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Brewing

4,334 bytes added, 22 January
Training {{msg:BASEPAGENAME}}
{{Skill infobox
|title = Brewing
|image = [[File:Brewing_skillEmpty_Placeholder.png|300px]]
|caption = Skill in creating alcoholic beverages of all sorts.
|skilltype = Trade Skill
|maxlevel = 7090|req = [[Gardening]] at 35|skilltrainers = [[Brianna Willer]], [[Gretchen Salas]], [[Dhakmar]], [[Hiral]], [[Malvol]]
}}
{{Quote|
Skill in creating alcoholic beverages of all sorts.
=== Training {{msg:BASEPAGENAME}} ===
* [[Brianna Willer]] teaches Brewing after you have been introduced to her by Therese (requires {{Favor|Close Friends}} with Therese) and your Gardening is at least 35reaching {{Favor|Comfortable}} with Brianna.
* [[Malvol]] is willing to teach Whisky recipes to Like Family.
* [[Gretchen Salas]] can be persuaded to teach a recipe for Potato Vodka.
* [[Hiral]] can teach Pale Rum recipes to his Close Friends.
* [[Dhakmar]] can raise the [[Brewing]] level cap to both Level 60 and Level 70.
* Levels 71-80 can be unlocked by befriending a ghostly orc in a cave beneath [[Povus]]. He also has some high-level brewing recipes.
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
== Connected Skills ==
=====Related Skills:=====
* [[Carpentry]] - Carpentry is handy for making the kegs and barrels required for many recipes.
* [[Gardening]] - Barley is a common crop grown for use in beer. To learn [[Brewing]], you will also need Level 35 Gardening.
* [[Foraging]] - Many ingredients used in [[Brewing]] are found through Foraging.
===== Synergy Levels: =====
Bonus [[Synergy Levels]] for [[Brewing]] can be obtained from the following skills and levels:
:; [[Alchemy]]
:: Level 49
:; [[Alcohol Tolerance]]
:: Level 80
:; [[Battle Chemistry]]
:: Level 70
:; [[Cooking]]
:: Level 70
 
== Recipe Lists ==
<!-- Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].
-->
{{:{{msg:BASEPAGENAME}}/Recipes}}
==Beer Effects (Level 40-70)==
{{Spoiler|Click Expand to view Beer Effects (Level 40-70)|
'''Base differences and percentages increase with higher level alcohol'''
==Known Effects==* +(%) Dance Appreciation extra effect chance, +(X) Dance AppreciationPercentages and numbers increase with higher level alcohol* +(%) Taunt* -(%) Taunt* -(X) Sprint speed, +(%) Taunt* +(%) Projectile miss chance; +(%) Taunt* +(X) Melee accuracy, +(%) Melee evasion* +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat* +(%) Knockback evasion, +(X) Jump height* +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed* -(X) Fast-flying power depletion rate, +(X) Fast-flying speed* -(%) Ability power cost (Unarmed/Shield/Sword)* -(%) Ability power cost (Knife/Staff/Hammer)* -(%) Ability power cost (Bard/Battle Chemistry/Archery)* -(%) Ability power cost (Necromancy/Ice Magic/Fire Magic)* -(%) Ability power cost (Crossbow/Psychology/Mentalism)* -(%) Ability power cost (Armor Patching/Lycanthropy/Druid)* -(%) Ability power cost (First Aid/Giant Bat/Spider)* -(%) Ability power cost (Pig/Deer/Cow)* +(X) Max health* +(X) Max armor* +(X) Max power* +(X) Max health (Dwarf)* +(X) Max health (Elf)* +(X) Max health (Fey)* +(X) Max health (Human)* +(X) Max health (Orc)* +(X) Max health (Rakshasa)* +(X) Max power (Dwarf)* +(X) Max power (Elf)* +(X) Max power (Fey)* +(X) Max power (Human)* +(X) Max power (Orc)* +(X) Max power (Rakshasa)* +(X) Max metabolism (Dwarf)* +(X) Max metabolism (Elf)* +(X) Max metabolism (Fey)* +(X) Max metabolism (Human)* +(X) Max metabolism (Orc)* +(X) Max metabolism (Rakshasa)* +(X) Max body heat (Dwarf)* +(X) Max body heat (Elf)* +(X) Max body heat (Fey)* +(X) Max body heat (Human)* +(X) Max body heat (Orc)* +(X) Max body heat (Rakshasa)* +(X) Max hydration (Dwarf)* +(X) Max hydration (Elf)* +(X) Max hydration (Fey)* +(X) Max hydration (Human)* +(X) Max hydration (Orc)* +(X) Max hydration (Rakshasa)* +(%) exp. gain for Elves when clean, 0 exp. earned when dirty* +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely* +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside* +(X) Dig Deep power restoration* +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration* +(%) chance to chop perfect wood, +(%) chance to chop extra wood* +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms* +(%) chance to produce extra fish scales, +(%) chance to catch extra fish* +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness}}
==Hard Liquor Effects (List is not yet complete, other effects may be added as discoveredLevel 1-70)=={{Spoiler|Click Expand to view Liquor Effects (Level 1-70)|'''Base differences and percentages increase with higher level alcohol'''
* +(%) to Dance Appreciation extra effect chance, +(X) Dance Appreciation* +(%) Taunt* -(%) Taunt* -(X) to Sprintspeed, +(%) to Taunt* -+(%) Projectile miss chance; +(%) to Taunt * +(X) Melee accuracy boost, +(%) Melee evasion* +(%) Miss chance to avoid melee attacks, +(%) Burst evasion, +(X) Sprint speed out-of-combat* +(%) Knockback evasion, +(X) Jump height* +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed* -(X) Fast-flying power depletion rate, +(X) Fast-flying speed* +(X) Direct Slashing damage* +(X) Direct Crushing damage* Power Cost decreases for Unarmed/Shield/Sword+(X) Direct Piercing damage* Power Cost decreases for Necro/Ice Magic/+(X) Direct Fire Magicdamage* +(X) Direct Cold damage* +(X) Direct Electricity damage* +(X) Direct Nature damage* +(X) Direct Poison damage* +(X) Direct Acid damage* +(X) Direct Psychic damage* +(X) Direct Darkness damage* +(X) Direct Trauma damage* Power Cost decreases for Bard/Battle Chemistry/Archery+(X) Direct Sonic damage* Power Cost decreases for Crossbow/Psychology/Mentalism+(X) Direct Demonic damage* Power Cost decreases for Pig/Deer/Cow+(X) Direct Divine damage* Power Cost decreases for Knife/Staff/Hammer+(X) Melee damage to Elites* Power Cost decreases for First Aid/Spider/Bat+(X) Projectile damage to Elites* Power Cost decreases for Armor Patching/Druid/Lycanthropy+(X) Burst damage to Elites* +(X) Damage to Aberrations* +(X) Damage to Arthropods* +(X) Damage to Bears
* +(X) Damage to Canines
* +(X) Damage to Fish
* +(X) Damage to Corporeal Undead
* +(X) Damage to Goblins
* +(X) Damage to Elementals
* +(X) Damage to Rodents
* +(X) Damage to Ruminants
* +(X) Damage to Fungoids
* +(X) Damage to Constructs
* +(X) Damage to Giants
* +(X) Damage to Bears
* +(X) Damage to Felines
* +(X) Damage to Fey
* +(X) Damage to Orcs
* +(X) Damage to Crone-kin
* +(X) Damage to Anthropods* +(X) Damage to AbberationsDemons
* +(X) Damage to Dinosaurs
* +(X) Damage to Elementals
* +(X) Damage to Elves
* +(X) Damage to Felines
* +(X) Damage to Fey
* +(X) Damage to Fish
* +(X) Damage to Fungoids
* +(X) Damage to Giants
* +(X) Damage to Goblins
* +(X) Damage to Humans
* +(X) Damage to Raki'sIncorporeal Creatures* +(X) Damage to DemonsNon-ruminant Ungulates* +(X) Damage to Orcs* +(X) Damage to Rakshasa* +(X) Damage to non-ruminant UngulatesRodents* +(X) Damage to Ruminants* +(X) Damage to corporeal Undead* +(X) Max health, -(X) Damage taken from Elites, -(X) Damage taken from non-Elites* +(X) Mitigation from Max health, +(X) Direct mitigation (Acid/Fire/Slashing)* +(X) Max health, +(X) Direct mitigation (Nature/ElectricCold/Crushing DamageSlashing)* +(X) Mitigation from Max health, +(X) Direct Sonicmitigation (Darkness/PoisonElectricity/Piercing DamageSlashing)* +(X) Max Healthhealth, +(X) Mitigation from Direct mitigation (Sonic/TraumaPsychic/Crushing DamageSlashing)* +(X) Max Healthhealth, +(X) Mitigation from Direct Acidmitigation (Demonic/FirePoison/Slashing Damage)* +(X) Mitigation from Max health, +(X) Direct mitigation (Divine/PoisonTrauma/Crushing DamageSlashing)* +(X) Mitigation from Max health, +(X) Direct Naturemitigation (Darkness/ElectricFire/Crushing Damage)* +(X) Slash DamageMax health, +(X) Direct mitigation (Acid/Cold/Crushing)* +(X) Pierce DamageMax health, +(X) Direct mitigation (Nature/Electricity/Crushing)* +(X) Max health, +(X) Direct mitigation (Sonic Damage/Trauma/Crushing)* +(X) Max health, +(X) Direct mitigation (Demonic/Psychic/Crushing Damage)* +(X) Psychic DamageMax health, +(X) Direct mitigation (Divine/Poison/Crushing)* +(X) Poison DamageMax health, +(X) Direct mitigation (Nature/Fire/Piercing)* +(X) Max health, +(X) Direct mitigation (Darkness/Cold Damage/Piercing)* +(X) Max health, +(X) Direct Dark Damagemitigation (Acid/Electricity/Piercing)* +(X) Max health, +(X) Direct Fire Damagemitigation (Sonic/Poison/Piercing)* +(X) Max health, +(X) Direct Acid Damagemitigation (Demonic/Trauma/Piercing)* +(X) Burst Damage against ElitesMax health, +(X) Direct mitigation (Divine/Psychic/Piercing)* +(X) Max Healthhealth* +(X) Max Armorarmor* +(X) to Peaceableness, Cleanliness, and CommunityMax power* +(%X) Max health (Dwarf) Chance to gather seeds and mushrooms * +(%X) Max health (Elf) Chance to chop extra and perfect wood* +(%X) Max health (Fey) Chance to catch extra fish, * +% Chance for extra fish scale(X) Max health (Human)* +(%X) Max health (Orc) to Ignore Knockbacks, * +(X) JumpMax health (Rakshasa)* +(X) JumpMax power (Dwarf)* +(X) Power restored by using Dig DeepMax power (Elf)* +(X) Max power (Race,ie human, elf, etcFey) * +(X) Max Power power (Human)* +(X) Max Health power (Humans onlyOrc)* +(X) Body Heat Max power (Elves onlyRakshasa)* +(X) Underwater BreathMax metabolism (Dwarf)* +(%X) Max metabolism (Elf) Chance to Miss with Projectiles; * + (%X) Max metabolism (Fey) Taunt from Damage* +(X) Max metabolism (Human)* +(RaceX) Max metabolism(Orc)* +(%X) Max metabolism (Rakshasa) for YOUR attacks to miss, * +(%X) Max body heat (Dwarf) Chance to avoid bursts, Sprint boost out of combat * +(X) Max body heat (Elf)* +(%X) Max body heat (Fey) Dance Appreciation Extra Effect Chance Boost, * +(X) Dance Appreciation BoostMax body heat (Human)* +(X) Healing Ultimate Protection Max body heat (Orc)* +(X), Minor Healing Max body heat (Rakshasa)* +(X), Major Healing Max hydration (Dwarf)* +(X) Max hydration (Elf)* +(X) Swimmers - Breath Recovered Out of Water Max hydration (Fey)* +(X); Maximum Breath Max hydration (Human)* +(X); Sprint Swim Speed Max hydration (Orc)* +(X)Max hydration (Rakshasa)* +(%) exp. gain for Elves when clean, 0 exp. earned when dirty* +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely* +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside* +(X) Fliers - minus Fast Flying Speed Dig Deep power cost -restoration* +(X) Ultimate Protection health restoration, +(X); Fast Flying Speed Minor Healing health restoration, +(X)Major Healing health restoration* +(%) chance to chop perfect wood, +(%) chance to chop extra wood* -+(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms* +(%) chance to produce extra fish scales, +(X%) Damage from Elite Attacks -chance to catch extra fish* +(X); Damage from non-Elite Attacks -to Max Peaceableness, +(X); to Max Community, +(X) Maximum Healthto Max Cleanliness}}
==Known Effects for Marzen (GlassLevel 20)==
(List is not yet complete, other effects may be added as discovered)
* +17 Taunt, -1.5 Sprint speed
* -0.2 Fast Flying power cost per second, +0.6 Flying speed
 
==Known Effects for Aged Applejack==
(List is not yet complete, other effects may be added as discovered)
 
* +4 Damage to Canines
* +4 Damage to Corporeal Undead
* +4 Damage to Goblins
* +4 Damage to Elementals
* +4 Slashing Damage
* +16 Max Armor
* +10 Max Health (Humans only)
* +4 Body Heat (Elves only)
* +1 Mitigation (Nature/Electric/Crushing)
* +1 Mitigation (Divine/Poison/Crushing)
* +2.5% Chance to avoid melee, +2.5 Melee Accuracy
* +6% Chance to gather extra seeds, +12% Chance to gather extra mushrooms (stacks with arrangements/displays)
 
==Known Effects for Aged Beet Vodka==
(List is not yet complete, other effects may be added as discovered)
 
* +8 Direct Fire Damage
* +8 Damage to Crone-Kin
* +8 Damage to Giants
* +2.5% Chance to avoid melee, +2.5 Melee Accuracy
* +2 Max Health, +2 Direct Divine/Psychic/Piercing Damage Reduction
* +2 Max Health, +2 Direct Sonic/Psychic/Slashing Damage Reduction
 
== {{msg:BASEPAGENAME}} Mechanics ==
=== Brewing Advice from [[Brianna Willer]] ===
Two casks can be aged at once. Starting at level 40 Brewing, three casks may be aged simultaneously.
====Aging TimesAnd Experience====Upon completing aging a cask, you will receive some experience (in addition to that received when crafting the cask, if you had crafted it yourself). This "second round" of experience is unaffected by crafting experience buffs.
{| {{STDT}}
|-
! Result
! Time
! XP
|-
| 1 || {{Item|Un-Aged Potato Vodka}} || {{Item|Aged Potato Vodka}} || 1 hour|| 5
|-
| 10 || {{Item|Un-Aged Applejack}} || {{Item|Aged Applejack}} || ?1 hour || 10
|-
| 20 || {{Item|Un-Aged Beet Vodka}} || {{Item|Aged Beet Vodka}} || ?1 hour || 20
|-
| 30 || {{Item|Un-Aged Pale Rum}} || {{Item|Aged Pale Rum}} || ?1 hour ||30
|-
| 40 || {{Item|Un-Aged Whisky}} || {{Item|Aged Whisky}} || ?2 hours || 80
|-
| 50 || {{Item|Un-Aged Tequila}} || {{Item|Aged Tequila}} || ?2 hours || 100
|-
| 60 || {{Item|Un-Aged Dry Gin}} || {{Item|Aged Dry Gin}} || ?3 hours || 180
|-
| 70 || {{Item|Un-Aged Bourbon}} || {{Item|Aged Bourbon}} || ?3 hours ||
|}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Brewing {{msg:BASEPAGENAME}} Experience Table =={{Spoiler|Click Expand to view the Experience Table for Brewing{{msg:BASEPAGENAME}}|{{:Xptables/TypicalNoncombatSkillExTypicalNoncombatSkill}}
}}
 
== Trivia ==
The [[Brewing]] skill is the first skill where two players can craft the same recipe with the same ingredients, and get different results!
 
Although the Dwarven Stout Keg is listed in the recipes list, it requires Level 73, while the current Brewing maximum level with bonus is 71. It's currently not possible to learn or make it.
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