Difference between revisions of "Creature Template"

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m (Combat Abilities)
(Reordered some of the page sections so that bosses will display Combat Abilities as the second section. This may help with future automation.)
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| rage = 730
 
| rage = 730
 
}}
 
}}
 
== Lore ==
 
<!-- Often used if the creature is a boss, this section can be deleted on most creature pages. Only include or add if the creature is mentioned in a [[Lore]] item. See [[Khyrulek]] for an example.
 
 
The Intuition Warning sub-header should only be used on creature pages for Bosses with in-game warnings.  -->
 
==== Intuition Warning: Danger Ahead! Text ====
 
{{Quote|
 
''My bones have been shattered before, but I return, time and again.''
 
 
''I accept no blame. It's all his fault!''
 
}}
 
 
== Curse ==
 
<!-- If the creature does not have a curse, delete this section -->
 
Curse description exactly as seen from the curse icon popup in-game.<br>
 
Use multiple lines for multiple effects (as in-game).<br>
 
No fancy formatting here as it is included in the [[Curse]] article's boss list.
 
  
 
== Combat Abilities ==
 
== Combat Abilities ==
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|{{Item|Feathers}}
 
|{{Item|Feathers}}
 
|}
 
|}
 +
== Curse ==
 +
<!-- If the creature does not have a curse, delete this section -->
 +
Curse description exactly as seen from the curse icon popup in-game.<br>
 +
Use multiple lines for multiple effects (as in-game).<br>
 +
No fancy formatting here as it is included in the [[Curse]] article's boss list.
 +
== Lore ==
 +
<!-- Often used if the creature is a boss, this section can be deleted on most creature pages. Only include or add if the creature is mentioned in a [[Lore]] item. See [[Khyrulek]] for an example.
 +
 +
The Intuition Warning sub-header should only be used on creature pages for Bosses with in-game warnings.  -->
 +
==== Intuition Warning: Danger Ahead! Text ====
 +
{{Quote|
 +
''My bones have been shattered before, but I return, time and again.''
 +
 +
''I accept no blame. It's all his fault!''
 +
}}
 +
 
==Animal Handling Stats == <!-- Include this section if the mob can be tamed using Animal Handling. -->
 
==Animal Handling Stats == <!-- Include this section if the mob can be tamed using Animal Handling. -->
 
<!--
 
<!--

Revision as of 17:45, 25 March 2019

This page provides an almost complete example of a creature/MOB. For an easily copied layout, see: Creature Template/Blank.

Main Page Headers Bg.png
Creature Template
File:Creature Template.png
Health340Armor261Rage328
Anatomy:
Notoriety:
400
Curse:
Not So Smart Anymore
Effective:
Cold
Ineffective:
Slashing
Very Ineffective:
Nature
Creature Template is/are a ... description of the creature in question.

If necessary, elaborate on the creature in a second paragraph. If NPCs mention lore about the creature, talk about it here. Feel free to add quotes.

Locations

Serbule
Vitals: Health 90000 Armor 85 Rage 999999
Location: Description of whereabouts.
Time Conditions: Appears during Halloween 2016.
Weather Conditions: Appears during heavy rain.
Eltibule
Vitals: Health X Armor X Rage X
Location: Found in the lowlands around Eltibule Keep.
Dark Chapel
Variant: Maronesa (Summon)
Vitals: Health 4110 Armor 446 Rage 730
Location: Scion's cavern.
Time Conditions: Summoned by the Scion of Discord

Combat Abilities

Extreme Armor Regeneration

Error: Ability not found Error: Combat Ability not found
 
Error: Ability not found Error: Combat Ability not found
 
Rage-icon.png Error: Ability not found Error: Combat Ability not found
 

Miscellaneous

Skin: (Rahu)
Meat:
Skull: None

Reported Loot

General Loot

Tailoring Recipe Scrolls

Rahu Loot

Level 60 Equipment

Curse

Curse description exactly as seen from the curse icon popup in-game.
Use multiple lines for multiple effects (as in-game).
No fancy formatting here as it is included in the Curse article's boss list.

Lore

Intuition Warning: Danger Ahead! Text

My bones have been shattered before, but I return, time and again.

I accept no blame. It's all his fault!

Animal Handling Stats