Difference between revisions of "Druid/Treasure Effects:By Ability"

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==<!--start-->Druid Paired List==
 
==<!--start-->Druid Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
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<br>
 
<br>
 
<b><u>Rotflesh</u></b><br>
 
<b><u>Rotflesh</u></b><br>
* Rotskin Armor Damage +38%<br>
 
* Rotskin Armor Damage +38%<br>
 
* Rotskin deals 246 Trauma damage to health over 12 seconds<br>
 
* Rotskin deals 246 Trauma damage to health over 12 seconds<br>
 
* Rotskin hits all targets within 10 meters and further debuffs their mitigation -42<br>
 
* Rotskin hastens the current reuse timer of Regrowth by 5 seconds<br>
 
* Rotskin deals +18% damage and boosts your Nice Attack Damage +73 for 10 seconds<br>
 
* Rotskin deals +18% damage and boosts your Nice Attack Damage +73 for 10 seconds<br>
 
 
<br>
 
<br>
 
<b><u>Rotskin 7</u></b><br>
 
<b><u>Rotskin 7</u></b><br>

Revision as of 20:57, 14 August 2019

Druid Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Druid Skill Base Damage +35%
  • Druid Skill Base Damage +35%
  • Indirect Nature Damage +36% when Druid is active
  • Indirect Nature Damage +36% when Druid is active
  • Max Health +35 when Druid is active
  • Max Health +35 when Druid is active
  • All Druid abilities have a 18% chance to restore 15 Power to you
  • All Druid abilities have a 18% chance to restore 15 Power to you
  • Delerium Damage +42%
  • Delerium Damage +42%


Brambleskin 8

  • Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
  • Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
  • Brambleskin deals +84 Nature damage to melee attackers
  • Brambleskin deals +84 Nature damage to melee attackers


Cloud Sight 6

  • Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%
  • Cloud Sight covers the target in insects that deal 204 Nature damage over 12 seconds
  • Cloud Sight covers the target in insects that deal 204 Nature damage over 12 seconds
  • Cloud Sight and Delerium Damage +32%
  • Cloud Sight and Delerium Damage +32%
  • Cloud Sight Damage +37.5%
  • Cloud Sight Damage +37.5%


Cosmic Strike 7

  • Cosmic Strike Damage +54%
  • Cosmic Strike Damage +54%
  • Cosmic Strike deals +13% damage and boosts your Major Healing +70 for 10 seconds
  • Cosmic Strike deals +13% damage and boosts your Major Healing +70 for 10 seconds
  • Cosmic Strike deals +180 damage, generates no Rage, and removes 495 Rage
  • Cosmic Strike deals +180 damage, generates no Rage, and removes 495 Rage
  • Cosmic Strike deals +44% damage and reuse timer is -5 seconds


Delerium 7

  • Delerium depletes +570 rage and taunts -420
  • Delerium depletes +570 rage and taunts -420
  • Delerium depletes +320 rage and deals +59 damage
  • Delerium depletes +320 rage and deals +59 damage
  • Cloud Sight and Delerium Damage +32%
  • Cloud Sight and Delerium Damage +32%


Energize 3

  • Energize restores 87 armor to each target
  • Energize restores 87 armor to each target
  • Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize Healing +56
  • Energize Healing +56


Fill With Bile 4

  • Fill With Bile heals 68 health and 68 armor
  • Fill With Bile heals 68 health and 68 armor
  • Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health
  • Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health


Healing Sanctuary 5

  • Your Healing Sanctuary restores +23 health with each heal
  • Your Healing Sanctuary restores +23 health with each heal
  • Your Healing Sanctuary restores +35 Armor with each heal
  • Your Healing Sanctuary restores +35 Armor with each heal
  • Your Healing Sanctuary restores +14 Power with each heal
  • Your Healing Sanctuary restores +14 Power with each heal
  • Your Healing Sanctuary heals every 4 seconds (instead of every 5) and heals +14 health
  • Your Healing Sanctuary heals +17 health and buffs Melee Accuracy +11


Heart Thorn 8

  • Heart Thorn Damage +64%
  • Heart Thorn Damage +64%
  • Heart Thorn coats the target in stinging insects that deal 270 Nature damage over 12 seconds
  • Heart Thorn coats the target in stinging insects that deal 270 Nature damage over 12 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 222 Poison damage over 12 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 222 Poison damage over 12 seconds
  • Heart Thorn restores 66 armor to you
  • Heart Thorn restores 66 armor to you


Hunter's Stride 4

Pulse of Life 5

  • Pulse of Life Healing +42
  • Pulse of Life Healing +42
  • Pulse of Life restores 70 Health over 15 seconds
  • Pulse of Life restores 70 Health over 15 seconds
  • Pulse of Life gives +16 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Regrowth and Pulse of Life Healing +28%
  • Regrowth and Pulse of Life Healing +28%


Regrowth 5

  • Regrowth Healing +70
  • Regrowth Healing +70
  • Regrowth Healing +70
  • Regrowth restores 42 Power
  • Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds
  • Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds
  • Regrowth and Pulse of Life Healing +28%
  • Regrowth and Pulse of Life Healing +28%


Rotflesh

Rotskin 7

  • Rotskin Armor Damage +38%
  • Rotskin Armor Damage +38%
  • Rotskin deals 246 Trauma damage to health over 12 seconds
  • Rotskin deals 246 Trauma damage to health over 12 seconds
  • Rotskin hits all targets within 10 meters and further debuffs their mitigation -42
  • Rotskin hastens the current reuse timer of Regrowth by 5 seconds
  • Rotskin deals +18% damage and boosts your Nice Attack Damage +73 for 10 seconds
  • Rotskin deals +18% damage and boosts your Nice Attack Damage +73 for 10 seconds


Shillelagh 5

Toxinball 7

  • Toxinball Damage +55%
  • Toxinball Damage +55%
  • Toxinball deals +162 Poison damage to health over 12 seconds
  • Toxinball deals +162 Poison damage to health over 12 seconds
  • Toxinball Power Cost -15


Trackless Steps 3