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Environmental Effects/Cold Mechanics

17 bytes added, 03:57, 2 December 2019
m
clarified some mechanics of Frostbite/Hypothermia
While inside the region, the player character gradually loses '''Body Heat''' over time. Losing all of one's Body Heat causes ''Frostbite'' and eventually ''Hypothermia''. Frostbite reduces direct damage dealt by 20%. If you remain frostbitten for too long, you will also get Hypothermiasets in, which significantly reduces deals Health damage continuously, disables health and power regeneration , and reduces movement speed (-20% and -by 50%). Both effects can be healed by taking refuge in a warm area (for example near a lit Smouldering Fire in Kur, or near a Glowy Yellow Crystal outcropping in Gazluk). Left untreated, hypothermia will eventually kill you.
The rate at which one loses Body Heat is affected by '''Indirect Cold Mitigation''', which can be improved through gear and abilities
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