Environmental Effects/Cold Mechanics

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While inside the region, the player character gradually loses Body Heat over time. Losing all of one's Body Heat causes Frostbite and eventually Hypothermia. Frostbite reduces damage dealt by 20%. If you remain frostbitten for too long, you will also get Hypothermia, which significantly reduces health regeneration and movement speed (-20% and -50%). Both effects can be healed by taking refuge in a warm area (for example near a lit Smouldering Fire in Kur, or near a Glowy Yellow Crystal outcropping in Gazluk). Left untreated, hypothermia will eventually kill you.

The rate at which one loses Body Heat is affected by Indirect Cold Mitigation, which can be improved through gear and abilities

Similar to the smoldering campfires scatted throughout Kur, an Emergency Warmth Fire or Basic Campfire can restore body heat. Ukorga can teach humanoid form players how to craft these fires through Carpentry, while Spot teaches beast form players the same through Foraging. Emergency Fires can also be purchased from several vendors, including Hogan, Ukorga, Red, and Rick Snapley.

Varying amounts of Body Heat can also be restored through several Fire Magic, First Aid, Mentalism, Priest and [Warden] abilities or by using a Simple Blanket. Finally, Cold Resistance and Orcish Thickskin Potions can boost your total Body Heat capacity, allowing you more time away from heat sources.

Many pieces of armor can also provide Indirect Cold Mitigation or increased Maximum Body Heat. A common source is Winter gear, crafted through Leatherworking or obtained via barter with Ukorga.