Difference between revisions of "Fire Magic/Abilities"

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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
 
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]==
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==[[Fire Magic/Abilities|Fire Magic Complete Ability List]]==
</includeonly>
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</includeonly><noinclude><!-- Updated to v401 on Fri Jan 12 2024 10:23:00 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>
<!-- This table is from patch v273, January 22, 2017 -->
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{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
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! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
 
 
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| 0 || Super Warmthball || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 16 Fire || <b>Power Cost: </b>14<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Warmthball|2}} || 0 || Warmthball || Throw a vaguely painful ball of warmth.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 8 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Introductory Fire Magic Research
 
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| 0 || Warmth Bolts || Fling relatively harmless projectiles at all enemies with 20 meters. ||  || <b>Damage: </b> 8 Fire || <b>Power Cost: </b>10<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
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| {{Ability icon|Super Warmthball|2}} || 0 || Super Warmthball || Throw a very potent fireball.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 16 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 14<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Introductory Fire Magic Research
 
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| 0 || Warmthball || Throw a vaguely painful ball of warmth.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) ||  || <b>Damage: </b> 8 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Boiling Veins|2}} || 0 || Boiling Veins || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 6 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 0 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 12<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Introductory Fire Magic Research
 
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| 5 || Calefaction || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability.</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 19 Fire || <b>Power Cost: </b>17<br><b>Range: </b>30<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Calefaction|2}} || 5 || Calefaction || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 19 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 17<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 5
 
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| 5 || Chillball || Throw an essentially-harmless ball of cold. || || <b>Damage: </b> 8 Cold || <b>Power Cost: </b>5<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
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| {{Ability icon|Defensive Burst|2}} || 5 || Defensive Burst || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 1 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 14 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 15<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 5
 
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| 5 || Defensive Burst || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 14 Fire || <b>Power Cost: </b>14<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Heat Breath|2}} || 5 || Heat Breath || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 1 Body Heat in cold environments<br><b>DoT:</b> 4 Fire, 6 times over 12 seconds || <b>Damage:</b> 40 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 38<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 5
 
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| 5 || Defensive Chill || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage: </b> 13 Cold || <b>Power Cost: </b>14<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Chillball|2}} || 5 || Chillball || Throw an essentially-harmless ball of cold. ||  || <b>Damage:</b> 8 Cold || <b>Power Cost:</b> 5<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 5
 
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| 5 || Heat Breath || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 6 Damage Over 10 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 40 Fire || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Defensive Chill|2}} || 5 || Defensive Chill || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 13 Cold || <b>Power Cost:</b> 15<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Landri the Cold]]
 
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| 10 || Cold Protection || Boost your defenses against cold. || +1 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 10 Smiting || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Fireball|2}} || 10 || Fireball || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 14 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 10
 
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| 10 || Fire Bolts || Fling fiery projectiles at all enemies within 20 meters. ||  || <b>Damage: </b> 21 Fire || <b>Power Cost: </b>14<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
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| {{Ability icon|Molten Veins|2}} || 10 || Molten Veins || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 17 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 1 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 17<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 10
 
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| 10 || Fireball || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) ||  || <b>Damage: </b> 14 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Scintillating Flame|2}} || 10 || Scintillating Flame || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 22 Fire<br><b>Dmg to Vulnerable:</b> 22 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 10<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 10
 
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| 10 || Flesh to Fuel || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability.</b> || Restores 15 Power.<br>Slightly restores body heat in cold environments.<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 45 Fire || <b>Power Cost: </b>0<br><b>Range: </b>0<br><b>Cooldown: </b>20 || FireStaff
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| {{Ability icon|Flesh to Fuel|2}} || 10 || Flesh to Fuel || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 10 Power<br><b>Restores:</b> 2 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 6 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 10
 
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| 10 || Scintillating Flame || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 22 Fire<br><b>Dmg to Vulnerable Targets: </b> 22 Fire || <b>Power Cost: </b>10<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
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| {{Ability icon|Cold Protection|2}} || 10 || Cold Protection || Boost your defenses against cold. || +1 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Landri the Cold]]
 
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| 10 || Wall of Fire || Create a dangerous wall of fire at your feet. || ||  || <b>Power Cost: </b>13<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
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| {{Ability icon|Wall of Fire|2}} || 10 || Wall of Fire || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 5 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 10
 
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| 15 || Fire Breath || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 15 Damage Over 15 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 80 Fire || <b>Power Cost: </b>46<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Super Fireball|2}} || 15 || Super Fireball || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 43 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 23<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 15
 
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| 15 || Frostball || Throw a ball of cold. || || <b>Damage: </b> 17 Cold || <b>Power Cost: </b>8<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
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| {{Ability icon|Fire Breath|2}} || 15 || Fire Breath || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 2 Body Heat in cold environments<br><b>DoT:</b> 8 Fire, 6 times over 12 seconds || <b>Damage:</b> 80 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 51<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 15
 
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| 15 || Room-Temperature Ball || Throw an essentially-harmless sphere of room-temperature matter. ||  || <b>Damage: </b> 26 Crushing || <b>Power Cost: </b>13<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Frostball|2}} || 15 || Frostball || Throw a ball of cold. ||  || <b>Damage:</b> 17 Cold || <b>Power Cost:</b> 8<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 15
 
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| 15 || Scintillating Frost || Throw a ball of cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. ||  || <b>Damage: </b> 31 Cold<br><b>Dmg to Vulnerable Targets: </b> 31 Cold || <b>Power Cost: </b>18<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
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| {{Ability icon|Scintillating Frost|2}} || 15 || Scintillating Frost || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 31 Cold<br><b>Dmg to Vulnerable:</b> 31 Cold || <b>Power Cost:</b> 17<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 15
 
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| 15 || Super Fireball || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 43 Fire || <b>Power Cost: </b>22<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Room-Temperature Ball|2}} || 15 || Room-Temperature Ball || Throw an essentially-harmless sphere of room-temperature matter. ||  || <b>Damage:</b> 26 Crushing || <b>Power Cost:</b> 13<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 15
 
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| 20 || Calefaction 2 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability.</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 42 Fire || <b>Power Cost: </b>26<br><b>Range: </b>30<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Calefaction 2|2}} || 20 || Calefaction 2 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 42 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 27<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 20
 
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| 20 || Cold Protection 2 || Boost your defenses against cold. || +2 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 20 Smiting || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Defensive Burst 2|2}} || 20 || Defensive Burst 2 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 2 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 33 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 23<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 20
 
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| 20 || Defensive Burst 2 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 33 Fire || <b>Power Cost: </b>22<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Ring of Fire|2}} || 20 || Ring of Fire || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 1 Body Heat in cold environments<br><b>DoT:</b> 5 Fire, 6 times over 12 seconds || <b>Damage:</b> 47 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 26<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 20
 
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| 20 || Defensive Chill 2 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage: </b> 37 Cold || <b>Power Cost: </b>22<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Frostball 2|2}} || 20 || Frostball 2 || Throw a ball of cold. ||  || <b>Damage:</b> 23 Cold || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 20
 
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| 20 || Frostball 2 || Throw a ball of cold. ||  || <b>Damage: </b> 23 Cold || <b>Power Cost: </b>10<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
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| {{Ability icon|Defensive Chill 2|2}} || 20 || Defensive Chill 2 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage:</b> 37 Cold || <b>Power Cost:</b> 23<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Landri the Cold]]
 
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| 20 || Ring of Fire || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 15 additional damage over 15 seconds. || <b>Damage: </b> 47 Fire || <b>Power Cost: </b>25<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Cold Protection 2|2}} || 20 || Cold Protection 2 || Boost your defenses against cold. || +2 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Landri the Cold]]
 
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| 25 || Fire Bolts 2 || Fling intensely painful fiery projectiles at all enemies within 20 meters. ||  || <b>Damage: </b> 43 Fire || <b>Power Cost: </b>20<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
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| {{Ability icon|Fireball 2|2}} || 25 || Fireball 2 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 25 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 25
 
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| 25 || Fireball 2 || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +15 Power) ||  || <b>Damage: </b> 23 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Molten Veins 2|2}} || 25 || Molten Veins 2 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 41 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 1 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 23<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 25
 
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| 25 || Flare Fireball 2 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +15 Power) ||  || <b>Damage: </b> 40 Fire || <b>Power Cost: </b>5<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
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| {{Ability icon|Scintillating Flame 2|2}} || 25 || Scintillating Flame 2 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 42 Fire<br><b>Dmg to Vulnerable:</b> 42 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 15<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 25
 
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| 25 || Ring of Fire 2 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 24 additional damage over 20 seconds. || <b>Damage: </b> 60 Fire || <b>Power Cost: </b>31<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>12 || FireStaff
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| {{Ability icon|Ring of Fire 2|2}} || 25 || Ring of Fire 2 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 2 Body Heat in cold environments<br><b>DoT:</b> 10 Fire, 6 times over 12 seconds || <b>Damage:</b> 60 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 32<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 25
 
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| 25 || Room-Temperature Ball 2 || Throw a ball of room-temperature matter. ||  || <b>Damage: </b> 37 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
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| {{Ability icon|Scintillating Frost 2|2}} || 25 || Scintillating Frost 2 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 51 Cold<br><b>Dmg to Vulnerable:</b> 51 Cold || <b>Power Cost:</b> 20<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 25
 
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| 25 || Scintillating Flame 2 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage: </b> 42 Fire<br><b>Dmg to Vulnerable Targets: </b> 42 Fire || <b>Power Cost: </b>14<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Wall of Fire 2|2}} || 25 || Wall of Fire 2 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 6 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 41<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 25
 
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| 25 || Scintillating Frost 2 || Throw a ball of cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. ||  || <b>Damage: </b> 51 Cold<br><b>Dmg to Vulnerable Targets: </b> 51 Cold || <b>Power Cost: </b>21<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
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| {{Ability icon|Room-Temperature Ball 2|2}} || 25 || Room-Temperature Ball 2 || Throw a ball of room-temperature matter. ||  || <b>Damage:</b> 37 Crushing || <b>Power Cost:</b> 16<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 25
 
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| 25 || Wall of Fire 2 || Create a dangerous wall of fire at your feet. ||  || || <b>Power Cost: </b>28<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
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| {{Ability icon|Flare Fireball|2}} || 25 || Flare Fireball || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 40 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 5<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || <b>Gift:</b> [[GoblinFireResearchDesk1]]
 
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| 30 || Cold Protection 3 || Boost your defenses against cold. || +3 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 30 Smiting || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Super Fireball 2|2}} || 30 || Super Fireball 2 || Throw a very potent fireball.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 86 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 32<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 30
 
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| 30 || Defensive Burst 3 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 51 Fire || <b>Power Cost: </b>27<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Burst 3|2}} || 30 || Defensive Burst 3 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 3 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 51 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 28<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 30
 
|-
 
|-
| 30 || Defensive Chill 3 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>27<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Fire Breath 2|2}} || 30 || Fire Breath 2 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 3 Body Heat in cold environments<br><b>DoT:</b> 12 Fire, 6 times over 12 seconds || <b>Damage:</b> 147 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 67<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 30
 
|-
 
|-
| 30 || Fire Breath 2 || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 24 Damage Over 20 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 147 Fire || <b>Power Cost: </b>60<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Flesh to Fuel 2|2}} || 30 || Flesh to Fuel 2 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 30 Power<br><b>Restores:</b> 4 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 12 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 30
 
|-
 
|-
| 30 || Flesh to Fuel 2 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability.</b> || Restores 20 Power.<br>Slightly restores body heat in cold environments.<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 60 Fire || <b>Power Cost: </b>0<br><b>Range: </b>0<br><b>Cooldown: </b>20 || FireStaff
+
| {{Ability icon|Defensive Chill 3|2}} || 30 || Defensive Chill 3 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 51 Cold || <b>Power Cost:</b> 28<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Landri the Cold]]
 
|-
 
|-
| 30 || Super Fireball 2 || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 86 Fire || <b>Power Cost: </b>31<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Cold Protection 3|2}} || 30 || Cold Protection 3 || Boost your defenses against cold. || +3 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Landri the Cold]]
 
|-
 
|-
| 35 || Fire Bolts 3 || Fling potently damaging projectiles at all enemies within 20 meters. ||  || <b>Damage: </b> 62 Fire || <b>Power Cost: </b>25<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
+
| {{Ability icon|Fireball 3|2}} || 35 || Fireball 3 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 37 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 35
 
|-
 
|-
| 35 || Fireball 3 || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +17 Power) ||  || <b>Damage: </b> 33 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Molten Veins 3|2}} || 35 || Molten Veins 3 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 65 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 2 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 28<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 35
 
|-
 
|-
| 35 || Frostball 3 || Throw a ball of cold. || || <b>Damage: </b> 37 Cold || <b>Power Cost: </b>12<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
+
| {{Ability icon|Ring of Fire 3|2}} || 35 || Ring of Fire 3 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 3 Body Heat in cold environments<br><b>DoT:</b> 15 Fire, 6 times over 12 seconds || <b>Damage:</b> 88 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 42<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 35
 
|-
 
|-
| 35 || Ring of Fire 3 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 35 additional damage over 25 seconds. || <b>Damage: </b> 88 Fire || <b>Power Cost: </b>40<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Frostball 3|2}} || 35 || Frostball 3 || Throw a ball of cold. || || <b>Damage:</b> 37 Cold || <b>Power Cost:</b> 13<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 35
 
|-
 
|-
| 40 || Calefaction 3 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability.</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 93 Fire || <b>Power Cost: </b>36<br><b>Range: </b>30<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Calefaction 3|2}} || 40 || Calefaction 3 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 93 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 39<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 40
 
|-
 
|-
| 40 || Cold Protection 4 || Boost your defenses against cold. || +4 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 40 Smiting || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Scintillating Flame 3|2}} || 40 || Scintillating Flame 3 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 67 Fire<br><b>Dmg to Vulnerable:</b> 67 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 20<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 40
 
|-
 
|-
| 40 || Fire Breath 3 || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 35 Damage Over 25 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 222 Fire || <b>Power Cost: </b>68<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Fire Breath 3|2}} || 40 || Fire Breath 3 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 4 Body Heat in cold environments<br><b>DoT:</b> 16 Fire, 6 times over 12 seconds || <b>Damage:</b> 222 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 79<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 40
 
|-
 
|-
| 40 || Room-Temperature Ball 3 || Throw a reasonably painful ball of room-temperature matter. ||  || <b>Damage: </b> 68 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Scintillating Frost 3|2}} || 40 || Scintillating Frost 3 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 93 Cold<br><b>Dmg to Vulnerable:</b> 93 Cold || <b>Power Cost:</b> 26<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 40
 
|-
 
|-
| 40 || Scintillating Flame 3 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 67 Fire<br><b>Dmg to Vulnerable Targets: </b> 67 Fire || <b>Power Cost: </b>18<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Cold Protection 4|2}} || 40 || Cold Protection 4 || Boost your defenses against cold. || +4 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Landri the Cold]]
 
|-
 
|-
| 40 || Scintillating Frost 3 || Throw a ball of cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. ||  || <b>Damage: </b> 93 Cold<br><b>Dmg to Vulnerable Targets: </b> 93 Cold || <b>Power Cost: </b>27<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Wall of Fire 3|2}} || 40 || Wall of Fire 3 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 52<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 40
 
|-
 
|-
| 40 || Wall of Fire 3 || Create a dangerous wall of fire at your feet. ||  || || <b>Power Cost: </b>43<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| {{Ability icon|Room-Temperature Ball 3|2}} || 40 || Room-Temperature Ball 3 || Throw a reasonably painful ball of room-temperature matter. ||  || <b>Damage:</b> 68 Crushing || <b>Power Cost:</b> 20<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 40
 
|-
 
|-
| 45 || Defensive Burst 4 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 97 Fire || <b>Power Cost: </b>32<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Super Fireball 3|2}} || 45 || Super Fireball 3 || Throw a very potent fireball.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 162 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 45
 
|-
 
|-
| 45 || Defensive Chill 4 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage: </b> 97 Cold || <b>Power Cost: </b>32<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Burst 4|2}} || 45 || Defensive Burst 4 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 4 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 97 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 36<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 45
 
|-
 
|-
| 45 || Flesh to Fuel 3 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability.</b> || Restores 25 Power.<br>Slightly restores body heat in cold environments.<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 75 Fire || <b>Power Cost: </b>0<br><b>Range: </b>0<br><b>Cooldown: </b>20 || FireStaff
+
| {{Ability icon|Flesh to Fuel 3|2}} || 45 || Flesh to Fuel 3 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 45 Power<br><b>Restores:</b> 6 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 18 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 45
 
|-
 
|-
| 45 || Frostball 4 || Throw a ball of cold. ||  || <b>Damage: </b> 58 Cold || <b>Power Cost: </b>13<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
+
| {{Ability icon|Frostball 4|2}} || 45 || Frostball 4 || Throw a ball of cold. ||  || <b>Damage:</b> 58 Cold || <b>Power Cost:</b> 14<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 45
 
|-
 
|-
| 45 || Super Fireball 3 || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 162 Fire || <b>Power Cost: </b>37<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Chill 4|2}} || 45 || Defensive Chill 4 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage:</b> 97 Cold || <b>Power Cost:</b> 36<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Landri the Cold]]
 
|-
 
|-
| 50 || Cold Protection 5 || Boost your defenses against cold. || +5 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 50 Smiting || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Fireball 4|2}} || 50 || Fireball 4 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 72 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Fire Bolts 4 || Fling grievously harmful projectiles at all enemies within 20 meters. ||  || <b>Damage: </b> 120 Fire || <b>Power Cost: </b>28<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
+
| {{Ability icon|Molten Veins 4|2}} || 50 || Molten Veins 4 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 131 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 2 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 34<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Fire Breath 4 || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 48 Damage Over 30 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 343 Fire || <b>Power Cost: </b>73<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Scintillating Flame 4|2}} || 50 || Scintillating Flame 4 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 103 Fire<br><b>Dmg to Vulnerable:</b> 103 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 23<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Fireball 4 || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) ||  || <b>Damage: </b> 60 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Ring of Fire 4|2}} || 50 || Ring of Fire 4 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 4 Body Heat in cold environments<br><b>DoT:</b> 20 Fire, 6 times over 12 seconds || <b>Damage:</b> 170 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 50<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Flare Fireball 4 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) || || <b>Damage: </b> 108 Fire || <b>Power Cost: </b>9<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Fire Breath 4|2}} || 50 || Fire Breath 4 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 5 Body Heat in cold environments<br><b>DoT:</b> 20 Fire, 6 times over 12 seconds || <b>Damage:</b> 343 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 88<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Ring of Fire 4 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 48 additional damage over 30 seconds. || <b>Damage: </b> 170 Fire || <b>Power Cost: </b>45<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Cold Protection 5|2}} || 50 || Cold Protection 5 || Boost your defenses against cold. || +5 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Landri the Cold]]
 
|-
 
|-
| 50 || Room-Temperature Ball 4 || Throw a painful ball of room-temperature matter. ||  || <b>Damage: </b> 103 Crushing || <b>Power Cost: </b>20<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Room-Temperature Ball 4|2}} || 50 || Room-Temperature Ball 4 || Throw a painful ball of room-temperature matter. ||  || <b>Damage:</b> 103 Crushing || <b>Power Cost:</b> 22<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 50
 
|-
 
|-
| 50 || Scintillating Flame 4 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 103 Fire<br><b>Dmg to Vulnerable Targets: </b> 103 Fire || <b>Power Cost: </b>21<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Calefaction 4|2}} || 55 || Calefaction 4 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 170 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 47<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Calefaction 4 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability.</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 170 Fire || <b>Power Cost: </b>40<br><b>Range: </b>30<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Super Fireball 4|2}} || 55 || Super Fireball 4 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 237 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 47<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Defensive Burst 5 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 142 Fire || <b>Power Cost: </b>35<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Burst 5|2}} || 55 || Defensive Burst 5 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 5 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 142 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 41<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Frostball 5 || Throw a ball of cold. ||  || <b>Damage: </b> 85 Cold || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
+
| {{Ability icon|Frostball 5|2}} || 55 || Frostball 5 || Throw a ball of cold. ||  || <b>Damage:</b> 85 Cold || <b>Power Cost:</b> 17<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Scintillating Frost 4 || Throw a ball of cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. ||  || <b>Damage: </b> 170 Cold<br><b>Dmg to Vulnerable Targets: </b> 170 Cold || <b>Power Cost: </b>29<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Scintillating Frost 4|2}} || 55 || Scintillating Frost 4 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 170 Cold<br><b>Dmg to Vulnerable:</b> 170 Cold || <b>Power Cost:</b> 30<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Super Fireball 4 || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 237 Fire || <b>Power Cost: </b>40<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Wall of Fire 4|2}} || 55 || Wall of Fire 4 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 8 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 62<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 55
 
|-
 
|-
| 55 || Wall of Fire 4 || Create a dangerous wall of fire at your feet. || ||  || <b>Power Cost: </b>58<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| {{Ability icon|Wall of Fire 4 (Purple)|2}} || 55 || Wall of Fire 4 (Purple) || Create a dangerous wall of fire at your feet. This variant version of Wall of Fire 4 uses an unnaturally colored flame. || <b>Restores:</b> 9 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 62<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Fire Magic: Purple Fire Walls]]
 
|-
 
|-
| 55 || Wall of Fire 4 (Purple) || Create a dangerous wall of fire at your feet. This variant version of Wall of Fire 4 uses an unnaturally colored flame. ||  || || <b>Power Cost: </b>58<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| {{Ability icon|Flare Fireball 2|2}} || 55 || Flare Fireball 2 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 127 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 55
 
|-
 
|-
| 60 || Defensive Chill 5 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage: </b> 164 Cold || <b>Power Cost: </b>36<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Fireball 5|2}} || 60 || Fireball 5 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 98 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 60
 
|-
 
|-
| 60 || Fire Breath 5 || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 63 Damage Over 35 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 468 Fire || <b>Power Cost: </b>79<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Scintillating Flame 5|2}} || 60 || Scintillating Flame 5 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 140 Fire<br><b>Dmg to Vulnerable:</b> 140 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 25<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 60
 
|-
 
|-
| 60 || Fireball 5 || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) || || <b>Damage: </b> 80 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Fire Breath 5|2}} || 60 || Fire Breath 5 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 6 Body Heat in cold environments<br><b>DoT:</b> 24 Fire, 6 times over 12 seconds || <b>Damage:</b> 468 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 99<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 60
 
|-
 
|-
| 60 || Flesh to Fuel 4 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability.</b> || Restores 30 Power.<br>Slightly restores body heat in cold environments.<br><b>Can Be On Sidebar</b> || <b>Damage: </b> 90 Fire || <b>Power Cost: </b>0<br><b>Range: </b>0<br><b>Cooldown: </b>20 || FireStaff
+
| {{Ability icon|Flesh to Fuel 4|2}} || 60 || Flesh to Fuel 4 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 60 Power<br><b>Restores:</b> 7 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 21 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 60
 
|-
 
|-
| 60 || Room-Temperature Ball 5 || Throw a painful ball of room-temperature matter. ||  || <b>Damage: </b> 140 Crushing || <b>Power Cost: </b>21<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Chill 5|2}} || 60 || Defensive Chill 5 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage:</b> 164 Cold || <b>Power Cost:</b> 43<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 60
 
|-
 
|-
| 60 || Scintillating Flame 5 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage: </b> 140 Fire<br><b>Dmg to Vulnerable Targets: </b> 140 Fire || <b>Power Cost: </b>22<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Room-Temperature Ball 5|2}} || 60 || Room-Temperature Ball 5 || Throw a painful ball of room-temperature matter. ||  || <b>Damage:</b> 140 Crushing || <b>Power Cost:</b> 24<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 60
 
|-
 
|-
| 65 || Calefaction 5 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability.</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 223 Fire || <b>Power Cost: </b>43<br><b>Range: </b>30<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Molten Veins 5|2}} || 65 || Molten Veins 5 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 205 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 3 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 40<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 65
 
|-
 
|-
| 65 || Fire Bolts 5 || Fling grievously harmful projectiles at all enemies within 20 meters. || || <b>Damage: </b> 185 Fire || <b>Power Cost: </b>31<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>15 || FireStaff
+
| {{Ability icon|Calefaction 5|2}} || 65 || Calefaction 5 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 223 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 52<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 65
 
|-
 
|-
| 65 || Frostball 6 || Throw a ball of cold. || || <b>Damage: </b> 111 Cold || <b>Power Cost: </b>16<br><b>Range: </b>30<br><b>Cooldown: </b>3 || FireStaff
+
| {{Ability icon|Ring of Fire 5|2}} || 65 || Ring of Fire 5 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 5 Body Heat in cold environments<br><b>DoT:</b> 25 Fire, 6 times over 12 seconds || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 60<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 65
 
|-
 
|-
| 65 || Ring of Fire 5 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 63 additional damage over 35 seconds. || <b>Damage: </b> 262 Fire || <b>Power Cost: </b>50<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Frostball 6|2}} || 65 || Frostball 6 || Throw a ball of cold. || || <b>Damage:</b> 111 Cold || <b>Power Cost:</b> 18<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 65
 
|-
 
|-
| 65 || Wall of Fire 5 || Create a dangerous wall of fire at your feet. || ||  || <b>Power Cost: </b>68<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| {{Ability icon|Wall of Fire 5|2}} || 65 || Wall of Fire 5 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65
 
|-
 
|-
| 70 || Defensive Burst 6 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 209 Fire || <b>Power Cost: </b>38<br><b>Range: </b>0<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Fireball 6|2}} || 70 || Fireball 6 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 125 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Fire Breath 6 || Spit flame at a nearby foe.<br><b>This is a Nice Attack.</b> || Deals 80 Damage Over 40 Seconds.<br>Slightly restores body heat in cold environments. || <b>Damage: </b> 597 Fire || <b>Power Cost: </b>83<br><b>Range: </b>5<br><b>Cooldown: </b>12 || FireStaff
+
| {{Ability icon|Super Fireball 5|2}} || 70 || Super Fireball 5 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 348 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 54<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Fireball 6 || Throw a ball of fire.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +24 Power) ||  || <b>Damage: </b> 101 Fire || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaff
+
| {{Ability icon|Scintillating Flame 6|2}} || 70 || Scintillating Flame 6 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. ||  || <b>Damage:</b> 179 Fire<br><b>Dmg to Vulnerable:</b> 179 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 27<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Room-Temperature Ball 6 || Throw a painful ball of room-temperature matter. || || <b>Damage: </b> 179 Crushing || <b>Power Cost: </b>22<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Defensive Burst 6|2}} || 70 || Defensive Burst 6 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 6 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 209 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 47<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Scintillating Flame 6 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 179 Fire<br><b>Dmg to Vulnerable Targets: </b> 179 Fire || <b>Power Cost: </b>23<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Fire Breath 6|2}} || 70 || Fire Breath 6 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 7 Body Heat in cold environments<br><b>DoT:</b> 28 Fire, 6 times over 12 seconds || <b>Damage:</b> 597 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 108<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Scintillating Frost 5 || Throw a ball of cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. ||  || <b>Damage: </b> 251 Cold<br><b>Dmg to Vulnerable Targets: </b> 251 Cold || <b>Power Cost: </b>32<br><b>Range: </b>40<br><b>Cooldown: </b>7 || FireStaff
+
| {{Ability icon|Scintillating Frost 5|2}} || 70 || Scintillating Frost 5 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 251 Cold<br><b>Dmg to Vulnerable:</b> 251 Cold || <b>Power Cost:</b> 35<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 70
 
|-
 
|-
| 70 || Super Fireball 5 || Throw a very potent fireball.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 348 Fire || <b>Power Cost: </b>44<br><b>Range: </b>30<br><b>Cooldown: </b>10 || FireStaff
+
| {{Ability icon|Room-Temperature Ball 6|2}} || 70 || Room-Temperature Ball 6 || Throw a painful ball of room-temperature matter. ||  || <b>Damage:</b> 179 Crushing || <b>Power Cost:</b> 26<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70
 +
|-
 +
| {{Ability icon|Calefaction 6|2}} || 75 || Calefaction 6 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 282 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 57<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Ring of Fire 6|2}} || 75 || Ring of Fire 6 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 6 Body Heat in cold environments<br><b>DoT:</b> 30 Fire, 6 times over 12 seconds || <b>Damage:</b> 332 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 66<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Flesh to Fuel 5|2}} || 75 || Flesh to Fuel 5 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 75 Power<br><b>Restores:</b> 8 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 24 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Frostball 7|2}} || 75 || Frostball 7 || Throw a ball of cold. ||  || <b>Damage:</b> 141 Cold || <b>Power Cost:</b> 20<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Defensive Chill 6|2}} || 75 || Defensive Chill 6 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage:</b> 235 Cold || <b>Power Cost:</b> 50<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Wall of Fire 6|2}} || 75 || Wall of Fire 6 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 11 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75
 +
|-
 +
| {{Ability icon|Fireball 7|2}} || 80 || Fireball 7 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 157 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Super Fireball 6|2}} || 80 || Super Fireball 6 || Throw a very potent fireball.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 436 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 60<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Molten Veins 6|2}} || 80 || Molten Veins 6 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 291 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 3 Body Heat in cold environments<br>Nearby Firewalls Heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 47<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Defensive Burst 7|2}} || 80 || Defensive Burst 7 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 7 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 52<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Fire Breath 7|2}} || 80 || Fire Breath 7 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 8 Body Heat in cold environments<br><b>DoT:</b> 32 Fire, 6 times over 12 seconds || <b>Damage:</b> 747 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 119<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Scintillating Frost 6|2}} || 80 || Scintillating Frost 6 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 314 Cold<br><b>Dmg to Vulnerable:</b> 314 Cold || <b>Power Cost:</b> 38<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Room-Temperature Ball 7|2}} || 80 || Room-Temperature Ball 7 || Throw a painful ball of room-temperature matter. ||  || <b>Damage:</b> 224 Crushing || <b>Power Cost:</b> 29<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80
 +
|-
 +
| {{Ability icon|Calefaction 7|2}} || 85 || Calefaction 7 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 345 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 62<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 85
 +
|-
 +
| {{Ability icon|Ring of Fire 7|2}} || 85 || Ring of Fire 7 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>DoT:</b> 35 Fire, 6 times over 12 seconds || <b>Damage:</b> 406 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 72<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 85
 +
|-
 +
| {{Ability icon|Frostball 8|2}} || 85 || Frostball 8 || Throw a ball of cold. ||  || <b>Damage:</b> 173 Cold || <b>Power Cost:</b> 22<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 85
 +
|-
 +
| {{Ability icon|Wall of Fire 7|2}} || 85 || Wall of Fire 7 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall ||  || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85
 +
|-
 +
| {{Ability icon|Fireball 8|2}} || 90 || Fireball 8 || Throw a ball of fire.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 189 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 90
 +
|-
 +
| {{Ability icon|Fire Breath 8|2}} || 90 || Fire Breath 8 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 9 Body Heat in cold environments<br><b>DoT:</b> 36 Fire, 6 times over 12 seconds || <b>Damage:</b> 901 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 129<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 90
 +
|-
 +
| {{Ability icon|Flesh to Fuel 6|2}} || 90 || Flesh to Fuel 6 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 90 Power<br><b>Restores:</b> 9 Body Heat in cold environments<br><b>Can Be On Sidebar</b> || <b>Damage:</b> 27 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 90
 +
|-
 +
| {{Ability icon|Scintillating Frost 7|2}} || 90 || Scintillating Frost 7 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. ||  || <b>Damage:</b> 379 Cold<br><b>Dmg to Vulnerable:</b> 379 Cold || <b>Power Cost:</b> 42<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 90
 +
|-
 +
| {{Ability icon|Defensive Chill 7|2}} || 90 || Defensive Chill 7 || Blast all nearby enemies with a quick wave of cold. ||  || <b>Damage:</b> 315 Cold || <b>Power Cost:</b> 57<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 90
 +
|-
 +
| {{Ability icon|Room-Temperature Ball 8|2}} || 90 || Room-Temperature Ball 8 || Throw a painful ball of room-temperature matter. ||  || <b>Damage:</b> 270 Crushing || <b>Power Cost:</b> 31<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 90
 
|}
 
|}

Latest revision as of 13:23, 12 January 2024

Icon Level Name Description Special Effects Stats Source
icon_2239.png 0 Warmthball Throw a vaguely painful ball of warmth.
This is a Basic Attack
Damage: 8 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Introductory Fire Magic Research
icon_2107.png 0 Super Warmthball Throw a very potent fireball.
This is a Core Attack
Damage: 16 Fire
Enrages: 200%
Power Cost: 14
Range: 30
Cooldown: 10
Introductory Fire Magic Research
icon_2109.png 0 Boiling Veins Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 6 Fire
--Can Have--
Restores: 0 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 12
Range: 4
Cooldown: 10
Introductory Fire Magic Research
icon_3069.png 5 Calefaction Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 19 Fire
Enrages: 200%
Power Cost: 17
Range: 30
Cooldown: 12
Fire Magic Research Level 5
icon_2206.png 5 Defensive Burst Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 1 Body Heat in cold environments
Suppresses Monster Shout
Damage: 14 Fire
Enrages: 200%
Power Cost: 15
AoE: 10
Cooldown: 10
Fire Magic Research Level 5
icon_3434.png 5 Heat Breath Spit flame at a nearby foe.
This is a Nice Attack
Restores: 1 Body Heat in cold environments
DoT: 4 Fire, 6 times over 12 seconds
Damage: 40 Fire
Enrages: 200%
Power Cost: 38
Range: 5
Cooldown: 12
Fire Magic Research Level 5
icon_2258.png 5 Chillball Throw an essentially-harmless ball of cold. Damage: 8 Cold Power Cost: 5
Range: 30
Cooldown: 3
Fire Magic Research Level 5
icon_2205.png 5 Defensive Chill Blast all nearby enemies with a quick wave of cold. Damage: 13 Cold Power Cost: 15
AoE: 10
Cooldown: 10
Training: Landri the Cold
icon_2238.png 10 Fireball Throw a ball of fire.
This is a Basic Attack
Damage: 14 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 10
icon_2109.png 10 Molten Veins Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 17 Fire
--Can Have--
Restores: 1 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 17
Range: 4
Cooldown: 10
Fire Magic Research Level 10
icon_3436.png 10 Scintillating Flame Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 22 Fire
Dmg to Vulnerable: 22 Fire
Enrages: 200%
Power Cost: 10
Range: 40
Cooldown: 7
Fire Magic Research Level 10
icon_3747.png 10 Flesh to Fuel Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 10 Power
Restores: 2 Body Heat in cold environments
Can Be On Sidebar
Damage: 6 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 10
icon_3408.png 10 Cold Protection Boost your defenses against cold. +1 Cold Mitigation for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 2
Training: Landri the Cold
icon_2127.png 10 Wall of Fire Create a dangerous wall of fire at your feet. Restores: 5 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 30
Range: 4
Cooldown: 30
Fire Magic Research Level 10
icon_2107.png 15 Super Fireball Throw a very potent fireball.
This is a Core Attack
Damage: 43 Fire
Enrages: 200%
Power Cost: 23
Range: 30
Cooldown: 10
Fire Magic Research Level 15
icon_3434.png 15 Fire Breath Spit flame at a nearby foe.
This is a Nice Attack
Restores: 2 Body Heat in cold environments
DoT: 8 Fire, 6 times over 12 seconds
Damage: 80 Fire
Enrages: 200%
Power Cost: 51
Range: 5
Cooldown: 12
Fire Magic Research Level 15
icon_2258.png 15 Frostball Throw a ball of cold. Damage: 17 Cold Power Cost: 8
Range: 30
Cooldown: 3
Fire Magic Research Level 15
icon_2208.png 15 Scintillating Frost Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 31 Cold
Dmg to Vulnerable: 31 Cold
Power Cost: 17
Range: 40
Cooldown: 7
Fire Magic Research Level 15
icon_2209.png 15 Room-Temperature Ball Throw an essentially-harmless sphere of room-temperature matter. Damage: 26 Crushing Power Cost: 13
Range: 30
Cooldown: 10
Fire Magic Research Level 15
icon_3069.png 20 Calefaction 2 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 42 Fire
Enrages: 200%
Power Cost: 27
Range: 30
Cooldown: 12
Fire Magic Research Level 20
icon_2206.png 20 Defensive Burst 2 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 2 Body Heat in cold environments
Suppresses Monster Shout
Damage: 33 Fire
Enrages: 200%
Power Cost: 23
AoE: 10
Cooldown: 10
Fire Magic Research Level 20
icon_2120.png 20 Ring of Fire Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 1 Body Heat in cold environments
DoT: 5 Fire, 6 times over 12 seconds
Damage: 47 Fire
Enrages: 200%
Power Cost: 26
AoE: 10
Cooldown: 12
Fire Magic Research Level 20
icon_2258.png 20 Frostball 2 Throw a ball of cold. Damage: 23 Cold Power Cost: 10
Range: 30
Cooldown: 3
Fire Magic Research Level 20
icon_2205.png 20 Defensive Chill 2 Blast all nearby enemies with a quick wave of cold. Damage: 37 Cold Power Cost: 23
AoE: 10
Cooldown: 10
Training: Landri the Cold
icon_3408.png 20 Cold Protection 2 Boost your defenses against cold. +2 Cold Mitigation for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 2
Training: Landri the Cold
icon_2238.png 25 Fireball 2 Throw a ball of fire.
This is a Basic Attack
Damage: 25 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 25
icon_2109.png 25 Molten Veins 2 Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 41 Fire
--Can Have--
Restores: 1 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 23
Range: 4
Cooldown: 10
Fire Magic Research Level 25
icon_3436.png 25 Scintillating Flame 2 Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 42 Fire
Dmg to Vulnerable: 42 Fire
Enrages: 200%
Power Cost: 15
Range: 40
Cooldown: 7
Fire Magic Research Level 25
icon_2120.png 25 Ring of Fire 2 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 2 Body Heat in cold environments
DoT: 10 Fire, 6 times over 12 seconds
Damage: 60 Fire
Enrages: 200%
Power Cost: 32
AoE: 10
Cooldown: 12
Fire Magic Research Level 25
icon_2208.png 25 Scintillating Frost 2 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 51 Cold
Dmg to Vulnerable: 51 Cold
Power Cost: 20
Range: 40
Cooldown: 7
Fire Magic Research Level 25
icon_2127.png 25 Wall of Fire 2 Create a dangerous wall of fire at your feet. Restores: 6 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 41
Range: 4
Cooldown: 30
Fire Magic Research Level 25
icon_2209.png 25 Room-Temperature Ball 2 Throw a ball of room-temperature matter. Damage: 37 Crushing Power Cost: 16
Range: 30
Cooldown: 10
Fire Magic Research Level 25
icon_2238.png 25 Flare Fireball Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.
This is a Basic Attack
Damage: 40 Fire
Enrages: 200%
Power Cost: 5
Range: 30
Cooldown: 2
Gift: GoblinFireResearchDesk1
icon_2107.png 30 Super Fireball 2 Throw a very potent fireball.
This is a Core Attack
Damage: 86 Fire
Enrages: 200%
Power Cost: 32
Range: 30
Cooldown: 10
Fire Magic Research Level 30
icon_2206.png 30 Defensive Burst 3 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 3 Body Heat in cold environments
Suppresses Monster Shout
Damage: 51 Fire
Enrages: 200%
Power Cost: 28
AoE: 10
Cooldown: 10
Fire Magic Research Level 30
icon_3434.png 30 Fire Breath 2 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 3 Body Heat in cold environments
DoT: 12 Fire, 6 times over 12 seconds
Damage: 147 Fire
Enrages: 200%
Power Cost: 67
Range: 5
Cooldown: 12
Fire Magic Research Level 30
icon_3747.png 30 Flesh to Fuel 2 Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 30 Power
Restores: 4 Body Heat in cold environments
Can Be On Sidebar
Damage: 12 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 30
icon_2205.png 30 Defensive Chill 3 Blast all nearby enemies with a quick wave of cold. Damage: 51 Cold Power Cost: 28
AoE: 10
Cooldown: 10
Training: Landri the Cold
icon_3408.png 30 Cold Protection 3 Boost your defenses against cold. +3 Cold Mitigation for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 2
Training: Landri the Cold
icon_2238.png 35 Fireball 3 Throw a ball of fire.
This is a Basic Attack
Damage: 37 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 35
icon_2109.png 35 Molten Veins 3 Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 65 Fire
--Can Have--
Restores: 2 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 28
Range: 4
Cooldown: 10
Fire Magic Research Level 35
icon_2120.png 35 Ring of Fire 3 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 3 Body Heat in cold environments
DoT: 15 Fire, 6 times over 12 seconds
Damage: 88 Fire
Enrages: 200%
Power Cost: 42
AoE: 10
Cooldown: 12
Fire Magic Research Level 35
icon_2258.png 35 Frostball 3 Throw a ball of cold. Damage: 37 Cold Power Cost: 13
Range: 30
Cooldown: 3
Fire Magic Research Level 35
icon_3069.png 40 Calefaction 3 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 93 Fire
Enrages: 200%
Power Cost: 39
Range: 30
Cooldown: 12
Fire Magic Research Level 40
icon_3436.png 40 Scintillating Flame 3 Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 67 Fire
Dmg to Vulnerable: 67 Fire
Enrages: 200%
Power Cost: 20
Range: 40
Cooldown: 7
Fire Magic Research Level 40
icon_3434.png 40 Fire Breath 3 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 4 Body Heat in cold environments
DoT: 16 Fire, 6 times over 12 seconds
Damage: 222 Fire
Enrages: 200%
Power Cost: 79
Range: 5
Cooldown: 12
Fire Magic Research Level 40
icon_2208.png 40 Scintillating Frost 3 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 93 Cold
Dmg to Vulnerable: 93 Cold
Power Cost: 26
Range: 40
Cooldown: 7
Fire Magic Research Level 40
icon_3408.png 40 Cold Protection 4 Boost your defenses against cold. +4 Cold Mitigation for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 2
Training: Landri the Cold
icon_2127.png 40 Wall of Fire 3 Create a dangerous wall of fire at your feet. Restores: 7 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 52
Range: 4
Cooldown: 30
Fire Magic Research Level 40
icon_2209.png 40 Room-Temperature Ball 3 Throw a reasonably painful ball of room-temperature matter. Damage: 68 Crushing Power Cost: 20
Range: 30
Cooldown: 10
Fire Magic Research Level 40
icon_2107.png 45 Super Fireball 3 Throw a very potent fireball.
This is a Core Attack
Damage: 162 Fire
Enrages: 200%
Power Cost: 41
Range: 30
Cooldown: 10
Fire Magic Research Level 45
icon_2206.png 45 Defensive Burst 4 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 4 Body Heat in cold environments
Suppresses Monster Shout
Damage: 97 Fire
Enrages: 200%
Power Cost: 36
AoE: 10
Cooldown: 10
Fire Magic Research Level 45
icon_3747.png 45 Flesh to Fuel 3 Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 45 Power
Restores: 6 Body Heat in cold environments
Can Be On Sidebar
Damage: 18 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 45
icon_2258.png 45 Frostball 4 Throw a ball of cold. Damage: 58 Cold Power Cost: 14
Range: 30
Cooldown: 3
Fire Magic Research Level 45
icon_2205.png 45 Defensive Chill 4 Blast all nearby enemies with a quick wave of cold. Damage: 97 Cold Power Cost: 36
AoE: 10
Cooldown: 10
Training: Landri the Cold
icon_2238.png 50 Fireball 4 Throw a ball of fire.
This is a Basic Attack
Damage: 72 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 50
icon_2109.png 50 Molten Veins 4 Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 131 Fire
--Can Have--
Restores: 2 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 34
Range: 4
Cooldown: 10
Fire Magic Research Level 50
icon_3436.png 50 Scintillating Flame 4 Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 103 Fire
Dmg to Vulnerable: 103 Fire
Enrages: 200%
Power Cost: 23
Range: 40
Cooldown: 7
Fire Magic Research Level 50
icon_2120.png 50 Ring of Fire 4 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 4 Body Heat in cold environments
DoT: 20 Fire, 6 times over 12 seconds
Damage: 170 Fire
Enrages: 200%
Power Cost: 50
AoE: 10
Cooldown: 12
Fire Magic Research Level 50
icon_3434.png 50 Fire Breath 4 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 5 Body Heat in cold environments
DoT: 20 Fire, 6 times over 12 seconds
Damage: 343 Fire
Enrages: 200%
Power Cost: 88
Range: 5
Cooldown: 12
Fire Magic Research Level 50
icon_3408.png 50 Cold Protection 5 Boost your defenses against cold. +5 Cold Mitigation for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 2
Training: Landri the Cold
icon_2209.png 50 Room-Temperature Ball 4 Throw a painful ball of room-temperature matter. Damage: 103 Crushing Power Cost: 22
Range: 30
Cooldown: 10
Fire Magic Research Level 50
icon_3069.png 55 Calefaction 4 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 170 Fire
Enrages: 200%
Power Cost: 47
Range: 30
Cooldown: 12
Fire Magic Research Level 55
icon_2107.png 55 Super Fireball 4 Throw a very potent fireball.
This is a Core Attack
Damage: 237 Fire
Enrages: 200%
Power Cost: 47
Range: 30
Cooldown: 10
Fire Magic Research Level 55
icon_2206.png 55 Defensive Burst 5 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 5 Body Heat in cold environments
Suppresses Monster Shout
Damage: 142 Fire
Enrages: 200%
Power Cost: 41
AoE: 10
Cooldown: 10
Fire Magic Research Level 55
icon_2258.png 55 Frostball 5 Throw a ball of cold. Damage: 85 Cold Power Cost: 17
Range: 30
Cooldown: 3
Fire Magic Research Level 55
icon_2208.png 55 Scintillating Frost 4 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 170 Cold
Dmg to Vulnerable: 170 Cold
Power Cost: 30
Range: 40
Cooldown: 7
Fire Magic Research Level 55
icon_2127.png 55 Wall of Fire 4 Create a dangerous wall of fire at your feet. Restores: 8 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 62
Range: 4
Cooldown: 30
Fire Magic Research Level 55
icon_2127.png 55 Wall of Fire 4 (Purple) Create a dangerous wall of fire at your feet. This variant version of Wall of Fire 4 uses an unnaturally colored flame. Restores: 9 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 62
Range: 4
Cooldown: 30
Item: Fire Magic: Purple Fire Walls
icon_2238.png 55 Flare Fireball 2 Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.
This is a Basic Attack
Damage: 127 Fire
Enrages: 200%
Power Cost: 10
Range: 30
Cooldown: 2
Fire Magic Research Level 55
icon_2238.png 60 Fireball 5 Throw a ball of fire.
This is a Basic Attack
Damage: 98 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 60
icon_3436.png 60 Scintillating Flame 5 Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 140 Fire
Dmg to Vulnerable: 140 Fire
Enrages: 200%
Power Cost: 25
Range: 40
Cooldown: 7
Fire Magic Research Level 60
icon_3434.png 60 Fire Breath 5 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 6 Body Heat in cold environments
DoT: 24 Fire, 6 times over 12 seconds
Damage: 468 Fire
Enrages: 200%
Power Cost: 99
Range: 5
Cooldown: 12
Fire Magic Research Level 60
icon_3747.png 60 Flesh to Fuel 4 Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 60 Power
Restores: 7 Body Heat in cold environments
Can Be On Sidebar
Damage: 21 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 60
icon_2205.png 60 Defensive Chill 5 Blast all nearby enemies with a quick wave of cold. Damage: 164 Cold Power Cost: 43
AoE: 10
Cooldown: 10
Fire Magic Research Level 60
icon_2209.png 60 Room-Temperature Ball 5 Throw a painful ball of room-temperature matter. Damage: 140 Crushing Power Cost: 24
Range: 30
Cooldown: 10
Fire Magic Research Level 60
icon_2109.png 65 Molten Veins 5 Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 205 Fire
--Can Have--
Restores: 3 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 40
Range: 4
Cooldown: 10
Fire Magic Research Level 65
icon_3069.png 65 Calefaction 5 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 223 Fire
Enrages: 200%
Power Cost: 52
Range: 30
Cooldown: 12
Fire Magic Research Level 65
icon_2120.png 65 Ring of Fire 5 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 5 Body Heat in cold environments
DoT: 25 Fire, 6 times over 12 seconds
Damage: 262 Fire
Enrages: 200%
Power Cost: 60
AoE: 10
Cooldown: 12
Fire Magic Research Level 65
icon_2258.png 65 Frostball 6 Throw a ball of cold. Damage: 111 Cold Power Cost: 18
Range: 30
Cooldown: 3
Fire Magic Research Level 65
icon_2127.png 65 Wall of Fire 5 Create a dangerous wall of fire at your feet. Restores: 10 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 69
Range: 4
Cooldown: 30
Fire Magic Research Level 65
icon_2238.png 70 Fireball 6 Throw a ball of fire.
This is a Basic Attack
Damage: 125 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 70
icon_2107.png 70 Super Fireball 5 Throw a very potent fireball.
This is a Core Attack
Damage: 348 Fire
Enrages: 200%
Power Cost: 54
Range: 30
Cooldown: 10
Fire Magic Research Level 70
icon_3436.png 70 Scintillating Flame 6 Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. Damage: 179 Fire
Dmg to Vulnerable: 179 Fire
Enrages: 200%
Power Cost: 27
Range: 40
Cooldown: 7
Fire Magic Research Level 70
icon_2206.png 70 Defensive Burst 6 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 6 Body Heat in cold environments
Suppresses Monster Shout
Damage: 209 Fire
Enrages: 200%
Power Cost: 47
AoE: 10
Cooldown: 10
Fire Magic Research Level 70
icon_3434.png 70 Fire Breath 6 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 7 Body Heat in cold environments
DoT: 28 Fire, 6 times over 12 seconds
Damage: 597 Fire
Enrages: 200%
Power Cost: 108
Range: 5
Cooldown: 12
Fire Magic Research Level 70
icon_2208.png 70 Scintillating Frost 5 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 251 Cold
Dmg to Vulnerable: 251 Cold
Power Cost: 35
Range: 40
Cooldown: 7
Fire Magic Research Level 70
icon_2209.png 70 Room-Temperature Ball 6 Throw a painful ball of room-temperature matter. Damage: 179 Crushing Power Cost: 26
Range: 30
Cooldown: 10
Fire Magic Research Level 70
icon_3069.png 75 Calefaction 6 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 282 Fire
Enrages: 200%
Power Cost: 57
Range: 30
Cooldown: 12
Fire Magic Research Level 75
icon_2120.png 75 Ring of Fire 6 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 6 Body Heat in cold environments
DoT: 30 Fire, 6 times over 12 seconds
Damage: 332 Fire
Enrages: 200%
Power Cost: 66
AoE: 10
Cooldown: 12
Fire Magic Research Level 75
icon_3747.png 75 Flesh to Fuel 5 Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 75 Power
Restores: 8 Body Heat in cold environments
Can Be On Sidebar
Damage: 24 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 75
icon_2258.png 75 Frostball 7 Throw a ball of cold. Damage: 141 Cold Power Cost: 20
Range: 30
Cooldown: 3
Fire Magic Research Level 75
icon_2205.png 75 Defensive Chill 6 Blast all nearby enemies with a quick wave of cold. Damage: 235 Cold Power Cost: 50
AoE: 10
Cooldown: 10
Fire Magic Research Level 75
icon_2127.png 75 Wall of Fire 6 Create a dangerous wall of fire at your feet. Restores: 11 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 76
Range: 4
Cooldown: 30
Fire Magic Research Level 75
icon_2238.png 80 Fireball 7 Throw a ball of fire.
This is a Basic Attack
Damage: 157 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 80
icon_2107.png 80 Super Fireball 6 Throw a very potent fireball.
This is a Core Attack
Damage: 436 Fire
Enrages: 200%
Power Cost: 60
Range: 30
Cooldown: 10
Fire Magic Research Level 80
icon_2109.png 80 Molten Veins 6 Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. Melee Damagers Suffer: 291 Fire
--Can Have--
Restores: 3 Body Heat in cold environments
Nearby Firewalls Heal 0
Melee Damagers Suffer: 0 Fire, 5 times over 10 seconds
Power Cost: 47
Range: 4
Cooldown: 10
Fire Magic Research Level 80
icon_2206.png 80 Defensive Burst 7 Blast all nearby enemies with a quick wave of fire. Targets are flung away.
Restores: 7 Body Heat in cold environments
Suppresses Monster Shout
Damage: 262 Fire
Enrages: 200%
Power Cost: 52
AoE: 10
Cooldown: 10
Fire Magic Research Level 80
icon_3434.png 80 Fire Breath 7 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 8 Body Heat in cold environments
DoT: 32 Fire, 6 times over 12 seconds
Damage: 747 Fire
Enrages: 200%
Power Cost: 119
Range: 5
Cooldown: 12
Fire Magic Research Level 80
icon_2208.png 80 Scintillating Frost 6 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 314 Cold
Dmg to Vulnerable: 314 Cold
Power Cost: 38
Range: 40
Cooldown: 7
Fire Magic Research Level 80
icon_2209.png 80 Room-Temperature Ball 7 Throw a painful ball of room-temperature matter. Damage: 224 Crushing Power Cost: 29
Range: 30
Cooldown: 10
Fire Magic Research Level 80
icon_3069.png 85 Calefaction 7 Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.
This is a Signature Debuff ability
Target takes 20% more damage from direct Fire attacks for 60 seconds.
--Can Have--
Delayed Dmg: After 12 seconds, deal 0 Fire
Damage: 345 Fire
Enrages: 200%
Power Cost: 62
Range: 30
Cooldown: 12
Fire Magic Research Level 85
icon_2120.png 85 Ring of Fire 7 Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Restores: 7 Body Heat in cold environments
DoT: 35 Fire, 6 times over 12 seconds
Damage: 406 Fire
Enrages: 200%
Power Cost: 72
AoE: 10
Cooldown: 12
Fire Magic Research Level 85
icon_2258.png 85 Frostball 8 Throw a ball of cold. Damage: 173 Cold Power Cost: 22
Range: 30
Cooldown: 3
Fire Magic Research Level 85
icon_2127.png 85 Wall of Fire 7 Create a dangerous wall of fire at your feet. Restores: 12 Body Heat in cold environments
--Can Have--
You heal 0 per second when near your fire wall
Power Cost: 84
Range: 4
Cooldown: 30
Fire Magic Research Level 85
icon_2238.png 90 Fireball 8 Throw a ball of fire.
This is a Basic Attack
Damage: 189 Fire
Enrages: 200%
Power Cost: 0
Range: 30
Cooldown: 2
Fire Magic Research Level 90
icon_3434.png 90 Fire Breath 8 Spit flame at a nearby foe.
This is a Nice Attack
Restores: 9 Body Heat in cold environments
DoT: 36 Fire, 6 times over 12 seconds
Damage: 901 Fire
Enrages: 200%
Power Cost: 129
Range: 5
Cooldown: 12
Fire Magic Research Level 90
icon_3747.png 90 Flesh to Fuel 6 Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.
This is a Survival-Utility ability
Restores: 90 Power
Restores: 9 Body Heat in cold environments
Can Be On Sidebar
Damage: 27 Fire Power Cost: 0
Range: 0
Cooldown: 20
Fire Magic Research Level 90
icon_2208.png 90 Scintillating Frost 7 Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. Damage: 379 Cold
Dmg to Vulnerable: 379 Cold
Power Cost: 42
Range: 40
Cooldown: 7
Fire Magic Research Level 90
icon_2205.png 90 Defensive Chill 7 Blast all nearby enemies with a quick wave of cold. Damage: 315 Cold Power Cost: 57
AoE: 10
Cooldown: 10
Fire Magic Research Level 90
icon_2209.png 90 Room-Temperature Ball 8 Throw a painful ball of room-temperature matter. Damage: 270 Crushing Power Cost: 31
Range: 30
Cooldown: 10
Fire Magic Research Level 90