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Fire Magic/Treasure Effects

6,961 bytes added, 00:09, 27 August 2019
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Fiery || of Flames || <b>Level 7080</b> - Fire Magic Base Damage +3540% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Magic Damage +5
*; Level 70
:Fire Magic Base Damage +35%
*; Level 80
:Fire Magic Base Damage +40%
}}
|-
| Flameproof || || <b>Level 7080</b> - Direct Fire Damage Reduction +42 48 when Fire Magic is active, Indirect Fire Damage Reduction +14 16 when Fire Magic is active || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage Reduction +3 when Fire Magic is active, Indirect Fire Damage Reduction +1 when Fire Magic is active
*; Level 70
:Direct Fire Damage Reduction +42 when Fire Magic is active, Indirect Fire Damage Reduction +14 when Fire Magic is active
*; Level 75
:Direct Fire Damage Reduction +45 when Fire Magic is active, Indirect Fire Damage Reduction +15 when Fire Magic is active
*; Level 80
:Direct Fire Damage Reduction +48 when Fire Magic is active, Indirect Fire Damage Reduction +16 when Fire Magic is active
}}
|-
| || of Chaotic Flames || <b>Level 7080</b> - All fire spells deal up to +101 115 damage (randomly determined) || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:All fire spells deal up to +10 damage (randomly determined)
*; Level 70
:All fire spells deal up to +101 damage (randomly determined)
*; Level 75
:All fire spells deal up to +108 damage (randomly determined)
*; Level 80
:All fire spells deal up to +115 damage (randomly determined)
}}
|-
| Sparkly || of Sparklefire || <b>Level 7080</b> - Scintillating Flame and Scintillating Frost Damage +3235% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Scintillating Flame and Scintillating Frost Damage +14%
*; Level 70
:Scintillating Flame and Scintillating Frost Damage +32%
*; Level 80
:Scintillating Flame and Scintillating Frost Damage +35%
}}
|-
| || of Burning || <b>Level 7080</b> - Fire Breath and Super Fireball deal +140 165 damage over 10 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Breath and Super Fireball deal +45 damage over 10 seconds
*; Level 70
:Fire Breath and Super Fireball deal +140 damage over 10 seconds
*; Level 80
:Fire Breath and Super Fireball deal +165 damage over 10 seconds
}}
|-
| || of Prolonged Agony || <b>Level 7080</b> - Indirect Fire Damage +4757% when Fire Magic is active || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Fire Damage +4% when Fire Magic is active
*; Level 70
:Indirect Fire Damage +47% when Fire Magic is active
*; Level 75
:Indirect Fire Damage +52% when Fire Magic is active
*; Level 80
:Indirect Fire Damage +57% when Fire Magic is active
}}
|-
| Super || of Super Fire || <b>Level 7080</b> - Super Fireball Damage +3642% || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Super Fireball Damage +10%
*; Level 70
:Super Fireball Damage +36%
*; Level 75
:Super Fireball Damage +39%
*; Level 80
:Super Fireball Damage +42%
}}
|-
| || of Flesh Frying || <b>Level 7080</b> - Flesh To Fuel Power Restoration +22 25 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Flesh To Fuel Power Restoration +4
*; Level 70
:Flesh To Fuel Power Restoration +22
*; Level 80
:Flesh To Fuel Power Restoration +25
}}
|-
| || || <b>Level 7080</b> - Fire Breath deals +65 72 damage and grants you +21 24 mitigation vs Fire for 10 seconds || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Breath deals +23 damage and grants you +3 mitigation vs Fire for 10 seconds
*; Level 70
:Fire Breath deals +65 damage and grants you +21 mitigation vs Fire for 10 seconds
*; Level 80
:Fire Breath deals +72 damage and grants you +24 mitigation vs Fire for 10 seconds
}}
|-
| Room-Temperature || || <b>Level 7080</b> - Room-Temperature Ball Damage +6372% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball Damage +9%
*; Level 70
:Room-Temperature Ball Damage +63%
*; Level 80
:Room-Temperature Ball Damage +72%
}}
|-
| || of Molten Spewing || <b>Level 7080</b> - Fire Breath hits all targets within 8 meters and deals +2124.5% damage, but reuse timer is +3 seconds and Power cost is +33% || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Breath hits all targets within 8 meters and deals +2% damage, but reuse timer is +3 seconds and Power cost is +33%
*; Level 70
:Fire Breath hits all targets within 8 meters and deals +21.5% damage, but reuse timer is +3 seconds and Power cost is +33%
*; Level 75
:Fire Breath hits all targets within 8 meters and deals +23% damage, but reuse timer is +3 seconds and Power cost is +33%
*; Level 80
:Fire Breath hits all targets within 8 meters and deals +24.5% damage, but reuse timer is +3 seconds and Power cost is +33%
}}
|-
| || of Enraging Flame || <b>Level 7080</b> - Super Fireball deals +3640% damage and reuse timer is -1 second, but generates 50% more total Rage || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Super Fireball deals +10% damage and reuse timer is -1 second, but generates 50% more total Rage
*; Level 70
:Super Fireball deals +36% damage and reuse timer is -1 second, but generates 50% more total Rage
*; Level 75
:Super Fireball deals +38% damage and reuse timer is -1 second, but generates 50% more total Rage
*; Level 80
:Super Fireball deals +40% damage and reuse timer is -1 second, but generates 50% more total Rage
}}
|-
| || of Burning Breath || <b>Level 7080</b> - Fire Breath Damage +2630% || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Breath Damage +5%
*; Level 70
:Fire Breath Damage +26%
*; Level 75
:Fire Breath Damage +28%
*; Level 80
:Fire Breath Damage +30%
}}
|-
| Fiery || of Flames || <b>Level 7080</b> - Fire Magic Base Damage +1516% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Magic Base Damage +3%
*; Level 70
:Fire Magic Base Damage +15%
*; Level 80
:Fire Magic Base Damage +16%
}}
|-
| || of Nice Flames || <b>Level 7080</b> - Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 61 for 7 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +16 for 7 seconds
*; Level 70
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds
*; Level 75
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +58 for 7 seconds
*; Level 80
:Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +61 for 7 seconds
}}
|-
| || of Cold Calefaction || <b>Level 7080</b> - Calefaction causes target to take +3945% damage from Cold for 12 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction causes target to take +4% damage from Cold for 12 seconds
*; Level 70
:Calefaction causes target to take +39% damage from Cold for 12 seconds
*; Level 75
:Calefaction causes target to take +42% damage from Cold for 12 seconds
*; Level 80
:Calefaction causes target to take +45% damage from Cold for 12 seconds
}}
|-
| || of Weakening Flame || <b>Level 7080</b> - Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 16 damage for 10 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -3 damage for 10 seconds
*; Level 70
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds
*; Level 80
:Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -16 damage for 10 seconds
}}
|-
| || of Enflaming Skin || <b>Level 7080</b> - Super Fireball causes the target to take +5360% damage from indirect Fire (this effect does not stack with itself) || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Super Fireball causes the target to take +11% damage from indirect Fire (this effect does not stack with itself)
*; Level 70
:Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself)
*; Level 80
:Super Fireball causes the target to take +60% damage from indirect Fire (this effect does not stack with itself)
}}
|-
| || || <b>Level 7080</b> - Flesh to Fuel boosts your Core Attack Damage +104 118 for 7 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel boosts your Core Attack Damage +13 for 7 seconds
*; Level 70
:Flesh to Fuel boosts your Core Attack Damage +104 for 7 seconds
*; Level 75
:Flesh to Fuel boosts your Core Attack Damage +111 for 7 seconds
*; Level 80
:Flesh to Fuel boosts your Core Attack Damage +118 for 7 seconds
}}
|-
| || of Tough Ruined Flesh || <b>Level 7080</b> - Flesh to Fuel restores +54 62 Armor || MainHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel restores +15 Armor
*; Level 70
:Flesh to Fuel restores +54 Armor
*; Level 75
:Flesh to Fuel restores +58 Armor
*; Level 80
:Flesh to Fuel restores +62 Armor
}}
|-
| || of Flesh Frying || <b>Level 7080</b> - Flesh to Fuel restores +32 34 Power but has a 5% chance to stun you || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Flesh to Fuel restores +8 Power but has a 5% chance to stun you
*; Level 70
:Flesh to Fuel restores +32 Power but has a 5% chance to stun you
*; Level 75
:Flesh to Fuel restores +33 Power but has a 5% chance to stun you
*; Level 80
:Flesh to Fuel restores +34 Power but has a 5% chance to stun you
}}
|-
| || of Quickly Melted Flesh || <b>Level 7080</b> - Flesh to Fuel increases your Out of Combat Sprint speed +7 8 for 15 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Flesh to Fuel increases your Out of Combat Sprint speed +1 for 15 seconds
*; Level 70
:Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds
*; Level 80
:Flesh to Fuel increases your Out of Combat Sprint speed +8 for 15 seconds
}}
|-
| || of Dark Balls || <b>Level 7080</b> - Room-Temperature Ball deals Darkness damage and causes +108 126 damage over 12 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Room-Temperature Ball deals Darkness damage and causes +24 damage over 12 seconds
*; Level 70
:Room-Temperature Ball deals Darkness damage and causes +108 damage over 12 seconds
*; Level 75
:Room-Temperature Ball deals Darkness damage and causes +114 damage over 12 seconds
*; Level 80
:Room-Temperature Ball deals Darkness damage and causes +126 damage over 12 seconds
}}
|-
| || of Fast Balls || <b>Level 7080</b> - Room-Temperature Ball Damage +2326% and reuse timer -3 .5 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Room-Temperature Ball Damage +5% and reuse timer -1 second
*; Level 70
:Room-Temperature Ball Damage +23% and reuse timer -3 seconds
*; Level 80
:Room-Temperature Ball Damage +26% and reuse timer -3.5 seconds
}}
|-
| || of Fire Tapping || <b>Level 7080</b> - You regain 16 20 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:You regain 2 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 70
:You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 75
:You regain 18 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 80
:You regain 20 Power when using Ring of Fire, Defensive Burst, or Defensive Chill
}}
|-
| || of the Salamander || <b>Level 7080</b> - You regain 27 31 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:You regain 3 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 70
:You regain 27 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 75
:You regain 29 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
*; Level 80
:You regain 31 Health when using Ring of Fire, Defensive Burst, or Defensive Chill
}}
|-
| || of Scintillating Power || <b>Level 7080</b> - Scintillating Flame and Scintillating Frost Damage +20 30 and Power Cost -9 10 || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame and Scintillating Frost Damage +1 and Power Cost -2
*; Level 70
:Scintillating Flame and Scintillating Frost Damage +20 and Power Cost -9
*; Level 75
:Scintillating Flame and Scintillating Frost Damage +25 and Power Cost -9
*; Level 80
:Scintillating Flame and Scintillating Frost Damage +30 and Power Cost -10
}}
|-
| || of Scintillating Life || <b>Level 7080</b> - Scintillating Flame restores 29 33 Health || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame restores 2 Health
*; Level 70
:Scintillating Flame restores 29 Health
*; Level 75
:Scintillating Flame restores 31 Health
*; Level 80
:Scintillating Flame restores 33 Health
}}
|-
| || || <b>Level 7080</b> - Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 39 for 15 seconds || Head, Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +6 for 15 seconds
*; Level 70
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds
*; Level 75
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +36 for 15 seconds
*; Level 80
:Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +39 for 15 seconds
}}
|-
| || of Fire Rings || <b>Level 7080</b> - Ring of Fire Damage +2832% || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Ring of Fire Damage +5%
*; Level 70
:Ring of Fire Damage +28%
*; Level 75
:Ring of Fire Damage +30%
*; Level 80
:Ring of Fire Damage +32%
}}
|-
| || of Scintillating Opportunism || <b>Level 7080</b> - Scintillating Flame and Scintillating Frost stun and deal +90100% damage to Vulnerable targets || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Flame and Scintillating Frost stun and deal +25% damage to Vulnerable targets
*; Level 70
:Scintillating Flame and Scintillating Frost stun and deal +90% damage to Vulnerable targets
*; Level 75
:Scintillating Flame and Scintillating Frost stun and deal +95% damage to Vulnerable targets
*; Level 80
:Scintillating Flame and Scintillating Frost stun and deal +100% damage to Vulnerable targets
}}
|-
| || of Chaotic Rings || <b>Level 7080</b> - Ring of Fire deals +4349% damage but has a 5% chance to deal 128 140 fire damage to YOU || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Ring of Fire deals +8% damage but has a 5% chance to deal 50 fire damage to YOU
*; Level 70
:Ring of Fire deals +43% damage but has a 5% chance to deal 128 fire damage to YOU
*; Level 75
:Ring of Fire deals +46% damage but has a 5% chance to deal 134 fire damage to YOU
*; Level 80
:Ring of Fire deals +49% damage but has a 5% chance to deal 140 fire damage to YOU
}}
|-
| || of Icy Armor || <b>Level 7080</b> - Scintillating Frost and Defensive Chill restore 27 31 Armor || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Scintillating Frost and Defensive Chill restore 5 Armor
*; Level 70
:Scintillating Frost and Defensive Chill restore 27 Armor
*; Level 75
:Scintillating Frost and Defensive Chill restore 29 Armor
*; Level 80
:Scintillating Frost and Defensive Chill restore 31 Armor
}}
|-
| Veiny || of Molten Veins || <b>Level 7080</b> - Molten Veins Response Damage +50 57 || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Molten Veins Response Damage +8
*; Level 70
:Molten Veins Response Damage +50
*; Level 80
:Molten Veins Response Damage +57
}}
|-
| Hot-Blooded || of Molten Veins || <b>Level 7080</b> - Molten Veins Response Damage +1922% || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Molten Veins Response Damage +6%
*; Level 70
:Molten Veins Response Damage +19%
*; Level 80
:Molten Veins Response Damage +22%
}}
|-
| Thick-Blooded || of Tough Hot Veins || <b>Level 7080</b> - Molten Veins restores 49 55 Armor || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Molten Veins restores 10 Armor
*; Level 70
:Molten Veins restores 49 Armor
*; Level 75
:Molten Veins restores 52 Armor
*; Level 80
:Molten Veins restores 55 Armor
}}
|-
| Hot-Blooded || of Fiery Veins || <b>Level 7080</b> - Molten Veins deals 75 85 Fire damage over 10 seconds in response to melee damage || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Molten Veins deals 10 Fire damage over 10 seconds in response to melee damage
*; Level 70
:Molten Veins deals 75 Fire damage over 10 seconds in response to melee damage
*; Level 75
:Molten Veins deals 80 Fire damage over 10 seconds in response to melee damage
*; Level 80
:Molten Veins deals 85 Fire damage over 10 seconds in response to melee damage
}}
|-
| || of Calefaction || <b>Level 7080</b> - Calefaction Damage +4652% || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction Damage +18%
*; Level 70
:Calefaction Damage +46%
*; Level 75
:Calefaction Damage +49%
*; Level 80
:Calefaction Damage +52%
}}
|-
| || of Nuclear Calefaction || <b>Level 7080</b> - Calefaction and Defensive Burst Damage +2733% and Reuse Timer -1 second || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction and Defensive Burst Damage +10% and Reuse Timer -1 second
*; Level 70
:Calefaction and Defensive Burst Damage +27% and Reuse Timer -1 second
*; Level 75
:Calefaction and Defensive Burst Damage +30% and Reuse Timer -1 second
*; Level 80
:Calefaction and Defensive Burst Damage +33% and Reuse Timer -1 second
}}
|-
| || || <b>Level 7080</b> - Calefaction restores 40 45 Health || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction restores 14 Health
*; Level 70
:Calefaction restores 40 Health
*; Level 75
:Calefaction restores 42 Health
*; Level 80
:Calefaction restores 45 Health
}}
|-
| || of Delayed Eruption || <b>Level 7080</b> - Calefaction deals 189 213 additional Fire damage after a 12 second delay || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calefaction deals 33 additional Fire damage after a 12 second delay
*; Level 70
:Calefaction deals 189 additional Fire damage after a 12 second delay
*; Level 75
:Calefaction deals 201 additional Fire damage after a 12 second delay
*; Level 80
:Calefaction deals 213 additional Fire damage after a 12 second delay
}}
|-
| || of Frosty Balls || <b>Level 7080</b> - Fireball and Frostball Damage +3236% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fireball and Frostball Damage +6%
*; Level 70
:Fireball and Frostball Damage +32%
*; Level 75
:Fireball and Frostball Damage +34%
*; Level 80
:Fireball and Frostball Damage +36%
}}
|-
| || of Frost Waves || <b>Level 7080</b> - Frostball targets all enemies within 10 meters and deals +32 52 damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Frostball targets all enemies within 10 meters and deals +1 damage, but reuse timer is +3 seconds
*; Level 70
:Frostball targets all enemies within 10 meters and deals +32 damage, but reuse timer is +3 seconds
*; Level 75
:Frostball targets all enemies within 10 meters and deals +42 damage, but reuse timer is +3 seconds
*; Level 80
:Frostball targets all enemies within 10 meters and deals +52 damage, but reuse timer is +3 seconds
}}
|-
| || of Stiffening Cold || <b>Level 7080</b> - Frostball slows target's movement by 25% and deals +14 16 damage || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Frostball slows target's movement by 25% and deals +2 damage
*; Level 70
:Frostball slows target's movement by 25% and deals +14 damage
*; Level 80
:Frostball slows target's movement by 25% and deals +16 damage
}}
|-
| || || <b>Level 7080</b> - Defensive Burst deals +1819% damage and raises Basic Attack Damage +2428% for 10 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Defensive Burst deals +12% damage and raises Basic Attack Damage +5% for 10 seconds
*; Level 70
:Defensive Burst deals +18% damage and raises Basic Attack Damage +24% for 10 seconds
*; Level 80
:Defensive Burst deals +19% damage and raises Basic Attack Damage +28% for 10 seconds
}}
|-
| || of Restorative Bonfires || <b>Level 7080</b> - When you are near your Fire Wall, you heal 9 10 Health per second || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:When you are near your Fire Wall, you heal 3 Health per second
*; Level 70
:When you are near your Fire Wall, you heal 9 Health per second
*; Level 80
:When you are near your Fire Wall, you heal 10 Health per second
}}
|-
| || of Freezewalls || <b>Level 7080</b> - Defensive Chill Damage +3438% || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Chill Damage +8%
*; Level 70
:Defensive Chill Damage +34%
*; Level 75
:Defensive Chill Damage +36%
*; Level 80
:Defensive Chill Damage +38%
}}
|-
| Freezeproof || || <b>Level 7080</b> - Frostball, Scintillating Frost, and Defensive Chill grant +9 10 Direct and Indirect Cold Protection for 10 seconds || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Frostball, Scintillating Frost, and Defensive Chill grant +3 Direct and Indirect Cold Protection for 10 seconds
*; Level 70
:Frostball, Scintillating Frost, and Defensive Chill grant +9 Direct and Indirect Cold Protection for 10 seconds
*; Level 80
:Frostball, Scintillating Frost, and Defensive Chill grant +10 Direct and Indirect Cold Protection for 10 seconds
}}
|-
| || of Icy Blood || <b>Level 7080</b> - Defensive Burst and Defensive Chill restore 36 42 Armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Burst and Defensive Chill restore 10 Armor to you
*; Level 70
:Defensive Burst and Defensive Chill restore 36 Armor to you
*; Level 75
:Defensive Burst and Defensive Chill restore 39 Armor to you
*; Level 80
:Defensive Burst and Defensive Chill restore 42 Armor to you
}}
|-
| || of Frozen Fortitude || <b>Level 7080</b> - Defensive Chill deals +38 46 damage and grants you 6270% chance to ignore Knockback effects for 7 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Defensive Chill deals +3 damage and grants you 10% chance to ignore Knockback effects for 7 seconds
*; Level 70
:Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds
*; Level 75
:Defensive Chill deals +42 damage and grants you 66% chance to ignore Knockback effects for 7 seconds
*; Level 80
:Defensive Chill deals +46 damage and grants you 70% chance to ignore Knockback effects for 7 seconds
}}
|-
| || || <b>Level 7080</b> - Fire Walls deal +47 53 damage per hit || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls deal +8 damage per hit
*; Level 70
:Fire Walls deal +47 damage per hit
*; Level 75
:Fire Walls deal +50 damage per hit
*; Level 80
:Fire Walls deal +53 damage per hit
}}
|-
| || || <b>Level 7080</b> - Fire Walls have +154 176 Max Health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls have +11 Max Health
*; Level 70
:Fire Walls have +154 Max Health
*; Level 75
:Fire Walls have +165 Max Health
*; Level 80
:Fire Walls have +176 Max Health
}}
|-
| || || <b>Level 7080</b> - Fire Walls' attacks taunt +220250% || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Walls' attacks taunt +25%
*; Level 70
:Fire Walls' attacks taunt +220%
*; Level 75
:Fire Walls' attacks taunt +235%
*; Level 80
:Fire Walls' attacks taunt +250%
}}
|-
| || || <b>Level 7080</b> - Molten Veins causes any nearby Fire Walls to recover 103 117 health || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Molten Veins causes any nearby Fire Walls to recover 12 health
*; Level 70
:Molten Veins causes any nearby Fire Walls to recover 103 health
*; Level 75
:Molten Veins causes any nearby Fire Walls to recover 110 health
*; Level 80
:Molten Veins causes any nearby Fire Walls to recover 117 health
}}
|}
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