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Fire Magic/Treasure Effects:By Ability

122 bytes removed, 15:59, 23 January 2019
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v304on January 22, May 25, 2018 2019 from v316-->
==<!--start-->Fire Magic Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* Fire Magic Base Damage +15%<br>
<br>
<b><u>Calefaction5</u></b><br>
* Calefaction causes target to take +40% damage from Cold for 12 seconds<br>
* Calefaction causes target to take +40% damage from Cold for 12 seconds<br>
* Calefaction deals 189 additional Fire damage after a 12 second delay<br>
<br>
<b><u>Cold Protection5</u></b><br>
<br>
<b><u>Defensive Burst6</u></b><br>
* Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds<br>
* Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -13 damage for 10 seconds<br>
* Defensive Burst and Defensive Chill restore 36 Armor to you<br>
<br>
<b><u>Defensive Chill5</u></b><br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Defensive Chill deals +38 damage and grants you 62% chance to ignore Knockback effects for 7 seconds<br>
<br>
<b><u>Fire Bolts5</u></b><br>
* Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds<br>
* Scintillating Flame and Fire Bolts boost your Core Attack Damage and Epic Attack Damage +33 for 15 seconds<br>
* Fire Bolts deals +20% damage and reuse timer is -2 seconds, but Power cost is +10<br>
<br>
<b><u>Fire Breath6</u></b><br>
* Fire Breath and Super Fireball deal +140 damage over 10 seconds<br>
* Fire Breath and Super Fireball deal +140 damage over 10 seconds<br>
* Fire Breath Damage +31%<br>
<br>
<b><u>Fireball6</u></b><br>
* Fireball and Frostball Damage +37%<br>
* Fireball and Frostball Damage +37%<br>
<br>
<b><u>Flare Fireball 2</u></b><br>* Fireball and Frostball Damage +37%<br>* Fireball and Frostball Damage +37%<br><br><b><u>Flesh to Fuel4</u></b><br>
* Flesh To Fuel Power Restoration +22<br>
* Flesh To Fuel Power Restoration +22<br>
* Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds<br>
<br>
<b><u>Frostball6</u></b><br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +55 for 7 seconds<br>
* Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds<br>
<br>
<b><u>Ring of Fire5</u></b><br>
* You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* You regain 16 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>
* Ring of Fire deals +49% damage but has a 5% chance to deal 128 fire damage to YOU<br>
<br>
<b><u>Room-Temperature Ball6</u></b><br>
* Room-Temperature Ball Damage +70%<br>
* Room-Temperature Ball Damage +70%<br>
* Room-Temperature Ball Damage +32% and reuse timer -3 seconds<br>
<br>
<b><u>Scintillating Flame6</u></b><br>
* Scintillating Flame and Scintillating Frost Damage +36%<br>
* Scintillating Flame and Scintillating Frost Damage +36%<br>
* Scintillating Frost and Scintillating Flame stun and deal +90% damage to Vulnerable targets<br>
<br>
<b><u>Scintillating Frost5</u></b><br>
* Scintillating Flame and Scintillating Frost Damage +36%<br>
* Scintillating Flame and Scintillating Frost Damage +36%<br>
* Frostball, Scintillating Frost, and Defensive Chill grant +7 Direct and Indirect Cold Protection for 10 seconds<br>
<br>
<b><u>Super Fireball5</u></b><br>
* Fire Breath and Super Fireball deal +140 damage over 10 seconds<br>
* Fire Breath and Super Fireball deal +140 damage over 10 seconds<br>
* Super Fireball causes the target to take +53% damage from indirect Fire (this effect does not stack with itself)<br>
<br>
<b><u>Wall of Fire5</u></b><br>
* 25 seconds after summoning a Fire Wall, you regain 62 Health<br>
* 25 seconds after summoning a Fire Wall, you regain 62 Health<br>
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