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Fire Magic/Treasure Effects:By Slot

77 bytes removed, 13:40, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v272, December on November 17, 2016 2022 from v374-->
==<!--start-->Fire Magic Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<b><u>Head</u></b><br>
* Fire Magic Base Damage +2040%<br>* Direct Fire Damage Reduction +36 48 when Fire Magic is active, Indirect Fire Damage Reduction +12 16 when Fire Magic is active<br>* Room-Temperature Ball Damage +6072%<br>* Super Fireball deals +58% 90 damage and reuse timer is -1 second, but generates +100% Rage<br>* Flesh to Fuel restores +48 62 Armor<br>* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 39 for 15 seconds<br>* Ring of Fire Damage +29%152<br>* Scintillating Frost and Scintillating Flame stun and deal +80% damage to Vulnerable targets<br>* Fire Bolts Molten Veins Response Damage +37%57<br>* Calefaction Damage +6452%<br>* Frostball slows target's movement by 25% and deals +12 16 damage<br>* Frostball, Scintillating Frost, and Defensive Chill grant +6 10 Direct and Indirect Cold Protection for 10 seconds<br>* Fire Walls deal +14 53 damage per hit<br>
<b><u>Chest</u></b><br>
* All fire spells deal up to +28 115 damage (randomly determined)<br>* Scintillating Flame and Scintillating Frost Damage +3035%<br>* Calefaction causes target to take +3616% damage from Cold for 12 seconds<br>
* Super Fireball causes the target to take +60% damage from indirect Fire (this effect does not stack with itself)<br>
* You regain 14 20 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>* You regain 24 31 Health when using Ring of Fire, Defensive Burst, or Defensive Chill<br>* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 39 for 15 seconds<br>* Ring of Fire Damage +29%152<br>* Fireball and Frostball Damage +3236%<br>* Defensive Burst and Defensive Chill restore 32 42 Armor to you<br>* Fire Walls have +84 176 Max Health<br>
<b><u>Legs</u></b><br>
* Fire Breath and Super Fireball deal +120 165 damage over 10 seconds<br>* Fire Breath deals +58 72 damage and grants you +18 24 mitigation vs Fire for 10 seconds<br>* Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -10 16 damage for 10 seconds<br>* Flesh to Fuel restores +30 34 Power but has a 5% chance to stun you<br>* Flesh to Fuel increases your Out of Combat Sprint speed +6 8 for 15 seconds<br>* Scintillating Flame and Scintillating Frost Damage +12 30 and Power Cost -710<br>* Scintillating Flame restores 24 33 Health<br>* Scintillating Frost and Defensive Chill restore 23 31 Armor<br>* Fire Bolts deal +88 armor damageMolten Veins restores 55 Armor<br>* Calefaction and Defensive Burst Damage +3533% and Reuse Timer -1 second<br>* Defensive Chill Damage +5038%<br>* Defensive Chill deals +30 46 damage and grants you 5570% chance to ignore Knockback effects for 7 seconds<br>
<b><u>Hands</u></b><br>
* Indirect Fire Damage +3740%when Fire Magic is active<br>* Super Fireball Damage +3842%<br>* Flesh To Fuel Power Restoration +1925<br>* Fire Breath hits all targets within 8 meters and deals +24.5% damage, but reuse timer is +3 seconds and Power cost is +33%<br>* Room-Temperature Ball Damage +2726% and reuse timer -23.5 seconds<br>* Scintillating Frost Flame and Scintillating Flame Frost stun and deal +80100% damage to Vulnerable targets<br>* Fire Bolts hit all targets within 25 meters (instead of 20) and deals Molten Veins Response Damage +55 damage22%<br>* Calefaction causes 165 deals 213 additional Fire damage after a 20 12 second delay<br>* Frostball targets all enemies within 10 meters and deals +12 52 damage, but reuse timer is +3 seconds<br>* Fire Walls' attacks taunt +130250%<br>
<b><u>Feet</u></b><br>
* All fire spells deal up to +28 115 damage (randomly determined)<br>* Scintillating Flame and Scintillating Frost Damage +3035%<br>* Indirect Fire Damage +3740%when Fire Magic is active<br>* Super Fireball Damage +3842%<br>* Flesh To Fuel Power Restoration +1925<br>* Flesh to Fuel increases your Out of Combat Sprint speed +6 8 for 15 seconds<br>* Calefaction Damage +6452%<br>* Calefaction restores 36 45 Health<br>* Fireball and Frostball Damage +3236%<br>* Frostball slows target's movement by 25% and deals +12 16 damage<br>* Defensive Chill deals +30 46 damage and grants you 5570% chance to ignore Knockback effects for 7 seconds<br>* Molten Veins causes any nearby Fire Walls to recover 117 health<br>
<b><u>MainHand</u></b><br>
* Fire Magic Base Damage +2040%<br>* Room-Temperature Ball Damage +6072%<br>* Fire Breath Damage +2730%<br>* Flesh to Fuel restores +48 62 Armor<br>* Scintillating Frost and Scintillating Flame stun and deal +80% damage to Vulnerable targetsMolten Veins restores 55 Armor<br>* Molten Veins deals 85 Fire Bolts deal +88 armor damage<br>* Fire Bolts deals +16% over 10 seconds in response to melee damage and reuse timer is -2 seconds, but Power cost is +10<br>* Calefaction causes 165 deals 213 additional Fire damage after a 20 12 second delay<br>* Defensive Burst deals +3019% damage and raises Basic Attack Damage +2028% for 10 seconds<br>* 25 seconds after summoning a When you are near your Fire Wall, you regain 54 heal 10 Healthper second<br>* Defensive Chill Damage +5038%<br>* Molten Veins causes any nearby Fire Walls to recover 117 health<br>
<b><u>OffHand</u></b><br>
* Fire Magic Base Damage +16%<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +49 63 for 7 seconds<br>* Calefaction causes target to take +3616% damage from Cold for 12 seconds<br>* Flesh to Fuel boosts your Core Attack Damage +90 118 for 7 seconds<br>* Room-Temperature Ball deals Darkness damage and causes +96 126 damage over 12 seconds<br>* Scintillating Flame and Scintillating Frost Damage +12 30 and Power Cost -710<br>* Scintillating Flame restores 24 33 Health<br>* Ring of Fire deals +4349% damage but has a 5% chance to deal 116 140 fire damage to YOU<br>* Scintillating Frost and Defensive Chill restore 23 31 Armor<br>* Molten Veins deals 85 Fire Bolts deals +16% damage and reuse timer is -2 over 10 seconds, but Power cost is +10in response to melee damage<br>* Fire Walls have +84 176 Max Health<br>
<b><u>Necklace</u></b><br>
* Fire Breath and Super Fireball deal +120 165 damage over 10 seconds<br>* Fire Breath Damage +2730%<br>
* Fire Magic Base Damage +16%<br>
* Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +49 63 for 7 seconds<br>* Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -10 16 damage for 10 seconds<br>* Flesh to Fuel boosts your Core Attack Damage +90 118 for 7 seconds<br>* Ring of Fire deals +4349% damage but has a 5% chance to deal 116 140 fire damage to YOU<br>* Fire Bolts Molten Veins Response Damage +37%57<br>* Calefaction restores 36 45 Health<br>* Defensive Burst deals +3019% damage and raises Basic Attack Damage +2028% for 10 seconds<br>* 25 seconds after summoning a When you are near your Fire Wall, you regain 54 heal 10 Healthper second<br>* Fire Walls deal +14 53 damage per hit<br>
<b><u>Ring</u></b><br>
* Direct Fire Damage Reduction +36 48 when Fire Magic is active, Indirect Fire Damage Reduction +12 16 when Fire Magic is active<br>* Super Fireball deals +58% 90 damage and reuse timer is -1 second, but generates +100% Rage<br>* Room-Temperature Ball deals Darkness damage and causes +96 126 damage over 12 seconds<br>* You regain 14 20 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>* You regain 24 31 Health when using Ring of Fire, Defensive Burst, or Defensive Chill<br>* Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +28 39 for 15 seconds<br>* Calefaction and Defensive Burst Damage +3533% and Reuse Timer -1 second<br>* Defensive Chill Damage +5038%<br>* Frostball, Scintillating Frost, and Defensive Chill grant +6 10 Direct and Indirect Cold Protection for 10 seconds<br>* Defensive Burst and Defensive Chill restore 32 42 Armor to you<br>* Fire Walls' attacks taunt +130250%<br>  <b><u>Special1</u></b><br>  <b><u>Special2</u></b><br>  <!--end-->
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