Difference between revisions of "First Aid"

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(Abilities)
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The skill also grants '''Treat Disease''' ability starting at level 15, which removes one basic disease from yourself or an ally.
 
The skill also grants '''Treat Disease''' ability starting at level 15, which removes one basic disease from yourself or an ally.
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==Advanced Abilities==
 
==Advanced Abilities==
 
* First Aid 6 from [[Yagreet]]
 
* First Aid 6 from [[Yagreet]]
 
* Resuscitate from [[Yagreet]]
 
* Resuscitate from [[Yagreet]]
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==Abilities==
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{{:First Aid Abilities}}
  
 
==Level Up Rewards==
 
==Level Up Rewards==

Revision as of 23:23, 29 March 2015

The ability to use first aid kits to heal yourself or others.

First Aid provides a simple heal skill that is available to all player characters regardless of their primary or secondary skills. The skill requires First Aid Kits. As the skill improves, the First Aid Kits also need to be upgraded.

The skill also grants Treat Disease ability starting at level 15, which removes one basic disease from yourself or an ally.


Advanced Abilities

Abilities

First Aid Abilities

Level Up Rewards

First Aid Level Up Rewards

Level Reward
1 Gain Ability: First Aid
10 Gain Ability: First Aid 2
15 Gain Ability: Treat Disease
20 Gain Ability: First Aid 3
25 +1 to Armor Patching
30 Gain Ability: First Aid 4
35 Gain Ability: Treat Disease 2
40 Gain Ability: First Aid 5
45 +1 to Priest
50 Gain Ability: Treat Disease 3