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First Aid/Abilities

2,138 bytes added, 12 January
Updating Abilities to v401 using auto-wiki generator
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[First Aid/Abilities|First Aid Complete Ability List]]==
</includeonly><noinclude><!-- Updated to v401 on February 05, 2022 from v357 Fri Jan 12 2024 10:35:52 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
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| {{Ability icon|First Aid|2}} || 1 || First Aid || Use a Simple First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 50 Health || || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
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| {{Ability icon|First Aid Bomb|2}} || 1 || First Aid Bomb || Use a Simple First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 40 Health to you You and nearby allies Nearby Allies || || <b>Power Cost: </b>8<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|First Aid 2|2}} || 10 || First Aid 2 || Use a Basic First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 70 Health || || <b>Power Cost: </b>1617<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
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| {{Ability icon|First Aid Bomb 2|2}} || 10 || First Aid Bomb 2 || Use a Basic First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 60 Health to you You and nearby allies Nearby Allies || || <b>Power Cost: </b>11<br><b>Range: </b>15<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|Treat Disease|2}} || 15 || Treat Disease || Use a Basic First Aid Kit (or better) to remove one basic disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>1819<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || Leveling
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| {{Ability icon|First Aid 3|2}} || 20 || First Aid 3 || Use a Good First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 90 Health || || <b>Power Cost: </b>2021<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
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| {{Ability icon|First Aid Bomb 3|2}} || 20 || First Aid Bomb 3 || Use a Good First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 80 Health to you You and nearby allies Nearby Allies || || <b>Power Cost: </b>14<br><b>Range: </b>1513<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|Field Surgery|2}} || 25 || Field Surgery || Use 3 Good First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 200 Health.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>1817<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>2 || <b>Training:</b> [[Yalox]]
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| {{Ability icon|First Aid 4|2}} || 30 || First Aid 4 || Use an Expert's First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 110 Health || || <b>Power Cost: </b>2425<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
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| {{Ability icon|First Aid Bomb 4Moss Bone Repair|2}} || 30 || First Aid Bomb 4 Moss Bone Repair || Use an Expert's First Aid Bomb (or better) a Tundra Lichen to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is repair a Major Healing abilitybroken bone.</b> || <b>Restore:</b> 100 Health to you and nearby allies Repairs 1 broken bone. || || <b>Power Cost: </b>1716<br><b>Range: </b>15<br><b>AoE: </b>155<br><b>Cooldown: </b>30 20 || <b>TrainingGift:</b> [[NorbertGlowing Sphere]]
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| {{Ability icon|Moss Bone RepairFirst Aid Bomb 4|2}} || 30 || Moss Bone Repair First Aid Bomb 4 || Use a Tundra Lichen an Expert's First Aid Bomb (or better) to repair heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a broken bone. Major Heal</b> || Repairs 1 broken bone. <b>Restore:</b> 100 Health to You and Nearby Allies || || <b>Power Cost: </b>1716<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>30 || <b>GiftTraining:</b> [[Glowing SphereNorbert]]
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| {{Ability icon|Treat Disease 2|2}} || 35 || Treat Disease 2 || Use a Good First Aid Kit (or better) to remove one complex disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>2728<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || Leveling
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| {{Ability icon|First Aid 5|2}} || 40 || First Aid 5 || Use a Master First Aid Kit to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 130 Health || || <b>Power Cost: </b>2930<br><b>Range: </b>5<br><b>Cooldown: </b>30 || Leveling
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| {{Ability icon|First Aid Bomb 5|2}} || 40 || First Aid Bomb 5 || Use a Master First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 120 Health to you You and nearby allies Nearby Allies || || <b>Power Cost: </b>20<br><b>Range: </b>1519<br><b>AoE: </b>15<br><b>Cooldown: </b>30 || <b>Training:</b> [[Norbert]]
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| {{Ability icon|Resuscitate|2}} || 45 || Resuscitate || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with 1 Health. (And may die again immediately if they are in a dangerous environment!) || || || <b>Power Cost: </b>73<br><b>Range: </b>5<br><b>Cooldown: </b>900 || <b>Training:</b> [[Yagreet]]
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| {{Ability icon|Field Surgery 2First Aid 6|2}} || 50 || Field Surgery 2 First Aid 6 || Use 3 Expert's an Amazing First Aid Kits (or better) Kit to heal yourself or an ally. The There is a 10% chance the First Aid Kits are Kit will be used up. <br><b>This is a Major Heal</b> || Restores 250 Health and regenerates 8 Health per second for 30 seconds.<brb>Restore:</b>Enemies cannot interrupt the channeling of this ability. 150 Health || || <b>Power Cost: </b>2734<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>3 || <b>Training:</b> [[YaloxYagreet]]
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| {{Ability icon|First Aid 6Treat Disease 3|2}} || 50 || First Aid 6 Treat Disease 3 || Use an Amazing Expert's First Aid Kit (or better) to heal remove one advanced disease from yourself or an ally. There is a 10% chance the The First Aid Kit will be is used up.<br><b>This is a Major Healing ability.</b> || <b>Restore:</b> 150 Health || || <b>Power Cost: </b>3334<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Training:</b> [[Yagreet]]Leveling
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| {{Ability icon|First Aid Bomb 6Field Surgery 2|2}} || 50 || First Aid Bomb 6 Field Surgery 2 || Use an Amazing 3 Expert's First Aid Bomb Kits (or better) to heal yourself and all nearby alliesor an ally. Only animals can use this ability.<br><b>This is a Major Healing abilityThe First Aid Kits are used up.</b> || <b>Restore:</b> 140 Restores 250 Health to you and nearby allies regenerates 8 Health per second for 30 seconds. || || <b>Power Cost: </b>2225<br><b>Range: </b>155<br><b>AoECooldown: </b>1530<br><b>CooldownChannel Time: </b>30 3 || <b>Training:</b> [[NorbertYalox]]
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| {{Ability icon|Resuscitate 2 (Animal, Guild)First Aid Bomb 6|2}} || 50 || Resuscitate 2 First Aid Bomb 6 || Use an Amazing First Aid Bomb (Animal, Guildor better) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Healthheal yourself and all nearby allies. Consumes 2 Guild Credits. You must be in a long-term animal form to Only animals can use this ability. <br><b>This is a Major Heal</b> || <b>Restore:</b> 140 Health to You and Nearby Allies || || <b>Power Cost: </b>3922<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>3600 30 || <b>ItemTraining:</b> [[First Aid: Resuscitate 2 (Animal, Guild)Norbert]]
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| {{Ability icon|Resuscitate 2 (Guild)|2}} || 50 || Resuscitate 2 (Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 3 Guild Credits. || || || <b>Power Cost: </b>3940<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || <b>Item:</b> [[First Aid: Resuscitate 2 (Guild)]]
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| {{Ability icon|Resuscitate 2 (Hardcore, Guild)|2}} || 50 || Resuscitate 2 (Hardcore, Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 1 Guild Credit. You must be Hardcore to use this ability. || || || <b>Power Cost: </b>3940<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || <b>Item:</b> [[First Aid: Resuscitate 2 (Hardcore, Guild)]]
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| {{Ability icon|Treat Disease 3Resuscitate 2 (Animal, Guild)|2}} || 50 || Treat Disease 3 Resuscitate 2 (Animal, Guild) || Use an Expert's First Aid Kit (or better) Bring a seemingly-dead ally back to remove one advanced disease from yourself or an life. The allywill return with half of their Max Health. Consumes 2 Guild Credits. The First Aid Kit is used upYou must be in a long-term animal form to use this ability. || || || <b>Power Cost: </b>3340<br><b>Range: </b>5<br><b>Cooldown: </b>30 3600 || Leveling<b>Item:</b> [[First Aid: Resuscitate 2 (Animal, Guild)]]
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| {{Ability icon|Set Broken BoneTreat Cold Exposure|2}} || 55 || Set Broken Bone Treat Cold Exposure || Use a Master an Expert's First Aid Kit (or better) to heal a broken bonecounteract the effects of cold exposure such as frostbite and hypothermia. There is a 33% chance the First Aid Kit will be used upRestores 100 Body Heat. || Repairs 1 broken bone. || || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>30 3600 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Treat Cold ExposureSet Broken Bone|2}} || 55 || Treat Cold Exposure Set Broken Bone || Use an Expert's a Master First Aid Kit (or better) to counteract heal a broken bone. There is a 33% chance the effects of cold exposure such as frostbite and hypothermia. Restores 100 Body HeatFirst Aid Kit will be used up. || Repairs 1 broken bone. || || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>3600 20 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|First Aid 7Resuscitate 2|2}} || 60 || First Aid 7 Resuscitate 2 || Use an Amazing First Aid Kit Bring a seemingly-dead ally back to heal yourself or an life. Consumes 2 Diamonds. The ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Healing abilityreturn with half of their Max Health.</b> || <b>Restore:</b> 175 Health || || <b>Power Cost: </b>3687<br><b>Range: </b>5<br><b>Cooldown: </b>30 900 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Resuscitate 2First Aid 7|2}} || 60 || Resuscitate 2 First Aid 7 || Bring a seemingly-dead Use an Amazing First Aid Kit to heal yourself or an ally back to life. Consumes 2 Diamonds. The ally There is a 25% chance the First Aid Kit will return with half of their Max Healthbe used up. <br><b>This is a Major Heal</b> || <b>Restore:</b> 175 Health || || <b>Power Cost: </b>8738<br><b>Range: </b>5<br><b>Cooldown: </b>900 30 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Soberize|2}} || 60 || Soberize || Use an Amazing First Aid Kit (or better) to help someone suffering from alcohol poisoning. || For 15 minutes, the target's liver metabolizes alcohol twice as fast as normal. || || <b>Power Cost: </b>52<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Treat Disease 4First Aid Bomb 7|2}} || 65 60 || Treat Disease 4 First Aid Bomb 7 || Use a Master an Amazing First Aid Kit Bomb (or better) to remove one serious disease from heal yourself or an allyand all nearby allies. Only animals can use this ability. The First Aid Kit <br><b>This is used up. a Major Heal</b> || <b>Restore:</b> 165 Health to You and Nearby Allies || || <b>Power Cost: </b>3824<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>30 || <b>TrainingItem:</b> [[Leah BowmanFirst Aid: First Aid Bomb 7]]
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| {{Ability icon|Emergency Alcohol TreatmentTreat Disease 4|2}} || 70 65 || Emergency Alcohol Treatment Treat Disease 4 || Use an Astounding a Master First Aid Kit (or better) to help someone suffering remove one serious disease from severe alcohol poisoningyourself or an ally. This treatment can only be The First Aid Kit is used periodically, so is best saved for emergenciesup. || Instantly reduce target's blood alcohol level by one tier. For 15 minutes, the target's liver metabolizes alcohol three times faster than normal. || || <b>Power Cost: </b>5840<br><b>Range: </b>5<br><b>Cooldown: </b>3600 20 || <b>Training:</b> [[Mox WarcutLeah Bowman]]
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| {{Ability icon|Field Surgery 3|2}} || 70 || Field Surgery 3 || Use 3 Amazing First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 500 Health and regenerates 12 Health per second for 30 seconds.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>3431<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>3 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|First Aid 8|2}} || 70 || First Aid 8 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 200 Health || || <b>Power Cost: </b>4142<br><b>Range: </b>5<br><b>Cooldown: </b>30 || <b>Training:</b> [[Mox Warcut]]
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| {{Ability icon|Field ProphylacticEmergency Alcohol Treatment|2}} || 80 70 || Field Prophylactic Emergency Alcohol Treatment || Use an Astounding First Aid Kit (or better) to prepare help someone suffering from severe alcohol poisoning. This treatment can only be used periodically, so is best saved for entering a hazardous medical environmentemergencies. || Instantly reduce target's blood alcohol level by one tier. For 60 15 minutes, the target gains +5 Trauma Mitigation, +5 Psychic Mitigation, and +5 Poison Mitigation 's liver metabolizes alcohol three times faster than normal. || || <b>Power Cost: </b>6458<br><b>Range: </b>5<br><b>Cooldown: </b>900 3600 || <b>Training:</b> [[BackfatMox Warcut]]
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| {{Ability icon|First Aid Bomb 8|2}} || 70 || First Aid Bomb 8 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore:</b> 190 Health to You and Nearby Allies || || <b>Power Cost:</b> 27<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 8]]|-| {{Ability icon|Field Prophylactic|2}} || 80 || Field Prophylactic || Use an Astounding First Aid Kit (or better) to prepare someone for entering a hazardous medical environment. || For 60 minutes, target gains +5 Trauma Mitigation, +5 Psychic Mitigation, and +5 Poison Mitigation || || <b>Power Cost:</b> 64<br><b>Range:</b> 5<br><b>Cooldown:</b> 900 || <b>Training:</b> [[Backfat]]|-| {{Ability icon|First Aid 9|2}} || 80 || First Aid 9 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore:</b> 225 Health || || <b>Power Cost: </b>4547<br><b>Range: </b>5<br><b>Cooldown: </b>30 || <b>Training:</b> [[Backfat]]|-| {{Ability icon|First Aid Bomb 9|2}} || 80 || First Aid Bomb 9 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore:</b> 215 Health to You and Nearby Allies || || <b>Power Cost:</b> 30<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 9]]|-| {{Ability icon|Resuscitate 3|2}} || 90 || Resuscitate 3 || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with all of their Max Health. || || || <b>Power Cost:</b> 117<br><b>Range:</b> 5<br><b>Cooldown:</b> 900 || <b>Item:</b> [[First Aid: Resuscitate 3]]|-| {{Ability icon|First Aid 10|2}} || 90 || First Aid 10 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Heal</b> || <b>Restore:</b> 250 Health || || <b>Power Cost:</b> 52<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid 10]]|-| {{Ability icon|First Aid Bomb 10|2}} || 90 || First Aid Bomb 10 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore:</b> 240 Health to You and Nearby Allies || || <b>Power Cost:</b> 33<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 10]]|-| {{Ability icon|Field Surgery 4|2}} || 90 || Field Surgery 4 || Use 3 Astounding First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 750 Health and regenerates 15 Health per second for 30 seconds. || || <b>Power Cost:</b> 38<br><b>Range:</b> 5<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 3 || <b>Item:</b> [[First Aid: Field Surgery 4]]
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