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First Aid/Abilities

2,815 bytes added, 12 January
Updating Abilities to v401 using auto-wiki generator
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[First Aid/Abilities|First Aid Complete Ability List]]==
</includeonly><noinclude><!-- This table is from patch v284, June 09, 2017 Updated to v401 on Fri Jan 12 2024 10:35:52 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.</noinclude>{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='"width:100%;'"! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%; text-align: center;" | Damage Effects !! style="width: 11%; text-align: center;" | Stats !! Gear Requiredstyle="width: 9%;" | Source
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| <span class="extimage64px">{{Ability icon|First Aid|2}}</span>&nbsp; || 1 || First Aid || Use a Simple First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 50 Health. || || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb|2}}</span>&nbsp; || 1 || First Aid Bomb || Use a Simple First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 40 Health to you You and nearby allies. Nearby Allies || || <b>Power Cost: </b>8<br><b>RangeAoE: </b>15<br><b>AoECooldown: </b>15<br>30 || <b>CooldownTraining: </b>30 || Beast[[Norbert]]
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| <span class="extimage64px">{{Ability icon|First Aid 2|2}}</span>&nbsp; || 10 || First Aid 2 || Use a Basic First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 70 Health. || || <b>Power Cost: </b>1617<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb 2|2}}</span>&nbsp; || 10 || First Aid Bomb 2 || Use a Basic First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 60 Health to you You and nearby allies. Nearby Allies || || <b>Power Cost: </b>11<br><b>RangeAoE: </b>15<br><b>AoECooldown: </b>15<br>30 || <b>CooldownTraining: </b>30 || Beast[[Norbert]]
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| <span class="extimage64px">{{Ability icon|Treat Disease|2}}</span>&nbsp; || 15 || Treat Disease || Use a Basic First Aid Kit (or better) to remove one basic disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>1819<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid 3|2}}</span>&nbsp; || 20 || First Aid 3 || Use a Good First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 90 Health. || || <b>Power Cost: </b>2021<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb 3|2}}</span>&nbsp; || 20 || First Aid Bomb 3 || Use a Good First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 80 Health to you You and nearby allies. Nearby Allies || || <b>Power Cost: </b>1413<br><b>RangeAoE: </b>15<br><b>AoECooldown: </b>15<br>30 || <b>CooldownTraining: </b>30 || Beast[[Norbert]]
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| <span class="extimage64px">{{Ability icon|Field Surgery|2}}</span>&nbsp; || 25 || Field Surgery || Use 3 Good First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 200 Health.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>1817<br><b>Range: </b>5<br><b>Cooldown: </b>30<br><b>Channel Time: </b>2 || None<b>Training:</b> [[Yalox]]
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| <span class="extimage64px">{{Ability icon|First Aid 4|2}}</span>&nbsp; || 30 || First Aid 4 || Use an Expert's First Aid Kit (or better) to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 110 Health. || || <b>Power Cost: </b>2425<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb 4Moss Bone Repair|2}}</span>&nbsp; || 30 || First Aid Bomb 4 Moss Bone Repair || Use an Expert's First Aid Bomb (or better) a Tundra Lichen to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is repair a Major Healing abilitybroken bone.</b> || Restore 100 Health to you and nearby alliesRepairs 1 broken bone. || || <b>Power Cost: </b>16<br><b>Range: </b>155<br><b>AoECooldown: </b>15<br>20 || <b>CooldownGift: </b>30 || Beast[[Glowing Sphere]]
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| <span class="extimage64px">{{Ability icon|Moss Bone RepairFirst Aid Bomb 4|2}}</span>&nbsp; || 30 || Moss Bone Repair First Aid Bomb 4 || Use a Tundra Lichen an Expert's First Aid Bomb (or better) to repair heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a broken bone. Major Heal</b> || Repairs 1 broken bone. <b>Restore:</b> 100 Health to You and Nearby Allies || || <b>Power Cost: </b>16<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>30 || None<b>Training:</b> [[Norbert]]
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| <span class="extimage64px">{{Ability icon|Treat Disease 2|2}}</span>&nbsp; || 35 || Treat Disease 2 || Use a Good First Aid Kit (or better) to remove one complex disease from yourself or an ally. The First Aid Kit is used up. || || || <b>Power Cost: </b>2628<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid 5|2}}</span>&nbsp; || 40 || First Aid 5 || Use a Master First Aid Kit to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 130 Health. || || <b>Power Cost: </b>2730<br><b>Range: </b>5<br><b>Cooldown: </b>30 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb 5|2}}</span>&nbsp; || 40 || First Aid Bomb 5 || Use a Master First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Healing ability.Heal</b> || <b>Restore :</b> 120 Health to you You and nearby allies. Nearby Allies || || <b>Power Cost: </b>19<br><b>RangeAoE: </b>15<br><b>AoECooldown: </b>15<br>30 || <b>CooldownTraining: </b>30 || Beast[[Norbert]]
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| <span class="extimage64px">{{Ability icon|Resuscitate|2}}</span>&nbsp; || 45 || Resuscitate || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with 1 Health. (And may die again immediately if they are in a dangerous environment!) || || || <b>Power Cost: </b>6073<br><b>Range: </b>5<br><b>Cooldown: </b>900 || None<b>Training:</b> [[Yagreet]]
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| <span class="extimage64px">{{Ability icon|Field Surgery First Aid 6|2}}</span>&nbsp; || 50 || Field Surgery 2 First Aid 6 || Use 3 Expert's an Amazing First Aid Kits (or better) Kit to heal yourself or an ally. The There is a 10% chance the First Aid Kits are Kit will be used up. <br><b>This is a Major Heal</b> || Restores 250 Health and regenerates 8 Health per second for 30 seconds.<brb>Restore:</b>Enemies cannot interrupt the channeling of this ability. 150 Health || || <b>Power Cost: </b>2434<br><b>Range: </b>5<br><b>Cooldown: </b>30<br>|| <b>Channel TimeTraining: </b>3 || None[[Yagreet]]
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| <span class="extimage64px">{{Ability icon|First Aid 6Treat Disease 3|2}}</span>&nbsp; || 50 || First Aid 6 Treat Disease 3 || Use an Amazing Expert's First Aid Kit (or better) to heal remove one advanced disease from yourself or an ally. There is a 10% chance the The First Aid Kit will be is used up.<br><b>This is a Major Healing ability.</b> || Restore 150 Health. || || <b>Power Cost: </b>2934<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || NoneLeveling
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| <span class="extimage64px">{{Ability icon|First Aid Bomb 6Field Surgery 2|2}}</span>&nbsp; || 50 || First Aid Bomb 6 Field Surgery 2 || Use an Amazing 3 Expert's First Aid Bomb Kits (or better) to heal yourself and all nearby alliesor an ally. Only animals can use this ability.<br><b>This is a Major Healing abilityThe First Aid Kits are used up.</b> || Restore 140 Restores 250 Health to you and nearby alliesregenerates 8 Health per second for 30 seconds. || || <b>Power Cost: </b>2025<br><b>Range: </b>155<br><b>AoECooldown: </b>1530<br><b>CooldownChannel Time: </b>30 3 || Beast<b>Training:</b> [[Yalox]]
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| <span class="extimage64px">{{Ability icon|Resuscitate First Aid Bomb 6|2 (Animal, Guild)}}</span>&nbsp; || 50 || Resuscitate 2 First Aid Bomb 6 || Use an Amazing First Aid Bomb (Animal, Guildor better) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Healthheal yourself and all nearby allies. Consumes 2 Guild Credits. You must be in a long-term animal form to Only animals can use this ability. <br><b>This is a Major Heal</b> || <b>Restore:</b> 140 Health to You and Nearby Allies || || <b>Power Cost: </b>3522<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>3600 30 || None<b>Training:</b> [[Norbert]]
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| <span class="extimage64px">{{Ability icon|Resuscitate 2 (Guild)|2}}</span>&nbsp; || 50 || Resuscitate 2 (Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 3 Guild Credits. || || || <b>Power Cost: </b>3540<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None<b>Item:</b> [[First Aid: Resuscitate 2 (Guild)]]
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| <span class="extimage64px">{{Ability icon|Resuscitate 2 (Hardcore, Guild)|2}}</span>&nbsp; || 50 || Resuscitate 2 (Hardcore, Guild) || Bring a seemingly-dead ally back to life. The ally will return with half of their Max Health. Consumes 1 Guild Credit. You must be Hardcore to use this ability. || || || <b>Power Cost: </b>3540<br><b>Range: </b>5<br><b>Cooldown: </b>3600 || None<b>Item:</b> [[First Aid: Resuscitate 2 (Hardcore, Guild)]]
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| <span class="extimage64px">{{Ability icon|Treat Disease 3Resuscitate 2 (Animal, Guild)|2}}</span>&nbsp; || 50 || Treat Disease 3 Resuscitate 2 (Animal, Guild) || Use an Expert's First Aid Kit (or better) Bring a seemingly-dead ally back to remove one advanced disease from yourself or an life. The allywill return with half of their Max Health. The First Aid Kit is used upConsumes 2 Guild Credits. You must be in a long-term animal form to use this ability. || || || <b>Power Cost: </b>2940<br><b>Range: </b>5<br><b>Cooldown: </b>30 3600 || None<b>Item:</b> [[First Aid: Resuscitate 2 (Animal, Guild)]]
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| <span class="extimage64px">{{Ability icon|Set Broken BoneTreat Cold Exposure|2}}</span>&nbsp; || 55 || Set Broken Bone Treat Cold Exposure || Use a Master an Expert's First Aid Kit (or better) to heal a broken bonecounteract the effects of cold exposure such as frostbite and hypothermia. There is a 33% chance the First Aid Kit will be used upRestores 100 Body Heat. || Repairs 1 broken bone. || || <b>Power Cost: </b>2123<br><b>Range: </b>5<br><b>Cooldown: </b>30 3600 || None<b>Training:</b> [[Mox Warcut]]
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| <span class="extimage64px">{{Ability icon|Treat Cold ExposureSet Broken Bone|2}}</span>&nbsp; || 55 || Treat Cold Exposure Set Broken Bone || Use an Expert's a Master First Aid Kit (or better) to counteract heal a broken bone. There is a 33% chance the effects of cold exposure such as frostbite and hypothermia. Restores 100 Body HeatFirst Aid Kit will be used up. || Repairs 1 broken bone. || || <b>Power Cost: </b>2123<br><b>Range: </b>5<br><b>Cooldown: </b>3600 20 || None<b>Training:</b> [[Mox Warcut]]
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| <span class="extimage64px">{{Ability icon|First Aid 7Resuscitate 2|2}}</span>&nbsp; || 60 || First Aid 7 Resuscitate 2 || Use an Amazing First Aid Kit Bring a seemingly-dead ally back to heal yourself or an life. Consumes 2 Diamonds. The ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Healing abilityreturn with half of their Max Health.</b> || Restore 175 Health. || || <b>Power Cost: </b>3187<br><b>Range: </b>5<br><b>Cooldown: </b>30 900 || None<b>Training:</b> [[Mox Warcut]]
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| <span class="extimage64px">{{Ability icon|Resuscitate First Aid 7|2}}</span>&nbsp; || 60 || Resuscitate 2 First Aid 7 || Bring a seemingly-dead Use an Amazing First Aid Kit to heal yourself or an ally back to life. Consumes 2 Diamonds. The ally There is a 25% chance the First Aid Kit will return with half of their Max Healthbe used up. <br><b>This is a Major Heal</b> || <b>Restore:</b> 175 Health || || <b>Power Cost: </b>6738<br><b>Range: </b>5<br><b>Cooldown: </b>900 30 || None<b>Training:</b> [[Mox Warcut]]
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| <span class="extimage64px">{{Ability icon|Soberize|2}}</span>&nbsp; || 60 || Soberize || Use an Amazing First Aid Kit (or better) to help someone suffering from alcohol poisoning. || For 15 minutes, the target's liver metabolizes alcohol twice as fast as normal. || || <b>Power Cost: </b>4452<br><b>Range: </b>5<br><b>Cooldown: </b>30 20 || None<b>Training:</b> [[Mox Warcut]]
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| <span class="extimage64px">{{Ability icon|Emergency Alcohol TreatmentFirst Aid Bomb 7|2}}</span>&nbsp; || 70 60 || Emergency Alcohol Treatment First Aid Bomb 7 || Use an Astounding Amazing First Aid Kit Bomb (or better) to help someone suffering from severe alcohol poisoningheal yourself and all nearby allies. Only animals can use this ability. <br><b>This treatment can only be used periodically, so is best saved for emergencies. a Major Heal</b> || Instantly reduce target's blood alcohol level by one tier. For 15 minutes, the target's liver metabolizes alcohol three times faster than normal. <b>Restore:</b> 165 Health to You and Nearby Allies || || <b>Power Cost: </b>4724<br><b>RangeAoE: </b>515<br><b>Cooldown: </b>3600 30 || None<b>Item:</b> [[First Aid: First Aid Bomb 7]]
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| <span class="extimage64px">{{Ability icon|Field Surgery 3Treat Disease 4|2}}</span>&nbsp; || 70 65 || Field Surgery 3 Treat Disease 4 || Use 3 Amazing a Master First Aid Kits Kit (or better) to heal remove one serious disease from yourself or an ally. The First Aid Kits are Kit is used up. || Restores 500 Health and regenerates 12 Health per second for 30 seconds.<br>Enemies cannot interrupt the channeling of this ability. || || <b>Power Cost: </b>2840<br><b>Range: </b>5<br><b>Cooldown: </b>30<br>20 || <b>Channel TimeTraining: </b>3 || None[[Leah Bowman]]
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| {{Ability icon|Field Surgery 3|2}} || 70 || Field Surgery 3 || Use 3 Amazing First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 500 Health and regenerates 12 Health per second for 30 seconds. || || <b>Power Cost:</b> 31<br><b>Range:</b> 5<br><b>Cooldown:</b> 30<br><b>Channel Time:<span class="extimage64px"/b>3 || <b>Training:</b> [[Mox Warcut]]|-| {{Ability icon|First Aid 8|2}}|| 70 || First Aid 8 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 10% chance the First Aid Kit will be used up.<br><b>This is a Major Heal</b> || <b>Restore:</b> 200 Health || || <b>Power Cost:</b> 42<br><b>Range:</b> 5<br><b>Cooldown:</spanb>&nbsp; 30 || <b>Training:</b> [[Mox Warcut]]|-| {{Ability icon|Emergency Alcohol Treatment|2}} || 70 || Emergency Alcohol Treatment || Use an Astounding First Aid Kit (or better) to help someone suffering from severe alcohol poisoning. This treatment can only be used periodically, so is best saved for emergencies. || Instantly reduce target's blood alcohol level by one tier. For 15 minutes, the target's liver metabolizes alcohol three times faster than normal. || || <b>Power Cost:</b> 58<br><b>Range:</b> 5<br><b>Cooldown:</b> 3600 || <b>Training:</b> [[Mox Warcut]]|-| {{Ability icon|First Aid Bomb 8|2}} || 70 || First Aid Bomb 8 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore:</b> 190 Health to You and Nearby Allies || || <b>Power Cost:</b> 27<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 8]]|-| {{Ability icon|Field Prophylactic|2}} || 80 || Field Prophylactic || Use an Astounding First Aid Kit (or better) to prepare someone for entering a hazardous medical environment. || For 60 minutes, target gains +5 Trauma Mitigation, +5 Psychic Mitigation, and +5 Poison Mitigation || || <b>Power Cost:</b> 64<br><b>Range:</b> 5<br><b>Cooldown:</b> 900 || <b>Training:</b> [[Backfat]]|-| {{Ability icon|First Aid 9|2}} || 80 || First Aid 9 || Use an Astounding First Aid Kit to heal yourself or an ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Heal</b> || <b>Restore:</b> 225 Health || || <b>Power Cost:</b> 47<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Backfat]]|-| {{Ability icon|First Aid Bomb 9|2}} || 80 || First Aid Bomb 9 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore:</b> 215 Health to You and Nearby Allies || || <b>Power Cost:</b> 30<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 9]]|-| {{Ability icon|Resuscitate 3|2}} || 90 || Resuscitate 3 || Bring a seemingly-dead ally back to life. Consumes 2 Diamonds. The ally will return with all of their Max Health. || || || <b>Power Cost:</b> 117<br><b>Range:</b> 5<br><b>Cooldown:</b> 900 || <b>Item:</b> [[First Aid: Resuscitate 3]]|-| {{Ability icon|First Aid 10|2}} || 90 || First Aid 10|| Use an Astounding First Aid Kit to heal yourself or an ally. There is a 25% chance the First Aid Kit will be used up.<br><b>This is a Major Healing Heal</b> || <b>Restore:</b> 250 Health || || <b>Power Cost:</b> 52<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid 10]]|-| {{Ability icon|First Aid Bomb 10|2}} || 90 || First Aid Bomb 10 || Use an Astounding First Aid Bomb (or better) to heal yourself and all nearby allies. Only animals can use this ability.<br><b>This is a Major Heal</b> || <b>Restore 200 :</b> 240 Health to You and Nearby Allies || || <b>Power Cost:</b> 33<br><b>AoE:</b> 15<br><b>Cooldown:</b> 30 || <b>Item:</b> [[First Aid: First Aid Bomb 10]]|-| {{Ability icon|Field Surgery 4|2}} || 90 || Field Surgery 4 || Use 3 Astounding First Aid Kits (or better) to heal yourself or an ally. The First Aid Kits are used up. || Restores 750 Health and regenerates 15 Healthper second for 30 seconds. || || <b>Power Cost: </b>3338<br><b>Range: </b>5<br><b>Cooldown: </b>30 <br><b>Channel Time:</b> 3 || None<b>Item:</b> [[First Aid: Field Surgery 4]]
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