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Game updates/2018-03-12

19 bytes added, 17:51, 12 March 2018
Rahu
==Rahu==
This update contains a number of additions to [[Rahu ]] aimed at making it more useful as a hub for high-level players. There is more to be done but this should be a big push in the right direction.
Rahu now has its own player work order board. Note that this is not connected to the Serbule work order board, so you can place your full allotment of orders on both boards simultaneously. The intent is that the Serbule work order board is for items that low-level players can obtain, and the Rahu board is for higher-level items. But there are no explicit restrictions on which items can go where, so we'll just see how things evolve.
There is a new portal on the south side of the map that connects to [[Gazluk]]. Note that this will change eventually: in the final game, Rahu is supposed to connect to a different landmass, so this portal will eventually be replaced with a connection to a different one
[[Daniel Murderdark ]] has [[storage ]] slots available for his friends.
Some additional resource nodes and monsters were added to Rahu, including some mining nodes in the desert itself (around the hills), and a very early version of the "[[prison mine]]" area south of town.
The idea for the mine is that it's full of mining nodes which can be harvested to obtain a wide range of minerals -- often junk, but sometimes quite rare. Prisoners wander around constantly, but they ignore you unless you get very close to them. (They have a short detection radius.) However, the prison guards are much more observant, and can bring prisoners into the fight to back them up.
All of Rahu is still a work in progress, so there's no need to report graphical issues at this time unless they're very flagrantly bad. And while the "prison mine" is definitely a work in progress, it would still be useful to hear feedback on the difficulty/reward of this area! (Especially if it's super tough, super rewarding, super boring, etc.)
 
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