Difference between revisions of "Giant Bat"

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===Night-vision===  
 
===Night-vision===  
 
Bats get Echolocation, which may possibly make seeing at night much easier.
 
Bats get Echolocation, which may possibly make seeing at night much easier.
[[Category:Skills]][[Category:Beast Forms]]
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[[Category:Skills]][[Category:Beast Skills]][[Category:Beast Forms]]

Revision as of 13:16, 15 October 2016

A giant bat in its natural habitat.

Skill in living and fighting as a bat.

Overview

The Giant Bat is a Beast Form with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage.

They have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.

You can cure Giant Bat form by buying an Un-Bat Juice from Harry the Wolf

Description

Skill in living and fighting as a bat.

How to Obtain

Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus.

Abilities

Ability Name Description Damage Type Level
Echolocation Use your horrible squeaks and giant ears to interpret your environment N/A 0
Rip Slash an enemy with your winged talons. Slashing 1
Tear Tear into an enemy with your talon. Slashing 2
Wing Vortex Flap violently to disperse your enemies with a gust of wind. Nature 4
Drink Blood Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. N/A 7
Virulent Bite Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) Piercing 8
Bat Stability Use your wings and your incredible hearing to hold your ground even in extreme conditions. N/A 9
Rip 2 Slash an enemy with your winged talons. Slashing 11
Sonic Burst Scream at the top of your lungs, injuring all enemies within close earshot. Trauma 13
Wing Vortex 2 Flap violently to disperse your enemies with a gust of wind. Nature 14
Tear 2 Tear into an enemy with your talon. Slashing 15
Drink Blood 2 Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. N/A 17
Virulent Bite 2 Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) Piercing 18
Confusing Double Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. N/A 19
Rip 3 Slash an enemy with your winged talons. Slashing 21
Sonic Burst 2 Scream at the top of your lungs, injuring all enemies within close earshot. Trauma 23
Wing Vortex 3 Flap violently to disperse your enemies with a gust of wind. Nature 24
Tear 3 Tear into an enemy with your talon. Slashing 25
Drink Blood 3 Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. N/A 27
Virulent Bite 3 Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) Piercing 28
Bat Stability 2 Use your wings and your incredible hearing to hold your ground even in extreme conditions. N/A 29
Rip 4 Slash an enemy with your winged talons. Slashing 31
Sonic Burst 3 Scream at the top of your lungs, injuring all enemies within close earshot. Trauma 33
Wing Vortex 4 Flap violently to disperse your enemies with a gust of wind. Nature 34
Tear 4 Tear into an enemy with your talon. Slashing 35
Drink Blood 4 Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. N/A 37
Virulent Bite 4 Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) Piercing 38
Confusing Double 2 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. N/A 39
Rip 5 Slash an enemy with your winged talons. Slashing 41
Sonic Burst 4 Scream at the top of your lungs, injuring all enemies within close earshot. Trauma 43
Wing Vortex 5 Flap violently to disperse your enemies with a gust of wind. Nature 44
Tear 5 Tear into an enemy with your talon. Slashing 45
Drink Blood 5 Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. N/A 47
Virulent Bite 5 Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) Piercing 48
Bat Stability 3 Use your wings and your incredible hearing to hold your ground even in extreme conditions. N/A 49
Confusing Double 3 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. N/A 50
Rip 6 Slash an enemy with your winged talons. Slashing 51

Advanced

The following abilities are gained by reading randomly dropped scrolls:

Ability Name Description Damage Type Level
Screech Use your horrific voice to damage an enemy. Trauma 7
Smoldering Gaze Use your cursed eyes to electrify a foe. Electricity 15
Screech 2 Use your horrific voice to damage an enemy. Trauma 17
Screech 3 Use your horrific voice to damage an enemy. Trauma 27
Smoldering Gaze 2 Use your cursed eyes to electrify a foe. Electricity 30
Screech 4 Use your horrific voice to damage an enemy. Trauma 37
Smoldering Gaze 3 Use your cursed eyes to electrify a foe. Electricity 45
Screech 5 Use your horrific voice to damage an enemy. Trauma 47

Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Giant Bat skill. Giant Bat Abilities

Mechanics

NPC Communication

Like with other "creepy" Beast Forms such as the Wolf and Spider, even less NPCs will talk to you than most animals. Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!)

Flight

Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier. However, flying does drain power.

Night-vision

Bats get Echolocation, which may possibly make seeing at night much easier.