Difference between revisions of "Giant Bat/Treasure Effects"

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See also: [[Giant Bat/Treasure Effects:By Ability]]
 
See also: [[Giant Bat/Treasure Effects:By Ability]]
<!-- Updated on November 07, 2019 from v327 -->
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<!-- Updated on November 08, 2019 from v328 -->
 
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions

Revision as of 22:26, 8 November 2019

See also: Giant Bat/Treasure Effects:By Slot

See also: Giant Bat/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
of Giant Bats Level 80 - Giant Bat Base Damage +40% Head, Necklace

Click Expand to reveal

  • Level 10
Giant Bat Damage +5
  • Level 20
Giant Bat Base Damage +10%
  • Level 30
Giant Bat Base Damage +15%
  • Level 40
Giant Bat Base Damage +20%
  • Level 50
Giant Bat Base Damage +25%
  • Level 60
Giant Bat Base Damage +30%
  • Level 70
Giant Bat Base Damage +35%
  • Level 80
Giant Bat Base Damage +40%
Level 80 - Rip deals +34 damage and restores 11 Power Chest, MainHand

Click Expand to reveal

  • Level 5
Rip deals +5 damage and restores 2 Power
  • Level 10
Rip deals +6 damage and restores 2 Power
  • Level 15
Rip deals +7 damage and restores 3 Power
  • Level 20
Rip deals +8 damage and restores 3 Power
  • Level 25
Rip deals +9 damage and restores 4 Power
  • Level 30
Rip deals +10 damage and restores 4 Power
  • Level 35
Rip deals +12 damage and restores 5 Power
  • Level 40
Rip deals +14 damage and restores 5 Power
  • Level 45
Rip deals +16 damage and restores 6 Power
  • Level 50
Rip deals +18 damage and restores 6 Power
  • Level 55
Rip deals +20 damage and restores 7 Power
  • Level 60
Rip deals +22 damage and restores 7 Power
  • Level 65
Rip deals +25 damage and restores 8 Power
  • Level 70
Rip deals +28 damage and restores 9 Power
  • Level 75
Rip deals +31 damage and restores 10 Power
  • Level 80
Rip deals +34 damage and restores 11 Power
Level 80 - Rip restores 20 Armor Legs, Hands

Click Expand to reveal

  • Level 5
Rip restores 5 Armor
  • Level 10
Rip restores 6 Armor
  • Level 15
Rip restores 7 Armor
  • Level 20
Rip restores 8 Armor
  • Level 25
Rip restores 9 Armor
  • Level 30
Rip restores 10 Armor
  • Level 35
Rip restores 11 Armor
  • Level 40
Rip restores 12 Armor
  • Level 45
Rip restores 13 Armor
  • Level 50
Rip restores 14 Armor
  • Level 55
Rip restores 15 Armor
  • Level 60
Rip restores 16 Armor
  • Level 65
Rip restores 17 Armor
  • Level 70
Rip restores 18 Armor
  • Level 75
Rip restores 19 Armor
  • Level 80
Rip restores 20 Armor
Level 80 - Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +85 damage. Feet

Click Expand to reveal

  • Level 10
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +5 damage.
  • Level 20
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +12 damage.
  • Level 30
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +20 damage.
  • Level 40
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +28 damage.
  • Level 50
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +35 damage.
  • Level 60
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +45 damage.
  • Level 70
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +65 damage.
  • Level 80
Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +85 damage.
Level 80 - Tear Damage +45% Chest, Head

Click Expand to reveal

  • Level 5
Tear Damage +7%
  • Level 10
Tear Damage +9%
  • Level 15
Tear Damage +11%
  • Level 20
Tear Damage +13%
  • Level 25
Tear Damage +15%
  • Level 30
Tear Damage +17%
  • Level 35
Tear Damage +19%
  • Level 40
Tear Damage +21%
  • Level 45
Tear Damage +24%
  • Level 50
Tear Damage +27%
  • Level 55
Tear Damage +30%
  • Level 60
Tear Damage +33%
  • Level 65
Tear Damage +36%
  • Level 70
Tear Damage +39%
  • Level 75
Tear Damage +42%
  • Level 80
Tear Damage +45%
Level 80 - Tear has a 50% chance to deal +100% damage Legs, Necklace

Click Expand to reveal

  • Level 5
Tear has a 50% chance to deal +25% damage
  • Level 10
Tear has a 50% chance to deal +30% damage
  • Level 15
Tear has a 50% chance to deal +35% damage
  • Level 20
Tear has a 50% chance to deal +40% damage
  • Level 25
Tear has a 50% chance to deal +45% damage
  • Level 30
Tear has a 50% chance to deal +50% damage
  • Level 35
Tear has a 50% chance to deal +55% damage
  • Level 40
Tear has a 50% chance to deal +60% damage
  • Level 45
Tear has a 50% chance to deal +65% damage
  • Level 50
Tear has a 50% chance to deal +70% damage
  • Level 55
Tear has a 50% chance to deal +75% damage
  • Level 60
Tear has a 50% chance to deal +80% damage
  • Level 65
Tear has a 50% chance to deal +85% damage
  • Level 70
Tear has a 50% chance to deal +90% damage
  • Level 75
Tear has a 50% chance to deal +95% damage
  • Level 80
Tear has a 50% chance to deal +100% damage
Level 80 - Tear has a 33% chance to deal +100% damage and reset the timer on Screech (so Screech can be used again immediately) Feet, Ring

Click Expand to reveal

  • Level 5
Tear has a 33% chance to deal +10% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 10
Tear has a 33% chance to deal +16% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 15
Tear has a 33% chance to deal +22% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 20
Tear has a 33% chance to deal +28% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 25
Tear has a 33% chance to deal +34% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 30
Tear has a 33% chance to deal +40% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 35
Tear has a 33% chance to deal +46% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 40
Tear has a 33% chance to deal +52% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 45
Tear has a 33% chance to deal +58% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 50
Tear has a 33% chance to deal +64% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 55
Tear has a 33% chance to deal +70% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 60
Tear has a 33% chance to deal +76% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 65
Tear has a 33% chance to deal +82% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 70
Tear has a 33% chance to deal +88% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 75
Tear has a 33% chance to deal +94% damage and reset the timer on Screech (so Screech can be used again immediately)
  • Level 80
Tear has a 33% chance to deal +100% damage and reset the timer on Screech (so Screech can be used again immediately)
Level 80 - Tear and Virulent Bite deal +85 damage Legs, Necklace

Click Expand to reveal

  • Level 5
Tear and Virulent Bite deal +6 damage
  • Level 10
Tear and Virulent Bite deal +11 damage
  • Level 15
Tear and Virulent Bite deal +16 damage
  • Level 20
Tear and Virulent Bite deal +21 damage
  • Level 25
Tear and Virulent Bite deal +26 damage
  • Level 30
Tear and Virulent Bite deal +31 damage
  • Level 35
Tear and Virulent Bite deal +36 damage
  • Level 40
Tear and Virulent Bite deal +41 damage
  • Level 45
Tear and Virulent Bite deal +46 damage
  • Level 50
Tear and Virulent Bite deal +51 damage
  • Level 55
Tear and Virulent Bite deal +56 damage
  • Level 60
Tear and Virulent Bite deal +61 damage
  • Level 65
Tear and Virulent Bite deal +67 damage
  • Level 70
Tear and Virulent Bite deal +73 damage
  • Level 75
Tear and Virulent Bite deal +79 damage
  • Level 80
Tear and Virulent Bite deal +85 damage
Level 80 - Rip and Tear deal +33 damage and hasten the current reuse timer of Drink Blood by 1 second Hands

Click Expand to reveal

  • Level 5
Rip and Tear deal +3 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 10
Rip and Tear deal +5 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 15
Rip and Tear deal +7 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 20
Rip and Tear deal +9 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 25
Rip and Tear deal +11 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 30
Rip and Tear deal +13 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 35
Rip and Tear deal +15 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 40
Rip and Tear deal +17 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 45
Rip and Tear deal +19 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 50
Rip and Tear deal +21 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 55
Rip and Tear deal +23 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 60
Rip and Tear deal +25 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 65
Rip and Tear deal +27 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 70
Rip and Tear deal +29 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 75
Rip and Tear deal +31 damage and hasten the current reuse timer of Drink Blood by 1 second
  • Level 80
Rip and Tear deal +33 damage and hasten the current reuse timer of Drink Blood by 1 second
Level 80 - Wing Vortex Damage +36.5% Hands, MainHand

Click Expand to reveal

  • Level 5
Wing Vortex Damage +10%
  • Level 10
Wing Vortex Damage +11.5%
  • Level 15
Wing Vortex Damage +13%
  • Level 20
Wing Vortex Damage +14.5%
  • Level 25
Wing Vortex Damage +16%
  • Level 30
Wing Vortex Damage +17.5%
  • Level 35
Wing Vortex Damage +19%
  • Level 40
Wing Vortex Damage +20.5%
  • Level 45
Wing Vortex Damage +22%
  • Level 50
Wing Vortex Damage +23.5%
  • Level 55
Wing Vortex Damage +25%
  • Level 60
Wing Vortex Damage +26.5%
  • Level 65
Wing Vortex Damage +29%
  • Level 70
Wing Vortex Damage +31.5%
  • Level 75
Wing Vortex Damage +34%
  • Level 80
Wing Vortex Damage +36.5%
Level 80 - Wing Vortex has a 70% chance to deal +25% damage and restore 55 Health to you Chest, OffHand

Click Expand to reveal

  • Level 5
Wing Vortex has a 70% chance to deal +10% damage and restore 10 Health to you
  • Level 10
Wing Vortex has a 70% chance to deal +11% damage and restore 13 Health to you
  • Level 15
Wing Vortex has a 70% chance to deal +12% damage and restore 16 Health to you
  • Level 20
Wing Vortex has a 70% chance to deal +13% damage and restore 19 Health to you
  • Level 25
Wing Vortex has a 70% chance to deal +14% damage and restore 22 Health to you
  • Level 30
Wing Vortex has a 70% chance to deal +15% damage and restore 25 Health to you
  • Level 35
Wing Vortex has a 70% chance to deal +16% damage and restore 28 Health to you
  • Level 40
Wing Vortex has a 70% chance to deal +17% damage and restore 31 Health to you
  • Level 45
Wing Vortex has a 70% chance to deal +18% damage and restore 34 Health to you
  • Level 50
Wing Vortex has a 70% chance to deal +19% damage and restore 37 Health to you
  • Level 55
Wing Vortex has a 70% chance to deal +20% damage and restore 40 Health to you
  • Level 60
Wing Vortex has a 70% chance to deal +21% damage and restore 43 Health to you
  • Level 65
Wing Vortex has a 70% chance to deal +22% damage and restore 46 Health to you
  • Level 70
Wing Vortex has a 70% chance to deal +23% damage and restore 49 Health to you
  • Level 75
Wing Vortex has a 70% chance to deal +24% damage and restore 52 Health to you
  • Level 80
Wing Vortex has a 70% chance to deal +25% damage and restore 55 Health to you
Level 80 - Wing Vortex has a 30% chance to deal +38% damage and stun all targets Head, Legs

Click Expand to reveal

  • Level 5
Wing Vortex has a 30% chance to deal +10% damage and stun all targets
  • Level 10
Wing Vortex has a 30% chance to deal +11% damage and stun all targets
  • Level 15
Wing Vortex has a 30% chance to deal +12% damage and stun all targets
  • Level 20
Wing Vortex has a 30% chance to deal +13% damage and stun all targets
  • Level 25
Wing Vortex has a 30% chance to deal +14% damage and stun all targets
  • Level 30
Wing Vortex has a 30% chance to deal +15% damage and stun all targets
  • Level 35
Wing Vortex has a 30% chance to deal +16% damage and stun all targets
  • Level 40
Wing Vortex has a 30% chance to deal +18% damage and stun all targets
  • Level 45
Wing Vortex has a 30% chance to deal +20% damage and stun all targets
  • Level 50
Wing Vortex has a 30% chance to deal +22% damage and stun all targets
  • Level 55
Wing Vortex has a 30% chance to deal +24% damage and stun all targets
  • Level 60
Wing Vortex has a 30% chance to deal +26% damage and stun all targets
  • Level 65
Wing Vortex has a 30% chance to deal +29% damage and stun all targets
  • Level 70
Wing Vortex has a 30% chance to deal +32% damage and stun all targets
  • Level 75
Wing Vortex has a 30% chance to deal +35% damage and stun all targets
  • Level 80
Wing Vortex has a 30% chance to deal +38% damage and stun all targets
Level 80 - Wing Vortex causes targets' next attack to deal -74 damage Feet, Ring

Click Expand to reveal

  • Level 5
Wing Vortex causes targets' next attack to deal -4 damage
  • Level 10
Wing Vortex causes targets' next attack to deal -8 damage
  • Level 15
Wing Vortex causes targets' next attack to deal -12 damage
  • Level 20
Wing Vortex causes targets' next attack to deal -16 damage
  • Level 25
Wing Vortex causes targets' next attack to deal -20 damage
  • Level 30
Wing Vortex causes targets' next attack to deal -24 damage
  • Level 35
Wing Vortex causes targets' next attack to deal -29 damage
  • Level 40
Wing Vortex causes targets' next attack to deal -34 damage
  • Level 45
Wing Vortex causes targets' next attack to deal -39 damage
  • Level 50
Wing Vortex causes targets' next attack to deal -44 damage
  • Level 55
Wing Vortex causes targets' next attack to deal -49 damage
  • Level 60
Wing Vortex causes targets' next attack to deal -54 damage
  • Level 65
Wing Vortex causes targets' next attack to deal -59 damage
  • Level 70
Wing Vortex causes targets' next attack to deal -64 damage
  • Level 75
Wing Vortex causes targets' next attack to deal -69 damage
  • Level 80
Wing Vortex causes targets' next attack to deal -74 damage
Blood Drinker's of Blood Drinking Level 80 - Drink Blood steals 44 additional health Legs, Chest

Click Expand to reveal

  • Level 5
Drink Blood steals 4 additional health
  • Level 10
Drink Blood steals 6 additional health
  • Level 15
Drink Blood steals 8 additional health
  • Level 20
Drink Blood steals 10 additional health
  • Level 25
Drink Blood steals 13 additional health
  • Level 30
Drink Blood steals 16 additional health
  • Level 35
Drink Blood steals 20 additional health
  • Level 40
Drink Blood steals 23 additional health
  • Level 45
Drink Blood steals 26 additional health
  • Level 50
Drink Blood steals 28 additional health
  • Level 55
Drink Blood steals 30 additional health
  • Level 60
Drink Blood steals 32 additional health
  • Level 65
Drink Blood steals 34 additional health
  • Level 70
Drink Blood steals 39 additional health
  • Level 75
Drink Blood steals 41 additional health
  • Level 80
Drink Blood steals 44 additional health
Level 80 - Drink Blood deals +136 Piercing damage Head, Necklace

Click Expand to reveal

  • Level 5
Drink Blood deals +8 Piercing damage
  • Level 10
Drink Blood deals +16 Piercing damage
  • Level 15
Drink Blood deals +24 Piercing damage
  • Level 20
Drink Blood deals +33 Piercing damage
  • Level 25
Drink Blood deals +42 Piercing damage
  • Level 30
Drink Blood deals +51 Piercing damage
  • Level 35
Drink Blood deals +60 Piercing damage
  • Level 40
Drink Blood deals +69 Piercing damage
  • Level 45
Drink Blood deals +78 Piercing damage
  • Level 50
Drink Blood deals +87 Piercing damage
  • Level 55
Drink Blood deals +96 Piercing damage
  • Level 60
Drink Blood deals +104 Piercing damage
  • Level 65
Drink Blood deals +112 Piercing damage
  • Level 70
Drink Blood deals +120 Piercing damage
  • Level 75
Drink Blood deals +128 Piercing damage
  • Level 80
Drink Blood deals +136 Piercing damage
Level 80 - Drink Blood costs -27 Power Hands, Ring

Click Expand to reveal

  • Level 5
Drink Blood costs -3 Power
  • Level 10
Drink Blood costs -4 Power
  • Level 15
Drink Blood costs -5 Power
  • Level 20
Drink Blood costs -6 Power
  • Level 25
Drink Blood costs -7 Power
  • Level 30
Drink Blood costs -8 Power
  • Level 35
Drink Blood costs -9 Power
  • Level 40
Drink Blood costs -11 Power
  • Level 45
Drink Blood costs -13 Power
  • Level 50
Drink Blood costs -15 Power
  • Level 55
Drink Blood costs -17 Power
  • Level 60
Drink Blood costs -19 Power
  • Level 65
Drink Blood costs -21 Power
  • Level 70
Drink Blood costs -23 Power
  • Level 75
Drink Blood costs -25 Power
  • Level 80
Drink Blood costs -27 Power
Level 80 - For 30 seconds after using Drink Blood, all Nature attacks deal +45 damage Feet, Ring

Click Expand to reveal

  • Level 5
For 30 seconds after using Drink Blood, all Nature attacks deal +3 damage
  • Level 10
For 30 seconds after using Drink Blood, all Nature attacks deal +5 damage
  • Level 15
For 30 seconds after using Drink Blood, all Nature attacks deal +8 damage
  • Level 20
For 30 seconds after using Drink Blood, all Nature attacks deal +10 damage
  • Level 25
For 30 seconds after using Drink Blood, all Nature attacks deal +13 damage
  • Level 30
For 30 seconds after using Drink Blood, all Nature attacks deal +15 damage
  • Level 35
For 30 seconds after using Drink Blood, all Nature attacks deal +18 damage
  • Level 40
For 30 seconds after using Drink Blood, all Nature attacks deal +21 damage
  • Level 45
For 30 seconds after using Drink Blood, all Nature attacks deal +24 damage
  • Level 50
For 30 seconds after using Drink Blood, all Nature attacks deal +27 damage
  • Level 55
For 30 seconds after using Drink Blood, all Nature attacks deal +30 damage
  • Level 60
For 30 seconds after using Drink Blood, all Nature attacks deal +33 damage
  • Level 65
For 30 seconds after using Drink Blood, all Nature attacks deal +36 damage
  • Level 70
For 30 seconds after using Drink Blood, all Nature attacks deal +39 damage
  • Level 75
For 30 seconds after using Drink Blood, all Nature attacks deal +42 damage
  • Level 80
For 30 seconds after using Drink Blood, all Nature attacks deal +45 damage
Level 80 - For 30 seconds after using Drink Blood, you gain +26 mitigation vs. Psychic and Trauma damage Head, Feet

Click Expand to reveal

  • Level 5
For 30 seconds after using Drink Blood, you gain +2 mitigation vs. Psychic and Trauma damage
  • Level 10
For 30 seconds after using Drink Blood, you gain +4 mitigation vs. Psychic and Trauma damage
  • Level 15
For 30 seconds after using Drink Blood, you gain +5 mitigation vs. Psychic and Trauma damage
  • Level 20
For 30 seconds after using Drink Blood, you gain +7 mitigation vs. Psychic and Trauma damage
  • Level 25
For 30 seconds after using Drink Blood, you gain +9 mitigation vs. Psychic and Trauma damage
  • Level 30
For 30 seconds after using Drink Blood, you gain +10 mitigation vs. Psychic and Trauma damage
  • Level 35
For 30 seconds after using Drink Blood, you gain +12 mitigation vs. Psychic and Trauma damage
  • Level 40
For 30 seconds after using Drink Blood, you gain +14 mitigation vs. Psychic and Trauma damage
  • Level 45
For 30 seconds after using Drink Blood, you gain +16 mitigation vs. Psychic and Trauma damage
  • Level 50
For 30 seconds after using Drink Blood, you gain +17 mitigation vs. Psychic and Trauma damage
  • Level 55
For 30 seconds after using Drink Blood, you gain +19 mitigation vs. Psychic and Trauma damage
  • Level 60
For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage
  • Level 65
For 30 seconds after using Drink Blood, you gain +22 mitigation vs. Psychic and Trauma damage
  • Level 70
For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage
  • Level 75
For 30 seconds after using Drink Blood, you gain +25 mitigation vs. Psychic and Trauma damage
  • Level 80
For 30 seconds after using Drink Blood, you gain +26 mitigation vs. Psychic and Trauma damage
Level 80 - Drink Blood steals 96 more Health over 12 seconds MainHand, OffHand

Click Expand to reveal

  • Level 10
Drink Blood steals 24 more Health over 12 seconds
  • Level 20
Drink Blood steals 30 more Health over 12 seconds
  • Level 30
Drink Blood steals 36 more Health over 12 seconds
  • Level 40
Drink Blood steals 48 more Health over 12 seconds
  • Level 50
Drink Blood steals 60 more Health over 12 seconds
  • Level 60
Drink Blood steals 72 more Health over 12 seconds
  • Level 70
Drink Blood steals 84 more Health over 12 seconds
  • Level 80
Drink Blood steals 96 more Health over 12 seconds
Level 80 - Virulent Bite Damage +49% Chest, Legs

Click Expand to reveal

  • Level 5
Virulent Bite Damage +9%
  • Level 10
Virulent Bite Damage +11.5%
  • Level 15
Virulent Bite Damage +14%
  • Level 20
Virulent Bite Damage +16.5%
  • Level 25
Virulent Bite Damage +19%
  • Level 30
Virulent Bite Damage +21.5%
  • Level 35
Virulent Bite Damage +24%
  • Level 40
Virulent Bite Damage +26.5%
  • Level 45
Virulent Bite Damage +29%
  • Level 50
Virulent Bite Damage +31.5%
  • Level 55
Virulent Bite Damage +34%
  • Level 60
Virulent Bite Damage +37%
  • Level 65
Virulent Bite Damage +40%
  • Level 70
Virulent Bite Damage +43%
  • Level 75
Virulent Bite Damage +46%
  • Level 80
Virulent Bite Damage +49%
Level 80 - Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% immediate Piercing damage Hands, Ring

Click Expand to reveal

  • Level 5
Virulent Bite deals 12 Trauma damage over 12 seconds and also has a 25% chance to deal +16% immediate Piercing damage
  • Level 10
Virulent Bite deals 24 Trauma damage over 12 seconds and also has a 25% chance to deal +20% immediate Piercing damage
  • Level 15
Virulent Bite deals 36 Trauma damage over 12 seconds and also has a 25% chance to deal +24% immediate Piercing damage
  • Level 20
Virulent Bite deals 48 Trauma damage over 12 seconds and also has a 25% chance to deal +28% immediate Piercing damage
  • Level 25
Virulent Bite deals 60 Trauma damage over 12 seconds and also has a 25% chance to deal +32% immediate Piercing damage
  • Level 30
Virulent Bite deals 72 Trauma damage over 12 seconds and also has a 25% chance to deal +36% immediate Piercing damage
  • Level 35
Virulent Bite deals 84 Trauma damage over 12 seconds and also has a 25% chance to deal +40% immediate Piercing damage
  • Level 40
Virulent Bite deals 96 Trauma damage over 12 seconds and also has a 25% chance to deal +44% immediate Piercing damage
  • Level 45
Virulent Bite deals 108 Trauma damage over 12 seconds and also has a 25% chance to deal +48% immediate Piercing damage
  • Level 50
Virulent Bite deals 120 Trauma damage over 12 seconds and also has a 25% chance to deal +52% immediate Piercing damage
  • Level 55
Virulent Bite deals 132 Trauma damage over 12 seconds and also has a 25% chance to deal +56% immediate Piercing damage
  • Level 60
Virulent Bite deals 144 Trauma damage over 12 seconds and also has a 25% chance to deal +60% immediate Piercing damage
  • Level 65
Virulent Bite deals 156 Trauma damage over 12 seconds and also has a 25% chance to deal +64% immediate Piercing damage
  • Level 70
Virulent Bite deals 168 Trauma damage over 12 seconds and also has a 25% chance to deal +68% immediate Piercing damage
  • Level 75
Virulent Bite deals 180 Trauma damage over 12 seconds and also has a 25% chance to deal +72% immediate Piercing damage
  • Level 80
Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% immediate Piercing damage
Bloody of Bloody Bites Level 80 - Virulent Bite deals 222 Trauma damage to health over 12 seconds Hands, Feet

Click Expand to reveal

  • Level 10
Virulent Bite deals 24 Trauma damage to health over 12 seconds
  • Level 20
Virulent Bite deals 48 Trauma damage to health over 12 seconds
  • Level 30
Virulent Bite deals 72 Trauma damage to health over 12 seconds
  • Level 40
Virulent Bite deals 102 Trauma damage to health over 12 seconds
  • Level 50
Virulent Bite deals 132 Trauma damage to health over 12 seconds
  • Level 60
Virulent Bite deals 162 Trauma damage to health over 12 seconds
  • Level 70
Virulent Bite deals 192 Trauma damage to health over 12 seconds
  • Level 80
Virulent Bite deals 222 Trauma damage to health over 12 seconds
of Confounding Disease Level 80 - Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage Head

Click Expand to reveal

  • Level 10
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage
  • Level 20
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +20 damage
  • Level 30
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +30 damage
  • Level 40
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +40 damage
  • Level 50
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +50 damage
  • Level 60
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage
  • Level 70
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage
  • Level 80
Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage
Level 80 - Bat Stability heals 78 health Hands, Ring

Click Expand to reveal

  • Level 5
Bat Stability heals 10 health
  • Level 10
Bat Stability heals 14 health
  • Level 15
Bat Stability heals 18 health
  • Level 20
Bat Stability heals 22 health
  • Level 25
Bat Stability heals 26 health
  • Level 30
Bat Stability heals 30 health
  • Level 35
Bat Stability heals 34 health
  • Level 40
Bat Stability heals 38 health
  • Level 45
Bat Stability heals 43 health
  • Level 50
Bat Stability heals 48 health
  • Level 55
Bat Stability heals 53 health
  • Level 60
Bat Stability heals 58 health
  • Level 65
Bat Stability heals 63 health
  • Level 70
Bat Stability heals 68 health
  • Level 75
Bat Stability heals 73 health
  • Level 80
Bat Stability heals 78 health
Level 80 - Bat Stability Armor Heal +145 Necklace, Feet

Click Expand to reveal

  • Level 5
Bat Stability Armor Heal +10
  • Level 10
Bat Stability Armor Heal +19
  • Level 15
Bat Stability Armor Heal +28
  • Level 20
Bat Stability Armor Heal +37
  • Level 25
Bat Stability Armor Heal +46
  • Level 30
Bat Stability Armor Heal +55
  • Level 35
Bat Stability Armor Heal +64
  • Level 40
Bat Stability Armor Heal +73
  • Level 45
Bat Stability Armor Heal +82
  • Level 50
Bat Stability Armor Heal +91
  • Level 55
Bat Stability Armor Heal +100
  • Level 60
Bat Stability Armor Heal +109
  • Level 65
Bat Stability Armor Heal +118
  • Level 70
Bat Stability Armor Heal +127
  • Level 75
Bat Stability Armor Heal +136
  • Level 80
Bat Stability Armor Heal +145
Level 80 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds. Chest, Head

Click Expand to reveal

  • Level 10
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +10% for 10 seconds.
  • Level 20
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +15% for 10 seconds.
  • Level 30
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +20% for 10 seconds.
  • Level 40
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +25% for 10 seconds.
  • Level 50
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +30% for 10 seconds.
  • Level 60
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds.
  • Level 70
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.
  • Level 80
Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.
Level 80 - Bat Stability provides +45% Projectile Evasion for 10 seconds Hands, Legs

Click Expand to reveal

  • Level 10
Bat Stability provides +10% Projectile Evasion for 10 seconds
  • Level 20
Bat Stability provides +15% Projectile Evasion for 10 seconds
  • Level 30
Bat Stability provides +20% Projectile Evasion for 10 seconds
  • Level 40
Bat Stability provides +25% Projectile Evasion for 10 seconds
  • Level 50
Bat Stability provides +30% Projectile Evasion for 10 seconds
  • Level 60
Bat Stability provides +35% Projectile Evasion for 10 seconds
  • Level 70
Bat Stability provides +40% Projectile Evasion for 10 seconds
  • Level 80
Bat Stability provides +45% Projectile Evasion for 10 seconds
Level 80 - Screech Damage +41% Feet, Ring

Click Expand to reveal

  • Level 5
Screech Damage +9%
  • Level 10
Screech Damage +11%
  • Level 15
Screech Damage +13%
  • Level 20
Screech Damage +15%
  • Level 25
Screech Damage +17%
  • Level 30
Screech Damage +19%
  • Level 35
Screech Damage +21%
  • Level 40
Screech Damage +23%
  • Level 45
Screech Damage +25%
  • Level 50
Screech Damage +27%
  • Level 55
Screech Damage +29%
  • Level 60
Screech Damage +31%
  • Level 65
Screech Damage +33.5%
  • Level 70
Screech Damage +36%
  • Level 75
Screech Damage +38.5%
  • Level 80
Screech Damage +41%
Level 80 - Screech has a 60% chance to deal +90% damage Necklace, Hands

Click Expand to reveal

  • Level 5
Screech has a 60% chance to deal +5% damage
  • Level 10
Screech has a 60% chance to deal +10% damage
  • Level 15
Screech has a 60% chance to deal +15% damage
  • Level 20
Screech has a 60% chance to deal +20% damage
  • Level 25
Screech has a 60% chance to deal +25% damage
  • Level 30
Screech has a 60% chance to deal +30% damage
  • Level 35
Screech has a 60% chance to deal +35% damage
  • Level 40
Screech has a 60% chance to deal +40% damage
  • Level 45
Screech has a 60% chance to deal +45% damage
  • Level 50
Screech has a 60% chance to deal +50% damage
  • Level 55
Screech has a 60% chance to deal +56% damage
  • Level 60
Screech has a 60% chance to deal +62% damage
  • Level 65
Screech has a 60% chance to deal +69% damage
  • Level 70
Screech has a 60% chance to deal +76% damage
  • Level 75
Screech has a 60% chance to deal +83% damage
  • Level 80
Screech has a 60% chance to deal +90% damage
Level 80 - Screech deals +122 damage Ring, Necklace

Click Expand to reveal

  • Level 5
Screech deals +13 damage
  • Level 10
Screech deals +20 damage
  • Level 15
Screech deals +27 damage
  • Level 20
Screech deals +34 damage
  • Level 25
Screech deals +41 damage
  • Level 30
Screech deals +48 damage
  • Level 35
Screech deals +55 damage
  • Level 40
Screech deals +62 damage
  • Level 45
Screech deals +69 damage
  • Level 50
Screech deals +76 damage
  • Level 55
Screech deals +83 damage
  • Level 60
Screech deals +90 damage
  • Level 65
Screech deals +98 damage
  • Level 70
Screech deals +106 damage
  • Level 75
Screech deals +114 damage
  • Level 80
Screech deals +122 damage
Level 80 - Screech deals 240 Trauma damage over 12 seconds MainHand, OffHand

Click Expand to reveal

  • Level 5
Screech deals 36 Trauma damage over 12 seconds
  • Level 10
Screech deals 48 Trauma damage over 12 seconds
  • Level 15
Screech deals 60 Trauma damage over 12 seconds
  • Level 20
Screech deals 72 Trauma damage over 12 seconds
  • Level 25
Screech deals 84 Trauma damage over 12 seconds
  • Level 30
Screech deals 96 Trauma damage over 12 seconds
  • Level 35
Screech deals 108 Trauma damage over 12 seconds
  • Level 40
Screech deals 120 Trauma damage over 12 seconds
  • Level 45
Screech deals 132 Trauma damage over 12 seconds
  • Level 50
Screech deals 144 Trauma damage over 12 seconds
  • Level 55
Screech deals 156 Trauma damage over 12 seconds
  • Level 60
Screech deals 168 Trauma damage over 12 seconds
  • Level 65
Screech deals 186 Trauma damage over 12 seconds
  • Level 70
Screech deals 204 Trauma damage over 12 seconds
  • Level 75
Screech deals 222 Trauma damage over 12 seconds
  • Level 80
Screech deals 240 Trauma damage over 12 seconds
Level 80 - Sonic Burst Damage +49% Hands, Feet

Click Expand to reveal

  • Level 5
Sonic Burst Damage +4%
  • Level 10
Sonic Burst Damage +7%
  • Level 15
Sonic Burst Damage +10%
  • Level 20
Sonic Burst Damage +13%
  • Level 25
Sonic Burst Damage +16%
  • Level 30
Sonic Burst Damage +19%
  • Level 35
Sonic Burst Damage +22%
  • Level 40
Sonic Burst Damage +25%
  • Level 45
Sonic Burst Damage +28%
  • Level 50
Sonic Burst Damage +31%
  • Level 55
Sonic Burst Damage +34%
  • Level 60
Sonic Burst Damage +37%
  • Level 65
Sonic Burst Damage +40%
  • Level 70
Sonic Burst Damage +43%
  • Level 75
Sonic Burst Damage +46%
  • Level 80
Sonic Burst Damage +49%
Level 80 - Sonic Burst has a 60% chance to deal +100% damage to all targets Chest, Legs

Click Expand to reveal

  • Level 5
Sonic Burst has a 60% chance to deal +10% damage to all targets
  • Level 10
Sonic Burst has a 60% chance to deal +16% damage to all targets
  • Level 15
Sonic Burst has a 60% chance to deal +22% damage to all targets
  • Level 20
Sonic Burst has a 60% chance to deal +28% damage to all targets
  • Level 25
Sonic Burst has a 60% chance to deal +34% damage to all targets
  • Level 30
Sonic Burst has a 60% chance to deal +40% damage to all targets
  • Level 35
Sonic Burst has a 60% chance to deal +46% damage to all targets
  • Level 40
Sonic Burst has a 60% chance to deal +52% damage to all targets
  • Level 45
Sonic Burst has a 60% chance to deal +58% damage to all targets
  • Level 50
Sonic Burst has a 60% chance to deal +64% damage to all targets
  • Level 55
Sonic Burst has a 60% chance to deal +70% damage to all targets
  • Level 60
Sonic Burst has a 60% chance to deal +76% damage to all targets
  • Level 65
Sonic Burst has a 60% chance to deal +82% damage to all targets
  • Level 70
Sonic Burst has a 60% chance to deal +88% damage to all targets
  • Level 75
Sonic Burst has a 60% chance to deal +94% damage to all targets
  • Level 80
Sonic Burst has a 60% chance to deal +100% damage to all targets
of Screaming Death Level 80 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +38% damage Head, MainHand

Click Expand to reveal

  • Level 10
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage
  • Level 20
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +14% damage
  • Level 30
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +18% damage
  • Level 40
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +22% damage
  • Level 50
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +26% damage
  • Level 60
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +30% damage
  • Level 70
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +34% damage
  • Level 80
Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +38% damage
Level 80 - Sonic Burst deals 210 Trauma damage over 12 seconds OffHand, Ring

Click Expand to reveal

  • Level 5
Sonic Burst deals 30 Trauma damage over 12 seconds
  • Level 10
Sonic Burst deals 42 Trauma damage over 12 seconds
  • Level 15
Sonic Burst deals 54 Trauma damage over 12 seconds
  • Level 20
Sonic Burst deals 66 Trauma damage over 12 seconds
  • Level 25
Sonic Burst deals 78 Trauma damage over 12 seconds
  • Level 30
Sonic Burst deals 90 Trauma damage over 12 seconds
  • Level 35
Sonic Burst deals 102 Trauma damage over 12 seconds
  • Level 40
Sonic Burst deals 114 Trauma damage over 12 seconds
  • Level 45
Sonic Burst deals 126 Trauma damage over 12 seconds
  • Level 50
Sonic Burst deals 138 Trauma damage over 12 seconds
  • Level 55
Sonic Burst deals 150 Trauma damage over 12 seconds
  • Level 60
Sonic Burst deals 162 Trauma damage over 12 seconds
  • Level 65
Sonic Burst deals 174 Trauma damage over 12 seconds
  • Level 70
Sonic Burst deals 186 Trauma damage over 12 seconds
  • Level 75
Sonic Burst deals 198 Trauma damage over 12 seconds
  • Level 80
Sonic Burst deals 210 Trauma damage over 12 seconds
of Healthy Chaos Level 80 - Confusing Double heals you for 123 health Head, Chest

Click Expand to reveal

  • Level 5
Confusing Double heals you for 18 health
  • Level 10
Confusing Double heals you for 25 health
  • Level 15
Confusing Double heals you for 32 health
  • Level 20
Confusing Double heals you for 39 health
  • Level 25
Confusing Double heals you for 46 health
  • Level 30
Confusing Double heals you for 53 health
  • Level 35
Confusing Double heals you for 60 health
  • Level 40
Confusing Double heals you for 67 health
  • Level 45
Confusing Double heals you for 74 health
  • Level 50
Confusing Double heals you for 81 health
  • Level 55
Confusing Double heals you for 88 health
  • Level 60
Confusing Double heals you for 95 health
  • Level 65
Confusing Double heals you for 102 health
  • Level 70
Confusing Double heals you for 109 health
  • Level 75
Confusing Double heals you for 116 health
  • Level 80
Confusing Double heals you for 123 health
of Hasty Chaos Level 80 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 40% for 15 seconds Hands, Feet

Click Expand to reveal

  • Level 10
Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds
  • Level 20
Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 10% for 15 seconds
  • Level 30
Confusing Double boosts your movement speed by 2 and your Giant Bat Base Damage by 15% for 15 seconds
  • Level 40
Confusing Double boosts your movement speed by 2 and your Giant Bat Base Damage by 20% for 15 seconds
  • Level 50
Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 25% for 15 seconds
  • Level 60
Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds
  • Level 70
Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 35% for 15 seconds
  • Level 80
Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 40% for 15 seconds
of Swift Illusions Level 80 - Confusing Double Reuse Timer -13 MainHand, Necklace

Click Expand to reveal

  • Level 10
Confusing Double Reuse Timer -4
  • Level 20
Confusing Double Reuse Timer -5
  • Level 30
Confusing Double Reuse Timer -6
  • Level 40
Confusing Double Reuse Timer -7
  • Level 50
Confusing Double Reuse Timer -8
  • Level 60
Confusing Double Reuse Timer -9
  • Level 70
Confusing Double Reuse Timer -11
  • Level 80
Confusing Double Reuse Timer -13
of Powerful Illusions Level 80 - Confusing Double restores 112 Power after a 10 second delay OffHand

Click Expand to reveal

  • Level 10
Confusing Double restores 14 Power after a 10 second delay
  • Level 20
Confusing Double restores 28 Power after a 10 second delay
  • Level 30
Confusing Double restores 42 Power after a 10 second delay
  • Level 40
Confusing Double restores 56 Power after a 10 second delay
  • Level 50
Confusing Double restores 70 Power after a 10 second delay
  • Level 60
Confusing Double restores 84 Power after a 10 second delay
  • Level 70
Confusing Double restores 98 Power after a 10 second delay
  • Level 80
Confusing Double restores 112 Power after a 10 second delay
of Painful Illusions Level 80 - Your Confusing Double deals +55% damage with each attack Legs, Ring

Click Expand to reveal

  • Level 5
Your Confusing Double deals +10% damage with each attack
  • Level 10
Your Confusing Double deals +13% damage with each attack
  • Level 15
Your Confusing Double deals +16% damage with each attack
  • Level 20
Your Confusing Double deals +19% damage with each attack
  • Level 25
Your Confusing Double deals +22% damage with each attack
  • Level 30
Your Confusing Double deals +25% damage with each attack
  • Level 35
Your Confusing Double deals +28% damage with each attack
  • Level 40
Your Confusing Double deals +31% damage with each attack
  • Level 45
Your Confusing Double deals +34% damage with each attack
  • Level 50
Your Confusing Double deals +37% damage with each attack
  • Level 55
Your Confusing Double deals +40% damage with each attack
  • Level 60
Your Confusing Double deals +43% damage with each attack
  • Level 65
Your Confusing Double deals +46% damage with each attack
  • Level 70
Your Confusing Double deals +49% damage with each attack
  • Level 75
Your Confusing Double deals +52% damage with each attack
  • Level 80
Your Confusing Double deals +55% damage with each attack
of Mirrored Bats Level 80 - Confusing Double summons an additional figment. Each figment deals +61 damage with each attack MainHand

Click Expand to reveal

  • Level 10
Confusing Double summons an additional figment. Each figment deals +5 damage with each attack
  • Level 20
Confusing Double summons an additional figment. Each figment deals +13 damage with each attack
  • Level 30
Confusing Double summons an additional figment. Each figment deals +21 damage with each attack
  • Level 40
Confusing Double summons an additional figment. Each figment deals +29 damage with each attack
  • Level 50
Confusing Double summons an additional figment. Each figment deals +37 damage with each attack
  • Level 60
Confusing Double summons an additional figment. Each figment deals +45 damage with each attack
  • Level 70
Confusing Double summons an additional figment. Each figment deals +53 damage with each attack
  • Level 80
Confusing Double summons an additional figment. Each figment deals +61 damage with each attack
of Mirrored Bats Level 80 - Confusing Double summons an additional figment. Each figment deals +61 damage with each attack Necklace

Click Expand to reveal

  • Level 10
Confusing Double summons an additional figment. Each figment deals +5 damage with each attack
  • Level 20
Confusing Double summons an additional figment. Each figment deals +13 damage with each attack
  • Level 30
Confusing Double summons an additional figment. Each figment deals +21 damage with each attack
  • Level 40
Confusing Double summons an additional figment. Each figment deals +29 damage with each attack
  • Level 50
Confusing Double summons an additional figment. Each figment deals +37 damage with each attack
  • Level 60
Confusing Double summons an additional figment. Each figment deals +45 damage with each attack
  • Level 70
Confusing Double summons an additional figment. Each figment deals +53 damage with each attack
  • Level 80
Confusing Double summons an additional figment. Each figment deals +61 damage with each attack
Level 80 - Deathscream Damage +46% Head, Ring

Click Expand to reveal

  • Level 5
Deathscream Damage +12%
  • Level 10
Deathscream Damage +14%
  • Level 15
Deathscream Damage +16%
  • Level 20
Deathscream Damage +18%
  • Level 25
Deathscream Damage +20%
  • Level 30
Deathscream Damage +22%
  • Level 35
Deathscream Damage +24%
  • Level 40
Deathscream Damage +26%
  • Level 45
Deathscream Damage +28%
  • Level 50
Deathscream Damage +30%
  • Level 55
Deathscream Damage +32%
  • Level 60
Deathscream Damage +34%
  • Level 65
Deathscream Damage +37%
  • Level 70
Deathscream Damage +40%
  • Level 75
Deathscream Damage +43%
  • Level 80
Deathscream Damage +46%
Level 80 - Deathscream has a 60% chance to deal +100% damage Necklace, Legs

Click Expand to reveal

  • Level 5
Deathscream has a 60% chance to deal +25% damage
  • Level 10
Deathscream has a 60% chance to deal +30% damage
  • Level 15
Deathscream has a 60% chance to deal +35% damage
  • Level 20
Deathscream has a 60% chance to deal +40% damage
  • Level 25
Deathscream has a 60% chance to deal +45% damage
  • Level 30
Deathscream has a 60% chance to deal +50% damage
  • Level 35
Deathscream has a 60% chance to deal +55% damage
  • Level 40
Deathscream has a 60% chance to deal +60% damage
  • Level 45
Deathscream has a 60% chance to deal +65% damage
  • Level 50
Deathscream has a 60% chance to deal +70% damage
  • Level 55
Deathscream has a 60% chance to deal +75% damage
  • Level 60
Deathscream has a 60% chance to deal +80% damage
  • Level 65
Deathscream has a 60% chance to deal +85% damage
  • Level 70
Deathscream has a 60% chance to deal +90% damage
  • Level 75
Deathscream has a 60% chance to deal +95% damage
  • Level 80
Deathscream has a 60% chance to deal +100% damage
of Smouldering Whispers Level 80 - Deathscream deals an additional 594 Trauma damage over 12 seconds MainHand, OffHand

Click Expand to reveal

  • Level 5
Deathscream deals an additional 54 Trauma damage over 12 seconds
  • Level 10
Deathscream deals an additional 90 Trauma damage over 12 seconds
  • Level 15
Deathscream deals an additional 126 Trauma damage over 12 seconds
  • Level 20
Deathscream deals an additional 162 Trauma damage over 12 seconds
  • Level 25
Deathscream deals an additional 198 Trauma damage over 12 seconds
  • Level 30
Deathscream deals an additional 234 Trauma damage over 12 seconds
  • Level 35
Deathscream deals an additional 270 Trauma damage over 12 seconds
  • Level 40
Deathscream deals an additional 306 Trauma damage over 12 seconds
  • Level 45
Deathscream deals an additional 342 Trauma damage over 12 seconds
  • Level 50
Deathscream deals an additional 378 Trauma damage over 12 seconds
  • Level 55
Deathscream deals an additional 414 Trauma damage over 12 seconds
  • Level 60
Deathscream deals an additional 450 Trauma damage over 12 seconds
  • Level 65
Deathscream deals an additional 486 Trauma damage over 12 seconds
  • Level 70
Deathscream deals an additional 522 Trauma damage over 12 seconds
  • Level 75
Deathscream deals an additional 558 Trauma damage over 12 seconds
  • Level 80
Deathscream deals an additional 594 Trauma damage over 12 seconds
of Screaming Whispers Level 80 - Deathscream deals +45% damage and Power cost is -32, but the ability's range is reduced to 12m Chest

Click Expand to reveal

  • Level 5
Deathscream deals +15% damage and Power cost is -2, but the ability's range is reduced to 12m
  • Level 10
Deathscream deals +17% damage and Power cost is -4, but the ability's range is reduced to 12m
  • Level 15
Deathscream deals +19% damage and Power cost is -6, but the ability's range is reduced to 12m
  • Level 20
Deathscream deals +21% damage and Power cost is -8, but the ability's range is reduced to 12m
  • Level 25
Deathscream deals +23% damage and Power cost is -10, but the ability's range is reduced to 12m
  • Level 30
Deathscream deals +25% damage and Power cost is -12, but the ability's range is reduced to 12m
  • Level 35
Deathscream deals +27% damage and Power cost is -14, but the ability's range is reduced to 12m
  • Level 40
Deathscream deals +29% damage and Power cost is -16, but the ability's range is reduced to 12m
  • Level 45
Deathscream deals +31% damage and Power cost is -18, but the ability's range is reduced to 12m
  • Level 50
Deathscream deals +33% damage and Power cost is -20, but the ability's range is reduced to 12m
  • Level 55
Deathscream deals +35% damage and Power cost is -22, but the ability's range is reduced to 12m
  • Level 60
Deathscream deals +37% damage and Power cost is -24, but the ability's range is reduced to 12m
  • Level 65
Deathscream deals +39% damage and Power cost is -26, but the ability's range is reduced to 12m
  • Level 70
Deathscream deals +41% damage and Power cost is -28, but the ability's range is reduced to 12m
  • Level 75
Deathscream deals +43% damage and Power cost is -30, but the ability's range is reduced to 12m
  • Level 80
Deathscream deals +45% damage and Power cost is -32, but the ability's range is reduced to 12m
Level 80 - Nature Damage (Direct & Per-Tick) +32% when Giant Bat is active OffHand

Click Expand to reveal

  • Level 10
Nature Damage (Direct & Per-Tick) +4% when Giant Bat is active
  • Level 20
Nature Damage (Direct & Per-Tick) +8% when Giant Bat is active
  • Level 30
Nature Damage (Direct & Per-Tick) +12% when Giant Bat is active
  • Level 40
Nature Damage (Direct & Per-Tick) +16% when Giant Bat is active
  • Level 50
Nature Damage (Direct & Per-Tick) +20% when Giant Bat is active
  • Level 60
Nature Damage (Direct & Per-Tick) +24% when Giant Bat is active
  • Level 70
Nature Damage (Direct & Per-Tick) +28% when Giant Bat is active
  • Level 80
Nature Damage (Direct & Per-Tick) +32% when Giant Bat is active
of Gossamer Wings Level 80 - Max Health +21 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active MainHand, OffHand

Click Expand to reveal

  • Level 5
Max Health +6 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 10
Max Health +7 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 15
Max Health +8 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 20
Max Health +9 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 25
Max Health +10 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 30
Max Health +11 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 35
Max Health +12 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 40
Max Health +13 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 45
Max Health +14 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 50
Max Health +15 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 55
Max Health +16 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 60
Max Health +17 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active
  • Level 65
Max Health +18 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
  • Level 70
Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
  • Level 75
Max Health +20 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
  • Level 80
Max Health +21 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active
Level 80 - Indirect Trauma Damage +57% when Giant Bat is active Chest, Necklace

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  • Level 5
Indirect Trauma Damage +4% when Giant Bat is active
  • Level 10
Indirect Trauma Damage +7% when Giant Bat is active
  • Level 15
Indirect Trauma Damage +10% when Giant Bat is active
  • Level 20
Indirect Trauma Damage +13% when Giant Bat is active
  • Level 25
Indirect Trauma Damage +16% when Giant Bat is active
  • Level 30
Indirect Trauma Damage +19% when Giant Bat is active
  • Level 35
Indirect Trauma Damage +22% when Giant Bat is active
  • Level 40
Indirect Trauma Damage +25% when Giant Bat is active
  • Level 45
Indirect Trauma Damage +28% when Giant Bat is active
  • Level 50
Indirect Trauma Damage +31% when Giant Bat is active
  • Level 55
Indirect Trauma Damage +34% when Giant Bat is active
  • Level 60
Indirect Trauma Damage +37% when Giant Bat is active
  • Level 65
Indirect Trauma Damage +42% when Giant Bat is active
  • Level 70
Indirect Trauma Damage +47% when Giant Bat is active
  • Level 75
Indirect Trauma Damage +52% when Giant Bat is active
  • Level 80
Indirect Trauma Damage +57% when Giant Bat is active
Level 80 - If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick OffHand

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  • Level 5
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +15% per tick
  • Level 10
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +19% per tick
  • Level 15
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +23% per tick
  • Level 20
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +27% per tick
  • Level 25
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +31% per tick
  • Level 30
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +35% per tick
  • Level 35
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +39% per tick
  • Level 40
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +43% per tick
  • Level 45
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +47% per tick
  • Level 50
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +51% per tick
  • Level 55
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +55% per tick
  • Level 60
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +59% per tick
  • Level 65
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +63% per tick
  • Level 70
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +67% per tick
  • Level 75
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +71% per tick
  • Level 80
If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick
Level 80 - Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds MainHand, OffHand

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  • Level 5
Screech, Sonic Burst, and Deathscream deal 16 Nature damage over 8 seconds
  • Level 10
Screech, Sonic Burst, and Deathscream deal 32 Nature damage over 8 seconds
  • Level 15
Screech, Sonic Burst, and Deathscream deal 48 Nature damage over 8 seconds
  • Level 20
Screech, Sonic Burst, and Deathscream deal 64 Nature damage over 8 seconds
  • Level 25
Screech, Sonic Burst, and Deathscream deal 80 Nature damage over 8 seconds
  • Level 30
Screech, Sonic Burst, and Deathscream deal 96 Nature damage over 8 seconds
  • Level 35
Screech, Sonic Burst, and Deathscream deal 112 Nature damage over 8 seconds
  • Level 40
Screech, Sonic Burst, and Deathscream deal 128 Nature damage over 8 seconds
  • Level 45
Screech, Sonic Burst, and Deathscream deal 144 Nature damage over 8 seconds
  • Level 50
Screech, Sonic Burst, and Deathscream deal 160 Nature damage over 8 seconds
  • Level 55
Screech, Sonic Burst, and Deathscream deal 176 Nature damage over 8 seconds
  • Level 60
Screech, Sonic Burst, and Deathscream deal 192 Nature damage over 8 seconds
  • Level 65
Screech, Sonic Burst, and Deathscream deal 208 Nature damage over 8 seconds
  • Level 70
Screech, Sonic Burst, and Deathscream deal 224 Nature damage over 8 seconds
  • Level 75
Screech, Sonic Burst, and Deathscream deal 240 Nature damage over 8 seconds
  • Level 80
Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds