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Giant Bat/Treasure Effects:By Ability

59 bytes removed, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on January 19November 17, 2020 2022 from v332v374-->
==<!--start-->Giant Bat Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
* Giant Bat Base Damage +40%<br>
* Nature Damage (Direct & Per-Tick) +32% when Giant Bat is active<br>
* Max Health +21 when Giant Bat is active, Fast-Flying Speed Boost +1.5 when Giant Bat is active<br>* Max Health +21 when Giant Bat is active, Fast-Flying Speed Boost +1.5 when Giant Bat is active<br>
* Indirect Trauma Damage +57% when Giant Bat is active<br>
* Indirect Trauma Damage +57% when Giant Bat is active<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
* Bat Stability provides +45% Projectile Evasion for 10 seconds<br>
* Bat Stability provides +45% Projectile Evasion for 10 seconds<br>
<br>
<b><u>Confusing Double 6</u></b><br>
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