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Giant Bat/Treasure Effects:By Slot

1,037 bytes added, 13:40, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v304on November 17, May 25, 2018 2022 from v374-->
==<!--start-->Giant Bat Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>Head</u></b><br>
* Giant Bat Base Damage +2340%<br>* Tear Damage +4645%<br>* Wing Vortex has a 30% chance to deal +3438% damage and stun all targets<br>* Drink Blood deals +120 direct health 136 Piercing damage<br>* For 30 seconds after using Drink Blood, you gain +24 26 mitigation vs. Psychic and Trauma damage<br>* Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 100 damage<br>* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4045% for 10 seconds.<br>* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +4038% damage<br>* Confusing Double heals you for 80 123 health<br>* Smouldering Gaze Deathscream Damage +6446%<br>
<b><u>Chest</u></b><br>
* Rip Damage deals +2334 damage and restores 11 Power<br>* Tear Damage +4645%<br>* Wing Vortex has a 9070% chance to deal +2425% damageand restore 55 Health to you<br>* Drink Blood reaps 39 steals 44 additional health<br>
* Virulent Bite Damage +49%<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4045% for 10 seconds.<br>* Sonic Burst has a 60% chance to deal +62100% damage to all targets<br>* Confusing Double heals you for 80 123 health<br>* Deathscream deals +45% damage and Power cost is -32, but the ability's range is reduced to 12m<br>* Indirect Trauma Damage +57% when Giant Bat is active<br>
<b><u>Legs</u></b><br>
* Rip has a 50% chance to deal +58 damagerestores 20 Armor<br>* Tear has a 50% chance to deal +111100% damage<br>* Tear deals and Virulent Bite deal +60 85 damage and restores 18 Armor to you<br>* Wing Vortex has a 30% chance to deal +3438% damage and stun all targets<br>* Drink Blood reaps 39 steals 44 additional health<br>
* Virulent Bite Damage +49%<br>
* Bat Stability provides +4045% Projectile Evasion for 10 seconds<br>* Sonic Burst has a 60% chance to deal +62100% damage to all targets<br>* Smouldering Gaze Your Confusing Double deals +55% damage with each attack<br>* Deathscream has a 60% chance to deal +128100% damage<br>
<b><u>Hands</u></b><br>
* Rip has a 50% chance to restores 20 Armor<br>* Rip and Tear deal +58 33 damageand hasten the current reuse timer of Drink Blood by 1 second<br>* Wing Vortex Damage +3836.5%<br>* Drink Blood restores 17 power and 17 armorcosts -27 Power<br>* Virulent Bite deals 168 192 Trauma damage over 12 seconds and also has a 25% chance to deal +6876% direct immediate Piercing damage<br>* Virulent Bite deals 192 222 Trauma damage to health over 12 seconds<br>* Bat Stability heals 65 78 health<br>* Bat Stability provides +4045% Projectile Evasion for 10 seconds<br>* Screech has a 60% chance to deal +11590% damage<br>* Sonic Burst Damage +5149%<br>* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds<br>
<b><u>Feet</u></b><br>
* Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +65 85 damage.<br>* Tear has a 33% chance to deal +114100% damage and reset the timer on Screech (so Screech can be used again immediately)<br>* Wing Vortex cause causes targets' next attack to deal -64 74 damage<br>* For 30 seconds after using Drink Blood, all sonic Nature attacks deal +39 45 damage<br>* For 30 seconds after using Drink Blood, you gain +24 26 mitigation vs. Psychic and Trauma damage<br>* Virulent Bite deals 192 222 Trauma damage to health over 12 seconds<br>* Bat Stability restores 92 armor and 14 powerArmor Heal +145<br>* Screech Damage +4841%<br>* Sonic Burst Damage +5149%<br>* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds<br>
<b><u>MainHand</u></b><br>
* Rip Damage deals +2334 damage and restores 11 Power<br>* Wing Vortex Damage +3836.5%<br>* Drink Blood steals 96 more Health over 12 seconds<br>* Screech deals 84 240 Trauma damage over 12 seconds, and 50% of the damage becomes health for you<br>* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +4038% damage<br>* Confusing Double Reuse Timer -1013<br>* Smouldering Gaze Confusing Double summons an additional figment. Each figment deals +61 damage type is changed to Sonic. 7 seconds after use, it with each attack<br>* Deathscream deals 336 an additional 594 Trauma damageover 12 seconds<br>* Max Health +19 21 when Giant Bat is active, Fast-Flying Speed Boost +1.5 when Giant Bat is active<br>* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>
<b><u>OffHand</u></b><br>
* Wing Vortex has a 9070% chance to deal +2425% damageand restore 55 Health to you<br>* Drink Blood steals 96 more Health over 12 seconds<br>* Screech deals 84 240 Trauma damage over 12 seconds, and 50% of the <br>* Sonic Burst deals 210 Trauma damage becomes health for youover 12 seconds<br>* Confusing Double restores 62 112 Power after a 10 second delay<br>* Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it Deathscream deals 336 an additional 594 Trauma damageover 12 seconds<br>* Sonic Nature Damage (Direct & Per-Tick) +2832%when Giant Bat is active<br>* Max Health +19 21 when Giant Bat is active, Fast-Flying Speed Boost +1.5 when Giant Bat is active<br>* If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick<br>* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>
<b><u>Necklace</u></b><br>
* Giant Bat Base Damage +2340%<br>* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage.<br>* Tear has a 50% chance to deal +111100% damage<br>* Tear deals and Virulent Bite deal +60 85 damage and restores 18 Armor to you<br>* Drink Blood deals +120 direct health 136 Piercing damage<br>* Bat Stability restores 92 armor and 14 powerArmor Heal +145<br>* Screech has a 60% chance to deal +11590% damage<br>* Screech deals +111 armor 122 damage<br>* Smouldering Gaze Confusing Double Reuse Timer -13<br>* Confusing Double summons an additional figment. Each figment deals +61 damage with each attack<br>* Deathscream has a 60% chance to deal +128100% damage<br>* Indirect Trauma Damage +57% when Giant Bat is active<br>
<b><u>Ring</u></b><br>
* Tear has a 33% chance to deal +114100% damage and reset the timer on Screech (so Screech can be used again immediately)<br>* Wing Vortex cause causes targets' next attack to deal -64 74 damage<br>* Drink Blood restores 17 power and 17 armorcosts -27 Power<br>* For 30 seconds after using Drink Blood, all sonic Nature attacks deal +39 45 damage<br>* Virulent Bite deals 168 192 Trauma damage over 12 seconds and also has a 25% chance to deal +6876% direct immediate Piercing damage<br>* Bat Stability heals 65 78 health<br>* Screech Damage +4841%<br>* Screech deals +111 armor 122 damage<br>* Sonic Burst deals 210 Trauma damageover 12 seconds<br>* Your Confusing Double deals +55% damage with each attack<br>* Smouldering Gaze Deathscream Damage +6446%<br>
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