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Giant Plains Rat

910 bytes added, 13:52, 4 March 2023
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General loot: Watercress
__NOTOC__
{{MOB infobox
| title = Giant Plains Rat
|image = [[File:Giant Plains Rat.jpg|300px]]
| type = Rodent
| armor health = 1652| health armor = 3629| rage = 4399
| effective = Fire, Electricity
| ineffective = Poison, Trauma
}}
[[Giant Plains Rat]]s are found around [[Eltibule]] and [[Serbule Hills]]. They are strikingly similar to the [[Giant Rat]]s of other regions.
== Locations ==
{{MOB Location
| area = Serbule Hills
| location = Found across the region.
| health = 53
| armor = 29
| rage = 99
}}
{{MOB Location
| area = Eltibule
| location = Found near the Serbule portal.
| health = 53
| armor = 29
| rage = 99
}}
{{MOB Location
| area = Borghild
| location = Main floor rooms.
| health = 52
| armor = 29
| rage = 99
| lootlevel = 12
}}
==Combat Abilities=='''Giant Plains RatEvasion, Projectile Evasion, Burst Evasion'''s are found around the hills of [[Eltibule]]. They are strikingly similar to the [[Giant Rat]]s of other regions.(Borghild){{:AIP:GiantRat}}==Miscellaneous=={||'''Skin''':|{{Loot|Shoddy Animal Skin}}|-|'''Bonus Skin''':|-
==Location==|'''Meat''':|{{Loot|Sinewy Beast Meat}}; [[Eltibule]]|-|'''Bonus Meat''': Just outside the portal to Serbule.|{{Loot|Brain}}|-
==Combat Abilities==|'''Skull''':* Crushing Damage|{{Loot|Small Animal Skull}}* [[Image:Rage-icon-20px.gif|Rage]] Heavy Slashing Damage}
==MiscellaneousReported Loot==* Skin: Shoddy Animal Skin* Meat: Cheap Meat* Skull: Small Animal Skull===General loot===
==Reported {|| {{Loot==|Sinewy Beast Meat}}* Cheap meat* | {{Loot|Grass}}* | {{Loot|Ancient Bronze Coin}}|-| {{Loot|Mandrake Root}}| {{Loot|Large Strawberry}}| {{Loot|Watercress}}|}
[[Category==Animal Handling Stats =={{MOB AH| name = Giant Plains Rat| level to tame= 1| max bond level = 80| max happiness = 100| max enthusiasm = 10| bonus = Evasion| weaknesses = Electricity, Fire| resists = Poison, Trauma| profile =AIP:Eltibule Creatures]][[Category:South Serbule Creatures]]Rat Pet}}{{MOB AHVital| vital level= Tamed (12)| health = TODO| armor = TODO}}
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