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Golem Abilities

538 bytes added, 13:35, 5 March 2018
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These abilities are used at programmed intervals by the golems summoned by [[Battle Chemistry|battle chemists]]. A certain level in [[Battle Chemistry]] is required for each of these skills, as noted in the table below. Note that each requires a "[[Chemist|golem conditional]]", which, along with the skills listed below, may be purchased from the [[Chemist]] (a temporary NPC located in [[Rahu]]) and is used to change a golem's AI behavior.
 
To program you [[Golems|Golem]] open the Pets interface while being close to your golem.
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{| {{STDT|sortable}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear RequiredTraining Cost
|-
| 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
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