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Gourmand/Treasure Effects:By Slot

6,926 bytes added, 13:40, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v293on November 17, December 29, 2017 2022 from v374-->
==<!--start-->Gourmand Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>HeadNone</u></b><br>* Fire Magic Ability Power Cost -13%, Ice Magic Ability Power Cost -13%, Necromancy Ability Power Cost -12%<br>* Sword Ability Power Cost -13%, Shield Ability Power Cost -13%, Unarmed Ability Power Cost -12%<br>* Hammer Ability Power Cost -13%, Staff Ability Power Cost -13%, Knife Ability Power Cost -12%<br>* Archery Ability Power Cost -13%, Battle Chemistry Ability Power Cost -13%, Bard Ability Power Cost -12%<br>* Mentalism Ability Power Cost -13%, Psychology Ability Power Cost -13%, Crossbow Ability Power Cost -12%<br>* Druid Ability Power Cost -13%, Lycanthropy Ability Power Cost -13%, Armor Patching Ability Power Cost -12%<br>* Cow Ability Power Cost -13%, Deer Ability Power Cost -13%, Pig Ability Power Cost -12%<br>* Spider Ability Power Cost -13%, Giant Bat Ability Power Cost -13%, First Aid Ability Power Cost -12%<br>* Max Cleanliness +13, Max Community +13, Max Peaceableness +12<br>* Humans gain +89 Max Health<br>* Elves gain +89 Max Health<br>* Rakshasa gain +89 Max Health<br>* Fairies gain +89 Max Health<br>* Orcs gain +89 Max Health<br>* Dwarves gain +89 Max Health<br>* Humans gain +128 Max Armor<br>* Elves gain +128 Max Armor<br>* Rakshasa gain +128 Max Armor<br>* Fairies gain +128 Max Armor<br>* Orcs gain +128 Max Armor<br>* Dwarves gain +128 Max Armor<br>* Humans gain +58 Max Power<br>* Elves gain +58 Max Power<br>* Rakshasa gain +58 Max Power<br>* Fairies gain +58 Max Power<br>* Orcs gain +58 Max Power<br>* Dwarves gain +58 Max Power<br>* Humans earn +12.1% Combat XP when feeling Community-Minded, but earn -12.1% Combat XP when Lonely<br>* Elves earn +12.1% Combat XP when feeling Clean, but earn -12.1% Combat XP when Dirty<br>* Rakshasa earn +12.1% Combat XP when feeling Peaceable, but earn -12.1% Combat XP when feeling Dead Inside<br>* Humans earn +15.8% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely<br>* Elves earn +15.8% Combat XP when feeling Clean, but earn NO Combat XP when Dirty<br>* Rakshasa earn +15.8% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside<br>* Humans gain +38 Max Metabolism<br>* Elves gain +38 Max Metabolism<br>* Rakshasa gain +38 Max Metabolism<br>* Fairies gain +38 Max Metabolism<br>* Orcs gain +38 Max Metabolism<br>* Dwarves gain +38 Max Metabolism<br>* Humans gain +38 Max Bodyheat<br>* Elves gain +38 Max Bodyheat<br>* Rakshasa gain +38 Max Bodyheat<br>* Fairies gain +38 Max Bodyheat<br>* Orcs gain +38 Max Bodyheat<br>* Dwarves gain +38 Max Bodyheat<br>* Humans gain +38 Max Hydration<br>* Elves gain +38 Max Hydration<br>* Rakshasa gain +38 Max Hydration<br>* Fairies gain +38 Max Hydration<br>* Orcs gain +38 Max Hydration<br>* Dwarves gain +38 Max Hydration<br>* Direct Crushing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14<bbr>* Direct Crushing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14<br>* Direct Crushing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14<br>* Direct Crushing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14<br>* Direct Crushing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14<br>* Direct Crushing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14<br>* Direct Slashing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14<br>* Direct Slashing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14<br>* Direct Slashing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14<br>* Direct Slashing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14<br>* Direct Slashing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14<ubr>Chest* Direct Slashing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14</ubr>* Direct Piercing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14</bbr>* Direct Piercing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14<br>* Direct Piercing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14<br>* Direct Piercing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14<br>* Direct Piercing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14<bbr>* Direct Piercing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14<ubr>Legs* You take -16 damage from Elite monsters' attacks and -8 damage from non-Elite attacks. You also gain Max Health +14</ubr>* Direct Crushing Damage +50</bbr>* Direct Slashing Damage +50<br>* Direct Piercing Damage +50<br>* Direct Fire Damage +50<br>* Direct Cold Damage +50<bbr>* Direct Electricity Damage +50<ubr>Hands* Direct Psychic Damage +50</ubr>* Direct Trauma Damage +50</bbr>* Direct Poison Damage +50<br>* Direct Acid Damage +50<br>* Direct Nature Damage +50<br>* Direct Darkness Damage +50<bbr>* Direct Sonic Damage +50<ubr>Feet* Direct Demonic Damage +50</ubr>* Direct Divine Damage +50</bbr>* Your melee attacks deal +80 damage to Elite enemies<br>* Your ranged attacks deal +80 damage to Elite enemies<br>* Your burst attacks deal +121 damage to Elite enemies<br>* Your attacks deal +50 damage to Elves<bbr>* Your attacks deal +50 damage to Rakshasa<ubr>MainHand* Your attacks deal +50 damage to Canines</ubr>* Your attacks deal +50 damage to Felines</bbr>* Your attacks deal +50 damage to Arthropods<br>* Your attacks deal +50 damage to Ruminants<br>* Your attacks deal +50 damage to (non-ruminant) Ungulates<br>* Your attacks deal +50 damage to Bears<bbr>* Your attacks deal +50 damage to Goblins<ubr>OffHand* Your attacks deal +50 damage to Fey</ubr>* Your attacks deal +50 damage to Orcs</bbr>* Your attacks deal +50 damage to Giants<br>* Your attacks deal +50 damage to Aberrations<br>* Your attacks deal +50 damage to Elementals<br>* Your attacks deal +50 damage to Constructs<bbr>* Your attacks deal +50 damage to Fish<ubr>Necklace* Your attacks deal +50 damage to Fungoids</ubr>* Your attacks deal +50 damage to Rodents</bbr>* Your attacks deal +50 damage to Demons<br>* Your attacks deal +50 damage to Dinosaurs<br>* Your attacks deal +50 damage to Humans<br>* Your attacks deal +50 damage to (corporeal) Undead<bbr>* Your attacks deal +50 damage to Incorporeal Creatures<ubr>Ring* Your attacks deal +50 damage to Crone-Kin</ubr>* Your attacks deal +50 damage to Crone-Kin</bbr>* Your attacks deal +50 damage to Crone-Kin<br>
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