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Great Bard Boots

119 bytes added, 01:45, 6 March 2023
m
Updating drops, v380
|name = Great Bard Boots
|description = Strong enough to survive a drakeworm's breath, yet supple enough for light dancing in the evening.
|basemods = {{Attribute|MAX_ARMOR|+67}}<br>{{Attribute|EVASION_CHANCE_PROJECTILE|+02.5}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+27}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+27}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+11}}<br>
|value = 180
|extra = {{Spoiler|
| equipslot = Feet
| stack = 1
| dye =
| keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|BardArmor}}{{KW|Crafted}}</p><p>{{KW|Equipment}}{{KW|Fashionable}}{{KW|Feet}}{{KW|LeatherArmor}}</p><p>{{KW|LeatherBoots}}{{KW|Loot}}{{KW|NotDyeable}}</p>
}}}}
-->
=== Drops ===
<!-- Include items dropped from monstersTo add drops, modify the relevant mob page and it will automatically be added to the following table. --><dpl>noresultsheader = This item has not been submitted by an editor as well loot, or may not exist as those obtained through skinning, butchering, skull extraction, etc.lootExample section:category = Loot/Great Bard Boots;[[Eltibule]]mode = unordered* [[Fire Rat]], sometimes drops columns = 1 [[Fire Dust]]* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].include = {MOB Location}:areatable = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location</dpl>
=== Gathering ===
<!-- Include items obtained from ground spawns such as fruit
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