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Hammer/Treasure Effects

3,615 bytes added, 20:54, 14 August 2019
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Hammer/Treasure Effects:By Ability]]
<!-- Updated on February 26August 14, 2019 from v318 v321 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
*; Level 70
:Hammer Base Damage +35%
}}
|-
| || || <b>Level 70</b> - Hammer Damage +75 || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hammer Damage +10
*; Level 10
:Hammer Damage +15
*; Level 15
:Hammer Damage +20
*; Level 20
:Hammer Damage +25
*; Level 25
:Hammer Damage +30
*; Level 30
:Hammer Damage +35
*; Level 35
:Hammer Damage +40
*; Level 40
:Hammer Damage +45
*; Level 45
:Hammer Damage +50
*; Level 50
:Hammer Damage +55
*; Level 55
:Hammer Damage +60
*; Level 60
:Hammer Damage +65
*; Level 65
:Hammer Damage +70
*; Level 70
:Hammer Damage +75
}}
|-
}}
|-
| || || <b>Level 70</b> - Way of the Hammer boosts Slashing and Piercing Damage +1530% for 10 seconds || Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts Slashing and Piercing Damage +24% for 10 seconds
*; Level 20
:Way of the Hammer boosts Slashing and Piercing Damage +48% for 10 seconds
*; Level 30
:Way of the Hammer boosts Slashing and Piercing Damage +612% for 10 seconds
*; Level 40
:Way of the Hammer boosts Slashing and Piercing Damage +816% for 10 seconds
*; Level 50
:Way of the Hammer boosts Slashing and Piercing Damage +1020% for 10 seconds
*; Level 60
:Way of the Hammer boosts Slashing and Piercing Damage +1224% for 10 seconds
*; Level 70
:Way of the Hammer boosts Slashing and Piercing Damage +1530% for 10 seconds
}}
|-
}}
|-
| || || <b>Level 70</b> - Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns Damage +75 || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike deals Damage +10 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
*; Level 10
:Reverberating Strike deals 14 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +15
*; Level 15
:Reverberating Strike deals 18 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +20
*; Level 20
:Reverberating Strike deals 22 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +25
*; Level 25
:Reverberating Strike deals 26 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +30
*; Level 30
:Reverberating Strike deals 30 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +35
*; Level 35
:Reverberating Strike deals 34 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +40
*; Level 40
:Reverberating Strike deals 38 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +45
*; Level 45
:Reverberating Strike deals 42 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +50
*; Level 50
:Reverberating Strike deals 46 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +55
*; Level 55
:Reverberating Strike deals 50 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +60
*; Level 60
:Reverberating Strike deals 54 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +65
*; Level 65
:Reverberating Strike deals 58 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +70
*; Level 70
:Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stunsDamage +75
}}
|-
| || of Slagging || <b>Level 70</b> - Pound To Slag Damage +4947% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag Damage +108%
*; Level 10
:Pound To Slag Damage +1311%
*; Level 15
:Pound To Slag Damage +1614%
*; Level 20
:Pound To Slag Damage +1917%
*; Level 25
:Pound To Slag Damage +2220%
*; Level 30
:Pound To Slag Damage +2523%
*; Level 35
:Pound To Slag Damage +2826%
*; Level 40
:Pound To Slag Damage +3129%
*; Level 45
:Pound To Slag Damage +3432%
*; Level 50
:Pound To Slag Damage +3735%
*; Level 55
:Pound To Slag Damage +4038%
*; Level 60
:Pound To Slag Damage +4341%
*; Level 65
:Pound To Slag Damage +4644%
*; Level 70
:Pound To Slag Damage +4947%
}}
|-
}}
|-
| || of Proud Pounding || <b>Level 5070</b> - Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 50
:Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 55
:Pound To Slag deals +15 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 60
:Pound To Slag deals +30 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 65
:Pound To Slag deals +50 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
*; Level 70
:Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
}}
|-
| || || <b>Level 70</b> - Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds
*; Level 20
:Way of the Hammer boosts all targets' Electricity Damage +11% for 10 seconds
*; Level 30
:Way of the Hammer boosts all targets' Electricity Damage +15% for 10 seconds
*; Level 40
:Way of the Hammer boosts all targets' Electricity Damage +19% for 10 seconds
*; Level 50
:Way of the Hammer boosts all targets' Electricity Damage +23% for 10 seconds
*; Level 60
:Way of the Hammer boosts all targets' Electricity Damage +27% for 10 seconds
*; Level 70
:Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds
}}
|-
| || of Hammer-Style Rage Management || <b>Level 70</b> - Pound To Slag deals +448 damage if target's Rage is at least 66% full || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pound To Slag deals +32 damage if target's Rage is at least 66% full
*; Level 10
:Pound To Slag deals +64 damage if target's Rage is at least 66% full
*; Level 15
:Pound To Slag deals +96 damage if target's Rage is at least 66% full
*; Level 20
:Pound To Slag deals +128 damage if target's Rage is at least 66% full
*; Level 25
:Pound To Slag deals +160 damage if target's Rage is at least 66% full
*; Level 30
:Pound To Slag deals +192 damage if target's Rage is at least 66% full
*; Level 35
:Pound To Slag deals +224 damage if target's Rage is at least 66% full
*; Level 40
:Pound To Slag deals +256 damage if target's Rage is at least 66% full
*; Level 45
:Pound To Slag deals +288 damage if target's Rage is at least 66% full
*; Level 50
:Pound To Slag deals +320 damage if target's Rage is at least 66% full
*; Level 55
:Pound To Slag deals +352 damage if target's Rage is at least 66% full
*; Level 60
:Pound To Slag deals +384 damage if target's Rage is at least 66% full
*; Level 65
:Pound To Slag deals +416 damage if target's Rage is at least 66% full
*; Level 70
:Pound To Slag deals +448 damage if target's Rage is at least 66% full
}}
|-
| || || <b>Level 70</b> - Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +18% for 10 88 and Reuse Time -7 seconds || MainHand Head || {{Spoiler|Click Expand to reveal|*; Level 5:Pound To Slag Damage +6 and Reuse Time -5 seconds
*; Level 10
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +6% for 10 12 and Reuse Time -5 seconds*; Level 15:Pound To Slag Damage +18 and Reuse Time -5 seconds
*; Level 20
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +8% for 10 24 and Reuse Time -5 seconds*; Level 25:Pound To Slag Damage +30 and Reuse Time -5 seconds
*; Level 30
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +10% for 10 36 and Reuse Time -5 seconds*; Level 35:Pound To Slag Damage +42 and Reuse Time -5 seconds
*; Level 40
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +12% for 10 48 and Reuse Time -5 seconds*; Level 45:Pound To Slag Damage +54 and Reuse Time -6 seconds
*; Level 50
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +14% for 10 60 and Reuse Time -6 seconds*; Level 55:Pound To Slag Damage +66 and Reuse Time -6 seconds
*; Level 60
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +16% for 10 72 and Reuse Time -6 seconds*; Level 65:Pound To Slag Damage +80 and Reuse Time -7 seconds
*; Level 70
:Way of the Hammer boosts all targets' Electricity Pound To Slag Damage +18% for 10 88 and Reuse Time -7 seconds
}}
|-
}}
|-
| || of Rib Removal || <b>Level 70</b> - Rib Shatter Direct Damage +3631% || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter Direct Damage +105%
*; Level 10
:Rib Shatter Direct Damage +127%
*; Level 15
:Rib Shatter Direct Damage +149%
*; Level 20
:Rib Shatter Direct Damage +1611%
*; Level 25
:Rib Shatter Direct Damage +1813%
*; Level 30
:Rib Shatter Direct Damage +2015%
*; Level 35
:Rib Shatter Direct Damage +2217%
*; Level 40
:Rib Shatter Direct Damage +2419%
*; Level 45
:Rib Shatter Direct Damage +2621%
*; Level 50
:Rib Shatter Direct Damage +2823%
*; Level 55
:Rib Shatter Direct Damage +3025%
*; Level 60
:Rib Shatter Direct Damage +3227%
*; Level 65
:Rib Shatter Direct Damage +3429%
*; Level 70
:Rib Shatter Direct Damage +3631%
}}
|-
| || of Rib Removal || <b>Level 70</b> - Rib Shatter deals +200 Trauma damage over 10 seconds restores 36 Health to you || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter deals +70 Trauma damage over restores 10 secondsHealth to you
*; Level 10
:Rib Shatter deals +80 Trauma damage over 10 secondsrestores 12 Health to you
*; Level 15
:Rib Shatter deals +90 Trauma damage over 10 secondsrestores 14 Health to you
*; Level 20
:Rib Shatter deals +100 Trauma damage over 10 secondsrestores 16 Health to you
*; Level 25
:Rib Shatter deals +110 Trauma damage over 10 secondsrestores 18 Health to you
*; Level 30
:Rib Shatter deals +120 Trauma damage over 10 secondsrestores 20 Health to you
*; Level 35
:Rib Shatter deals +130 Trauma damage over 10 secondsrestores 22 Health to you
*; Level 40
:Rib Shatter deals +140 Trauma damage over 10 secondsrestores 24 Health to you
*; Level 45
:Rib Shatter deals +150 Trauma damage over 10 secondsrestores 26 Health to you
*; Level 50
:Rib Shatter deals +160 Trauma damage over 10 secondsrestores 28 Health to you
*; Level 55
:Rib Shatter deals +170 Trauma damage over 10 secondsrestores 30 Health to you
*; Level 60
:Rib Shatter deals +180 Trauma damage over 10 secondsrestores 32 Health to you
*; Level 65
:Rib Shatter deals +190 Trauma damage over 10 secondsrestores 34 Health to you
*; Level 70
:Rib Shatter deals +200 Trauma damage over 10 secondsrestores 36 Health to you
}}
|-
| || || <b>Level 70</b> - Hurl Lightning Damage +33% 80 and Reuse Time -1 second || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hurl Lightning Damage +12% 10 and Reuse Time -1second
*; Level 10
:Hurl Lightning Damage +13% 15 and Reuse Time -1second
*; Level 15
:Hurl Lightning Damage +14% 20 and Reuse Time -1second
*; Level 20
:Hurl Lightning Damage +15% 25 and Reuse Time -1second
*; Level 25
:Hurl Lightning Damage +16% 30 and Reuse Time -1second
*; Level 30
:Hurl Lightning Damage +17% 35 and Reuse Time -1second
*; Level 35
:Hurl Lightning Damage +18% 40 and Reuse Time -1second
*; Level 40
:Hurl Lightning Damage +19% 45 and Reuse Time -1second
*; Level 45
:Hurl Lightning Damage +21% 50 and Reuse Time -1second
*; Level 50
:Hurl Lightning Damage +23% 55 and Reuse Time -1second
*; Level 55
:Hurl Lightning Damage +25% 60 and Reuse Time -1second
*; Level 60
:Hurl Lightning Damage +27% 66 and Reuse Time -1second
*; Level 65
:Hurl Lightning Damage +30% 73 and Reuse Time -1second
*; Level 70
:Hurl Lightning Damage +33% 80 and Reuse Time -1second
}}
|-
}}
|-
| || || <b>Level 70</b> - Rib Shatter and Leaping Smash deal Damage +4538% direct damage to targets whose if target's Rage meters are is at least 66% full || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rib Shatter and Leaping Smash deal Damage +10% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 10
:Rib Shatter and Leaping Smash deal Damage +12% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 15
:Rib Shatter and Leaping Smash deal Damage +14% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 20
:Rib Shatter and Leaping Smash deal Damage +16% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 25
:Rib Shatter and Leaping Smash deal Damage +18% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 30
:Rib Shatter and Leaping Smash deal Damage +20% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 35
:Rib Shatter and Leaping Smash deal Damage +2322% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 40
:Rib Shatter and Leaping Smash deal Damage +2624% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 45
:Rib Shatter and Leaping Smash deal Damage +2926% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 50
:Rib Shatter and Leaping Smash deal Damage +3228% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 55
:Rib Shatter and Leaping Smash deal Damage +3530% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 60
:Rib Shatter and Leaping Smash deal Damage +3832% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 65
:Rib Shatter and Leaping Smash deal Damage +4135% direct damage to targets whose if target's Rage meters are is at least 66% full
*; Level 70
:Rib Shatter and Leaping Smash deal Damage +4538% direct damage to targets whose if target's Rage meters are is at least 66% full
}}
|-
}}
|-
| Thunderstriking || of Thunder Strikes || <b>Level 70</b> - Thunderstrike Damage +34% 112 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thunderstrike Damage +8%
*; Level 10
:Thunderstrike Damage +10%16
*; Level 15
:Thunderstrike Damage +12%24
*; Level 20
:Thunderstrike Damage +14%32
*; Level 25
:Thunderstrike Damage +16%40
*; Level 30
:Thunderstrike Damage +18%48
*; Level 35
:Thunderstrike Damage +20%56
*; Level 40
:Thunderstrike Damage +22%64
*; Level 45
:Thunderstrike Damage +24%72
*; Level 50
:Thunderstrike Damage +26%80
*; Level 55
:Thunderstrike Damage +28%88
*; Level 60
:Thunderstrike Damage +30%96
*; Level 65
:Thunderstrike Damage +32%104
*; Level 70
:Thunderstrike Damage +34%112
}}
|-
}}
|-
| || || <b>Level 70</b> - Reckless Slam deals +28% 56 damage and taunts -320 255 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam deals +6% 4 damage and taunts -60
*; Level 10
:Reckless Slam deals +7% 8 damage and taunts -8075
*; Level 15
:Reckless Slam deals +8% 12 damage and taunts -10090
*; Level 20
:Reckless Slam deals +9% 16 damage and taunts -120105
*; Level 25
:Reckless Slam deals +10% 20 damage and taunts -140120
*; Level 30
:Reckless Slam deals +11% 24 damage and taunts -160135
*; Level 35
:Reckless Slam deals +13% 28 damage and taunts -180150
*; Level 40
:Reckless Slam deals +15% 32 damage and taunts -200165
*; Level 45
:Reckless Slam deals +17% 36 damage and taunts -220180
*; Level 50
:Reckless Slam deals +19% 40 damage and taunts -240195
*; Level 55
:Reckless Slam deals +21% 44 damage and taunts -260210
*; Level 60
:Reckless Slam deals +23% 48 damage and taunts -280225
*; Level 65
:Reckless Slam deals +25.5% 52 damage and taunts -300240
*; Level 70
:Reckless Slam deals +28% 56 damage and taunts -320255
}}
|-
| || || <b>Level 70</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 58 for 9 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +7 6 for 9 seconds
*; Level 10
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +12 10 for 9 seconds
*; Level 15
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +17 14 for 9 seconds
*; Level 20
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +18 for 9 seconds
*; Level 25
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +22 for 9 seconds
*; Level 30
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +26 for 9 seconds
*; Level 35
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +30 for 9 seconds
*; Level 40
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +34 for 9 seconds
*; Level 45
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +38 for 9 seconds
*; Level 50
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +42 for 9 seconds
*; Level 55
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +46 for 9 seconds
*; Level 60
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +50 for 9 seconds
*; Level 65
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +54 for 9 seconds
*; Level 70
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds
}}
|-
| || || <b>Level 70</b> - Latent Charge deals +210 Electricity damage after a 5 second delay || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +15 Electricity damage after a 5 second delay
*; Level 10
:Latent Charge deals +30 Electricity damage after a 5 second delay
*; Level 15
:Latent Charge deals +45 Electricity damage after a 5 second delay
*; Level 20
:Latent Charge deals +60 Electricity damage after a 5 second delay
*; Level 25
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +27 for 9 seconds75 Electricity damage after a 5 second delay
*; Level 30
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +32 for 9 seconds90 Electricity damage after a 5 second delay
*; Level 35
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +37 for 9 seconds105 Electricity damage after a 5 second delay
*; Level 40
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +42 for 9 seconds120 Electricity damage after a 5 second delay
*; Level 45
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +47 for 9 seconds135 Electricity damage after a 5 second delay
*; Level 50
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +52 for 9 seconds150 Electricity damage after a 5 second delay
*; Level 55
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +57 for 9 seconds165 Electricity damage after a 5 second delay
*; Level 60
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +62 for 9 seconds180 Electricity damage after a 5 second delay
*; Level 65
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +67 for 9 seconds195 Electricity damage after a 5 second delay
*; Level 70
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage Latent Charge deals +72 for 9 seconds210 Electricity damage after a 5 second delay
}}
|-
| || of Armor Transference || <b>Level 70</b> - Latent Charge deals +210 Electricity damage Reverberating Strike restores 84 armor after an 8 a 6-second delay || Chest, Hands OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Latent Charge deals +15 Electricity damage Reverberating Strike restores 6 armor after an 8 a 6-second delay
*; Level 10
:Latent Charge deals +30 Electricity damage Reverberating Strike restores 12 armor after an 8 a 6-second delay
*; Level 15
:Latent Charge deals +45 Electricity damage Reverberating Strike restores 18 armor after an 8 a 6-second delay
*; Level 20
:Latent Charge deals +60 Electricity damage Reverberating Strike restores 24 armor after an 8 a 6-second delay
*; Level 25
:Latent Charge deals +75 Electricity damage Reverberating Strike restores 30 armor after an 8 a 6-second delay
*; Level 30
:Latent Charge deals +90 Electricity damage Reverberating Strike restores 36 armor after an 8 a 6-second delay
*; Level 35
:Latent Charge deals +105 Electricity damage Reverberating Strike restores 42 armor after an 8 a 6-second delay
*; Level 40
:Latent Charge deals +120 Electricity damage Reverberating Strike restores 48 armor after an 8 a 6-second delay
*; Level 45
:Latent Charge deals +135 Electricity damage Reverberating Strike restores 54 armor after an 8 a 6-second delay
*; Level 50
:Latent Charge deals +150 Electricity damage Reverberating Strike restores 60 armor after an 8 a 6-second delay
*; Level 55
:Latent Charge deals +165 Electricity damage Reverberating Strike restores 66 armor after an 8 a 6-second delay
*; Level 60
:Latent Charge deals +180 Electricity damage Reverberating Strike restores 72 armor after an 8 a 6-second delay
*; Level 65
:Latent Charge deals +195 Electricity damage Reverberating Strike restores 78 armor after an 8 a 6-second delay
*; Level 70
:Latent Charge deals +210 Electricity damage Reverberating Strike restores 84 armor after an 8 a 6-second delay
}}
|-
| || of Taunting Reverberations Echoing Charges || <b>Level 70</b> - Reverberating Strike restores 32 armor to you and taunts Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-245 second delay || Chest, OffHand Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reverberating Strike restores 2 armor to you and taunts Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-50second delay
*; Level 10
:Reverberating Strike restores 4 armor to you and taunts Latent Charge deals +10 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-65second delay
*; Level 15
:Reverberating Strike restores 6 armor to you and taunts Latent Charge deals +15 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-80second delay
*; Level 20
:Reverberating Strike restores Latent Charge deals +20 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8 armor to you and taunts -95second delay
*; Level 25
:Reverberating Strike restores 10 armor to you and taunts Latent Charge deals +25 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-110second delay
*; Level 30
:Reverberating Strike restores 12 armor to you and taunts Latent Charge deals +30 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-125second delay
*; Level 35
:Reverberating Strike restores 14 armor to you and taunts Latent Charge deals +35 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-140second delay
*; Level 40
:Reverberating Strike restores 16 armor to you and taunts Latent Charge deals +40 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-155second delay
*; Level 45
:Reverberating Strike restores 18 armor to you and taunts Latent Charge deals +45 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-170second delay
*; Level 50
:Reverberating Strike restores 20 armor to you and taunts Latent Charge deals +50 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-185second delay
*; Level 55
:Reverberating Strike restores 23 armor to you and taunts Latent Charge deals +55 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-200second delay
*; Level 60
:Reverberating Strike restores 26 armor to you and taunts Latent Charge deals +60 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-215second delay
*; Level 65
:Reverberating Strike restores 29 armor to you and taunts Latent Charge deals +65 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-230second delay
*; Level 70
:Reverberating Strike restores 32 armor to you and taunts Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-245second delay
}}
|}
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