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Hammer/Treasure Effects:By Ability

39 bytes added, 23:02, 10 June 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v279v284, May 9June 09, 2017 -->
==<!--start-->Hammer Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
* Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full<br>
* Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full<br>
* Pound To Slag Damage +65%<br>
* Pound To Slag Damage +65%<br>
* Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%<br>
* Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds<br>
* Pound To Slag restores 108 health to you<br>
* Pound To Slag restores 108 health to you<br>
<br>
<b><u>Discharging Strike</u></b><br>
* Discharging Strike Damage +42%<br>
* Discharging Strike Damage +42%<br>
* Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full<br>
* Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full<br>
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br>
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br>
* Discharging Strike Damage +42%<br>
* Discharging Strike Damage +42%<br>
* Discharging Strike Power Cost -20<br>
* Discharging Strike Power Cost -20<br>
* Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full<br>
* Discharging Strike deals +12% damage plus 55% more damage if target's Rage meter is at least 66% full<br>
<br>
<b><u>Hurl Lightning</u></b><br>
* Hurl Lightning and Thunderstrike Damage +47%<br>
* Hurl Lightning and Thunderstrike Damage +47%<br>
* Hurl Lightning Damage +48% and Reuse Time -1<br>
* Hurl Lightning Damage +48% and Reuse Time -1<br>
* Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns<br>
* Hurl Lightning Damage +59%<br>
* Hurl Lightning Damage +59%<br>
* Hurl Lightning deals +22% damage and if the target's Rage meter is 66% or higher, applies Moderate Concussion status: target is prone to random self-stuns<br>
* Hurl Lightning and Thunderstrike Damage +47%<br>
* Hurl Lightning and Thunderstrike Damage +47%<br>
<br>
<b><u>Latent Charge</u></b><br>
* Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds<br>
* Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds<br>
* Thunderstrike heals you for 33 health<br>
* Thunderstrike heals you for 33 health<br>
* Thunderstrike deals +18% damage and knocks all targets back<br>
* Thunderstrike deals +18% damage and knocks all targets back<br>
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br>
* Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds<br>
* Latent Charge deals +160 Electricity damage after a 15 second delay<br>
* Latent Charge deals +160 Electricity damage after a 15 second delay<br>
* Thunderstrike deals +18% damage and knocks all targets back<br>
* Thunderstrike deals +18% damage and knocks all targets back<br>
* Thunderstrike heals you for 33 health<br>
* Thunderstrike heals you for 33 health<br>
<br>
<b><u>Leaping Smash</u></b><br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
* Leaping Smash Damage +80%<br>
* Leaping Smash Damage +80%<br>
* Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds<br>
* Leaping Smash and Latent Charge boost your Core Attack damage +87 for 6 seconds<br>
* Leaping Smash restores 46 Armor to you<br>
* Leaping Smash restores 46 Armor to you<br>
* Rib Shatter and Leaping Smash and Latent Charge boost your Core Attack deal +57% direct damage +87 for 6 secondsto targets whose Rage meters are at least 66% full<br>* Rib Shatter and Leaping Smash and Latent Charge boost your Core Attack deal +57% direct damage +87 for 6 secondsto targets whose Rage meters are at least 66% full<br>
<br>
<b><u>Look At My Hammer</u></b><br>
* After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds<br>* After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds<br>* After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 secondsrestores +72 health to you<br>* Look At My Hammer reduces the damage restores +72 health to you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds<br>
* Look At My Hammer restores +106 armor to you<br>
* Look At My Hammer restores +106 armor to you<br>
* Look At My Hammer restores +72 health to reduces the damage youtake from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds<br>* After using Look At My Hammer restores +72 health to you, all other Hammer attacks cost -9 Power for 8 seconds<br>* After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds<br>* After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds<br>
<br>
<b><u>Pound</u></b><br>
<br>
<b><u>Pound To Slag</u></b><br>
* Pound To Slag Damage +65%<br>
* Pound To Slag Damage +65%<br>
* Pound To Slag restores 108 health to you<br>
* Pound To Slag restores 108 health to you<br>
* Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%<br>
* Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds<br>
<br>
<b><u>Reckless Slam</u></b><br>
* Reckless Slam boosts your direct damage mitigation +14 for 5 seconds<br>
* Reckless Slam boosts your direct damage mitigation +14 for 5 seconds<br>
* Reckless Slam Damage +51%<br>
* Reckless Slam Damage +51%<br>
* Reckless Slam boosts your direct damage mitigation +14 for 5 seconds<br>
* Reckless Slam boosts your direct damage mitigation +14 for 5 seconds<br>
* Reckless Slam deals +38% damage and taunts -320<br>
* Reckless Slam deals +38% damage and taunts -320<br>
<br>
<b><u>Reverberating Strike</u></b><br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds<br>
* Reverberating Strike Damage +31%<br>
* Reverberating Strike Damage +31%<br>
* Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +80 for 9 seconds<br>
* Reverberating Strike restores 28 armor to you and taunts -245<br>
* Reverberating Strike restores 28 armor to you and taunts -245<br>
<br>
<b><u>Rib Shatter</u></b><br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
* Rib Shatter Direct Damage +47%<br>
* Rib Shatter Direct Damage +47%<br>
* Rib Shatter deals +170 damage to targets that are knocked down<br>
* Rib Shatter deals +170 damage to targets that are knocked down<br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
* Rib Shatter and Leaping Smash deal +57% direct damage to targets whose Rage meters are at least 66% full<br>
<br>
<b><u>Seismic Impact</u></b><br>
* Seismic Impact Damage +47%<br>
* Seismic Impact Damage +47%<br>
* Seismic Impact deals +71% damage to targets that are Knocked Down<br>
* Seismic Impact deals +71% damage to targets that are Knocked Down<br>
* Seismic Impact hits all targets within 8 meters and deals +21% damage<br>
* Seismic Impact restores 70 Armor to you<br>
* Seismic Impact restores 70 Armor to you<br>
* Seismic Impact deals +71% damage to targets that are Knocked Down<br>
* Seismic Impact deals +71% damage to targets that are Knocked Down<br>
<br>
<b><u>Thunderstrike</u></b><br>
<b><u>Way of the Hammer</u></b><br>
* Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds<br>
* Way of the Hammer restores 70 Armor to all targets<br>
* Way of the Hammer restores 70 Armor to all targets<br>
* Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds<br>
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
* Way of the Hammer restores 70 Armor to all targets<br>
* Way of the Hammer restores 70 Armor to all targets<br>
<br>
12,245
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