Difference between revisions of "Hammer/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated on February 26, 2019 from v318-->
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<!-- Updated on August 14, 2019 from v321-->
 
==<!--start-->Hammer Paired List==
 
==<!--start-->Hammer Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 8: Line 8:
 
* Hammer Base Damage +35%<br>
 
* Hammer Base Damage +35%<br>
 
* Hammer Base Damage +35%<br>
 
* Hammer Base Damage +35%<br>
 +
* Hammer Damage +75<br>
 +
* Hammer Damage +75<br>
 
* Hammer attacks deal +14% damage but generate +42% Rage<br>
 
* Hammer attacks deal +14% damage but generate +42% Rage<br>
 
* Hammer attacks deal +14% damage but generate +42% Rage<br>
 
* Hammer attacks deal +14% damage but generate +42% Rage<br>
Line 27: Line 29:
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
* Hurl Lightning Damage +33% and Reuse Time -1<br>
+
* Hurl Lightning Damage +80 and Reuse Time -1 second<br>
* Hurl Lightning Damage +33% and Reuse Time -1<br>
+
* Hurl Lightning Damage +80 and Reuse Time -1 second<br>
 
* Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns<br>
 
* Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns<br>
 
* Hurl Lightning Damage +47%<br>
 
* Hurl Lightning Damage +47%<br>
Line 36: Line 38:
 
* Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds<br>
 
* Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds<br>
 
* Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds<br>
 
* Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds<br>
* Thunderstrike heals you for 33 health<br>
 
* Thunderstrike heals you for 33 health<br>
 
* Thunderstrike deals +16% damage and knocks all targets back<br>
 
* Thunderstrike deals +16% damage and knocks all targets back<br>
 
 
* Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds<br>
 
* Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds<br>
 
* Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds<br>
 
* Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds<br>
 
* Latent Charge Direct Damage +43%<br>
 
* Latent Charge Direct Damage +43%<br>
 
* Latent Charge Direct Damage +43%<br>
 
* Latent Charge Direct Damage +43%<br>
* Latent Charge deals +210 Electricity damage after an 8 second delay<br>
+
* Latent Charge deals +210 Electricity damage after a 5 second delay<br>
* Latent Charge deals +210 Electricity damage after an 8 second delay<br>
+
* Latent Charge deals +210 Electricity damage after a 5 second delay<br>
 +
* Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay<br>
 
<br>
 
<br>
 
<b><u>Leaping Smash 6</u></b><br>
 
<b><u>Leaping Smash 6</u></b><br>
Line 54: Line 53:
 
* Leaping Smash restores 46 Armor to you<br>
 
* Leaping Smash restores 46 Armor to you<br>
 
* Leaping Smash restores 46 Armor to you<br>
 
* Leaping Smash restores 46 Armor to you<br>
* Rib Shatter and Leaping Smash deal +45% direct damage to targets whose Rage meters are at least 66% full<br>
+
* Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full<br>
* Rib Shatter and Leaping Smash deal +45% direct damage to targets whose Rage meters are at least 66% full<br>
+
* Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full<br>
 
<br>
 
<br>
 
<b><u>Look At My Hammer 7</u></b><br>
 
<b><u>Look At My Hammer 7</u></b><br>
Line 70: Line 69:
 
<br>
 
<br>
 
<b><u>Pound To Slag 5</u></b><br>
 
<b><u>Pound To Slag 5</u></b><br>
* Pound To Slag Damage +49%<br>
+
* Pound To Slag Damage +47%<br>
* Pound To Slag Damage +49%<br>
+
* Pound To Slag Damage +47%<br>
 
* Pound To Slag restores 108 health to you<br>
 
* Pound To Slag restores 108 health to you<br>
 
* Pound To Slag restores 108 health to you<br>
 
* Pound To Slag restores 108 health to you<br>
 
* Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%<br>
 
* Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%<br>
* Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds<br>
+
* Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds<br>
 +
* Pound To Slag deals +448 damage if target's Rage is at least 66% full<br>
 +
* Pound To Slag Damage +88 and Reuse Time -7 seconds<br>
 
<br>
 
<br>
 
<b><u>Reckless Slam 8</u></b><br>
 
<b><u>Reckless Slam 8</u></b><br>
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* Reckless Slam Damage +40%<br>
 
* Reckless Slam Damage +40%<br>
 
* Reckless Slam Damage +40%<br>
 
* Reckless Slam Damage +40%<br>
* Reckless Slam deals +28% damage and taunts -320<br>
+
* Reckless Slam deals +56 damage and taunts -255<br>
* Reckless Slam deals +28% damage and taunts -320<br>
+
* Reckless Slam deals +56 damage and taunts -255<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds<br>
+
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds<br>
+
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds<br>
 
<br>
 
<br>
 
<b><u>Reverberating Strike 7</u></b><br>
 
<b><u>Reverberating Strike 7</u></b><br>
 
* Reverberating Strike Damage +22%<br>
 
* Reverberating Strike Damage +22%<br>
 
* Reverberating Strike Damage +22%<br>
 
* Reverberating Strike Damage +22%<br>
* Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns<br>
+
* Reverberating Strike Damage +75<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds<br>
+
* Reverberating Strike restores 84 armor after a 6-second delay<br>
* Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds<br>
+
* Reverberating Strike restores 84 armor after a 6-second delay<br>
* Reverberating Strike restores 32 armor to you and taunts -245<br>
 
* Reverberating Strike restores 32 armor to you and taunts -245<br>
 
 
<br>
 
<br>
 
<b><u>Rib Shatter 4</u></b><br>
 
<b><u>Rib Shatter 4</u></b><br>
* Rib Shatter Direct Damage +36%<br>
+
* Rib Shatter Damage +31%<br>
* Rib Shatter Direct Damage +36%<br>
+
* Rib Shatter Damage +31%<br>
* Rib Shatter deals +200 Trauma damage over 10 seconds<br>
+
* Rib Shatter restores 36 Health to you<br>
* Rib Shatter deals +200 Trauma damage over 10 seconds<br>
+
* Rib Shatter restores 36 Health to you<br>
 
* Rib Shatter deals +150 damage to targets that are knocked down<br>
 
* Rib Shatter deals +150 damage to targets that are knocked down<br>
 
* Rib Shatter deals +150 damage to targets that are knocked down<br>
 
* Rib Shatter deals +150 damage to targets that are knocked down<br>
* Rib Shatter and Leaping Smash deal +45% direct damage to targets whose Rage meters are at least 66% full<br>
+
* Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full<br>
* Rib Shatter and Leaping Smash deal +45% direct damage to targets whose Rage meters are at least 66% full<br>
+
* Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full<br>
 
<br>
 
<br>
 
<b><u>Seismic Impact 7</u></b><br>
 
<b><u>Seismic Impact 7</u></b><br>
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* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
 
* Hurl Lightning and Thunderstrike Damage +26%<br>
* Thunderstrike Damage +34%<br>
+
* Thunderstrike heals you for 33 health<br>
* Thunderstrike Damage +34%<br>
+
* Thunderstrike heals you for 33 health<br>
 +
* Thunderstrike deals +16% damage and knocks all targets back<br>
 +
* Thunderstrike deals +16% damage and knocks all targets back<br>
 +
* Thunderstrike Damage +112<br>
 +
* Thunderstrike Damage +112<br>
 
<br>
 
<br>
 
<b><u>Way of the Hammer 3</u></b><br>
 
<b><u>Way of the Hammer 3</u></b><br>
* Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds<br>
+
* Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds<br>
 
* Way of the Hammer restores 70 Armor to all targets<br>
 
* Way of the Hammer restores 70 Armor to all targets<br>
 
* Way of the Hammer restores 70 Armor to all targets<br>
 
* Way of the Hammer restores 70 Armor to all targets<br>
* Way of the Hammer boosts all targets' Electricity Damage +18% for 10 seconds<br>
+
* Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds<br>
 
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
 
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
 
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
 
* Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds<br>
 
<br>
 
<br>

Revision as of 20:58, 14 August 2019

Hammer Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Hammer Base Damage +35%
  • Hammer Base Damage +35%
  • Hammer Damage +75
  • Hammer Damage +75
  • Hammer attacks deal +14% damage but generate +42% Rage
  • Hammer attacks deal +14% damage but generate +42% Rage
  • Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
  • Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
  • Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full


Discharging Strike 5

  • Discharging Strike Damage +30%
  • Discharging Strike Damage +30%
  • Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full
  • Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full
  • Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
  • Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
  • Discharging Strike Power Cost -20
  • Discharging Strike Power Cost -20


Hurl Lightning 7

  • Hurl Lightning and Thunderstrike Damage +26%
  • Hurl Lightning and Thunderstrike Damage +26%
  • Hurl Lightning Damage +80 and Reuse Time -1 second
  • Hurl Lightning Damage +80 and Reuse Time -1 second
  • Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Hurl Lightning Damage +47%
  • Hurl Lightning Damage +47%


Latent Charge 5

  • Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
  • Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
  • Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
  • Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
  • Latent Charge Direct Damage +43%
  • Latent Charge Direct Damage +43%
  • Latent Charge deals +210 Electricity damage after a 5 second delay
  • Latent Charge deals +210 Electricity damage after a 5 second delay
  • Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay


Leaping Smash 6

  • Leaping Smash Damage +62%
  • Leaping Smash Damage +62%
  • Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
  • Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
  • Leaping Smash restores 46 Armor to you
  • Leaping Smash restores 46 Armor to you
  • Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full
  • Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full


Look At My Hammer 7

  • Look At My Hammer restores +72 health to you
  • Look At My Hammer restores +72 health to you
  • Look At My Hammer restores +106 armor to you
  • Look At My Hammer restores +106 armor to you
  • Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds
  • After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds
  • After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds
  • After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds


Pound 6

Pound To Slag 5

  • Pound To Slag Damage +47%
  • Pound To Slag Damage +47%
  • Pound To Slag restores 108 health to you
  • Pound To Slag restores 108 health to you
  • Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Pound To Slag deals +448 damage if target's Rage is at least 66% full
  • Pound To Slag Damage +88 and Reuse Time -7 seconds


Reckless Slam 8

  • Reckless Slam boosts your direct damage mitigation +14 for 5 seconds
  • Reckless Slam boosts your direct damage mitigation +14 for 5 seconds
  • Reckless Slam Damage +40%
  • Reckless Slam Damage +40%
  • Reckless Slam deals +56 damage and taunts -255
  • Reckless Slam deals +56 damage and taunts -255
  • Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds
  • Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds


Reverberating Strike 7

  • Reverberating Strike Damage +22%
  • Reverberating Strike Damage +22%
  • Reverberating Strike Damage +75
  • Reverberating Strike restores 84 armor after a 6-second delay
  • Reverberating Strike restores 84 armor after a 6-second delay


Rib Shatter 4

  • Rib Shatter Damage +31%
  • Rib Shatter Damage +31%
  • Rib Shatter restores 36 Health to you
  • Rib Shatter restores 36 Health to you
  • Rib Shatter deals +150 damage to targets that are knocked down
  • Rib Shatter deals +150 damage to targets that are knocked down
  • Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full
  • Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full


Seismic Impact 7

  • Seismic Impact Damage +36.5%
  • Seismic Impact Damage +36.5%
  • Seismic Impact hits all targets within 8 meters and deals +15% damage
  • Seismic Impact restores 70 Armor to you
  • Seismic Impact restores 70 Armor to you
  • Seismic Impact deals +52% damage to targets that are Knocked Down
  • Seismic Impact deals +52% damage to targets that are Knocked Down


Thunderstrike 5

  • Hurl Lightning and Thunderstrike Damage +26%
  • Hurl Lightning and Thunderstrike Damage +26%
  • Thunderstrike heals you for 33 health
  • Thunderstrike heals you for 33 health
  • Thunderstrike deals +16% damage and knocks all targets back
  • Thunderstrike deals +16% damage and knocks all targets back
  • Thunderstrike Damage +112
  • Thunderstrike Damage +112


Way of the Hammer 3

  • Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds
  • Way of the Hammer restores 70 Armor to all targets
  • Way of the Hammer restores 70 Armor to all targets
  • Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds
  • Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds
  • Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds