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This page lists various means of increasing run speed.
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This page lists various means of increasing speed.
 
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==Run Speed==
==Consumables==
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===Consumables===
 
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].
 
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.
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* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last five minutes and require at least one Fire Dust as ingredient.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
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* {{Item|Super Speed Potion}} is a rare potion only obtainable as a reward from limited time events. Completing [[Zhia Lian Event: Kill Ghouls]] rewards two of these potions. When the [[Creepy Alchemist]] arrives in [[Serbule]]. there is a chance for this potion to be distributed. The potions gifted by the alchemist disappear from inventory when logging off, and are unable to be placed in storage.
  
==Skills and Ability Mods==
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===Skills and Ability Mods===
 
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
 
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
<br>Modded numbers are based on obtaining all highest-level applicable item mods (as of 10 March, 2017).
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<br>A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
 +
<br>Modded numbers are based on obtaining all highest-level applicable item mods (as of 22 January, 2020).
 
{| {{STDT}}
 
{| {{STDT}}
 
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded
 
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded
 +
|- style="background:#eafde7;"
 +
| '''[[Animal Handling]]''' || Sic Em || 10 || 12 || ** || yes || 0 || +9
 
|- style="background:#7a76f2;"
 
|- style="background:#7a76f2;"
| '''[[Bard]]''' || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +3
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| '''[[Bard]]''' || Moment of Resolve || 8 || 60 (54)* || 13% (15%)* || yes || 0 || +3
 
|- style="background:#00DD22;"
 
|- style="background:#00DD22;"
 
| '''[[Battle Chemistry]]''' || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5
 
| '''[[Battle Chemistry]]''' || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5
 
|- style="background:#00DD22;"
 
|- style="background:#00DD22;"
| || Haste Concoction || 10 || 45 || 22%|| yes || +11 || +11
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| || Haste Concoction || 10 || 45 || 22%|| yes || +12 || +12
 
|- style="background:#E0E0E0;"
 
|- style="background:#E0E0E0;"
 
| '''[[Cow]]''' || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13
 
| '''[[Cow]]''' || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13
Line 22: Line 26:
 
| || Graze || 30 || 50 || 60% || no || 0 || +17
 
| || Graze || 30 || 50 || 60% || no || 0 || +17
 
|- style="background:#55AA22;"
 
|- style="background:#55AA22;"
| '''[[Deer]]''' || Bounding Escape || 13 || 30 || 43% || yes || +8 || +8
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| '''[[Deer]]''' || Bounding Escape || 15 || 30 || 50% || yes || +8.5 || +8.5
 
|- style="background:#55AA22;"
 
|- style="background:#55AA22;"
 
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12
 
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12
 
|- style="background:#55AA22;"
 
|- style="background:#55AA22;"
| || none (Generic Mod) || perm || n/a || 100% || no || 0 || +8
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| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +9
 
|- style="background:#DDDD00;"
 
|- style="background:#DDDD00;"
| '''[[Druid]]''' || Hunter's Stride || 60 || 60 ||100% || yes || +2.5 || +2.5
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| '''[[Druid]]''' || Hunter's Stride || 60 || 60 ||100% || yes || +3 || +3
 
|- style="background:#ed8b8b;"
 
|- style="background:#ed8b8b;"
| '''[[Fire Magic]]''' || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +14
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| '''[[Fire Magic]]''' || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +16
 +
|- style="background:#785854;"
 +
| '''[[Giant Bat]]''' || Confusing Double || 15 || 60 (34)* || 25% (44%)* || yes || 0 || +6
 
|- style="background:#edbf8b;"
 
|- style="background:#edbf8b;"
 
| '''[[Lycanthropy]]''' || Hunting Speed || 30 || 10 || 100% || no || +12 || +12
 
| '''[[Lycanthropy]]''' || Hunting Speed || 30 || 10 || 100% || no || +12 || +12
 
|- style="background:#edbf8b;"
 
|- style="background:#edbf8b;"
 
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6
 
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6
 +
|- style="background:#5fa1f2;"
 +
| '''[[Mentalism]]''' || Reconstruct || 10 || 30 || 33% || yes || 0 || +4.5
 +
|- style="background:#925ff2;"
 +
| '''[[Necromancy]]''' || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5
 +
|- style="background:#bdbf8b;"
 +
| '''[[Pig]]''' || Terror Dash || 10 || 60 || 17% || yes || +12 || +12
 +
|- style="background:#bdbf8b;"
 +
| || Squeal || 10 || 30 || 33% || yes || 0 || +10
 
|- style="background:#a0e2e5;"
 
|- style="background:#a0e2e5;"
 
| '''[[Psychology]]''' || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8
 
| '''[[Psychology]]''' || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8
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|- style="background:#a0e2e5;"
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| || Ridicule || 6 || 7 || **** || yes || 0 || +4.5
 
|- style="background:#66FFAA;"
 
|- style="background:#66FFAA;"
| '''[[Rabbit]]''' || Hare Dash || 11 || 30 ||37% || yes || +10 || +10
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| '''[[Rabbit]]''' || Hare Dash || 12 || 30 ||40% || yes || +10.5 || +10.5
 
|- style="background:#66FFAA;"
 
|- style="background:#66FFAA;"
| || none (Generic Mod) || perm || n/a || 100% || no || 0 || +6
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| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6
|- style="background:#f4a958;"
 
| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +10 || +20
 
 
|- style="background:#f4a958;"
 
|- style="background:#f4a958;"
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6
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| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +6 || +11
 
|- style="background:#de8bed;"
 
|- style="background:#de8bed;"
| '''[[Spider]]''' || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +7
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| '''[[Spider]]''' || Premeditated Doom || 20 || 20 || 100% || yes || 0 || +9
 
|- style="background:#de8bed;"
 
|- style="background:#de8bed;"
| || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +14
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| || Web Trap || 10 || 25 (13)* || 40% (77%)* || yes || 0 || +16
 
|- style="background:#de8bed;"
 
|- style="background:#de8bed;"
| || Terrifying Bite || 10 || 30 || ** || yes || 0 || +6
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| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +8
 +
|- style="background:#bb8855;"
 +
| '''[[Spirit Fox]]''' || Paradox Trot || 60 || 30 || 100% || no || 0 || +8
 +
|- style="background:#f9f2b5;"
 +
| '''[[Warden]]''' || Coordinated Assault || 30 || 30 || 100% || no || 0 || +3
 
|}
 
|}
 
<nowiki>*</nowiki>Numbers in parentheses require mod(s)
 
<nowiki>*</nowiki>Numbers in parentheses require mod(s)
<br><nowiki>**</nowiki>Up to 33% uptime, but requires landing a melee attack to activate
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<br><nowiki>**</nowiki>Up to 83% uptime, but requires being near your pet to activate
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<br><nowiki>***</nowiki>Up to 50% uptime, but requires landing a range attack to activate
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<br><nowiki>****</nowiki>Up to 85% uptime, but requires landing a range attack to activate
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<br><nowiki>*****</nowiki>Up to 33% uptime, but requires landing a melee attack to activate
 +
 
 +
===Item Properties===
 +
* Sprint speed mods on various items, such as the +1 to sprint speed on the {{Item|Amulet of the Rugged Traveler}}, {{Item|Ring of Jaunty Traipsing}}, or the +2 sprint speed on {{Item|Windstep Shoes}}. These passive sprint mods stack.
 +
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.
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 +
==Flying Speed==
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==== Equipment ====
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* {{Item|Wing Tassels of Swift Wings}} - Fairy Racial equipment has the ''Fast-Flying Speed Boost (Out of Combat) +0.5''
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* {{Item|Fae Navy Shoes}} - Level 80 equipment with ''Fast-Flying Speed Boost (Out of Combat) +1''
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* {{Item|Niphian Boots}} - Level 85 equipment with ''Sprint Boost (Out of Combat) +1''
 +
 
 +
==== Items ====
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* Consumption of {{Item|Fairy Dust}} grants ''Fast-Flying Speed Boost (Out of Combat) +1'' if the character is a fairy.
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==== Recipes ====
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; [[Calligraphy]]
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* Summer Winds - ''Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)''
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; [[Shamanic Infusion]]
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* Beginner's Wing-Leg Infusion (Lv 19) - ''Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5''
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* Novice's Wing-Leg Infusion (Lv 34) - ''Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.''
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* Shaman's Wing-Leg Infusion (Lv 47) - ''Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.''
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==== Abilities ====
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Abilities/treasure effects/items that boost "Movement Speed"  (and not "Sprint Speed" as many speed-ups do).  I've heard reports both that this does and does not boost flight speed:
 +
*[[Druid]] - Hunter's Stride
 +
*[[Psychology]] - Ridicule
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*[[Deer]] - Cuteness Overload (Treasure Effect)
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*[[Spider]] - Web Trap
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*[[Giant Bat]] - Confusing Double
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*[[Giant Bat]]- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
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* [[Shield]] - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.
 +
Abilities/treasure effects that boost "Flying Speed":
 +
*[[Priest]] - Unfetter (treasure mod)
 +
*There's a booze flying speed boost (up to a quite large +3)
  
==Item Properties==
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==Swimming Speed==
* Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack.
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Under Construction
  
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Latest revision as of 11:50, 14 November 2022

This page lists various means of increasing speed.

Run Speed

Consumables

Skills and Ability Mods

Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
Modded numbers are based on obtaining all highest-level applicable item mods (as of 22 January, 2020).

Skill Ability Duration Cooldown Uptime In Combat? Unmodded Modded
Animal Handling Sic Em 10 12 ** yes 0 +9
Bard Moment of Resolve 8 60 (54)* 13% (15%)* yes 0 +3
Battle Chemistry Mutation: Extra Toes long n/a 100% no +5 +5
Haste Concoction 10 45 22% yes +12 +12
Cow Moo of Determination 10 30 33% yes +13 +13
Graze 30 50 60% no 0 +17
Deer Bounding Escape 15 30 50% yes +8.5 +8.5
Cuteness Overload 8 30 27% yes 0 +12
None (Treasure Mod) perm n/a 100% no 0 +9
Druid Hunter's Stride 60 60 100% yes +3 +3
Fire Magic Flesh to Fuel 15 20 75% no 0 +16
Giant Bat Confusing Double 15 60 (34)* 25% (44%)* yes 0 +6
Lycanthropy Hunting Speed 30 10 100% no +12 +12
Shadow Feint 15 20 75% yes 0 +6
Mentalism Reconstruct 10 30 33% yes 0 +4.5
Necromancy Deathgaze 15 30 *** yes 0 +2.5
Pig Terror Dash 10 60 17% yes +12 +12
Squeal 10 30 33% yes 0 +10
Psychology Positive Attitude 60 60 (47)* 100% (128%)* no 0 +8
Ridicule 6 7 **** yes 0 +4.5
Rabbit Hare Dash 12 30 40% yes +10.5 +10.5
None (Treasure Mod) perm n/a 100% no 0 +6
Shield Take the Lead 10 30 33% yes +6 +11
Spider Premeditated Doom 20 20 100% yes 0 +9
Web Trap 10 25 (13)* 40% (77%)* yes 0 +16
Terrifying Bite 10 30 ***** yes 0 +8
Spirit Fox Paradox Trot 60 30 100% no 0 +8
Warden Coordinated Assault 30 30 100% no 0 +3

*Numbers in parentheses require mod(s)
**Up to 83% uptime, but requires being near your pet to activate
***Up to 50% uptime, but requires landing a range attack to activate
****Up to 85% uptime, but requires landing a range attack to activate
*****Up to 33% uptime, but requires landing a melee attack to activate

Item Properties

  • Sprint speed mods on various items, such as the +1 to sprint speed on the , , or the +2 sprint speed on . These passive sprint mods stack.
  • Shamanic Infusion can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.

Flying Speed

Equipment

Items

  • Consumption of grants Fast-Flying Speed Boost (Out of Combat) +1 if the character is a fairy.

Recipes

Calligraphy
  • Summer Winds - Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)
Shamanic Infusion
  • Beginner's Wing-Leg Infusion (Lv 19) - Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5
  • Novice's Wing-Leg Infusion (Lv 34) - Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.
  • Shaman's Wing-Leg Infusion (Lv 47) - Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.

Abilities

Abilities/treasure effects/items that boost "Movement Speed" (and not "Sprint Speed" as many speed-ups do). I've heard reports both that this does and does not boost flight speed:

  • Druid - Hunter's Stride
  • Psychology - Ridicule
  • Deer - Cuteness Overload (Treasure Effect)
  • Spider - Web Trap
  • Giant Bat - Confusing Double
  • Giant Bat- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
  • Shield - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.

Abilities/treasure effects that boost "Flying Speed":

  • Priest - Unfetter (treasure mod)
  • There's a booze flying speed boost (up to a quite large +3)

Swimming Speed

Under Construction