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Hunting Quests

78 bytes removed, 02:59, 8 October 2018
Finished updating Serbule Hills Crown quests - omitted Goblins and Worgs by enclosing in HTML comments since they appear to be no longer available in game as crown quests
=== [[Serbule Hills]] Crown Quests===
*'''Hunting: Wild ChickensBlack Widow Spiders''': Kill 6 Chickens 10 Spiders in Serbule Hills: All These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the "wild" chickens night.:: '''Reward:''' 50 Arthropod Anatomy XP & 250 Combat XP (Active Skills) *'''Hunting: Deer''': Kill 10 Deer in Serbule Hills: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.::'''Reward:''' 50 Ruminant Anatomy XP & 250 Combat XP (Active Skills) *'''Hunting: Fire Sheep''': Kill 5 Fire Sheep in Serbule Hills descend from : Fire sheep were not by a chicken farm that was overrun by goblinsderanged wizard, as is often suggested. The smartest chickens escaped captureInstead, and they have since spread throughout are an exciting step forward in the hillsnatural evolution of sheep. They lay far fewer eggs These creatures are very fragile but are much safer than domestic chickens, but they're still delicious when friedtheir non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.:: '''Reward:''' 50 Dinosaur Non-Ruminant Ungulate Anatomy XP & 200 350 Combat XP (Active Skills) <!-- added quest could find any Goblin Crown quests to wiki update this information so I am excluding it for now - 2018-10-05 07 ~ Kora-*'''Hunting: Goblins'''->: Kill 10 Goblins in Serbule Hills- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very - deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.- :: '''Reward:''' 50 Goblin Anatomy XP & 400 Combat XP (Active Skills) *'''Hunting: Guard Scrays''': Kill 8 Guard Scrays in Serbule Hills: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.:: '''Reward:''' Fish and Snail Anatomy XP & 500 Combat XP (Active Skills) *'''Hunting: Ranalon Gardeners''': Kill 10 Ranalon Gardeners in Serbule Hills: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.:: '''Reward:''' 50 Fish and Snail Anatomy XP & 500 Combat XP (Active Skills) *'''Hunting: Ranalon Stone Shapers''': Kill 6 Ranalon Stone Shapers in Serbule Hills: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.:: '''Reward:''' 50 fishing and Snail Anatomy XP & 500 Combat XP (Active Skills)
*'''Hunting: Rats'''
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.
:: '''Reward:''' 50 Rodent Anatomy XP & 250 Combat XP (Active Skills)
<!-- dialogue updated 2018-10-05 -->
*'''Hunting: Sheep'''
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.
:: '''Reward:''' 50 Ruminant Anatomy XP & 250 Combat XP (Active Skills)
<!-- verified 2018-10-07 -->
 
*'''Hunting: Fire Sheep'''
: Kill 10 Fire Sheep in Serbule Hills
: ?
:: '''Reward:''' 50 Non-Ruminant Ungulate Anatomy XP & 350 Combat XP (Active Skills)
<!-- quest added to wiki 2018-10-05 -->
*'''Hunting: Tigers'''
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can't go home again.
:: '''Reward:''' 50 Feline Anatomy XP & 300 Combat XP (Active Skills)
<!-- reward updated 2018-10-07 -->
*'''Hunting: GoblinsWild Chickens''': Kill 10 Goblins 6 Chickens in Serbule Hills: While All the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.:: '''Reward:''' 50 Goblin Anatomy XP & 400 Combat XP (Active Skills) *'''Hunting: Black Widow Spiders''': Kill 10 Spiders "wild" chickens in Serbule Hills: These highly venomous spiders eat many dangerous pestsdescend from a chicken farm that was overrun by goblins. HoweverThe smartest chickens escaped capture, and they also like to eat peoplehave since spread throughout the hills. They lay far fewer eggs than domestic chickens, and but they especially love sneaking up on campers and caravans in the night're still delicious when fried.:: '''Reward:''' 50 Arthropod Dinosaur Anatomy XP & 250 200 Combat XP (Active Skills)<!-- updated quest dialogue 2018-10-05 --> *'''Hunting: Worgs''': Kill 10 Worgs in Serbule Hills: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.:: '''Reward:'''
*'''Hunting: Wild Pigs'''
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they're omnivorous, intelligent, and vicious.
:: '''Reward:''' 50 Non-Ruminant Ungulate Anatomy & 350 Combat XP (Active Skills)
<!-- quest dialogue updated and quest reward added 2018-10-05 -->
 
*'''Hunting: Guard Scrays'''
: Kill 10 Guard Scrays in Serbule Hills
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.
:: '''Reward:''' Fish and Snail Anatomy XP & 500 Combat XP (Active Skills)
<!-- verified 2018-10-06 -->
<!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora- *'''Hunting: Ranalon Stone ShapersWorgs'''- : Kill 6 Ranalon Stone Shapers 10 Worgs in Serbule Hills- : Stoneshapers can pull stone from deep beneath When humans domesticated the earthwolf, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movementmade dogs. When corneredorcs domesticated the wolf, they can pull stones from the ground made Worgs. Orcs win this one. Feral Worgs are- known to protect themselveskill entire caravans. Weak caravans, full of stupid people, granted. But still, creating a dense shield that absorbs most attacksentire caravans! You vow to eradicate the threat.- :: '''Reward:''' 50 fishing and Snail Anatomy XP & 500 Combat XP (Active Skills)<!-- updated 2018-10-05, I noticed that "kill 10" has been changed to "kill 6." Also noted that the inconsistent use of "Stoneshaper" vs "Stone Shaper" in the quest dialogue is how it's currently written in-game, copied here word for word. -->
*'''Hunting: Deer'''
: Kill 10 Deer in Serbule Hills
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.
::'''Reward:''' 50 Ruminant Anatomy XP & 250 Combat XP (Active Skills)
<!-- added quest to wiki 2018-10-05 -->
*'''Hunting: Ranalon Gardeners'''
: Kill 10 Ranalon Gardeners in Serbule Hills
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.
:: '''Reward:''' 50 Fish and Snail Anatomy XP & 500 Combat XP (Active Skills)
<!-- added quest to wiki 2018-10-05 -->
=== [[Eltibule]] Crown Quests ===
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