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Ice Magic

3,840 bytes added, 01:43, 19 December 2023
Updating Ability Overview icons to use the Ability Icon template.
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{{Skill infobox|title = Ice Magic|image = [[File:Researching (Fire Magic)Empty_Placeholder.jpg|thumb|right|300px|Researching new Ice spells at a cooking stovepng]]{{Quote|caption = A specialization of Fire Mages think Magic that ice is somehow a byproduct focuses entirely upon lowering temperature instead of reversing Fire spellsraising it. We let them believe thatIt has protective and controlling abilities as well as offensive abilities... it keeps them out of our way. But Ice |skilltype = Combat Skill|maxlevel = 90|req = 25 [[Fire Magic is vast and terribly powerful - ]] or 25 [[Rabbit]]|skilltrainers = [[Landrithe Cold]], [[Ichin the Ice Master]], [[Bendith the Banished]]
}}
'''{{Quote|source = [[Landri the Cold]]|Fire Mages think that ice is somehow a byproduct of reversing Fire spells. We let them believe that... it keeps them out of our way. But Ice Magic''' is vast and terribly powerful!}}== {{msg:BASEPAGENAME}} Overview==[[Ice Magic]] uses devastating attacks, combined with the randomness of weather and the freezing abilities of ice to create a deadly skill with medium-high power cost. Like other research based magics, [[Ice Magic]] abilities are learned through the sacrifice of ingredients to research spells.=== In-Game Description ===A specialization of Fire Magic that focuses entirely upon lowering temperature instead of raising it. It has protective and controlling abilities as well as offensive abilities.=== Training {{msg:BASEPAGENAME}} ===* [[Ice Magic]] is taught by [[Landri the Cold]] after completing a [[Into the Kur Tower|quest based in ]] inside [[Kur Tower]]. To begin this quest, a Prodigy should look for a warning sign posted directly inside the dungeon. One must also have Level 25 [[Fire Magic]] as wellor Level 25 [[Rabbit]]. * [[Ichin the Ice magic uses devastating attacksMaster]] can unlock Levels 51-70 [[Ice Magic]], combined and teaches the associated recipes.* [[Bendith the Banished]] will have Levels 71-80 frozen into your brain.* Levels 81-90 may be unlocked by gaining favor with the randomness a mysterious entity deep beneath [[Povus]].== Connected Skills ======= Sub-Skills: =====* [[Ice Conjuration]] - A sub-skill of weather and Ice Magic dedicated to the freezing abilities creation of delicate ice items. These items tend to create a deadly skill with mediummelt in hot environments.===== Secondary Skills: =====* None===== Related Skills: =====* [[Fire Magic]] - Well-high power coststudied fire mages may be drawn towards the chilly arts of [[Ice Magic]]. ===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Ice Magic]] can be obtained from the following skills and levels::; [[Armor Patching]]:: Level 55:; [[Battle Chemistry]]:: Level 30, and Level 55:; [[Fire Magic]]:: Level 28, and Level 39, and Level 65:; [[Meditation]]:: Level 30
<!--===Mechanics=Ability overview ==<!-- short ability descriptions, why would new players choose the ability -->===Research Ingredients===* {{Ability icon|Ice Spear|1}} Ice Spear: High range attack spell, great damage.* {{Ability icon|Ice Lightning|1}} Ice Lightning: Electricity damage, must-have to fight ice resistant mobs.The skill * {{Ability icon|Tundra Spikes|1}} Tundra Spikes: Mid-range AoE that locks mobs in place so you can get out of melee range and attack with ranged spells. Can be expensive due to the required ingredients used in spell researchmodded with '''stun'''.* {{Ability icon|Blizzard|1}} Blizzard: Ice CoreHigh-range AoE, Tundra Lichen and Orcish Spell Pouch'''slows''' enemies while you retreat. Can be modded to '''reduce rage'''. Note that researching is * {{Ability icon|Frostbite|1}} Frostbite: Randomized '''stun'not'' a lottery. Can be modded for more enemy debuffs like raising max rage or chance to miss.* {{Ability icon|Freeze Solid|1}} Freeze Solid: Mesmerize an enemy when you are overwhelmed, but watch out when using AoEs or it will break.* {{Ability icon|Ice Nova|1}} Ice Nova: Short-range AoE, each recipe can only be completed a number of times so the amount of ingredients required is fixedmodded to heal. The research mechanic simply adds a little randomness * {{Ability icon|Cold Protection|1}} Cold Protection: Sidebar self-only buff to the order protect from ice damage and reduce heat loss in which cold areas.* {{Ability icon|Cryogenic Freeze|1}} Cryogenic Freeze: 10-second self-stun, only useful if you receive the abilitiesneed a short break to recover health. Can be modded to recover health, armor, power.
== List of all abilities ==
{{:{{msg:BASEPAGENAME}}/Abilities}}
== Recipe Lists ==
{{:{{msg:BASEPAGENAME}}/Recipes}}
== {{msg:BASEPAGENAME}} Mechanics ==
=== Fairies ===
[[Races#Fairies|Fairies]] learn most Ice Magic (not the [[Glowing Sphere]]'s Ice Veins 3B) automatically from leveling up Ice Magic. See [[Ice_Magic/Level_Up_Rewards|Ice Magic Level Up Rewards]].
=== Research Ingredients ===
[[Ice Magic]] can be viewed as expensive due to the ingredients required for spell research recipes. Each recipe unlocks a selection of abilities in a random order.
If you complete ''Ice Magic Research Level 125'', you will learn one of six abilities (Blizzard 2, Chill 2, Cryogenic Freeze, Ice Armor 3, Ice Lightning 3, Tundra Spikes 2). Complete ''Ice Magic Research Level 25'' six times to learn all associated abilities.: {{Item|Ice Core}} - Looted from various ice-themed creatures creatures, particularly elementals ([[Cold Elemental]]), frozen slimes ([[Ice Slick]]), and undead ice mages (Skeleton Ice Guard).: {{Item|Tundra Lichen}} - Harvested from the northern hills and shorefront of [[Kur Mountains]]. Requireslevel 37 [[Foraging]].: 3 salt{{Item|Orcish Spell Pouch}} - Looted from [[Orcish Thaumaturge]] and similar spellcaster orc.: {{Item|Frost Nib}} - Obtained from bartering with [[The Sand Seer]] in [[Ilmari]].: {{Item|Glowy Yellow Crystal}} - Collected from nodes in set points around [[Gazluk]]. Requires level 45 [[Mining]].Repeat: 2 times{{Item|Fairy Iceheart}} - Looted from Winter Court fairies in the [[Fae Realm]], including [[Winter Court Scout]] and [[Winter Court Soldier]].
Level 5=== Weapons ===Requires===== Weapons enabling Ice Magic for humanoid races=====Much like [[Fire Magic]], not all staffs are produced with the proper runes to handle the use of [[Ice Magic]]. Casting [[Ice Magic]] requires the use of a [[:Category: 1 Items/IceStaff|Ice Staff]].<dpl> category = Items/IceStaff notcategory = Items/Head reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== Weapons enabling Ice Magic for Beast Forms =====[[Rabbit]]s have the potential to wield [[Ice CoreMagic]], if they are able to get their paws on a {{Item|Great Familiar Controller}} or similar headband.<dpl> category = Items/IceStaff category = Items/HeadRepeat: reset = categories columns = 3 times mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>=== Equipment === <!-- Belts -->
Level 10
Requires: 2 Ice Core
Repeat: 5 times
Level 15{{:{{msg:BASEPAGENAME}}/Treasure Effects}}Requires{{:{{msg: 1 Tundra LichenBASEPAGENAME}}/Stat Bonuses}}Repeat{{: 5 Times{{msg:BASEPAGENAME}}/Level Up Rewards}}
Level 20Requires: 2 Tundra LichenRepeat: 7 times Level 25Requires: 1 Orcish Spell PouchRepeat: 5 times Level 30Requires: 2 Orcish Spell PouchRepeat: 7 Times <!-- FROM FIRE MAGIC{| {{STDT}}|- style="text-align:left;background: #ec81bf;"! Level !! style="width:30%;"|Ingredients !! styleIce Magic Experience Table =="width:60%;"|Spells|-| 0 || {{icon|salt}} x3 || Warmthball, Super Warmthball, Warmth Bolts|-| 5 || {{icon|firedust}} x2 || Calefaction, Defensive Burst, Heat Breath, Chillball, Defensive Chill, Fireball|-| 10 || {{icon|firedust}} x2 Spoiler|| Fireball, Fire Bolts, Scintillating Flame, Wall of Fire, Flesh Click Expand to Fuelview the Experience Table for Ice Magic|-| 15 || {{icon|sulfur:Xptables/TypicalCombatSkill}} x2 || Super Fireball, Fire Breath, Frostball, Scintillating Frost, Room-Temperature Ball|-| 20 || {{icon|sulfur}} x2 || Calefaction 2, Defensive Burst 2, Ring of Fire, Frostball 2, Defensive Chill 2|-== Trivia ==| 25 || {{icon|saltpeter}} x2 || Fireball 2, Fire Bolts 2, Scintillating Flame 2, Ring of Fire 2, Scintillating Frost 2, Wall of Fire 2, RoomUp until the [[Game_updates/2017-Temperature Ball 2|06-| 30 |09| {{icon|saltpeter}} x2 || Super Fireball 2June 9, Defensive Burst 32017 Update]], first learning Fire Breath 2, Flesh Magic was the only path to Fuel 2, Defensive Chill 3|-| 35 || {{icon|firedust}} x2, {{icon|sulfur}} x2 || Fireball 3, unlock Ice Magic. That update "Changed the requirements for unlocking Ice Magic; it can now be completed with either the quest and Fire Bolts 3Magic 25, Ring of Fire 3, Frostball 3|-| 40 || {{icon|sulfur}} x2, {{icon|saltpeter}} x2 || Scintillating Flame 3, Calefaction 3, Fire Breath 3, Scintillating Frost 3, Wall of Fire 3, Room-Temperature Ball 3|-| 45 || {{icon|firedust}} x1, {{icon|sulfur}} x2, {{icon|saltpeter}} x2 || Super Fireball 3, Defensive Burst 4, Flesh to Fuel 3, Frostball 4, Defensive Chill 4|-| 50 || {{icon|firedust}} x2, {{icon|sulfur}} x2, {{icon|saltpeter}} x2, {{icon|salt}} x1 || Fireball 4, Fire Bolts 4, Scintillating Flame 4, Ring of Fire 4, Fire Breath 4, Room-Temperature Ball 4, Spontaneous Fireball 3|}-->==Advanced==<!-- This table lists additional abilities or the quest and [redacted new skill] 25." The special event that have weekend was the first opportunity to be earned through favor/loot/etc -->==Abilities==<!-- transcluding page for easier edits or automation later by devs -obtain Bunny Juice and Un->{{:Ice Magic Abilities}}Bunny Juice.
== Gallery==
<gallery mode="nolines" widths=300px>
File:Researching (Fire Magic).jpg|Researching new Ice Magic spells at the cooking stove
</gallery>
[[Category:Skills]][[Category:Combat Skills]]
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