Difference between revisions of "Lore"

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Lore is capped at level 18 (27 with bonus levels).<br/>
 
Lore is capped at level 18 (27 with bonus levels).<br/>
 
Because of this the Devs gave us a system to keep track of <dt>all possible Lore XP in the game to date:
 
Because of this the Devs gave us a system to keep track of <dt>all possible Lore XP in the game to date:
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! From !! XP
 
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| colspan="2" style="border-top-style:dashed;" | Total: 6,495
 
| colspan="2" style="border-top-style:dashed;" | Total: 6,495
 
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Revision as of 00:43, 25 October 2016

History of the Council.

Mastery of ancient knowledge.

Lore is a skill linked to the mastery of Words of Power. It can also be increased by examining interactive objects in the world. Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and Max Power.

A new character can gain Word of Power 2 quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from Marna and requires Favor). You can also gain lore from Sacrificial Altars.

Lore items

As of Feb. 2, 2016 Lore is similar to Dying and Gourmand, no longer able to spam WoP 0 recipes for +1 XP.
Lore is capped at level 18 (27 with bonus levels).
Because of this the Devs gave us a system to keep track of

all possible Lore XP in the game to date:

From XP
World Interactions 4,150
Quests 450
Hang Outs 345
Recipes 1,550
Total: 6,495

Interacting With The World

Item-icon-book.png Interacting With The World Lore XP Zone Hints
Altar: Bear-Taming Altar 50 Kur Mountains Hint
Altar: Cabbage 250 Serbule Hint
Altar: Cat-Taming Altar 50 Eltibule Hint
Altar: Eye 250 Sun Vale Hint
Altar: Femur 250 Serbule Hint
Altar: Fish 250 Serbule Hills Hint
Altar: Mushroom 250 Serbule Hills Hint
Altar: Onion 250 Serbule Hills Hint
Altar: Salt 250 Serbule Hint
Altar: Water 250 Serbule Hint
Altar: Web 250 Serbule Hills Hint
Book: Archdruid Celatus's Notes 50 Rahu Sewers Hint
Book: Augments for Everyone 50 Serbule Hint
Book: Basics of Orcish Thaumaturgy 25 Gazluk Keep Hint
Book: The Chalice Saga, Vol 1 25 Serbule Hills Hint
Book: The Chalice Saga, Vol 2 25 Serbule Hills Hint
Book: The Chalice Saga, Vol 3 25 Serbule Hills Hint
Book: Classic Stories For Beginning Bards 50 New Prestonbule Cave Hint
Book: Decree on Mages' Rite of Passage 25 Gazluk Keep Hint
Book: Dwarven Ledger Beneath Eltibule Keep 50 Goblin Dungeon Hint
Book: Elven Book on Necromancy 50 Eltibule Hint
Book: Elven Book on Smithing 50 Eltibule Hint
Book: Elzehatl's First Journal 50 Serbule Hint
Book: Elzehatl's Second Journal 50 Serbule Hint
Book: Fighting Lessons From Elsenro 50 Serbule Hills Hint
Book: General Lavorel's Diary 50 Carpal Tunnels Hint
Book: Guide to Nature Spirit Classification 50 Dark Chapel Hint
Book: History of Psi Mantises 50 Red Wing Casino Hint
Book: History of Tast and His Foes 25 Gazluk Keep Hint
Book: History of the Council, vol. 5 50 Serbule Hint
Book: Incomprehensible Paw-Prints 50 Povus Hint
Book: Mantis Infiltrator's Journal 50 Serbule Hint
Book: Mantis Science Journal 50 Carpal Tunnels Hint
Book: Nature Spirit Mortality 50 Dark Chapel Hint
Book: History of Alharth: The Council 50 Anagoge Island Hint
Book: Norala the Huntress 50 Wolf Cave Hint
Book: Orcish Rules For Killing Wizards 25 Gazluk Keep Hint
Book: Sarina's Journal 50 Boarded up Basement Hint
Book: Second Column Soldier's Journal 50 Brain Bug Cave Hint
Book: Secrets of the Psilobe Explained 50 Red Wing Casino Hint
Book: Sedgewick's Journal 50 Dark Chapel Hint
Book: Serbule Book About Undead 50 Serbule Hint
Book: Sherzat's Journal 50 Carpal Tunnels Hint
Book: The Gods of Knowledge, Vol 1 50 Loot Hint
Book: The Gods of Knowledge, Vol 2 50 Loot Hint
Book: The Gods of Knowledge, Vol 3 50 Loot Hint
Book: The Gods of Knowledge, Vol 4 50 Loot Hint
Book: The Gods, XI: Arisetsu 50 Kur Mountains Hint
Book: The Gods, VIII: Gulagra 50 Dark Chapel Hint
Book: The Gods, XIV: Dale Renthian 50 Eltibule Hint
Book: The Origin of 'Tast's Pack' 50 Loot Hint
Book: The Sage's Lectern, Vol 1 50 Loot Hint
Book: The Sage's Lectern, Vol 2 50 Loot Hint
Book: The Wasted Wishes 50 Serbule Hint
Book: Transcript of the First Meeting of the Cult of Zhia Lian 50 Ilmari Hint
Book: Xegatis's Journal 50 Boarded up Basement Hint
Book: Young James Eltibule's Diary 50 Eltibule Hint
Item: Ancient Dwarven Beacon 50 Goblin Dungeon Hint
Item: Globe 50 Serbule Hint
Item: Jarmanger Statue on Anagoge 50 Anagoge Island Hint
Item: Painting of Autumn Felling 50 Serbule Hint
Item: Serbule Stargazer 50 Serbule Hint
Item: The Chortling Beaver's First Screed 50 Serbule Hint
Misc: Corpse of Lord Serbule 50 Borghild Hint
Misc: Serbule Crypt Statue Puzzle 500 Serbule Crypt Hint
Misc: Teaching Golem (Serbule) 50 Serbule Hint
Note: About Tremor 50 Myconian Cave Hint
Note: About the Naturesphere 50 Crystal Cavern Hint
Note: Commander Ferrows's Dying Words 50 Brain Bug Cave Hint
Note: From Dalvos to Jarmanger 50 Crystal Cavern Hint
Note: Gazluk: About The War Golem 25 Gazluk Keep Hint
Note: Gazluk: Marriage Ceremony 25 Gazluk Keep Hint
Note: Gazluk: Mutterers In Our Midst 25 Gazluk Keep Hint
Note: Gazluk: On General Zukelmux 25 Gazluk Keep Hint
Note: Gazluk: Orc Enhancement Powder 25 Gazluk Keep Hint
Note: Old Owner's Note 50 Sun Vale Hint
Note: Serbule Proclamation 50 Serbule Hint
Note: To Arif In Sewers 50 Serbule Sewers Hint
Note: Eltibule Keep Refurbishment  ?  ?
Other: Cauldron of Vile Thoughts (Gulp) 100 n/a Hint
Other: Cauldron of Vile Thoughts (Guzzle) 200 n/a Hint
Other: Cauldron of Vile Thoughts (Sip) 50 n/a Hint
Other: Mantis Sculture 50 Goblin Dungeon Hint
Sign: Bonnie's Hot Springs 50 Ilmari Hint
Sign: Desert Community Board 50 Ilmari Hint
Sign: Eltibule Graveyard 50 Eltibule Hint
Sign: Keep Out Of Kur Tower 50 Kur Tower Hint
Sign: Model Home 50 Eltibule Hint
Sign: Welcome to Sun Vale! 50 Sun Vale Hint
Tombstone: "Fangy" Lim 50 Povus Hint
Tombstone: Katarina Eltibule 50 Eltibule Hint
Tombestone: Ula the Wyrmslayer 50 Serbule Hint

Favors and Quests

Item-icon-book.png Favors and Quests Lore XP NPC Hints
Find Gravestones 50 Blanche Hint
Geometric Rune Charts 50 The Sand Seer Hint
Get Some Culture 200 Velkort Hint
Save Sarina 200 Jesina Hint
Velkort Wants Acid Claws 100 Velkort Hint

Hang Outs

Item-icon-book.png Hang Outs Lore XP NPC Hints
Blanche: Search for antique Human artifacts 10 Blanche Hint
Blanche: Talk about how the council needs to send more researchers to Serbule 10 Blanche Hint
Flia: Discuss the politics of the fey courts 25 Flia Hint
Helena: Discuss the mantis gang that Helena owes money to 25 Helena Veilmoor Hint
Hulon: Discuss the tax code 25 Hulon Hint
Ivyn: Have a beer and discuss how stupid the council is 25 Ivyn Hint
Ivyn: Talk about the Sampo legend over dinner 25 Ivyn Hint
Jake the Buckler: Trade badass warrior stories 50 Jake the Buckler Hint
Kleave: Discuss marital stresses 25 Kleave Hint
Sie Antry: Talk about how to improve the trade routes 25 Sie Antry Hint
Sir Coth: Argue about whether elves have souls 25 Sir Coth Hint
Velkort: Discuss magical theory 50 Velkort Hint
Velkort: Play with Velkort's sentient flame 25 Velkort Hint

Recipes

Item-icon-book.png Recipes Lore XP Hints (How to get the Recipe)
Advanced Augury 50 Hint
Apply Beaker Augment 25 Hint
Apply Bow Augment 25 Hint
Apply Chest Augment 25 Hint
Apply Claw Augment 25 Hint
Apply Crossbow Augment 25 Hint
Apply Dagger Augment 25 Hint
Apply Dirk Augment 25 Hint
Apply Fire Staff Augment 25 Hint
Apply Flask Augment 25 Hint
Apply Hammer Augment 25 Hint
Apply Hands Augment 25 Hint
Apply Head Augment 25 Hint
Apply Horn Augment 25 Hint
Apply Katar Augment 25 Hint
Apply Legs Augment 25 Hint
Apply Lute Augment 25 Hint
Apply Necklace Augment 25 Hint
Apply Orb Augment 25 Hint
Apply Ring Augment 25 Hint
Apply Shield Augment 25 Hint
Apply Shoes Augment 25 Hint
Apply Staff Augment 25 Hint
Apply Sword Augment 25 Hint
Apply Wand Augment 25 Hint
Basic Augury 50 Hint
Beginner's Augury 50 Hint
Coat Glowy Yellow Crystals 25 Hint
Elven Infertility Cantrip 25 Hint
Elven Sexual Energy Cantrip 25 Hint
Expert Augury 50 Hint
Human Anti-Drowsy Cantrip 25 Hint
Human Hair-Cleaning Cantrip 25 Hint
Moon Phase Check 50 Hint
Perceive Spawn Premonitions (2 secs) 50 Hint
Perceive Spawn Premonitions (4 secs) 50 Hint
Rakshasa Argument Curing Cantrip 25 Hint
Word of Power 50 Hint
Word of Power 2 100 Hint
Word of Power 2 Scroll 100 Hint
Word of Power 3 150 Hint
Word of Power 4 200 Hint
Word of Power 5 250 Hint
Word of Power Scroll 50 Hint

Lore Complete Recipe List

Click "Expand" on the box below to view a complete list of Recipes for the Lore skill.

Lvl Name First-Time XP XP Ingredients Results Description Source
0 Advanced Augury 50 0 icon_5659.png Incense x3
Corpse Trophy x1
Advanced Augury Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Basic Augury. It is also more sensitive to the body part used, with more possible outcomes for certain parts. Training: Ashk
0 Apply Glamour to Item (via Berry) 0 0 icon_6480.png Glamour Berry x1
Item to Glamour x1
Item to Copy Appearance From x1
Apply Glamour to Item (via Berry) Makes one piece of equipment permanently look like another piece of equipment.

The glamoured item will have the same dye coloration as the item it's copied from. You cannot re-dye a glamoured item.

If the new appearance is specific to an animal form (e.g. werewolf armor), the glamour only applies when worn in that animal form.
 ???
0 Apply Glamour to Item (via Gourd) 0 0 Item to Glamour x1
Item to Copy Appearance From x1
Glamour Gourd x1
Apply Glamour to Item (via Gourd) Makes one piece of equipment permanently look like another piece of equipment.

The glamoured item will have the same dye coloration as the item it's copied from. You cannot re-dye a glamoured item.

If the new appearance is specific to an animal form (e.g. werewolf armor), the glamour only applies when worn in that animal form.
 ???
0 Basic Augury 50 0 icon_5013.png Salt x3
icon_5659.png Incense x1
Corpse Trophy x1
Basic Augury Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Beginner's Augury. Training: Ashk
0 Beginner's Augury 50 0 icon_5013.png Salt x5
Corpse Trophy x1
Beginner's Augury Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. Training: Ashk
0 Check Active Warden Alerts 0 0 None Check Active Warden Alerts Tune your mind to the secret communications of the Wardens. Quest: Getting Warden Alerts Working
0 Coat Glowy Yellow Crystals 25 0 icon_5702.png Glowy Yellow Crystal x2
icon_5510.png Nice Phlogiston x5
icon_5702.png Coated Glowy Yellow Crystal x2 Covers dangerous crystals in magical dust, allowing them to be transported safely.
* In-game, this recipe is displayed under Transmutation.
Quest: Safer Crystal Transport
0 Drink Nectar (as a Butterfly) 0 0 Flower or Flower Arrangement x1 Drink Nectar (as a Butterfly) Consume a flower (or flower arrangement). For 30 minutes after, the Mentalism abilities Health Wave, Armor Wave, and Power Wave have increased potency. The increase depends on the quality of the flower(s) consumed.

You must be a butterfly to use this technique, and you must meet the flower(s)'s skill requirements, if any.
Training: Yavazek
0 Elven Infertility Cantrip 25 0 icon_5010.png Bottle of Water x1
icon_5019.png Strange Dirt x1
icon_5013.png Salt x1
icon_5009.png Empty Bottle x1 For one hour, you are rendered completely infertile, as well as becoming immune to crotch-rot, jungle worm, and nearly all other sexually transmitted diseases. Hang Out: Echur
Hang Out: Joeh
0 Elven Sexual Energy Cantrip 25 0 icon_5010.png Bottle of Water x1
icon_5182.png Sulfur x1
icon_5468.png Sugar x2
icon_5009.png Empty Bottle x1 For one hour, your genitalia are infused with pleasure-creating energies. Hang Out: Rita
0 Expert Augury 50 0 icon_5659.png Incense x6
Corpse Trophy x1
Expert Augury Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Advanced Augury. Like the Advanced Augury, it is sensitive to the body part used, with more possible outcomes for certain parts. Training: Ashk
0 Human Anti-Drowsy Cantrip 25 0 icon_5010.png Bottle of Water x1
icon_5015.png Fire Dust x1
icon_5002.png Mycena Mushroom x1
icon_5009.png Empty Bottle x1 For one hour, you are immune to sleep effects. Hang Out: Sir Coth
0 Human Hair-Cleaning Cantrip 25 0 icon_5019.png Strange Dirt x1
icon_5013.png Salt x1
icon_5042.png Bluebell x1
Human Hair-Cleaning Cantrip Your hair becomes shiny and clean, without the need for water or soap. Just shake it out really well... Hang Out: Rita
0 Perceive Spawn Premonitions (2 secs) 50 0 icon_5659.png Incense x1
icon_5213.png Topaz x1
Corpse Trophy x1
Perceive Spawn Premonitions (2 secs) Perform a mind-altering ritual so that you can perceive newly-spawned monsters 2 seconds before they actually appear.

The effect does not wear off, but whenever you die there's a 5% chance that it will end.
Training: Ashk
0 Perceive Spawn Premonitions (4 secs) 50 0 icon_5659.png Incense x3
icon_5213.png Topaz x2
Corpse Trophy x1
Perceive Spawn Premonitions (4 secs) Perform a mind-altering ritual so that you can perceive newly-spawned monsters 4 seconds before they actually appear.

The effect does not wear off, but whenever you die there's a 5% chance that it will end.
Training: Ashk
0 Rakshasa Argument Curing Cantrip 25 0 icon_5160.png Bottle of Milk x1
icon_5013.png Salt x2
icon_5468.png Sugar x2
icon_5009.png Empty Bottle x1 For one hour, you do not feel any urge to fight or argue with loved ones, no matter how stupid, callous, or irresponsible they may behave. Hang Out: Kleave
0 Send Item to Saddlebag 0 0 Item to send x1 Send Item to Saddlebag Sends an item to your mystic saddlebag. Only usable when you have a mystic saddlebag equipped.  ???
0 Word of Power 50 0 icon_5013.png Salt x1
icon_5033.png Crab Meat x1
icon_5010.png Bottle of Water x1
icon_5009.png Empty Bottle x1 Attempt to research and discover a two-syllable Word of Power Leveling
Training: Flia
Training: Marna
Training: Velkort
0 Word of Power Scroll 50 0 icon_5041.png Flour x1
icon_5022.png Potato x1
icon_5160.png Bottle of Milk x1
icon_5009.png Empty Bottle x1
icon_4003.png Word of Power Scroll (level 1) x1
Attempt to research and discover a two-syllable Word of Power, and write it into a sealed scroll for safe keeping. Training: Flia
Training: Marna
Training: Velkort
2 Apply Beaker Augment 25 0 Beaker x1
Weapon Augment x1
Apply Beaker Augment Enhance a beaker by applying a special Augment to it. Training: Nightshade
2 Apply Dagger Augment 25 0 Dagger x1
Weapon Augment x1
Apply Dagger Augment Enhance a dagger by applying a special Augment to it. Training: Nightshade
2 Apply Fire Staff Augment 25 0 Fire Staff x1
Weapon Augment x1
Apply Fire Staff Augment Enhance a fire staff by applying a special Augment to it. Training: Nightshade
2 Apply Hammer Augment 25 0 Hammer x1
Weapon Augment x1
Apply Hammer Augment Enhance a hammer by applying a special Augment to it. Training: Nightshade
2 Apply Katar Augment 25 0 Unarmed Main-Hand Weapon x1
Weapon Augment x1
Apply Katar Augment Enhance a punching weapon by applying a special Augment to it. Training: Nightshade
2 Apply Staff Augment 25 0 Staff x1
Weapon Augment x1
Apply Staff Augment Enhance a staff by applying a special Augment to it. Training: Nightshade
2 Apply Sword Augment 25 0 Sword x1
Weapon Augment x1
Apply Sword Augment Enhance a sword by applying a special Augment to it. Training: Nightshade
2 Moon Phase Check 50 0 None Moon Phase Check Consult your references to figure out the current phase of the moon. Item: Phases of the Moon
3 Apply Bow Augment 25 0 Bow x1
Off-Hand Augment x1
Apply Bow Augment Enhance a bow by applying a special Augment to it. Training: Nightshade
3 Apply Claw Augment 25 0 Claw x1
Off-Hand Augment x1
Apply Claw Augment Enhance a claw by applying a special Augment to it. Training: Nightshade
3 Apply Flask Augment 25 0 Flask x1
Off-Hand Augment x1
Apply Flask Augment Enhance a flask by applying a special Augment to it. Training: Nightshade
3 Apply Orb Augment 25 0 Orb x1
Off-Hand Augment x1
Apply Orb Augment Enhance an orb by applying a special Augment to it. Training: Nightshade
3 Apply Shield Augment 25 0 Shield x1
Off-Hand Augment x1
Apply Shield Augment Enhance a shield by applying a special Augment to it. Training: Nightshade
3 Word of Power 2 100 0 icon_5187.png Cat Eyeball x1
icon_5042.png Bluebell x1
icon_5468.png Sugar x1
Word of Power 2 Attempt to research and discover a three-syllable Word of Power Item: Recipe: Words of Power 2
4 Apply Chest Augment 25 0 Chest Armor x1
Chest-Armor Augment x1
Apply Chest Augment Enhance a shirt or chest armor by applying a special Augment to it. Training: Nightshade
4 Apply Hands Augment 25 0 Gloves x1
Gloves-Armor Augment x1
Apply Hands Augment Enhance gloves by applying a special Augment to them. Training: Nightshade
4 Apply Head Augment 25 0 Helm x1
Helm Augment x1
Apply Head Augment Enhance a helmet or mask by applying a special Augment to it. Training: Nightshade
4 Apply Legs Augment 25 0 Leg Armor x1
Leg-Armor Augment x1
Apply Legs Augment Enhance a pair of pants or leggings by applying a special Augment to them. Training: Nightshade
4 Apply Shoes Augment 25 0 Shoes x1
Shoes Augment x1
Apply Shoes Augment Enhance a pair of boots or shoes by applying a special Augment to them. Training: Nightshade
4 Word of Power 2 Scroll 100 0 icon_5065.png Ectoplasm x1
icon_5042.png Bluebell x1
icon_5019.png Strange Dirt x1
icon_4003.png Word of Power Scroll (level 2) x1 Attempt to research and discover a three-syllable Word of Power, and write it into a sealed scroll for safe keeping. Item: Recipe: Words of Power 2 (transcribed)
5 Apply Crossbow Augment 25 0 Crossbow x1
Off-Hand Augment x1
Apply Crossbow Augment Enhance a crossbow by applying a special Augment to it. Training: Nightshade
5 Apply Dirk Augment 25 0 Dirk x1
Off-Hand Augment x1
Apply Dirk Augment Enhance a dirk by applying a special Augment to it. Training: Nightshade
5 Apply Horn Augment 25 0 Horn x1
Off-Hand Augment x1
Apply Horn Augment Enhance a bardic horn by applying a special Augment to it. Training: Nightshade
5 Apply Lute Augment 25 0 Lute x1
Main-Hand Augment x1
Apply Lute Augment Enhance a bardic lute by applying a special Augment to it. Training: Nightshade
5 Apply Necklace Augment 25 0 Necklace x1
Necklace Augment x1
Apply Necklace Augment Enhance a necklace by applying a special Augment to it. Training: Nightshade
5 Apply Ring Augment 25 0 Ring x1
Ring Augment x1
Apply Ring Augment Enhance a ring by applying a special Augment to it. Training: Nightshade
5 Apply Wand Augment 25 0 Wand x1
Weapon Augment x1
Apply Wand Augment Enhance a wand by applying a special Augment to it. Training: Nightshade
5 Word of Power 3 150 0 icon_5308.png Evil Grass x1
icon_5182.png Sulfur x1
icon_5885.png Basic Holistic Ink x1
Word of Power 3 Attempt to research and discover a four-syllable Word of Power Leveling
7 Word of Power 4 200 0 icon_5054.png Basic Fish Scales x1
icon_5150.png Milk Cap Mushroom Suspension x1
icon_5885.png Advanced Holistic Ink x1
icon_5009.png Empty Bottle x1 Attempt to research and discover a five-syllable Word of Power Leveling
9 Word of Power 5 250 0 icon_5081.png Nightmare Flesh x1
icon_5155.png Memory Inhibitor x1
icon_5885.png Expert Holistic Ink x1
icon_5009.png Empty Bottle x1 Attempt to research and discover a six-syllable Word of Power Leveling

Lore Level Up Rewards

Level Reward
3 Learn Recipe: Word of Power
5 Learn Recipe: Word of Power 3
6 (!) +1 to Fairy Magic
7 Learn Recipe: Word of Power 4
9 Learn Recipe: Word of Power 5