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Meat Candy

98 bytes added, 16:02, 4 December 2023
m
Updating infobox, v399
|name = Meat Candy
|skillreqs = Gourmand 20<br>
|description = A horrible "candy" that is technically poisonous: that numb feeling on your tonuetongue? That's the poison. But it's also technically food... (This is a snack. Snacks stack with meal foods; you can eat one of each and get the benefits of both.)
|basemods = Max Power +35<br>Health Regen +93 per update<br>Power Regen +70 per update<br>Health Regen +14 per update (in combat)<br>Power Regen +21 per update (in combat)<br>Metabolism Regen +1 per update<br>Direct Trauma/Psychic/Nature Mitigation +11<br>Lasts 1 hour (plus Gourmand bonus)<br>Snack Level 35
|value = 172
<!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. -->
<dpl>
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot
category = Loot/Meat Candy
mode = unordered
table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location
</dpl>
 
=== Gathering ===
<!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:
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