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Mentalism/Treasure Effects

30,915 bytes added, 13:16, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[{{msg:BASEPAGENAME}}Mentalism/Treasure Effects|Mentalism Treasure Effects]]==</includeonly>
See also: [[Mentalism/Treasure Effects:By Slot]]
See also: [[Mentalism/Treasure Effects:By Ability]]
<!-- This table is from patch v273, January 22, 2017 Updated to v399 on Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Mentalist's || of Mentalism || <b>Tier 6Level 100</b> - Mentalism Base Damage +2050% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Mentalism Damage +5*; Level 20:Mentalism Base Damage +310%*; Tier 2Level 30:Mentalism Base Damage +15%*; Level 40:Mentalism Base Damage +820%*; Tier 3Level 50:Mentalism Base Damage +25%*; Level 60:Mentalism Base Damage +1130%*; Tier 4Level 70:Mentalism Base Damage +35%*; Level 80:Mentalism Base Damage +1440%*; Tier 5Level 90*:Mentalism Base Damage +1745%*; Tier 6Level 100*:Mentalism Base Damage +2050%|Expand}}
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| Wavemaster's || of Effortless Waves || <b>Tier 12Level 100</b> - All Psi Wave Abilities cost -12 20 Power and your Combat Refresh restores +20 51 Health || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 Health*; Tier 2Level 10*:All Psi Wave Abilities cost -2 Power and your Combat Refresh restores +5 6 Health*; Tier 3Level 15*:All Psi Wave Abilities cost -3 Power and your Combat Refresh restores +6 8 Health*; Tier 4Level 20*:All Psi Wave Abilities cost -4 Power and your Combat Refresh restores +8 10 Health*; Tier 5Level 25*:All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +9 12 Health*; Tier Level 30:All Psi Wave Abilities cost -6Power and your Combat Refresh restores +14 Health*; Level 35:All Psi Wave Abilities cost -6 7 Power and your Combat Refresh restores +11 16 Health*; Tier 7Level 40:All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +18 Health*; Level 45:All Psi Wave Abilities cost -7 9 Power and your Combat Refresh restores +12 20 Health*; Tier 8Level 50:All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +22 Health*; Level 55:All Psi Wave Abilities cost -8 11 Power and your Combat Refresh restores +14 24 Health*; Tier 9Level 60:All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +27 Health*; Level 65:All Psi Wave Abilities cost -9 13 Power and your Combat Refresh restores +16 30 Health*; Tier 10Level 70:All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health*; Level 75:All Psi Wave Abilities cost -10 15 Power and your Combat Refresh restores +17 36 Health*; Tier 11Level 80:All Psi Wave Abilities cost -16 Power and your Combat Refresh restores +39 Health*; Level 85:All Psi Wave Abilities cost -11 17 Power and your Combat Refresh restores +42 Health*; Level 90:All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health*; Tier 12Level 95:All Psi Wave Abilities cost -19 Power and your Combat Refresh restores +48 Health*; Level 100:All Psi Wave Abilities cost -12 20 Power and your Combat Refresh restores +20 51 Health|Expand}}
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| || of Lingering Shocking Mindreaves || <b>Tier 12Level 100</b> - Mindreave deals +20 44 damage and deals Electricity damage instead of Psychic || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave deals +6 damage and deals Electricity damage instead of Psychic*; Level 10:Mindreave deals +2 8 damage and deals Electricity damage instead of Psychic*; Tier 2Level 15:Mindreave deals +10 damage and deals Electricity damage instead of Psychic*; Level 20:Mindreave deals +4 12 damage and deals Electricity damage instead of Psychic*; Tier 3Level 25:Mindreave deals +14 damage and deals Electricity damage instead of Psychic*; Level 30:Mindreave deals +5 16 damage and deals Electricity damage instead of Psychic*; Tier 4Level 35:Mindreave deals +18 damage and deals Electricity damage instead of Psychic*; Level 40:Mindreave deals +7 20 damage and deals Electricity damage instead of Psychic*; Tier 5Level 45:Mindreave deals +22 damage and deals Electricity damage instead of Psychic*; Level 50:Mindreave deals +9 24 damage and deals Electricity damage instead of Psychic*; Tier 6Level 55:Mindreave deals +26 damage and deals Electricity damage instead of Psychic*; Level 60:Mindreave deals +11 28 damage and deals Electricity damage instead of Psychic*; Tier 7Level 65:Mindreave deals +30 damage and deals Electricity damage instead of Psychic*; Level 70:Mindreave deals +12 32 damage and deals Electricity damage instead of Psychic*; Tier 8Level 75:Mindreave deals +34 damage and deals Electricity damage instead of Psychic*; Level 80:Mindreave deals +14 36 damage and deals Electricity damage instead of Psychic*; Tier 9Level 85*:Mindreave deals +15 38 damage and deals Electricity damage instead of Psychic*; Tier 10Level 90*:Mindreave deals +17 40 damage and deals Electricity damage instead of Psychic*; Tier 11Level 95*:Mindreave deals +19 42 damage and deals Electricity damage instead of Psychic*; Tier 12Level 100*:Mindreave deals +20 44 damage and deals Electricity damage instead of Psychic|Expand}}
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| || of Shocking Dissemination || <b>Tier 12Level 100</b> - Electrify stuns the target and deals +24 40 damage || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify stuns the target and deals +2 damage*; Tier 2Level 10*:Electrify stuns the target and deals +4 damage*; Tier 3Level 15*:Electrify stuns the target and deals +6 damage*; Tier 4Level 20*:Electrify stuns the target and deals +8 damage*; Tier 5Level 25:Electrify stuns the target and deals +10 damage*; Level 30:Electrify stuns the target and deals +10 12 damage*; Tier 6Level 35:Electrify stuns the target and deals +14 damage*; Level 40:Electrify stuns the target and deals +12 16 damage*; Tier 7Level 45:Electrify stuns the target and deals +18 damage*; Level 50:Electrify stuns the target and deals +14 20 damage*; Tier 8Level 55:Electrify stuns the target and deals +22 damage*; Level 60:Electrify stuns the target and deals +16 24 damage*; Tier 9Level 65:Electrify stuns the target and deals +26 damage*; Level 70:Electrify stuns the target and deals +18 28 damage*; Tier 10Level 75:Electrify stuns the target and deals +30 damage*; Level 80:Electrify stuns the target and deals +20 32 damage*; Tier 11Level 85:Electrify stuns the target and deals +34 damage*; Level 90:Electrify stuns the target and deals +22 36 damage*; Tier 12Level 95:Electrify stuns the target and deals +38 damage*; Level 100:Electrify stuns the target and deals +24 40 damage|Expand}}
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| || of Mind Healthy Shocks || <b>Tier 12Level 100</b> - Electrify, System Shock, and Panic Charge restore 22 53 Health after a 15 7 second delay || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify, System Shock, and Panic Charge restore 2 Health after a 15 7 second delay*; Tier 2Level 10*:Electrify, System Shock, and Panic Charge restore 4 Health after a 15 7 second delay*; Tier 3Level 15*:Electrify, System Shock, and Panic Charge restore 6 Health after a 15 7 second delay*; Tier 4Level 20*:Electrify, System Shock, and Panic Charge restore 8 Health after a 15 7 second delay*; Tier 5Level 25:Electrify, System Shock, and Panic Charge restore 10 Health after a 7 second delay*; Level 30:Electrify, System Shock, and Panic Charge restore 10 12 Health after a 15 7 second delay*; Tier 6Level 35:Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay*; Level 40:Electrify, System Shock, and Panic Charge restore 11 17 Health after a 15 7 second delay*; Tier Level 45:Electrify, System Shock, and Panic Charge restore 20 Health after a 7second delay*; Level 50:Electrify, System Shock, and Panic Charge restore 13 23 Health after a 15 7 second delay*; Tier 8Level 55:Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay*; Level 60:Electrify, System Shock, and Panic Charge restore 14 29 Health after a 15 7 second delay*; Tier 9Level 65:Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay*; Level 70:Electrify, System Shock, and Panic Charge restore 16 35 Health after a 15 7 second delay*; Tier 10Level 75:Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay*; Level 80:Electrify, System Shock, and Panic Charge restore 18 41 Health after a 15 7 second delay*; Tier 11Level 85:Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay*; Level 90:Electrify, System Shock, and Panic Charge restore 20 47 Health after a 15 7 second delay*; Tier 12Level 95:Electrify, System Shock, and Panic Charge restore 50 Health after a 7 second delay*; Level 100:Electrify, System Shock, and Panic Charge restore 22 53 Health after a 15 7 second delay|Expand}}
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| || of Unsuspecting Mindreaves || <b>Tier 12Level 100</b> - Mindreave Taunt -260 665 || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Mindreave Taunt -4030*; Tier 2Level 10*:Mindreave Taunt -60*; Tier 3Level 15:Mindreave Taunt -90*; Level 20:Mindreave Taunt -80120*; Tier 4Level 25:Mindreave Taunt -150*; Level 30:Mindreave Taunt -100180*; Tier 5Level 35:Mindreave Taunt -210*; Level 40:Mindreave Taunt -120245*; Tier 6Level 45:Mindreave Taunt -280*; Level 50:Mindreave Taunt -140315*; Tier 7Level 55:Mindreave Taunt -350*; Level 60:Mindreave Taunt -160385*; Tier 8Level 65:Mindreave Taunt -420*; Level 70:Mindreave Taunt -180455*; Tier 9Level 75:Mindreave Taunt -490*; Level 80:Mindreave Taunt -200525*; Tier 10Level 85:Mindreave Taunt -560*; Level 90:Mindreave Taunt -220595*; Tier 11Level 95*:Mindreave Taunt -240630*; Tier 12Level 100*:Mindreave Taunt -260665|Expand}}
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| || || <b>Tier 12Level 100</b> - Agonize deals +325 720 Psychic damage over 10 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Agonize deals +36 Psychic damage over 12 seconds*; Level 10:Agonize deals +50 72 Psychic damage over 10 12 seconds*; Tier 2Level 15:Agonize deals +108 Psychic damage over 12 seconds*; Level 20:Agonize deals +75 144 Psychic damage over 10 12 seconds*; Tier 3Level 25:Agonize deals +180 Psychic damage over 12 seconds*; Level 30:Agonize deals +100 216 Psychic damage over 10 12 seconds*; Tier 4Level 35:Agonize deals +252 Psychic damage over 12 seconds*; Level 40:Agonize deals +125 288 Psychic damage over 10 12 seconds*; Tier 5Level 45:Agonize deals +324 Psychic damage over 12 seconds*; Level 50:Agonize deals +150 360 Psychic damage over 10 12 seconds*; Tier 6Level 55:Agonize deals +396 Psychic damage over 12 seconds*; Level 60:Agonize deals +175 432 Psychic damage over 10 12 seconds*; Tier 7Level 65:Agonize deals +468 Psychic damage over 12 seconds*; Level 70:Agonize deals +200 504 Psychic damage over 10 12 seconds*; Tier 8Level 75*:Agonize deals +225 540 Psychic damage over 10 12 seconds*; Tier 9Level 80*:Agonize deals +250 576 Psychic damage over 10 12 seconds*; Tier 10Level 85*:Agonize deals +275 612 Psychic damage over 10 12 seconds*; Tier 11Level 90*:Agonize deals +300 648 Psychic damage over 10 12 seconds*; Tier Level 95:Agonize deals +684 Psychic damage over 12seconds*; Level 100:Agonize deals +325 720 Psychic damage over 10 12 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - For 15 seconds after using Mindreave, your Major Healing abilities restore +36 60 Health (this effect does not stack with itself) || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)*; Tier 2Level 20*:For 15 seconds after using Mindreave, your Major Healing abilities restore +12 Health (this effect does not stack with itself)*; Tier 3Level 30:For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health (this effect does not stack with itself)*; Level 40:For 15 seconds after using Mindreave, your Major Healing abilities restore +18 24 Health (this effect does not stack with itself)*; Tier 4Level 50:For 15 seconds after using Mindreave, your Major Healing abilities restore +30 Health (this effect does not stack with itself)*; Level 60:For 15 seconds after using Mindreave, your Major Healing abilities restore +24 36 Health (this effect does not stack with itself)*; Tier 5Level 70:For 15 seconds after using Mindreave, your Major Healing abilities restore +42 Health (this effect does not stack with itself)*; Level 80:For 15 seconds after using Mindreave, your Major Healing abilities restore +30 48 Health (this effect does not stack with itself)*; Tier 6Level 90:For 15 seconds after using Mindreave, your Major Healing abilities restore +54 Health (this effect does not stack with itself)*; Level 100:For 15 seconds after using Mindreave, your Major Healing abilities restore +36 60 Health (this effect does not stack with itself)|Expand}}
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| || of Critical Hits || <b>Tier 12Level 100</b> - Archery/Psychology/Mentalism Critical Hit Damage +120200% when Mentalism is active || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Archery/:Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active*; Tier 2Level 10*Archery/:Psychology/Mentalism Critical Hit Damage +20% when Mentalism is active*; Tier 3Level 15*Archery/:Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active*; Tier 4Level 20*Archery/:Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active*; Tier 5Level 25*Archery/:Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active*; Tier 6Level 30*Archery/:Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active*; Tier 7Level 35*Archery/:Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active*; Tier 8Level 40*Archery/:Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active*; Tier 9Level 45:Psychology/Mentalism Critical Hit Damage +90% when Mentalism is active*Archery; Level 50:Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active*; Level 55:Psychology/Mentalism Critical Hit Damage +90110% when Mentalism is active*; Tier 10Level 60:Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active*Archery; Level 65:Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active*; Level 70:Psychology/Mentalism Critical Hit Damage +100140% when Mentalism is active*; Tier 11Level 75:Psychology/Mentalism Critical Hit Damage +150% when Mentalism is active*Archery; Level 80:Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active*; Level 85:Psychology/Mentalism Critical Hit Damage +110170% when Mentalism is active*; Tier 12Level 90:Psychology/Mentalism Critical Hit Damage +180% when Mentalism is active*Archery; Level 95:Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active*; Level 100:Psychology/Mentalism Critical Hit Damage +120200% when Mentalism is active|Expand}}
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| || of Effortless Pain || <b>Tier 12Level 100</b> - Pain Bubble Power Cost -30 80 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pain Bubble Power Cost -4*; Level 10:Pain Bubble Power Cost -28*; Tier 2Level 15:Pain Bubble Power Cost -12*; Level 20:Pain Bubble Power Cost -416*; Tier 3Level 25:Pain Bubble Power Cost -20*; Level 30:Pain Bubble Power Cost -624*; Tier 4Level 35:Pain Bubble Power Cost -28*; Level 40:Pain Bubble Power Cost -832*; Tier 5Level 45:Pain Bubble Power Cost -36*; Level 50:Pain Bubble Power Cost -1040*; Tier 6Level 55:Pain Bubble Power Cost -44*; Level 60:Pain Bubble Power Cost -1248*; Tier 7Level 65:Pain Bubble Power Cost -52*; Level 70:Pain Bubble Power Cost -1456*; Tier 8Level 75:Pain Bubble Power Cost -60*; Level 80:Pain Bubble Power Cost -1764*; Tier 9Level 85*:Pain Bubble Power Cost -2068*; Tier 10Level 90*:Pain Bubble Power Cost -2372*; Tier 11Level 95*:Pain Bubble Power Cost -2676*; Tier 12Level 100*:Pain Bubble Power Cost -3080|Expand}}
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| || of System Shock || <b>Tier 12Level 100</b> - System Shock Damage +3249% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +7%*; Level 10:System Shock Damage +109%*; Tier 2Level 15:System Shock Damage +11%*; Level 20:System Shock Damage +1213%*; Tier 3Level 25:System Shock Damage +15%*; Level 30:System Shock Damage +1417%*; Tier 4Level 35:System Shock Damage +19%*; Level 40:System Shock Damage +1621%*; Tier 5Level 45:System Shock Damage +23%*; Level 50:System Shock Damage +1825%*; Tier 6Level 55:System Shock Damage +27%*; Level 60:System Shock Damage +2029%*; Tier 7Level 65:System Shock Damage +31.5%*; Level 70:System Shock Damage +2234%*; Tier 8Level 75:System Shock Damage +36.5%*; Level 80:System Shock Damage +2439%*; Tier 9Level 85*:System Shock Damage +2641.5%*; Tier 10Level 90*:System Shock Damage +2844%*; Tier 11Level 95*:System Shock Damage +3046.5%*; Tier 12Level 100*:System Shock Damage +3249%|Expand}}
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| || of Aftershocks || <b>Tier 12Level 100</b> - System Shock deals +36 60 Electricity damage plus 234 Psychic damage and 40 more over 10 12 seconds || Uncommon || Head, OffHand, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock deals +3 Electricity damage plus 6 Psychic damage and 20 more over 10 12 seconds*; Tier 2Level 10*:System Shock deals +6 Electricity damage plus 18 Psychic damage and 20 more over 10 12 seconds*; Tier 3Level 15*:System Shock deals +9 Electricity damage plus 30 Psychic damage and 20 more over 10 12 seconds*; Tier 4Level 20*:System Shock deals +12 Electricity damage plus 42 Psychic damage and 20 more over 10 12 seconds*; Tier 5Level 25*:System Shock deals +15 Electricity damage plus 54 Psychic damage and over 12 seconds*; Level 30 more :System Shock deals +18 Electricity damage plus 66 Psychic damage over 10 12 seconds*; Tier 6Level 35:System Shock deals +21 Electricity damage plus 78 Psychic damage over 12 seconds*; Level 40:System Shock deals +18 24 Electricity damage plus 90 Psychic damage and 30 more over 10 12 seconds*; Tier 7Level 45:System Shock deals +27 Electricity damage plus 102 Psychic damage over 12 seconds*; Level 50:System Shock deals +21 30 Electricity damage plus 114 Psychic damage and 30 more over 10 12 seconds*; Tier 8Level 55:System Shock deals +33 Electricity damage plus 126 Psychic damage over 12 seconds*; Level 60:System Shock deals +24 36 Electricity damage plus 138 Psychic damage and 30 more over 10 12 seconds*; Tier 9Level 65:System Shock deals +39 Electricity damage plus 150 Psychic damage over 12 seconds*; Level 70:System Shock deals +27 42 Electricity damage plus 162 Psychic damage and 40 more over 10 12 seconds*; Tier 10Level 75:System Shock deals +45 Electricity damage plus 174 Psychic damage over 12 seconds*; Level 80:System Shock deals +30 48 Electricity damage plus 186 Psychic damage and 40 more over 10 12 seconds*; Tier 11Level 85:System Shock deals +51 Electricity damage plus 198 Psychic damage over 12 seconds*; Level 90:System Shock deals +33 54 Electricity damage plus 210 Psychic damage and 40 more over 10 12 seconds*; Tier Level 95:System Shock deals +57 Electricity damage plus 222 Psychic damage over 12seconds*; Level 100:System Shock deals +36 60 Electricity damage plus 234 Psychic damage and 40 more over 10 12 seconds|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 100</b> - System Shock deals +24 48 damage, generates no Rage, and reduces Rage by 250 410 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30*; Tier 2Level 10*:System Shock deals +4 damage, generates no Rage, and reduces Rage by 50*; Tier 3Level 15*:System Shock deals +6 damage, generates no Rage, and reduces Rage by 70*; Tier 4Level 20*:System Shock deals +8 damage, generates no Rage, and reduces Rage by 90*; Tier 5Level 25*:System Shock deals +10 damage, generates no Rage, and reduces Rage by 110*; Tier 6Level 30*:System Shock deals +12 damage, generates no Rage, and reduces Rage by 130*; Tier 7Level 35*:System Shock deals +14 damage, generates no Rage, and reduces Rage by 150*; Tier 8Level 40*:System Shock deals +16 damage, generates no Rage, and reduces Rage by 170*; Tier 9Level 45*:System Shock deals +18 damage, generates no Rage, and reduces Rage by 190*; Tier 10Level 50*:System Shock deals +20 damage, generates no Rage, and reduces Rage by 210*; Tier 11Level 55*:System Shock deals +22 damage, generates no Rage, and reduces Rage by 230*; Tier 12Level 60*:System Shock deals +24 damage, generates no Rage, and reduces Rage by 250|Expand*; Level 65:System Shock deals +27 damage, generates no Rage, and reduces Rage by 270*; Level 70:System Shock deals +30 damage, generates no Rage, and reduces Rage by 290*; Level 75:System Shock deals +33 damage, generates no Rage, and reduces Rage by 310*; Level 80:System Shock deals +36 damage, generates no Rage, and reduces Rage by 330*; Level 85:System Shock deals +39 damage, generates no Rage, and reduces Rage by 350*; Level 90:System Shock deals +42 damage, generates no Rage, and reduces Rage by 370*; Level 95:System Shock deals +45 damage, generates no Rage, and reduces Rage by 390*; Level 100:System Shock deals +48 damage, generates no Rage, and reduces Rage by 410}}
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| || || <b>Tier 12Level 100</b> - System Shock boosts the damage of your Signature Debuffs by +68 116 for 6 seconds || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock boosts the damage of your Signature Debuffs by +5 for 6 seconds*; Tier 2Level 10*:System Shock boosts the damage of your Signature Debuffs by +10 for 6 seconds*; Tier 3Level 15*:System Shock boosts the damage of your Signature Debuffs by +15 for 6 seconds*; Tier 4Level 20*:System Shock boosts the damage of your Signature Debuffs by +20 for 6 seconds*; Tier 5Level 25*:System Shock boosts the damage of your Signature Debuffs by +26 for 6 seconds*; Tier Level 30:System Shock boosts the damage of your Signature Debuffs by +32 for 6seconds*; Level 35:System Shock boosts the damage of your Signature Debuffs by +32 38 for 6 seconds*; Tier 7Level 40:System Shock boosts the damage of your Signature Debuffs by +44 for 6 seconds*; Level 45:System Shock boosts the damage of your Signature Debuffs by +38 50 for 6 seconds*; Tier 8Level 50:System Shock boosts the damage of your Signature Debuffs by +56 for 6 seconds*; Level 55:System Shock boosts the damage of your Signature Debuffs by +44 62 for 6 seconds*; Level 60:System Shock boosts the damage of your Signature Debuffs by +68 for 6 seconds*; Tier 9Level 65:System Shock boosts the damage of your Signature Debuffs by +74 for 6 seconds*; Level 70:System Shock boosts the damage of your Signature Debuffs by +50 80 for 6 seconds*; Tier 10Level 75:System Shock boosts the damage of your Signature Debuffs by +86 for 6 seconds*; Level 80:System Shock boosts the damage of your Signature Debuffs by +56 92 for 6 seconds*; Tier 11Level 85:System Shock boosts the damage of your Signature Debuffs by +98 for 6 seconds*; Level 90:System Shock boosts the damage of your Signature Debuffs by +62 104 for 6 seconds*; Tier 12Level 95:System Shock boosts the damage of your Signature Debuffs by +110 for 6 seconds*; Level 100:System Shock boosts the damage of your Signature Debuffs by +68 116 for 6 seconds|Expand}}
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| || of Refreshing Shocks || <b>Tier 12Level 100</b> - System Shock restores 32 56 Armor to you || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock restores 10 Armor to you*; Tier 2Level 10*:System Shock restores 12 Armor to you*; Tier 3Level 15*:System Shock restores 14 Armor to you*; Tier 4Level 20*:System Shock restores 16 Armor to you*; Tier 5Level 25:System Shock restores 18 Armor to you*; Level 30:System Shock restores 18 20 Armor to you*; Tier 6Level 35:System Shock restores 22 Armor to you*; Level 40:System Shock restores 20 24 Armor to you*; Tier 7Level 45:System Shock restores 26 Armor to you*; Level 50:System Shock restores 22 28 Armor to you*; Tier 8Level 55:System Shock restores 30 Armor to you*; Level 60:System Shock restores 24 32 Armor to you*; Tier 9Level 65:System Shock restores 35 Armor to you*; Level 70:System Shock restores 26 38 Armor to you*; Tier 10Level 75:System Shock restores 41 Armor to you*; Level 80:System Shock restores 28 44 Armor to you*; Tier 11Level 85:System Shock restores 47 Armor to you*; Level 90:System Shock restores 30 50 Armor to you*; Tier 12Level 95:System Shock restores 53 Armor to you*; Level 100:System Shock restores 32 56 Armor to you|Expand}}
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| || of Reconstruction || <b>Tier 12Level 100</b> - Reconstruct Healing +72 120 || Uncommon || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 1*:Reconstruct Healing +6*; Tier 2Level 10*:Reconstruct Healing +12*; Tier 3Level 15*:Reconstruct Healing +18*; Tier 4Level 20*:Reconstruct Healing +24*; Tier 5Level 25*:Reconstruct Healing +30*; Tier 6Level 30*:Reconstruct Healing +36*; Tier 7Level 35*:Reconstruct Healing +42*; Tier 8Level 40*:Reconstruct Healing +48*; Tier 9Level 45*:Reconstruct Healing +54*; Tier 10Level 50:Reconstruct Healing +60*; Level 55:Reconstruct Healing +66*; Level 60:Reconstruct Healing +72*; Level 65:Reconstruct Healing +78*; Level 70:Reconstruct Healing +84*; Level 75:Reconstruct Healing +90*; Level 80:Reconstruct Healing +96*; Tier 11Level 85:Reconstruct Healing +102*; Level 90:Reconstruct Healing +66108*; Tier 12Level 95:Reconstruct Healing +114*; Level 100:Reconstruct Healing +72120|Expand}}
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| || of Revitalization || <b>Tier 12Level 100</b> - Revitalize Healing +36 60 || Uncommon || Legs, MainHand, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Revitalize Healing +3*; Tier 2Level 10*:Revitalize Healing +6*; Tier 3Level 15*:Revitalize Healing +9*; Tier 4Level 20*:Revitalize Healing +12*; Tier 5Level 25:Revitalize Healing +15*; Level 30:Revitalize Healing +1518*; Tier 6Level 35:Revitalize Healing +21*; Level 40:Revitalize Healing +1824*; Tier 7Level 45:Revitalize Healing +27*; Level 50:Revitalize Healing +2130*; Tier 8Level 55:Revitalize Healing +33*; Level 60:Revitalize Healing +2436*; Tier 9Level 65:Revitalize Healing +39*; Level 70:Revitalize Healing +2742*; Tier 10Level 75:Revitalize Healing +45*; Level 80:Revitalize Healing +3048*; Tier 11Level 85:Revitalize Healing +51*; Level 90:Revitalize Healing +3354*; Tier 12Level 95:Revitalize Healing +57*; Level 100:Revitalize Healing +3660|Expand}}
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| || of Reinforced Reconstruction Psi-Padding || <b>Tier 6Level 100</b> - Reconstruct restores +12 Health and causes the target to take 24 18 less damage from attacks for 10 30 seconds || Rare || Head, Necklace, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Reconstruct restores +4 Health and causes the target to take 4 less damage from attacks for 10 30 seconds*; Tier 2Level 20:Reconstruct causes the target to take 5 less damage from attacks for 30 seconds*; Level 30:Reconstruct restores +causes the target to take 6 Health and less damage from attacks for 30 seconds*; Level 40:Reconstruct causes the target to take 7 less damage from attacks for 30 seconds*; Level 50:Reconstruct causes the target to take 8 less damage from attacks for 30 seconds*; Level 60:Reconstruct causes the target to take 10 less damage from attacks for 30 seconds*; Tier 3Level 70*:Reconstruct restores +8 Health and causes the target to take 12 less damage from attacks for 10 30 seconds*; Tier 4Level 80*:Reconstruct restores +9 Health and causes the target to take 16 14 less damage from attacks for 10 30 seconds*; Tier 5Level 90*:Reconstruct restores +10 Health and causes the target to take 20 16 less damage from attacks for 10 30 seconds*; Tier 6Level 100*:Reconstruct restores +12 Health and causes the target to take 24 18 less damage from attacks for 10 30 seconds|Expand}}
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| || of Mind Protection || <b>Tier 6Level 100</b> - Revitalize restores +12 30 Health and causes the target to take 30 26 less damage from Psychic and Nature attacks for 10 12 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Revitalize restores +3 Health and causes the target to take 5 4 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 2Level 20*:Revitalize restores +5 Health and causes the target to take 10 6 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 3Level 30*:Revitalize restores +7 Health and causes the target to take 15 9 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 4Level 40*:Revitalize restores +9 Health and causes the target to take 20 12 less damage from Psychic and Nature attacks for 12 seconds*; Level 50:Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic and Nature attacks for 12 seconds*; Tier 5Level 60:Revitalize restores +14 Health and causes the target to take 17 less damage from Psychic and Nature attacks for 12 seconds*; Level 70:Revitalize restores +10 18 Health and causes the target to take 25 19 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 6Level 80:Revitalize restores +22 Health and causes the target to take 21 less damage from Psychic and Nature attacks for 12 seconds*; Level 90:Revitalize restores +26 Health and causes the target to take 24 less damage from Psychic and Nature attacks for 12 seconds*; Level 100:Revitalize restores +30 Health and causes the target to take 30 26 less damage from Psychic and Nature attacks for 10 12 seconds|Expand}}
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| || || <b>Tier 12Level 100</b> - Reconstruct restores 39 101 Power to the target || Rare || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Reconstruct restores 6 Power to the target*; Tier 2Level 10:Reconstruct restores 11 Power to the target*; Level 15:Reconstruct restores 9 16 Power to the target*; Tier 3Level 20:Reconstruct restores 21 Power to the target*; Level 25:Reconstruct restores 12 26 Power to the target*; Tier 4Level 30:Reconstruct restores 31 Power to the target*; Level 35:Reconstruct restores 15 36 Power to the target*; Tier 5Level 40:Reconstruct restores 41 Power to the target*; Level 45:Reconstruct restores 18 46 Power to the target*; Tier 6Level 50:Reconstruct restores 51 Power to the target*; Level 55:Reconstruct restores 21 56 Power to the target*; Tier 7Level 60:Reconstruct restores 61 Power to the target*; Level 65:Reconstruct restores 24 66 Power to the target*; Tier 8Level 70:Reconstruct restores 71 Power to the target*; Level 75:Reconstruct restores 27 76 Power to the target*; Tier 9Level 80:Reconstruct restores 81 Power to the target*; Level 85:Reconstruct restores 30 86 Power to the target*; Tier 10Level 90*:Reconstruct restores 33 91 Power to the target*; Tier 11Level 95*:Reconstruct restores 36 96 Power to the target*; Tier 12Level 100*:Reconstruct restores 39 101 Power to the target|Expand}}
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| || of Organ Repair || <b>Tier 12Level 100</b> - Revitalize restores +9 28 Health and removes ongoing Trauma effects (up to 22 30 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)*; Tier 2Level 10*:Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)*; Tier 3Level 15*:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 dmg/sec)*; Tier 4Level 20*:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 4 dmg/sec)*; Tier 5Level 25*:Revitalize restores +4 Health and removes ongoing Trauma effects (up to 6 dmg/sec)*; Tier 6Level 30*:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 8 dmg/sec)*; Tier 7Level 35*:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 10 dmg/sec)*; Tier 8Level 40*:Revitalize restores +6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)*; Tier 9Level 45*:Revitalize restores +7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)*; Tier 10Level 50*:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)*; Tier 11Level 55*:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)*; Tier Level 60:Revitalize restores +9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)*; Level 65:Revitalize restores +12Health and removes ongoing Trauma effects (up to 23 dmg/sec)*; Level 70:Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)*; Level 75:Revitalize restores +17 Health and removes ongoing Trauma effects (up to 25 dmg/sec)*; Level 80:Revitalize restores +9 20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)*; Level 85:Revitalize restores +22 Health and removes ongoing Trauma effects (up to 27 dmg/sec)*; Level 90:Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)*; Level 95:Revitalize restores +26 Health and removes ongoing Trauma effects (up to 29 dmg/sec)*; Level 100:Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)|Expand}}
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| || of Reconstructed Feet || <b>Tier 12Level 100</b> - Reconstruct restores 24 60 power and boosts target's sprint speed by 3.5 for 10 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds*; Tier 2Level 10*:Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds*; Tier 3Level 15*:Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds*; Tier 4Level 20*:Reconstruct restores 8 power and boosts target's sprint speed by 1.5 for 10 seconds*; Tier 5Level 25*:Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds*; Tier 6Level 30*:Reconstruct restores 12 13 power and boosts target's sprint speed by 2 for 10 seconds*; Tier 7Level 35*:Reconstruct restores 14 16 power and boosts target's sprint speed by 2.5 for 10 seconds*; Tier 8Level 40*:Reconstruct restores 16 19 power and boosts target's sprint speed by 2.5 for 10 seconds*; Tier 9Level 45:Reconstruct restores 22 power and boosts target's sprint speed by 3 for 10 seconds*; Level 50:Reconstruct restores 18 25 power and boosts target's sprint speed by 3 for 10 seconds*; Tier Level 55:Reconstruct restores 28 power and boosts target's sprint speed by 3.5 for 10seconds*; Level 60:Reconstruct restores 20 31 power and boosts target's sprint speed by 3 .5 for 10 seconds*; Tier 11Level 65:Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds*; Level 70:Reconstruct restores 37 power and boosts target's sprint speed by 4 for 10 seconds*; Level 75:Reconstruct restores 22 40 power and boosts target's sprint speed by 34.5 for 10 seconds*; Tier 12Level 80:Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 10 seconds*; Level 85:Reconstruct restores 24 48 power and boosts target's sprint speed by 34.5 for 10 seconds|Expand*; Level 90:Reconstruct restores 52 power and boosts target's sprint speed by 5 for 10 seconds*; Level 95:Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds*; Level 100:Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds}}
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| || of Armored Reconstruction || <b>Tier 12Level 100</b> - Revitalize restores 51 83 armor to YOU (regardless of the target of the ability) || Rare || Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Revitalize restores 7 armor to YOU (regardless of the target of the ability)*; Tier 2Level 10*:Revitalize restores 11 armor to YOU (regardless of the target of the ability)*; Tier 3Level 15*:Revitalize restores 15 armor to YOU (regardless of the target of the ability)*; Tier 4Level 20*:Revitalize restores 19 armor to YOU (regardless of the target of the ability)*; Tier 5Level 25:Revitalize restores 23 armor to YOU (regardless of the target of the ability)*; Level 30:Revitalize restores 23 27 armor to YOU (regardless of the target of the ability)*; Tier 6Level 35:Revitalize restores 31 armor to YOU (regardless of the target of the ability)*; Level 40:Revitalize restores 27 35 armor to YOU (regardless of the target of the ability)*; Tier 7Level 45:Revitalize restores 39 armor to YOU (regardless of the target of the ability)*; Level 50:Revitalize restores 31 43 armor to YOU (regardless of the target of the ability)*; Tier 8Level 55:Revitalize restores 47 armor to YOU (regardless of the target of the ability)*; Level 60:Revitalize restores 35 51 armor to YOU (regardless of the target of the ability)*; Tier 9Level 65:Revitalize restores 55 armor to YOU (regardless of the target of the ability)*; Level 70:Revitalize restores 39 59 armor to YOU (regardless of the target of the ability)*; Tier 10Level 75:Revitalize restores 63 armor to YOU (regardless of the target of the ability)*; Level 80:Revitalize restores 43 67 armor to YOU (regardless of the target of the ability)*; Tier 11Level 85:Revitalize restores 71 armor to YOU (regardless of the target of the ability)*; Level 90:Revitalize restores 47 75 armor to YOU (regardless of the target of the ability)*; Tier 12Level 95:Revitalize restores 79 armor to YOU (regardless of the target of the ability)*; Level 100:Revitalize restores 51 83 armor to YOU (regardless of the target of the ability)|Expand}}
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| || || <b>Tier 12Level 100</b> - Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 40 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health*; Tier 2Level 10*:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 health*; Tier 3Level 15*:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 health*; Tier 4Level 20*:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 15 health*; Tier 5Level 25*:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 16 health*; Tier 6Level 30:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 health*; Level 35:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 18 health*; Tier 7Level 40:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 health*; Level 45:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 18 21 health*; Tier 8Level 50:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 health*; Level 55:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 23 health*; Level 60:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 health*; Tier 9Level 65:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 26 health*; Level 70:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 28 health*; Tier 10Level 75:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 30 health*; Level 80:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 32 health*; Tier 11Level 85:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 34 health*; Level 90:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 36 health*; Tier 12Level 95:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 38 health*; Level 100:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 40 health|Expand}}
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| || of Miraculous Health Waves || <b>Tier 12Level 100</b> - Psi Health Wave heals all targets for 58 86 health after a 25 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Health Wave heals all targets for 10 health after a 15 second delay*; Level 10:Psi Health Wave heals all targets for 14 health after a 25 15 second delay*; Tier 2Level 15*:Psi Health Wave heals all targets for 18 health after a 25 15 second delay*; Tier 3Level 20*:Psi Health Wave heals all targets for 22 health after a 25 15 second delay*; Tier 4Level 25*:Psi Health Wave heals all targets for 26 health after a 25 15 second delay*; Tier 5Level 30*:Psi Health Wave heals all targets for 30 health after a 25 15 second delay*; Tier 6Level 35:Psi Health Wave heals all targets for 34 health after a 15 second delay*; Level 40:Psi Health Wave heals all targets for 34 38 health after a 25 15 second delay*; Tier 7Level 45:Psi Health Wave heals all targets for 42 health after a 15 second delay*; Level 50:Psi Health Wave heals all targets for 38 46 health after a 25 15 second delay*; Tier 8Level 55:Psi Health Wave heals all targets for 50 health after a 15 second delay*; Level 60:Psi Health Wave heals all targets for 42 54 health after a 25 15 second delay*; Tier 9Level 65:Psi Health Wave heals all targets for 58 health after a 15 second delay*; Level 70:Psi Health Wave heals all targets for 46 62 health after a 25 15 second delay*; Tier 10Level 75:Psi Health Wave heals all targets for 66 health after a 15 second delay*; Level 80:Psi Health Wave heals all targets for 50 70 health after a 25 15 second delay*; Tier 11Level 85:Psi Health Wave heals all targets for 74 health after a 15 second delay*; Level 90:Psi Health Wave heals all targets for 54 78 health after a 25 15 second delay*; Tier 12Level 95:Psi Health Wave heals all targets for 82 health after a 15 second delay*; Level 100:Psi Health Wave heals all targets for 58 86 health after a 25 15 second delay|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Health Wave and Psi Armor Wave instantly heal you for 35 59 health || Rare || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave and Psi Armor Wave instantly heal you for 10 health*; Tier 2Level 20*:Psi Health Wave and Psi Armor Wave instantly heal you for 15 health*; Tier 3Level 30:Psi Health Wave and Psi Armor Wave instantly heal you for 20 health*; Level 40:Psi Health Wave and Psi Armor Wave instantly heal you for 20 25 health*; Tier 4Level 50:Psi Health Wave and Psi Armor Wave instantly heal you for 30 health*; Level 60:Psi Health Wave and Psi Armor Wave instantly heal you for 25 35 health*; Tier 5Level 70:Psi Health Wave and Psi Armor Wave instantly heal you for 41 health*; Level 80:Psi Health Wave and Psi Armor Wave instantly heal you for 30 47 health*; Tier 6Level 90:Psi Health Wave and Psi Armor Wave instantly heal you for 53 health*; Level 100:Psi Health Wave and Psi Armor Wave instantly heal you for 35 59 health|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Health Wave grants all targets +23 33 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 2Level 20*:Psi Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 3Level 30*:Psi Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 4Level 40:Psi Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 50:Psi Health Wave grants all targets +17 20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 5Level 60:Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 70:Psi Health Wave grants all targets +25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 80:Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 6Level 90:Psi Health Wave grants all targets +30 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 100:Psi Health Wave grants all targets +23 33 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds|Expand}}
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| || of Health Waves || <b>Tier 6Level 100</b> - Psi Health Wave, Armor Wave, and Power Wave restore +6 17 Health, Armor, and Power respectively every few seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave, Armor Wave, and Power Wave restore +1 Health, Armor, and Power respectively every few seconds*; Tier 2Level 20*:Psi Health Wave, Armor Wave, and Power Wave restore +2 Health, Armor, and Power respectively every few seconds*; Tier Level 30:Psi Health Wave, Armor Wave, and Power Wave restore +3Health, Armor, and Power respectively every few seconds*; Level 40:Psi Health Wave, Armor Wave, and Power Wave restore +3 5 Health, Armor, and Power respectively every few seconds*; Tier 4Level 50:Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds*; Level 60:Psi Health Wave, Armor Wave, and Power Wave restore +4 9 Health, Armor, and Power respectively every few seconds*; Tier 5Level 70:Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds*; Level 80:Psi Health Wave, Armor Wave, and Power Wave restore +5 13 Health, Armor, and Power respectively every few seconds*; Tier 6Level 90:Psi Health Wave, Armor Wave, and Power Wave restore +15 Health, Armor, and Power respectively every few seconds*; Level 100:Psi Health Wave, Armor Wave, and Power Wave restore +6 17 Health, Armor, and Power respectively every few seconds|Expand}}
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| || || <b>Tier 12Level 100</b> - Psi Armor Wave instantly restores 40 68 armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psi Armor Wave instantly restores 7 armor to all targets*; Tier 2Level 10*:Psi Armor Wave instantly restores 10 armor to all targets*; Tier 3Level 15*:Psi Armor Wave instantly restores 13 armor to all targets*; Tier 4Level 20*:Psi Armor Wave instantly restores 16 armor to all targets*; Tier 5Level 25*:Psi Armor Wave instantly restores 19 armor to all targets*; Tier 6Level 30:Psi Armor Wave instantly restores 22 armor to all targets*; Level 35:Psi Armor Wave instantly restores 22 25 armor to all targets*; Tier 7Level 40:Psi Armor Wave instantly restores 28 armor to all targets*; Level 45:Psi Armor Wave instantly restores 25 31 armor to all targets*; Tier 8Level 50:Psi Armor Wave instantly restores 34 armor to all targets*; Level 55:Psi Armor Wave instantly restores 28 37 armor to all targets*; Level 60:Psi Armor Wave instantly restores 40 armor to all targets*; Tier 9Level 65:Psi Armor Wave instantly restores 43 armor to all targets*; Level 70:Psi Armor Wave instantly restores 31 46 armor to all targets*; Tier 10Level 75:Psi Armor Wave instantly restores 49 armor to all targets*; Level 80:Psi Armor Wave instantly restores 34 52 armor to all targets*; Tier 11Level 85:Psi Armor Wave instantly restores 56 armor to all targets*; Level 90:Psi Armor Wave instantly restores 37 60 armor to all targets*; Tier 12Level 95:Psi Armor Wave instantly restores 64 armor to all targets*; Level 100:Psi Armor Wave instantly restores 40 68 armor to all targets|Expand}}
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| || of Armor Surprises || <b>Tier 12Level 100</b> - Psi Armor Wave and Psi Adrenaline Wave restore 70 139 armor to all targets after a 25 15 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay*; Level 10:Psi Armor Wave and Psi Adrenaline Wave restore 15 13 armor to all targets after a 25 15 second delay*; Tier 2Level 15*:Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 25 15 second delay*; Tier 3Level 20:Psi Armor Wave and Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay*; Level 25:Psi Armor Wave and Psi Adrenaline Wave restore 25 34 armor to all targets after a 25 15 second delay*; Tier 4Level 30:Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay*; Level 35:Psi Armor Wave and Psi Adrenaline Wave restore 30 48 armor to all targets after a 25 15 second delay*; Tier 5Level 40:Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay*; Level 45:Psi Armor Wave and Psi Adrenaline Wave restore 35 62 armor to all targets after a 25 15 second delay*; Tier 6Level 50:Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to all targets after a 15 second delay*; Level 55:Psi Armor Wave and Psi Adrenaline Wave restore 40 76 armor to all targets after a 25 15 second delay*; Tier 7Level 60:Psi Armor Wave and Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay*; Level 65:Psi Armor Wave and Psi Adrenaline Wave restore 45 90 armor to all targets after a 25 15 second delay*; Tier 8Level 70:Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay*; Level 75:Psi Armor Wave and Psi Adrenaline Wave restore 50 104 armor to all targets after a 25 15 second delay*; Tier 9Level 80:Psi Armor Wave and Psi Adrenaline Wave restore 111 armor to all targets after a 15 second delay*; Level 85:Psi Armor Wave and Psi Adrenaline Wave restore 55 118 armor to all targets after a 25 15 second delay*; Tier 10Level 90*:Psi Armor Wave and Psi Adrenaline Wave restore 60 125 armor to all targets after a 25 15 second delay*; Tier 11Level 95*:Psi Armor Wave and Psi Adrenaline Wave restore 65 132 armor to all targets after a 25 15 second delay*; Tier 12Level 100*:Psi Armor Wave and Psi Adrenaline Wave restore 70 139 armor to all targets after a 25 15 second delay|Expand}}
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| || of Waves of Instant Armor || <b>Tier 6Level 100</b> - Psi Health Wave and Psi Armor Wave instantly restore 52 106 armor to you || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave and Psi Armor Wave instantly restore 12 10 armor to you*; Tier 2Level 20*:Psi Health Wave and Psi Armor Wave instantly restore 20 armor to you*; Tier 3Level 30:Psi Health Wave and Psi Armor Wave instantly restore 30 armor to you*; Level 40:Psi Health Wave and Psi Armor Wave instantly restore 28 40 armor to you*; Tier 4Level 50:Psi Health Wave and Psi Armor Wave instantly restore 50 armor to you*; Level 60:Psi Health Wave and Psi Armor Wave instantly restore 36 60 armor to you*; Tier 5Level 70:Psi Health Wave and Psi Armor Wave instantly restore 72 armor to you*; Level 80:Psi Health Wave and Psi Armor Wave instantly restore 44 84 armor to you*; Tier 6Level 90:Psi Health Wave and Psi Armor Wave instantly restore 96 armor to you*; Level 100:Psi Health Wave and Psi Armor Wave instantly restore 52 106 armor to you|Expand}}
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| || of Shielding Agony || <b>Tier 12Level 100</b> - Agonize deals +1430% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 2Level 10*:Agonize deals +4% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 3Level 15*:Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 4Level 20*:Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 5Level 25*:Agonize deals +7% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 6Level 30*:Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 7Level 35*:Agonize deals +9% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 8Level 40*:Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 9Level 45:Agonize deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 50:Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 55:Agonize deals +13% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 60:Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 65:Agonize deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 70:Agonize deals +1118% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 10Level 75:Agonize deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 80:Agonize deals +1222% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 11Level 85:Agonize deals +24% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 90:Agonize deals +1326% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 12Level 95:Agonize deals +28% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 100:Agonize deals +1430% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).|Expand}}
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| || of Mental Prowess || <b>Tier 6Level 100</b> - Max Power +30 80 when Mentalism is active || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Power +8 when Mentalism is active*; Level 20:Max Power +5 16 when Mentalism is active*; Tier 2Level 30:Max Power +24 when Mentalism is active*; Level 40:Max Power +10 32 when Mentalism is active*; Tier 3Level 50:Max Power +40 when Mentalism is active*; Level 60:Max Power +15 48 when Mentalism is active*; Tier 4Level 70:Max Power +56 when Mentalism is active*; Level 80:Max Power +20 64 when Mentalism is active*; Tier 5Level 90*:Max Power +25 72 when Mentalism is active*; Tier 6Level 100*:Max Power +30 80 when Mentalism is active|Expand}}
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| || || <b>Tier 12Level 100</b> - Psi Power Wave and Psi Adrenaline Wave restore 26 94 power to all targets after a 25 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 25 15 second delay*; Tier 2Level 10:Psi Power Wave and Psi Adrenaline Wave restore 13 power to all targets after a 15 second delay*; Level 15:Psi Power Wave and Psi Adrenaline Wave restore 11 16 power to all targets after a 25 15 second delay*; Tier 3Level 20:Psi Power Wave and Psi Adrenaline Wave restore 19 power to all targets after a 15 second delay*; Level 25:Psi Power Wave and Psi Adrenaline Wave restore 12 22 power to all targets after a 25 15 second delay*; Tier 4Level 30:Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay*; Level 35:Psi Power Wave and Psi Adrenaline Wave restore 13 30 power to all targets after a 25 15 second delay*; Tier 5Level 40:Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay*; Level 45:Psi Power Wave and Psi Adrenaline Wave restore 14 38 power to all targets after a 25 15 second delay*; Tier 6Level 50:Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay*; Level 55:Psi Power Wave and Psi Adrenaline Wave restore 46 power to all targets after a 15 second delay*; Level 60:Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 25 15 second delay*; Tier 7Level 65:Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay*; Level 70:Psi Power Wave and Psi Adrenaline Wave restore 16 58 power to all targets after a 25 15 second delay*; Tier 8Level 75:Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay*; Level 80:Psi Power Wave and Psi Adrenaline Wave restore 18 70 power to all targets after a 25 15 second delay*; Tier 9Level 85*:Psi Power Wave and Psi Adrenaline Wave restore 20 76 power to all targets after a 25 15 second delay*; Tier 10Level 90*:Psi Power Wave and Psi Adrenaline Wave restore 22 82 power to all targets after a 25 15 second delay*; Tier 11Level 95*:Psi Power Wave and Psi Adrenaline Wave restore 24 88 power to all targets after a 25 15 second delay*; Tier 12Level 100*:Psi Power Wave and Psi Adrenaline Wave restore 26 94 power to all targets after a 25 15 second delay|Expand}}
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| || of Sudden Power Overloads || <b>Tier 12Level 100</b> - Psi Power Wave instantly restores 20 47 power to all targets || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psi Power Wave instantly restores 5 power to all targets*; Tier 2Level 10*:Psi Power Wave instantly restores 6 power to all targets*; Tier 3Level 15*:Psi Power Wave instantly restores 7 power to all targets*; Tier 4Level 20*:Psi Power Wave instantly restores 8 power to all targets*; Tier 5Level 25:Psi Power Wave instantly restores 9 power to all targets*; Level 30:Psi Power Wave instantly restores 10 11 power to all targets*; Tier 6Level 35:Psi Power Wave instantly restores 13 power to all targets*; Level 40:Psi Power Wave instantly restores 11 15 power to all targets*; Tier 7Level 45:Psi Power Wave instantly restores 17 power to all targets*; Level 50:Psi Power Wave instantly restores 12 19 power to all targets*; Tier 8Level 55:Psi Power Wave instantly restores 21 power to all targets*; Level 60:Psi Power Wave instantly restores 14 23 power to all targets*; Tier 9Level 65:Psi Power Wave instantly restores 26 power to all targets*; Level 70:Psi Power Wave instantly restores 15 29 power to all targets*; Tier 10Level 75:Psi Power Wave instantly restores 32 power to all targets*; Level 80:Psi Power Wave instantly restores 16 35 power to all targets*; Tier 11Level 85:Psi Power Wave instantly restores 38 power to all targets*; Level 90:Psi Power Wave instantly restores 18 41 power to all targets*; Tier 12Level 95:Psi Power Wave instantly restores 44 power to all targets*; Level 100:Psi Power Wave instantly restores 20 47 power to all targets|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Power Wave and Psi Adrenaline Wave instantly restore 19 66 power to you || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you*; Level 20:Psi Power Wave and Psi Adrenaline Wave instantly restore 5 19 power to you*; Tier 2Level 30:Psi Power Wave and Psi Adrenaline Wave instantly restore 23 power to you*; Level 40:Psi Power Wave and Psi Adrenaline Wave instantly restore 7 28 power to you*; Tier 3Level 50:Psi Power Wave and Psi Adrenaline Wave instantly restore 33 power to you*; Level 60:Psi Power Wave and Psi Adrenaline Wave instantly restore 11 39 power to you*; Tier 4Level 70:Psi Power Wave and Psi Adrenaline Wave instantly restore 45 power to you*; Level 80:Psi Power Wave and Psi Adrenaline Wave instantly restore 14 52 power to you*; Tier 5Level 90*:Psi Power Wave and Psi Adrenaline Wave instantly restore 17 59 power to you*; Tier 6Level 100*:Psi Power Wave and Psi Adrenaline Wave instantly restore 19 66 power to you|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -6 17 Power for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1 Power for 20 seconds*; Tier 2Level 20*:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2 Power for 20 seconds*; Tier Level 30:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3Power for 20 seconds*; Level 40:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 5 Power for 20 seconds*; Tier 4Level 50:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds*; Level 60:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -4 9 Power for 20 seconds*; Tier 5Level 70:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds*; Level 80:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -5 13 Power for 20 seconds*; Tier 6Level 90:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds*; Level 100:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -6 17 Power for 20 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Max Health +33 85 when Mentalism is active || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Health +12 when Mentalism is active*; Level 20:Max Health +8 19 when Mentalism is active*; Tier 2Level 30:Max Health +26 when Mentalism is active*; Level 40:Max Health +13 33 when Mentalism is active*; Tier 3Level 50:Max Health +40 when Mentalism is active*; Level 60:Max Health +18 48 when Mentalism is active*; Tier 4Level 70:Max Health +58 when Mentalism is active*; Level 80:Max Health +23 68 when Mentalism is active*; Tier 5Level 90*:Max Health +28 80 when Mentalism is active*; Tier 6Level 100*:Max Health +33 85 when Mentalism is active|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Health Wave, Armor Wave, and Power Wave grant all targets +6 54 Psychic Damage for 60 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds*; Level 20:Psi Health Wave, Armor Wave, and Power Wave grant all targets +1 14 Psychic Damage for 60 seconds*; Tier 2Level 30:Psi Health Wave, Armor Wave, and Power Wave grant all targets +18 Psychic Damage for 60 seconds*; Level 40:Psi Health Wave, Armor Wave, and Power Wave grant all targets +2 22 Psychic Damage for 60 seconds*; Tier 3Level 50:Psi Health Wave, Armor Wave, and Power Wave grant all targets +26 Psychic Damage for 60 seconds*; Level 60:Psi Health Wave, Armor Wave, and Power Wave grant all targets +3 30 Psychic Damage for 60 seconds*; Tier 4Level 70:Psi Health Wave, Armor Wave, and Power Wave grant all targets +36 Psychic Damage for 60 seconds*; Level 80:Psi Health Wave, Armor Wave, and Power Wave grant all targets +4 42 Psychic Damage for 60 seconds*; Tier 5Level 90*:Psi Health Wave, Armor Wave, and Power Wave grant all targets +5 48 Psychic Damage for 60 seconds*; Tier 6Level 100*:Psi Health Wave, Armor Wave, and Power Wave grant all targets +6 54 Psychic Damage for 60 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Adrenaline Wave increases all targets' Slashing damage +710% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds*; Tier 2Level 20*:Psi Adrenaline Wave increases all targets' Slashing damage +3% for 20 seconds*; Tier 3Level 30:Psi Adrenaline Wave increases all targets' Slashing damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Slashing damage +45% for 20 seconds*; Tier 4Level 50:Psi Adrenaline Wave increases all targets' Slashing damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Slashing damage +57% for 20 seconds*; Tier 5Level 70:Psi Adrenaline Wave increases all targets' Slashing damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Slashing damage +69% for 20 seconds*; Tier 6Level 90:Psi Adrenaline Wave increases all targets' Slashing damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Slashing damage +710% for 20 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Adrenaline Wave increases all targets' Electricity damage +710% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds*; Tier 2Level 20*:Psi Adrenaline Wave increases all targets' Electricity damage +3% for 20 seconds*; Tier 3Level 30:Psi Adrenaline Wave increases all targets' Electricity damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Electricity damage +45% for 20 seconds*; Tier 4Level 50:Psi Adrenaline Wave increases all targets' Electricity damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Electricity damage +57% for 20 seconds*; Tier 5Level 70:Psi Adrenaline Wave increases all targets' Electricity damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Electricity damage +69% for 20 seconds*; Tier 6Level 90:Psi Adrenaline Wave increases all targets' Electricity damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Electricity damage +710% for 20 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Psi Adrenaline Wave increases all targets' Crushing damage +710% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds*; Tier 2Level 20*:Psi Adrenaline Wave increases all targets' Crushing damage +3% for 20 seconds*; Tier 3Level 30:Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Crushing damage +45% for 20 seconds*; Tier 4Level 50:Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Crushing damage +57% for 20 seconds*; Tier 5Level 70:Psi Adrenaline Wave increases all targets' Crushing damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Crushing damage +69% for 20 seconds*; Tier 6Level 90:Psi Adrenaline Wave increases all targets' Crushing damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Crushing damage +710% for 20 seconds|Expand}}
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| || of Agonizing Feedback || <b>Tier 6Level 100</b> - Agonize deals +5090% damage and reuse timer is -11 12 seconds, but the ability deals 90 150 health damage to YOU || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU*; Tier 2Level 20*:Agonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU*; Tier 3Level 30*:Agonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU*; Tier 4Level 40*:Agonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU*; Tier 5Level 50*:Agonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU*; Tier 6Level 60:Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU*; Level 70:Agonize deals +60% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU*; Level 80:Agonize deals +5070% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU*; Level 90:Agonize deals +80% damage and reuse timer is -12 seconds, but the ability deals 135 health damage to YOU*; Level 100:Agonize deals +90 % damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU|Expand}}
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| Agonizing || of Agony || <b>Tier 12Level 100</b> - Agonize Damage +5183% || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Agonize Damage +7%*; Tier 2Level 10*:Agonize Damage +11%*; Tier 3Level 15*:Agonize Damage +15%*; Tier 4Level 20*:Agonize Damage +19%*; Tier 5Level 25*:Agonize Damage +23%*; Tier 6Level 30:Agonize Damage +27%*; Level 35:Agonize Damage +2731%*; Tier 7Level 40:Agonize Damage +35%*; Level 45:Agonize Damage +3139%*; Tier 8Level 50:Agonize Damage +43%*; Level 55:Agonize Damage +3547%*; Level 60:Agonize Damage +51%*; Tier 9Level 65:Agonize Damage +55%*; Level 70:Agonize Damage +3959%*; Tier 10Level 75:Agonize Damage +63%*; Level 80:Agonize Damage +4367%*; Tier 11Level 85:Agonize Damage +71%*; Level 90:Agonize Damage +4775%*; Tier 12Level 95:Agonize Damage +79%*; Level 100:Agonize Damage +5183%|Expand}}
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| || of System Shock || <b>Tier 12Level 100</b> - Panic Charge Damage +93124% || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge Damage +10%*; Level 10:Panic Charge Damage +516%*; Tier 2Level 15:Panic Charge Damage +22%*; Level 20:Panic Charge Damage +1328%*; Tier 3Level 25:Panic Charge Damage +34%*; Level 30:Panic Charge Damage +2140%*; Tier 4Level 35:Panic Charge Damage +46%*; Level 40:Panic Charge Damage +2952%*; Tier 5Level 45:Panic Charge Damage +58%*; Level 50:Panic Charge Damage +3764%*; Tier 6Level 55:Panic Charge Damage +70%*; Level 60:Panic Charge Damage +4576%*; Tier 7Level 65:Panic Charge Damage +82%*; Level 70:Panic Charge Damage +5388%*; Tier 8Level 75:Panic Charge Damage +94%*; Level 80:Panic Charge Damage +61100%*; Tier 9Level 85*:Panic Charge Damage +69106%*; Tier 10Level 90*:Panic Charge Damage +77112%*; Tier 11Level 95*:Panic Charge Damage +85118%*; Tier 12Level 100*:Panic Charge Damage +93124%|Expand}}
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| || of System Shock Panicked Pain || <b>Tier 12Level 100</b> - Panic Charge boosts the damage of all your attacks +17 57 for 20 seconds || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Panic Charge boosts the damage of all your attacks +2 for 20 seconds*; Tier 2Level 10:Panic Charge boosts the damage of all your attacks +4 for 20 seconds*; Level 15:Panic Charge boosts the damage of all your attacks +3 6 for 20 seconds*; Tier 3Level 20:Panic Charge boosts the damage of all your attacks +9 for 20 seconds*; Level 25:Panic Charge boosts the damage of all your attacks +4 12 for 20 seconds*; Tier 4Level 30:Panic Charge boosts the damage of all your attacks +15 for 20 seconds*; Level 35:Panic Charge boosts the damage of all your attacks +6 18 for 20 seconds*; Tier 5Level 40:Panic Charge boosts the damage of all your attacks +21 for 20 seconds*; Level 45:Panic Charge boosts the damage of all your attacks +7 24 for 20 seconds*; Tier 6Level 50:Panic Charge boosts the damage of all your attacks +27 for 20 seconds*; Level 55:Panic Charge boosts the damage of all your attacks +9 30 for 20 seconds*; Tier 7Level 60:Panic Charge boosts the damage of all your attacks +33 for 20 seconds*; Level 65:Panic Charge boosts the damage of all your attacks +10 36 for 20 seconds*; Tier 8Level 70:Panic Charge boosts the damage of all your attacks +39 for 20 seconds*; Level 75:Panic Charge boosts the damage of all your attacks +11 42 for 20 seconds*; Tier 9Level 80:Panic Charge boosts the damage of all your attacks +45 for 20 seconds*; Level 85:Panic Charge boosts the damage of all your attacks +12 48 for 20 seconds*; Tier 10Level 90*:Panic Charge boosts the damage of all your attacks +14 51 for 20 seconds*; Tier 11Level 95*:Panic Charge boosts the damage of all your attacks +16 54 for 20 seconds*; Tier 12Level 100*:Panic Charge boosts the damage of all your attacks +17 57 for 20 seconds|Expand}}
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| || of Panicked Healing || <b>Tier 12Level 100</b> - Panic Charge knocks all targets back and restores 50 106 armor to you || Uncommon || Feet, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Panic Charge knocks all targets back and restores 6 armor to you*; Tier 2Level 10*:Panic Charge knocks all targets back and restores 10 armor to you*; Tier 3Level 15*:Panic Charge knocks all targets back and restores 14 armor to you*; Tier 4Level 20*:Panic Charge knocks all targets back and restores 18 armor to you*; Tier 5Level 25*:Panic Charge knocks all targets back and restores 22 armor to you*; Tier 6Level 30:Panic Charge knocks all targets back and restores 26 armor to you*; Level 35:Panic Charge knocks all targets back and restores 26 30 armor to you*; Tier 7Level 40:Panic Charge knocks all targets back and restores 34 armor to you*; Level 45:Panic Charge knocks all targets back and restores 30 38 armor to you*; Tier 8Level 50:Panic Charge knocks all targets back and restores 42 armor to you*; Level 55:Panic Charge knocks all targets back and restores 34 46 armor to you*; Level 60:Panic Charge knocks all targets back and restores 50 armor to you*; Tier 9Level 65:Panic Charge knocks all targets back and restores 57 armor to you*; Level 70:Panic Charge knocks all targets back and restores 38 64 armor to you*; Tier 10Level 75:Panic Charge knocks all targets back and restores 71 armor to you*; Level 80:Panic Charge knocks all targets back and restores 42 78 armor to you*; Tier 11Level 85:Panic Charge knocks all targets back and restores 85 armor to you*; Level 90:Panic Charge knocks all targets back and restores 46 92 armor to you*; Tier 12Level 95:Panic Charge knocks all targets back and restores 99 armor to you*; Level 100:Panic Charge knocks all targets back and restores 50 106 armor to you|Expand}}
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| || of Electrification || <b>Tier 12Level 100</b> - Electrify Damage +3856.99% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify Damage +5%*; Tier 2Level 10:Electrify Damage +7%*; Level 15:Electrify Damage +89%*; Tier 3Level 20*:Electrify Damage +11%*; Tier 4Level 25:Electrify Damage +13%*; Level 30:Electrify Damage +1415%*; Tier 5Level 35:Electrify Damage +18%*; Level 40:Electrify Damage +1721%*; Tier 6Level 45:Electrify Damage +24%*; Level 50:Electrify Damage +2027%*; Tier 7Level 55:Electrify Damage +30%*; Level 60:Electrify Damage +2333%*; Tier 8Level 65:Electrify Damage +36%*; Level 70:Electrify Damage +2639%*; Tier 9Level 75:Electrify Damage +42%*; Level 80:Electrify Damage +2945%*; Tier 10Level 85:Electrify Damage +48%*; Level 90:Electrify Damage +3251%*; Tier 11Level 95*:Electrify Damage +3554%*; Tier 12Level 100*:Electrify Damage +3856.99%|Expand}}
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| || || <b>Tier 12Level 100</b> - Pain Bubble deals +60 100 damage and restores 40 70 armor to you || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pain Bubble deals +5 damage and restores 40 armor to you*; Tier 2Level 10*:Pain Bubble deals +10 damage and restores 40 armor to you*; Tier 3Level 15*:Pain Bubble deals +15 damage and restores 40 armor to you*; Tier 4Level 20*:Pain Bubble deals +20 damage and restores 40 armor to you*; Tier 5Level 25*:Pain Bubble deals +25 damage and restores 40 armor to you*; Tier 6Level 30*:Pain Bubble deals +30 damage and restores 40 armor to you*; Tier 7Level 35*:Pain Bubble deals +35 damage and restores 40 armor to you*; Tier 8Level 40*:Pain Bubble deals +40 damage and restores 40 armor to you*; Tier 9Level 45:Pain Bubble deals +45 damage and restores 45 armor to you*; Level 50:Pain Bubble deals +50 damage and restores 45 armor to you*; Level 55:Pain Bubble deals +55 damage and restores 40 45 armor to you*; Tier 10Level 60:Pain Bubble deals +60 damage and restores 45 armor to you*; Level 65:Pain Bubble deals +65 damage and restores 50 armor to you*; Level 70:Pain Bubble deals +70 damage and restores 40 50 armor to you*; Tier 11Level 75:Pain Bubble deals +75 damage and restores 60 armor to you*; Level 80:Pain Bubble deals +55 80 damage and restores 40 60 armor to you*; Tier 12Level 85:Pain Bubble deals +85 damage and restores 60 armor to you*; Level 90:Pain Bubble deals +90 damage and restores 60 armor to you*; Level 95:Pain Bubble deals +95 damage and restores 40 70 armor to you*; Level 100:Pain Bubble deals +100 damage and restores 70 armor to you|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 100</b> - Electrify generates no rage and removes 800 1600 Rage || Uncommon || Necklace, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify generates no rage and removes 250 Rage*; Tier 2Level 10*:Electrify generates no rage and removes 300 Rage*; Tier 3Level 15*:Electrify generates no rage and removes 350 Rage*; Tier 4Level 20*:Electrify generates no rage and removes 400 Rage*; Tier 5Level 25*:Electrify generates no rage and removes 450 Rage*; Tier 6Level 30:Electrify generates no rage and removes 500 Rage*; Level 35:Electrify generates no rage and removes 500 550 Rage*; Tier 7Level 40:Electrify generates no rage and removes 600 Rage*; Level 45:Electrify generates no rage and removes 550 650 Rage*; Tier 8Level 50:Electrify generates no rage and removes 700 Rage*; Level 55:Electrify generates no rage and removes 600 750 Rage*; Level 60:Electrify generates no rage and removes 800 Rage*; Tier 9Level 65:Electrify generates no rage and removes 900 Rage*; Level 70:Electrify generates no rage and removes 650 1000 Rage*; Tier 10Level 75:Electrify generates no rage and removes 1100 Rage*; Level 80:Electrify generates no rage and removes 700 1200 Rage*; Tier 11Level 85:Electrify generates no rage and removes 1300 Rage*; Level 90:Electrify generates no rage and removes 750 1400 Rage*; Tier 12Level 95:Electrify generates no rage and removes 1500 Rage*; Level 100:Electrify generates no rage and removes 800 1600 Rage|Expand}}
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| || of Refreshing Shocks || <b>Tier 12Level 100</b> - Electrify restores 48 80 Health to you || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify restores 8 Health to you*; Tier 2Level 10*:Electrify restores 11 Health to you*; Tier 3Level 15*:Electrify restores 14 Health to you*; Tier 4Level 20*:Electrify restores 17 Health to you*; Tier 5Level 25:Electrify restores 20 Health to you*; Level 30:Electrify restores 20 24 Health to you*; Tier 6Level 35:Electrify restores 28 Health to you*; Level 40:Electrify restores 24 32 Health to you*; Tier 7Level 45:Electrify restores 36 Health to you*; Level 50:Electrify restores 28 40 Health to you*; Tier 8Level 55:Electrify restores 44 Health to you*; Level 60:Electrify restores 32 48 Health to you*; Tier 9Level 65:Electrify restores 52 Health to you*; Level 70:Electrify restores 36 56 Health to you*; Tier 10Level 75:Electrify restores 60 Health to you*; Level 80:Electrify restores 40 64 Health to you*; Tier 11Level 85:Electrify restores 68 Health to you*; Level 90:Electrify restores 44 72 Health to you*; Tier 12Level 95:Electrify restores 76 Health to you*; Level 100:Electrify restores 48 80 Health to you|Expand}}
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| || || <b>Tier 6Level 100</b> - Reconstruct Reuse Timer -35.5 || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Reconstruct Reuse Timer -1*; Level 20:Reconstruct Reuse Timer -1.5*; Tier Level 30:Reconstruct Reuse Timer -2*; Level 40:Reconstruct Reuse Timer -12.5*; Tier Level 50:Reconstruct Reuse Timer -3*; Level 60:Reconstruct Reuse Timer -23.5*; Tier Level 70:Reconstruct Reuse Timer -4*; Level 80:Reconstruct Reuse Timer -24.5*; Tier 5Level 90*:Reconstruct Reuse Timer -35*; Tier 6Level 100*:Reconstruct Reuse Timer -35.5|Expand}}
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| || of Recharging Shocks || <b>Tier 12Level 100</b> - Electrify restores 30 80 power to you || Epic || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify restores 4 power to you*; Level 10:Electrify restores 3 8 power to you*; Tier 2Level 15:Electrify restores 12 power to you*; Level 20:Electrify restores 5 16 power to you*; Tier 3Level 25:Electrify restores 20 power to you*; Level 30:Electrify restores 8 24 power to you*; Tier 4Level 35:Electrify restores 28 power to you*; Level 40:Electrify restores 10 32 power to you*; Tier 5Level 45:Electrify restores 36 power to you*; Level 50:Electrify restores 13 40 power to you*; Tier 6Level 55:Electrify restores 44 power to you*; Level 60:Electrify restores 15 48 power to you*; Tier 7Level 65:Electrify restores 52 power to you*; Level 70:Electrify restores 18 56 power to you*; Tier 8Level 75:Electrify restores 60 power to you*; Level 80:Electrify restores 20 64 power to you*; Tier 9Level 85*:Electrify restores 23 68 power to you*; Tier 10Level 90*:Electrify restores 25 72 power to you*; Tier 11Level 95*:Electrify restores 27 76 power to you*; Tier 12Level 100*:Electrify restores 30 80 power to you|Expand}}
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| || of Painful Bubbles || <b>Tier 12Level 100</b> - Pain Bubble Damage +144 240 || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pain Bubble Damage +12*; Tier 2Level 10*:Pain Bubble Damage +24*; Tier 3Level 15*:Pain Bubble Damage +36*; Tier 4Level 20*:Pain Bubble Damage +48*; Tier 5Level 25*:Pain Bubble Damage +60*; Tier 6Level 30:Pain Bubble Damage +72*; Level 35:Pain Bubble Damage +7284*; Level 40:Pain Bubble Damage +96*; Tier 7Level 45:Pain Bubble Damage +108*; Level 50:Pain Bubble Damage +84120*; Tier 8Level 55:Pain Bubble Damage +132*; Level 60:Pain Bubble Damage +96144*; Tier 9Level 65:Pain Bubble Damage +156*; Level 70:Pain Bubble Damage +108168*; Tier 10Level 75:Pain Bubble Damage +180*; Level 80:Pain Bubble Damage +120192*; Tier 11Level 85:Pain Bubble Damage +204*; Level 90:Pain Bubble Damage +132216*; Tier 12Level 95:Pain Bubble Damage +228*; Level 100:Pain Bubble Damage +144240|Expand}}
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| || of Bursting Bubbles || <b>Tier 12Level 100</b> - Pain Bubble increases the damage of your ranged attacks by 1015% for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds*; Tier 2Level 10*:Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds*; Tier 3Level 15*:Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds*; Tier 4Level 20*:Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds*; Tier 5Level 25*:Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds*; Tier 6Level 30*:Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds*; Tier 7Level 35*:Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds*; Tier 8Level 40*:Pain Bubble increases the damage of your ranged attacks by 6.5% for 10 seconds*; Tier 9Level 45:Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds*; Level 50:Pain Bubble increases the damage of your ranged attacks by 78% for 10 seconds*; Tier Level 55:Pain Bubble increases the damage of your ranged attacks by 9% for 10seconds*; Level 60:Pain Bubble increases the damage of your ranged attacks by 810% for 10 seconds*; Tier Level 65:Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds*; Level 70:Pain Bubble increases the damage of your ranged attacks by 912% for 10 seconds*; Tier Level 75:Pain Bubble increases the damage of your ranged attacks by 12.5% for 10 seconds*; Level 80:Pain Bubble increases the damage of your ranged attacks by 13% for 10seconds*; Level 85:Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds*; Level 90:Pain Bubble increases the damage of your ranged attacks by 14% for 10 seconds*; Level 95:Pain Bubble increases the damage of your ranged attacks by 14.5% for 10 seconds*; Level 100:Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds|Expand}}
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edits