Difference between revisions of "Necromancy/Treasure Effects"
(Updating Treasure effects to v395 using auto-wiki generator) |
(Updating Treasure effects to v399 using auto-wiki generator (added Rarity)) |
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See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
− | <!-- Updated on | + | <!-- Updated to v399 on Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width: | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
|- | |- | ||
− | | Necromancer's || of Necromancy || <b>Level 100</b> - Necromancy Base Damage +50% || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | Necromancer's || of Necromancy || <b>Level 100</b> - Necromancy Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Necromancy Damage +5 | :Necromancy Damage +5 | ||
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}} | }} | ||
|- | |- | ||
− | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds || Chest, Ring || {{Spoiler|Click Expand to reveal| | + | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Electric Doom || <b>Level 100</b> - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal| | + | | || of Electric Doom || <b>Level 100</b> - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Skeletal Minions || <b>Level 100</b> - Summoned Skeletons deal +21% direct damage || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Skeletal Minions || <b>Level 100</b> - Summoned Skeletons deal +21% direct damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Summoned Skeletons deal +3% direct damage | :Summoned Skeletons deal +3% direct damage | ||
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}} | }} | ||
|- | |- | ||
− | | || of Stolen Life || <b>Level 100</b> - Life Steal restores 42 Health || Head, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Stolen Life || <b>Level 100</b> - Life Steal restores 42 Health || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Life Steal restores 4 Health | :Life Steal restores 4 Health | ||
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}} | }} | ||
|- | |- | ||
− | | Crowd Reaper's || of Crowd Reaping || <b>Level 100</b> - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 || Hands || {{Spoiler|Click Expand to reveal| | + | | Crowd Reaper's || of Crowd Reaping || <b>Level 100</b> - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | :Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | ||
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}} | }} | ||
|- | |- | ||
− | | Lifestealer's || of Life Stealing || <b>Level 100</b> - Life Steal reaps 43 additional health || Legs, Chest || {{Spoiler|Click Expand to reveal| | + | | Lifestealer's || of Life Stealing || <b>Level 100</b> - Life Steal reaps 43 additional health || Uncommon || Legs, Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal reaps 5 additional health | :Life Steal reaps 5 additional health | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Life Steal deals 280 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Life Steal deals 280 Psychic damage over 10 seconds || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Life Steal deals 50 Psychic damage over 10 seconds | :Life Steal deals 50 Psychic damage over 10 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Death Gazing || <b>Level 100</b> - Deathgaze deals +119% damage and has + | + | | || of Death Gazing || <b>Level 100</b> - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
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:Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | ||
*; Level 85 | *; Level 85 | ||
− | :Deathgaze deals +101% damage and has + | + | :Deathgaze deals +101% damage and has +22 Accuracy (which cancels out the Evasion that certain monsters have) |
*; Level 90 | *; Level 90 | ||
− | :Deathgaze deals +107% damage and has + | + | :Deathgaze deals +107% damage and has +24 Accuracy (which cancels out the Evasion that certain monsters have) |
*; Level 95 | *; Level 95 | ||
− | :Deathgaze deals +113% damage and has + | + | :Deathgaze deals +113% damage and has +26 Accuracy (which cancels out the Evasion that certain monsters have) |
*; Level 100 | *; Level 100 | ||
− | :Deathgaze deals +119% damage and has + | + | :Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) |
}} | }} | ||
|- | |- | ||
− | | || of Tough Gazes || <b>Level 100</b> - Deathgaze deals + | + | | || of Tough Gazes || <b>Level 100</b> - Deathgaze deals +107 damage and restores 103 armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +5 damage and restores 8 armor to you | :Deathgaze deals +5 damage and restores 8 armor to you | ||
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:Deathgaze deals +60 damage and restores 63 armor to you | :Deathgaze deals +60 damage and restores 63 armor to you | ||
*; Level 65 | *; Level 65 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +65 damage and restores 68 armor to you |
*; Level 70 | *; Level 70 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +71 damage and restores 73 armor to you |
*; Level 75 | *; Level 75 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +77 damage and restores 78 armor to you |
*; Level 80 | *; Level 80 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +83 damage and restores 83 armor to you |
*; Level 85 | *; Level 85 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +89 damage and restores 88 armor to you |
*; Level 90 | *; Level 90 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +95 damage and restores 93 armor to you |
*; Level 95 | *; Level 95 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +101 damage and restores 98 armor to you |
*; Level 100 | *; Level 100 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +107 damage and restores 103 armor to you |
}} | }} | ||
|- | |- | ||
− | | || of Hasty Fears || <b>Level 100</b> - Deathgaze deals + | + | | || of Hasty Fears || <b>Level 100</b> - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | ||
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:Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | :Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | ||
*; Level 85 | *; Level 85 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +128 damage and increases your sprint speed +3 for 15 seconds |
*; Level 90 | *; Level 90 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +138 damage and increases your sprint speed +3 for 15 seconds |
*; Level 95 | *; Level 95 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +148 damage and increases your sprint speed +3 for 15 seconds |
*; Level 100 | *; Level 100 | ||
− | :Deathgaze deals + | + | :Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds |
}} | }} | ||
|- | |- | ||
− | | || of Reaching Dead || <b>Level 100</b> - Death's Hold Damage +122% || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Reaching Dead || <b>Level 100</b> - Death's Hold Damage +122% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold Damage +8% | :Death's Hold Damage +8% | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Slashing for 15 seconds || Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Slashing for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Electricity for 15 seconds || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Electricity for 15 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +5% damage from Electricity for 15 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Death's Hold causes target to take +5% damage from Darkness for 15 seconds | :Death's Hold causes target to take +5% damage from Darkness for 15 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Level 100</b> - Spark of Death Damage +52% || MainHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death Damage +52% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death Damage +6% | :Spark of Death Damage +6% | ||
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}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Level 100</b> - Spark of Death deals 228 Psychic damage over 12 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death deals 228 Psychic damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Spark of Death deals 30 Psychic damage over 12 seconds | :Spark of Death deals 30 Psychic damage over 12 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Tauntsparks || <b>Level 100</b> - Spark of Death deals +34% damage and taunts +460 || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Tauntsparks || <b>Level 100</b> - Spark of Death deals +34% damage and taunts +460 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Spark of Death deals +7% damage and taunts +50 | :Spark of Death deals +7% damage and taunts +50 | ||
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}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead Healing +87 || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead Healing +87 || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead Healing +11 | :Rebuild Undead Healing +11 | ||
Line 765: | Line 765: | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead restores 67 Health to you || Hands, OffHand || {{Spoiler|Click Expand to reveal| | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead restores 67 Health to you || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead restores 10 Health to you | :Rebuild Undead restores 10 Health to you | ||
Line 808: | Line 808: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay || Legs, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | ||
Line 851: | Line 851: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Rebuild Undead Power Cost -2. Rebuild Undead Healing +1 | :Rebuild Undead Power Cost -2. Rebuild Undead Healing +1 | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Indirect Psychic Damage +48% when Necromancy is active || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Indirect Psychic Damage +48% when Necromancy is active || Rare || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Psychic Damage +10% when Necromancy is active | :Indirect Psychic Damage +10% when Necromancy is active | ||
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}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness Damage +56% || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness Damage +56% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness Damage +5% | :Wave of Darkness Damage +5% | ||
Line 1,023: | Line 1,023: | ||
}} | }} | ||
|- | |- | ||
− | | || of Psychic Darkness || <b>Level 100</b> - Wave of Darkness deals 300 Psychic damage over 12 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal| | + | | || of Psychic Darkness || <b>Level 100</b> - Wave of Darkness deals 300 Psychic damage over 12 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals 24 Psychic damage over 12 seconds | :Wave of Darkness deals 24 Psychic damage over 12 seconds | ||
Line 1,066: | Line 1,066: | ||
}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +103 damage and reuse timer is -1 second || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +103 damage and reuse timer is -1 second || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +8 damage and reuse timer is -1 second | :Wave of Darkness deals +8 damage and reuse timer is -1 second | ||
Line 1,109: | Line 1,109: | ||
}} | }} | ||
|- | |- | ||
− | | Fearmongering || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +200 damage to sentient creatures || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | Fearmongering || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +200 damage to sentient creatures || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Wave of Darkness deals +10 damage to sentient creatures | :Wave of Darkness deals +10 damage to sentient creatures | ||
Line 1,152: | Line 1,152: | ||
}} | }} | ||
|- | |- | ||
− | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +62 health || OffHand, Chest || {{Spoiler|Click Expand to reveal| | + | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +62 health || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletons have +8 health | :Summoned Skeletons have +8 health | ||
Line 1,195: | Line 1,195: | ||
}} | }} | ||
|- | |- | ||
− | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +92 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +92 armor || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletons have +16 armor | :Summoned Skeletons have +16 armor | ||
Line 1,238: | Line 1,238: | ||
}} | }} | ||
|- | |- | ||
− | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal + | + | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +36 direct damage || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Archers and Mages deal +2 direct damage | :Summoned Skeletal Archers and Mages deal +2 direct damage | ||
Line 1,272: | Line 1,272: | ||
:Summoned Skeletal Archers and Mages deal +28 direct damage | :Summoned Skeletal Archers and Mages deal +28 direct damage | ||
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +30 direct damage |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +32 direct damage |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +34 direct damage |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +36 direct damage |
}} | }} | ||
|- | |- | ||
− | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +140 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +140 armor || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Swordsmen have +10 armor | :Summoned Skeletal Swordsmen have +10 armor | ||
Line 1,324: | Line 1,324: | ||
}} | }} | ||
|- | |- | ||
− | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | ||
Line 1,367: | Line 1,367: | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds || MainHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | ||
Line 1,410: | Line 1,410: | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +43 damage for 10 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +43 damage for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +5 damage for 10 seconds | :Provoke Undead causes your minions to deal +5 damage for 10 seconds | ||
Line 1,453: | Line 1,453: | ||
}} | }} | ||
|- | |- | ||
− | | || of Laughing Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen taunt as if they did | + | | || of Laughing Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Summoned Skeletal Swordsmen taunt as if they did 100% more damage | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage | ||
Line 1,487: | Line 1,487: | ||
:Summoned Skeletal Swordsmen taunt as if they did 850% more damage | :Summoned Skeletal Swordsmen taunt as if they did 850% more damage | ||
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletal Swordsmen taunt as if they did | + | :Summoned Skeletal Swordsmen taunt as if they did 900% more damage |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletal Swordsmen taunt as if they did | + | :Summoned Skeletal Swordsmen taunt as if they did 950% more damage |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletal Swordsmen taunt as if they did | + | :Summoned Skeletal Swordsmen taunt as if they did 1000% more damage |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletal Swordsmen taunt as if they did | + | :Summoned Skeletal Swordsmen taunt as if they did 1050% more damage |
}} | }} | ||
|- | |- | ||
− | | || of Death Gazes || <b>Level 100</b> - Deathgaze deals +132 damage and reuse timer is -3 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Death Gazes || <b>Level 100</b> - Deathgaze deals +132 damage and reuse timer is -3 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Deathgaze deals +10 damage and reuse timer is -1 second | :Deathgaze deals +10 damage and reuse timer is -1 second | ||
Line 1,539: | Line 1,539: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Indirect Fire Damage +30% when Necromancy is active || Hands, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Indirect Fire Damage +30% when Necromancy is active || Rare || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Fire Damage +5% when Necromancy is active | :Indirect Fire Damage +5% when Necromancy is active | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) || Chest, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | ||
Line 1,625: | Line 1,625: | ||
}} | }} | ||
|- | |- | ||
− | | || of Angry Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often || Head || {{Spoiler|Click Expand to reveal| | + | | || of Angry Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletal Swordsmen have -50% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -50% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often | + | :Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> |
}} | }} | ||
|- | |- | ||
− | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
Line 1,691: | Line 1,691: | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | :Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | ||
Line 1,734: | Line 1,734: | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level 100</b> - Heal Undead and Rebuild Undead restore +34 Health/Armor || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead and Rebuild Undead restore +34 Health/Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Heal Undead and Rebuild Undead restore +6 Health/Armor | :Heal Undead and Rebuild Undead restore +6 Health/Armor | ||
Line 1,777: | Line 1,777: | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level 100</b> - Heal Undead restores +22 health/armor and grants target undead + | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | :Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | ||
Line 1,795: | Line 1,795: | ||
:Heal Undead restores +18 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | :Heal Undead restores +18 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | ||
*; Level 90 | *; Level 90 | ||
− | :Heal Undead restores +20 health/armor and grants target undead + | + | :Heal Undead restores +20 health/armor and grants target undead +15 Mitigation from all attacks for 8 seconds |
*; Level 100 | *; Level 100 | ||
− | :Heal Undead restores +22 health/armor and grants target undead + | + | :Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds |
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack || OffHand, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | :Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | ||
Line 1,843: | Line 1,843: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds || MainHand, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | :Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks || Ring, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | :Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | ||
Line 1,909: | Line 1,909: | ||
}} | }} | ||
|- | |- | ||
− | | || of the Nibbled Heart || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) || Head || {{Spoiler|Click Expand to reveal| | + | | || of the Nibbled Heart || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Heart's Power has a 5% chance to not actually consume the heart(s) | + | :Heart's Power has a 5% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 20 | *; Level 20 | ||
− | :Heart's Power has a 8% chance to not actually consume the heart(s) | + | :Heart's Power has a 8% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 30 | *; Level 30 | ||
− | :Heart's Power has a 11% chance to not actually consume the heart(s) | + | :Heart's Power has a 11% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 40 | *; Level 40 | ||
− | :Heart's Power has a 14% chance to not actually consume the heart(s) | + | :Heart's Power has a 14% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 50 | *; Level 50 | ||
− | :Heart's Power has a 17% chance to not actually consume the heart(s) | + | :Heart's Power has a 17% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 60 | *; Level 60 | ||
− | :Heart's Power has a 20% chance to not actually consume the heart(s) | + | :Heart's Power has a 20% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 70 | *; Level 70 | ||
− | :Heart's Power has a 24% chance to not actually consume the heart(s) | + | :Heart's Power has a 24% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 80 | *; Level 80 | ||
− | :Heart's Power has a 28% chance to not actually consume the heart(s) | + | :Heart's Power has a 28% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 90 | *; Level 90 | ||
− | :Heart's Power has a 32% chance to not actually consume the heart(s) | + | :Heart's Power has a 32% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
*; Level 100 | *; Level 100 | ||
− | :Heart's Power has a 36% chance to not actually consume the heart(s) | + | :Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
}} | }} | ||
|- | |- | ||
− | | || of Fragile Bones || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Fragile Bones || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | ||
Line 1,955: | Line 1,955: | ||
}} | }} | ||
|- | |- | ||
− | | || of Unnatural Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage || Head || {{Spoiler|Click Expand to reveal| | + | | || of Unnatural Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage || Rare || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | ||
Line 1,978: | Line 1,978: | ||
}} | }} | ||
|- | |- | ||
− | | || of Strong Zombies || <b>Level 100</b> - Raised Zombies deal +25% damage || Hands, Legs || {{Spoiler|Click Expand to reveal| | + | | || of Strong Zombies || <b>Level 100</b> - Raised Zombies deal +25% damage || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Raised Zombies deal +6% damage | :Raised Zombies deal +6% damage | ||
Line 2,021: | Line 2,021: | ||
}} | }} | ||
|- | |- | ||
− | | || of Inciting Zombies || <b>Level 100</b> - Raised Zombies deal +47 damage and taunt as if they did +200% more damage || Necklace, Legs || {{Spoiler|Click Expand to reveal| | + | | || of Inciting Zombies || <b>Level 100</b> - Raised Zombies deal +47 damage and taunt as if they did +200% more damage || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Raised Zombies deal +9 damage and taunt as if they did +200% more damage | :Raised Zombies deal +9 damage and taunt as if they did +200% more damage | ||
Line 2,064: | Line 2,064: | ||
}} | }} | ||
|- | |- | ||
− | | || of Fast Zombies || <b>Level 100</b> - Raised Zombies deal +28 damage and speed is +10 || Feet || {{Spoiler|Click Expand to reveal| | + | | || of Fast Zombies || <b>Level 100</b> - Raised Zombies deal +28 damage and speed is +10 || Rare || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Raised Zombies deal +1 damage and speed is +2 | :Raised Zombies deal +1 damage and speed is +2 |
Latest revision as of 13:21, 5 December 2023
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
Necromancer's | of Necromancy | Level 100 - Necromancy Base Damage +50% | Uncommon | Head, MainHand | Click Expand to reveal
|
Lifecrusher's | of Burning Corpse-Hands | Level 100 - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds | Uncommon | Chest, Ring | Click Expand to reveal
|
of Electric Doom | Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Uncommon | Chest, Hands | Click Expand to reveal
| |
of Skeletal Minions | Level 100 - Summoned Skeletons deal +21% direct damage | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Stolen Life | Level 100 - Life Steal restores 42 Health | Uncommon | Head, Ring | Click Expand to reveal
| |
Crowd Reaper's | of Crowd Reaping | Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | Uncommon | Hands | Click Expand to reveal
|
Lifestealer's | of Life Stealing | Level 100 - Life Steal reaps 43 additional health | Uncommon | Legs, Chest | Click Expand to reveal
|
Level 100 - Life Steal deals 280 Psychic damage over 10 seconds | Uncommon | Necklace, MainHand | Click Expand to reveal
| ||
of Death Gazing | Level 100 - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Tough Gazes | Level 100 - Deathgaze deals +107 damage and restores 103 armor to you | Uncommon | Chest, Ring | Click Expand to reveal
| |
of Hasty Fears | Level 100 - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | Uncommon | Head | Click Expand to reveal
| |
of Reaching Dead | Level 100 - Death's Hold Damage +122% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds | Uncommon | Feet | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds | Uncommon | Necklace | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds | Uncommon | OffHand | Click Expand to reveal
| ||
of Deathsparks | Level 100 - Spark of Death Damage +52% | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Deathsparks | Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds | Uncommon | Legs, Ring | Click Expand to reveal
| |
of Tauntsparks | Level 100 - Spark of Death deals +34% damage and taunts +460 | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead Healing +87 | Uncommon | Chest, OffHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead restores 67 Health to you | Uncommon | Hands, OffHand | Click Expand to reveal
| |
Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | Uncommon | Legs, Ring | Click Expand to reveal
| ||
Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | Rare | Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | Uncommon | Chest, Legs | Click Expand to reveal
| ||
Level 100 - Indirect Psychic Damage +48% when Necromancy is active | Rare | Chest, Legs | Click Expand to reveal
| ||
of Dark Waves | Level 100 - Wave of Darkness Damage +56% | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Psychic Darkness | Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds | Uncommon | Head, OffHand | Click Expand to reveal
| |
of Dark Waves | Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second | Uncommon | Chest, Legs | Click Expand to reveal
| |
Fearmongering | of Dark Waves | Level 100 - Wave of Darkness deals +200 damage to sentient creatures | Uncommon | Hands, Feet | Click Expand to reveal
|
of Stone Bone Warriors | Level 100 - Summoned Skeletons have +62 health | Uncommon | OffHand, Chest | Click Expand to reveal
| |
of Plated Bone Warriors | Level 100 - Summoned Skeletons have +92 armor | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Violent Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +36 direct damage | Uncommon | Hands, Ring | Click Expand to reveal
| |
of Dense Sentries | Level 100 - Summoned Skeletal Swordsmen have +140 armor | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Zombie Pain Accumulation | Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +43 damage for 10 seconds | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Laughing Bone Warriors | Level 100 - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Death Gazes | Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds | Uncommon | Hands, Feet | Click Expand to reveal
| |
Level 100 - Indirect Fire Damage +30% when Necromancy is active | Rare | Hands, Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) | Uncommon | Chest, Ring | Click Expand to reveal
| ||
of Angry Bone Warriors | Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often (DEPRECATED) | Uncommon | Head | Click Expand to reveal Spoiler text.
| |
of Self-Provocation | Level 100 - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead deals 69 damage to your minions, who then deal +62 damage for 10 seconds | Uncommon | Feet, Ring | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead and Rebuild Undead restore +34 Health/Armor | Uncommon | Head, MainHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds | Rare | Feet | Click Expand to reveal
| |
Level 100 - Heal Undead restores +28 Health/Armor and boosts your next attack +59 if it is a Darkness attack | Uncommon | OffHand, Ring | Click Expand to reveal
| ||
Level 100 - Heal Undead restores +24 and has a 25% chance to boost targets' mitigation +43 for 8 seconds | Uncommon | MainHand, Legs | Click Expand to reveal
| ||
of Heated Bones | Level 100 - Summoned Skeletons deal +22% direct damage, but take +150% more damage from any cold attacks | Uncommon | Ring, MainHand | Click Expand to reveal
| |
of the Nibbled Heart | Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) (DEPRECATED) | Uncommon | Head | Click Expand to reveal Spoiler text.
| |
of Fragile Bones | Level 100 - Summoned Skeletal Archers and Mages deal +24% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | Rare | Legs, Necklace | Click Expand to reveal
| |
of Unnatural Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +15% direct damage, but are instantly destroyed by ANY Nature Damage | Rare | Head | Click Expand to reveal
| |
of Strong Zombies | Level 100 - Raised Zombies deal +25% damage | Uncommon | Hands, Legs | Click Expand to reveal
| |
of Inciting Zombies | Level 100 - Raised Zombies deal +47 damage and taunt as if they did +200% more damage | Uncommon | Necklace, Legs | Click Expand to reveal
| |
of Fast Zombies | Level 100 - Raised Zombies deal +28 damage and speed is +10 | Rare | Feet | Click Expand to reveal
|