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Necromancy/Treasure Effects:By Slot

145 bytes added, 13:40, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on January 19November 17, 2020 2022 from v332v374-->
==<!--start-->Necromancy Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
* Deathgaze deals +84 damage and restores 83 armor to you<br>
* Rebuild Undead Healing +71<br>
* Using Raise Zombie on an existing zombie increases its damage +3431% for 60 seconds<br>
* Indirect Psychic Damage +40% when Necromancy is active<br>
* Wave of Darkness deals +83 damage and reuse timer is -1 second<br>
* Spark of Death deals 180 Psychic damage over 12 seconds<br>
* Rebuild Undead restores 110 health/armor to your undead after a 10 second delay<br>
* Using Raise Zombie on an existing zombie increases its damage +3431% for 60 seconds<br>
* Indirect Psychic Damage +40% when Necromancy is active<br>
* Wave of Darkness deals +83 damage and reuse timer is -1 second<br>
<b><u>OffHand</u></b><br>
* Summoned Skeletons deal +17% direct damage<br>
* Death's Hold causes target to take +9.5% damage from Darkness for 15 seconds<br>
* Spark of Death deals +28% damage and taunts +360<br>
* Rebuild Undead Healing +71<br>
* Death's Hold causes target to take +14% damage from Electricity for 15 seconds<br>
* Spark of Death deals +28% damage and taunts +360<br>
* Rebuild Undead Power Cost -3534<br>
* Provoke Undead causes your minions to deal +35 damage for 10 seconds<br>
* Summoned Skeletal Swordsmen taunt as if they did 850% more damage<br>
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