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Percussion Instruments

412 bytes removed, 13:24, 15 December 2023
__NOTOC__
{{Skill infobox
|title = Percussion Instruments
|image = [[File:Empty_Placeholder.png]]
|caption = Skill in performing with percussion instruments such as drums, bells, and dulcimers.
|skilltype = Other Skill
|maxlevel = 30
|req = N/A
|skilltrainers = N/A
}}
{{Quote|
"Skills Skill in performing with percussion instruments such as drums, bells, and dulcimers."
}}
==Learning{{msg:BASEPAGENAME}} Overview==To learn [[Percussion Instruments]]is one of three musical instrument Sub-skills of [[Performance]].=== In-Game Description ===Skill in performing with percussion instruments such as drums, bells, and dulcimers.=== Training {{msg:BASEPAGENAME}} ===* [[Percussion Instruments]] is automatically unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped.* {{Item|Hand Drum}} unlocks the skill at Level 0.* {{Item|Mini-Dulcimer}} unlocks Level 11-20 abilities.* {{Item|Fairy Chimes}} unlock Level 21-30 abilities.== Connected Skills ======= Sub-Skills: =====* None.===== Secondary Skills: =====* [[Performance]] - [[Percussion Instruments ]] is a Sub-skill all you need of [[Performance]].* [[Stringed Instruments]] - Skill in performing with stringed instruments such as harps, lutes, and guitars.* [[Wind Instruments]] - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.===== Related Skills: =====* [[Interpretive Dance]] - Skill in dancing to do is find an instrument music in a way that entertains or moves others.* [[Oratory]] - The ability to speak in a public way that fits moves your level requirementsaudience.* [[Bard]] - A combat ability that uses musical instruments. (Some have ===== Synergy Levels: =====There are no requirements at all!)Bonus [[Synergy Levels]] for [[Percussion Instruments]].{{:{{msg:BASEPAGENAME}}/Abilities}}== {{msg:BASEPAGENAME}} Mechanics ===== Music ===Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.=== Gardening ===Playing music while [[Gardening]] can increase the chances for a larger crop harvest.=== Finding Instruments ===*{{Item|Hand Drum}} - Often drops from Orcs in [[Kur Mountains]] or [[Gazluk]].*{{Item|Mini-Dulcimer}} - Rarely drops from Yeti in [[Yeti Cave]].*{{Item|Fairy Chimes}} - Earned by completing a quest for [[Felmer]].===Equipment===<dpl> category = Items/TeacherInstrument notcategory = Items/Ocarina notcategory = Items/Lute notcategory = Items/Tuba notcategory = Items/Harp reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
==Leveling==To level the Percussion Instruments skill all you need to do is play a percussion instrument.Experience Table ==[[Percussion Instruments/Abilities{{Spoiler|Percussion Instruments Complete Ability List]]==</includeonly><!-- This table is from patch v288, August 28, 2017 -->Click "Expand" on the box below to view a complete list of Abilities the Experience Table for the Percussion Instruments|{{msg:BASEPAGENAMEXptables/PerformanceSkill}} skill.{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required|-| <span classGallery ="extimage64px">{{Ability icon|Drum 1}}</span>&nbsp; || 1 || Drum 1 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 2}}</span>&nbsp; || 2 || Drum 2 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Drum 3}}</span>&nbsp; || 4 || Drum 3 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|!-| <span class="extimage64px">{{Ability icon|Drum 4}}</span>&nbsp; || 6 || Drum 4 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span classgallery mode="extimage64pxnolines">{{Ability icon|Drum 5}}</span>&nbsp; || 8 || Drum 5 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span classwidths="extimage64px">{{Ability icon|Drum 6}}</span200px>&nbsp; || 10 || Drum 6 || Play a hand drum. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Drum|-| <span class="extimage64px">{{Ability icon|Dulcimer 1}}</span>&nbsp; || 11 || Dulcimer 1 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>RangeFile: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 2}}</span>&nbsp; || 12 || Dulcimer 2 || Play a hammered dulcimerFairyChimePlayer. jpg|| || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 3}}</span>&nbsp; || 14 || Dulcimer 3 || Play a hammered dulcimerA player using Fairy Chimes. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 4}}</spangallery>&nbsp; || 16 || Dulcimer 4 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 5}}</span>&nbsp; || 18 || Dulcimer 5 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|-| <span class="extimage64px">{{Ability icon|Dulcimer 6}}</span>&nbsp; || 20 || Dulcimer 6 || Play a hammered dulcimer. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Dulcimer|} ==Instruments=={| {{STDT}}|- style="text-align[[Category:left;background: #ec81bf;"! Instrument !! style="width:30%;"|Levels !! ||-|Drum ||1-10 |||-|Dulcimer ||10-20 ||Skills]]
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