Difference between revisions of "Pig/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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</includeonly>
 
</includeonly>
 
See also: [[Pig/Treasure Effects:By Slot]]
 
See also: [[Pig/Treasure Effects:By Slot]]
<!-- This table is from patch v266, August 18, 2016 -->
+
See also: [[Pig/Treasure Effects:By Ability]]
 +
<!-- This table is from patch v272, December 17, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Pig</h3></div>
 
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 +
|-
 +
| || of Pigginess || <b>Tier 6</b> - Pig Skill Base Damage +20% || Head, Necklace || {{Spoiler|
 +
*; Tier 1
 +
*Pig Skill Damage +3
 +
*; Tier 2
 +
*Pig Skill Base Damage +8%
 +
*; Tier 3
 +
*Pig Skill Base Damage +11%
 +
*; Tier 4
 +
*Pig Skill Base Damage +14%
 +
*; Tier 5
 +
*Pig Skill Base Damage +17%
 +
*; Tier 6
 +
*Pig Skill Base Damage +20%
 +
|Expand}}
 +
|-
 +
| || of Piggy Bites || <b>Tier 6</b> - Pig Bite Damage +18 || Chest, Feet || {{Spoiler|
 +
*; Tier 1
 +
*Pig Bite Damage +3
 +
*; Tier 2
 +
*Pig Bite Damage +5
 +
*; Tier 3
 +
*Pig Bite Damage +7
 +
*; Tier 4
 +
*Pig Bite Damage +10
 +
*; Tier 5
 +
*Pig Bite Damage +14
 +
*; Tier 6
 +
*Pig Bite Damage +18
 +
|Expand}}
 +
|-
 +
| || of Chomping All Foes || <b>Tier 12</b> - Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters || Hands || {{Spoiler|
 +
*; Tier 1
 +
*Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 2
 +
*Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 3
 +
*Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 4
 +
*Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 5
 +
*Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 6
 +
*Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 7
 +
*Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 8
 +
*Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 9
 +
*Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 10
 +
*Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 11
 +
*Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
 +
*; Tier 12
 +
*Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
 +
|Expand}}
 
|-
 
|-
 
| || of Healthy Chomping || <b>Tier 12</b> - Pig Bite restores 12 Health || Head || {{Spoiler|
 
| || of Healthy Chomping || <b>Tier 12</b> - Pig Bite restores 12 Health || Head || {{Spoiler|
Line 35: Line 92:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Powerful Harmlessness || <b>Tier 12</b> - Harmlessness restores 72 power to you || Legs, Ring || {{Spoiler|
+
| || of Unnoticeable Bites || <b>Tier 12</b> - Pig Bite Taunt -240 || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Harmlessness restores 6 power to you
+
*Pig Bite Taunt -20
 
*; Tier 2
 
*; Tier 2
*Harmlessness restores 12 power to you
+
*Pig Bite Taunt -40
 
*; Tier 3
 
*; Tier 3
*Harmlessness restores 18 power to you
+
*Pig Bite Taunt -60
 
*; Tier 4
 
*; Tier 4
*Harmlessness restores 24 power to you
+
*Pig Bite Taunt -80
 
*; Tier 5
 
*; Tier 5
*Harmlessness restores 30 power to you
+
*Pig Bite Taunt -100
 
*; Tier 6
 
*; Tier 6
*Harmlessness restores 36 power to you
+
*Pig Bite Taunt -120
 
*; Tier 7
 
*; Tier 7
*Harmlessness restores 42 power to you
+
*Pig Bite Taunt -140
 
*; Tier 8
 
*; Tier 8
*Harmlessness restores 48 power to you
+
*Pig Bite Taunt -160
 
*; Tier 9
 
*; Tier 9
*Harmlessness restores 54 power to you
+
*Pig Bite Taunt -180
 
*; Tier 10
 
*; Tier 10
*Harmlessness restores 60 power to you
+
*Pig Bite Taunt -200
 
*; Tier 11
 
*; Tier 11
*Harmlessness restores 66 power to you
+
*Pig Bite Taunt -220
 
*; Tier 12
 
*; Tier 12
*Harmlessness restores 72 power to you
+
*Pig Bite Taunt -240
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Harmlessness restores 180 armor to you || Chest, OffHand || {{Spoiler|
+
| || of Porcine Rending || <b>Tier 12</b> - Pig Rend Damage +95 || Legs, MainHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Harmlessness restores 15 armor to you
+
*Pig Rend Damage +7
 
*; Tier 2
 
*; Tier 2
*Harmlessness restores 30 armor to you
+
*Pig Rend Damage +15
 
*; Tier 3
 
*; Tier 3
*Harmlessness restores 45 armor to you
+
*Pig Rend Damage +23
 
*; Tier 4
 
*; Tier 4
*Harmlessness restores 60 armor to you
+
*Pig Rend Damage +31
 
*; Tier 5
 
*; Tier 5
*Harmlessness restores 75 armor to you
+
*Pig Rend Damage +39
 
*; Tier 6
 
*; Tier 6
*Harmlessness restores 90 armor to you
+
*Pig Rend Damage +47
 
*; Tier 7
 
*; Tier 7
*Harmlessness restores 105 armor to you
+
*Pig Rend Damage +55
 
*; Tier 8
 
*; Tier 8
*Harmlessness restores 120 armor to you
+
*Pig Rend Damage +63
 
*; Tier 9
 
*; Tier 9
*Harmlessness restores 135 armor to you
+
*Pig Rend Damage +71
 
*; Tier 10
 
*; Tier 10
*Harmlessness restores 150 armor to you
+
*Pig Rend Damage +79
 
*; Tier 11
 
*; Tier 11
*Harmlessness restores 165 armor to you
+
*Pig Rend Damage +87
 
*; Tier 12
 
*; Tier 12
*Harmlessness restores 180 armor to you
+
*Pig Rend Damage +95
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pigskin || <b>Tier 6</b> - Mudbath gives the target +9 absorption of any physical damage for 20 seconds || Hands, OffHand || {{Spoiler|
+
| || of Power-Grunting || <b>Tier 12</b> - Grunt of Abeyance restores 24 Power to all targets || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Mudbath gives the target +3 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 2 Power to all targets
 
*; Tier 2
 
*; Tier 2
*Mudbath gives the target +4 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 4 Power to all targets
 
*; Tier 3
 
*; Tier 3
*Mudbath gives the target +5 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 6 Power to all targets
 
*; Tier 4
 
*; Tier 4
*Mudbath gives the target +7 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 8 Power to all targets
 
*; Tier 5
 
*; Tier 5
*Mudbath gives the target +8 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 10 Power to all targets
 
*; Tier 6
 
*; Tier 6
*Mudbath gives the target +9 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 12 Power to all targets
 +
*; Tier 7
 +
*Grunt of Abeyance restores 14 Power to all targets
 +
*; Tier 8
 +
*Grunt of Abeyance restores 16 Power to all targets
 +
*; Tier 9
 +
*Grunt of Abeyance restores 18 Power to all targets
 +
*; Tier 10
 +
*Grunt of Abeyance restores 20 Power to all targets
 +
*; Tier 11
 +
*Grunt of Abeyance restores 22 Power to all targets
 +
*; Tier 12
 +
*Grunt of Abeyance restores 24 Power to all targets
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Head, MainHand || {{Spoiler|
+
| Grunter's || of Abeyance || <b>Tier 12</b> - Grunt of Abeyance heals +30 Health to all targets || OffHand, Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +4 Health to all targets
 
*; Tier 2
 
*; Tier 2
*Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +6 Health to all targets
 
*; Tier 3
 
*; Tier 3
*Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +8 Health to all targets
 
*; Tier 4
 
*; Tier 4
*Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +10 Health to all targets
 
*; Tier 5
 
*; Tier 5
*Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +12 Health to all targets
 
*; Tier 6
 
*; Tier 6
*Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
+
*Grunt of Abeyance heals +14 Health to all targets
 +
*; Tier 7
 +
*Grunt of Abeyance heals +16 Health to all targets
 +
*; Tier 8
 +
*Grunt of Abeyance heals +18 Health to all targets
 +
*; Tier 9
 +
*Grunt of Abeyance heals +21 Health to all targets
 +
*; Tier 10
 +
*Grunt of Abeyance heals +24 Health to all targets
 +
*; Tier 11
 +
*Grunt of Abeyance heals +27 Health to all targets
 +
*; Tier 12
 +
*Grunt of Abeyance heals +30 Health to all targets
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Frenzy gives all targets +6 absorption of any physical damage for 20 seconds || MainHand, Ring || {{Spoiler|
+
| Grunter's || of Hardy Grunting || <b>Tier 12</b> - Grunt of Abeyance restores 45 Armor to all targets || OffHand, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Frenzy gives all targets +1 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 4 Armor to all targets
 
*; Tier 2
 
*; Tier 2
*Frenzy gives all targets +2 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 7 Armor to all targets
 
*; Tier 3
 
*; Tier 3
*Frenzy gives all targets +3 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 10 Armor to all targets
 
*; Tier 4
 
*; Tier 4
*Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 13 Armor to all targets
 
*; Tier 5
 
*; Tier 5
*Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 17 Armor to all targets
 
*; Tier 6
 
*; Tier 6
*Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
+
*Grunt of Abeyance restores 21 Armor to all targets
|Expand}}
 
|-
 
| || of Horrific Rending || <b>Tier 12</b> - Pig Rend has a 50% chance to deal +140% damage || Hands, Chest || {{Spoiler|
 
*; Tier 1
 
*Pig Rend has a 50% chance to deal +30% damage
 
*; Tier 2
 
*Pig Rend has a 50% chance to deal +40% damage
 
*; Tier 3
 
*Pig Rend has a 50% chance to deal +50% damage
 
*; Tier 4
 
*Pig Rend has a 50% chance to deal +60% damage
 
*; Tier 5
 
*Pig Rend has a 50% chance to deal +70% damage
 
*; Tier 6
 
*Pig Rend has a 50% chance to deal +80% damage
 
 
*; Tier 7
 
*; Tier 7
*Pig Rend has a 50% chance to deal +90% damage
+
*Grunt of Abeyance restores 25 Armor to all targets
 
*; Tier 8
 
*; Tier 8
*Pig Rend has a 50% chance to deal +100% damage
+
*Grunt of Abeyance restores 29 Armor to all targets
 
*; Tier 9
 
*; Tier 9
*Pig Rend has a 50% chance to deal +110% damage
+
*Grunt of Abeyance restores 33 Armor to all targets
 
*; Tier 10
 
*; Tier 10
*Pig Rend has a 50% chance to deal +120% damage
+
*Grunt of Abeyance restores 37 Armor to all targets
 
*; Tier 11
 
*; Tier 11
*Pig Rend has a 50% chance to deal +130% damage
+
*Grunt of Abeyance restores 41 Armor to all targets
 
*; Tier 12
 
*; Tier 12
*Pig Rend has a 50% chance to deal +140% damage
+
*Grunt of Abeyance restores 45 Armor to all targets
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Porcine Rending || <b>Tier 12</b> - Pig Rend deals +84 damage || Legs, MainHand, Ring || {{Spoiler|
+
| || of Resistant Grunts || <b>Tier 12</b> - Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage. || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Rend deals +7 damage
+
*Grunt of Abeyance grants all targets 5% mitigation from attacks, up to a maximum of 50 total mitigated damage.
 
*; Tier 2
 
*; Tier 2
*Pig Rend deals +14 damage
+
*Grunt of Abeyance grants all targets 6% mitigation from attacks, up to a maximum of 60 total mitigated damage.
 
*; Tier 3
 
*; Tier 3
*Pig Rend deals +21 damage
+
*Grunt of Abeyance grants all targets 7% mitigation from attacks, up to a maximum of 70 total mitigated damage.
 
*; Tier 4
 
*; Tier 4
*Pig Rend deals +28 damage
+
*Grunt of Abeyance grants all targets 8% mitigation from attacks, up to a maximum of 80 total mitigated damage.
 
*; Tier 5
 
*; Tier 5
*Pig Rend deals +35 damage
+
*Grunt of Abeyance grants all targets 9% mitigation from attacks, up to a maximum of 90 total mitigated damage.
 
*; Tier 6
 
*; Tier 6
*Pig Rend deals +42 damage
+
*Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
 
*; Tier 7
 
*; Tier 7
*Pig Rend deals +49 damage
+
*Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
 
*; Tier 8
 
*; Tier 8
*Pig Rend deals +56 damage
+
*Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
 
*; Tier 9
 
*; Tier 9
*Pig Rend deals +63 damage
+
*Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
 
*; Tier 10
 
*; Tier 10
*Pig Rend deals +70 damage
+
*Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
 
*; Tier 11
 
*; Tier 11
*Pig Rend deals +77 damage
+
*Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
 
*; Tier 12
 
*; Tier 12
*Pig Rend deals +84 damage
+
*Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Unimpressive Chomping || <b>Tier 12</b> - Strategic Chomp deals +60 damage and taunts -240 || Necklace, OffHand || {{Spoiler|
+
| || of Infuriating Chomps || <b>Tier 12</b> - Strategic Chomp deals +36% damage and generates 270 less Rage || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strategic Chomp deals +5 damage and taunts -20
+
*Strategic Chomp deals +3% damage and generates 50 less Rage
 
*; Tier 2
 
*; Tier 2
*Strategic Chomp deals +10 damage and taunts -40
+
*Strategic Chomp deals +6% damage and generates 70 less Rage
 
*; Tier 3
 
*; Tier 3
*Strategic Chomp deals +15 damage and taunts -60
+
*Strategic Chomp deals +9% damage and generates 90 less Rage
 
*; Tier 4
 
*; Tier 4
*Strategic Chomp deals +20 damage and taunts -80
+
*Strategic Chomp deals +12% damage and generates 110 less Rage
 
*; Tier 5
 
*; Tier 5
*Strategic Chomp deals +25 damage and taunts -100
+
*Strategic Chomp deals +15% damage and generates 130 less Rage
 
*; Tier 6
 
*; Tier 6
*Strategic Chomp deals +30 damage and taunts -120
+
*Strategic Chomp deals +18% damage and generates 150 less Rage
 
*; Tier 7
 
*; Tier 7
*Strategic Chomp deals +35 damage and taunts -140
+
*Strategic Chomp deals +21% damage and generates 170 less Rage
 
*; Tier 8
 
*; Tier 8
*Strategic Chomp deals +40 damage and taunts -160
+
*Strategic Chomp deals +24% damage and generates 190 less Rage
 
*; Tier 9
 
*; Tier 9
*Strategic Chomp deals +45 damage and taunts -180
+
*Strategic Chomp deals +27% damage and generates 210 less Rage
 
*; Tier 10
 
*; Tier 10
*Strategic Chomp deals +50 damage and taunts -200
+
*Strategic Chomp deals +30% damage and generates 230 less Rage
 
*; Tier 11
 
*; Tier 11
*Strategic Chomp deals +55 damage and taunts -220
+
*Strategic Chomp deals +33% damage and generates 250 less Rage
 
*; Tier 12
 
*; Tier 12
*Strategic Chomp deals +60 damage and taunts -240
+
*Strategic Chomp deals +36% damage and generates 270 less Rage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - For 10 seconds, Frenzy boosts targets' indirect damage +6 || Ring || {{Spoiler|
+
| || of Unimpressive Chomping || <b>Tier 12</b> - Strategic Chomp deals +90 damage and taunts -240 || Necklace, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*For 10 seconds, Frenzy boosts targets' indirect damage +1
+
*Strategic Chomp deals +13 damage and taunts -20
 
*; Tier 2
 
*; Tier 2
*For 10 seconds, Frenzy boosts targets' indirect damage +2
+
*Strategic Chomp deals +20 damage and taunts -40
 
*; Tier 3
 
*; Tier 3
*For 10 seconds, Frenzy boosts targets' indirect damage +3
+
*Strategic Chomp deals +27 damage and taunts -60
 
*; Tier 4
 
*; Tier 4
*For 10 seconds, Frenzy boosts targets' indirect damage +4
+
*Strategic Chomp deals +34 damage and taunts -80
 
*; Tier 5
 
*; Tier 5
*For 10 seconds, Frenzy boosts targets' indirect damage +5
+
*Strategic Chomp deals +41 damage and taunts -100
 
*; Tier 6
 
*; Tier 6
*For 10 seconds, Frenzy boosts targets' indirect damage +6
+
*Strategic Chomp deals +48 damage and taunts -120
|Expand}}
 
|-
 
| Render's || of Rending and Maiming || <b>Tier 12</b> - Pig Rend deals +126 Trauma damage over 15 seconds || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*Pig Rend deals +35 Trauma damage over 15 seconds
 
*; Tier 2
 
*Pig Rend deals +42 Trauma damage over 15 seconds
 
*; Tier 3
 
*Pig Rend deals +49 Trauma damage over 15 seconds
 
*; Tier 4
 
*Pig Rend deals +56 Trauma damage over 15 seconds
 
*; Tier 5
 
*Pig Rend deals +70 Trauma damage over 15 seconds
 
*; Tier 6
 
*Pig Rend deals +77 Trauma damage over 15 seconds
 
 
*; Tier 7
 
*; Tier 7
*Pig Rend deals +84 Trauma damage over 15 seconds
+
*Strategic Chomp deals +55 damage and taunts -140
 
*; Tier 8
 
*; Tier 8
*Pig Rend deals +91 Trauma damage over 15 seconds
+
*Strategic Chomp deals +62 damage and taunts -160
 
*; Tier 9
 
*; Tier 9
*Pig Rend deals +98 Trauma damage over 15 seconds
+
*Strategic Chomp deals +69 damage and taunts -180
 
*; Tier 10
 
*; Tier 10
*Pig Rend deals +105 Trauma damage over 15 seconds
+
*Strategic Chomp deals +76 damage and taunts -200
 
*; Tier 11
 
*; Tier 11
*Pig Rend deals +112 Trauma damage over 15 seconds
+
*Strategic Chomp deals +83 damage and taunts -220
 
*; Tier 12
 
*; Tier 12
*Pig Rend deals +126 Trauma damage over 15 seconds
+
*Strategic Chomp deals +90 damage and taunts -240
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pigskin || <b>Tier 12</b> - Max Armor +60 when Pig is active || Necklace || {{Spoiler|
+
| || of Strategic Chomping || <b>Tier 12</b> - Strategic Chomp Damage +50% || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Max Armor +5 when Pig is active
+
*Strategic Chomp Damage +6%
 
*; Tier 2
 
*; Tier 2
*Max Armor +10 when Pig is active
+
*Strategic Chomp Damage +10%
 
*; Tier 3
 
*; Tier 3
*Max Armor +15 when Pig is active
+
*Strategic Chomp Damage +14%
 
*; Tier 4
 
*; Tier 4
*Max Armor +20 when Pig is active
+
*Strategic Chomp Damage +18%
 
*; Tier 5
 
*; Tier 5
*Max Armor +25 when Pig is active
+
*Strategic Chomp Damage +22%
 
*; Tier 6
 
*; Tier 6
*Max Armor +30 when Pig is active
+
*Strategic Chomp Damage +26%
 
*; Tier 7
 
*; Tier 7
*Max Armor +35 when Pig is active
+
*Strategic Chomp Damage +30%
 
*; Tier 8
 
*; Tier 8
*Max Armor +40 when Pig is active
+
*Strategic Chomp Damage +34%
 
*; Tier 9
 
*; Tier 9
*Max Armor +45 when Pig is active
+
*Strategic Chomp Damage +38%
 
*; Tier 10
 
*; Tier 10
*Max Armor +50 when Pig is active
+
*Strategic Chomp Damage +42%
 
*; Tier 11
 
*; Tier 11
*Max Armor +55 when Pig is active
+
*Strategic Chomp Damage +46%
 
*; Tier 12
 
*; Tier 12
*Max Armor +60 when Pig is active
+
*Strategic Chomp Damage +50%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Grunter's || of Abeyance || <b>Tier 12</b> - Grunt of Abeyance heals +30 Health to all targets || OffHand, Chest || {{Spoiler|
+
| || of Defensive Chomping || <b>Tier 6</b> - Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds || Legs, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Grunt of Abeyance heals +4 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
 
*; Tier 2
 
*; Tier 2
*Grunt of Abeyance heals +6 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
 
*; Tier 3
 
*; Tier 3
*Grunt of Abeyance heals +8 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
 
*; Tier 4
 
*; Tier 4
*Grunt of Abeyance heals +10 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
 
*; Tier 5
 
*; Tier 5
*Grunt of Abeyance heals +12 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
 
*; Tier 6
 
*; Tier 6
*Grunt of Abeyance heals +14 Health to all targets
+
*Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds
*; Tier 7
 
*Grunt of Abeyance heals +16 Health to all targets
 
*; Tier 8
 
*Grunt of Abeyance heals +18 Health to all targets
 
*; Tier 9
 
*Grunt of Abeyance heals +21 Health to all targets
 
*; Tier 10
 
*Grunt of Abeyance heals +24 Health to all targets
 
*; Tier 11
 
*Grunt of Abeyance heals +27 Health to all targets
 
*; Tier 12
 
*Grunt of Abeyance heals +30 Health to all targets
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 353: Line 392:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Piggy Eyes || <b>Tier 6</b> - Porcine Alertness gives all targets +27 Accuracy for 20 seconds || Head || {{Spoiler|
+
| || of Horrific Rending || <b>Tier 12</b> - Pig Rend has a 60% chance to deal +85% damage || Hands, Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Porcine Alertness gives all targets +5 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +30% damage
 
*; Tier 2
 
*; Tier 2
*Porcine Alertness gives all targets +10 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +35% damage
 
*; Tier 3
 
*; Tier 3
*Porcine Alertness gives all targets +13 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +40% damage
 
*; Tier 4
 
*; Tier 4
*Porcine Alertness gives all targets +18 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +45% damage
 
*; Tier 5
 
*; Tier 5
*Porcine Alertness gives all targets +23 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +50% damage
 
*; Tier 6
 
*; Tier 6
*Porcine Alertness gives all targets +27 Accuracy for 20 seconds
+
*Pig Rend has a 60% chance to deal +55% damage
 +
*; Tier 7
 +
*Pig Rend has a 60% chance to deal +60% damage
 +
*; Tier 8
 +
*Pig Rend has a 60% chance to deal +65% damage
 +
*; Tier 9
 +
*Pig Rend has a 60% chance to deal +70% damage
 +
*; Tier 10
 +
*Pig Rend has a 60% chance to deal +75% damage
 +
*; Tier 11
 +
*Pig Rend has a 60% chance to deal +80% damage
 +
*; Tier 12
 +
*Pig Rend has a 60% chance to deal +85% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Infuriating Chomps || <b>Tier 12</b> - Strategic Chomp deals +36% damage and generates 270 less Rage || Head, Necklace || {{Spoiler|
+
| Render's || of Rending and Maiming || <b>Tier 12</b> - Pig Rend deals +126 Trauma damage over 15 seconds || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strategic Chomp deals +3% damage and generates 50 less Rage
+
*Pig Rend deals +35 Trauma damage over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Strategic Chomp deals +6% damage and generates 70 less Rage
+
*Pig Rend deals +42 Trauma damage over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Strategic Chomp deals +9% damage and generates 90 less Rage
+
*Pig Rend deals +49 Trauma damage over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Strategic Chomp deals +12% damage and generates 110 less Rage
+
*Pig Rend deals +56 Trauma damage over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Strategic Chomp deals +15% damage and generates 130 less Rage
+
*Pig Rend deals +70 Trauma damage over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Strategic Chomp deals +18% damage and generates 150 less Rage
+
*Pig Rend deals +77 Trauma damage over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Strategic Chomp deals +21% damage and generates 170 less Rage
+
*Pig Rend deals +84 Trauma damage over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Strategic Chomp deals +24% damage and generates 190 less Rage
+
*Pig Rend deals +91 Trauma damage over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Strategic Chomp deals +27% damage and generates 210 less Rage
+
*Pig Rend deals +98 Trauma damage over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Strategic Chomp deals +30% damage and generates 230 less Rage
+
*Pig Rend deals +105 Trauma damage over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Strategic Chomp deals +33% damage and generates 250 less Rage
+
*Pig Rend deals +112 Trauma damage over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Strategic Chomp deals +36% damage and generates 270 less Rage
+
*Pig Rend deals +126 Trauma damage over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts || MainHand || {{Spoiler|
+
| || of Unshockable Sows || <b>Tier 12</b> - Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active || Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +3 when Pig is active, Indirect Electricity Damage Reduction +1 when Pig is active
 
*; Tier 2
 
*; Tier 2
*Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +6 when Pig is active, Indirect Electricity Damage Reduction +2 when Pig is active
 
*; Tier 3
 
*; Tier 3
*Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +9 when Pig is active, Indirect Electricity Damage Reduction +3 when Pig is active
 
*; Tier 4
 
*; Tier 4
*Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +12 when Pig is active, Indirect Electricity Damage Reduction +4 when Pig is active
 
*; Tier 5
 
*; Tier 5
*Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +15 when Pig is active, Indirect Electricity Damage Reduction +5 when Pig is active
 
*; Tier 6
 
*; Tier 6
*Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
+
*Direct Electricity Damage Reduction +18 when Pig is active, Indirect Electricity Damage Reduction +6 when Pig is active
 +
*; Tier 7
 +
*Direct Electricity Damage Reduction +21 when Pig is active, Indirect Electricity Damage Reduction +7 when Pig is active
 +
*; Tier 8
 +
*Direct Electricity Damage Reduction +24 when Pig is active, Indirect Electricity Damage Reduction +8 when Pig is active
 +
*; Tier 9
 +
*Direct Electricity Damage Reduction +27 when Pig is active, Indirect Electricity Damage Reduction +9 when Pig is active
 +
*; Tier 10
 +
*Direct Electricity Damage Reduction +30 when Pig is active, Indirect Electricity Damage Reduction +10 when Pig is active
 +
*; Tier 11
 +
*Direct Electricity Damage Reduction +33 when Pig is active, Indirect Electricity Damage Reduction +11 when Pig is active
 +
*; Tier 12
 +
*Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Squeal boosts sprint speed by 9 for 10 seconds || Feet || {{Spoiler|
+
| || of Pigskin || <b>Tier 12</b> - Max Armor +60 when Pig is active || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Squeal boosts sprint speed by 2 for 10 seconds
+
*Max Armor +5 when Pig is active
 
*; Tier 2
 
*; Tier 2
*Squeal boosts sprint speed by 4 for 10 seconds
+
*Max Armor +10 when Pig is active
 
*; Tier 3
 
*; Tier 3
*Squeal boosts sprint speed by 5 for 10 seconds
+
*Max Armor +15 when Pig is active
 
*; Tier 4
 
*; Tier 4
*Squeal boosts sprint speed by 6 for 10 seconds
+
*Max Armor +20 when Pig is active
 
*; Tier 5
 
*; Tier 5
*Squeal boosts sprint speed by 7 for 10 seconds
+
*Max Armor +25 when Pig is active
 
*; Tier 6
 
*; Tier 6
*Squeal boosts sprint speed by 9 for 10 seconds
+
*Max Armor +30 when Pig is active
|Expand}}
+
*; Tier 7
|-
+
*Max Armor +35 when Pig is active
| || of Piggy Bites || <b>Tier 6</b> - Pig Bite deals +16 damage || Chest, Feet || {{Spoiler|
+
*; Tier 8
*; Tier 1
+
*Max Armor +40 when Pig is active
*Pig Bite deals +2 damage
+
*; Tier 9
*; Tier 2
+
*Max Armor +45 when Pig is active
*Pig Bite deals +4 damage
+
*; Tier 10
*; Tier 3
+
*Max Armor +50 when Pig is active
*Pig Bite deals +6 damage
+
*; Tier 11
*; Tier 4
+
*Max Armor +55 when Pig is active
*Pig Bite deals +9 damage
+
*; Tier 12
*; Tier 5
+
*Max Armor +60 when Pig is active
*Pig Bite deals +13 damage
 
*; Tier 6
 
*Pig Bite deals +16 damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Unnoticeable Bites || <b>Tier 12</b> - Pig Bite taunts -240 || Head, Legs || {{Spoiler|
+
| || of Squealing || <b>Tier 12</b> - Squeal Damage +135% || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Bite taunts -20
+
*Squeal Damage +25%
 
*; Tier 2
 
*; Tier 2
*Pig Bite taunts -40
+
*Squeal Damage +35%
 
*; Tier 3
 
*; Tier 3
*Pig Bite taunts -60
+
*Squeal Damage +45%
 
*; Tier 4
 
*; Tier 4
*Pig Bite taunts -80
+
*Squeal Damage +55%
 
*; Tier 5
 
*; Tier 5
*Pig Bite taunts -100
+
*Squeal Damage +65%
 
*; Tier 6
 
*; Tier 6
*Pig Bite taunts -120
+
*Squeal Damage +75%
 
*; Tier 7
 
*; Tier 7
*Pig Bite taunts -140
+
*Squeal Damage +85%
 
*; Tier 8
 
*; Tier 8
*Pig Bite taunts -160
+
*Squeal Damage +95%
 
*; Tier 9
 
*; Tier 9
*Pig Bite taunts -180
+
*Squeal Damage +105%
 
*; Tier 10
 
*; Tier 10
*Pig Bite taunts -200
+
*Squeal Damage +115%
 
*; Tier 11
 
*; Tier 11
*Pig Bite taunts -220
+
*Squeal Damage +125%
 
*; Tier 12
 
*; Tier 12
*Pig Bite taunts -240
+
*Squeal Damage +135%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Harmlessness heals you for 120 health || Hands, Necklace || {{Spoiler|
+
| Screeching || of Ear-Exploding Squealing || <b>Tier 12</b> - Squeal deals 182 Trauma damage over 15 seconds || Ring, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Harmlessness heals you for 10 health
+
*Squeal deals 84 Trauma damage over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Harmlessness heals you for 20 health
+
*Squeal deals 91 Trauma damage over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Harmlessness heals you for 30 health
+
*Squeal deals 98 Trauma damage over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Harmlessness heals you for 40 health
+
*Squeal deals 105 Trauma damage over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Harmlessness heals you for 50 health
+
*Squeal deals 119 Trauma damage over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Harmlessness heals you for 60 health
+
*Squeal deals 126 Trauma damage over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Harmlessness heals you for 70 health
+
*Squeal deals 133 Trauma damage over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Harmlessness heals you for 80 health
+
*Squeal deals 140 Trauma damage over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Harmlessness heals you for 90 health
+
*Squeal deals 154 Trauma damage over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Harmlessness heals you for 100 health
+
*Squeal deals 161 Trauma damage over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Harmlessness heals you for 110 health
+
*Squeal deals 168 Trauma damage over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Harmlessness heals you for 120 health
+
*Squeal deals 182 Trauma damage over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mudbather's || of Mudbaths || <b>Tier 12</b> - Mudbath Healing +60 || Hands, MainHand || {{Spoiler|
+
| || || <b>Tier 6</b> - Squeal boosts sprint speed by 9 for 10 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Mudbath Healing +5
+
*Squeal boosts sprint speed by 2 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Mudbath Healing +10
+
*Squeal boosts sprint speed by 4 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Mudbath Healing +15
+
*Squeal boosts sprint speed by 5 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Mudbath Healing +20
+
*Squeal boosts sprint speed by 6 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Mudbath Healing +25
+
*Squeal boosts sprint speed by 7 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Mudbath Healing +30
+
*Squeal boosts sprint speed by 9 for 10 seconds
*; Tier 7
 
*Mudbath Healing +35
 
*; Tier 8
 
*Mudbath Healing +40
 
*; Tier 9
 
*Mudbath Healing +45
 
*; Tier 10
 
*Mudbath Healing +50
 
*; Tier 11
 
*Mudbath Healing +55
 
*; Tier 12
 
*Mudbath Healing +60
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pigginess || <b>Tier 6</b> - Pig Skill Base Damage +35% || Head, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Skill Base Damage +10%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
*; Tier 2
 
*; Tier 2
*Pig Skill Base Damage +15%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
*; Tier 3
 
*; Tier 3
*Pig Skill Base Damage +20%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
*; Tier 4
 
*; Tier 4
*Pig Skill Base Damage +25%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
*; Tier 5
 
*; Tier 5
*Pig Skill Base Damage +30%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
*; Tier 6
 
*; Tier 6
*Pig Skill Base Damage +35%
+
*Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Defensive Chomping || <b>Tier 6</b> - Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds || Legs, Hands || {{Spoiler|
+
| Mudbather's || of Mudbaths || <b>Tier 12</b> - Mudbath Healing +72 || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
+
*Mudbath Healing +6
 
*; Tier 2
 
*; Tier 2
*Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
+
*Mudbath Healing +12
 
*; Tier 3
 
*; Tier 3
*Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
+
*Mudbath Healing +18
 
*; Tier 4
 
*; Tier 4
*Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
+
*Mudbath Healing +24
 
*; Tier 5
 
*; Tier 5
*Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
+
*Mudbath Healing +30
 
*; Tier 6
 
*; Tier 6
*Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds
+
*Mudbath Healing +36
 +
*; Tier 7
 +
*Mudbath Healing +42
 +
*; Tier 8
 +
*Mudbath Healing +48
 +
*; Tier 9
 +
*Mudbath Healing +54
 +
*; Tier 10
 +
*Mudbath Healing +60
 +
*; Tier 11
 +
*Mudbath Healing +66
 +
*; Tier 12
 +
*Mudbath Healing +72
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Chomping All Foes || <b>Tier 12</b> - Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters || Hands || {{Spoiler|
+
| || of Thick Mud || <b>Tier 12</b> - Mudbath restores 84 armor to the target || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 7 armor to the target
 
*; Tier 2
 
*; Tier 2
*Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 14 armor to the target
 
*; Tier 3
 
*; Tier 3
*Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 21 armor to the target
 
*; Tier 4
 
*; Tier 4
*Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 28 armor to the target
 
*; Tier 5
 
*; Tier 5
*Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 35 armor to the target
 
*; Tier 6
 
*; Tier 6
*Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 42 armor to the target
 
*; Tier 7
 
*; Tier 7
*Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 49 armor to the target
 
*; Tier 8
 
*; Tier 8
*Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 56 armor to the target
 
*; Tier 9
 
*; Tier 9
*Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 63 armor to the target
 
*; Tier 10
 
*; Tier 10
*Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 70 armor to the target
 
*; Tier 11
 
*; Tier 11
*Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 77 armor to the target
 
*; Tier 12
 
*; Tier 12
*Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
+
*Mudbath restores 84 armor to the target
 +
|Expand}}
 +
|-
 +
| || of Pigskin || <b>Tier 6</b> - Mudbath gives the target +10 absorption of any physical damage for 20 seconds || Hands, OffHand || {{Spoiler|
 +
*; Tier 1
 +
*Mudbath gives the target +5 absorption of any physical damage for 20 seconds
 +
*; Tier 2
 +
*Mudbath gives the target +6 absorption of any physical damage for 20 seconds
 +
*; Tier 3
 +
*Mudbath gives the target +7 absorption of any physical damage for 20 seconds
 +
*; Tier 4
 +
*Mudbath gives the target +8 absorption of any physical damage for 20 seconds
 +
*; Tier 5
 +
*Mudbath gives the target +9 absorption of any physical damage for 20 seconds
 +
*; Tier 6
 +
*Mudbath gives the target +10 absorption of any physical damage for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Stable Pigginess || <b>Tier 6</b> - Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds || Feet || {{Spoiler|
+
| || of Mud Armor || <b>Tier 6</b> - Mudbath causes the target to take 15% less damage from all attacks for 10 seconds || Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 5% less damage from all attacks for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 7% less damage from all attacks for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 9% less damage from all attacks for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 11% less damage from all attacks for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds
+
*Mudbath causes the target to take 15% less damage from all attacks for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Squealing || <b>Tier 12</b> - Squeal deals +250% damage || Chest, Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Harmlessness heals you for 65 health || Hands, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Squeal deals +30% damage
+
*Harmlessness heals you for 10 health
 
*; Tier 2
 
*; Tier 2
*Squeal deals +50% damage
+
*Harmlessness heals you for 15 health
 
*; Tier 3
 
*; Tier 3
*Squeal deals +70% damage
+
*Harmlessness heals you for 20 health
 
*; Tier 4
 
*; Tier 4
*Squeal deals +90% damage
+
*Harmlessness heals you for 25 health
 
*; Tier 5
 
*; Tier 5
*Squeal deals +110% damage
+
*Harmlessness heals you for 30 health
 
*; Tier 6
 
*; Tier 6
*Squeal deals +130% damage
+
*Harmlessness heals you for 35 health
 
*; Tier 7
 
*; Tier 7
*Squeal deals +150% damage
+
*Harmlessness heals you for 40 health
 
*; Tier 8
 
*; Tier 8
*Squeal deals +170% damage
+
*Harmlessness heals you for 45 health
 
*; Tier 9
 
*; Tier 9
*Squeal deals +190% damage
+
*Harmlessness heals you for 50 health
 
*; Tier 10
 
*; Tier 10
*Squeal deals +210% damage
+
*Harmlessness heals you for 55 health
 
*; Tier 11
 
*; Tier 11
*Squeal deals +230% damage
+
*Harmlessness heals you for 60 health
 
*; Tier 12
 
*; Tier 12
*Squeal deals +250% damage
+
*Harmlessness heals you for 65 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Porcine Alertness restores 45 armor to all targets || Ring, OffHand, Legs || {{Spoiler|
+
| || || <b>Tier 12</b> - Harmlessness restores 98 armor to you || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Porcine Alertness restores 3 armor to all targets
+
*Harmlessness restores 21 armor to you
 
*; Tier 2
 
*; Tier 2
*Porcine Alertness restores 6 armor to all targets
+
*Harmlessness restores 28 armor to you
 
*; Tier 3
 
*; Tier 3
*Porcine Alertness restores 9 armor to all targets
+
*Harmlessness restores 35 armor to you
 
*; Tier 4
 
*; Tier 4
*Porcine Alertness restores 13 armor to all targets
+
*Harmlessness restores 42 armor to you
 
*; Tier 5
 
*; Tier 5
*Porcine Alertness restores 17 armor to all targets
+
*Harmlessness restores 49 armor to you
 
*; Tier 6
 
*; Tier 6
*Porcine Alertness restores 21 armor to all targets
+
*Harmlessness restores 56 armor to you
 
*; Tier 7
 
*; Tier 7
*Porcine Alertness restores 25 armor to all targets
+
*Harmlessness restores 63 armor to you
 
*; Tier 8
 
*; Tier 8
*Porcine Alertness restores 29 armor to all targets
+
*Harmlessness restores 70 armor to you
 
*; Tier 9
 
*; Tier 9
*Porcine Alertness restores 33 armor to all targets
+
*Harmlessness restores 77 armor to you
 
*; Tier 10
 
*; Tier 10
*Porcine Alertness restores 37 armor to all targets
+
*Harmlessness restores 84 armor to you
 
*; Tier 11
 
*; Tier 11
*Porcine Alertness restores 41 armor to all targets
+
*Harmlessness restores 91 armor to you
 
*; Tier 12
 
*; Tier 12
*Porcine Alertness restores 45 armor to all targets
+
*Harmlessness restores 98 armor to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Resistant Grunts || <b>Tier 12</b> - Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage. || Legs, Necklace || {{Spoiler|
+
| || of Powerful Harmlessness || <b>Tier 12</b> - Harmlessness restores 40 power to you || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
+
*Harmlessness restores 7 power to you
 
*; Tier 2
 
*; Tier 2
*Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
+
*Harmlessness restores 10 power to you
 
*; Tier 3
 
*; Tier 3
*Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
+
*Harmlessness restores 13 power to you
 
*; Tier 4
 
*; Tier 4
*Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
+
*Harmlessness restores 16 power to you
 
*; Tier 5
 
*; Tier 5
*Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
+
*Harmlessness restores 19 power to you
 
*; Tier 6
 
*; Tier 6
*Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
+
*Harmlessness restores 22 power to you
 
*; Tier 7
 
*; Tier 7
*Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.
+
*Harmlessness restores 25 power to you
 
*; Tier 8
 
*; Tier 8
*Grunt of Abeyance grants all targets 17% mitigation from attacks, up to a maximum of 170 total mitigated damage.
+
*Harmlessness restores 28 power to you
 
*; Tier 9
 
*; Tier 9
*Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage.
+
*Harmlessness restores 31 power to you
 
*; Tier 10
 
*; Tier 10
*Grunt of Abeyance grants all targets 19% mitigation from attacks, up to a maximum of 190 total mitigated damage.
+
*Harmlessness restores 34 power to you
 
*; Tier 11
 
*; Tier 11
*Grunt of Abeyance grants all targets 20% mitigation from attacks, up to a maximum of 200 total mitigated damage.
+
*Harmlessness restores 37 power to you
 
*; Tier 12
 
*; Tier 12
*Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage.
+
*Harmlessness restores 40 power to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
 
| Confusing || of Harmless Confusion || <b>Tier 1</b> - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Hands ||  
 
| Confusing || of Harmless Confusion || <b>Tier 1</b> - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Hands ||  
 
|-
 
|-
| || of Crippling Punts || <b>Tier 6</b> - Pig Punt has a 80% chance to slow target's movement by 45% || Head, OffHand || {{Spoiler|
+
| || of Punting || <b>Tier 12</b> - Pig Punt Damage +43% || OffHand, Feet || {{Spoiler|
*; Tier 1
 
*Pig Punt has a 15% chance to slow target's movement by 45%
 
*; Tier 2
 
*Pig Punt has a 30% chance to slow target's movement by 45%
 
*; Tier 3
 
*Pig Punt has a 45% chance to slow target's movement by 45%
 
*; Tier 4
 
*Pig Punt has a 60% chance to slow target's movement by 45%
 
*; Tier 5
 
*Pig Punt has a 70% chance to slow target's movement by 45%
 
*; Tier 6
 
*Pig Punt has a 80% chance to slow target's movement by 45%
 
|Expand}}
 
|-
 
| || of Unshockable Sows || <b>Tier 12</b> - Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active || Chest || {{Spoiler|
 
 
*; Tier 1
 
*; Tier 1
*Direct Electricity Damage Reduction +3 when Pig is active, Indirect Electricity Damage Reduction +1 when Pig is active
+
*Pig Punt Damage +10%
 
*; Tier 2
 
*; Tier 2
*Direct Electricity Damage Reduction +6 when Pig is active, Indirect Electricity Damage Reduction +2 when Pig is active
+
*Pig Punt Damage +13%
 
*; Tier 3
 
*; Tier 3
*Direct Electricity Damage Reduction +9 when Pig is active, Indirect Electricity Damage Reduction +3 when Pig is active
+
*Pig Punt Damage +16%
 
*; Tier 4
 
*; Tier 4
*Direct Electricity Damage Reduction +12 when Pig is active, Indirect Electricity Damage Reduction +4 when Pig is active
+
*Pig Punt Damage +19%
 
*; Tier 5
 
*; Tier 5
*Direct Electricity Damage Reduction +15 when Pig is active, Indirect Electricity Damage Reduction +5 when Pig is active
+
*Pig Punt Damage +22%
 
*; Tier 6
 
*; Tier 6
*Direct Electricity Damage Reduction +18 when Pig is active, Indirect Electricity Damage Reduction +6 when Pig is active
+
*Pig Punt Damage +25%
 
*; Tier 7
 
*; Tier 7
*Direct Electricity Damage Reduction +21 when Pig is active, Indirect Electricity Damage Reduction +7 when Pig is active
+
*Pig Punt Damage +28%
 
*; Tier 8
 
*; Tier 8
*Direct Electricity Damage Reduction +24 when Pig is active, Indirect Electricity Damage Reduction +8 when Pig is active
+
*Pig Punt Damage +31%
 
*; Tier 9
 
*; Tier 9
*Direct Electricity Damage Reduction +27 when Pig is active, Indirect Electricity Damage Reduction +9 when Pig is active
+
*Pig Punt Damage +34%
 
*; Tier 10
 
*; Tier 10
*Direct Electricity Damage Reduction +30 when Pig is active, Indirect Electricity Damage Reduction +10 when Pig is active
+
*Pig Punt Damage +37%
 
*; Tier 11
 
*; Tier 11
*Direct Electricity Damage Reduction +33 when Pig is active, Indirect Electricity Damage Reduction +11 when Pig is active
+
*Pig Punt Damage +40%
 
*; Tier 12
 
*; Tier 12
*Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active
+
*Pig Punt Damage +43%
|Expand}}
 
|-
 
| || of Frenzied Healing || <b>Tier 6</b> - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health || Feet || {{Spoiler|
 
*; Tier 1
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +10 Health
 
*; Tier 2
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +15 Health
 
*; Tier 3
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +20 Health
 
*; Tier 4
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +28 Health
 
*; Tier 5
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +36 Health
 
*; Tier 6
 
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Punting || <b>Tier 12</b> - Pig Punt deals +89% damage || OffHand, Feet || {{Spoiler|
+
| || of Punting || <b>Tier 12</b> - Pig Punt deals +27% damage and taunts -300 || Legs, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Punt deals +12% damage
+
*Pig Punt deals +5% damage and taunts -25
 
*; Tier 2
 
*; Tier 2
*Pig Punt deals +19% damage
+
*Pig Punt deals +7% damage and taunts -50
 
*; Tier 3
 
*; Tier 3
*Pig Punt deals +26% damage
+
*Pig Punt deals +9% damage and taunts -75
 
*; Tier 4
 
*; Tier 4
*Pig Punt deals +33% damage
+
*Pig Punt deals +11% damage and taunts -100
 
*; Tier 5
 
*; Tier 5
*Pig Punt deals +40% damage
+
*Pig Punt deals +13% damage and taunts -125
 
*; Tier 6
 
*; Tier 6
*Pig Punt deals +47% damage
+
*Pig Punt deals +15% damage and taunts -150
 
*; Tier 7
 
*; Tier 7
*Pig Punt deals +54% damage
+
*Pig Punt deals +17% damage and taunts -175
 
*; Tier 8
 
*; Tier 8
*Pig Punt deals +61% damage
+
*Pig Punt deals +19% damage and taunts -200
 
*; Tier 9
 
*; Tier 9
*Pig Punt deals +68% damage
+
*Pig Punt deals +21% damage and taunts -225
 
*; Tier 10
 
*; Tier 10
*Pig Punt deals +75% damage
+
*Pig Punt deals +23% damage and taunts -250
 
*; Tier 11
 
*; Tier 11
*Pig Punt deals +82% damage
+
*Pig Punt deals +25% damage and taunts -275
 
*; Tier 12
 
*; Tier 12
*Pig Punt deals +89% damage
+
*Pig Punt deals +27% damage and taunts -300
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 775: Line 820:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Porcine Alertness heals all targets for 40 health after a 15 second delay || Chest, OffHand, MainHand || {{Spoiler|
+
| || || <b>Tier 6</b> - Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Head, MainHand || {{Spoiler|
 +
*; Tier 1
 +
*Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
*; Tier 2
 +
*Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
*; Tier 3
 +
*Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
*; Tier 4
 +
*Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
*; Tier 5
 +
*Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
*; Tier 6
 +
*Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
 +
|Expand}}
 +
|-
 +
| || of Crippling Punts || <b>Tier 6</b> - Pig Punt has a 95% chance to slow target's movement by 45% || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Porcine Alertness heals all targets for 7 health after a 15 second delay
+
*Pig Punt has a 20% chance to slow target's movement by 45%
 
*; Tier 2
 
*; Tier 2
*Porcine Alertness heals all targets for 10 health after a 15 second delay
+
*Pig Punt has a 35% chance to slow target's movement by 45%
 
*; Tier 3
 
*; Tier 3
*Porcine Alertness heals all targets for 13 health after a 15 second delay
+
*Pig Punt has a 50% chance to slow target's movement by 45%
 
*; Tier 4
 
*; Tier 4
*Porcine Alertness heals all targets for 16 health after a 15 second delay
+
*Pig Punt has a 65% chance to slow target's movement by 45%
 
*; Tier 5
 
*; Tier 5
*Porcine Alertness heals all targets for 19 health after a 15 second delay
+
*Pig Punt has a 80% chance to slow target's movement by 45%
 
*; Tier 6
 
*; Tier 6
*Porcine Alertness heals all targets for 22 health after a 15 second delay
+
*Pig Punt has a 95% chance to slow target's movement by 45%
*; Tier 7
 
*Porcine Alertness heals all targets for 25 health after a 15 second delay
 
*; Tier 8
 
*Porcine Alertness heals all targets for 28 health after a 15 second delay
 
*; Tier 9
 
*Porcine Alertness heals all targets for 31 health after a 15 second delay
 
*; Tier 10
 
*Porcine Alertness heals all targets for 34 health after a 15 second delay
 
*; Tier 11
 
*Porcine Alertness heals all targets for 37 health after a 15 second delay
 
*; Tier 12
 
*Porcine Alertness heals all targets for 40 health after a 15 second delay
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Strategic Chomping || <b>Tier 12</b> - Strategic Chomp deals +125% damage || Chest, Feet || {{Spoiler|
+
| || of Frenzied Healing || <b>Tier 6</b> - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strategic Chomp deals +15% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +10 Health
 
*; Tier 2
 
*; Tier 2
*Strategic Chomp deals +25% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +15 Health
 
*; Tier 3
 
*; Tier 3
*Strategic Chomp deals +35% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +20 Health
 
*; Tier 4
 
*; Tier 4
*Strategic Chomp deals +45% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +28 Health
 
*; Tier 5
 
*; Tier 5
*Strategic Chomp deals +55% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +36 Health
 
*; Tier 6
 
*; Tier 6
*Strategic Chomp deals +65% damage
+
*For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health
*; Tier 7
 
*Strategic Chomp deals +75% damage
 
*; Tier 8
 
*Strategic Chomp deals +85% damage
 
*; Tier 9
 
*Strategic Chomp deals +95% damage
 
*; Tier 10
 
*Strategic Chomp deals +105% damage
 
*; Tier 11
 
*Strategic Chomp deals +115% damage
 
*; Tier 12
 
*Strategic Chomp deals +125% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Screeching || of Ear-Exploding Squealing || <b>Tier 12</b> - Squeal deals 182 Trauma damage over 15 seconds || Ring, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Frenzy restores 24 power to all targets || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Squeal deals 84 Trauma damage over 15 seconds
+
*Frenzy restores 2 power to all targets
 
*; Tier 2
 
*; Tier 2
*Squeal deals 91 Trauma damage over 15 seconds
+
*Frenzy restores 4 power to all targets
 
*; Tier 3
 
*; Tier 3
*Squeal deals 98 Trauma damage over 15 seconds
+
*Frenzy restores 6 power to all targets
 
*; Tier 4
 
*; Tier 4
*Squeal deals 105 Trauma damage over 15 seconds
+
*Frenzy restores 8 power to all targets
 
*; Tier 5
 
*; Tier 5
*Squeal deals 119 Trauma damage over 15 seconds
+
*Frenzy restores 10 power to all targets
 
*; Tier 6
 
*; Tier 6
*Squeal deals 126 Trauma damage over 15 seconds
+
*Frenzy restores 12 power to all targets
 
*; Tier 7
 
*; Tier 7
*Squeal deals 133 Trauma damage over 15 seconds
+
*Frenzy restores 14 power to all targets
 
*; Tier 8
 
*; Tier 8
*Squeal deals 140 Trauma damage over 15 seconds
+
*Frenzy restores 16 power to all targets
 
*; Tier 9
 
*; Tier 9
*Squeal deals 154 Trauma damage over 15 seconds
+
*Frenzy restores 18 power to all targets
 
*; Tier 10
 
*; Tier 10
*Squeal deals 161 Trauma damage over 15 seconds
+
*Frenzy restores 20 power to all targets
 
*; Tier 11
 
*; Tier 11
*Squeal deals 168 Trauma damage over 15 seconds
+
*Frenzy restores 22 power to all targets
 
*; Tier 12
 
*; Tier 12
*Squeal deals 182 Trauma damage over 15 seconds
+
*Frenzy restores 24 power to all targets
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Mud Armor || <b>Tier 6</b> - Mudbath causes the target to take 26% less damage from all attacks for 10 seconds || Chest || {{Spoiler|
+
| || || <b>Tier 6</b> - Frenzy gives all targets +9 absorption of any physical damage for 20 seconds || MainHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Mudbath causes the target to take 10% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
 
*; Tier 2
 
*; Tier 2
*Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
 
*; Tier 3
 
*; Tier 3
*Mudbath causes the target to take 16% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
 
*; Tier 4
 
*; Tier 4
*Mudbath causes the target to take 20% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +7 absorption of any physical damage for 20 seconds
 
*; Tier 5
 
*; Tier 5
*Mudbath causes the target to take 23% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +8 absorption of any physical damage for 20 seconds
 
*; Tier 6
 
*; Tier 6
*Mudbath causes the target to take 26% less damage from all attacks for 10 seconds
+
*Frenzy gives all targets +9 absorption of any physical damage for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Thick Mud || <b>Tier 12</b> - Mudbath restores 84 armor to the target || Ring, Feet || {{Spoiler|
+
| || || <b>Tier 6</b> - For 10 seconds, Frenzy boosts targets' indirect damage +6 || Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Mudbath restores 7 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +1
 
*; Tier 2
 
*; Tier 2
*Mudbath restores 14 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +2
 
*; Tier 3
 
*; Tier 3
*Mudbath restores 21 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +3
 
*; Tier 4
 
*; Tier 4
*Mudbath restores 28 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +4
 
*; Tier 5
 
*; Tier 5
*Mudbath restores 35 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +5
 
*; Tier 6
 
*; Tier 6
*Mudbath restores 42 armor to the target
+
*For 10 seconds, Frenzy boosts targets' indirect damage +6
*; Tier 7
 
*Mudbath restores 49 armor to the target
 
*; Tier 8
 
*Mudbath restores 56 armor to the target
 
*; Tier 9
 
*Mudbath restores 63 armor to the target
 
*; Tier 10
 
*Mudbath restores 70 armor to the target
 
*; Tier 11
 
*Mudbath restores 77 armor to the target
 
*; Tier 12
 
*Mudbath restores 84 armor to the target
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Punting || <b>Tier 12</b> - Pig Punt deals +64% damage and taunts -240 || Legs, Feet || {{Spoiler|
+
| || of Piggy Eyes || <b>Tier 6</b> - Porcine Alertness gives all targets +25 Accuracy for 20 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pig Punt deals +7% damage and taunts -20
+
*Porcine Alertness gives all targets +5 Accuracy for 20 seconds
 
*; Tier 2
 
*; Tier 2
*Pig Punt deals +13% damage and taunts -40
+
*Porcine Alertness gives all targets +9 Accuracy for 20 seconds
 
*; Tier 3
 
*; Tier 3
*Pig Punt deals +19% damage and taunts -60
+
*Porcine Alertness gives all targets +13 Accuracy for 20 seconds
 
*; Tier 4
 
*; Tier 4
*Pig Punt deals +24% damage and taunts -80
+
*Porcine Alertness gives all targets +17 Accuracy for 20 seconds
 
*; Tier 5
 
*; Tier 5
*Pig Punt deals +29% damage and taunts -100
+
*Porcine Alertness gives all targets +21 Accuracy for 20 seconds
 
*; Tier 6
 
*; Tier 6
*Pig Punt deals +34% damage and taunts -120
+
*Porcine Alertness gives all targets +25 Accuracy for 20 seconds
*; Tier 7
 
*Pig Punt deals +39% damage and taunts -140
 
*; Tier 8
 
*Pig Punt deals +44% damage and taunts -160
 
*; Tier 9
 
*Pig Punt deals +49% damage and taunts -180
 
*; Tier 10
 
*Pig Punt deals +54% damage and taunts -200
 
*; Tier 11
 
*Pig Punt deals +59% damage and taunts -220
 
*; Tier 12
 
*Pig Punt deals +64% damage and taunts -240
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Grunter's || of Hardy Grunting || <b>Tier 12</b> - Grunt of Abeyance restores 45 Armor to all targets || OffHand, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Porcine Alertness restores 43 armor to all targets || Ring, OffHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Grunt of Abeyance restores 4 Armor to all targets
+
*Porcine Alertness restores 10 armor to all targets
 
*; Tier 2
 
*; Tier 2
*Grunt of Abeyance restores 7 Armor to all targets
+
*Porcine Alertness restores 13 armor to all targets
 
*; Tier 3
 
*; Tier 3
*Grunt of Abeyance restores 10 Armor to all targets
+
*Porcine Alertness restores 16 armor to all targets
 
*; Tier 4
 
*; Tier 4
*Grunt of Abeyance restores 13 Armor to all targets
+
*Porcine Alertness restores 19 armor to all targets
 
*; Tier 5
 
*; Tier 5
*Grunt of Abeyance restores 17 Armor to all targets
+
*Porcine Alertness restores 22 armor to all targets
 
*; Tier 6
 
*; Tier 6
*Grunt of Abeyance restores 21 Armor to all targets
+
*Porcine Alertness restores 25 armor to all targets
 
*; Tier 7
 
*; Tier 7
*Grunt of Abeyance restores 25 Armor to all targets
+
*Porcine Alertness restores 28 armor to all targets
 
*; Tier 8
 
*; Tier 8
*Grunt of Abeyance restores 29 Armor to all targets
+
*Porcine Alertness restores 31 armor to all targets
 
*; Tier 9
 
*; Tier 9
*Grunt of Abeyance restores 33 Armor to all targets
+
*Porcine Alertness restores 34 armor to all targets
 
*; Tier 10
 
*; Tier 10
*Grunt of Abeyance restores 37 Armor to all targets
+
*Porcine Alertness restores 37 armor to all targets
 
*; Tier 11
 
*; Tier 11
*Grunt of Abeyance restores 41 Armor to all targets
+
*Porcine Alertness restores 40 armor to all targets
 
*; Tier 12
 
*; Tier 12
*Grunt of Abeyance restores 45 Armor to all targets
+
*Porcine Alertness restores 43 armor to all targets
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Frenzy restores 24 power to all targets || Legs, Ring || {{Spoiler|
+
| || of Stable Pigginess || <b>Tier 6</b> - Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Frenzy restores 2 power to all targets
+
*Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
 
*; Tier 2
 
*; Tier 2
*Frenzy restores 4 power to all targets
+
*Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
 
*; Tier 3
 
*; Tier 3
*Frenzy restores 6 power to all targets
+
*Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
 
*; Tier 4
 
*; Tier 4
*Frenzy restores 8 power to all targets
+
*Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
 
*; Tier 5
 
*; Tier 5
*Frenzy restores 10 power to all targets
+
*Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
 
*; Tier 6
 
*; Tier 6
*Frenzy restores 12 power to all targets
+
*Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds
*; Tier 7
 
*Frenzy restores 14 power to all targets
 
*; Tier 8
 
*Frenzy restores 16 power to all targets
 
*; Tier 9
 
*Frenzy restores 18 power to all targets
 
*; Tier 10
 
*Frenzy restores 20 power to all targets
 
*; Tier 11
 
*Frenzy restores 22 power to all targets
 
*; Tier 12
 
*Frenzy restores 24 power to all targets
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Power-Grunting || <b>Tier 12</b> - Grunt of Abeyance restores 24 Power to all targets || MainHand, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Porcine Alertness heals all targets for 40 health after a 15 second delay || Chest, OffHand, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Grunt of Abeyance restores 2 Power to all targets
+
*Porcine Alertness heals all targets for 7 health after a 15 second delay
 
*; Tier 2
 
*; Tier 2
*Grunt of Abeyance restores 4 Power to all targets
+
*Porcine Alertness heals all targets for 10 health after a 15 second delay
 
*; Tier 3
 
*; Tier 3
*Grunt of Abeyance restores 6 Power to all targets
+
*Porcine Alertness heals all targets for 13 health after a 15 second delay
 
*; Tier 4
 
*; Tier 4
*Grunt of Abeyance restores 8 Power to all targets
+
*Porcine Alertness heals all targets for 16 health after a 15 second delay
 
*; Tier 5
 
*; Tier 5
*Grunt of Abeyance restores 10 Power to all targets
+
*Porcine Alertness heals all targets for 19 health after a 15 second delay
 
*; Tier 6
 
*; Tier 6
*Grunt of Abeyance restores 12 Power to all targets
+
*Porcine Alertness heals all targets for 22 health after a 15 second delay
 
*; Tier 7
 
*; Tier 7
*Grunt of Abeyance restores 14 Power to all targets
+
*Porcine Alertness heals all targets for 25 health after a 15 second delay
 
*; Tier 8
 
*; Tier 8
*Grunt of Abeyance restores 16 Power to all targets
+
*Porcine Alertness heals all targets for 28 health after a 15 second delay
 
*; Tier 9
 
*; Tier 9
*Grunt of Abeyance restores 18 Power to all targets
+
*Porcine Alertness heals all targets for 31 health after a 15 second delay
 
*; Tier 10
 
*; Tier 10
*Grunt of Abeyance restores 20 Power to all targets
+
*Porcine Alertness heals all targets for 34 health after a 15 second delay
 
*; Tier 11
 
*; Tier 11
*Grunt of Abeyance restores 22 Power to all targets
+
*Porcine Alertness heals all targets for 37 health after a 15 second delay
 
*; Tier 12
 
*; Tier 12
*Grunt of Abeyance restores 24 Power to all targets
+
*Porcine Alertness heals all targets for 40 health after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 20:27, 19 December 2016

See also: Pig/Treasure Effects:By Slot See also: Pig/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Pigginess Tier 6 - Pig Skill Base Damage +20% Head, Necklace

  • Tier 1
  • Pig Skill Damage +3
    Tier 2
  • Pig Skill Base Damage +8%
    Tier 3
  • Pig Skill Base Damage +11%
    Tier 4
  • Pig Skill Base Damage +14%
    Tier 5
  • Pig Skill Base Damage +17%
    Tier 6
  • Pig Skill Base Damage +20%

Expand
of Piggy Bites Tier 6 - Pig Bite Damage +18 Chest, Feet

  • Tier 1
  • Pig Bite Damage +3
    Tier 2
  • Pig Bite Damage +5
    Tier 3
  • Pig Bite Damage +7
    Tier 4
  • Pig Bite Damage +10
    Tier 5
  • Pig Bite Damage +14
    Tier 6
  • Pig Bite Damage +18

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of Chomping All Foes Tier 12 - Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters Hands

  • Tier 1
  • Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
    Tier 2
  • Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
    Tier 3
  • Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
    Tier 4
  • Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
    Tier 5
  • Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
    Tier 6
  • Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
    Tier 7
  • Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
    Tier 8
  • Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
    Tier 9
  • Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
    Tier 10
  • Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
    Tier 11
  • Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
    Tier 12
  • Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters

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of Healthy Chomping Tier 12 - Pig Bite restores 12 Health Head

  • Tier 1
  • Pig Bite restores 1 Health
    Tier 2
  • Pig Bite restores 2 Health
    Tier 3
  • Pig Bite restores 3 Health
    Tier 4
  • Pig Bite restores 4 Health
    Tier 5
  • Pig Bite restores 5 Health
    Tier 6
  • Pig Bite restores 6 Health
    Tier 7
  • Pig Bite restores 7 Health
    Tier 8
  • Pig Bite restores 8 Health
    Tier 9
  • Pig Bite restores 9 Health
    Tier 10
  • Pig Bite restores 10 Health
    Tier 11
  • Pig Bite restores 11 Health
    Tier 12
  • Pig Bite restores 12 Health

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of Unnoticeable Bites Tier 12 - Pig Bite Taunt -240 Head, Legs

  • Tier 1
  • Pig Bite Taunt -20
    Tier 2
  • Pig Bite Taunt -40
    Tier 3
  • Pig Bite Taunt -60
    Tier 4
  • Pig Bite Taunt -80
    Tier 5
  • Pig Bite Taunt -100
    Tier 6
  • Pig Bite Taunt -120
    Tier 7
  • Pig Bite Taunt -140
    Tier 8
  • Pig Bite Taunt -160
    Tier 9
  • Pig Bite Taunt -180
    Tier 10
  • Pig Bite Taunt -200
    Tier 11
  • Pig Bite Taunt -220
    Tier 12
  • Pig Bite Taunt -240

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of Porcine Rending Tier 12 - Pig Rend Damage +95 Legs, MainHand, Ring

  • Tier 1
  • Pig Rend Damage +7
    Tier 2
  • Pig Rend Damage +15
    Tier 3
  • Pig Rend Damage +23
    Tier 4
  • Pig Rend Damage +31
    Tier 5
  • Pig Rend Damage +39
    Tier 6
  • Pig Rend Damage +47
    Tier 7
  • Pig Rend Damage +55
    Tier 8
  • Pig Rend Damage +63
    Tier 9
  • Pig Rend Damage +71
    Tier 10
  • Pig Rend Damage +79
    Tier 11
  • Pig Rend Damage +87
    Tier 12
  • Pig Rend Damage +95

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of Power-Grunting Tier 12 - Grunt of Abeyance restores 24 Power to all targets MainHand, Necklace

  • Tier 1
  • Grunt of Abeyance restores 2 Power to all targets
    Tier 2
  • Grunt of Abeyance restores 4 Power to all targets
    Tier 3
  • Grunt of Abeyance restores 6 Power to all targets
    Tier 4
  • Grunt of Abeyance restores 8 Power to all targets
    Tier 5
  • Grunt of Abeyance restores 10 Power to all targets
    Tier 6
  • Grunt of Abeyance restores 12 Power to all targets
    Tier 7
  • Grunt of Abeyance restores 14 Power to all targets
    Tier 8
  • Grunt of Abeyance restores 16 Power to all targets
    Tier 9
  • Grunt of Abeyance restores 18 Power to all targets
    Tier 10
  • Grunt of Abeyance restores 20 Power to all targets
    Tier 11
  • Grunt of Abeyance restores 22 Power to all targets
    Tier 12
  • Grunt of Abeyance restores 24 Power to all targets

Expand
Grunter's of Abeyance Tier 12 - Grunt of Abeyance heals +30 Health to all targets OffHand, Chest

  • Tier 1
  • Grunt of Abeyance heals +4 Health to all targets
    Tier 2
  • Grunt of Abeyance heals +6 Health to all targets
    Tier 3
  • Grunt of Abeyance heals +8 Health to all targets
    Tier 4
  • Grunt of Abeyance heals +10 Health to all targets
    Tier 5
  • Grunt of Abeyance heals +12 Health to all targets
    Tier 6
  • Grunt of Abeyance heals +14 Health to all targets
    Tier 7
  • Grunt of Abeyance heals +16 Health to all targets
    Tier 8
  • Grunt of Abeyance heals +18 Health to all targets
    Tier 9
  • Grunt of Abeyance heals +21 Health to all targets
    Tier 10
  • Grunt of Abeyance heals +24 Health to all targets
    Tier 11
  • Grunt of Abeyance heals +27 Health to all targets
    Tier 12
  • Grunt of Abeyance heals +30 Health to all targets

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Grunter's of Hardy Grunting Tier 12 - Grunt of Abeyance restores 45 Armor to all targets OffHand, MainHand

  • Tier 1
  • Grunt of Abeyance restores 4 Armor to all targets
    Tier 2
  • Grunt of Abeyance restores 7 Armor to all targets
    Tier 3
  • Grunt of Abeyance restores 10 Armor to all targets
    Tier 4
  • Grunt of Abeyance restores 13 Armor to all targets
    Tier 5
  • Grunt of Abeyance restores 17 Armor to all targets
    Tier 6
  • Grunt of Abeyance restores 21 Armor to all targets
    Tier 7
  • Grunt of Abeyance restores 25 Armor to all targets
    Tier 8
  • Grunt of Abeyance restores 29 Armor to all targets
    Tier 9
  • Grunt of Abeyance restores 33 Armor to all targets
    Tier 10
  • Grunt of Abeyance restores 37 Armor to all targets
    Tier 11
  • Grunt of Abeyance restores 41 Armor to all targets
    Tier 12
  • Grunt of Abeyance restores 45 Armor to all targets

Expand
of Resistant Grunts Tier 12 - Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage. Legs, Necklace

  • Tier 1
  • Grunt of Abeyance grants all targets 5% mitigation from attacks, up to a maximum of 50 total mitigated damage.
    Tier 2
  • Grunt of Abeyance grants all targets 6% mitigation from attacks, up to a maximum of 60 total mitigated damage.
    Tier 3
  • Grunt of Abeyance grants all targets 7% mitigation from attacks, up to a maximum of 70 total mitigated damage.
    Tier 4
  • Grunt of Abeyance grants all targets 8% mitigation from attacks, up to a maximum of 80 total mitigated damage.
    Tier 5
  • Grunt of Abeyance grants all targets 9% mitigation from attacks, up to a maximum of 90 total mitigated damage.
    Tier 6
  • Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
    Tier 7
  • Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
    Tier 8
  • Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
    Tier 9
  • Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
    Tier 10
  • Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
    Tier 11
  • Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
    Tier 12
  • Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.

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of Infuriating Chomps Tier 12 - Strategic Chomp deals +36% damage and generates 270 less Rage Head, Necklace

  • Tier 1
  • Strategic Chomp deals +3% damage and generates 50 less Rage
    Tier 2
  • Strategic Chomp deals +6% damage and generates 70 less Rage
    Tier 3
  • Strategic Chomp deals +9% damage and generates 90 less Rage
    Tier 4
  • Strategic Chomp deals +12% damage and generates 110 less Rage
    Tier 5
  • Strategic Chomp deals +15% damage and generates 130 less Rage
    Tier 6
  • Strategic Chomp deals +18% damage and generates 150 less Rage
    Tier 7
  • Strategic Chomp deals +21% damage and generates 170 less Rage
    Tier 8
  • Strategic Chomp deals +24% damage and generates 190 less Rage
    Tier 9
  • Strategic Chomp deals +27% damage and generates 210 less Rage
    Tier 10
  • Strategic Chomp deals +30% damage and generates 230 less Rage
    Tier 11
  • Strategic Chomp deals +33% damage and generates 250 less Rage
    Tier 12
  • Strategic Chomp deals +36% damage and generates 270 less Rage

Expand
of Unimpressive Chomping Tier 12 - Strategic Chomp deals +90 damage and taunts -240 Necklace, OffHand

  • Tier 1
  • Strategic Chomp deals +13 damage and taunts -20
    Tier 2
  • Strategic Chomp deals +20 damage and taunts -40
    Tier 3
  • Strategic Chomp deals +27 damage and taunts -60
    Tier 4
  • Strategic Chomp deals +34 damage and taunts -80
    Tier 5
  • Strategic Chomp deals +41 damage and taunts -100
    Tier 6
  • Strategic Chomp deals +48 damage and taunts -120
    Tier 7
  • Strategic Chomp deals +55 damage and taunts -140
    Tier 8
  • Strategic Chomp deals +62 damage and taunts -160
    Tier 9
  • Strategic Chomp deals +69 damage and taunts -180
    Tier 10
  • Strategic Chomp deals +76 damage and taunts -200
    Tier 11
  • Strategic Chomp deals +83 damage and taunts -220
    Tier 12
  • Strategic Chomp deals +90 damage and taunts -240

Expand
of Strategic Chomping Tier 12 - Strategic Chomp Damage +50% Chest, Feet

  • Tier 1
  • Strategic Chomp Damage +6%
    Tier 2
  • Strategic Chomp Damage +10%
    Tier 3
  • Strategic Chomp Damage +14%
    Tier 4
  • Strategic Chomp Damage +18%
    Tier 5
  • Strategic Chomp Damage +22%
    Tier 6
  • Strategic Chomp Damage +26%
    Tier 7
  • Strategic Chomp Damage +30%
    Tier 8
  • Strategic Chomp Damage +34%
    Tier 9
  • Strategic Chomp Damage +38%
    Tier 10
  • Strategic Chomp Damage +42%
    Tier 11
  • Strategic Chomp Damage +46%
    Tier 12
  • Strategic Chomp Damage +50%

Expand
of Defensive Chomping Tier 6 - Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds Legs, Hands

  • Tier 1
  • Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
    Tier 2
  • Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
    Tier 3
  • Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
    Tier 4
  • Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
    Tier 5
  • Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
    Tier 6
  • Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds

Expand
Tier 6 - Strategic Chomp restores 15 Power Hands, Ring

  • Tier 1
  • Strategic Chomp restores 3 Power
    Tier 2
  • Strategic Chomp restores 5 Power
    Tier 3
  • Strategic Chomp restores 8 Power
    Tier 4
  • Strategic Chomp restores 10 Power
    Tier 5
  • Strategic Chomp restores 13 Power
    Tier 6
  • Strategic Chomp restores 15 Power

Expand
of Porcine Resistance Tier 12 - Direct Poison Damage Reduction +36 when Pig is active, Indirect Poison Damage Reduction +12 when Pig is active Head, Legs

  • Tier 1
  • Direct Poison Damage Reduction +3 when Pig is active, Indirect Poison Damage Reduction +1 when Pig is active
    Tier 2
  • Direct Poison Damage Reduction +6 when Pig is active, Indirect Poison Damage Reduction +2 when Pig is active
    Tier 3
  • Direct Poison Damage Reduction +9 when Pig is active, Indirect Poison Damage Reduction +3 when Pig is active
    Tier 4
  • Direct Poison Damage Reduction +12 when Pig is active, Indirect Poison Damage Reduction +4 when Pig is active
    Tier 5
  • Direct Poison Damage Reduction +15 when Pig is active, Indirect Poison Damage Reduction +5 when Pig is active
    Tier 6
  • Direct Poison Damage Reduction +18 when Pig is active, Indirect Poison Damage Reduction +6 when Pig is active
    Tier 7
  • Direct Poison Damage Reduction +21 when Pig is active, Indirect Poison Damage Reduction +7 when Pig is active
    Tier 8
  • Direct Poison Damage Reduction +24 when Pig is active, Indirect Poison Damage Reduction +8 when Pig is active
    Tier 9
  • Direct Poison Damage Reduction +27 when Pig is active, Indirect Poison Damage Reduction +9 when Pig is active
    Tier 10
  • Direct Poison Damage Reduction +30 when Pig is active, Indirect Poison Damage Reduction +10 when Pig is active
    Tier 11
  • Direct Poison Damage Reduction +33 when Pig is active, Indirect Poison Damage Reduction +11 when Pig is active
    Tier 12
  • Direct Poison Damage Reduction +36 when Pig is active, Indirect Poison Damage Reduction +12 when Pig is active

Expand
of Horrific Rending Tier 12 - Pig Rend has a 60% chance to deal +85% damage Hands, Chest

  • Tier 1
  • Pig Rend has a 60% chance to deal +30% damage
    Tier 2
  • Pig Rend has a 60% chance to deal +35% damage
    Tier 3
  • Pig Rend has a 60% chance to deal +40% damage
    Tier 4
  • Pig Rend has a 60% chance to deal +45% damage
    Tier 5
  • Pig Rend has a 60% chance to deal +50% damage
    Tier 6
  • Pig Rend has a 60% chance to deal +55% damage
    Tier 7
  • Pig Rend has a 60% chance to deal +60% damage
    Tier 8
  • Pig Rend has a 60% chance to deal +65% damage
    Tier 9
  • Pig Rend has a 60% chance to deal +70% damage
    Tier 10
  • Pig Rend has a 60% chance to deal +75% damage
    Tier 11
  • Pig Rend has a 60% chance to deal +80% damage
    Tier 12
  • Pig Rend has a 60% chance to deal +85% damage

Expand
Render's of Rending and Maiming Tier 12 - Pig Rend deals +126 Trauma damage over 15 seconds Head, Necklace

  • Tier 1
  • Pig Rend deals +35 Trauma damage over 15 seconds
    Tier 2
  • Pig Rend deals +42 Trauma damage over 15 seconds
    Tier 3
  • Pig Rend deals +49 Trauma damage over 15 seconds
    Tier 4
  • Pig Rend deals +56 Trauma damage over 15 seconds
    Tier 5
  • Pig Rend deals +70 Trauma damage over 15 seconds
    Tier 6
  • Pig Rend deals +77 Trauma damage over 15 seconds
    Tier 7
  • Pig Rend deals +84 Trauma damage over 15 seconds
    Tier 8
  • Pig Rend deals +91 Trauma damage over 15 seconds
    Tier 9
  • Pig Rend deals +98 Trauma damage over 15 seconds
    Tier 10
  • Pig Rend deals +105 Trauma damage over 15 seconds
    Tier 11
  • Pig Rend deals +112 Trauma damage over 15 seconds
    Tier 12
  • Pig Rend deals +126 Trauma damage over 15 seconds

Expand
of Unshockable Sows Tier 12 - Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active Chest

  • Tier 1
  • Direct Electricity Damage Reduction +3 when Pig is active, Indirect Electricity Damage Reduction +1 when Pig is active
    Tier 2
  • Direct Electricity Damage Reduction +6 when Pig is active, Indirect Electricity Damage Reduction +2 when Pig is active
    Tier 3
  • Direct Electricity Damage Reduction +9 when Pig is active, Indirect Electricity Damage Reduction +3 when Pig is active
    Tier 4
  • Direct Electricity Damage Reduction +12 when Pig is active, Indirect Electricity Damage Reduction +4 when Pig is active
    Tier 5
  • Direct Electricity Damage Reduction +15 when Pig is active, Indirect Electricity Damage Reduction +5 when Pig is active
    Tier 6
  • Direct Electricity Damage Reduction +18 when Pig is active, Indirect Electricity Damage Reduction +6 when Pig is active
    Tier 7
  • Direct Electricity Damage Reduction +21 when Pig is active, Indirect Electricity Damage Reduction +7 when Pig is active
    Tier 8
  • Direct Electricity Damage Reduction +24 when Pig is active, Indirect Electricity Damage Reduction +8 when Pig is active
    Tier 9
  • Direct Electricity Damage Reduction +27 when Pig is active, Indirect Electricity Damage Reduction +9 when Pig is active
    Tier 10
  • Direct Electricity Damage Reduction +30 when Pig is active, Indirect Electricity Damage Reduction +10 when Pig is active
    Tier 11
  • Direct Electricity Damage Reduction +33 when Pig is active, Indirect Electricity Damage Reduction +11 when Pig is active
    Tier 12
  • Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active

Expand
of Pigskin Tier 12 - Max Armor +60 when Pig is active Necklace

  • Tier 1
  • Max Armor +5 when Pig is active
    Tier 2
  • Max Armor +10 when Pig is active
    Tier 3
  • Max Armor +15 when Pig is active
    Tier 4
  • Max Armor +20 when Pig is active
    Tier 5
  • Max Armor +25 when Pig is active
    Tier 6
  • Max Armor +30 when Pig is active
    Tier 7
  • Max Armor +35 when Pig is active
    Tier 8
  • Max Armor +40 when Pig is active
    Tier 9
  • Max Armor +45 when Pig is active
    Tier 10
  • Max Armor +50 when Pig is active
    Tier 11
  • Max Armor +55 when Pig is active
    Tier 12
  • Max Armor +60 when Pig is active

Expand
of Squealing Tier 12 - Squeal Damage +135% Chest, Hands

  • Tier 1
  • Squeal Damage +25%
    Tier 2
  • Squeal Damage +35%
    Tier 3
  • Squeal Damage +45%
    Tier 4
  • Squeal Damage +55%
    Tier 5
  • Squeal Damage +65%
    Tier 6
  • Squeal Damage +75%
    Tier 7
  • Squeal Damage +85%
    Tier 8
  • Squeal Damage +95%
    Tier 9
  • Squeal Damage +105%
    Tier 10
  • Squeal Damage +115%
    Tier 11
  • Squeal Damage +125%
    Tier 12
  • Squeal Damage +135%

Expand
Screeching of Ear-Exploding Squealing Tier 12 - Squeal deals 182 Trauma damage over 15 seconds Ring, Necklace

  • Tier 1
  • Squeal deals 84 Trauma damage over 15 seconds
    Tier 2
  • Squeal deals 91 Trauma damage over 15 seconds
    Tier 3
  • Squeal deals 98 Trauma damage over 15 seconds
    Tier 4
  • Squeal deals 105 Trauma damage over 15 seconds
    Tier 5
  • Squeal deals 119 Trauma damage over 15 seconds
    Tier 6
  • Squeal deals 126 Trauma damage over 15 seconds
    Tier 7
  • Squeal deals 133 Trauma damage over 15 seconds
    Tier 8
  • Squeal deals 140 Trauma damage over 15 seconds
    Tier 9
  • Squeal deals 154 Trauma damage over 15 seconds
    Tier 10
  • Squeal deals 161 Trauma damage over 15 seconds
    Tier 11
  • Squeal deals 168 Trauma damage over 15 seconds
    Tier 12
  • Squeal deals 182 Trauma damage over 15 seconds

Expand
Tier 6 - Squeal boosts sprint speed by 9 for 10 seconds Feet

  • Tier 1
  • Squeal boosts sprint speed by 2 for 10 seconds
    Tier 2
  • Squeal boosts sprint speed by 4 for 10 seconds
    Tier 3
  • Squeal boosts sprint speed by 5 for 10 seconds
    Tier 4
  • Squeal boosts sprint speed by 6 for 10 seconds
    Tier 5
  • Squeal boosts sprint speed by 7 for 10 seconds
    Tier 6
  • Squeal boosts sprint speed by 9 for 10 seconds

Expand
Tier 6 - Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts MainHand

  • Tier 1
  • Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
    Tier 2
  • Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
    Tier 3
  • Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
    Tier 4
  • Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
    Tier 5
  • Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
    Tier 6
  • Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts

Expand
Mudbather's of Mudbaths Tier 12 - Mudbath Healing +72 Hands, MainHand

  • Tier 1
  • Mudbath Healing +6
    Tier 2
  • Mudbath Healing +12
    Tier 3
  • Mudbath Healing +18
    Tier 4
  • Mudbath Healing +24
    Tier 5
  • Mudbath Healing +30
    Tier 6
  • Mudbath Healing +36
    Tier 7
  • Mudbath Healing +42
    Tier 8
  • Mudbath Healing +48
    Tier 9
  • Mudbath Healing +54
    Tier 10
  • Mudbath Healing +60
    Tier 11
  • Mudbath Healing +66
    Tier 12
  • Mudbath Healing +72

Expand
of Thick Mud Tier 12 - Mudbath restores 84 armor to the target Ring, Feet

  • Tier 1
  • Mudbath restores 7 armor to the target
    Tier 2
  • Mudbath restores 14 armor to the target
    Tier 3
  • Mudbath restores 21 armor to the target
    Tier 4
  • Mudbath restores 28 armor to the target
    Tier 5
  • Mudbath restores 35 armor to the target
    Tier 6
  • Mudbath restores 42 armor to the target
    Tier 7
  • Mudbath restores 49 armor to the target
    Tier 8
  • Mudbath restores 56 armor to the target
    Tier 9
  • Mudbath restores 63 armor to the target
    Tier 10
  • Mudbath restores 70 armor to the target
    Tier 11
  • Mudbath restores 77 armor to the target
    Tier 12
  • Mudbath restores 84 armor to the target

Expand
of Pigskin Tier 6 - Mudbath gives the target +10 absorption of any physical damage for 20 seconds Hands, OffHand

  • Tier 1
  • Mudbath gives the target +5 absorption of any physical damage for 20 seconds
    Tier 2
  • Mudbath gives the target +6 absorption of any physical damage for 20 seconds
    Tier 3
  • Mudbath gives the target +7 absorption of any physical damage for 20 seconds
    Tier 4
  • Mudbath gives the target +8 absorption of any physical damage for 20 seconds
    Tier 5
  • Mudbath gives the target +9 absorption of any physical damage for 20 seconds
    Tier 6
  • Mudbath gives the target +10 absorption of any physical damage for 20 seconds

Expand
of Mud Armor Tier 6 - Mudbath causes the target to take 15% less damage from all attacks for 10 seconds Chest

  • Tier 1
  • Mudbath causes the target to take 5% less damage from all attacks for 10 seconds
    Tier 2
  • Mudbath causes the target to take 7% less damage from all attacks for 10 seconds
    Tier 3
  • Mudbath causes the target to take 9% less damage from all attacks for 10 seconds
    Tier 4
  • Mudbath causes the target to take 11% less damage from all attacks for 10 seconds
    Tier 5
  • Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
    Tier 6
  • Mudbath causes the target to take 15% less damage from all attacks for 10 seconds

Expand
Tier 12 - Harmlessness heals you for 65 health Hands, Necklace

  • Tier 1
  • Harmlessness heals you for 10 health
    Tier 2
  • Harmlessness heals you for 15 health
    Tier 3
  • Harmlessness heals you for 20 health
    Tier 4
  • Harmlessness heals you for 25 health
    Tier 5
  • Harmlessness heals you for 30 health
    Tier 6
  • Harmlessness heals you for 35 health
    Tier 7
  • Harmlessness heals you for 40 health
    Tier 8
  • Harmlessness heals you for 45 health
    Tier 9
  • Harmlessness heals you for 50 health
    Tier 10
  • Harmlessness heals you for 55 health
    Tier 11
  • Harmlessness heals you for 60 health
    Tier 12
  • Harmlessness heals you for 65 health

Expand
Tier 12 - Harmlessness restores 98 armor to you Chest, OffHand

  • Tier 1
  • Harmlessness restores 21 armor to you
    Tier 2
  • Harmlessness restores 28 armor to you
    Tier 3
  • Harmlessness restores 35 armor to you
    Tier 4
  • Harmlessness restores 42 armor to you
    Tier 5
  • Harmlessness restores 49 armor to you
    Tier 6
  • Harmlessness restores 56 armor to you
    Tier 7
  • Harmlessness restores 63 armor to you
    Tier 8
  • Harmlessness restores 70 armor to you
    Tier 9
  • Harmlessness restores 77 armor to you
    Tier 10
  • Harmlessness restores 84 armor to you
    Tier 11
  • Harmlessness restores 91 armor to you
    Tier 12
  • Harmlessness restores 98 armor to you

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of Powerful Harmlessness Tier 12 - Harmlessness restores 40 power to you Legs, Ring

  • Tier 1
  • Harmlessness restores 7 power to you
    Tier 2
  • Harmlessness restores 10 power to you
    Tier 3
  • Harmlessness restores 13 power to you
    Tier 4
  • Harmlessness restores 16 power to you
    Tier 5
  • Harmlessness restores 19 power to you
    Tier 6
  • Harmlessness restores 22 power to you
    Tier 7
  • Harmlessness restores 25 power to you
    Tier 8
  • Harmlessness restores 28 power to you
    Tier 9
  • Harmlessness restores 31 power to you
    Tier 10
  • Harmlessness restores 34 power to you
    Tier 11
  • Harmlessness restores 37 power to you
    Tier 12
  • Harmlessness restores 40 power to you

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Confusing of Harmless Confusion Tier 1 - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about Hands
of Punting Tier 12 - Pig Punt Damage +43% OffHand, Feet

  • Tier 1
  • Pig Punt Damage +10%
    Tier 2
  • Pig Punt Damage +13%
    Tier 3
  • Pig Punt Damage +16%
    Tier 4
  • Pig Punt Damage +19%
    Tier 5
  • Pig Punt Damage +22%
    Tier 6
  • Pig Punt Damage +25%
    Tier 7
  • Pig Punt Damage +28%
    Tier 8
  • Pig Punt Damage +31%
    Tier 9
  • Pig Punt Damage +34%
    Tier 10
  • Pig Punt Damage +37%
    Tier 11
  • Pig Punt Damage +40%
    Tier 12
  • Pig Punt Damage +43%

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of Punting Tier 12 - Pig Punt deals +27% damage and taunts -300 Legs, Feet

  • Tier 1
  • Pig Punt deals +5% damage and taunts -25
    Tier 2
  • Pig Punt deals +7% damage and taunts -50
    Tier 3
  • Pig Punt deals +9% damage and taunts -75
    Tier 4
  • Pig Punt deals +11% damage and taunts -100
    Tier 5
  • Pig Punt deals +13% damage and taunts -125
    Tier 6
  • Pig Punt deals +15% damage and taunts -150
    Tier 7
  • Pig Punt deals +17% damage and taunts -175
    Tier 8
  • Pig Punt deals +19% damage and taunts -200
    Tier 9
  • Pig Punt deals +21% damage and taunts -225
    Tier 10
  • Pig Punt deals +23% damage and taunts -250
    Tier 11
  • Pig Punt deals +25% damage and taunts -275
    Tier 12
  • Pig Punt deals +27% damage and taunts -300

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of Ignorable Punting Tier 6 - Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again MainHand

  • Tier 1
  • Pig Punt causes the target to ignore you for 3 seconds, or until you attack it again
    Tier 2
  • Pig Punt causes the target to ignore you for 4 seconds, or until you attack it again
    Tier 3
  • Pig Punt causes the target to ignore you for 5 seconds, or until you attack it again
    Tier 4
  • Pig Punt causes the target to ignore you for 6 seconds, or until you attack it again
    Tier 5
  • Pig Punt causes the target to ignore you for 7 seconds, or until you attack it again
    Tier 6
  • Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again

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Tier 6 - Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about Head, MainHand

  • Tier 1
  • Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
    Tier 2
  • Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
    Tier 3
  • Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
    Tier 4
  • Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
    Tier 5
  • Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
    Tier 6
  • Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about

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of Crippling Punts Tier 6 - Pig Punt has a 95% chance to slow target's movement by 45% Head, OffHand

  • Tier 1
  • Pig Punt has a 20% chance to slow target's movement by 45%
    Tier 2
  • Pig Punt has a 35% chance to slow target's movement by 45%
    Tier 3
  • Pig Punt has a 50% chance to slow target's movement by 45%
    Tier 4
  • Pig Punt has a 65% chance to slow target's movement by 45%
    Tier 5
  • Pig Punt has a 80% chance to slow target's movement by 45%
    Tier 6
  • Pig Punt has a 95% chance to slow target's movement by 45%

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of Frenzied Healing Tier 6 - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health Feet

  • Tier 1
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +10 Health
    Tier 2
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +15 Health
    Tier 3
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +20 Health
    Tier 4
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +28 Health
    Tier 5
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +36 Health
    Tier 6
  • For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health

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Tier 12 - Frenzy restores 24 power to all targets Legs, Ring

  • Tier 1
  • Frenzy restores 2 power to all targets
    Tier 2
  • Frenzy restores 4 power to all targets
    Tier 3
  • Frenzy restores 6 power to all targets
    Tier 4
  • Frenzy restores 8 power to all targets
    Tier 5
  • Frenzy restores 10 power to all targets
    Tier 6
  • Frenzy restores 12 power to all targets
    Tier 7
  • Frenzy restores 14 power to all targets
    Tier 8
  • Frenzy restores 16 power to all targets
    Tier 9
  • Frenzy restores 18 power to all targets
    Tier 10
  • Frenzy restores 20 power to all targets
    Tier 11
  • Frenzy restores 22 power to all targets
    Tier 12
  • Frenzy restores 24 power to all targets

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Tier 6 - Frenzy gives all targets +9 absorption of any physical damage for 20 seconds MainHand, Ring

  • Tier 1
  • Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
    Tier 2
  • Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
    Tier 3
  • Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
    Tier 4
  • Frenzy gives all targets +7 absorption of any physical damage for 20 seconds
    Tier 5
  • Frenzy gives all targets +8 absorption of any physical damage for 20 seconds
    Tier 6
  • Frenzy gives all targets +9 absorption of any physical damage for 20 seconds

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Tier 6 - For 10 seconds, Frenzy boosts targets' indirect damage +6 Ring

  • Tier 1
  • For 10 seconds, Frenzy boosts targets' indirect damage +1
    Tier 2
  • For 10 seconds, Frenzy boosts targets' indirect damage +2
    Tier 3
  • For 10 seconds, Frenzy boosts targets' indirect damage +3
    Tier 4
  • For 10 seconds, Frenzy boosts targets' indirect damage +4
    Tier 5
  • For 10 seconds, Frenzy boosts targets' indirect damage +5
    Tier 6
  • For 10 seconds, Frenzy boosts targets' indirect damage +6

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of Piggy Eyes Tier 6 - Porcine Alertness gives all targets +25 Accuracy for 20 seconds Head

  • Tier 1
  • Porcine Alertness gives all targets +5 Accuracy for 20 seconds
    Tier 2
  • Porcine Alertness gives all targets +9 Accuracy for 20 seconds
    Tier 3
  • Porcine Alertness gives all targets +13 Accuracy for 20 seconds
    Tier 4
  • Porcine Alertness gives all targets +17 Accuracy for 20 seconds
    Tier 5
  • Porcine Alertness gives all targets +21 Accuracy for 20 seconds
    Tier 6
  • Porcine Alertness gives all targets +25 Accuracy for 20 seconds

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Tier 12 - Porcine Alertness restores 43 armor to all targets Ring, OffHand, Legs

  • Tier 1
  • Porcine Alertness restores 10 armor to all targets
    Tier 2
  • Porcine Alertness restores 13 armor to all targets
    Tier 3
  • Porcine Alertness restores 16 armor to all targets
    Tier 4
  • Porcine Alertness restores 19 armor to all targets
    Tier 5
  • Porcine Alertness restores 22 armor to all targets
    Tier 6
  • Porcine Alertness restores 25 armor to all targets
    Tier 7
  • Porcine Alertness restores 28 armor to all targets
    Tier 8
  • Porcine Alertness restores 31 armor to all targets
    Tier 9
  • Porcine Alertness restores 34 armor to all targets
    Tier 10
  • Porcine Alertness restores 37 armor to all targets
    Tier 11
  • Porcine Alertness restores 40 armor to all targets
    Tier 12
  • Porcine Alertness restores 43 armor to all targets

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of Stable Pigginess Tier 6 - Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds Feet

  • Tier 1
  • Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
    Tier 2
  • Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
    Tier 3
  • Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
    Tier 4
  • Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
    Tier 5
  • Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
    Tier 6
  • Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds

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Tier 12 - Porcine Alertness heals all targets for 40 health after a 15 second delay Chest, OffHand, MainHand

  • Tier 1
  • Porcine Alertness heals all targets for 7 health after a 15 second delay
    Tier 2
  • Porcine Alertness heals all targets for 10 health after a 15 second delay
    Tier 3
  • Porcine Alertness heals all targets for 13 health after a 15 second delay
    Tier 4
  • Porcine Alertness heals all targets for 16 health after a 15 second delay
    Tier 5
  • Porcine Alertness heals all targets for 19 health after a 15 second delay
    Tier 6
  • Porcine Alertness heals all targets for 22 health after a 15 second delay
    Tier 7
  • Porcine Alertness heals all targets for 25 health after a 15 second delay
    Tier 8
  • Porcine Alertness heals all targets for 28 health after a 15 second delay
    Tier 9
  • Porcine Alertness heals all targets for 31 health after a 15 second delay
    Tier 10
  • Porcine Alertness heals all targets for 34 health after a 15 second delay
    Tier 11
  • Porcine Alertness heals all targets for 37 health after a 15 second delay
    Tier 12
  • Porcine Alertness heals all targets for 40 health after a 15 second delay

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