Changes

Jump to: navigation, search

Pig/Treasure Effects

314 bytes added, 22:57, 10 June 2017
m
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Pig/Treasure Effects:By Ability]]
<!-- This table is from patch v279v284, May 9June 09, 2017 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| || of Pigginess || <b>Tier 7</b> - Pig Skill Base Damage +23% || Head, Necklace || {{Spoiler|
*; Tier 1
*:Pig Skill Damage +3
*; Tier 2
*:Pig Skill Base Damage +8%
*; Tier 3
*:Pig Skill Base Damage +11%
*; Tier 4
*:Pig Skill Base Damage +14%
*; Tier 5
*:Pig Skill Base Damage +17%
*; Tier 6
*:Pig Skill Base Damage +20%
*; Tier 7
*:Pig Skill Base Damage +23%
|Expand}}
|-
| || of Piggy Bites || <b>Tier 7</b> - Pig Bite Damage +24 || Chest, Feet || {{Spoiler|
*; Tier 1
*:Pig Bite Damage +3
*; Tier 2
*:Pig Bite Damage +5
*; Tier 3
*:Pig Bite Damage +7
*; Tier 4
*:Pig Bite Damage +10
*; Tier 5
*:Pig Bite Damage +14
*; Tier 6
*:Pig Bite Damage +18
*; Tier 7
*:Pig Bite Damage +24
|Expand}}
|-
| || of Chomping All Foes || <b>Tier 14</b> - Pig Bite has a 39% chance to deal +40 damage and hit all targets within 5 meters || Hands || {{Spoiler|
*; Tier 1
*:Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 2
*:Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 3
*:Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 4
*:Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 5
*:Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 6
*:Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 7
*:Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 8
*:Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 9
*:Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 10
*:Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 11
*:Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 12
*:Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 13
*:Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
*; Tier 14
*:Pig Bite has a 39% chance to deal +40 damage and hit all targets within 5 meters
|Expand}}
|-
| || of Healthy Chomping || <b>Tier 14</b> - Pig Bite restores 14 Health || Head || {{Spoiler|
*; Tier 1
*:Pig Bite restores 1 Health
*; Tier 2
*:Pig Bite restores 2 Health
*; Tier 3
*:Pig Bite restores 3 Health
*; Tier 4
*:Pig Bite restores 4 Health
*; Tier 5
*:Pig Bite restores 5 Health
*; Tier 6
*:Pig Bite restores 6 Health
*; Tier 7
*:Pig Bite restores 7 Health
*; Tier 8
*:Pig Bite restores 8 Health
*; Tier 9
*:Pig Bite restores 9 Health
*; Tier 10
*:Pig Bite restores 10 Health
*; Tier 11
*:Pig Bite restores 11 Health
*; Tier 12
*:Pig Bite restores 12 Health
*; Tier 13
*:Pig Bite restores 13 Health
*; Tier 14
*:Pig Bite restores 14 Health
|Expand}}
|-
| || of Unnoticeable Bites || <b>Tier 14</b> - Pig Bite Taunt -230 || Head, Legs || {{Spoiler|
*; Tier 1
*:Pig Bite Taunt -15
*; Tier 2
*:Pig Bite Taunt -30
*; Tier 3
*:Pig Bite Taunt -45
*; Tier 4
*:Pig Bite Taunt -60
*; Tier 5
*:Pig Bite Taunt -75
*; Tier 6
*:Pig Bite Taunt -90
*; Tier 7
*:Pig Bite Taunt -105
*; Tier 8
*:Pig Bite Taunt -120
*; Tier 9
*:Pig Bite Taunt -135
*; Tier 10
*:Pig Bite Taunt -150
*; Tier 11
*:Pig Bite Taunt -165
*; Tier 12
*:Pig Bite Taunt -180
*; Tier 13
*:Pig Bite Taunt -205
*; Tier 14
*:Pig Bite Taunt -230
|Expand}}
|-
| || of Porcine Rending || <b>Tier 14</b> - Pig Rend Damage +125 || Legs, MainHand, Ring || {{Spoiler|
*; Tier 1
*:Pig Rend Damage +7
*; Tier 2
*:Pig Rend Damage +15
*; Tier 3
*:Pig Rend Damage +23
*; Tier 4
*:Pig Rend Damage +31
*; Tier 5
*:Pig Rend Damage +39
*; Tier 6
*:Pig Rend Damage +47
*; Tier 7
*:Pig Rend Damage +55
*; Tier 8
*:Pig Rend Damage +63
*; Tier 9
*:Pig Rend Damage +71
*; Tier 10
*:Pig Rend Damage +79
*; Tier 11
*:Pig Rend Damage +87
*; Tier 12
*:Pig Rend Damage +95
*; Tier 13
*:Pig Rend Damage +110
*; Tier 14
*:Pig Rend Damage +125
|Expand}}
|-
| || of Power-Grunting || <b>Tier 14</b> - Grunt of Abeyance restores 26 Power to all targets || MainHand, Necklace || {{Spoiler|
*; Tier 1
*:Grunt of Abeyance restores 2 Power to all targets
*; Tier 2
*:Grunt of Abeyance restores 4 Power to all targets
*; Tier 3
*:Grunt of Abeyance restores 6 Power to all targets
*; Tier 4
*:Grunt of Abeyance restores 8 Power to all targets
*; Tier 5
*:Grunt of Abeyance restores 10 Power to all targets
*; Tier 6
*:Grunt of Abeyance restores 12 Power to all targets
*; Tier 7
*:Grunt of Abeyance restores 14 Power to all targets
*; Tier 8
*:Grunt of Abeyance restores 16 Power to all targets
*; Tier 9
*:Grunt of Abeyance restores 18 Power to all targets
*; Tier 10
*:Grunt of Abeyance restores 20 Power to all targets
*; Tier 11
*:Grunt of Abeyance restores 22 Power to all targets
*; Tier 12
*:Grunt of Abeyance restores 24 Power to all targets
*; Tier 13
*:Grunt of Abeyance restores 25 Power to all targets
*; Tier 14
*:Grunt of Abeyance restores 26 Power to all targets
|Expand}}
|-
| Grunter's || of Abeyance || <b>Tier 14</b> - Grunt of Abeyance heals +36 Health to all targets || OffHand, Chest || {{Spoiler|
*; Tier 1
*:Grunt of Abeyance heals +4 Health to all targets
*; Tier 2
*:Grunt of Abeyance heals +6 Health to all targets
*; Tier 3
*:Grunt of Abeyance heals +8 Health to all targets
*; Tier 4
*:Grunt of Abeyance heals +10 Health to all targets
*; Tier 5
*:Grunt of Abeyance heals +12 Health to all targets
*; Tier 6
*:Grunt of Abeyance heals +14 Health to all targets
*; Tier 7
*:Grunt of Abeyance heals +16 Health to all targets
*; Tier 8
*:Grunt of Abeyance heals +18 Health to all targets
*; Tier 9
*:Grunt of Abeyance heals +21 Health to all targets
*; Tier 10
*:Grunt of Abeyance heals +24 Health to all targets
*; Tier 11
*:Grunt of Abeyance heals +27 Health to all targets
*; Tier 12
*:Grunt of Abeyance heals +30 Health to all targets
*; Tier 13
*:Grunt of Abeyance heals +33 Health to all targets
*; Tier 14
*:Grunt of Abeyance heals +36 Health to all targets
|Expand}}
|-
| Grunter's || of Hardy Grunting || <b>Tier 14</b> - Grunt of Abeyance restores 53 Armor to all targets || OffHand, MainHand || {{Spoiler|
*; Tier 1
*:Grunt of Abeyance restores 4 Armor to all targets
*; Tier 2
*:Grunt of Abeyance restores 7 Armor to all targets
*; Tier 3
*:Grunt of Abeyance restores 10 Armor to all targets
*; Tier 4
*:Grunt of Abeyance restores 13 Armor to all targets
*; Tier 5
*:Grunt of Abeyance restores 17 Armor to all targets
*; Tier 6
*:Grunt of Abeyance restores 21 Armor to all targets
*; Tier 7
*:Grunt of Abeyance restores 25 Armor to all targets
*; Tier 8
*:Grunt of Abeyance restores 29 Armor to all targets
*; Tier 9
*:Grunt of Abeyance restores 33 Armor to all targets
*; Tier 10
*:Grunt of Abeyance restores 37 Armor to all targets
*; Tier 11
*:Grunt of Abeyance restores 41 Armor to all targets
*; Tier 12
*:Grunt of Abeyance restores 45 Armor to all targets
*; Tier 13
*:Grunt of Abeyance restores 49 Armor to all targets
*; Tier 14
*:Grunt of Abeyance restores 53 Armor to all targets
|Expand}}
|-
| || of Resistant Grunts || <b>Tier 14</b> - Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage. || Legs, Necklace || {{Spoiler|
*; Tier 1
*:Grunt of Abeyance grants all targets 5% mitigation from attacks, up to a maximum of 50 total mitigated damage.
*; Tier 2
*:Grunt of Abeyance grants all targets 6% mitigation from attacks, up to a maximum of 60 total mitigated damage.
*; Tier 3
*:Grunt of Abeyance grants all targets 7% mitigation from attacks, up to a maximum of 70 total mitigated damage.
*; Tier 4
*:Grunt of Abeyance grants all targets 8% mitigation from attacks, up to a maximum of 80 total mitigated damage.
*; Tier 5
*:Grunt of Abeyance grants all targets 9% mitigation from attacks, up to a maximum of 90 total mitigated damage.
*; Tier 6
*:Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
*; Tier 7
*:Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
*; Tier 8
*:Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
*; Tier 9
*:Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
*; Tier 10
*:Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
*; Tier 11
*:Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
*; Tier 12
*:Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.
*; Tier 13
*:Grunt of Abeyance grants all targets 17% mitigation from attacks, up to a maximum of 170 total mitigated damage.
*; Tier 14
*:Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage.
|Expand}}
|-
| || of Infuriating Chomps || <b>Tier 14</b> - Strategic Chomp deals +42% damage and generates 330 less Rage || Head, Necklace || {{Spoiler|
*; Tier 1
*:Strategic Chomp deals +3% damage and generates 50 less Rage
*; Tier 2
*:Strategic Chomp deals +6% damage and generates 70 less Rage
*; Tier 3
*:Strategic Chomp deals +9% damage and generates 90 less Rage
*; Tier 4
*:Strategic Chomp deals +12% damage and generates 110 less Rage
*; Tier 5
*:Strategic Chomp deals +15% damage and generates 130 less Rage
*; Tier 6
*:Strategic Chomp deals +18% damage and generates 150 less Rage
*; Tier 7
*:Strategic Chomp deals +21% damage and generates 170 less Rage
*; Tier 8
*:Strategic Chomp deals +24% damage and generates 190 less Rage
*; Tier 9
*:Strategic Chomp deals +27% damage and generates 210 less Rage
*; Tier 10
*:Strategic Chomp deals +30% damage and generates 230 less Rage
*; Tier 11
*:Strategic Chomp deals +33% damage and generates 250 less Rage
*; Tier 12
*:Strategic Chomp deals +36% damage and generates 270 less Rage
*; Tier 13
*:Strategic Chomp deals +39% damage and generates 300 less Rage
*; Tier 14
*:Strategic Chomp deals +42% damage and generates 330 less Rage
|Expand}}
|-
| || of Unimpressive Chomping || <b>Tier 14</b> - Strategic Chomp deals +86 damage and taunts -210 || Necklace, OffHand || {{Spoiler|
*; Tier 1
*:Strategic Chomp deals +13 damage and taunts -15
*; Tier 2
*:Strategic Chomp deals +18 damage and taunts -30
*; Tier 3
*:Strategic Chomp deals +23 damage and taunts -45
*; Tier 4
*:Strategic Chomp deals +28 damage and taunts -60
*; Tier 5
*:Strategic Chomp deals +33 damage and taunts -75
*; Tier 6
*:Strategic Chomp deals +38 damage and taunts -90
*; Tier 7
*:Strategic Chomp deals +43 damage and taunts -105
*; Tier 8
*:Strategic Chomp deals +48 damage and taunts -120
*; Tier 9
*:Strategic Chomp deals +53 damage and taunts -135
*; Tier 10
*:Strategic Chomp deals +58 damage and taunts -150
*; Tier 11
*:Strategic Chomp deals +63 damage and taunts -165
*; Tier 12
*:Strategic Chomp deals +68 damage and taunts -180
*; Tier 13
*:Strategic Chomp deals +77 damage and taunts -195
*; Tier 14
*:Strategic Chomp deals +86 damage and taunts -210
|Expand}}
|-
| || of Strategic Chomping || <b>Tier 14</b> - Strategic Chomp Damage +66% || Chest, Feet || {{Spoiler|
*; Tier 1
*:Strategic Chomp Damage +6%
*; Tier 2
*:Strategic Chomp Damage +10%
*; Tier 3
*:Strategic Chomp Damage +14%
*; Tier 4
*:Strategic Chomp Damage +18%
*; Tier 5
*:Strategic Chomp Damage +22%
*; Tier 6
*:Strategic Chomp Damage +26%
*; Tier 7
*:Strategic Chomp Damage +30%
*; Tier 8
*:Strategic Chomp Damage +34%
*; Tier 9
*:Strategic Chomp Damage +38%
*; Tier 10
*:Strategic Chomp Damage +42%
*; Tier 11
*:Strategic Chomp Damage +46%
*; Tier 12
*:Strategic Chomp Damage +50%
*; Tier 13
*:Strategic Chomp Damage +58%
*; Tier 14
*:Strategic Chomp Damage +66%
|Expand}}
|-
| || of Defensive Chomping || <b>Tier 7</b> - Strategic Chomp boosts your mitigation versus physical damage +7 for 20 seconds || Legs, Hands || {{Spoiler|
*; Tier 1
*:Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
*; Tier 2
*:Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
*; Tier 3
*:Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
*; Tier 4
*:Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
*; Tier 5
*:Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
*; Tier 6
*:Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds
*; Tier 7
*:Strategic Chomp boosts your mitigation versus physical damage +7 for 20 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - Strategic Chomp restores 18 Power || Hands, Ring || {{Spoiler|
*; Tier 1
*:Strategic Chomp restores 3 Power
*; Tier 2
*:Strategic Chomp restores 5 Power
*; Tier 3
*:Strategic Chomp restores 8 Power
*; Tier 4
*:Strategic Chomp restores 10 Power
*; Tier 5
*:Strategic Chomp restores 13 Power
*; Tier 6
*:Strategic Chomp restores 15 Power
*; Tier 7
*:Strategic Chomp restores 18 Power
|Expand}}
|-
| || of Porcine Resistance || <b>Tier 14</b> - Direct Poison Damage Reduction +42 when Pig is active, Indirect Poison Damage Reduction +14 when Pig is active || Head, Legs || {{Spoiler|
*; Tier 1
*:Direct Poison Damage Reduction +3 when Pig is active, Indirect Poison Damage Reduction +1 when Pig is active
*; Tier 2
*:Direct Poison Damage Reduction +6 when Pig is active, Indirect Poison Damage Reduction +2 when Pig is active
*; Tier 3
*:Direct Poison Damage Reduction +9 when Pig is active, Indirect Poison Damage Reduction +3 when Pig is active
*; Tier 4
*:Direct Poison Damage Reduction +12 when Pig is active, Indirect Poison Damage Reduction +4 when Pig is active
*; Tier 5
*:Direct Poison Damage Reduction +15 when Pig is active, Indirect Poison Damage Reduction +5 when Pig is active
*; Tier 6
*:Direct Poison Damage Reduction +18 when Pig is active, Indirect Poison Damage Reduction +6 when Pig is active
*; Tier 7
*:Direct Poison Damage Reduction +21 when Pig is active, Indirect Poison Damage Reduction +7 when Pig is active
*; Tier 8
*:Direct Poison Damage Reduction +24 when Pig is active, Indirect Poison Damage Reduction +8 when Pig is active
*; Tier 9
*:Direct Poison Damage Reduction +27 when Pig is active, Indirect Poison Damage Reduction +9 when Pig is active
*; Tier 10
*:Direct Poison Damage Reduction +30 when Pig is active, Indirect Poison Damage Reduction +10 when Pig is active
*; Tier 11
*:Direct Poison Damage Reduction +33 when Pig is active, Indirect Poison Damage Reduction +11 when Pig is active
*; Tier 12
*:Direct Poison Damage Reduction +36 when Pig is active, Indirect Poison Damage Reduction +12 when Pig is active
*; Tier 13
*:Direct Poison Damage Reduction +39 when Pig is active, Indirect Poison Damage Reduction +13 when Pig is active
*; Tier 14
*:Direct Poison Damage Reduction +42 when Pig is active, Indirect Poison Damage Reduction +14 when Pig is active
|Expand}}
|-
| || of Horrific Rending || <b>Tier 14</b> - Pig Rend has a 60% chance to deal +105% damage || Hands, Chest || {{Spoiler|
*; Tier 1
*:Pig Rend has a 60% chance to deal +30% damage
*; Tier 2
*:Pig Rend has a 60% chance to deal +35% damage
*; Tier 3
*:Pig Rend has a 60% chance to deal +40% damage
*; Tier 4
*:Pig Rend has a 60% chance to deal +45% damage
*; Tier 5
*:Pig Rend has a 60% chance to deal +50% damage
*; Tier 6
*:Pig Rend has a 60% chance to deal +55% damage
*; Tier 7
*:Pig Rend has a 60% chance to deal +60% damage
*; Tier 8
*:Pig Rend has a 60% chance to deal +65% damage
*; Tier 9
*:Pig Rend has a 60% chance to deal +70% damage
*; Tier 10
*:Pig Rend has a 60% chance to deal +75% damage
*; Tier 11
*:Pig Rend has a 60% chance to deal +80% damage
*; Tier 12
*:Pig Rend has a 60% chance to deal +85% damage
*; Tier 13
*:Pig Rend has a 60% chance to deal +95% damage
*; Tier 14
*:Pig Rend has a 60% chance to deal +105% damage
|Expand}}
|-
| Render's || of Rending and Maiming || <b>Tier 14</b> - Pig Rend deals +168 Trauma damage over 15 seconds || Head, Necklace || {{Spoiler|
*; Tier 1
*:Pig Rend deals +35 Trauma damage over 15 seconds
*; Tier 2
*:Pig Rend deals +42 Trauma damage over 15 seconds
*; Tier 3
*:Pig Rend deals +49 Trauma damage over 15 seconds
*; Tier 4
*:Pig Rend deals +56 Trauma damage over 15 seconds
*; Tier 5
*:Pig Rend deals +70 Trauma damage over 15 seconds
*; Tier 6
*:Pig Rend deals +77 Trauma damage over 15 seconds
*; Tier 7
*:Pig Rend deals +84 Trauma damage over 15 seconds
*; Tier 8
*:Pig Rend deals +91 Trauma damage over 15 seconds
*; Tier 9
*:Pig Rend deals +98 Trauma damage over 15 seconds
*; Tier 10
*:Pig Rend deals +105 Trauma damage over 15 seconds
*; Tier 11
*:Pig Rend deals +112 Trauma damage over 15 seconds
*; Tier 12
*:Pig Rend deals +126 Trauma damage over 15 seconds
*; Tier 13
*:Pig Rend deals +147 Trauma damage over 15 seconds
*; Tier 14
*:Pig Rend deals +168 Trauma damage over 15 seconds
|Expand}}
|-
| || of Unshockable Sows || <b>Tier 14</b> - Direct Electricity Damage Reduction +42 when Pig is active, Indirect Electricity Damage Reduction +14 when Pig is active || Chest || {{Spoiler|
*; Tier 1
*:Direct Electricity Damage Reduction +3 when Pig is active, Indirect Electricity Damage Reduction +1 when Pig is active
*; Tier 2
*:Direct Electricity Damage Reduction +6 when Pig is active, Indirect Electricity Damage Reduction +2 when Pig is active
*; Tier 3
*:Direct Electricity Damage Reduction +9 when Pig is active, Indirect Electricity Damage Reduction +3 when Pig is active
*; Tier 4
*:Direct Electricity Damage Reduction +12 when Pig is active, Indirect Electricity Damage Reduction +4 when Pig is active
*; Tier 5
*:Direct Electricity Damage Reduction +15 when Pig is active, Indirect Electricity Damage Reduction +5 when Pig is active
*; Tier 6
*:Direct Electricity Damage Reduction +18 when Pig is active, Indirect Electricity Damage Reduction +6 when Pig is active
*; Tier 7
*:Direct Electricity Damage Reduction +21 when Pig is active, Indirect Electricity Damage Reduction +7 when Pig is active
*; Tier 8
*:Direct Electricity Damage Reduction +24 when Pig is active, Indirect Electricity Damage Reduction +8 when Pig is active
*; Tier 9
*:Direct Electricity Damage Reduction +27 when Pig is active, Indirect Electricity Damage Reduction +9 when Pig is active
*; Tier 10
*:Direct Electricity Damage Reduction +30 when Pig is active, Indirect Electricity Damage Reduction +10 when Pig is active
*; Tier 11
*:Direct Electricity Damage Reduction +33 when Pig is active, Indirect Electricity Damage Reduction +11 when Pig is active
*; Tier 12
*:Direct Electricity Damage Reduction +36 when Pig is active, Indirect Electricity Damage Reduction +12 when Pig is active
*; Tier 13
*:Direct Electricity Damage Reduction +39 when Pig is active, Indirect Electricity Damage Reduction +13 when Pig is active
*; Tier 14
*:Direct Electricity Damage Reduction +42 when Pig is active, Indirect Electricity Damage Reduction +14 when Pig is active
|Expand}}
|-
| || of Pigskin || <b>Tier 14</b> - Max Armor +70 when Pig is active || Necklace || {{Spoiler|
*; Tier 1
*:Max Armor +5 when Pig is active
*; Tier 2
*:Max Armor +10 when Pig is active
*; Tier 3
*:Max Armor +15 when Pig is active
*; Tier 4
*:Max Armor +20 when Pig is active
*; Tier 5
*:Max Armor +25 when Pig is active
*; Tier 6
*:Max Armor +30 when Pig is active
*; Tier 7
*:Max Armor +35 when Pig is active
*; Tier 8
*:Max Armor +40 when Pig is active
*; Tier 9
*:Max Armor +45 when Pig is active
*; Tier 10
*:Max Armor +50 when Pig is active
*; Tier 11
*:Max Armor +55 when Pig is active
*; Tier 12
*:Max Armor +60 when Pig is active
*; Tier 13
*:Max Armor +65 when Pig is active
*; Tier 14
*:Max Armor +70 when Pig is active
|Expand}}
|-
| || of Squealing || <b>Tier 14</b> - Squeal Damage +137% || Chest, Hands || {{Spoiler|
*; Tier 1
*:Squeal Damage +25%
*; Tier 2
*:Squeal Damage +33%
*; Tier 3
*:Squeal Damage +41%
*; Tier 4
*:Squeal Damage +49%
*; Tier 5
*:Squeal Damage +57%
*; Tier 6
*:Squeal Damage +65%
*; Tier 7
*:Squeal Damage +73%
*; Tier 8
*:Squeal Damage +81%
*; Tier 9
*:Squeal Damage +89%
*; Tier 10
*:Squeal Damage +97%
*; Tier 11
*:Squeal Damage +105%
*; Tier 12
*:Squeal Damage +113%
*; Tier 13
*:Squeal Damage +125%
*; Tier 14
*:Squeal Damage +137%
|Expand}}
|-
| Screeching || of Ear-Exploding Squealing || <b>Tier 14</b> - Squeal deals 224 Trauma damage over 15 seconds || Ring, Necklace || {{Spoiler|
*; Tier 1
*:Squeal deals 84 Trauma damage over 15 seconds
*; Tier 2
*:Squeal deals 91 Trauma damage over 15 seconds
*; Tier 3
*:Squeal deals 98 Trauma damage over 15 seconds
*; Tier 4
*:Squeal deals 105 Trauma damage over 15 seconds
*; Tier 5
*:Squeal deals 119 Trauma damage over 15 seconds
*; Tier 6
*:Squeal deals 126 Trauma damage over 15 seconds
*; Tier 7
*:Squeal deals 133 Trauma damage over 15 seconds
*; Tier 8
*:Squeal deals 140 Trauma damage over 15 seconds
*; Tier 9
*:Squeal deals 154 Trauma damage over 15 seconds
*; Tier 10
*:Squeal deals 161 Trauma damage over 15 seconds
*; Tier 11
*:Squeal deals 168 Trauma damage over 15 seconds
*; Tier 12
*:Squeal deals 182 Trauma damage over 15 seconds
*; Tier 13
*:Squeal deals 203 Trauma damage over 15 seconds
*; Tier 14
*:Squeal deals 224 Trauma damage over 15 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - Squeal boosts sprint speed by 9.5 for 10 seconds || Feet || {{Spoiler|
*; Tier 1
*:Squeal boosts sprint speed by 2 for 10 seconds
*; Tier 2
*:Squeal boosts sprint speed by 4 for 10 seconds
*; Tier 3
*:Squeal boosts sprint speed by 5 for 10 seconds
*; Tier 4
*:Squeal boosts sprint speed by 6 for 10 seconds
*; Tier 5
*:Squeal boosts sprint speed by 7 for 10 seconds
*; Tier 6
*:Squeal boosts sprint speed by 9 for 10 seconds
*; Tier 7
*:Squeal boosts sprint speed by 9.5 for 10 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - Squeal uniformly diminishes all targets' entire aggro lists by 33%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts || MainHand || {{Spoiler|
*; Tier 1
*:Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 2
*:Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 3
*:Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 4
*:Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 5
*:Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 6
*:Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
*; Tier 7
*:Squeal uniformly diminishes all targets' entire aggro lists by 33%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
|Expand}}
|-
| Mudbather's || of Mudbaths || <b>Tier 14</b> - Mudbath Healing +82 || Hands, MainHand || {{Spoiler|
*; Tier 1
*:Mudbath Healing +6
*; Tier 2
*:Mudbath Healing +12
*; Tier 3
*:Mudbath Healing +18
*; Tier 4
*:Mudbath Healing +24
*; Tier 5
*:Mudbath Healing +30
*; Tier 6
*:Mudbath Healing +36
*; Tier 7
*:Mudbath Healing +42
*; Tier 8
*:Mudbath Healing +48
*; Tier 9
*:Mudbath Healing +54
*; Tier 10
*:Mudbath Healing +60
*; Tier 11
*:Mudbath Healing +66
*; Tier 12
*:Mudbath Healing +72
*; Tier 13
*:Mudbath Healing +77
*; Tier 14
*:Mudbath Healing +82
|Expand}}
|-
| || of Thick Mud || <b>Tier 14</b> - Mudbath restores 98 armor to the target || Ring, Feet || {{Spoiler|
*; Tier 1
*:Mudbath restores 7 armor to the target
*; Tier 2
*:Mudbath restores 14 armor to the target
*; Tier 3
*:Mudbath restores 21 armor to the target
*; Tier 4
*:Mudbath restores 28 armor to the target
*; Tier 5
*:Mudbath restores 35 armor to the target
*; Tier 6
*:Mudbath restores 42 armor to the target
*; Tier 7
*:Mudbath restores 49 armor to the target
*; Tier 8
*:Mudbath restores 56 armor to the target
*; Tier 9
*:Mudbath restores 63 armor to the target
*; Tier 10
*:Mudbath restores 70 armor to the target
*; Tier 11
*:Mudbath restores 77 armor to the target
*; Tier 12
*:Mudbath restores 84 armor to the target
*; Tier 13
*:Mudbath restores 91 armor to the target
*; Tier 14
*:Mudbath restores 98 armor to the target
|Expand}}
|-
| || of Pigskin || <b>Tier 7</b> - Mudbath gives the target +11 absorption of any physical damage for 20 seconds || Hands, OffHand || {{Spoiler|
*; Tier 1
*:Mudbath gives the target +5 absorption of any physical damage for 20 seconds
*; Tier 2
*:Mudbath gives the target +6 absorption of any physical damage for 20 seconds
*; Tier 3
*:Mudbath gives the target +7 absorption of any physical damage for 20 seconds
*; Tier 4
*:Mudbath gives the target +8 absorption of any physical damage for 20 seconds
*; Tier 5
*:Mudbath gives the target +9 absorption of any physical damage for 20 seconds
*; Tier 6
*:Mudbath gives the target +10 absorption of any physical damage for 20 seconds
*; Tier 7
*:Mudbath gives the target +11 absorption of any physical damage for 20 seconds
|Expand}}
|-
| || of Mud Armor || <b>Tier 7</b> - Mudbath causes the target to take 17% less damage from all attacks for 10 seconds || Chest || {{Spoiler|
*; Tier 1
*:Mudbath causes the target to take 5% less damage from all attacks for 10 seconds
*; Tier 2
*:Mudbath causes the target to take 7% less damage from all attacks for 10 seconds
*; Tier 3
*:Mudbath causes the target to take 9% less damage from all attacks for 10 seconds
*; Tier 4
*:Mudbath causes the target to take 11% less damage from all attacks for 10 seconds
*; Tier 5
*:Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
*; Tier 6
*:Mudbath causes the target to take 15% less damage from all attacks for 10 seconds
*; Tier 7
*:Mudbath causes the target to take 17% less damage from all attacks for 10 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Harmlessness heals you for 73 health || Hands, Necklace || {{Spoiler|
*; Tier 1
*:Harmlessness heals you for 10 health
*; Tier 2
*:Harmlessness heals you for 15 health
*; Tier 3
*:Harmlessness heals you for 20 health
*; Tier 4
*:Harmlessness heals you for 25 health
*; Tier 5
*:Harmlessness heals you for 30 health
*; Tier 6
*:Harmlessness heals you for 35 health
*; Tier 7
*:Harmlessness heals you for 40 health
*; Tier 8
*:Harmlessness heals you for 45 health
*; Tier 9
*:Harmlessness heals you for 50 health
*; Tier 10
*:Harmlessness heals you for 55 health
*; Tier 11
*:Harmlessness heals you for 60 health
*; Tier 12
*:Harmlessness heals you for 65 health
*; Tier 13
*:Harmlessness heals you for 69 health
*; Tier 14
*:Harmlessness heals you for 73 health
|Expand}}
|-
| || || <b>Tier 14</b> - Harmlessness restores 112 armor to you || Chest, OffHand || {{Spoiler|
*; Tier 1
*:Harmlessness restores 21 armor to you
*; Tier 2
*:Harmlessness restores 28 armor to you
*; Tier 3
*:Harmlessness restores 35 armor to you
*; Tier 4
*:Harmlessness restores 42 armor to you
*; Tier 5
*:Harmlessness restores 49 armor to you
*; Tier 6
*:Harmlessness restores 56 armor to you
*; Tier 7
*:Harmlessness restores 63 armor to you
*; Tier 8
*:Harmlessness restores 70 armor to you
*; Tier 9
*:Harmlessness restores 77 armor to you
*; Tier 10
*:Harmlessness restores 84 armor to you
*; Tier 11
*:Harmlessness restores 91 armor to you
*; Tier 12
*:Harmlessness restores 98 armor to you
*; Tier 13
*:Harmlessness restores 105 armor to you
*; Tier 14
*:Harmlessness restores 112 armor to you
|Expand}}
|-
| || of Powerful Harmlessness || <b>Tier 14</b> - Harmlessness restores 46 power to you || Legs, Ring || {{Spoiler|
*; Tier 1
*:Harmlessness restores 7 power to you
*; Tier 2
*:Harmlessness restores 10 power to you
*; Tier 3
*:Harmlessness restores 13 power to you
*; Tier 4
*:Harmlessness restores 16 power to you
*; Tier 5
*:Harmlessness restores 19 power to you
*; Tier 6
*:Harmlessness restores 22 power to you
*; Tier 7
*:Harmlessness restores 25 power to you
*; Tier 8
*:Harmlessness restores 28 power to you
*; Tier 9
*:Harmlessness restores 31 power to you
*; Tier 10
*:Harmlessness restores 34 power to you
*; Tier 11
*:Harmlessness restores 37 power to you
*; Tier 12
*:Harmlessness restores 40 power to you
*; Tier 13
*:Harmlessness restores 43 power to you
*; Tier 14
*:Harmlessness restores 46 power to you
|Expand}}
|-
| Confusing || of Harmless Confusion || <b>Tier 1</b> - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Hands || {{Spoiler|*; Tier 1:Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about|Expand}}
|-
| || of Punting || <b>Tier 14</b> - Pig Punt Damage +57% || OffHand, Feet || {{Spoiler|
*; Tier 1
*:Pig Punt Damage +10%
*; Tier 2
*:Pig Punt Damage +13%
*; Tier 3
*:Pig Punt Damage +16%
*; Tier 4
*:Pig Punt Damage +19%
*; Tier 5
*:Pig Punt Damage +22%
*; Tier 6
*:Pig Punt Damage +25%
*; Tier 7
*:Pig Punt Damage +28%
*; Tier 8
*:Pig Punt Damage +31%
*; Tier 9
*:Pig Punt Damage +34%
*; Tier 10
*:Pig Punt Damage +37%
*; Tier 11
*:Pig Punt Damage +40%
*; Tier 12
*:Pig Punt Damage +43%
*; Tier 13
*:Pig Punt Damage +50%
*; Tier 14
*:Pig Punt Damage +57%
|Expand}}
|-
| || of Punting || <b>Tier 14</b> - Pig Punt deals +35% damage and taunts -350 || Legs, Feet || {{Spoiler|
*; Tier 1
*:Pig Punt deals +5% damage and taunts -25
*; Tier 2
*:Pig Punt deals +7% damage and taunts -50
*; Tier 3
*:Pig Punt deals +9% damage and taunts -75
*; Tier 4
*:Pig Punt deals +11% damage and taunts -100
*; Tier 5
*:Pig Punt deals +13% damage and taunts -125
*; Tier 6
*:Pig Punt deals +15% damage and taunts -150
*; Tier 7
*:Pig Punt deals +17% damage and taunts -175
*; Tier 8
*:Pig Punt deals +19% damage and taunts -200
*; Tier 9
*:Pig Punt deals +21% damage and taunts -225
*; Tier 10
*:Pig Punt deals +23% damage and taunts -250
*; Tier 11
*:Pig Punt deals +25% damage and taunts -275
*; Tier 12
*:Pig Punt deals +27% damage and taunts -300
*; Tier 13
*:Pig Punt deals +31% damage and taunts -325
*; Tier 14
*:Pig Punt deals +35% damage and taunts -350
|Expand}}
|-
| || of Ignorable Punting || <b>Tier 7</b> - Pig Punt causes the target to ignore you for 9 seconds, or until you attack it again || MainHand || {{Spoiler|
*; Tier 1
*:Pig Punt causes the target to ignore you for 3 seconds, or until you attack it again
*; Tier 2
*:Pig Punt causes the target to ignore you for 4 seconds, or until you attack it again
*; Tier 3
*:Pig Punt causes the target to ignore you for 5 seconds, or until you attack it again
*; Tier 4
*:Pig Punt causes the target to ignore you for 6 seconds, or until you attack it again
*; Tier 5
*:Pig Punt causes the target to ignore you for 7 seconds, or until you attack it again
*; Tier 6
*:Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again
*; Tier 7
*:Pig Punt causes the target to ignore you for 9 seconds, or until you attack it again
|Expand}}
|-
| || || <b>Tier 7</b> - Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about || Head, MainHand || {{Spoiler|
*; Tier 1
*:Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 2
*:Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 3
*:Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 4
*:Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 5
*:Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 6
*:Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
*; Tier 7
*:Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
|Expand}}
|-
| || of Crippling Punts || <b>Tier 7</b> - Pig Punt deals +20 damage and slows target's movement by 45% || Head, OffHand || {{Spoiler|
*; Tier 1
*:Pig Punt has a 20% chance to slow target's movement by 45%
*; Tier 2
*:Pig Punt has a 35% chance to slow target's movement by 45%
*; Tier 3
*:Pig Punt has a 50% chance to slow target's movement by 45%
*; Tier 4
*:Pig Punt has a 65% chance to slow target's movement by 45%
*; Tier 5
*:Pig Punt has a 80% chance to slow target's movement by 45%
*; Tier 6
*:Pig Punt has a 95% chance to slow target's movement by 45%
*; Tier 7
*:Pig Punt deals +20 damage and slows target's movement by 45%
|Expand}}
|-
| || of Frenzied Healing || <b>Tier 7</b> - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +48 Health || Feet || {{Spoiler|
*; Tier 1
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +10 Health
*; Tier 2
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +15 Health
*; Tier 3
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +20 Health
*; Tier 4
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +28 Health
*; Tier 5
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +36 Health
*; Tier 6
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +45 Health
*; Tier 7
*:For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +48 Health
|Expand}}
|-
| || || <b>Tier 14</b> - Frenzy restores 27 power to all targets || Legs, Ring || {{Spoiler|
*; Tier 1
*:Frenzy restores 2 power to all targets
*; Tier 2
*:Frenzy restores 4 power to all targets
*; Tier 3
*:Frenzy restores 6 power to all targets
*; Tier 4
*:Frenzy restores 8 power to all targets
*; Tier 5
*:Frenzy restores 10 power to all targets
*; Tier 6
*:Frenzy restores 12 power to all targets
*; Tier 7
*:Frenzy restores 14 power to all targets
*; Tier 8
*:Frenzy restores 16 power to all targets
*; Tier 9
*:Frenzy restores 18 power to all targets
*; Tier 10
*:Frenzy restores 20 power to all targets
*; Tier 11
*:Frenzy restores 22 power to all targets
*; Tier 12
*:Frenzy restores 24 power to all targets
*; Tier 13
*:Frenzy restores 25 power to all targets
*; Tier 14
*:Frenzy restores 27 power to all targets
|Expand}}
|-
| || || <b>Tier 7</b> - Frenzy gives all targets +10 absorption of any physical damage for 20 seconds || MainHand, Ring || {{Spoiler|
*; Tier 1
*:Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
*; Tier 2
*:Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
*; Tier 3
*:Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
*; Tier 4
*:Frenzy gives all targets +7 absorption of any physical damage for 20 seconds
*; Tier 5
*:Frenzy gives all targets +8 absorption of any physical damage for 20 seconds
*; Tier 6
*:Frenzy gives all targets +9 absorption of any physical damage for 20 seconds
*; Tier 7
*:Frenzy gives all targets +10 absorption of any physical damage for 20 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - For 10 seconds, Frenzy boosts targets' indirect damage +7 || Ring || {{Spoiler|
*; Tier 1
*:For 10 seconds, Frenzy boosts targets' indirect damage +1
*; Tier 2
*:For 10 seconds, Frenzy boosts targets' indirect damage +2
*; Tier 3
*:For 10 seconds, Frenzy boosts targets' indirect damage +3
*; Tier 4
*:For 10 seconds, Frenzy boosts targets' indirect damage +4
*; Tier 5
*:For 10 seconds, Frenzy boosts targets' indirect damage +5
*; Tier 6
*:For 10 seconds, Frenzy boosts targets' indirect damage +6
*; Tier 7
*:For 10 seconds, Frenzy boosts targets' indirect damage +7
|Expand}}
|-
| || of Piggy Eyes || <b>Tier 7</b> - Porcine Alertness gives all targets +32 Accuracy for 20 seconds || Head || {{Spoiler|
*; Tier 1
*:Porcine Alertness gives all targets +5 Accuracy for 20 seconds
*; Tier 2
*:Porcine Alertness gives all targets +9 Accuracy for 20 seconds
*; Tier 3
*:Porcine Alertness gives all targets +13 Accuracy for 20 seconds
*; Tier 4
*:Porcine Alertness gives all targets +17 Accuracy for 20 seconds
*; Tier 5
*:Porcine Alertness gives all targets +21 Accuracy for 20 seconds
*; Tier 6
*:Porcine Alertness gives all targets +25 Accuracy for 20 seconds
*; Tier 7
*:Porcine Alertness gives all targets +32 Accuracy for 20 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Porcine Alertness restores 49 armor to all targets || Ring, OffHand, Legs || {{Spoiler|
*; Tier 1
*:Porcine Alertness restores 10 armor to all targets
*; Tier 2
*:Porcine Alertness restores 13 armor to all targets
*; Tier 3
*:Porcine Alertness restores 16 armor to all targets
*; Tier 4
*:Porcine Alertness restores 19 armor to all targets
*; Tier 5
*:Porcine Alertness restores 22 armor to all targets
*; Tier 6
*:Porcine Alertness restores 25 armor to all targets
*; Tier 7
*:Porcine Alertness restores 28 armor to all targets
*; Tier 8
*:Porcine Alertness restores 31 armor to all targets
*; Tier 9
*:Porcine Alertness restores 34 armor to all targets
*; Tier 10
*:Porcine Alertness restores 37 armor to all targets
*; Tier 11
*:Porcine Alertness restores 40 armor to all targets
*; Tier 12
*:Porcine Alertness restores 43 armor to all targets
*; Tier 13
*:Porcine Alertness restores 46 armor to all targets
*; Tier 14
*:Porcine Alertness restores 49 armor to all targets
|Expand}}
|-
| || of Stable Pigginess || <b>Tier 7</b> - Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds || Feet || {{Spoiler|
*; Tier 1
*:Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
*; Tier 2
*:Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
*; Tier 3
*:Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
*; Tier 4
*:Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
*; Tier 5
*:Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
*; Tier 6
*:Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds
*; Tier 7
*:Porcine Alertness gives all targets +30% chance to ignore Stun effects for 20 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Porcine Alertness heals all targets for 46 health after a 15 second delay || Chest, OffHand, MainHand || {{Spoiler|
*; Tier 1
*:Porcine Alertness heals all targets for 7 health after a 15 second delay
*; Tier 2
*:Porcine Alertness heals all targets for 10 health after a 15 second delay
*; Tier 3
*:Porcine Alertness heals all targets for 13 health after a 15 second delay
*; Tier 4
*:Porcine Alertness heals all targets for 16 health after a 15 second delay
*; Tier 5
*:Porcine Alertness heals all targets for 19 health after a 15 second delay
*; Tier 6
*:Porcine Alertness heals all targets for 22 health after a 15 second delay
*; Tier 7
*:Porcine Alertness heals all targets for 25 health after a 15 second delay
*; Tier 8
*:Porcine Alertness heals all targets for 28 health after a 15 second delay
*; Tier 9
*:Porcine Alertness heals all targets for 31 health after a 15 second delay
*; Tier 10
*:Porcine Alertness heals all targets for 34 health after a 15 second delay
*; Tier 11
*:Porcine Alertness heals all targets for 37 health after a 15 second delay
*; Tier 12
*:Porcine Alertness heals all targets for 40 health after a 15 second delay
*; Tier 13
*:Porcine Alertness heals all targets for 43 health after a 15 second delay
*; Tier 14
*:Porcine Alertness heals all targets for 46 health after a 15 second delay
|Expand}}
|}
12,245
edits

Navigation menu