Difference between revisions of "Priest/Treasure Effects:By Slot"

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<!-- Updated on February 26, 2019 from v318-->
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==<!--start-->Priest Slot List==
 
==<!--start-->Priest Slot List==
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>

Revision as of 20:56, 14 August 2019

Priest Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Priest Base Damage +35%
  • If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
  • Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself)
  • Mend Flesh Healing +66
  • Corrupt Hate Damage +207
  • Righteous Flame Direct Damage +45%
  • Flamestrike Damage +290
  • Triage Healing +39
  • Remedy restores 58 Armor
  • Invigorate Healing +68


Chest

  • When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
  • Exhilarate Healing +31
  • Mend Flesh Armor Healing +98
  • Unfetter restores 45 Power over 9 seconds
  • Corrupt Hate Damage +80%
  • Righteous Flame Direct Damage +135
  • Flamestrike Damage +290
  • Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel
  • Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
  • Invigorate restores +20 Health, Armor, and Power
  • Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds


Legs

  • Chance to Evade Bursts +33% when Priest is active
  • Castigate deals Fire damage instead of Psychic, and deals +64% damage to Aberrations
  • For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
  • Unfetter restores 45 Power over 9 seconds
  • Corrupt Hate Damage +207
  • Righteous Flame Direct Damage +135
  • Flamestrike Damage +54%
  • Triage restores 70 Health over 15 seconds
  • Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target
  • Give Warmth restores 55 Health and +15 Body Heat


Hands

  • Chance to Evade Bursts +33% when Priest is active
  • The maximum Power restored by Admonish increases +9
  • Castigate Damage +42%
  • Castigate boosts your Nice Attack Damage +84 for 8 seconds
  • Exhilarate restores 56 Armor over 8 seconds
  • Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack
  • Relentless Hope Power Restoration +31
  • Triage gives the target +23.5% Melee Evasion for 10 seconds
  • Invigorate Healing +68
  • Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack


Feet

  • If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
  • Castigate Damage +85
  • Exhilarate restores 56 Armor over 8 seconds
  • Mend Flesh Healing +66
  • Unfetter boosts swim speed +2.8 m/s for 20 seconds
  • Relentless Hope Power Restoration +31
  • Righteous Flame deals +185 Fire damage over 10 seconds
  • Flamestrike deals 425 Fire damage over 10 seconds
  • Triage restores 70 Health over 15 seconds
  • Invigorate Armor Healing +100


MainHand

  • Castigate Damage +42%
  • Exhilarate Healing +31
  • Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
  • Unfetter boosts swim speed +2.8 m/s for 20 seconds
  • Corrupt Hate Damage +80%
  • Relentless Hope Armor Healing +75
  • Righteous Flame deals +185 Fire damage over 10 seconds
  • Remedy removes ongoing Fire effects (up to 29 dmg/sec)
  • Invigorate Armor Healing +100
  • Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack


OffHand

  • Direct Fire Damage +31 when Priest is active
  • When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
  • For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
  • Mend Flesh Armor Healing +98
  • Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
  • Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack
  • Relentless Hope Armor Healing +75
  • Flamestrike Damage +54%
  • Triage gives the target +29% Burst Evasion for 10 seconds
  • Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target


Necklace

  • Priest Base Damage +35%
  • The maximum Power restored by Admonish increases +9
  • Castigate boosts your Nice Attack Damage +84 for 8 seconds
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
  • Relentless Hope Healing +48
  • Flamestrike deals 425 Fire damage over 10 seconds
  • Triage Healing +39
  • Remedy restores 58 Armor
  • Give Warmth restores 55 Health and +15 Body Heat


Ring

  • Direct Fire Damage +31 when Priest is active
  • Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
  • Castigate Damage +85
  • Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
  • Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
  • Unfetter grants immunity to Knockback effects for 12 seconds
  • Relentless Hope Healing +48
  • Righteous Flame Direct Damage +45%
  • Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
  • Invigorate restores +20 Health, Armor, and Power
  • Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds