Difference between revisions of "Psychology"

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(Adding an augments section (i think some are skill specific))
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A list of know augments for this skill:
 
A list of know augments for this skill:
 
* Psychology Damage +[5-35]%
 
* Psychology Damage +[5-35]%
 +
* <ability> attacks deal +45 damage
 
* <ability> attacks also clear Pep Talk timer (so it can be reused immediately)
 
* <ability> attacks also clear Pep Talk timer (so it can be reused immediately)
 
* ''Tell Me About Your Mother'' attacks also clear Pep Talk timer (so it can be reused
 
* ''Tell Me About Your Mother'' attacks also clear Pep Talk timer (so it can be reused
 +
* ''Tell Me About Your Mother'' attacks have a 100% chance to slow target's movement by 45%
 
* ''But I Love You'' attacks have a [x-90]% chance to stun the target
 
* ''But I Love You'' attacks have a [x-90]% chance to stun the target
 
* ''Positive Attitude'' boosts your sprint speed by 10 for 10 seconds
 
* ''Positive Attitude'' boosts your sprint speed by 10 for 10 seconds
 
* ''Positive Attitude'' increases your Poison Mitigation +10 for 10 seconds
 
* ''Positive Attitude'' increases your Poison Mitigation +10 for 10 seconds
* ''Strike A Nerve'' attacks deal +x damage
 
  
 
==Advanced==
 
==Advanced==

Revision as of 15:10, 13 October 2014

Psychology is primarily a support skill, which deals in psychic manipulation, damage, and healing.

Psychology can be learned from Yetta or by doing Riger's quest, Cheer up Riger.

Equipment

Augments

A list of know augments for this skill:

  • Psychology Damage +[5-35]%
  • <ability> attacks deal +45 damage
  • <ability> attacks also clear Pep Talk timer (so it can be reused immediately)
  • Tell Me About Your Mother attacks also clear Pep Talk timer (so it can be reused
  • Tell Me About Your Mother attacks have a 100% chance to slow target's movement by 45%
  • But I Love You attacks have a [x-90]% chance to stun the target
  • Positive Attitude boosts your sprint speed by 10 for 10 seconds
  • Positive Attitude increases your Poison Mitigation +10 for 10 seconds

Advanced

Ability Learn From Req. Misc. Notes
You Were Adopted Helena Veilmoor Comfortable Damage: 55 Trauma. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
Fast Talk Helena Veilmoor Comfortable Special: Target forgets up to 150 damage done by you; if you‘ve done less than 150 damage, target may temporarily stop being hostile toward you.
But I Love You Helena Veilmoor Comfortable Damage: 12 Psychic. Special: Target's attacks deal -10% damage for 30 seconds.

Abilities

Psychology Abilities