Difference between revisions of "Psychology/Treasure Effects"

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==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
 
==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
 
</includeonly>
 
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
+
See also: [[Psychology/Treasure Effects:By Slot]]
 +
<!-- This table is from patch v266, August 18, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
|+<div align="left"><h3>Psychology</h3></div>
 
|+<div align="left"><h3>Psychology</h3></div>
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || of Healing Love || <b>Tier 12</b> - But I Love You heals you for 38 health || Legs, Necklace || {{Spoiler|
+
| || of Antivenin Phrasing || <b>Tier 12</b> - Pep Talk removes ongoing Poison effects (up to 36 dmg/sec) || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*But I Love You heals you for 5 health
+
*Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)
 
*; Tier 2
 
*; Tier 2
*But I Love You heals you for 8 health
+
*Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)
 
*; Tier 3
 
*; Tier 3
*But I Love You heals you for 11 health
+
*Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)
 
*; Tier 4
 
*; Tier 4
*But I Love You heals you for 14 health
+
*Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)
 
*; Tier 5
 
*; Tier 5
*But I Love You heals you for 17 health
+
*Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)
 
*; Tier 6
 
*; Tier 6
*But I Love You heals you for 20 health
+
*Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)
 
*; Tier 7
 
*; Tier 7
*But I Love You heals you for 23 health
+
*Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)
 
*; Tier 8
 
*; Tier 8
*But I Love You heals you for 26 health
+
*Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)
 
*; Tier 9
 
*; Tier 9
*But I Love You heals you for 29 health
+
*Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)
 
*; Tier 10
 
*; Tier 10
*But I Love You heals you for 32 health
+
*Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)
 
*; Tier 11
 
*; Tier 11
*But I Love You heals you for 35 health
+
*Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)
 
*; Tier 12
 
*; Tier 12
*But I Love You heals you for 38 health
+
*Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mind-Shattering || || <b>Tier 12</b> - Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds || Chest, Hands || {{Spoiler|
+
| || of Terrifying Words || <b>Tier 12</b> - Cause Terror deals +140 direct health damage || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze attacks cause their victim to take 1 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +30 direct health damage
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze attacks cause their victim to take 2 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +40 direct health damage
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze attacks cause their victim to take 3 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +50 direct health damage
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze attacks cause their victim to take 4 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +60 direct health damage
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze attacks cause their victim to take 5 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +70 direct health damage
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze attacks cause their victim to take 6 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +80 direct health damage
 
*; Tier 7
 
*; Tier 7
*Psychoanalyze attacks cause their victim to take 7 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +90 direct health damage
 
*; Tier 8
 
*; Tier 8
*Psychoanalyze attacks cause their victim to take 8 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +100 direct health damage
 
*; Tier 9
 
*; Tier 9
*Psychoanalyze attacks cause their victim to take 9 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +110 direct health damage
 
*; Tier 10
 
*; Tier 10
*Psychoanalyze attacks cause their victim to take 10 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +120 direct health damage
 
*; Tier 11
 
*; Tier 11
*Psychoanalyze attacks cause their victim to take 11 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +130 direct health damage
 
*; Tier 12
 
*; Tier 12
*Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds
+
*Cause Terror deals +140 direct health damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 24 health || Legs, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - Pep Talk Reuse Time -3 || Legs, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fast Talk heals you for 2 health
+
*Pep Talk Reuse Time -50
 
*; Tier 2
 
*; Tier 2
*Fast Talk heals you for 4 health
+
*Pep Talk Reuse Time -1
 
*; Tier 3
 
*; Tier 3
*Fast Talk heals you for 6 health
+
*Pep Talk Reuse Time -150
 
*; Tier 4
 
*; Tier 4
*Fast Talk heals you for 8 health
+
*Pep Talk Reuse Time -2
 
*; Tier 5
 
*; Tier 5
*Fast Talk heals you for 10 health
+
*Pep Talk Reuse Time -250
 
*; Tier 6
 
*; Tier 6
*Fast Talk heals you for 12 health
+
*Pep Talk Reuse Time -3
*; Tier 7
 
*Fast Talk heals you for 14 health
 
*; Tier 8
 
*Fast Talk heals you for 16 health
 
*; Tier 9
 
*Fast Talk heals you for 18 health
 
*; Tier 10
 
*Fast Talk heals you for 20 health
 
*; Tier 11
 
*Fast Talk heals you for 22 health
 
*; Tier 12
 
*Fast Talk heals you for 24 health
 
|Expand}}
 
|-
 
| || of Denying the Psyche || <b>Tier 10</b> - Positive Attitude increases your Psychic Mitigation +10 for 30 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*Positive Attitude increases your Psychic Mitigation +1 for 30 seconds
 
*; Tier 2
 
*Positive Attitude increases your Psychic Mitigation +2 for 30 seconds
 
*; Tier 3
 
*Positive Attitude increases your Psychic Mitigation +3 for 30 seconds
 
*; Tier 4
 
*Positive Attitude increases your Psychic Mitigation +4 for 30 seconds
 
*; Tier 5
 
*Positive Attitude increases your Psychic Mitigation +5 for 30 seconds
 
*; Tier 6
 
*Positive Attitude increases your Psychic Mitigation +6 for 30 seconds
 
*; Tier 7
 
*Positive Attitude increases your Psychic Mitigation +7 for 30 seconds
 
*; Tier 8
 
*Positive Attitude increases your Psychic Mitigation +8 for 30 seconds
 
*; Tier 9
 
*Positive Attitude increases your Psychic Mitigation +9 for 30 seconds
 
*; Tier 10
 
*Positive Attitude increases your Psychic Mitigation +10 for 30 seconds
 
|Expand}}
 
|-
 
| || of Stunning Love || <b>Tier 12</b> - But I Love You has a 39% chance to stun the target || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*But I Love You has a 6% chance to stun the target
 
*; Tier 2
 
*But I Love You has a 9% chance to stun the target
 
*; Tier 3
 
*But I Love You has a 12% chance to stun the target
 
*; Tier 4
 
*But I Love You has a 15% chance to stun the target
 
*; Tier 5
 
*But I Love You has a 18% chance to stun the target
 
*; Tier 6
 
*But I Love You has a 21% chance to stun the target
 
*; Tier 7
 
*But I Love You has a 24% chance to stun the target
 
*; Tier 8
 
*But I Love You has a 27% chance to stun the target
 
*; Tier 9
 
*But I Love You has a 30% chance to stun the target
 
*; Tier 10
 
*But I Love You has a 33% chance to stun the target
 
*; Tier 11
 
*But I Love You has a 36% chance to stun the target
 
*; Tier 12
 
*But I Love You has a 39% chance to stun the target
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 165: Line 104:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother reduces target's Rage by 625 || Hands, Feet || {{Spoiler|
+
| || of Your Mother || <b>Tier 12</b> - Tell Me About Your Mother deals +100 direct health damage || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother reduces target's Rage by 125
+
*Tell Me About Your Mother deals +8 direct health damage
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother reduces target's Rage by 250
+
*Tell Me About Your Mother deals +16 direct health damage
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother reduces target's Rage by 375
+
*Tell Me About Your Mother deals +24 direct health damage
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother reduces target's Rage by 500
+
*Tell Me About Your Mother deals +32 direct health damage
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother reduces target's Rage by 625
+
*Tell Me About Your Mother deals +40 direct health damage
|Expand}}
 
|-
 
| || || <b>Tier 12</b> - Ridicule deals +24 psychic damage and taunts +390 || Hands, Legs || {{Spoiler|
 
*; Tier 1
 
*Ridicule deals +2 psychic damage and taunts +60
 
*; Tier 2
 
*Ridicule deals +4 psychic damage and taunts +90
 
*; Tier 3
 
*Ridicule deals +6 psychic damage and taunts +120
 
*; Tier 4
 
*Ridicule deals +8 psychic damage and taunts +150
 
*; Tier 5
 
*Ridicule deals +10 psychic damage and taunts +180
 
 
*; Tier 6
 
*; Tier 6
*Ridicule deals +12 psychic damage and taunts +210
+
*Tell Me About Your Mother deals +48 direct health damage
 
*; Tier 7
 
*; Tier 7
*Ridicule deals +14 psychic damage and taunts +240
+
*Tell Me About Your Mother deals +56 direct health damage
 
*; Tier 8
 
*; Tier 8
*Ridicule deals +16 psychic damage and taunts +270
+
*Tell Me About Your Mother deals +64 direct health damage
 
*; Tier 9
 
*; Tier 9
*Ridicule deals +18 psychic damage and taunts +300
+
*Tell Me About Your Mother deals +72 direct health damage
 
*; Tier 10
 
*; Tier 10
*Ridicule deals +20 psychic damage and taunts +330
+
*Tell Me About Your Mother deals +80 direct health damage
 
*; Tier 11
 
*; Tier 11
*Ridicule deals +22 psychic damage and taunts +360
+
*Tell Me About Your Mother deals +90 direct health damage
 
*; Tier 12
 
*; Tier 12
*Ridicule deals +24 psychic damage and taunts +390
+
*Tell Me About Your Mother deals +100 direct health damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Emotional Walls || <b>Tier 12</b> - Psychoanalyze attacks also restore 108 of your Armor || Chest, OffHand, Ring || {{Spoiler|
+
| Sociopathic || of Cruel Dialogue || <b>Tier 12</b> - You Were Adopted restores 48 power to you || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze attacks also restore 9 of your Armor
+
*You Were Adopted restores 4 power to you
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze attacks also restore 18 of your Armor
+
*You Were Adopted restores 8 power to you
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze attacks also restore 27 of your Armor
+
*You Were Adopted restores 12 power to you
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze attacks also restore 36 of your Armor
+
*You Were Adopted restores 16 power to you
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze attacks also restore 45 of your Armor
+
*You Were Adopted restores 20 power to you
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze attacks also restore 54 of your Armor
+
*You Were Adopted restores 24 power to you
 
*; Tier 7
 
*; Tier 7
*Psychoanalyze attacks also restore 63 of your Armor
+
*You Were Adopted restores 28 power to you
 
*; Tier 8
 
*; Tier 8
*Psychoanalyze attacks also restore 72 of your Armor
+
*You Were Adopted restores 32 power to you
 
*; Tier 9
 
*; Tier 9
*Psychoanalyze attacks also restore 81 of your Armor
+
*You Were Adopted restores 36 power to you
 
*; Tier 10
 
*; Tier 10
*Psychoanalyze attacks also restore 90 of your Armor
+
*You Were Adopted restores 40 power to you
 
*; Tier 11
 
*; Tier 11
*Psychoanalyze attacks also restore 99 of your Armor
+
*You Were Adopted restores 44 power to you
 
*; Tier 12
 
*; Tier 12
*Psychoanalyze attacks also restore 108 of your Armor
+
*You Were Adopted restores 48 power to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Confident Killing || <b>Tier 8</b> - Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds || Chest, Legs || {{Spoiler|
+
| || || <b>Tier 1</b> - Positive Attitude boosts your sprint speed by 10 for 10 seconds || Head, Feet ||
 +
|-
 +
| || of Tragic Lessons || <b>Tier 12</b> - Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Inspire Confidence increases the damage of all targets' attacks +1 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 1% more XP if slain within 60 seconds
 
*; Tier 2
 
*; Tier 2
*Inspire Confidence increases the damage of all targets' attacks +2 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 2% more XP if slain within 60 seconds
 
*; Tier 3
 
*; Tier 3
*Inspire Confidence increases the damage of all targets' attacks +3 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 3% more XP if slain within 60 seconds
 
*; Tier 4
 
*; Tier 4
*Inspire Confidence increases the damage of all targets' attacks +4 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 4% more XP if slain within 60 seconds
 
*; Tier 5
 
*; Tier 5
*Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 5% more XP if slain within 60 seconds
 
*; Tier 6
 
*; Tier 6
*Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 6% more XP if slain within 60 seconds
 
*; Tier 7
 
*; Tier 7
*Inspire Confidence increases the damage of all targets' attacks +6 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 7% more XP if slain within 60 seconds
 
*; Tier 8
 
*; Tier 8
*Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds
+
*Psychoanalyze attacks cause their victim to be worth 8% more XP if slain within 60 seconds
 +
*; Tier 9
 +
*Psychoanalyze attacks cause their victim to be worth 9% more XP if slain within 60 seconds
 +
*; Tier 10
 +
*Psychoanalyze attacks cause their victim to be worth 10% more XP if slain within 60 seconds
 +
*; Tier 11
 +
*Psychoanalyze attacks cause their victim to be worth 11% more XP if slain within 60 seconds
 +
*; Tier 12
 +
*Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Your Mother || <b>Tier 12</b> - Tell Me About Your Mother deals +100 direct health damage || Head, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Ridicule deals +24 psychic damage and taunts +390 || Hands, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother deals +8 direct health damage
+
*Ridicule deals +2 psychic damage and taunts +60
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother deals +16 direct health damage
+
*Ridicule deals +4 psychic damage and taunts +90
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother deals +24 direct health damage
+
*Ridicule deals +6 psychic damage and taunts +120
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother deals +32 direct health damage
+
*Ridicule deals +8 psychic damage and taunts +150
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother deals +40 direct health damage
+
*Ridicule deals +10 psychic damage and taunts +180
 
*; Tier 6
 
*; Tier 6
*Tell Me About Your Mother deals +48 direct health damage
+
*Ridicule deals +12 psychic damage and taunts +210
 
*; Tier 7
 
*; Tier 7
*Tell Me About Your Mother deals +56 direct health damage
+
*Ridicule deals +14 psychic damage and taunts +240
 
*; Tier 8
 
*; Tier 8
*Tell Me About Your Mother deals +64 direct health damage
+
*Ridicule deals +16 psychic damage and taunts +270
 
*; Tier 9
 
*; Tier 9
*Tell Me About Your Mother deals +72 direct health damage
+
*Ridicule deals +18 psychic damage and taunts +300
 
*; Tier 10
 
*; Tier 10
*Tell Me About Your Mother deals +80 direct health damage
+
*Ridicule deals +20 psychic damage and taunts +330
 
*; Tier 11
 
*; Tier 11
*Tell Me About Your Mother deals +90 direct health damage
+
*Ridicule deals +22 psychic damage and taunts +360
 
*; Tier 12
 
*; Tier 12
*Tell Me About Your Mother deals +100 direct health damage
+
*Ridicule deals +24 psychic damage and taunts +390
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Cause Terror restores 87 Armor to you || Hands, Ring || {{Spoiler|
+
| Sociopathic || of Cruel Dialogue || <b>Tier 12</b> - You Were Adopted deals +96% damage || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cause Terror restores 10 Armor to you
+
*You Were Adopted deals +8% damage
 
*; Tier 2
 
*; Tier 2
*Cause Terror restores 17 Armor to you
+
*You Were Adopted deals +16% damage
 
*; Tier 3
 
*; Tier 3
*Cause Terror restores 24 Armor to you
+
*You Were Adopted deals +24% damage
 
*; Tier 4
 
*; Tier 4
*Cause Terror restores 31 Armor to you
+
*You Were Adopted deals +32% damage
 
*; Tier 5
 
*; Tier 5
*Cause Terror restores 38 Armor to you
+
*You Were Adopted deals +40% damage
 
*; Tier 6
 
*; Tier 6
*Cause Terror restores 45 Armor to you
+
*You Were Adopted deals +48% damage
 
*; Tier 7
 
*; Tier 7
*Cause Terror restores 52 Armor to you
+
*You Were Adopted deals +56% damage
 
*; Tier 8
 
*; Tier 8
*Cause Terror restores 59 Armor to you
+
*You Were Adopted deals +64% damage
 
*; Tier 9
 
*; Tier 9
*Cause Terror restores 66 Armor to you
+
*You Were Adopted deals +72% damage
 
*; Tier 10
 
*; Tier 10
*Cause Terror restores 73 Armor to you
+
*You Were Adopted deals +80% damage
 
*; Tier 11
 
*; Tier 11
*Cause Terror restores 80 Armor to you
+
*You Were Adopted deals +88% damage
 
*; Tier 12
 
*; Tier 12
*Cause Terror restores 87 Armor to you
+
*You Were Adopted deals +96% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 332: Line 268:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Deflating Comments || <b>Tier 12</b> - Strike a Nerve removes 330 Rage || Head, Legs || {{Spoiler|
+
| || of Healing Love || <b>Tier 12</b> - But I Love You heals you for 38 health || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strike a Nerve removes 33 Rage
+
*But I Love You heals you for 5 health
 
*; Tier 2
 
*; Tier 2
*Strike a Nerve removes 60 Rage
+
*But I Love You heals you for 8 health
 
*; Tier 3
 
*; Tier 3
*Strike a Nerve removes 87 Rage
+
*But I Love You heals you for 11 health
 
*; Tier 4
 
*; Tier 4
*Strike a Nerve removes 114 Rage
+
*But I Love You heals you for 14 health
 
*; Tier 5
 
*; Tier 5
*Strike a Nerve removes 141 Rage
+
*But I Love You heals you for 17 health
 
*; Tier 6
 
*; Tier 6
*Strike a Nerve removes 168 Rage
+
*But I Love You heals you for 20 health
 
*; Tier 7
 
*; Tier 7
*Strike a Nerve removes 195 Rage
+
*But I Love You heals you for 23 health
 
*; Tier 8
 
*; Tier 8
*Strike a Nerve removes 222 Rage
+
*But I Love You heals you for 26 health
 
*; Tier 9
 
*; Tier 9
*Strike a Nerve removes 249 Rage
+
*But I Love You heals you for 29 health
 
*; Tier 10
 
*; Tier 10
*Strike a Nerve removes 276 Rage
+
*But I Love You heals you for 32 health
 
*; Tier 11
 
*; Tier 11
*Strike a Nerve removes 303 Rage
+
*But I Love You heals you for 35 health
 
*; Tier 12
 
*; Tier 12
*Strike a Nerve removes 330 Rage
+
*But I Love You heals you for 38 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Vulnerability || <b>Tier 12</b> - Strike a Nerve has a 33% chance to also trigger monster's vulnerability || Hands, Feet || {{Spoiler|
+
| Depressing || || <b>Tier 12</b> - Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds) || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strike a Nerve has a 10% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 1 (target's attacks deal -1 damage for 60 seconds)
 
*; Tier 2
 
*; Tier 2
*Strike a Nerve has a 12% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 2 (target's attacks deal -2 damage for 60 seconds)
 
*; Tier 3
 
*; Tier 3
*Strike a Nerve has a 14% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 3 (target's attacks deal -3 damage for 60 seconds)
 
*; Tier 4
 
*; Tier 4
*Strike a Nerve has a 16% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 4 (target's attacks deal -4 damage for 60 seconds)
 
*; Tier 5
 
*; Tier 5
*Strike a Nerve has a 18% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 5 (target's attacks deal -5 damage for 60 seconds)
 
*; Tier 6
 
*; Tier 6
*Strike a Nerve has a 20% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 6 (target's attacks deal -6 damage for 60 seconds)
 
*; Tier 7
 
*; Tier 7
*Strike a Nerve has a 22% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 7 (target's attacks deal -7 damage for 60 seconds)
 
*; Tier 8
 
*; Tier 8
*Strike a Nerve has a 24% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 8 (target's attacks deal -8 damage for 60 seconds)
 
*; Tier 9
 
*; Tier 9
*Strike a Nerve has a 26% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 9 (target's attacks deal -9 damage for 60 seconds)
 
*; Tier 10
 
*; Tier 10
*Strike a Nerve has a 28% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 10 (target's attacks deal -10 damage for 60 seconds)
 
*; Tier 11
 
*; Tier 11
*Strike a Nerve has a 30% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 11 (target's attacks deal -11 damage for 60 seconds)
 
*; Tier 12
 
*; Tier 12
*Strike a Nerve has a 33% chance to also trigger monster's vulnerability
+
*Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds)
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Antivenin Phrasing || <b>Tier 12</b> - Pep Talk removes ongoing Poison effects (up to 36 dmg/sec) || Necklace || {{Spoiler|
+
| || of Ridiculous Speed || <b>Tier 5</b> - Ridicule boosts movement speed by 5 for 6 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)
+
*Ridicule boosts movement speed by 1 for 6 seconds
 
*; Tier 2
 
*; Tier 2
*Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)
+
*Ridicule boosts movement speed by 2 for 6 seconds
 
*; Tier 3
 
*; Tier 3
*Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)
+
*Ridicule boosts movement speed by 3 for 6 seconds
 
*; Tier 4
 
*; Tier 4
*Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)
+
*Ridicule boosts movement speed by 4 for 6 seconds
 
*; Tier 5
 
*; Tier 5
*Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)
+
*Ridicule boosts movement speed by 5 for 6 seconds
*; Tier 6
 
*Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)
 
*; Tier 7
 
*Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)
 
*; Tier 8
 
*Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)
 
*; Tier 9
 
*Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)
 
*; Tier 10
 
*Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)
 
*; Tier 11
 
*Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)
 
*; Tier 12
 
*Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Psychoanalyze deals +144 direct health damage || Chest, Feet || {{Spoiler|
+
| Psychologist's || of Psychology || <b>Tier 6</b> - Psychology Base Damage +35% || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze deals +12 direct health damage
+
*Psychology Base Damage +10%
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze deals +24 direct health damage
+
*Psychology Base Damage +15%
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze deals +36 direct health damage
+
*Psychology Base Damage +20%
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze deals +48 direct health damage
+
*Psychology Base Damage +25%
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze deals +60 direct health damage
+
*Psychology Base Damage +30%
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze deals +72 direct health damage
+
*Psychology Base Damage +35%
*; Tier 7
 
*Psychoanalyze deals +84 direct health damage
 
*; Tier 8
 
*Psychoanalyze deals +96 direct health damage
 
*; Tier 9
 
*Psychoanalyze deals +108 direct health damage
 
*; Tier 10
 
*Psychoanalyze deals +120 direct health damage
 
*; Tier 11
 
*Psychoanalyze deals +132 direct health damage
 
*; Tier 12
 
*Psychoanalyze deals +144 direct health damage
 
|Expand}}
 
|-
 
| || of Terrifying Words || <b>Tier 12</b> - Cause Terror deals +140 direct health damage || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*Cause Terror deals +30 direct health damage
 
*; Tier 2
 
*Cause Terror deals +40 direct health damage
 
*; Tier 3
 
*Cause Terror deals +50 direct health damage
 
*; Tier 4
 
*Cause Terror deals +60 direct health damage
 
*; Tier 5
 
*Cause Terror deals +70 direct health damage
 
*; Tier 6
 
*Cause Terror deals +80 direct health damage
 
*; Tier 7
 
*Cause Terror deals +90 direct health damage
 
*; Tier 8
 
*Cause Terror deals +100 direct health damage
 
*; Tier 9
 
*Cause Terror deals +110 direct health damage
 
*; Tier 10
 
*Cause Terror deals +120 direct health damage
 
*; Tier 11
 
*Cause Terror deals +130 direct health damage
 
*; Tier 12
 
*Cause Terror deals +140 direct health damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 493: Line 376:
 
*Strike a Nerve deals +75 armor damage
 
*Strike a Nerve deals +75 armor damage
 
|Expand}}
 
|Expand}}
|-
 
| || || <b>Tier 1</b> - Positive Attitude boosts your sprint speed by 10 for 10 seconds || Head, Feet ||
 
 
|-
 
|-
 
| Peppy || of Pep || <b>Tier 12</b> - Psychology Healing +120 || Chest, OffHand, Ring || {{Spoiler|
 
| Peppy || of Pep || <b>Tier 12</b> - Psychology Healing +120 || Chest, OffHand, Ring || {{Spoiler|
Line 523: Line 404:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Denying the Psyche || <b>Tier 10</b> - Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds || Head, Ring || {{Spoiler|
+
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother reduces target's Rage by 625 || Hands, Feet || {{Spoiler|
 +
*; Tier 1
 +
*Tell Me About Your Mother reduces target's Rage by 125
 +
*; Tier 2
 +
*Tell Me About Your Mother reduces target's Rage by 250
 +
*; Tier 3
 +
*Tell Me About Your Mother reduces target's Rage by 375
 +
*; Tier 4
 +
*Tell Me About Your Mother reduces target's Rage by 500
 +
*; Tier 5
 +
*Tell Me About Your Mother reduces target's Rage by 625
 +
|Expand}}
 +
|-
 +
| || of Denying the Darkness || <b>Tier 10</b> - Inspire Confidence increases targets' Accuracy +10 for 10 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Inspire Confidence increases target's Psychic Mitigation +2 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +1 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Inspire Confidence increases target's Psychic Mitigation +4 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +2 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Inspire Confidence increases target's Psychic Mitigation +6 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +3 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Inspire Confidence increases target's Psychic Mitigation +8 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +4 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Inspire Confidence increases target's Psychic Mitigation +10 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +5 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Inspire Confidence increases target's Psychic Mitigation +12 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +6 for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Inspire Confidence increases target's Psychic Mitigation +14 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +7 for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Inspire Confidence increases target's Psychic Mitigation +16 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +8 for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Inspire Confidence increases target's Psychic Mitigation +18 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +9 for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds
+
*Inspire Confidence increases targets' Accuracy +10 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Denying Poison || <b>Tier 10</b> - Positive Attitude increases your Poison Mitigation +10 for 30 seconds || Head, Ring || {{Spoiler|
+
| || of Critical Insight || <b>Tier 12</b> - Psychoanalyze has a 82% chance to deal +240% damage || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Positive Attitude increases your Poison Mitigation +1 for 30 seconds
+
*Psychoanalyze has a 60% chance to deal +20% damage
 
*; Tier 2
 
*; Tier 2
*Positive Attitude increases your Poison Mitigation +2 for 30 seconds
+
*Psychoanalyze has a 62% chance to deal +40% damage
 
*; Tier 3
 
*; Tier 3
*Positive Attitude increases your Poison Mitigation +3 for 30 seconds
+
*Psychoanalyze has a 64% chance to deal +60% damage
 
*; Tier 4
 
*; Tier 4
*Positive Attitude increases your Poison Mitigation +4 for 30 seconds
+
*Psychoanalyze has a 66% chance to deal +80% damage
 
*; Tier 5
 
*; Tier 5
*Positive Attitude increases your Poison Mitigation +5 for 30 seconds
+
*Psychoanalyze has a 68% chance to deal +100% damage
 
*; Tier 6
 
*; Tier 6
*Positive Attitude increases your Poison Mitigation +6 for 30 seconds
+
*Psychoanalyze has a 70% chance to deal +120% damage
 
*; Tier 7
 
*; Tier 7
*Positive Attitude increases your Poison Mitigation +7 for 30 seconds
+
*Psychoanalyze has a 72% chance to deal +140% damage
 
*; Tier 8
 
*; Tier 8
*Positive Attitude increases your Poison Mitigation +8 for 30 seconds
+
*Psychoanalyze has a 74% chance to deal +160% damage
 
*; Tier 9
 
*; Tier 9
*Positive Attitude increases your Poison Mitigation +9 for 30 seconds
+
*Psychoanalyze has a 76% chance to deal +180% damage
 
*; Tier 10
 
*; Tier 10
*Positive Attitude increases your Poison Mitigation +10 for 30 seconds
+
*Psychoanalyze has a 78% chance to deal +200% damage
 +
*; Tier 11
 +
*Psychoanalyze has a 80% chance to deal +220% damage
 +
*; Tier 12
 +
*Psychoanalyze has a 82% chance to deal +240% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Sociopathic || of Cruel Dialogue || <b>Tier 12</b> - You Were Adopted restores 48 power to you || Hands, MainHand || {{Spoiler|
+
| Grating || of Nerve-Striking || <b>Tier 12</b> - Strike a Nerve deals +91% damage || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*You Were Adopted restores 4 power to you
+
*Strike a Nerve deals +25% damage
 
*; Tier 2
 
*; Tier 2
*You Were Adopted restores 8 power to you
+
*Strike a Nerve deals +31% damage
 
*; Tier 3
 
*; Tier 3
*You Were Adopted restores 12 power to you
+
*Strike a Nerve deals +37% damage
 
*; Tier 4
 
*; Tier 4
*You Were Adopted restores 16 power to you
+
*Strike a Nerve deals +43% damage
 
*; Tier 5
 
*; Tier 5
*You Were Adopted restores 20 power to you
+
*Strike a Nerve deals +49% damage
 
*; Tier 6
 
*; Tier 6
*You Were Adopted restores 24 power to you
+
*Strike a Nerve deals +55% damage
 
*; Tier 7
 
*; Tier 7
*You Were Adopted restores 28 power to you
+
*Strike a Nerve deals +61% damage
 
*; Tier 8
 
*; Tier 8
*You Were Adopted restores 32 power to you
+
*Strike a Nerve deals +67% damage
 
*; Tier 9
 
*; Tier 9
*You Were Adopted restores 36 power to you
+
*Strike a Nerve deals +73% damage
 
*; Tier 10
 
*; Tier 10
*You Were Adopted restores 40 power to you
+
*Strike a Nerve deals +79% damage
 
*; Tier 11
 
*; Tier 11
*You Were Adopted restores 44 power to you
+
*Strike a Nerve deals +85% damage
 
*; Tier 12
 
*; Tier 12
*You Were Adopted restores 48 power to you
+
*Strike a Nerve deals +91% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Tragic Lessons || <b>Tier 12</b> - Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds || Head, MainHand || {{Spoiler|
+
| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 34 armor || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze attacks cause their victim to be worth 1% more XP if slain within 60 seconds
+
*Fast Talk heals you for 3 armor
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze attacks cause their victim to be worth 2% more XP if slain within 60 seconds
+
*Fast Talk heals you for 5 armor
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze attacks cause their victim to be worth 3% more XP if slain within 60 seconds
+
*Fast Talk heals you for 8 armor
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze attacks cause their victim to be worth 4% more XP if slain within 60 seconds
+
*Fast Talk heals you for 10 armor
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze attacks cause their victim to be worth 5% more XP if slain within 60 seconds
+
*Fast Talk heals you for 13 armor
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze attacks cause their victim to be worth 6% more XP if slain within 60 seconds
+
*Fast Talk heals you for 15 armor
 
*; Tier 7
 
*; Tier 7
*Psychoanalyze attacks cause their victim to be worth 7% more XP if slain within 60 seconds
+
*Fast Talk heals you for 18 armor
 
*; Tier 8
 
*; Tier 8
*Psychoanalyze attacks cause their victim to be worth 8% more XP if slain within 60 seconds
+
*Fast Talk heals you for 20 armor
 
*; Tier 9
 
*; Tier 9
*Psychoanalyze attacks cause their victim to be worth 9% more XP if slain within 60 seconds
+
*Fast Talk heals you for 23 armor
 
*; Tier 10
 
*; Tier 10
*Psychoanalyze attacks cause their victim to be worth 10% more XP if slain within 60 seconds
+
*Fast Talk heals you for 25 armor
 
*; Tier 11
 
*; Tier 11
*Psychoanalyze attacks cause their victim to be worth 11% more XP if slain within 60 seconds
+
*Fast Talk heals you for 29 armor
 
*; Tier 12
 
*; Tier 12
*Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds
+
*Fast Talk heals you for 34 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Pep Talk Reuse Time -3 || Legs, Feet || {{Spoiler|
+
| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 24 health || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pep Talk Reuse Time -50
+
*Fast Talk heals you for 2 health
 
*; Tier 2
 
*; Tier 2
*Pep Talk Reuse Time -1
+
*Fast Talk heals you for 4 health
 
*; Tier 3
 
*; Tier 3
*Pep Talk Reuse Time -150
+
*Fast Talk heals you for 6 health
 
*; Tier 4
 
*; Tier 4
*Pep Talk Reuse Time -2
+
*Fast Talk heals you for 8 health
 
*; Tier 5
 
*; Tier 5
*Pep Talk Reuse Time -250
+
*Fast Talk heals you for 10 health
 
*; Tier 6
 
*; Tier 6
*Pep Talk Reuse Time -3
+
*Fast Talk heals you for 12 health
 +
*; Tier 7
 +
*Fast Talk heals you for 14 health
 +
*; Tier 8
 +
*Fast Talk heals you for 16 health
 +
*; Tier 9
 +
*Fast Talk heals you for 18 health
 +
*; Tier 10
 +
*Fast Talk heals you for 20 health
 +
*; Tier 11
 +
*Fast Talk heals you for 22 health
 +
*; Tier 12
 +
*Fast Talk heals you for 24 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother has a 50% chance to slow target's movement by 75% || Hands, Feet || {{Spoiler|
+
| || of Stunning Love || <b>Tier 12</b> - But I Love You has a 39% chance to stun the target || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother has a 10% chance to slow target's movement by 75%
+
*But I Love You has a 6% chance to stun the target
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother has a 20% chance to slow target's movement by 75%
+
*But I Love You has a 9% chance to stun the target
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother has a 30% chance to slow target's movement by 75%
+
*But I Love You has a 12% chance to stun the target
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother has a 40% chance to slow target's movement by 75%
+
*But I Love You has a 15% chance to stun the target
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother has a 50% chance to slow target's movement by 75%
+
*But I Love You has a 18% chance to stun the target
 +
*; Tier 6
 +
*But I Love You has a 21% chance to stun the target
 +
*; Tier 7
 +
*But I Love You has a 24% chance to stun the target
 +
*; Tier 8
 +
*But I Love You has a 27% chance to stun the target
 +
*; Tier 9
 +
*But I Love You has a 30% chance to stun the target
 +
*; Tier 10
 +
*But I Love You has a 33% chance to stun the target
 +
*; Tier 11
 +
*But I Love You has a 36% chance to stun the target
 +
*; Tier 12
 +
*But I Love You has a 39% chance to stun the target
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother restores 85 Armor to you || Hands, Feet || {{Spoiler|
+
| || of Deflating Comments || <b>Tier 12</b> - Strike a Nerve removes 330 Rage || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother restores 17 Armor to you
+
*Strike a Nerve removes 33 Rage
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother restores 34 Armor to you
+
*Strike a Nerve removes 60 Rage
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother restores 51 Armor to you
+
*Strike a Nerve removes 87 Rage
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother restores 68 Armor to you
+
*Strike a Nerve removes 114 Rage
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother restores 85 Armor to you
+
*Strike a Nerve removes 141 Rage
 +
*; Tier 6
 +
*Strike a Nerve removes 168 Rage
 +
*; Tier 7
 +
*Strike a Nerve removes 195 Rage
 +
*; Tier 8
 +
*Strike a Nerve removes 222 Rage
 +
*; Tier 9
 +
*Strike a Nerve removes 249 Rage
 +
*; Tier 10
 +
*Strike a Nerve removes 276 Rage
 +
*; Tier 11
 +
*Strike a Nerve removes 303 Rage
 +
*; Tier 12
 +
*Strike a Nerve removes 330 Rage
 
|Expand}}
 
|Expand}}
|-
 
| || || <b>Tier 1</b> - Strike A Nerve attacks cause your Sprint speed to increase by 7 for 5 seconds || Head, Feet, Necklace ||
 
 
|-
 
|-
 
| || of Extinguishing Words || <b>Tier 12</b> - Pep Talk removes ongoing Fire effects (up to 36 dmg/sec) || MainHand || {{Spoiler|
 
| || of Extinguishing Words || <b>Tier 12</b> - Pep Talk removes ongoing Fire effects (up to 36 dmg/sec) || MainHand || {{Spoiler|
Line 693: Line 629:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 34 armor || Legs, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy. || Head, Ring || {{Spoiler|
 +
*; Tier 1
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +5 damage and briefly incites fear in the enemy.
 +
*; Tier 2
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +10 damage and briefly incites fear in the enemy.
 +
*; Tier 3
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +15 damage and briefly incites fear in the enemy.
 +
*; Tier 4
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +20 damage and briefly incites fear in the enemy.
 +
*; Tier 5
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +25 damage and briefly incites fear in the enemy.
 +
*; Tier 6
 +
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy.
 +
|Expand}}
 +
|-
 +
| || || <b>Tier 12</b> - Psychoanalyze deals +144 direct health damage || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fast Talk heals you for 3 armor
+
*Psychoanalyze deals +12 direct health damage
 
*; Tier 2
 
*; Tier 2
*Fast Talk heals you for 5 armor
+
*Psychoanalyze deals +24 direct health damage
 
*; Tier 3
 
*; Tier 3
*Fast Talk heals you for 8 armor
+
*Psychoanalyze deals +36 direct health damage
 
*; Tier 4
 
*; Tier 4
*Fast Talk heals you for 10 armor
+
*Psychoanalyze deals +48 direct health damage
 
*; Tier 5
 
*; Tier 5
*Fast Talk heals you for 13 armor
+
*Psychoanalyze deals +60 direct health damage
 
*; Tier 6
 
*; Tier 6
*Fast Talk heals you for 15 armor
+
*Psychoanalyze deals +72 direct health damage
 
*; Tier 7
 
*; Tier 7
*Fast Talk heals you for 18 armor
+
*Psychoanalyze deals +84 direct health damage
 
*; Tier 8
 
*; Tier 8
*Fast Talk heals you for 20 armor
+
*Psychoanalyze deals +96 direct health damage
 
*; Tier 9
 
*; Tier 9
*Fast Talk heals you for 23 armor
+
*Psychoanalyze deals +108 direct health damage
 
*; Tier 10
 
*; Tier 10
*Fast Talk heals you for 25 armor
+
*Psychoanalyze deals +120 direct health damage
 
*; Tier 11
 
*; Tier 11
*Fast Talk heals you for 29 armor
+
*Psychoanalyze deals +132 direct health damage
 
*; Tier 12
 
*; Tier 12
*Fast Talk heals you for 34 armor
+
*Psychoanalyze deals +144 direct health damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Denying the Darkness || <b>Tier 10</b> - Inspire Confidence increases targets' Accuracy +10 for 10 seconds || Head, Ring || {{Spoiler|
+
| Mind-Shattering || || <b>Tier 12</b> - Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Inspire Confidence increases targets' Accuracy +1 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 1 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 2
 
*; Tier 2
*Inspire Confidence increases targets' Accuracy +2 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 2 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 3
 
*; Tier 3
*Inspire Confidence increases targets' Accuracy +3 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 3 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 4
 
*; Tier 4
*Inspire Confidence increases targets' Accuracy +4 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 4 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 5
 
*; Tier 5
*Inspire Confidence increases targets' Accuracy +5 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 5 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 6
 
*; Tier 6
*Inspire Confidence increases targets' Accuracy +6 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 6 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 7
 
*; Tier 7
*Inspire Confidence increases targets' Accuracy +7 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 7 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 8
 
*; Tier 8
*Inspire Confidence increases targets' Accuracy +8 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 8 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 9
 
*; Tier 9
*Inspire Confidence increases targets' Accuracy +9 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 9 extra damage from any Psychic attack during the next 60 seconds
 
*; Tier 10
 
*; Tier 10
*Inspire Confidence increases targets' Accuracy +10 for 10 seconds
+
*Psychoanalyze attacks cause their victim to take 10 extra damage from any Psychic attack during the next 60 seconds
 +
*; Tier 11
 +
*Psychoanalyze attacks cause their victim to take 11 extra damage from any Psychic attack during the next 60 seconds
 +
*; Tier 12
 +
*Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds
 +
|Expand}}
 +
|-
 +
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother restores 85 Armor to you || Hands, Feet || {{Spoiler|
 +
*; Tier 1
 +
*Tell Me About Your Mother restores 17 Armor to you
 +
*; Tier 2
 +
*Tell Me About Your Mother restores 34 Armor to you
 +
*; Tier 3
 +
*Tell Me About Your Mother restores 51 Armor to you
 +
*; Tier 4
 +
*Tell Me About Your Mother restores 68 Armor to you
 +
*; Tier 5
 +
*Tell Me About Your Mother restores 85 Armor to you
 +
|Expand}}
 +
|-
 +
| Mind-Numbing || || <b>Tier 5</b> - Tell Me About Your Mother has a 50% chance to slow target's movement by 75% || Hands, Feet || {{Spoiler|
 +
*; Tier 1
 +
*Tell Me About Your Mother has a 10% chance to slow target's movement by 75%
 +
*; Tier 2
 +
*Tell Me About Your Mother has a 20% chance to slow target's movement by 75%
 +
*; Tier 3
 +
*Tell Me About Your Mother has a 30% chance to slow target's movement by 75%
 +
*; Tier 4
 +
*Tell Me About Your Mother has a 40% chance to slow target's movement by 75%
 +
*; Tier 5
 +
*Tell Me About Your Mother has a 50% chance to slow target's movement by 75%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Grating || of Nerve-Striking || <b>Tier 12</b> - Strike a Nerve deals +91% damage || Chest, Feet || {{Spoiler|
+
| || of Vulnerability || <b>Tier 12</b> - Strike a Nerve has a 33% chance to also trigger monster's vulnerability || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strike a Nerve deals +25% damage
+
*Strike a Nerve has a 10% chance to also trigger monster's vulnerability
 
*; Tier 2
 
*; Tier 2
*Strike a Nerve deals +31% damage
+
*Strike a Nerve has a 12% chance to also trigger monster's vulnerability
 
*; Tier 3
 
*; Tier 3
*Strike a Nerve deals +37% damage
+
*Strike a Nerve has a 14% chance to also trigger monster's vulnerability
 
*; Tier 4
 
*; Tier 4
*Strike a Nerve deals +43% damage
+
*Strike a Nerve has a 16% chance to also trigger monster's vulnerability
 
*; Tier 5
 
*; Tier 5
*Strike a Nerve deals +49% damage
+
*Strike a Nerve has a 18% chance to also trigger monster's vulnerability
 
*; Tier 6
 
*; Tier 6
*Strike a Nerve deals +55% damage
+
*Strike a Nerve has a 20% chance to also trigger monster's vulnerability
 
*; Tier 7
 
*; Tier 7
*Strike a Nerve deals +61% damage
+
*Strike a Nerve has a 22% chance to also trigger monster's vulnerability
 
*; Tier 8
 
*; Tier 8
*Strike a Nerve deals +67% damage
+
*Strike a Nerve has a 24% chance to also trigger monster's vulnerability
 
*; Tier 9
 
*; Tier 9
*Strike a Nerve deals +73% damage
+
*Strike a Nerve has a 26% chance to also trigger monster's vulnerability
 
*; Tier 10
 
*; Tier 10
*Strike a Nerve deals +79% damage
+
*Strike a Nerve has a 28% chance to also trigger monster's vulnerability
 
*; Tier 11
 
*; Tier 11
*Strike a Nerve deals +85% damage
+
*Strike a Nerve has a 30% chance to also trigger monster's vulnerability
 
*; Tier 12
 
*; Tier 12
*Strike a Nerve deals +91% damage
+
*Strike a Nerve has a 33% chance to also trigger monster's vulnerability
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Dissuasion || <b>Tier 5</b> - Fast Talk reduces Rage by 310 || Head, Feet || {{Spoiler|
+
| || of Confident Killing || <b>Tier 8</b> - Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds || Chest, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fast Talk reduces Rage by 70
+
*Inspire Confidence increases the damage of all targets' attacks +1 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Fast Talk reduces Rage by 120
+
*Inspire Confidence increases the damage of all targets' attacks +2 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Fast Talk reduces Rage by 190
+
*Inspire Confidence increases the damage of all targets' attacks +3 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Fast Talk reduces Rage by 240
+
*Inspire Confidence increases the damage of all targets' attacks +4 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Fast Talk reduces Rage by 310
+
*Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
 +
*; Tier 6
 +
*Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
 +
*; Tier 7
 +
*Inspire Confidence increases the damage of all targets' attacks +6 for 30 seconds
 +
*; Tier 8
 +
*Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Sociopathic || of Cruel Dialogue || <b>Tier 12</b> - You Were Adopted deals +96% damage || MainHand, Legs || {{Spoiler|
+
| || of Aneurysms || <b>Tier 12</b> - Strike a Nerve has a 66% chance to deal +140% damage || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*You Were Adopted deals +8% damage
+
*Strike a Nerve has a 66% chance to deal +30% damage
 
*; Tier 2
 
*; Tier 2
*You Were Adopted deals +16% damage
+
*Strike a Nerve has a 66% chance to deal +40% damage
 
*; Tier 3
 
*; Tier 3
*You Were Adopted deals +24% damage
+
*Strike a Nerve has a 66% chance to deal +50% damage
 
*; Tier 4
 
*; Tier 4
*You Were Adopted deals +32% damage
+
*Strike a Nerve has a 66% chance to deal +60% damage
 
*; Tier 5
 
*; Tier 5
*You Were Adopted deals +40% damage
+
*Strike a Nerve has a 66% chance to deal +70% damage
 
*; Tier 6
 
*; Tier 6
*You Were Adopted deals +48% damage
+
*Strike a Nerve has a 66% chance to deal +80% damage
 
*; Tier 7
 
*; Tier 7
*You Were Adopted deals +56% damage
+
*Strike a Nerve has a 66% chance to deal +90% damage
 
*; Tier 8
 
*; Tier 8
*You Were Adopted deals +64% damage
+
*Strike a Nerve has a 66% chance to deal +100% damage
 
*; Tier 9
 
*; Tier 9
*You Were Adopted deals +72% damage
+
*Strike a Nerve has a 66% chance to deal +110% damage
 
*; Tier 10
 
*; Tier 10
*You Were Adopted deals +80% damage
+
*Strike a Nerve has a 66% chance to deal +120% damage
 
*; Tier 11
 
*; Tier 11
*You Were Adopted deals +88% damage
+
*Strike a Nerve has a 66% chance to deal +130% damage
 
*; Tier 12
 
*; Tier 12
*You Were Adopted deals +96% damage
+
*Strike a Nerve has a 66% chance to deal +140% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Insight || <b>Tier 12</b> - Psychoanalyze has a 82% chance to deal +240% damage || Chest, Hands || {{Spoiler|
+
| || of Denying Poison || <b>Tier 10</b> - Positive Attitude increases your Poison Mitigation +10 for 30 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze has a 60% chance to deal +20% damage
+
*Positive Attitude increases your Poison Mitigation +1 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze has a 62% chance to deal +40% damage
+
*Positive Attitude increases your Poison Mitigation +2 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze has a 64% chance to deal +60% damage
+
*Positive Attitude increases your Poison Mitigation +3 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze has a 66% chance to deal +80% damage
+
*Positive Attitude increases your Poison Mitigation +4 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze has a 68% chance to deal +100% damage
+
*Positive Attitude increases your Poison Mitigation +5 for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze has a 70% chance to deal +120% damage
+
*Positive Attitude increases your Poison Mitigation +6 for 30 seconds
 
*; Tier 7
 
*; Tier 7
*Psychoanalyze has a 72% chance to deal +140% damage
+
*Positive Attitude increases your Poison Mitigation +7 for 30 seconds
 
*; Tier 8
 
*; Tier 8
*Psychoanalyze has a 74% chance to deal +160% damage
+
*Positive Attitude increases your Poison Mitigation +8 for 30 seconds
 
*; Tier 9
 
*; Tier 9
*Psychoanalyze has a 76% chance to deal +180% damage
+
*Positive Attitude increases your Poison Mitigation +9 for 30 seconds
 
*; Tier 10
 
*; Tier 10
*Psychoanalyze has a 78% chance to deal +200% damage
+
*Positive Attitude increases your Poison Mitigation +10 for 30 seconds
*; Tier 11
 
*Psychoanalyze has a 80% chance to deal +220% damage
 
*; Tier 12
 
*Psychoanalyze has a 82% chance to deal +240% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Hits || <b>Tier 12</b> - Archery/Mentalism Critical Hit +60% when Psychology is active || Head, Hands || {{Spoiler|
+
| || of Emotional Walls || <b>Tier 12</b> - Psychoanalyze attacks also restore 108 of your Armor || Chest, OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Archery/Mentalism Critical Hit +5% when Psychology is active
+
*Psychoanalyze attacks also restore 9 of your Armor
 
*; Tier 2
 
*; Tier 2
*Archery/Mentalism Critical Hit +10% when Psychology is active
+
*Psychoanalyze attacks also restore 18 of your Armor
 
*; Tier 3
 
*; Tier 3
*Archery/Mentalism Critical Hit +15% when Psychology is active
+
*Psychoanalyze attacks also restore 27 of your Armor
 
*; Tier 4
 
*; Tier 4
*Archery/Mentalism Critical Hit +20% when Psychology is active
+
*Psychoanalyze attacks also restore 36 of your Armor
 
*; Tier 5
 
*; Tier 5
*Archery/Mentalism Critical Hit +25% when Psychology is active
+
*Psychoanalyze attacks also restore 45 of your Armor
 
*; Tier 6
 
*; Tier 6
*Archery/Mentalism Critical Hit +30% when Psychology is active
+
*Psychoanalyze attacks also restore 54 of your Armor
 
*; Tier 7
 
*; Tier 7
*Archery/Mentalism Critical Hit +35% when Psychology is active
+
*Psychoanalyze attacks also restore 63 of your Armor
 
*; Tier 8
 
*; Tier 8
*Archery/Mentalism Critical Hit +40% when Psychology is active
+
*Psychoanalyze attacks also restore 72 of your Armor
 
*; Tier 9
 
*; Tier 9
*Archery/Mentalism Critical Hit +45% when Psychology is active
+
*Psychoanalyze attacks also restore 81 of your Armor
 
*; Tier 10
 
*; Tier 10
*Archery/Mentalism Critical Hit +50% when Psychology is active
+
*Psychoanalyze attacks also restore 90 of your Armor
 
*; Tier 11
 
*; Tier 11
*Archery/Mentalism Critical Hit +55% when Psychology is active
+
*Psychoanalyze attacks also restore 99 of your Armor
 
*; Tier 12
 
*; Tier 12
*Archery/Mentalism Critical Hit +60% when Psychology is active
+
*Psychoanalyze attacks also restore 108 of your Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Confidence || <b>Tier 10</b> - Inspire Confidence heals targets +120 after a 15 second delay || Chest, Hands, OffHand || {{Spoiler|
+
| || of Critical Confidence || <b>Tier 12</b> - Inspire Confidence heals targets +180 after a 25 second delay || Chest, Hands, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Inspire Confidence heals targets +10 after a 15 second delay
+
*Inspire Confidence heals targets +15 after a 25 second delay
 
*; Tier 2
 
*; Tier 2
*Inspire Confidence heals targets +20 after a 15 second delay
+
*Inspire Confidence heals targets +30 after a 25 second delay
 
*; Tier 3
 
*; Tier 3
*Inspire Confidence heals targets +30 after a 15 second delay
+
*Inspire Confidence heals targets +45 after a 25 second delay
 
*; Tier 4
 
*; Tier 4
*Inspire Confidence heals targets +40 after a 15 second delay
+
*Inspire Confidence heals targets +60 after a 25 second delay
 
*; Tier 5
 
*; Tier 5
*Inspire Confidence heals targets +50 after a 15 second delay
+
*Inspire Confidence heals targets +75 after a 25 second delay
 
*; Tier 6
 
*; Tier 6
*Inspire Confidence heals targets +60 after a 15 second delay
+
*Inspire Confidence heals targets +90 after a 25 second delay
 
*; Tier 7
 
*; Tier 7
*Inspire Confidence heals targets +70 after a 15 second delay
+
*Inspire Confidence heals targets +105 after a 25 second delay
 
*; Tier 8
 
*; Tier 8
*Inspire Confidence heals targets +80 after a 15 second delay
+
*Inspire Confidence heals targets +120 after a 25 second delay
 
*; Tier 9
 
*; Tier 9
*Inspire Confidence heals targets +90 after a 15 second delay
+
*Inspire Confidence heals targets +135 after a 25 second delay
 
*; Tier 10
 
*; Tier 10
*Inspire Confidence heals targets +120 after a 15 second delay
+
*Inspire Confidence heals targets +150 after a 25 second delay
 +
*; Tier 11
 +
*Inspire Confidence heals targets +165 after a 25 second delay
 +
*; Tier 12
 +
*Inspire Confidence heals targets +180 after a 25 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Smug || of Smug Analysis || <b>Tier 12</b> - Psychoanalyze attacks also heal you for 96 health || Chest, OffHand, Ring || {{Spoiler|
+
| || || <b>Tier 1</b> - Strike A Nerve attacks cause your Sprint speed to increase by 7 for 5 seconds || Head, Feet, Necklace ||
 +
|-
 +
| || of Denying the Psyche || <b>Tier 10</b> - Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychoanalyze attacks also heal you for 8 health
+
*Inspire Confidence increases target's Psychic Mitigation +2 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Psychoanalyze attacks also heal you for 16 health
+
*Inspire Confidence increases target's Psychic Mitigation +4 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Psychoanalyze attacks also heal you for 24 health
+
*Inspire Confidence increases target's Psychic Mitigation +6 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Psychoanalyze attacks also heal you for 32 health
+
*Inspire Confidence increases target's Psychic Mitigation +8 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Psychoanalyze attacks also heal you for 40 health
+
*Inspire Confidence increases target's Psychic Mitigation +10 for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Psychoanalyze attacks also heal you for 48 health
+
*Inspire Confidence increases target's Psychic Mitigation +12 for 30 seconds
 
*; Tier 7
 
*; Tier 7
*Psychoanalyze attacks also heal you for 56 health
+
*Inspire Confidence increases target's Psychic Mitigation +14 for 30 seconds
 
*; Tier 8
 
*; Tier 8
*Psychoanalyze attacks also heal you for 64 health
+
*Inspire Confidence increases target's Psychic Mitigation +16 for 30 seconds
 
*; Tier 9
 
*; Tier 9
*Psychoanalyze attacks also heal you for 72 health
+
*Inspire Confidence increases target's Psychic Mitigation +18 for 30 seconds
 
*; Tier 10
 
*; Tier 10
*Psychoanalyze attacks also heal you for 80 health
+
*Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds
*; Tier 11
 
*Psychoanalyze attacks also heal you for 88 health
 
*; Tier 12
 
*Psychoanalyze attacks also heal you for 96 health
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy. || Head, Ring || {{Spoiler|
+
| || of Backhanded Compliments || <b>Tier 12</b> - Soothe deals +48 psychic damage || Ring, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +5 damage and briefly incites fear in the enemy.
+
*Soothe deals +4 psychic damage
 
*; Tier 2
 
*; Tier 2
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +10 damage and briefly incites fear in the enemy.
+
*Soothe deals +8 psychic damage
 
*; Tier 3
 
*; Tier 3
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +15 damage and briefly incites fear in the enemy.
+
*Soothe deals +12 psychic damage
 
*; Tier 4
 
*; Tier 4
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +20 damage and briefly incites fear in the enemy.
+
*Soothe deals +16 psychic damage
 
*; Tier 5
 
*; Tier 5
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +25 damage and briefly incites fear in the enemy.
+
*Soothe deals +20 psychic damage
 
*; Tier 6
 
*; Tier 6
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy.
+
*Soothe deals +24 psychic damage
 +
*; Tier 7
 +
*Soothe deals +28 psychic damage
 +
*; Tier 8
 +
*Soothe deals +32 psychic damage
 +
*; Tier 9
 +
*Soothe deals +36 psychic damage
 +
*; Tier 10
 +
*Soothe deals +40 psychic damage
 +
*; Tier 11
 +
*Soothe deals +44 psychic damage
 +
*; Tier 12
 +
*Soothe deals +48 psychic damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Rejuvenating Discussion || <b>Tier 5</b> - Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds || Legs, Feet || {{Spoiler|
+
| || of Critical Confidence || <b>Tier 10</b> - Inspire Confidence heals targets +120 after a 15 second delay || Chest, Hands, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1 second
+
*Inspire Confidence heals targets +10 after a 15 second delay
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1.5 seconds
+
*Inspire Confidence heals targets +20 after a 15 second delay
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2 seconds
+
*Inspire Confidence heals targets +30 after a 15 second delay
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2.5 seconds
+
*Inspire Confidence heals targets +40 after a 15 second delay
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds
+
*Inspire Confidence heals targets +50 after a 15 second delay
 +
*; Tier 6
 +
*Inspire Confidence heals targets +60 after a 15 second delay
 +
*; Tier 7
 +
*Inspire Confidence heals targets +70 after a 15 second delay
 +
*; Tier 8
 +
*Inspire Confidence heals targets +80 after a 15 second delay
 +
*; Tier 9
 +
*Inspire Confidence heals targets +90 after a 15 second delay
 +
*; Tier 10
 +
*Inspire Confidence heals targets +120 after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Depressing || || <b>Tier 12</b> - Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds) || Head, Feet || {{Spoiler|
+
| || of Critical Hits || <b>Tier 12</b> - Archery/Mentalism Critical Hit +60% when Psychology is active || Head, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother attacks cause Depression Level 1 (target's attacks deal -1 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +5% when Psychology is active
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother attacks cause Depression Level 2 (target's attacks deal -2 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +10% when Psychology is active
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother attacks cause Depression Level 3 (target's attacks deal -3 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +15% when Psychology is active
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother attacks cause Depression Level 4 (target's attacks deal -4 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +20% when Psychology is active
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother attacks cause Depression Level 5 (target's attacks deal -5 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +25% when Psychology is active
 
*; Tier 6
 
*; Tier 6
*Tell Me About Your Mother attacks cause Depression Level 6 (target's attacks deal -6 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +30% when Psychology is active
 
*; Tier 7
 
*; Tier 7
*Tell Me About Your Mother attacks cause Depression Level 7 (target's attacks deal -7 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +35% when Psychology is active
 
*; Tier 8
 
*; Tier 8
*Tell Me About Your Mother attacks cause Depression Level 8 (target's attacks deal -8 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +40% when Psychology is active
 
*; Tier 9
 
*; Tier 9
*Tell Me About Your Mother attacks cause Depression Level 9 (target's attacks deal -9 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +45% when Psychology is active
 
*; Tier 10
 
*; Tier 10
*Tell Me About Your Mother attacks cause Depression Level 10 (target's attacks deal -10 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +50% when Psychology is active
 
*; Tier 11
 
*; Tier 11
*Tell Me About Your Mother attacks cause Depression Level 11 (target's attacks deal -11 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +55% when Psychology is active
 
*; Tier 12
 
*; Tier 12
*Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds)
+
*Archery/Mentalism Critical Hit +60% when Psychology is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Ridiculous Speed || <b>Tier 5</b> - Ridicule boosts movement speed by 5 for 6 seconds || Feet || {{Spoiler|
+
| || of Dissuasion || <b>Tier 5</b> - Fast Talk reduces Rage by 310 || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Ridicule boosts movement speed by 1 for 6 seconds
+
*Fast Talk reduces Rage by 70
 
*; Tier 2
 
*; Tier 2
*Ridicule boosts movement speed by 2 for 6 seconds
+
*Fast Talk reduces Rage by 120
 
*; Tier 3
 
*; Tier 3
*Ridicule boosts movement speed by 3 for 6 seconds
+
*Fast Talk reduces Rage by 190
 
*; Tier 4
 
*; Tier 4
*Ridicule boosts movement speed by 4 for 6 seconds
+
*Fast Talk reduces Rage by 240
 
*; Tier 5
 
*; Tier 5
*Ridicule boosts movement speed by 5 for 6 seconds
+
*Fast Talk reduces Rage by 310
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Psychologist's || of Psychology || <b>Tier 6</b> - Psychology Base Damage +35% || Head, Necklace || {{Spoiler|
+
| || of Denying the Psyche || <b>Tier 10</b> - Positive Attitude increases your Psychic Mitigation +10 for 30 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Psychology Base Damage +10%
+
*Positive Attitude increases your Psychic Mitigation +1 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Psychology Base Damage +15%
+
*Positive Attitude increases your Psychic Mitigation +2 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Psychology Base Damage +20%
+
*Positive Attitude increases your Psychic Mitigation +3 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Psychology Base Damage +25%
+
*Positive Attitude increases your Psychic Mitigation +4 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Psychology Base Damage +30%
+
*Positive Attitude increases your Psychic Mitigation +5 for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Psychology Base Damage +35%
+
*Positive Attitude increases your Psychic Mitigation +6 for 30 seconds
 +
*; Tier 7
 +
*Positive Attitude increases your Psychic Mitigation +7 for 30 seconds
 +
*; Tier 8
 +
*Positive Attitude increases your Psychic Mitigation +8 for 30 seconds
 +
*; Tier 9
 +
*Positive Attitude increases your Psychic Mitigation +9 for 30 seconds
 +
*; Tier 10
 +
*Positive Attitude increases your Psychic Mitigation +10 for 30 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Aneurysms || <b>Tier 12</b> - Strike a Nerve has a 66% chance to deal +140% damage || Chest, Hands || {{Spoiler|
+
| Smug || of Smug Analysis || <b>Tier 12</b> - Psychoanalyze attacks also heal you for 96 health || Chest, OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Strike a Nerve has a 66% chance to deal +30% damage
+
*Psychoanalyze attacks also heal you for 8 health
 
*; Tier 2
 
*; Tier 2
*Strike a Nerve has a 66% chance to deal +40% damage
+
*Psychoanalyze attacks also heal you for 16 health
 
*; Tier 3
 
*; Tier 3
*Strike a Nerve has a 66% chance to deal +50% damage
+
*Psychoanalyze attacks also heal you for 24 health
 
*; Tier 4
 
*; Tier 4
*Strike a Nerve has a 66% chance to deal +60% damage
+
*Psychoanalyze attacks also heal you for 32 health
 
*; Tier 5
 
*; Tier 5
*Strike a Nerve has a 66% chance to deal +70% damage
+
*Psychoanalyze attacks also heal you for 40 health
 
*; Tier 6
 
*; Tier 6
*Strike a Nerve has a 66% chance to deal +80% damage
+
*Psychoanalyze attacks also heal you for 48 health
 
*; Tier 7
 
*; Tier 7
*Strike a Nerve has a 66% chance to deal +90% damage
+
*Psychoanalyze attacks also heal you for 56 health
 
*; Tier 8
 
*; Tier 8
*Strike a Nerve has a 66% chance to deal +100% damage
+
*Psychoanalyze attacks also heal you for 64 health
 
*; Tier 9
 
*; Tier 9
*Strike a Nerve has a 66% chance to deal +110% damage
+
*Psychoanalyze attacks also heal you for 72 health
 
*; Tier 10
 
*; Tier 10
*Strike a Nerve has a 66% chance to deal +120% damage
+
*Psychoanalyze attacks also heal you for 80 health
 
*; Tier 11
 
*; Tier 11
*Strike a Nerve has a 66% chance to deal +130% damage
+
*Psychoanalyze attacks also heal you for 88 health
 
*; Tier 12
 
*; Tier 12
*Strike a Nerve has a 66% chance to deal +140% damage
+
*Psychoanalyze attacks also heal you for 96 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Confidence || <b>Tier 12</b> - Inspire Confidence heals targets +180 after a 25 second delay || Chest, Hands, OffHand || {{Spoiler|
+
| || of Rejuvenating Discussion || <b>Tier 5</b> - Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds || Legs, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Inspire Confidence heals targets +15 after a 25 second delay
+
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1 second
 
*; Tier 2
 
*; Tier 2
*Inspire Confidence heals targets +30 after a 25 second delay
+
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1.5 seconds
 
*; Tier 3
 
*; Tier 3
*Inspire Confidence heals targets +45 after a 25 second delay
+
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2 seconds
 
*; Tier 4
 
*; Tier 4
*Inspire Confidence heals targets +60 after a 25 second delay
+
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2.5 seconds
 
*; Tier 5
 
*; Tier 5
*Inspire Confidence heals targets +75 after a 25 second delay
+
*Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds
*; Tier 6
 
*Inspire Confidence heals targets +90 after a 25 second delay
 
*; Tier 7
 
*Inspire Confidence heals targets +105 after a 25 second delay
 
*; Tier 8
 
*Inspire Confidence heals targets +120 after a 25 second delay
 
*; Tier 9
 
*Inspire Confidence heals targets +135 after a 25 second delay
 
*; Tier 10
 
*Inspire Confidence heals targets +150 after a 25 second delay
 
*; Tier 11
 
*Inspire Confidence heals targets +165 after a 25 second delay
 
*; Tier 12
 
*Inspire Confidence heals targets +180 after a 25 second delay
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Backhanded Compliments || <b>Tier 12</b> - Soothe deals +48 psychic damage || Ring, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Cause Terror restores 87 Armor to you || Hands, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Soothe deals +4 psychic damage
+
*Cause Terror restores 10 Armor to you
 
*; Tier 2
 
*; Tier 2
*Soothe deals +8 psychic damage
+
*Cause Terror restores 17 Armor to you
 
*; Tier 3
 
*; Tier 3
*Soothe deals +12 psychic damage
+
*Cause Terror restores 24 Armor to you
 
*; Tier 4
 
*; Tier 4
*Soothe deals +16 psychic damage
+
*Cause Terror restores 31 Armor to you
 
*; Tier 5
 
*; Tier 5
*Soothe deals +20 psychic damage
+
*Cause Terror restores 38 Armor to you
 
*; Tier 6
 
*; Tier 6
*Soothe deals +24 psychic damage
+
*Cause Terror restores 45 Armor to you
 
*; Tier 7
 
*; Tier 7
*Soothe deals +28 psychic damage
+
*Cause Terror restores 52 Armor to you
 
*; Tier 8
 
*; Tier 8
*Soothe deals +32 psychic damage
+
*Cause Terror restores 59 Armor to you
 
*; Tier 9
 
*; Tier 9
*Soothe deals +36 psychic damage
+
*Cause Terror restores 66 Armor to you
 
*; Tier 10
 
*; Tier 10
*Soothe deals +40 psychic damage
+
*Cause Terror restores 73 Armor to you
 
*; Tier 11
 
*; Tier 11
*Soothe deals +44 psychic damage
+
*Cause Terror restores 80 Armor to you
 
*; Tier 12
 
*; Tier 12
*Soothe deals +48 psychic damage
+
*Cause Terror restores 87 Armor to you
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 16:29, 18 August 2016

See also: Psychology/Treasure Effects:By Slot

Psychology

Prefix Suffix Best Tier Slot All Tiers
of Antivenin Phrasing Tier 12 - Pep Talk removes ongoing Poison effects (up to 36 dmg/sec) Necklace

  • Tier 1
  • Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)
    Tier 2
  • Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)
    Tier 3
  • Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)
    Tier 4
  • Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)
    Tier 5
  • Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)
    Tier 6
  • Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)
    Tier 7
  • Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)
    Tier 8
  • Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)
    Tier 9
  • Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)
    Tier 10
  • Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)
    Tier 11
  • Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)
    Tier 12
  • Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)

Expand
of Terrifying Words Tier 12 - Cause Terror deals +140 direct health damage Hands, Feet

  • Tier 1
  • Cause Terror deals +30 direct health damage
    Tier 2
  • Cause Terror deals +40 direct health damage
    Tier 3
  • Cause Terror deals +50 direct health damage
    Tier 4
  • Cause Terror deals +60 direct health damage
    Tier 5
  • Cause Terror deals +70 direct health damage
    Tier 6
  • Cause Terror deals +80 direct health damage
    Tier 7
  • Cause Terror deals +90 direct health damage
    Tier 8
  • Cause Terror deals +100 direct health damage
    Tier 9
  • Cause Terror deals +110 direct health damage
    Tier 10
  • Cause Terror deals +120 direct health damage
    Tier 11
  • Cause Terror deals +130 direct health damage
    Tier 12
  • Cause Terror deals +140 direct health damage

Expand
Tier 6 - Pep Talk Reuse Time -3 Legs, Feet

  • Tier 1
  • Pep Talk Reuse Time -50
    Tier 2
  • Pep Talk Reuse Time -1
    Tier 3
  • Pep Talk Reuse Time -150
    Tier 4
  • Pep Talk Reuse Time -2
    Tier 5
  • Pep Talk Reuse Time -250
    Tier 6
  • Pep Talk Reuse Time -3

Expand
Inspiring of Inspiration Tier 12 - Pep Talk restores 48 Power Chest, OffHand, Ring

  • Tier 1
  • Pep Talk restores 4 Power
    Tier 2
  • Pep Talk restores 8 Power
    Tier 3
  • Pep Talk restores 12 Power
    Tier 4
  • Pep Talk restores 16 Power
    Tier 5
  • Pep Talk restores 20 Power
    Tier 6
  • Pep Talk restores 24 Power
    Tier 7
  • Pep Talk restores 28 Power
    Tier 8
  • Pep Talk restores 32 Power
    Tier 9
  • Pep Talk restores 36 Power
    Tier 10
  • Pep Talk restores 40 Power
    Tier 11
  • Pep Talk restores 44 Power
    Tier 12
  • Pep Talk restores 48 Power

Expand
of Your Mother Tier 12 - Tell Me About Your Mother deals +100 direct health damage Head, MainHand

  • Tier 1
  • Tell Me About Your Mother deals +8 direct health damage
    Tier 2
  • Tell Me About Your Mother deals +16 direct health damage
    Tier 3
  • Tell Me About Your Mother deals +24 direct health damage
    Tier 4
  • Tell Me About Your Mother deals +32 direct health damage
    Tier 5
  • Tell Me About Your Mother deals +40 direct health damage
    Tier 6
  • Tell Me About Your Mother deals +48 direct health damage
    Tier 7
  • Tell Me About Your Mother deals +56 direct health damage
    Tier 8
  • Tell Me About Your Mother deals +64 direct health damage
    Tier 9
  • Tell Me About Your Mother deals +72 direct health damage
    Tier 10
  • Tell Me About Your Mother deals +80 direct health damage
    Tier 11
  • Tell Me About Your Mother deals +90 direct health damage
    Tier 12
  • Tell Me About Your Mother deals +100 direct health damage

Expand
Sociopathic of Cruel Dialogue Tier 12 - You Were Adopted restores 48 power to you Hands, MainHand

  • Tier 1
  • You Were Adopted restores 4 power to you
    Tier 2
  • You Were Adopted restores 8 power to you
    Tier 3
  • You Were Adopted restores 12 power to you
    Tier 4
  • You Were Adopted restores 16 power to you
    Tier 5
  • You Were Adopted restores 20 power to you
    Tier 6
  • You Were Adopted restores 24 power to you
    Tier 7
  • You Were Adopted restores 28 power to you
    Tier 8
  • You Were Adopted restores 32 power to you
    Tier 9
  • You Were Adopted restores 36 power to you
    Tier 10
  • You Were Adopted restores 40 power to you
    Tier 11
  • You Were Adopted restores 44 power to you
    Tier 12
  • You Were Adopted restores 48 power to you

Expand
Tier 1 - Positive Attitude boosts your sprint speed by 10 for 10 seconds Head, Feet
of Tragic Lessons Tier 12 - Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds Head, MainHand

  • Tier 1
  • Psychoanalyze attacks cause their victim to be worth 1% more XP if slain within 60 seconds
    Tier 2
  • Psychoanalyze attacks cause their victim to be worth 2% more XP if slain within 60 seconds
    Tier 3
  • Psychoanalyze attacks cause their victim to be worth 3% more XP if slain within 60 seconds
    Tier 4
  • Psychoanalyze attacks cause their victim to be worth 4% more XP if slain within 60 seconds
    Tier 5
  • Psychoanalyze attacks cause their victim to be worth 5% more XP if slain within 60 seconds
    Tier 6
  • Psychoanalyze attacks cause their victim to be worth 6% more XP if slain within 60 seconds
    Tier 7
  • Psychoanalyze attacks cause their victim to be worth 7% more XP if slain within 60 seconds
    Tier 8
  • Psychoanalyze attacks cause their victim to be worth 8% more XP if slain within 60 seconds
    Tier 9
  • Psychoanalyze attacks cause their victim to be worth 9% more XP if slain within 60 seconds
    Tier 10
  • Psychoanalyze attacks cause their victim to be worth 10% more XP if slain within 60 seconds
    Tier 11
  • Psychoanalyze attacks cause their victim to be worth 11% more XP if slain within 60 seconds
    Tier 12
  • Psychoanalyze attacks cause their victim to be worth 12% more XP if slain within 60 seconds

Expand
Tier 12 - Ridicule deals +24 psychic damage and taunts +390 Hands, Legs

  • Tier 1
  • Ridicule deals +2 psychic damage and taunts +60
    Tier 2
  • Ridicule deals +4 psychic damage and taunts +90
    Tier 3
  • Ridicule deals +6 psychic damage and taunts +120
    Tier 4
  • Ridicule deals +8 psychic damage and taunts +150
    Tier 5
  • Ridicule deals +10 psychic damage and taunts +180
    Tier 6
  • Ridicule deals +12 psychic damage and taunts +210
    Tier 7
  • Ridicule deals +14 psychic damage and taunts +240
    Tier 8
  • Ridicule deals +16 psychic damage and taunts +270
    Tier 9
  • Ridicule deals +18 psychic damage and taunts +300
    Tier 10
  • Ridicule deals +20 psychic damage and taunts +330
    Tier 11
  • Ridicule deals +22 psychic damage and taunts +360
    Tier 12
  • Ridicule deals +24 psychic damage and taunts +390

Expand
Sociopathic of Cruel Dialogue Tier 12 - You Were Adopted deals +96% damage MainHand, Legs

  • Tier 1
  • You Were Adopted deals +8% damage
    Tier 2
  • You Were Adopted deals +16% damage
    Tier 3
  • You Were Adopted deals +24% damage
    Tier 4
  • You Were Adopted deals +32% damage
    Tier 5
  • You Were Adopted deals +40% damage
    Tier 6
  • You Were Adopted deals +48% damage
    Tier 7
  • You Were Adopted deals +56% damage
    Tier 8
  • You Were Adopted deals +64% damage
    Tier 9
  • You Were Adopted deals +72% damage
    Tier 10
  • You Were Adopted deals +80% damage
    Tier 11
  • You Were Adopted deals +88% damage
    Tier 12
  • You Were Adopted deals +96% damage

Expand
Peppy of Pep Tier 12 - Pep Talk restores 120 Armor Chest, OffHand, Ring

  • Tier 1
  • Pep Talk restores 10 Armor
    Tier 2
  • Pep Talk restores 20 Armor
    Tier 3
  • Pep Talk restores 30 Armor
    Tier 4
  • Pep Talk restores 40 Armor
    Tier 5
  • Pep Talk restores 50 Armor
    Tier 6
  • Pep Talk restores 60 Armor
    Tier 7
  • Pep Talk restores 70 Armor
    Tier 8
  • Pep Talk restores 80 Armor
    Tier 9
  • Pep Talk restores 90 Armor
    Tier 10
  • Pep Talk restores 100 Armor
    Tier 11
  • Pep Talk restores 110 Armor
    Tier 12
  • Pep Talk restores 120 Armor

Expand
of Healing Love Tier 12 - But I Love You heals you for 38 health Legs, Necklace

  • Tier 1
  • But I Love You heals you for 5 health
    Tier 2
  • But I Love You heals you for 8 health
    Tier 3
  • But I Love You heals you for 11 health
    Tier 4
  • But I Love You heals you for 14 health
    Tier 5
  • But I Love You heals you for 17 health
    Tier 6
  • But I Love You heals you for 20 health
    Tier 7
  • But I Love You heals you for 23 health
    Tier 8
  • But I Love You heals you for 26 health
    Tier 9
  • But I Love You heals you for 29 health
    Tier 10
  • But I Love You heals you for 32 health
    Tier 11
  • But I Love You heals you for 35 health
    Tier 12
  • But I Love You heals you for 38 health

Expand
Depressing Tier 12 - Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds) Head, Feet

  • Tier 1
  • Tell Me About Your Mother attacks cause Depression Level 1 (target's attacks deal -1 damage for 60 seconds)
    Tier 2
  • Tell Me About Your Mother attacks cause Depression Level 2 (target's attacks deal -2 damage for 60 seconds)
    Tier 3
  • Tell Me About Your Mother attacks cause Depression Level 3 (target's attacks deal -3 damage for 60 seconds)
    Tier 4
  • Tell Me About Your Mother attacks cause Depression Level 4 (target's attacks deal -4 damage for 60 seconds)
    Tier 5
  • Tell Me About Your Mother attacks cause Depression Level 5 (target's attacks deal -5 damage for 60 seconds)
    Tier 6
  • Tell Me About Your Mother attacks cause Depression Level 6 (target's attacks deal -6 damage for 60 seconds)
    Tier 7
  • Tell Me About Your Mother attacks cause Depression Level 7 (target's attacks deal -7 damage for 60 seconds)
    Tier 8
  • Tell Me About Your Mother attacks cause Depression Level 8 (target's attacks deal -8 damage for 60 seconds)
    Tier 9
  • Tell Me About Your Mother attacks cause Depression Level 9 (target's attacks deal -9 damage for 60 seconds)
    Tier 10
  • Tell Me About Your Mother attacks cause Depression Level 10 (target's attacks deal -10 damage for 60 seconds)
    Tier 11
  • Tell Me About Your Mother attacks cause Depression Level 11 (target's attacks deal -11 damage for 60 seconds)
    Tier 12
  • Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds)

Expand
of Ridiculous Speed Tier 5 - Ridicule boosts movement speed by 5 for 6 seconds Feet

  • Tier 1
  • Ridicule boosts movement speed by 1 for 6 seconds
    Tier 2
  • Ridicule boosts movement speed by 2 for 6 seconds
    Tier 3
  • Ridicule boosts movement speed by 3 for 6 seconds
    Tier 4
  • Ridicule boosts movement speed by 4 for 6 seconds
    Tier 5
  • Ridicule boosts movement speed by 5 for 6 seconds

Expand
Psychologist's of Psychology Tier 6 - Psychology Base Damage +35% Head, Necklace

  • Tier 1
  • Psychology Base Damage +10%
    Tier 2
  • Psychology Base Damage +15%
    Tier 3
  • Psychology Base Damage +20%
    Tier 4
  • Psychology Base Damage +25%
    Tier 5
  • Psychology Base Damage +30%
    Tier 6
  • Psychology Base Damage +35%

Expand
Grating of Nerve-Striking Tier 12 - Strike a Nerve deals +75 armor damage Chest, Feet

  • Tier 1
  • Strike a Nerve deals +9 armor damage
    Tier 2
  • Strike a Nerve deals +15 armor damage
    Tier 3
  • Strike a Nerve deals +21 armor damage
    Tier 4
  • Strike a Nerve deals +27 armor damage
    Tier 5
  • Strike a Nerve deals +33 armor damage
    Tier 6
  • Strike a Nerve deals +39 armor damage
    Tier 7
  • Strike a Nerve deals +45 armor damage
    Tier 8
  • Strike a Nerve deals +51 armor damage
    Tier 9
  • Strike a Nerve deals +57 armor damage
    Tier 10
  • Strike a Nerve deals +63 armor damage
    Tier 11
  • Strike a Nerve deals +69 armor damage
    Tier 12
  • Strike a Nerve deals +75 armor damage

Expand
Peppy of Pep Tier 12 - Psychology Healing +120 Chest, OffHand, Ring

  • Tier 1
  • Psychology Healing +10
    Tier 2
  • Psychology Healing +20
    Tier 3
  • Psychology Healing +30
    Tier 4
  • Psychology Healing +40
    Tier 5
  • Psychology Healing +50
    Tier 6
  • Psychology Healing +60
    Tier 7
  • Psychology Healing +70
    Tier 8
  • Psychology Healing +80
    Tier 9
  • Psychology Healing +90
    Tier 10
  • Psychology Healing +100
    Tier 11
  • Psychology Healing +110
    Tier 12
  • Psychology Healing +120

Expand
Mind-Numbing Tier 5 - Tell Me About Your Mother reduces target's Rage by 625 Hands, Feet

  • Tier 1
  • Tell Me About Your Mother reduces target's Rage by 125
    Tier 2
  • Tell Me About Your Mother reduces target's Rage by 250
    Tier 3
  • Tell Me About Your Mother reduces target's Rage by 375
    Tier 4
  • Tell Me About Your Mother reduces target's Rage by 500
    Tier 5
  • Tell Me About Your Mother reduces target's Rage by 625

Expand
of Denying the Darkness Tier 10 - Inspire Confidence increases targets' Accuracy +10 for 10 seconds Head, Ring

  • Tier 1
  • Inspire Confidence increases targets' Accuracy +1 for 10 seconds
    Tier 2
  • Inspire Confidence increases targets' Accuracy +2 for 10 seconds
    Tier 3
  • Inspire Confidence increases targets' Accuracy +3 for 10 seconds
    Tier 4
  • Inspire Confidence increases targets' Accuracy +4 for 10 seconds
    Tier 5
  • Inspire Confidence increases targets' Accuracy +5 for 10 seconds
    Tier 6
  • Inspire Confidence increases targets' Accuracy +6 for 10 seconds
    Tier 7
  • Inspire Confidence increases targets' Accuracy +7 for 10 seconds
    Tier 8
  • Inspire Confidence increases targets' Accuracy +8 for 10 seconds
    Tier 9
  • Inspire Confidence increases targets' Accuracy +9 for 10 seconds
    Tier 10
  • Inspire Confidence increases targets' Accuracy +10 for 10 seconds

Expand
of Critical Insight Tier 12 - Psychoanalyze has a 82% chance to deal +240% damage Chest, Hands

  • Tier 1
  • Psychoanalyze has a 60% chance to deal +20% damage
    Tier 2
  • Psychoanalyze has a 62% chance to deal +40% damage
    Tier 3
  • Psychoanalyze has a 64% chance to deal +60% damage
    Tier 4
  • Psychoanalyze has a 66% chance to deal +80% damage
    Tier 5
  • Psychoanalyze has a 68% chance to deal +100% damage
    Tier 6
  • Psychoanalyze has a 70% chance to deal +120% damage
    Tier 7
  • Psychoanalyze has a 72% chance to deal +140% damage
    Tier 8
  • Psychoanalyze has a 74% chance to deal +160% damage
    Tier 9
  • Psychoanalyze has a 76% chance to deal +180% damage
    Tier 10
  • Psychoanalyze has a 78% chance to deal +200% damage
    Tier 11
  • Psychoanalyze has a 80% chance to deal +220% damage
    Tier 12
  • Psychoanalyze has a 82% chance to deal +240% damage

Expand
Grating of Nerve-Striking Tier 12 - Strike a Nerve deals +91% damage Chest, Feet

  • Tier 1
  • Strike a Nerve deals +25% damage
    Tier 2
  • Strike a Nerve deals +31% damage
    Tier 3
  • Strike a Nerve deals +37% damage
    Tier 4
  • Strike a Nerve deals +43% damage
    Tier 5
  • Strike a Nerve deals +49% damage
    Tier 6
  • Strike a Nerve deals +55% damage
    Tier 7
  • Strike a Nerve deals +61% damage
    Tier 8
  • Strike a Nerve deals +67% damage
    Tier 9
  • Strike a Nerve deals +73% damage
    Tier 10
  • Strike a Nerve deals +79% damage
    Tier 11
  • Strike a Nerve deals +85% damage
    Tier 12
  • Strike a Nerve deals +91% damage

Expand
of Sly Talk Tier 12 - Fast Talk heals you for 34 armor Legs, Necklace

  • Tier 1
  • Fast Talk heals you for 3 armor
    Tier 2
  • Fast Talk heals you for 5 armor
    Tier 3
  • Fast Talk heals you for 8 armor
    Tier 4
  • Fast Talk heals you for 10 armor
    Tier 5
  • Fast Talk heals you for 13 armor
    Tier 6
  • Fast Talk heals you for 15 armor
    Tier 7
  • Fast Talk heals you for 18 armor
    Tier 8
  • Fast Talk heals you for 20 armor
    Tier 9
  • Fast Talk heals you for 23 armor
    Tier 10
  • Fast Talk heals you for 25 armor
    Tier 11
  • Fast Talk heals you for 29 armor
    Tier 12
  • Fast Talk heals you for 34 armor

Expand
of Sly Talk Tier 12 - Fast Talk heals you for 24 health Legs, Necklace

  • Tier 1
  • Fast Talk heals you for 2 health
    Tier 2
  • Fast Talk heals you for 4 health
    Tier 3
  • Fast Talk heals you for 6 health
    Tier 4
  • Fast Talk heals you for 8 health
    Tier 5
  • Fast Talk heals you for 10 health
    Tier 6
  • Fast Talk heals you for 12 health
    Tier 7
  • Fast Talk heals you for 14 health
    Tier 8
  • Fast Talk heals you for 16 health
    Tier 9
  • Fast Talk heals you for 18 health
    Tier 10
  • Fast Talk heals you for 20 health
    Tier 11
  • Fast Talk heals you for 22 health
    Tier 12
  • Fast Talk heals you for 24 health

Expand
of Stunning Love Tier 12 - But I Love You has a 39% chance to stun the target Head, Feet

  • Tier 1
  • But I Love You has a 6% chance to stun the target
    Tier 2
  • But I Love You has a 9% chance to stun the target
    Tier 3
  • But I Love You has a 12% chance to stun the target
    Tier 4
  • But I Love You has a 15% chance to stun the target
    Tier 5
  • But I Love You has a 18% chance to stun the target
    Tier 6
  • But I Love You has a 21% chance to stun the target
    Tier 7
  • But I Love You has a 24% chance to stun the target
    Tier 8
  • But I Love You has a 27% chance to stun the target
    Tier 9
  • But I Love You has a 30% chance to stun the target
    Tier 10
  • But I Love You has a 33% chance to stun the target
    Tier 11
  • But I Love You has a 36% chance to stun the target
    Tier 12
  • But I Love You has a 39% chance to stun the target

Expand
of Deflating Comments Tier 12 - Strike a Nerve removes 330 Rage Head, Legs

  • Tier 1
  • Strike a Nerve removes 33 Rage
    Tier 2
  • Strike a Nerve removes 60 Rage
    Tier 3
  • Strike a Nerve removes 87 Rage
    Tier 4
  • Strike a Nerve removes 114 Rage
    Tier 5
  • Strike a Nerve removes 141 Rage
    Tier 6
  • Strike a Nerve removes 168 Rage
    Tier 7
  • Strike a Nerve removes 195 Rage
    Tier 8
  • Strike a Nerve removes 222 Rage
    Tier 9
  • Strike a Nerve removes 249 Rage
    Tier 10
  • Strike a Nerve removes 276 Rage
    Tier 11
  • Strike a Nerve removes 303 Rage
    Tier 12
  • Strike a Nerve removes 330 Rage

Expand
of Extinguishing Words Tier 12 - Pep Talk removes ongoing Fire effects (up to 36 dmg/sec) MainHand

  • Tier 1
  • Pep Talk removes ongoing Fire effects (up to 3 dmg/sec)
    Tier 2
  • Pep Talk removes ongoing Fire effects (up to 6 dmg/sec)
    Tier 3
  • Pep Talk removes ongoing Fire effects (up to 9 dmg/sec)
    Tier 4
  • Pep Talk removes ongoing Fire effects (up to 12 dmg/sec)
    Tier 5
  • Pep Talk removes ongoing Fire effects (up to 15 dmg/sec)
    Tier 6
  • Pep Talk removes ongoing Fire effects (up to 18 dmg/sec)
    Tier 7
  • Pep Talk removes ongoing Fire effects (up to 21 dmg/sec)
    Tier 8
  • Pep Talk removes ongoing Fire effects (up to 24 dmg/sec)
    Tier 9
  • Pep Talk removes ongoing Fire effects (up to 27 dmg/sec)
    Tier 10
  • Pep Talk removes ongoing Fire effects (up to 30 dmg/sec)
    Tier 11
  • Pep Talk removes ongoing Fire effects (up to 33 dmg/sec)
    Tier 12
  • Pep Talk removes ongoing Fire effects (up to 36 dmg/sec)

Expand
Tier 6 - Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy. Head, Ring

  • Tier 1
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +5 damage and briefly incites fear in the enemy.
    Tier 2
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +10 damage and briefly incites fear in the enemy.
    Tier 3
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +15 damage and briefly incites fear in the enemy.
    Tier 4
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +20 damage and briefly incites fear in the enemy.
    Tier 5
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +25 damage and briefly incites fear in the enemy.
    Tier 6
  • Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage and briefly incites fear in the enemy.

Expand
Tier 12 - Psychoanalyze deals +144 direct health damage Chest, Feet

  • Tier 1
  • Psychoanalyze deals +12 direct health damage
    Tier 2
  • Psychoanalyze deals +24 direct health damage
    Tier 3
  • Psychoanalyze deals +36 direct health damage
    Tier 4
  • Psychoanalyze deals +48 direct health damage
    Tier 5
  • Psychoanalyze deals +60 direct health damage
    Tier 6
  • Psychoanalyze deals +72 direct health damage
    Tier 7
  • Psychoanalyze deals +84 direct health damage
    Tier 8
  • Psychoanalyze deals +96 direct health damage
    Tier 9
  • Psychoanalyze deals +108 direct health damage
    Tier 10
  • Psychoanalyze deals +120 direct health damage
    Tier 11
  • Psychoanalyze deals +132 direct health damage
    Tier 12
  • Psychoanalyze deals +144 direct health damage

Expand
Mind-Shattering Tier 12 - Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds Chest, Hands

  • Tier 1
  • Psychoanalyze attacks cause their victim to take 1 extra damage from any Psychic attack during the next 60 seconds
    Tier 2
  • Psychoanalyze attacks cause their victim to take 2 extra damage from any Psychic attack during the next 60 seconds
    Tier 3
  • Psychoanalyze attacks cause their victim to take 3 extra damage from any Psychic attack during the next 60 seconds
    Tier 4
  • Psychoanalyze attacks cause their victim to take 4 extra damage from any Psychic attack during the next 60 seconds
    Tier 5
  • Psychoanalyze attacks cause their victim to take 5 extra damage from any Psychic attack during the next 60 seconds
    Tier 6
  • Psychoanalyze attacks cause their victim to take 6 extra damage from any Psychic attack during the next 60 seconds
    Tier 7
  • Psychoanalyze attacks cause their victim to take 7 extra damage from any Psychic attack during the next 60 seconds
    Tier 8
  • Psychoanalyze attacks cause their victim to take 8 extra damage from any Psychic attack during the next 60 seconds
    Tier 9
  • Psychoanalyze attacks cause their victim to take 9 extra damage from any Psychic attack during the next 60 seconds
    Tier 10
  • Psychoanalyze attacks cause their victim to take 10 extra damage from any Psychic attack during the next 60 seconds
    Tier 11
  • Psychoanalyze attacks cause their victim to take 11 extra damage from any Psychic attack during the next 60 seconds
    Tier 12
  • Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 seconds

Expand
Mind-Numbing Tier 5 - Tell Me About Your Mother restores 85 Armor to you Hands, Feet

  • Tier 1
  • Tell Me About Your Mother restores 17 Armor to you
    Tier 2
  • Tell Me About Your Mother restores 34 Armor to you
    Tier 3
  • Tell Me About Your Mother restores 51 Armor to you
    Tier 4
  • Tell Me About Your Mother restores 68 Armor to you
    Tier 5
  • Tell Me About Your Mother restores 85 Armor to you

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Mind-Numbing Tier 5 - Tell Me About Your Mother has a 50% chance to slow target's movement by 75% Hands, Feet

  • Tier 1
  • Tell Me About Your Mother has a 10% chance to slow target's movement by 75%
    Tier 2
  • Tell Me About Your Mother has a 20% chance to slow target's movement by 75%
    Tier 3
  • Tell Me About Your Mother has a 30% chance to slow target's movement by 75%
    Tier 4
  • Tell Me About Your Mother has a 40% chance to slow target's movement by 75%
    Tier 5
  • Tell Me About Your Mother has a 50% chance to slow target's movement by 75%

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of Vulnerability Tier 12 - Strike a Nerve has a 33% chance to also trigger monster's vulnerability Hands, Feet

  • Tier 1
  • Strike a Nerve has a 10% chance to also trigger monster's vulnerability
    Tier 2
  • Strike a Nerve has a 12% chance to also trigger monster's vulnerability
    Tier 3
  • Strike a Nerve has a 14% chance to also trigger monster's vulnerability
    Tier 4
  • Strike a Nerve has a 16% chance to also trigger monster's vulnerability
    Tier 5
  • Strike a Nerve has a 18% chance to also trigger monster's vulnerability
    Tier 6
  • Strike a Nerve has a 20% chance to also trigger monster's vulnerability
    Tier 7
  • Strike a Nerve has a 22% chance to also trigger monster's vulnerability
    Tier 8
  • Strike a Nerve has a 24% chance to also trigger monster's vulnerability
    Tier 9
  • Strike a Nerve has a 26% chance to also trigger monster's vulnerability
    Tier 10
  • Strike a Nerve has a 28% chance to also trigger monster's vulnerability
    Tier 11
  • Strike a Nerve has a 30% chance to also trigger monster's vulnerability
    Tier 12
  • Strike a Nerve has a 33% chance to also trigger monster's vulnerability

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of Confident Killing Tier 8 - Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds Chest, Legs

  • Tier 1
  • Inspire Confidence increases the damage of all targets' attacks +1 for 30 seconds
    Tier 2
  • Inspire Confidence increases the damage of all targets' attacks +2 for 30 seconds
    Tier 3
  • Inspire Confidence increases the damage of all targets' attacks +3 for 30 seconds
    Tier 4
  • Inspire Confidence increases the damage of all targets' attacks +4 for 30 seconds
    Tier 5
  • Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
    Tier 6
  • Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
    Tier 7
  • Inspire Confidence increases the damage of all targets' attacks +6 for 30 seconds
    Tier 8
  • Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds

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of Aneurysms Tier 12 - Strike a Nerve has a 66% chance to deal +140% damage Chest, Hands

  • Tier 1
  • Strike a Nerve has a 66% chance to deal +30% damage
    Tier 2
  • Strike a Nerve has a 66% chance to deal +40% damage
    Tier 3
  • Strike a Nerve has a 66% chance to deal +50% damage
    Tier 4
  • Strike a Nerve has a 66% chance to deal +60% damage
    Tier 5
  • Strike a Nerve has a 66% chance to deal +70% damage
    Tier 6
  • Strike a Nerve has a 66% chance to deal +80% damage
    Tier 7
  • Strike a Nerve has a 66% chance to deal +90% damage
    Tier 8
  • Strike a Nerve has a 66% chance to deal +100% damage
    Tier 9
  • Strike a Nerve has a 66% chance to deal +110% damage
    Tier 10
  • Strike a Nerve has a 66% chance to deal +120% damage
    Tier 11
  • Strike a Nerve has a 66% chance to deal +130% damage
    Tier 12
  • Strike a Nerve has a 66% chance to deal +140% damage

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of Denying Poison Tier 10 - Positive Attitude increases your Poison Mitigation +10 for 30 seconds Head, Ring

  • Tier 1
  • Positive Attitude increases your Poison Mitigation +1 for 30 seconds
    Tier 2
  • Positive Attitude increases your Poison Mitigation +2 for 30 seconds
    Tier 3
  • Positive Attitude increases your Poison Mitigation +3 for 30 seconds
    Tier 4
  • Positive Attitude increases your Poison Mitigation +4 for 30 seconds
    Tier 5
  • Positive Attitude increases your Poison Mitigation +5 for 30 seconds
    Tier 6
  • Positive Attitude increases your Poison Mitigation +6 for 30 seconds
    Tier 7
  • Positive Attitude increases your Poison Mitigation +7 for 30 seconds
    Tier 8
  • Positive Attitude increases your Poison Mitigation +8 for 30 seconds
    Tier 9
  • Positive Attitude increases your Poison Mitigation +9 for 30 seconds
    Tier 10
  • Positive Attitude increases your Poison Mitigation +10 for 30 seconds

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of Emotional Walls Tier 12 - Psychoanalyze attacks also restore 108 of your Armor Chest, OffHand, Ring

  • Tier 1
  • Psychoanalyze attacks also restore 9 of your Armor
    Tier 2
  • Psychoanalyze attacks also restore 18 of your Armor
    Tier 3
  • Psychoanalyze attacks also restore 27 of your Armor
    Tier 4
  • Psychoanalyze attacks also restore 36 of your Armor
    Tier 5
  • Psychoanalyze attacks also restore 45 of your Armor
    Tier 6
  • Psychoanalyze attacks also restore 54 of your Armor
    Tier 7
  • Psychoanalyze attacks also restore 63 of your Armor
    Tier 8
  • Psychoanalyze attacks also restore 72 of your Armor
    Tier 9
  • Psychoanalyze attacks also restore 81 of your Armor
    Tier 10
  • Psychoanalyze attacks also restore 90 of your Armor
    Tier 11
  • Psychoanalyze attacks also restore 99 of your Armor
    Tier 12
  • Psychoanalyze attacks also restore 108 of your Armor

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of Critical Confidence Tier 12 - Inspire Confidence heals targets +180 after a 25 second delay Chest, Hands, OffHand

  • Tier 1
  • Inspire Confidence heals targets +15 after a 25 second delay
    Tier 2
  • Inspire Confidence heals targets +30 after a 25 second delay
    Tier 3
  • Inspire Confidence heals targets +45 after a 25 second delay
    Tier 4
  • Inspire Confidence heals targets +60 after a 25 second delay
    Tier 5
  • Inspire Confidence heals targets +75 after a 25 second delay
    Tier 6
  • Inspire Confidence heals targets +90 after a 25 second delay
    Tier 7
  • Inspire Confidence heals targets +105 after a 25 second delay
    Tier 8
  • Inspire Confidence heals targets +120 after a 25 second delay
    Tier 9
  • Inspire Confidence heals targets +135 after a 25 second delay
    Tier 10
  • Inspire Confidence heals targets +150 after a 25 second delay
    Tier 11
  • Inspire Confidence heals targets +165 after a 25 second delay
    Tier 12
  • Inspire Confidence heals targets +180 after a 25 second delay

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Tier 1 - Strike A Nerve attacks cause your Sprint speed to increase by 7 for 5 seconds Head, Feet, Necklace
of Denying the Psyche Tier 10 - Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds Head, Ring

  • Tier 1
  • Inspire Confidence increases target's Psychic Mitigation +2 for 30 seconds
    Tier 2
  • Inspire Confidence increases target's Psychic Mitigation +4 for 30 seconds
    Tier 3
  • Inspire Confidence increases target's Psychic Mitigation +6 for 30 seconds
    Tier 4
  • Inspire Confidence increases target's Psychic Mitigation +8 for 30 seconds
    Tier 5
  • Inspire Confidence increases target's Psychic Mitigation +10 for 30 seconds
    Tier 6
  • Inspire Confidence increases target's Psychic Mitigation +12 for 30 seconds
    Tier 7
  • Inspire Confidence increases target's Psychic Mitigation +14 for 30 seconds
    Tier 8
  • Inspire Confidence increases target's Psychic Mitigation +16 for 30 seconds
    Tier 9
  • Inspire Confidence increases target's Psychic Mitigation +18 for 30 seconds
    Tier 10
  • Inspire Confidence increases target's Psychic Mitigation +20 for 30 seconds

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of Backhanded Compliments Tier 12 - Soothe deals +48 psychic damage Ring, Necklace

  • Tier 1
  • Soothe deals +4 psychic damage
    Tier 2
  • Soothe deals +8 psychic damage
    Tier 3
  • Soothe deals +12 psychic damage
    Tier 4
  • Soothe deals +16 psychic damage
    Tier 5
  • Soothe deals +20 psychic damage
    Tier 6
  • Soothe deals +24 psychic damage
    Tier 7
  • Soothe deals +28 psychic damage
    Tier 8
  • Soothe deals +32 psychic damage
    Tier 9
  • Soothe deals +36 psychic damage
    Tier 10
  • Soothe deals +40 psychic damage
    Tier 11
  • Soothe deals +44 psychic damage
    Tier 12
  • Soothe deals +48 psychic damage

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of Critical Confidence Tier 10 - Inspire Confidence heals targets +120 after a 15 second delay Chest, Hands, OffHand

  • Tier 1
  • Inspire Confidence heals targets +10 after a 15 second delay
    Tier 2
  • Inspire Confidence heals targets +20 after a 15 second delay
    Tier 3
  • Inspire Confidence heals targets +30 after a 15 second delay
    Tier 4
  • Inspire Confidence heals targets +40 after a 15 second delay
    Tier 5
  • Inspire Confidence heals targets +50 after a 15 second delay
    Tier 6
  • Inspire Confidence heals targets +60 after a 15 second delay
    Tier 7
  • Inspire Confidence heals targets +70 after a 15 second delay
    Tier 8
  • Inspire Confidence heals targets +80 after a 15 second delay
    Tier 9
  • Inspire Confidence heals targets +90 after a 15 second delay
    Tier 10
  • Inspire Confidence heals targets +120 after a 15 second delay

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of Critical Hits Tier 12 - Archery/Mentalism Critical Hit +60% when Psychology is active Head, Hands

  • Tier 1
  • Archery/Mentalism Critical Hit +5% when Psychology is active
    Tier 2
  • Archery/Mentalism Critical Hit +10% when Psychology is active
    Tier 3
  • Archery/Mentalism Critical Hit +15% when Psychology is active
    Tier 4
  • Archery/Mentalism Critical Hit +20% when Psychology is active
    Tier 5
  • Archery/Mentalism Critical Hit +25% when Psychology is active
    Tier 6
  • Archery/Mentalism Critical Hit +30% when Psychology is active
    Tier 7
  • Archery/Mentalism Critical Hit +35% when Psychology is active
    Tier 8
  • Archery/Mentalism Critical Hit +40% when Psychology is active
    Tier 9
  • Archery/Mentalism Critical Hit +45% when Psychology is active
    Tier 10
  • Archery/Mentalism Critical Hit +50% when Psychology is active
    Tier 11
  • Archery/Mentalism Critical Hit +55% when Psychology is active
    Tier 12
  • Archery/Mentalism Critical Hit +60% when Psychology is active

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of Dissuasion Tier 5 - Fast Talk reduces Rage by 310 Head, Feet

  • Tier 1
  • Fast Talk reduces Rage by 70
    Tier 2
  • Fast Talk reduces Rage by 120
    Tier 3
  • Fast Talk reduces Rage by 190
    Tier 4
  • Fast Talk reduces Rage by 240
    Tier 5
  • Fast Talk reduces Rage by 310

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of Denying the Psyche Tier 10 - Positive Attitude increases your Psychic Mitigation +10 for 30 seconds Head, Ring

  • Tier 1
  • Positive Attitude increases your Psychic Mitigation +1 for 30 seconds
    Tier 2
  • Positive Attitude increases your Psychic Mitigation +2 for 30 seconds
    Tier 3
  • Positive Attitude increases your Psychic Mitigation +3 for 30 seconds
    Tier 4
  • Positive Attitude increases your Psychic Mitigation +4 for 30 seconds
    Tier 5
  • Positive Attitude increases your Psychic Mitigation +5 for 30 seconds
    Tier 6
  • Positive Attitude increases your Psychic Mitigation +6 for 30 seconds
    Tier 7
  • Positive Attitude increases your Psychic Mitigation +7 for 30 seconds
    Tier 8
  • Positive Attitude increases your Psychic Mitigation +8 for 30 seconds
    Tier 9
  • Positive Attitude increases your Psychic Mitigation +9 for 30 seconds
    Tier 10
  • Positive Attitude increases your Psychic Mitigation +10 for 30 seconds

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Smug of Smug Analysis Tier 12 - Psychoanalyze attacks also heal you for 96 health Chest, OffHand, Ring

  • Tier 1
  • Psychoanalyze attacks also heal you for 8 health
    Tier 2
  • Psychoanalyze attacks also heal you for 16 health
    Tier 3
  • Psychoanalyze attacks also heal you for 24 health
    Tier 4
  • Psychoanalyze attacks also heal you for 32 health
    Tier 5
  • Psychoanalyze attacks also heal you for 40 health
    Tier 6
  • Psychoanalyze attacks also heal you for 48 health
    Tier 7
  • Psychoanalyze attacks also heal you for 56 health
    Tier 8
  • Psychoanalyze attacks also heal you for 64 health
    Tier 9
  • Psychoanalyze attacks also heal you for 72 health
    Tier 10
  • Psychoanalyze attacks also heal you for 80 health
    Tier 11
  • Psychoanalyze attacks also heal you for 88 health
    Tier 12
  • Psychoanalyze attacks also heal you for 96 health

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of Rejuvenating Discussion Tier 5 - Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds Legs, Feet

  • Tier 1
  • Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1 second
    Tier 2
  • Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 1.5 seconds
    Tier 3
  • Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2 seconds
    Tier 4
  • Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 2.5 seconds
    Tier 5
  • Tell Me About Your Mother shortens the remaining reset time of Pep Talk by 3 seconds

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Tier 12 - Cause Terror restores 87 Armor to you Hands, Ring

  • Tier 1
  • Cause Terror restores 10 Armor to you
    Tier 2
  • Cause Terror restores 17 Armor to you
    Tier 3
  • Cause Terror restores 24 Armor to you
    Tier 4
  • Cause Terror restores 31 Armor to you
    Tier 5
  • Cause Terror restores 38 Armor to you
    Tier 6
  • Cause Terror restores 45 Armor to you
    Tier 7
  • Cause Terror restores 52 Armor to you
    Tier 8
  • Cause Terror restores 59 Armor to you
    Tier 9
  • Cause Terror restores 66 Armor to you
    Tier 10
  • Cause Terror restores 73 Armor to you
    Tier 11
  • Cause Terror restores 80 Armor to you
    Tier 12
  • Cause Terror restores 87 Armor to you

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