Difference between revisions of "Psychology/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v287, July 21, 2017 -->
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<!-- Updated as of patch v288, August 28, 2017 -->
 
==<!--start-->Psychology Paired List==
 
==<!--start-->Psychology Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 12: Line 12:
 
<br>
 
<br>
 
<b><u>But I Love You</u></b><br>
 
<b><u>But I Love You</u></b><br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
 
* But I Love You deals +31% damage and stuns the target<br>
 
* But I Love You deals +31% damage and stuns the target<br>
* But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds<br>
+
* But I Love You boosts your Nice and Epic Attack Damage +67 for 8 seconds<br>
* But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds<br>
+
* But I Love You boosts your Nice and Epic Attack Damage +67 for 8 seconds<br>
 
<br>
 
<br>
 
<b><u>Cause Terror</u></b><br>
 
<b><u>Cause Terror</u></b><br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
* Cause Terror Damage +174<br>
+
* Cause Terror Damage +154<br>
* Cause Terror Damage +174<br>
+
* Cause Terror Damage +154<br>
* Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds<br>
+
* Cause Terror deals +60 damage, costs -15 Power, and reuse timer is -6 seconds<br>
* Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds<br>
+
* Cause Terror deals +60 damage, costs -15 Power, and reuse timer is -6 seconds<br>
 
<br>
 
<br>
 
<b><u>Fast Talk</u></b><br>
 
<b><u>Fast Talk</u></b><br>
* Fast Talk taunts -540 and reduces Rage by 800<br>
+
* Fast Talk taunts -420 and reduces Rage by 700<br>
* Fast Talk taunts -540 and reduces Rage by 800<br>
+
* Fast Talk taunts -420 and reduces Rage by 700<br>
* Fast Talk heals you for 31 health<br>
+
* Fast Talk heals you for 32 health<br>
* Fast Talk heals you for 31 health<br>
+
* Fast Talk heals you for 32 health<br>
 
* Fast Talk heals you for 50 armor<br>
 
* Fast Talk heals you for 50 armor<br>
 
* Fast Talk heals you for 50 armor<br>
 
* Fast Talk heals you for 50 armor<br>
 
<br>
 
<br>
 
<b><u>Inspire Confidence</u></b><br>
 
<b><u>Inspire Confidence</u></b><br>
* Inspire Confidence / Positive Attitude Healing +59<br>
+
* Inspire Confidence / Positive Attitude Healing +53<br>
* Inspire Confidence / Positive Attitude Healing +59<br>
+
* Inspire Confidence / Positive Attitude Healing +53<br>
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br>
+
* Inspire Confidence increases all targets' Accuracy +14 for 10 seconds<br>
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br>
+
* Inspire Confidence increases all targets' Accuracy +14 for 10 seconds<br>
 
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
 
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
 
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
 
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
* Inspire Confidence restores +113 Health after a 15 second delay<br>
+
* Inspire Confidence restores +103 Health after a 15 second delay<br>
* Inspire Confidence restores +113 Health after a 15 second delay<br>
+
* Inspire Confidence restores +103 Health after a 15 second delay<br>
* Inspire Confidence restores +155 Health after a 25 second delay<br>
+
* Inspire Confidence restores +145 Health after a 25 second delay<br>
* Inspire Confidence restores +155 Health after a 25 second delay<br>
+
* Inspire Confidence restores +145 Health after a 25 second delay<br>
 
<br>
 
<br>
 
<b><u>Mock</u></b><br>
 
<b><u>Mock</u></b><br>
* Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds<br>
+
* Mock deals +108% damage and taunts +350, but reuse timer is +2 seconds<br>
* Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds<br>
+
* Mock deals +108% damage and taunts +350, but reuse timer is +2 seconds<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
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* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
 
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
 
* Positive Attitude increases your Poison Mitigation +14 for 30 seconds<br>
 
* Positive Attitude increases your Poison Mitigation +14 for 30 seconds<br>
* Positive Attitude increases your Core Attack Damage +94 for 15 seconds<br>
+
* Positive Attitude increases your Core Attack Damage +84 for 15 seconds<br>
* Positive Attitude increases your Core Attack Damage +94 for 15 seconds<br>
+
* Positive Attitude increases your Core Attack Damage +84 for 15 seconds<br>
 
* Positive Attitude Reuse Timer -13<br>
 
* Positive Attitude Reuse Timer -13<br>
* Inspire Confidence / Positive Attitude Healing +59<br>
+
* Inspire Confidence / Positive Attitude Healing +53<br>
* Inspire Confidence / Positive Attitude Healing +59<br>
+
* Inspire Confidence / Positive Attitude Healing +53<br>
 
<br>
 
<br>
 
<b><u>Psychoanalyze</u></b><br>
 
<b><u>Psychoanalyze</u></b><br>
* Psychoanalyze deals between 160 and 340 extra damage<br>
+
* Psychoanalyze deals between 140 and 320 extra damage<br>
 
* Psychoanalyze restores 101 Health to you after a 15 second delay<br>
 
* Psychoanalyze restores 101 Health to you after a 15 second delay<br>
 
* Psychoanalyze restores 101 Health to you after a 15 second delay<br>
 
* Psychoanalyze restores 101 Health to you after a 15 second delay<br>
Line 84: Line 84:
 
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
 
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
 
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
 
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
 
<br>
 
<br>
 
<b><u>Ridicule</u></b><br>
 
<b><u>Ridicule</u></b><br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
 
* Mock and Ridicule deal +35 damage and taunt +140<br>
* Ridicule deals +45 health damage and taunts +375<br>
+
* Ridicule deals +39 health damage and taunts +375<br>
* Ridicule deals +45 health damage and taunts +375<br>
+
* Ridicule deals +39 health damage and taunts +375<br>
 
* Ridicule boosts movement speed by 4 for 6 seconds<br>
 
* Ridicule boosts movement speed by 4 for 6 seconds<br>
 
<br>
 
<br>
 
<b><u>Soothe</u></b><br>
 
<b><u>Soothe</u></b><br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
* Soothe, But I Love You, and Cause Terror Damage +67<br>
+
* Soothe, But I Love You, and Cause Terror Damage +62<br>
* Soothe further reduces target's Rage by 700<br>
+
* Soothe further reduces target's Rage by 670<br>
* Soothe further reduces target's Rage by 700<br>
+
* Soothe further reduces target's Rage by 670<br>
* Soothe Damage +96<br>
+
* Soothe Damage +86<br>
* Soothe Damage +96<br>
+
* Soothe Damage +86<br>
 
* Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds<br>
 
* Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds<br>
 
* Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds<br>
 
* Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds<br>
 
<br>
 
<br>
 
<b><u>Strike a Nerve</u></b><br>
 
<b><u>Strike a Nerve</u></b><br>
* Strike a Nerve Damage +44%<br>
+
* Strike a Nerve Damage +38%<br>
* Strike a Nerve Damage +44%<br>
+
* Strike a Nerve Damage +38%<br>
* Strike a Nerve deals between 52 and 150 extra damage<br>
+
* Strike a Nerve deals between 42 and 140 extra damage<br>
* Strike a Nerve deals between 52 and 150 extra damage<br>
+
* Strike a Nerve deals between 42 and 140 extra damage<br>
* Strike a Nerve deals +111 armor damage<br>
+
* Strike a Nerve deals +99 armor damage<br>
* Strike a Nerve deals +111 armor damage<br>
+
* Strike a Nerve deals +99 armor damage<br>
* Strike a Nerve generates no Rage and instead reduces Rage by 475<br>
+
* Strike a Nerve generates no Rage and instead reduces Rage by 425<br>
* Strike a Nerve generates no Rage and instead reduces Rage by 475<br>
+
* Strike a Nerve generates no Rage and instead reduces Rage by 425<br>
 
* Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
 
* Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
 
<br>
 
<br>
 
<b><u>Tell Me About Your Mother</u></b><br>
 
<b><u>Tell Me About Your Mother</u></b><br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
 
* Tell Me About Your Mother restores 123 Armor to you<br>
 
* Tell Me About Your Mother restores 123 Armor to you<br>
 
* Tell Me About Your Mother restores 123 Armor to you<br>
 
* Tell Me About Your Mother restores 123 Armor to you<br>
 
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
 
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
 
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
 
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds<br>
+
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -15 for 15 seconds<br>
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds<br>
+
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -15 for 15 seconds<br>
 
<br>
 
<br>
 
<b><u>You Were Adopted</u></b><br>
 
<b><u>You Were Adopted</u></b><br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97<br>
* You Were Adopted deals +42% damage and Power cost is -16<br>
+
* You Were Adopted deals +36% damage and Power cost is -16<br>
* You Were Adopted deals +42% damage and Power cost is -16<br>
+
* You Were Adopted deals +36% damage and Power cost is -16<br>
 
* You Were Adopted Damage +59%<br>
 
* You Were Adopted Damage +59%<br>
 
* You Were Adopted Damage +59%<br>
 
* You Were Adopted Damage +59%<br>
 
* You Were Adopted deals +42% damage and triggers the target's Vulnerability<br>
 
* You Were Adopted deals +42% damage and triggers the target's Vulnerability<br>
 
<br>
 
<br>

Revision as of 13:59, 3 October 2017

Psychology Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Psychology Base Damage +23%
  • Psychology Base Damage +23%
  • Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
  • Psychology/Mentalism Critical Hit Damage +150% when Psychology is active


But I Love You

  • Soothe, But I Love You, and Cause Terror Damage +62
  • Soothe, But I Love You, and Cause Terror Damage +62
  • But I Love You deals +31% damage and stuns the target
  • But I Love You boosts your Nice and Epic Attack Damage +67 for 8 seconds
  • But I Love You boosts your Nice and Epic Attack Damage +67 for 8 seconds


Cause Terror

  • Soothe, But I Love You, and Cause Terror Damage +62
  • Soothe, But I Love You, and Cause Terror Damage +62
  • Cause Terror Damage +154
  • Cause Terror Damage +154
  • Cause Terror deals +60 damage, costs -15 Power, and reuse timer is -6 seconds
  • Cause Terror deals +60 damage, costs -15 Power, and reuse timer is -6 seconds


Fast Talk

  • Fast Talk taunts -420 and reduces Rage by 700
  • Fast Talk taunts -420 and reduces Rage by 700
  • Fast Talk heals you for 32 health
  • Fast Talk heals you for 32 health
  • Fast Talk heals you for 50 armor
  • Fast Talk heals you for 50 armor


Inspire Confidence

  • Inspire Confidence / Positive Attitude Healing +53
  • Inspire Confidence / Positive Attitude Healing +53
  • Inspire Confidence increases all targets' Accuracy +14 for 10 seconds
  • Inspire Confidence increases all targets' Accuracy +14 for 10 seconds
  • Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
  • Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
  • Inspire Confidence restores +103 Health after a 15 second delay
  • Inspire Confidence restores +103 Health after a 15 second delay
  • Inspire Confidence restores +145 Health after a 25 second delay
  • Inspire Confidence restores +145 Health after a 25 second delay


Mock

  • Mock deals +108% damage and taunts +350, but reuse timer is +2 seconds
  • Mock deals +108% damage and taunts +350, but reuse timer is +2 seconds
  • Mock and Ridicule deal +35 damage and taunt +140
  • Mock and Ridicule deal +35 damage and taunt +140


Pep Talk

  • Pep Talk Reuse Timer -4
  • Pep Talk Reuse Timer -4
  • Pep Talk Healing +92
  • Pep Talk Healing +92
  • Pep Talk Healing +92
  • Pep Talk restores 41 Power
  • Pep Talk restores 41 Power
  • Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)
  • Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)
  • Pep Talk restores 98 Armor
  • Pep Talk restores 98 Armor


Positive Attitude

  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Positive Attitude increases your Poison Mitigation +14 for 30 seconds
  • Positive Attitude increases your Core Attack Damage +84 for 15 seconds
  • Positive Attitude increases your Core Attack Damage +84 for 15 seconds
  • Positive Attitude Reuse Timer -13
  • Inspire Confidence / Positive Attitude Healing +53
  • Inspire Confidence / Positive Attitude Healing +53


Psychoanalyze

  • Psychoanalyze deals between 140 and 320 extra damage
  • Psychoanalyze restores 101 Health to you after a 15 second delay
  • Psychoanalyze restores 101 Health to you after a 15 second delay
  • Psychoanalyze restores 134 Armor to you
  • Psychoanalyze restores 134 Armor to you
  • Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds
  • Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
  • Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97


Ridicule

  • Mock and Ridicule deal +35 damage and taunt +140
  • Mock and Ridicule deal +35 damage and taunt +140
  • Ridicule deals +39 health damage and taunts +375
  • Ridicule deals +39 health damage and taunts +375
  • Ridicule boosts movement speed by 4 for 6 seconds


Soothe

  • Soothe, But I Love You, and Cause Terror Damage +62
  • Soothe, But I Love You, and Cause Terror Damage +62
  • Soothe further reduces target's Rage by 670
  • Soothe further reduces target's Rage by 670
  • Soothe Damage +86
  • Soothe Damage +86
  • Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds
  • Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds


Strike a Nerve

  • Strike a Nerve Damage +38%
  • Strike a Nerve Damage +38%
  • Strike a Nerve deals between 42 and 140 extra damage
  • Strike a Nerve deals between 42 and 140 extra damage
  • Strike a Nerve deals +99 armor damage
  • Strike a Nerve deals +99 armor damage
  • Strike a Nerve generates no Rage and instead reduces Rage by 425
  • Strike a Nerve generates no Rage and instead reduces Rage by 425
  • Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY


Tell Me About Your Mother

  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97
  • Tell Me About Your Mother restores 123 Armor to you
  • Tell Me About Your Mother restores 123 Armor to you
  • Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
  • Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
  • Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -15 for 15 seconds
  • Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -15 for 15 seconds


You Were Adopted

  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97
  • You Were Adopted deals +36% damage and Power cost is -16
  • You Were Adopted deals +36% damage and Power cost is -16
  • You Were Adopted Damage +59%
  • You Were Adopted Damage +59%
  • You Were Adopted deals +42% damage and triggers the target's Vulnerability