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Psychology/Treasure Effects:By Ability

Psychology Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Psychology Base Damage +40%
  • Psychology Base Damage +40%
  • Psychology/Mentalism Critical Hit Damage +180% when Psychology is active
  • Psychology/Mentalism Critical Hit Damage +180% when Psychology is active
  • Soothe and Psychoanalyze damage +127 and range +5 meters
  • Soothe and Psychoanalyze damage +127 and range +5 meters


But I Love You 3

  • Soothe, But I Love You, and Cause Terror Damage +165
  • Soothe, But I Love You, and Cause Terror Damage +165
  • But I Love You deals +20% damage and stuns the target
  • But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds
  • But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds
  • But I Love You and Cause Terror Damage +46%
  • But I Love You and Cause Terror Damage +46%


Cause Terror 4

  • Soothe, But I Love You, and Cause Terror Damage +165
  • Soothe, But I Love You, and Cause Terror Damage +165
  • But I Love You and Cause Terror Damage +46%
  • But I Love You and Cause Terror Damage +46%
  • Cause Terror deals +174 damage and restores 38 Health to you
  • Cause Terror deals +174 damage and restores 38 Health to you
  • Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds
  • Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds


Fast Talk 4

  • Fast Talk taunts -2196
  • Fast Talk taunts -2196
  • Fast Talk heals you for 37 health
  • Fast Talk heals you for 37 health
  • Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds
  • Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds
  • Fast Talk targets all enemies within 10 meters and Power cost is -18


Inspire Confidence 4

  • Inspire Confidence / Positive Attitude Healing +78
  • Inspire Confidence / Positive Attitude Healing +78
  • Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
  • Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
  • Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds
  • Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds
  • Inspire Confidence restores 48 Power over 9 seconds to all targets
  • Inspire Confidence restores 48 Power over 9 seconds to all targets
  • Inspire Confidence restores +118 Armor to all targets
  • Inspire Confidence restores +118 Armor to all targets


Mock 9

  • Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds
  • Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds
  • Mock and Ridicule deal +45 damage and taunt +160
  • Mock and Ridicule deal +45 damage and taunt +160


Pep Talk 6

  • Pep Talk Reuse Timer -4.5
  • Pep Talk Reuse Timer -4.5
  • Pep Talk Healing +106
  • Pep Talk Healing +106
  • Pep Talk Healing +106
  • Pep Talk restores 47 Power
  • Pep Talk restores 47 Power
  • Pep Talk removes ongoing Poison effects (up to 44 dmg/sec)
  • Pep Talk removes ongoing Fire effects (up to 48 dmg/sec)
  • Pep Talk restores 112 Armor
  • Pep Talk restores 112 Armor


Positive Attitude 5

  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Positive Attitude increases your Poison Mitigation +16 for 30 seconds
  • Positive Attitude increases your Core Attack Damage +98 for 15 seconds
  • Positive Attitude increases your Core Attack Damage +98 for 15 seconds
  • Positive Attitude Reuse Timer -14
  • Inspire Confidence / Positive Attitude Healing +78
  • Inspire Confidence / Positive Attitude Healing +78


Psychoanalyze 6

  • Psychoanalyze deals between 160 and 360 extra damage
  • Psychoanalyze restores 115 Health to you after an 8 second delay
  • Psychoanalyze restores 115 Health to you after an 8 second delay
  • Psychoanalyze restores 160 Armor to you
  • Psychoanalyze restores 160 Armor to you
  • Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds
  • Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds
  • Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113


Ridicule 5

  • Mock and Ridicule deal +45 damage and taunt +160
  • Mock and Ridicule deal +45 damage and taunt +160
  • Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss
  • Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss
  • Ridicule boosts movement speed by 4.5 for 6 seconds


Soothe 6

  • Soothe, But I Love You, and Cause Terror Damage +165
  • Soothe, But I Love You, and Cause Terror Damage +165
  • Soothe reuse timer is -1 second and it further reduces Rage by 1050
  • Soothe reuse timer is -1 second and it further reduces Rage by 1050
  • For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage
  • For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage


Strike a Nerve 6

  • Strike a Nerve Damage +38%
  • Strike a Nerve Damage +38%
  • Strike a Nerve deals between 48 and 160 extra damage
  • Strike a Nerve deals between 48 and 160 extra damage
  • Strike a Nerve deals +184 armor damage
  • Strike a Nerve deals +184 armor damage
  • Strike a Nerve generates no Rage and instead reduces Rage by 490
  • Strike a Nerve generates no Rage and instead reduces Rage by 490
  • Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) (DEPRECATED)


Tell Me About Your Mother 4

  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
  • Tell Me About Your Mother restores 99 Health (or Armor if Health is full)
  • Tell Me About Your Mother restores 99 Health (or Armor if Health is full)
  • Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds
  • Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds
  • Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds
  • Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds


You Were Adopted 6

  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113
  • You Were Adopted deals +40% damage and Power cost is -18
  • You Were Adopted deals +40% damage and Power cost is -18
  • You Were Adopted Damage +55%
  • You Were Adopted Damage +55%
  • You Were Adopted deals +33% damage and triggers the target's Vulnerability