Difference between revisions of "Psychology/Treasure Effects:By Slot"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Line 1: Line 1:
<!-- Updated as of patch v272, December 17, 2016 -->
+
<!-- Updated as of patch v273, January 22, 2017 -->
 
==<!--start-->Psychology Slot List==
 
==<!--start-->Psychology Slot List==
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 +
 
<b><u>Head</u></b><br>
 
<b><u>Head</u></b><br>
* Psychology Base Damage +20%<br>
+
* Psychology Base Damage +23%<br>
* Psychoanalyze causes the target to take +12 damage from Psychic attacks for 60 seconds<br>
+
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
* Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds<br>
+
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
* Strike a Nerve generates no Rage and instead reduces Rage by 325<br>
+
* Strike a Nerve generates no Rage and instead reduces Rage by 475<br>
* Pep Talk restores 34 Power<br>
+
* Pep Talk restores 45 Power<br>
* Fast Talk taunts -300 and reduces Rage by 500<br>
+
* Fast Talk taunts -540 and reduces Rage by 800<br>
 
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
 
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
* Inspire Confidence increases all targets' Accuracy +12 for 10 seconds<br>
+
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br>
* You Were Adopted deals +32% damage and Power cost is -14<br>
+
* You Were Adopted deals +42% damage and Power cost is -16<br>
* Soothe boosts the healing from your Major Healing abilities +34 for 10 seconds<br>
+
* Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds<br>
  
  
 
<b><u>Chest</u></b><br>
 
<b><u>Chest</u></b><br>
* Psychoanalyze restores 108 Armor to you<br>
+
* Psychoanalyze restores 134 Armor to you<br>
* Soothe, But I Love You, and Cause Terror Damage +53<br>
+
* Soothe, But I Love You, and Cause Terror Damage +67<br>
* Archery/Psychology/Mentalism Critical Hit Damage +120% when Psychology is active<br>
+
* Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
* Strike a Nerve deals between 36 and 120 extra damage<br>
+
* Strike a Nerve deals between 52 and 150 extra damage<br>
* Pep Talk restores 84 Armor<br>
+
* Pep Talk restores 115 Armor<br>
* Fast Talk heals you for 43 armor<br>
+
* Fast Talk heals you for 55 armor<br>
* Inspire Confidence restores +84 Health after a 15 second delay<br>
+
* Inspire Confidence restores +113 Health after a 15 second delay<br>
* But I Love You boosts your Nice and Epic Attack Damage +60 for 8 seconds<br>
+
* But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds<br>
  
  
 
<b><u>Legs</u></b><br>
 
<b><u>Legs</u></b><br>
* Psychoanalyze restores 108 Armor to you<br>
+
* Psychoanalyze restores 134 Armor to you<br>
* Pep Talk Reuse Timer -350<br>
+
* Pep Talk Reuse Timer -4<br>
* Soothe, But I Love You, and Cause Terror Damage +53<br>
+
* Soothe, But I Love You, and Cause Terror Damage +67<br>
* Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -20 for 15 seconds<br>
+
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds<br>
* Strike a Nerve generates no Rage and instead reduces Rage by 325<br>
+
* Strike a Nerve generates no Rage and instead reduces Rage by 475<br>
* Fast Talk heals you for 29 health<br>
+
* Fast Talk heals you for 39 health<br>
* Positive Attitude increases your Core Attack Damage +65 for 15 seconds<br>
+
* Positive Attitude increases your Core Attack Damage +94 for 15 seconds<br>
* Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds<br>
+
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
* You Were Adopted Damage +51%<br>
+
* You Were Adopted Damage +59%<br>
* Ridicule deals +33 health damage and taunts +325<br>
+
* Ridicule deals +45 health damage and taunts +375<br>
  
  
 
<b><u>Hands</u></b><br>
 
<b><u>Hands</u></b><br>
* Psychoanalyze causes the target to take +12 damage from Psychic attacks for 60 seconds<br>
+
* Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds<br>
* Pep Talk Reuse Timer -350<br>
+
* Pep Talk Reuse Timer -4<br>
* Archery/Psychology/Mentalism Critical Hit Damage +120% when Psychology is active<br>
+
* Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active<br>
* Mock deals +80% damage and taunts +500, but reuse timer is +2 seconds<br>
+
* Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds<br>
* Strike a Nerve deals between 36 and 120 extra damage<br>
+
* Strike a Nerve deals between 52 and 150 extra damage<br>
* Inspire Confidence restores +84 Health after a 15 second delay<br>
+
* Inspire Confidence restores +113 Health after a 15 second delay<br>
* But I Love You deals +27% damage and stuns the target<br>
+
* But I Love You deals +31% damage and stuns the target<br>
* You Were Adopted deals +36% damage and triggers the target's Vulnerability<br>
+
* You Were Adopted deals +42% damage and triggers the target's Vulnerability<br>
* Cause Terror Damage +134<br>
+
* Cause Terror Damage +174<br>
* Ridicule deals +33 health damage and taunts +325<br>
+
* Ridicule deals +45 health damage and taunts +375<br>
  
  
 
<b><u>Feet</u></b><br>
 
<b><u>Feet</u></b><br>
* Mock deals +80% damage and taunts +500, but reuse timer is +2 seconds<br>
+
* Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds<br>
* Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds<br>
+
* Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds<br>
* Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -20 for 15 seconds<br>
+
* Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds<br>
* Strike a Nerve deals +85 armor damage<br>
+
* Strike a Nerve deals +111 armor damage<br>
* Pep Talk Healing +72<br>
+
* Pep Talk Healing +90<br>
* Fast Talk taunts -300 and reduces Rage by 500<br>
+
* Fast Talk taunts -540 and reduces Rage by 800<br>
 
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
 
* Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds<br>
* Inspire Confidence restores +125 Health after a 25 second delay<br>
+
* Inspire Confidence restores +155 Health after a 25 second delay<br>
* Ridicule boosts movement speed by 3 for 6 seconds<br>
+
* Ridicule boosts movement speed by 4 for 6 seconds<br>
  
  
 
<b><u>MainHand</u></b><br>
 
<b><u>MainHand</u></b><br>
* Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds<br>
+
* Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds<br>
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81<br>
+
* Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105<br>
 
* Soothe further reduces target's Rage by 700<br>
 
* Soothe further reduces target's Rage by 700<br>
* Strike a Nerve Damage +32%<br>
+
* Strike a Nerve Damage +44%<br>
* Pep Talk removes ongoing Fire effects (up to 36 dmg/sec)<br>
+
* Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)<br>
* Fast Talk heals you for 43 armor<br>
+
* Fast Talk heals you for 55 armor<br>
* Positive Attitude increases your Core Attack Damage +65 for 15 seconds<br>
+
* Positive Attitude increases your Core Attack Damage +94 for 15 seconds<br>
* Positive Attitude Reuse Timer -12<br>
+
* Positive Attitude Reuse Timer -13<br>
* Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds<br>
+
* Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds<br>
* But I Love You boosts your Nice and Epic Attack Damage +60 for 8 seconds<br>
+
* But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds<br>
  
  
 
<b><u>OffHand</u></b><br>
 
<b><u>OffHand</u></b><br>
* Psychoanalyze restores 87 Health to you after a 15 second delay<br>
+
* Psychoanalyze restores 110 Health to you after a 15 second delay<br>
* Tell Me About Your Mother restores 100 Armor to you<br>
+
* Tell Me About Your Mother restores 140 Armor to you<br>
* Strike a Nerve deals +85 armor damage<br>
+
* Strike a Nerve deals +111 armor damage<br>
* Mock and Ridicule deal +25 damage and taunt +120<br>
+
* Mock and Ridicule deal +35 damage and taunt +140<br>
* Pep Talk Healing +72<br>
+
* Pep Talk Healing +90<br>
* Inspire Confidence / Positive Attitude Healing +43<br>
+
* Inspire Confidence / Positive Attitude Healing +59<br>
* Inspire Confidence restores +125 Health after a 25 second delay<br>
+
* Inspire Confidence restores +155 Health after a 25 second delay<br>
* You Were Adopted deals +32% damage and Power cost is -14<br>
+
* You Were Adopted deals +42% damage and Power cost is -16<br>
* Cause Terror deals +50 damage, costs -13 Power, and reuse timer is -6 seconds<br>
+
* Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds<br>
* Soothe boosts the healing from your Major Healing abilities +34 for 10 seconds<br>
+
* Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds<br>
  
  
 
<b><u>Necklace</u></b><br>
 
<b><u>Necklace</u></b><br>
* Psychology Base Damage +20%<br>
+
* Psychology Base Damage +23%<br>
* Psychoanalyze deals between 120 and 280 extra damage<br>
+
* Psychoanalyze deals between 160 and 340 extra damage<br>
 
* Soothe further reduces target's Rage by 700<br>
 
* Soothe further reduces target's Rage by 700<br>
* Strike a Nerve Damage +32%<br>
+
* Strike a Nerve Damage +44%<br>
* Mock and Ridicule deal +25 damage and taunt +120<br>
+
* Mock and Ridicule deal +35 damage and taunt +140<br>
* Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)<br>
+
* Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)<br>
* Inspire Confidence / Positive Attitude Healing +43<br>
+
* Inspire Confidence / Positive Attitude Healing +59<br>
* You Were Adopted Damage +51%<br>
+
* You Were Adopted Damage +59%<br>
* Cause Terror Damage +134<br>
+
* Cause Terror Damage +174<br>
* Soothe Damage +72<br>
+
* Soothe Damage +96<br>
  
  
 
<b><u>Ring</u></b><br>
 
<b><u>Ring</u></b><br>
* Psychoanalyze restores 87 Health to you after a 15 second delay<br>
+
* Psychoanalyze restores 110 Health to you after a 15 second delay<br>
* Tell Me About Your Mother restores 100 Armor to you<br>
+
* Tell Me About Your Mother restores 140 Armor to you<br>
* Pep Talk Healing +72<br>
+
* Pep Talk Healing +90<br>
* Pep Talk restores 34 Power<br>
+
* Pep Talk restores 45 Power<br>
* Pep Talk restores 84 Armor<br>
+
* Pep Talk restores 115 Armor<br>
* Fast Talk heals you for 29 health<br>
+
* Fast Talk heals you for 39 health<br>
* Positive Attitude increases your Poison Mitigation +12 for 30 seconds<br>
+
* Positive Attitude increases your Poison Mitigation +14 for 30 seconds<br>
* Inspire Confidence increases all targets' Accuracy +12 for 10 seconds<br>
+
* Inspire Confidence increases all targets' Accuracy +16 for 10 seconds<br>
* Cause Terror deals +50 damage, costs -13 Power, and reuse timer is -6 seconds<br>
+
* Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds<br>
* Soothe Damage +72<br>
+
* Soothe Damage +96<br>
  
  

Revision as of 13:32, 23 January 2017

Psychology Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Psychology Base Damage +23%
  • Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
  • Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
  • Strike a Nerve generates no Rage and instead reduces Rage by 475
  • Pep Talk restores 45 Power
  • Fast Talk taunts -540 and reduces Rage by 800
  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
  • You Were Adopted deals +42% damage and Power cost is -16
  • Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds


Chest

  • Psychoanalyze restores 134 Armor to you
  • Soothe, But I Love You, and Cause Terror Damage +67
  • Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
  • Strike a Nerve deals between 52 and 150 extra damage
  • Pep Talk restores 115 Armor
  • Fast Talk heals you for 55 armor
  • Inspire Confidence restores +113 Health after a 15 second delay
  • But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds


Legs

  • Psychoanalyze restores 134 Armor to you
  • Pep Talk Reuse Timer -4
  • Soothe, But I Love You, and Cause Terror Damage +67
  • Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds
  • Strike a Nerve generates no Rage and instead reduces Rage by 475
  • Fast Talk heals you for 39 health
  • Positive Attitude increases your Core Attack Damage +94 for 15 seconds
  • Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
  • You Were Adopted Damage +59%
  • Ridicule deals +45 health damage and taunts +375


Hands

  • Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds
  • Pep Talk Reuse Timer -4
  • Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
  • Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds
  • Strike a Nerve deals between 52 and 150 extra damage
  • Inspire Confidence restores +113 Health after a 15 second delay
  • But I Love You deals +31% damage and stuns the target
  • You Were Adopted deals +42% damage and triggers the target's Vulnerability
  • Cause Terror Damage +174
  • Ridicule deals +45 health damage and taunts +375


Feet

  • Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds
  • Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds
  • Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds
  • Strike a Nerve deals +111 armor damage
  • Pep Talk Healing +90
  • Fast Talk taunts -540 and reduces Rage by 800
  • Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds
  • Inspire Confidence restores +155 Health after a 25 second delay
  • Ridicule boosts movement speed by 4 for 6 seconds


MainHand

  • Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105
  • Soothe further reduces target's Rage by 700
  • Strike a Nerve Damage +44%
  • Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)
  • Fast Talk heals you for 55 armor
  • Positive Attitude increases your Core Attack Damage +94 for 15 seconds
  • Positive Attitude Reuse Timer -13
  • Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds
  • But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds


OffHand

  • Psychoanalyze restores 110 Health to you after a 15 second delay
  • Tell Me About Your Mother restores 140 Armor to you
  • Strike a Nerve deals +111 armor damage
  • Mock and Ridicule deal +35 damage and taunt +140
  • Pep Talk Healing +90
  • Inspire Confidence / Positive Attitude Healing +59
  • Inspire Confidence restores +155 Health after a 25 second delay
  • You Were Adopted deals +42% damage and Power cost is -16
  • Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds
  • Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds


Necklace

  • Psychology Base Damage +23%
  • Psychoanalyze deals between 160 and 340 extra damage
  • Soothe further reduces target's Rage by 700
  • Strike a Nerve Damage +44%
  • Mock and Ridicule deal +35 damage and taunt +140
  • Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)
  • Inspire Confidence / Positive Attitude Healing +59
  • You Were Adopted Damage +59%
  • Cause Terror Damage +174
  • Soothe Damage +96


Ring

  • Psychoanalyze restores 110 Health to you after a 15 second delay
  • Tell Me About Your Mother restores 140 Armor to you
  • Pep Talk Healing +90
  • Pep Talk restores 45 Power
  • Pep Talk restores 115 Armor
  • Fast Talk heals you for 39 health
  • Positive Attitude increases your Poison Mitigation +14 for 30 seconds
  • Inspire Confidence increases all targets' Accuracy +16 for 10 seconds
  • Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds
  • Soothe Damage +96


Special1


Special2