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Quality Bard Gloves

121 bytes added, 03:32, 11 November 2023
m
Updating infobox, v396
|name = Quality Bard Gloves
|description = Leather gloves that are supple enough to play instruments with, yet protective enough to battle horrible beasts.
|basemods = {{Attribute|MAX_ARMOR|+5154}}<br>{{Attribute|BOOST_NATURE_DIRECT|+334}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+23}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+23}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+9}}<br>
|value = 150
|extra = {{Spoiler|
| equipslot = Hands
| stack = 1
| dye =
| keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|BardArmor}}{{KW|Crafted}}</p><p>{{KW|Equipment}}{{KW|Fashionable}}{{KW|Hands}}{{KW|LeatherArmor}}</p><p>{{KW|LeatherGloves}}{{KW|Loot}}{{KW|NotDyeable}}</p>
}}}}
-->
=== Drops ===
<!-- Include items dropped from monstersTo add drops, modify the relevant mob page and it will automatically be added to the following table. --><dpl>noresultsheader = This item has not been submitted by an editor as well loot, or may not exist as those obtained through skinning, butchering, skull extraction, etc.lootExample section:category = Loot/Quality Bard Gloves;[[Eltibule]]mode = unordered* [[Fire Rat]], sometimes drops columns = 1 [[Fire Dust]]* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].include = {MOB Location}:areatable = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location</dpl>
=== Gathering ===
<!-- Include items obtained from ground spawns such as fruit
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