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Rabbit/Treasure Effects

60,388 bytes added, 14:00, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly>
See also: [[Rabbit/Treasure Effects:By Slot]]
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- This table is from patch v288, August 28, 2017 Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Rabbits || <b>Tier 7Level 100</b> - Rabbit Base Damage +2350% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Rabbit Base Damage +3*; Tier 2:Rabbit Base Damage +8%5*; Tier 3Level 20:Rabbit Base Damage +1110%*; Tier 4:Rabbit Base Damage +14%*; Tier 5Level 30:Rabbit Base Damage +1715%*; Tier 6Level 40
:Rabbit Base Damage +20%
*; Tier 7Level 50:Rabbit Base Damage +2325%*; Level 60:Rabbit Base Damage +30%*; Level 70:Rabbit Base Damage +35%*; Level 80:Rabbit Base Damage +40%*; Level 90:Rabbit Base Damage +45%*; Level 100:Rabbit Base Damage +50%|Expand}}
|-
| || of Swift Hares || <b>Tier 3Level 100</b> - Sprint Boost (Out of Combat) +3 .5 when Rabbit is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Sprint Boost (Out of Combat) +1 when Rabbit is active
*; Tier 2Level 35
:Sprint Boost (Out of Combat) +2 when Rabbit is active
*; Tier 3Level 70
:Sprint Boost (Out of Combat) +3 when Rabbit is active
|Expand*; Level 100:Sprint Boost (Out of Combat) +3.5 when Rabbit is active}}
|-
| || of Grim Sickly Rabbits || <b>Tier 14Level 100</b> - Rabbit Scratch Trauma Damage (Direct & Per-Tick) +27 50% when Rabbit is active || Epic || ChestHands, Hands Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active*; Tier 2Level 20:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +210% when Rabbit is active*; Tier 3Level 30:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +315% when Rabbit is active*; Tier 4Level 40:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +420% when Rabbit is active*; Tier 5Level 50:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +525% when Rabbit is active*; Tier 6Level 60:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +730% when Rabbit is active*; Tier 7Level 70:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +9*; Tier 8:35% when Rabbit Scratch Damage +11is active*; Tier 9Level 80:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +13*; Tier 10:40% when Rabbit Scratch Damage +15is active*; Tier 11Level 90:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +17*; Tier 12:45% when Rabbit Scratch Damage +19is active*; Tier 13Level 100:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +23*; Tier 14:50% when Rabbit Scratch Damage +27is active|Expand}}
|-
| || of Psychic Rabbits || <b>Level 100</b> - Indirect Psychic Damage +50% when Rabbit is active || Epic || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Indirect Psychic Damage +5% when Rabbit is active*; Level 20:Indirect Psychic Damage +10% when Rabbit is active*; Level 30:Indirect Psychic Damage +15% when Rabbit is active*; Level 40:Indirect Psychic Damage +20% when Rabbit is active*; Level 50:Indirect Psychic Damage +25% when Rabbit is active*; Level 60:Indirect Psychic Damage +30% when Rabbit is active*; Level 70:Indirect Psychic Damage +35% when Rabbit is active*; Level 80:Indirect Psychic Damage +40% when Rabbit is active*; Level 90:Indirect Psychic Damage +45% when Rabbit is active*; Level 100:Indirect Psychic Damage +50% when Rabbit is active}}|-| || of Cold Rabbits || <b>Level 100</b> - Direct Cold Damage +74 when Rabbit is active || Epic || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Direct Cold Damage +11 when Rabbit is active*; Level 20:Direct Cold Damage +18 when Rabbit is active*; Level 30:Direct Cold Damage +25 when Rabbit is active*; Level 40:Direct Cold Damage +32 when Rabbit is active*; Level 50:Direct Cold Damage +39 when Rabbit is active*; Level 60:Direct Cold Damage +46 when Rabbit is active*; Level 70:Direct Cold Damage +53 when Rabbit is active*; Level 80:Direct Cold Damage +60 when Rabbit is active*; Level 90:Direct Cold Damage +67 when Rabbit is active*; Level 100:Direct Cold Damage +74 when Rabbit is active}}|-| || of Evasive Rabbitry || <b>Level 100</b> - While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds || Epic || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds*; Level 20:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3.5% for 10 seconds*; Level 30:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4% for 10 seconds*; Level 40:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4.5% for 10 seconds*; Level 50:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5% for 10 seconds*; Level 60:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5.5% for 10 seconds*; Level 70:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6% for 10 seconds*; Level 80:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds*; Level 90:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7% for 10 seconds*; Level 100:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Tier Level 100</b> - Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active || Epic || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +40% when Rabbit is active. Power Restored After Death-Avoidance +2% when Rabbit is active*; Level 10:Chance to Miraculously Avoid Death +50% when Rabbit is active. Power Restored After Death-Avoidance +4% when Rabbit is active*; Level 15:Chance to Miraculously Avoid Death +60% when Rabbit is active. Power Restored After Death-Avoidance +6% when Rabbit is active*; Level 20:Chance to Miraculously Avoid Death +70% when Rabbit is active. Power Restored After Death-Avoidance +8% when Rabbit is active*; Level 25:Chance to Miraculously Avoid Death +80% when Rabbit is active. Power Restored After Death-Avoidance +10% when Rabbit is active*; Level 30:Chance to Miraculously Avoid Death +90% when Rabbit is active. Power Restored After Death-Avoidance +12% when Rabbit is active*; Level 35:Chance to Miraculously Avoid Death +100% when Rabbit is active. Power Restored After Death-Avoidance +14% when Rabbit is active*; Level 40:Chance to Miraculously Avoid Death +110% when Rabbit is active. Power Restored After Death-Avoidance +16% when Rabbit is active*; Level 45:Chance to Miraculously Avoid Death +120% when Rabbit is active. Power Restored After Death-Avoidance +18% when Rabbit is active*; Level 50:Chance to Miraculously Avoid Death +130% when Rabbit is active. Power Restored After Death-Avoidance +20% when Rabbit is active*; Level 55:Chance to Miraculously Avoid Death +140% when Rabbit is active. Power Restored After Death-Avoidance +22% when Rabbit is active*; Level 60:Chance to Miraculously Avoid Death +150% when Rabbit is active. Power Restored After Death-Avoidance +24% when Rabbit is active*; Level 65:Chance to Miraculously Avoid Death +160% when Rabbit is active. Power Restored After Death-Avoidance +26% when Rabbit is active*; Level 70:Chance to Miraculously Avoid Death +170% when Rabbit is active. Power Restored After Death-Avoidance +28% when Rabbit is active*; Level 75:Chance to Miraculously Avoid Death +180% when Rabbit is active. Power Restored After Death-Avoidance +30% when Rabbit is active*; Level 80:Chance to Miraculously Avoid Death +190% when Rabbit is active. Power Restored After Death-Avoidance +32% when Rabbit is active*; Level 85:Chance to Miraculously Avoid Death +200% when Rabbit is active. Power Restored After Death-Avoidance +34% when Rabbit is active*; Level 90:Chance to Miraculously Avoid Death +210% when Rabbit is active. Power Restored After Death-Avoidance +36% when Rabbit is active*; Level 95:Chance to Miraculously Avoid Death +220% when Rabbit is active. Power Restored After Death-Avoidance +38% when Rabbit is active*; Level 100:Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active}}|-| || of Toxic Scratches || <b>Level 100</b> - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined) || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)*; Level 10:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)*; Level 15:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)*; Level 20:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)*; Level 25:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)*; Level 30:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)*; Level 35:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)*; Level 40:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)*; Level 45:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)*; Level 50:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)*; Level 55:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)*; Level 60:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)*; Level 65:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)*; Level 70:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)*; Level 75:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +120 damage (randomly determined)*; Level 80:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)*; Level 85:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +136 damage (randomly determined)*; Level 90:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +144 damage (randomly determined)*; Level 95:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +152 damage (randomly determined)*; Level 100:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined)}}|-| || || <b>Level 100</b> - Rabbit Scratch restores 14 20 Armor to you || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit Scratch restores 1 Armor to you
*; Tier 2Level 10
:Rabbit Scratch restores 2 Armor to you
*; Tier 3Level 15
:Rabbit Scratch restores 3 Armor to you
*; Tier 4Level 20
:Rabbit Scratch restores 4 Armor to you
*; Tier 5Level 25
:Rabbit Scratch restores 5 Armor to you
*; Tier 6Level 30
:Rabbit Scratch restores 6 Armor to you
*; Tier 7Level 35
:Rabbit Scratch restores 7 Armor to you
*; Tier 8Level 40
:Rabbit Scratch restores 8 Armor to you
*; Tier 9Level 45
:Rabbit Scratch restores 9 Armor to you
*; Tier 10Level 50
:Rabbit Scratch restores 10 Armor to you
*; Tier 11Level 55
:Rabbit Scratch restores 11 Armor to you
*; Tier 12Level 60
:Rabbit Scratch restores 12 Armor to you
*; Tier 13Level 65
:Rabbit Scratch restores 13 Armor to you
*; Tier 14Level 70
:Rabbit Scratch restores 14 Armor to you
|Expand*; Level 75:Rabbit Scratch restores 15 Armor to you*; Level 80:Rabbit Scratch restores 16 Armor to you*; Level 85:Rabbit Scratch restores 17 Armor to you*; Level 90:Rabbit Scratch restores 18 Armor to you*; Level 95:Rabbit Scratch restores 19 Armor to you*; Level 100:Rabbit Scratch restores 20 Armor to you}}
|-
| Thumper's || of Thumping || <b>Tier 14Level 100</b> - Thump Damage +4958% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump Damage +10%
*; Tier 2Level 10:Thump Damage +1312%*; Tier 3Level 15:Thump Damage +14%*; Level 20
:Thump Damage +16%
*; Tier 4Level 25:Thump Damage +1918%*; Tier 5Level 30:Thump Damage +20%*; Level 35
:Thump Damage +22%
*; Tier 6Level 40:Thump Damage +2524%*; Tier 7Level 45:Thump Damage +26%*; Level 50
:Thump Damage +28%
*; Tier 8Level 55
:Thump Damage +31%
*; Tier 9Level 60
:Thump Damage +34%
*; Tier 10Level 65
:Thump Damage +37%
*; Tier 11Level 70
:Thump Damage +40%
*; Tier 12Level 75
:Thump Damage +43%
*; Tier 13Level 80
:Thump Damage +46%
*; Tier 14Level 85
:Thump Damage +49%
|Expand*; Level 90:Thump Damage +52%*; Level 95:Thump Damage +55%*; Level 100:Thump Damage +58%}}
|-
| || || <b>Tier 14Level 100</b> - Thump deals +27 39 damage and knocks the enemy backwards || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump deals +1 damage and knocks the enemy backwards
*; Tier 2Level 10
:Thump deals +3 damage and knocks the enemy backwards
*; Tier 3Level 15
:Thump deals +5 damage and knocks the enemy backwards
*; Tier 4Level 20
:Thump deals +7 damage and knocks the enemy backwards
*; Tier 5Level 25
:Thump deals +9 damage and knocks the enemy backwards
*; Tier 6Level 30
:Thump deals +11 damage and knocks the enemy backwards
*; Tier 7Level 35
:Thump deals +13 damage and knocks the enemy backwards
*; Tier 8Level 40
:Thump deals +15 damage and knocks the enemy backwards
*; Tier 9Level 45
:Thump deals +17 damage and knocks the enemy backwards
*; Tier 10Level 50
:Thump deals +19 damage and knocks the enemy backwards
*; Tier 11Level 55
:Thump deals +21 damage and knocks the enemy backwards
*; Tier 12Level 60
:Thump deals +23 damage and knocks the enemy backwards
*; Tier 13Level 65
:Thump deals +25 damage and knocks the enemy backwards
*; Tier 14Level 70
:Thump deals +27 damage and knocks the enemy backwards
|Expand*; Level 75:Thump deals +29 damage and knocks the enemy backwards*; Level 80:Thump deals +31 damage and knocks the enemy backwards*; Level 85:Thump deals +33 damage and knocks the enemy backwards*; Level 90:Thump deals +35 damage and knocks the enemy backwards*; Level 95:Thump deals +37 damage and knocks the enemy backwards*; Level 100:Thump deals +39 damage and knocks the enemy backwards}}
|-
| || || <b>Tier 7Level 100</b> - Thump causes the target to take +1420% damage from Cold attacks for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Thump causes the target to take +2% damage from Cold attacks for 10 seconds
*; Tier 2Level 20
:Thump causes the target to take +4% damage from Cold attacks for 10 seconds
*; Tier 3Level 30
:Thump causes the target to take +6% damage from Cold attacks for 10 seconds
*; Tier 4Level 40
:Thump causes the target to take +8% damage from Cold attacks for 10 seconds
*; Tier 5Level 50
:Thump causes the target to take +10% damage from Cold attacks for 10 seconds
*; Tier 6Level 60
:Thump causes the target to take +12% damage from Cold attacks for 10 seconds
*; Tier 7Level 70
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
*; Level 80:Thump causes the target to take +16% damage from Cold attacks for 10 seconds*; Level 90:Thump causes the target to take +18% damage from Cold attacks for 10 seconds*; Level 100:Thump causes the target to take +20% damage from Cold attacks for 10 seconds}}|-| || || <b>Level 100</b> - Thump causes 228 Trauma damage over 12 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Thump causes 18 Trauma damage over 12 seconds*; Level 10:Thump causes 24 Trauma damage over 12 seconds*; Level 15:Thump causes 30 Trauma damage over 12 seconds*; Level 20:Thump causes 36 Trauma damage over 12 seconds*; Level 25:Thump causes 48 Trauma damage over 12 seconds*; Level 30:Thump causes 60 Trauma damage over 12 seconds*; Level 35:Thump causes 72 Trauma damage over 12 seconds*; Level 40:Thump causes 84 Trauma damage over 12 seconds*; Level 45:Thump causes 96 Trauma damage over 12 seconds*; Level 50:Thump causes 108 Trauma damage over 12 seconds*; Level 55:Thump causes 120 Trauma damage over 12 seconds*; Level 60:Thump causes 132 Trauma damage over 12 seconds*; Level 65:Thump causes 144 Trauma damage over 12 seconds*; Level 70:Thump causes 156 Trauma damage over 12 seconds*; Level 75:Thump causes 168 Trauma damage over 12 seconds*; Level 80:Thump causes 180 Trauma damage over 12 seconds*; Level 85:Thump causes 192 Trauma damage over 12 seconds*; Level 90:Thump causes 204 Trauma damage over 12 seconds*; Level 95:Thump causes 216 Trauma damage over 12 seconds*; Level 100:Thump causes 228 Trauma damage over 12 seconds}}|-| || of Bun-Fu || <b>Level 100</b> - Bun-Fu Kick Damage +68% || Uncommon || MainHand, Feet || {{Spoiler|Click Expandto reveal|*; Level 5:Bun-Fu Kick Damage +15%*; Level 10:Bun-Fu Kick Damage +17%*; Level 15:Bun-Fu Kick Damage +19%*; Level 20:Bun-Fu Kick Damage +21%*; Level 25:Bun-Fu Kick Damage +23%*; Level 30:Bun-Fu Kick Damage +26%*; Level 35:Bun-Fu Kick Damage +29%*; Level 40:Bun-Fu Kick Damage +32%*; Level 45:Bun-Fu Kick Damage +35%*; Level 50:Bun-Fu Kick Damage +38%*; Level 55:Bun-Fu Kick Damage +41%*; Level 60:Bun-Fu Kick Damage +44%*; Level 65:Bun-Fu Kick Damage +47%*; Level 70:Bun-Fu Kick Damage +50%*; Level 75:Bun-Fu Kick Damage +53%*; Level 80:Bun-Fu Kick Damage +56%*; Level 85:Bun-Fu Kick Damage +59%*; Level 90:Bun-Fu Kick Damage +62%*; Level 95:Bun-Fu Kick Damage +65%*; Level 100:Bun-Fu Kick Damage +68%}}
|-
| || of Traumatic Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blitz Kick Delayed Trauma Damage +57% 358 || MainHandUncommon || Chest, Feet Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Blitz Kick Delayed Trauma Damage +22*; Level 10:Bun-Fu Kick Delayed Trauma Damage +38*; Level 15%:Bun-Fu Kick Delayed Trauma Damage +54*; Level 20:Bun-Fu Kick Delayed Trauma Damage +70*; Level 25:Bun-Fu Kick Delayed Trauma Damage +86*; Tier 2Level 30:Bun-Fu Blitz Kick Delayed Trauma Damage +18%102*; Tier 3Level 35:Bun-Fu Blitz Kick Delayed Trauma Damage +21%118*; Tier 4Level 40:Bun-Fu Blitz Kick Delayed Trauma Damage +24%134*; Tier 5Level 45:Bun-Fu Kick Delayed Trauma Damage +150*; Level 50:Bun-Fu Kick Delayed Trauma Damage +166*; Level 55:Bun-Fu Blitz Kick Delayed Trauma Damage +27%182*; Tier 6Level 60:Bun-Fu Blitz Kick Delayed Trauma Damage +30%198*; Tier 7Level 65:Bun-Fu Blitz Kick Delayed Trauma Damage +33%218*; Tier 8Level 70:Bun-Fu Blitz Kick Delayed Trauma Damage +36%238*; Tier 9Level 75:Bun-Fu Blitz Kick Delayed Trauma Damage +39%258*; Tier 10Level 80:Bun-Fu Blitz Kick Delayed Trauma Damage +42%278*; Tier 11Level 85:Bun-Fu Blitz Kick Delayed Trauma Damage +45%298*; Tier 12Level 90:Bun-Fu Blitz Kick Delayed Trauma Damage +48%318*; Tier 13Level 95:Bun-Fu Blitz Kick Delayed Trauma Damage +52%338*; Tier 14Level 100:Bun-Fu Blitz Kick Delayed Trauma Damage +57%358|Expand}}
|-
| || of Traumatic Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blitz Delayed Kick causes the target to take +18% damage from Trauma Damage +149 attacks for 20 seconds || Uncommon || ChestHead, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Bun-Fu Blitz Delayed Trauma Damage Kick causes the target to take +15*; Tier 2:Bun-Fu Blitz Delayed % damage from Trauma Damage +25attacks for 20 seconds*; Tier 3Level 20:Bun-Fu Blitz Delayed Trauma Damage Kick causes the target to take +35*; Tier 4:Bun-Fu Blitz Delayed % damage from Trauma Damage +45attacks for 20 seconds*; Tier 5Level 30:Bun-Fu Blitz Delayed Trauma Damage Kick causes the target to take +55*; Tier 6:Bun-Fu Blitz Delayed % damage from Trauma Damage +65attacks for 20 seconds*; Tier 7Level 40:Bun-Fu Blitz Delayed Trauma Damage Kick causes the target to take +75*; Tier 8:Bun-Fu Blitz Delayed % damage from Trauma Damage +85attacks for 20 seconds*; Tier 9Level 50:Bun-Fu Blitz Delayed Kick causes the target to take +10% damage from Trauma Damage +95attacks for 20 seconds*; Tier 10Level 60:Bun-Fu Blitz Delayed Kick causes the target to take +12% damage from Trauma Damage +105attacks for 20 seconds*; Tier 11Level 70:Bun-Fu Blitz Delayed Kick causes the target to take +14% damage from Trauma Damage +115attacks for 20 seconds*; Tier 12Level 80:Bun-Fu Blitz Delayed Kick causes the target to take +16% damage from Trauma Damage +125attacks for 20 seconds*; Tier 13Level 90:Bun-Fu Blitz Delayed Kick causes the target to take +17% damage from Trauma Damage +137attacks for 20 seconds*; Tier 14Level 100:Bun-Fu Blitz Delayed Kick causes the target to take +18% damage from Trauma Damage +149attacks for 20 seconds|Expand}}
|-
| || of Traumatic Bun-Fu Thumping and Blitzing || <b>Tier 7Level 100</b> - Bun-Fu Blitz causes the target to take Kick deals +14% 58 damage from Trauma attacks for 20 seconds and hastens the current reset timer of Thump by 3 second || Epic || HeadLegs, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Bun-Fu Kick deals +6 damage and hastens the current reset timer of Thump by 1second*; Level 10:Bun-Fu Blitz causes Kick deals +8 damage and hastens the target to take current reset timer of Thump by 1 second*; Level 15:Bun-Fu Kick deals +2% 10 damage from Trauma attacks for and hastens the current reset timer of Thump by 1 second*; Level 20 seconds:Bun-Fu Kick deals +12 damage and hastens the current reset timer of Thump by 1.5 second*; Tier Level 25:Bun-Fu Kick deals +14 damage and hastens the current reset timer of Thump by 1.5 second*; Level 30:Bun-Fu Kick deals +16 damage and hastens the current reset timer of Thump by 1.5 second*; Level 35:Bun-Fu Kick deals +18 damage and hastens the current reset timer of Thump by 2second*; Level 40:Bun-Fu Blitz causes Kick deals +20 damage and hastens the target to take current reset timer of Thump by 2 second*; Level 45:Bun-Fu Kick deals +22 damage and hastens the current reset timer of Thump by 2 second*; Level 50:Bun-Fu Kick deals +4% 24 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 2.5 second*; Tier 3Level 55:Bun-Fu Blitz causes Kick deals +26 damage and hastens the target to take current reset timer of Thump by 2.5 second*; Level 60:Bun-Fu Kick deals +6% 28 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 2.5 second*; Tier 4Level 65:Bun-Fu Blitz causes Kick deals +30 damage and hastens the target to take current reset timer of Thump by 3 second*; Level 70:Bun-Fu Kick deals +8% 32 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 3 second*; Tier 5Level 75:Bun-Fu Blitz causes Kick deals +34 damage and hastens the target to take current reset timer of Thump by 3 second*; Level 80:Bun-Fu Kick deals +10% 38 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 3 second*; Tier 6Level 85:Bun-Fu Blitz causes Kick deals +43 damage and hastens the target to take current reset timer of Thump by 3 second*; Level 90:Bun-Fu Kick deals +12% 48 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 3 second*; Tier 7Level 95:Bun-Fu Blitz causes Kick deals +53 damage and hastens the target to take current reset timer of Thump by 3 second*; Level 100:Bun-Fu Kick deals +14% 58 damage from Trauma attacks for 20 secondsand hastens the current reset timer of Thump by 3 second|Expand}}
|-
| || || <b>Tier 7Level 100</b> - Rabbit's Foot grants you and nearby allies +1723% Burst Evasion for 10 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +7% Burst Evasion for 10 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +9% Burst Evasion for 10 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +11% Burst Evasion for 10 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +13% Burst Evasion for 10 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +15% Burst Evasion for 10 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
|Expand*; Level 80:Rabbit's Foot grants you and nearby allies +19% Burst Evasion for 10 seconds*; Level 90:Rabbit's Foot grants you and nearby allies +21% Burst Evasion for 10 seconds*; Level 100:Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds}}
|-
| || of Lucky Insights || <b>Tier 7Level 100</b> - Rabbit's Foot grants you and nearby allies +811% Earned Combat XP for 20 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +3% Earned Combat XP for 20 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +4% Earned Combat XP for 20 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +5% Earned Combat XP for 20 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +6% Earned Combat XP for 20 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +7% Earned Combat XP for 20 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
|Expand*; Level 80:Rabbit's Foot grants you and nearby allies +9% Earned Combat XP for 20 seconds*; Level 90:Rabbit's Foot grants you and nearby allies +10% Earned Combat XP for 20 seconds*; Level 100:Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds}}
|-
| Hare-Brained || of Power Feet || <b>Tier 14Level 100</b> - Rabbit's Foot restores 19 59 Power to you and nearby allies || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1:Rabbit's Foot restores Level 5 Power to you and nearby allies*; Tier 2:Rabbit's Foot restores 6 Power to you and nearby allies*; Tier 3
:Rabbit's Foot restores 7 Power to you and nearby allies
*; Tier 4:Rabbit's Foot restores 8 Power to you and nearby allies*; Tier 5Level 10
:Rabbit's Foot restores 9 Power to you and nearby allies
*; Tier 6:Rabbit's Foot restores 10 Power to you and nearby allies*; Tier 7Level 15
:Rabbit's Foot restores 11 Power to you and nearby allies
*; Tier 8:Rabbit's Foot restores 12 Power to you and nearby allies*; Tier 9Level 20
:Rabbit's Foot restores 13 Power to you and nearby allies
*; Tier 10:Rabbit's Foot restores 14 Power to you and nearby allies*; Tier 11Level 25
:Rabbit's Foot restores 15 Power to you and nearby allies
*; Tier 12:Rabbit's Foot restores 16 Power to you and nearby allies*; Tier 13Level 30
:Rabbit's Foot restores 17 Power to you and nearby allies
*; Tier 14Level 35:Rabbit's Foot restores 19 20 Power to you and nearby allies*; Level 40:Rabbit's Foot restores 23 Power to you and nearby allies*; Level 45:Rabbit's Foot restores 26 Power to you and nearby allies*; Level 50:Rabbit's Foot restores 29 Power to you and nearby allies*; Level 55:Rabbit's Foot restores 32 Power to you and nearby allies*; Level 60:Rabbit's Foot restores 35 Power to you and nearby allies*; Level 65:Rabbit's Foot restores 38 Power to you and nearby allies*; Level 70:Rabbit's Foot restores 41 Power to you and nearby allies*; Level 75:Rabbit's Foot restores 44 Power to you and nearby allies*; Level 80:Rabbit's Foot restores 47 Power to you and nearby allies*; Level 85:Rabbit's Foot restores 50 Power to you and nearby allies*; Level 90:Rabbit's Foot restores 53 Power to you and nearby allies*; Level 95:Rabbit's Foot restores 56 Power to you and nearby allies*; Level 100:Rabbit's Foot restores 59 Power to you and nearby allies|Expand}}
|-
| || of Bunny Love || <b>Tier 14Level 100</b> - Rabbit's Foot restores 77 113 Health to you and nearby allies after a 15 second delay || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
*; Tier 2Level 10
:Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay
*; Tier 3Level 15
:Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delay
*; Tier 4Level 20
:Rabbit's Foot restores 25 Health to you and nearby allies after a 15 second delay
*; Tier 5Level 25
:Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
*; Tier 6Level 30
:Rabbit's Foot restores 35 Health to you and nearby allies after a 15 second delay
*; Tier 7Level 35
:Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
*; Tier 8Level 40
:Rabbit's Foot restores 45 Health to you and nearby allies after a 15 second delay
*; Tier 9Level 45
:Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
*; Tier 10Level 50
:Rabbit's Foot restores 55 Health to you and nearby allies after a 15 second delay
*; Tier 11Level 55
:Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
*; Tier 12Level 60
:Rabbit's Foot restores 65 Health to you and nearby allies after a 15 second delay
*; Tier 13Level 65
:Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay
*; Tier 14Level 70
:Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay
|Expand*; Level 75:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay*; Level 80:Rabbit's Foot restores 89 Health to you and nearby allies after a 15 second delay*; Level 85:Rabbit's Foot restores 95 Health to you and nearby allies after a 15 second delay*; Level 90:Rabbit's Foot restores 101 Health to you and nearby allies after a 15 second delay*; Level 95:Rabbit's Foot restores 107 Health to you and nearby allies after a 15 second delay*; Level 100:Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay}}
|-
| || || <b>Tier 14Level 100</b> - Hare Dash restores 99 130 Armor to you || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash restores 8 Armor to you
*; Tier 2Level 10:Hare Dash restores 14 Armor to you*; Level 15 :Hare Dash restores 20 Armor to you*; Tier 3Level 20:Hare Dash restores 22 26 Armor to you*; Tier 4Level 25:Hare Dash restores 29 32 Armor to you*; Tier 5Level 30:Hare Dash restores 36 38 Armor to you*; Tier 6Level 35:Hare Dash restores 43 44 Armor to you*; Tier 7Level 40
:Hare Dash restores 50 Armor to you
*; Tier 8Level 45:Hare Dash restores 57 56 Armor to you*; Tier 9Level 50:Hare Dash restores 64 62 Armor to you*; Tier 10Level 55:Hare Dash restores 71 68 Armor to you*; Tier 11Level 60:Hare Dash restores 78 74 Armor to you*; Tier 12Level 65:Hare Dash restores 81 Armor to you*; Level 70:Hare Dash restores 88 Armor to you*; Level 75:Hare Dash restores 95 Armor to you*; Level 80:Hare Dash restores 102 Armor to you*; Level 85 :Hare Dash restores 109 Armor to you*; Level 90:Hare Dash restores 116 Armor to you*; Tier 13Level 95:Hare Dash restores 92 123 Armor to you*; Tier 14Level 100:Hare Dash restores 99 130 Armor to you|Expand}}
|-
| || of Hare Propulsion || <b>Tier 14Level 100</b> - Hare Dash causes your next attack to deal +205 295 damage if it is a Crushing attack || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
*; Tier 2Level 10
:Hare Dash causes your next attack to deal +25 damage if it is a Crushing attack
*; Tier 3Level 15
:Hare Dash causes your next attack to deal +40 damage if it is a Crushing attack
*; Tier 4Level 20
:Hare Dash causes your next attack to deal +55 damage if it is a Crushing attack
*; Tier 5Level 25
:Hare Dash causes your next attack to deal +70 damage if it is a Crushing attack
*; Tier 6Level 30
:Hare Dash causes your next attack to deal +85 damage if it is a Crushing attack
*; Tier 7Level 35
:Hare Dash causes your next attack to deal +100 damage if it is a Crushing attack
*; Tier 8Level 40
:Hare Dash causes your next attack to deal +115 damage if it is a Crushing attack
*; Tier 9Level 45
:Hare Dash causes your next attack to deal +130 damage if it is a Crushing attack
*; Tier 10Level 50
:Hare Dash causes your next attack to deal +145 damage if it is a Crushing attack
*; Tier 11Level 55
:Hare Dash causes your next attack to deal +160 damage if it is a Crushing attack
*; Tier 12Level 60
:Hare Dash causes your next attack to deal +175 damage if it is a Crushing attack
*; Tier 13Level 65
:Hare Dash causes your next attack to deal +190 damage if it is a Crushing attack
*; Tier 14Level 70
:Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
*; Level 75:Hare Dash causes your next attack to deal +220 damage if it is a Crushing attack*; Level 80:Hare Dash causes your next attack to deal +235 damage if it is a Crushing attack*; Level 85:Hare Dash causes your next attack to deal +250 damage if it is a Crushing attack*; Level 90:Hare Dash causes your next attack to deal +265 damage if it is a Crushing attack*; Level 95:Hare Dash causes your next attack to deal +280 damage if it is a Crushing attack*; Level 100:Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack}}|-| || of Hare Raising Escapes || <b>Level 100</b> - Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Uncommon || Legs || {{Spoiler|Click Expandto reveal|*; Level 10:Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 20:Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 30:Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 40:Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 50:Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 60:Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 70:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 80:Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 90:Hare Dash grants +13% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 100:Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds}}
|-
| || of Pace Management || <b>Level 100</b> - Hare Dash Reuse Timer -10 || Rare || Head || {{Spoiler|Click Expand to reveal|*; Level 10:Hare Dash Reuse Timer -1*; Level 20:Hare Dash Reuse Timer -2*; Level 30:Hare Dash Reuse Timer -3*; Level 40:Hare Dash Reuse Timer -4*; Level 50:Hare Dash Reuse Timer -5*; Level 60:Hare Dash Reuse Timer -6*; Level 70:Hare Dash Reuse Timer -7*; Level 80:Hare Dash Reuse Timer -8*; Level 90:Hare Dash Reuse Timer -9*; Level 100:Hare Dash Reuse Timer -10}}|-| || || <b>Level 100</b> - Hare Dash restores 100 Power over 15 seconds || Epic || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Hare Dash restores 5 Power over 15 seconds*; Level 10:Hare Dash restores 10 Power over 15 seconds*; Level 15:Hare Dash restores 15 Power over 15 seconds*; Level 20:Hare Dash restores 20 Power over 15 seconds*; Level 25:Hare Dash restores 25 Power over 15 seconds*; Level 30:Hare Dash restores 30 Power over 15 seconds*; Level 35:Hare Dash restores 35 Power over 15 seconds*; Level 40:Hare Dash restores 40 Power over 15 seconds*; Level 45:Hare Dash restores 45 Power over 15 seconds*; Level 50:Hare Dash restores 50 Power over 15 seconds*; Level 55:Hare Dash restores 55 Power over 15 seconds*; Level 60:Hare Dash restores 60 Power over 15 seconds*; Level 65:Hare Dash restores 65 Power over 15 seconds*; Level 70:Hare Dash restores 70 Power over 15 seconds*; Level 75:Hare Dash restores 75 Power over 15 seconds*; Level 80:Hare Dash restores 80 Power over 15 seconds*; Level 85:Hare Dash restores 85 Power over 15 seconds*; Level 90:Hare Dash restores 90 Power over 15 seconds*; Level 95:Hare Dash restores 95 Power over 15 seconds*; Level 100:Hare Dash restores 100 Power over 15 seconds}}|-| Faker's || of Not-Quite-Dead Rabbits || <b>Tier 14Level 100</b> - Play Dead restores 80 110 Health || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead restores 15 Health
*; Tier 2Level 10
:Play Dead restores 20 Health
*; Tier 3Level 15
:Play Dead restores 25 Health
*; Tier 4Level 20
:Play Dead restores 30 Health
*; Tier 5Level 25
:Play Dead restores 35 Health
*; Tier 6Level 30
:Play Dead restores 40 Health
*; Tier 7Level 35
:Play Dead restores 45 Health
*; Tier 8Level 40
:Play Dead restores 50 Health
*; Tier 9Level 45
:Play Dead restores 55 Health
*; Tier 10Level 50
:Play Dead restores 60 Health
*; Tier 11Level 55
:Play Dead restores 65 Health
*; Tier 12Level 60
:Play Dead restores 70 Health
*; Tier 13Level 65
:Play Dead restores 75 Health
*; Tier 14Level 70
:Play Dead restores 80 Health
|Expand*; Level 75:Play Dead restores 85 Health*; Level 80:Play Dead restores 90 Health*; Level 85:Play Dead restores 95 Health*; Level 90:Play Dead restores 100 Health*; Level 95:Play Dead restores 105 Health*; Level 100:Play Dead restores 110 Health}}
|-
| || || <b>Tier 14Level 100</b> - Play Dead boosts your Psychic attack damage +70 320 for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Play Dead boosts your Psychic attack damage +16 for 20 seconds*; Level 10:Play Dead boosts your Psychic attack damage +32 for 20 seconds*; Tier 1Level 15:Play Dead boosts your Psychic attack damage +5 48 for 20 seconds*; Level 20:Play Dead boosts your Psychic attack damage +64 for 20 seconds*; Level 25:Play Dead boosts your Psychic attack damage +80 for 20 seconds*; Tier 2Level 30:Play Dead boosts your Psychic attack damage +10 96 for 20 seconds*; Tier 3Level 35:Play Dead boosts your Psychic attack damage +15 112 for 20 seconds*; Tier 4Level 40:Play Dead boosts your Psychic attack damage +128 for 20 seconds*; Level 45:Play Dead boosts your Psychic attack damage +144 for 20 seconds*; Tier 5Level 50:Play Dead boosts your Psychic attack damage +160 for 20 seconds*; Level 55:Play Dead boosts your Psychic attack damage +25 176 for 20 seconds*; Tier 6Level 60:Play Dead boosts your Psychic attack damage +30 192 for 20 seconds*; Tier 7Level 65:Play Dead boosts your Psychic attack damage +35 208 for 20 seconds*; Tier 8Level 70:Play Dead boosts your Psychic attack damage +40 224 for 20 seconds*; Tier 9Level 75:Play Dead boosts your Psychic attack damage +45 240 for 20 seconds*; Tier 10Level 80:Play Dead boosts your Psychic attack damage +50 256 for 20 seconds*; Tier 11Level 85:Play Dead boosts your Psychic attack damage +55 272 for 20 seconds*; Tier 12Level 90:Play Dead boosts your Psychic attack damage +60 288 for 20 seconds*; Tier 13Level 95:Play Dead boosts your Psychic attack damage +65 304 for 20 seconds*; Tier 14Level 100:Play Dead boosts your Psychic attack damage +70 320 for 20 seconds|Expand}}
|-
| || of Post-Murder Depression || <b>Tier 14Level 100</b> - Play Dead causes all affected enemies to take 158 410 Psychic damage after a 12 10-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay*; Level 10 :Play Dead causes all affected enemies to take 50 Psychic damage after a 12 10-second delay*; Tier 2Level 15:Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay*; Level 20 :Play Dead causes all affected enemies to take 90 Psychic damage after a 12 10-second delay*; Tier 3Level 25:Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay*; Level 30 :Play Dead causes all affected enemies to take 130 Psychic damage after a 12 10-second delay*; Tier 4Level 35:Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay*; Level 40 :Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay*; Level 45:Play Dead causes all affected enemies to take 190 Psychic damage after a 12 10-second delay*; Tier 5Level 50:Play Dead causes all affected enemies to take 52 210 Psychic damage after a 12 10-second delay*; Tier 6Level 55:Play Dead causes all affected enemies to take 64 230 Psychic damage after a 12 10-second delay*; Tier 7Level 60:Play Dead causes all affected enemies to take 76 250 Psychic damage after a 12 10-second delay*; Tier 8Level 65:Play Dead causes all affected enemies to take 88 270 Psychic damage after a 12 10-second delay*; Tier 9Level 70:Play Dead causes all affected enemies to take 100 290 Psychic damage after a 12 10-second delay*; Tier Level 75:Play Dead causes all affected enemies to take 310 Psychic damage after a 10-second delay*; Level 80:Play Dead causes all affected enemies to take 112 330 Psychic damage after a 12 10-second delay*; Tier 11Level 85:Play Dead causes all affected enemies to take 124 350 Psychic damage after a 12 10-second delay*; Tier 12Level 90:Play Dead causes all affected enemies to take 136 370 Psychic damage after a 12 10-second delay*; Tier 13Level 95:Play Dead causes all affected enemies to take 147 390 Psychic damage after a 12 10-second delay*; Tier 14Level 100:Play Dead causes all affected enemies to take 158 410 Psychic damage after a 12 10-second delay|Expand}}
|-
| Faker's || || <b>Tier 14Level 100</b> - Play Dead boosts your Nice Attack Damage +252 360 for 15 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead boosts your Nice Attack Damage +18 for 15 seconds
*; Tier 2Level 10
:Play Dead boosts your Nice Attack Damage +36 for 15 seconds
*; Tier 3Level 15
:Play Dead boosts your Nice Attack Damage +54 for 15 seconds
*; Tier 4Level 20
:Play Dead boosts your Nice Attack Damage +72 for 15 seconds
*; Tier 5Level 25
:Play Dead boosts your Nice Attack Damage +90 for 15 seconds
*; Tier 6Level 30
:Play Dead boosts your Nice Attack Damage +108 for 15 seconds
*; Tier 7Level 35
:Play Dead boosts your Nice Attack Damage +126 for 15 seconds
*; Tier 8Level 40
:Play Dead boosts your Nice Attack Damage +144 for 15 seconds
*; Tier 9Level 45
:Play Dead boosts your Nice Attack Damage +162 for 15 seconds
*; Tier 10Level 50
:Play Dead boosts your Nice Attack Damage +180 for 15 seconds
*; Tier 11Level 55
:Play Dead boosts your Nice Attack Damage +198 for 15 seconds
*; Tier 12Level 60
:Play Dead boosts your Nice Attack Damage +216 for 15 seconds
*; Tier 13Level 65
:Play Dead boosts your Nice Attack Damage +234 for 15 seconds
*; Tier 14Level 70
:Play Dead boosts your Nice Attack Damage +252 for 15 seconds
|Expand*; Level 75:Play Dead boosts your Nice Attack Damage +270 for 15 seconds*; Level 80:Play Dead boosts your Nice Attack Damage +288 for 15 seconds*; Level 85:Play Dead boosts your Nice Attack Damage +306 for 15 seconds*; Level 90:Play Dead boosts your Nice Attack Damage +324 for 15 seconds*; Level 95:Play Dead boosts your Nice Attack Damage +342 for 15 seconds*; Level 100:Play Dead boosts your Nice Attack Damage +360 for 15 seconds}}
|-
| Long-Eared || || <b>Tier 14Level 100</b> - Long Ear grants you +1622% Projectile Evasion for 15 seconds || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Long Ear grants you +3% Projectile Evasion for 15 seconds
*; Tier 2Level 10
:Long Ear grants you +4% Projectile Evasion for 15 seconds
*; Tier 3Level 15
:Long Ear grants you +5% Projectile Evasion for 15 seconds
*; Tier 4Level 20
:Long Ear grants you +6% Projectile Evasion for 15 seconds
*; Tier 5Level 25
:Long Ear grants you +7% Projectile Evasion for 15 seconds
*; Tier 6Level 30
:Long Ear grants you +8% Projectile Evasion for 15 seconds
*; Tier 7Level 35
:Long Ear grants you +9% Projectile Evasion for 15 seconds
*; Tier 8Level 40
:Long Ear grants you +10% Projectile Evasion for 15 seconds
*; Tier 9Level 45
:Long Ear grants you +11% Projectile Evasion for 15 seconds
*; Tier 10Level 50
:Long Ear grants you +12% Projectile Evasion for 15 seconds
*; Tier 11Level 55
:Long Ear grants you +13% Projectile Evasion for 15 seconds
*; Tier 12Level 60
:Long Ear grants you +14% Projectile Evasion for 15 seconds
*; Tier 13Level 65
:Long Ear grants you +15% Projectile Evasion for 15 seconds
*; Tier 14Level 70
:Long Ear grants you +16% Projectile Evasion for 15 seconds
|Expand*; Level 75:Long Ear grants you +17% Projectile Evasion for 15 seconds*; Level 80:Long Ear grants you +18% Projectile Evasion for 15 seconds*; Level 85:Long Ear grants you +19% Projectile Evasion for 15 seconds*; Level 90:Long Ear grants you +20% Projectile Evasion for 15 seconds*; Level 95:Long Ear grants you +21% Projectile Evasion for 15 seconds*; Level 100:Long Ear grants you +22% Projectile Evasion for 15 seconds}}
|-
| Carrot-Lover's || of Carrot Power || <b>Tier 14Level 100</b> - Carrot Power Healing +63 Long Ear Reuse Timer -10. Play Dead Reuse Timer -12 || OffHand, Ring Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Long Ear Reuse Timer -1. Play Dead Reuse Timer -2*; Level 10:Carrot Power Healing +7Long Ear Reuse Timer -1. Play Dead Reuse Timer -3*; Tier Level 15:Long Ear Reuse Timer -2. Play Dead Reuse Timer -3*; Level 20:Carrot Power Healing +11Long Ear Reuse Timer -2. Play Dead Reuse Timer -4*; Tier Level 25:Long Ear Reuse Timer -3. Play Dead Reuse Timer -4*; Level 30:Carrot Power Healing +15Long Ear Reuse Timer -3. Play Dead Reuse Timer -5*; Tier Level 35:Long Ear Reuse Timer -4. Play Dead Reuse Timer -5*; Level 40:Carrot Power Healing +19Long Ear Reuse Timer -4. Play Dead Reuse Timer -6*; Tier Level 45:Long Ear Reuse Timer -5. Play Dead Reuse Timer -6*; Level 50:Carrot Power Healing +23Long Ear Reuse Timer -5. Play Dead Reuse Timer -7*; Tier Level 55:Long Ear Reuse Timer -6. Play Dead Reuse Timer -7*; Level 60:Carrot Power Healing +27Long Ear Reuse Timer -6. Play Dead Reuse Timer -8*; Tier 7Level 65:Carrot Power Healing +31Long Ear Reuse Timer -7. Play Dead Reuse Timer -8*; Tier 8Level 70:Carrot Power Healing +35Long Ear Reuse Timer -7. Play Dead Reuse Timer -9*; Tier 9Level 75:Carrot Power Healing +39Long Ear Reuse Timer -8. Play Dead Reuse Timer -9*; Tier 10Level 80:Carrot Power Healing +43Long Ear Reuse Timer -8. Play Dead Reuse Timer -10*; Tier 11Level 85:Carrot Power Healing +47Long Ear Reuse Timer -9. Play Dead Reuse Timer -10*; Tier 12Level 90:Carrot Power Healing +51Long Ear Reuse Timer -9. Play Dead Reuse Timer -11*; Tier 13Level 95:Carrot Power Healing +57Long Ear Reuse Timer -10. Play Dead Reuse Timer -11*; Tier 14Level 100:Carrot Power Healing +63Long Ear Reuse Timer -10. Play Dead Reuse Timer -12|Expand}}
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| Carrot-Lover's || of Carrot Power || <b>Tier 14Level 100</b> - Carrot Power restores 89 Health after a 12 second delay Healing +124 ||Uncommon | MainHand| OffHand, Feet Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power Healing +10*; Tier 1Level 10:Carrot Power restores 11 Health after a 12 second delayHealing +16*; Tier 2Level 15:Carrot Power restores 17 Health after a 12 second delayHealing +22*; Tier 3Level 20:Carrot Power restores 23 Health after a 12 second delayHealing +28*; Tier 4Level 25:Carrot Power restores 29 Health after a 12 second delayHealing +34*; Tier 5Level 30:Carrot Power restores Healing +40*; Level 35 Health after a 12 second delay:Carrot Power Healing +46*; Tier 6Level 40:Carrot Power restores 41 Health after a 12 second delayHealing +52*; Tier 7Level 45:Carrot Power restores 47 Health after a 12 second delayHealing +58*; Tier 8Level 50:Carrot Power restores 53 Health after a 12 second delayHealing +64*; Tier 9Level 55:Carrot Power restores 59 Health after a 12 second delayHealing +70*; Tier 10Level 60:Carrot Power restores Healing +76*; Level 65 Health after a 12 second delay:Carrot Power Healing +82*; Level 70:Carrot Power Healing +88*; Tier 11Level 75:Carrot Power restores 71 Health after a 12 second delayHealing +94*; Tier 12Level 80:Carrot Power restores 77 Health after a 12 second delayHealing +100*; Tier 13Level 85:Carrot Power restores 83 Health after a 12 second delayHealing +106*; Tier 14Level 90:Carrot Power restores 89 Health after a 12 second delayHealing +112*; Level 95:Carrot Power Healing +118*; Level 100:Carrot Power Healing +124|Expand}}
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| || of Carrot Power || <b>Level 100</b> - Carrot Power restores 300 Health after an 8-second delay || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power restores 15 Health after an 8-second delay*; Level 10:Carrot Power restores 30 Health after an 8-second delay*; Level 15:Carrot Power restores 45 Health after an 8-second delay*; Level 20:Carrot Power restores 60 Health after an 8-second delay*; Level 25:Carrot Power restores 75 Health after an 8-second delay*; Level 30:Carrot Power restores 90 Health after an 8-second delay*; Level 35:Carrot Power restores 105 Health after an 8-second delay*; Level 40:Carrot Power restores 120 Health after an 8-second delay*; Level 45:Carrot Power restores 135 Health after an 8-second delay*; Level 50:Carrot Power restores 150 Health after an 8-second delay*; Level 55:Carrot Power restores 165 Health after an 8-second delay*; Level 60:Carrot Power restores 180 Health after an 8-second delay*; Level 65:Carrot Power restores 195 Health after an 8-second delay*; Level 70:Carrot Power restores 210 Health after an 8-second delay*; Level 75:Carrot Power restores 225 Health after an 8-second delay*; Level 80:Carrot Power restores 240 Health after an 8-second delay*; Level 85:Carrot Power restores 255 Health after an 8-second delay*; Level 90:Carrot Power restores 270 Health after an 8-second delay*; Level 95:Carrot Power restores 285 Health after an 8-second delay*; Level 100:Carrot Power restores 300 Health after an 8-second delay}}|-| Carrot-Lover's || || <b>Tier 14Level 100</b> - Carrot Power restores 96 195 Armor || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power restores 9 Armor*; Tier 1Level 10
:Carrot Power restores 18 Armor
*; Tier 2Level 15:Carrot Power restores 24 27 Armor*; Tier 3:Carrot Power restores 30 Armor*; Tier 4Level 20
:Carrot Power restores 36 Armor
*; Tier 5Level 25:Carrot Power restores 45 Armor*; Level 30:Carrot Power restores 55 Armor*; Level 35:Carrot Power restores 65 Armor*; Level 40:Carrot Power restores 42 75 Armor*; Tier 6Level 45:Carrot Power restores 48 85 Armor*; Tier 7Level 50:Carrot Power restores 54 95 Armor*; Tier 8Level 55:Carrot Power restores 105 Armor*; Level 60 :Carrot Power restores 115 Armor*; Tier 9Level 65:Carrot Power restores 66 125 Armor*; Tier 10Level 70:Carrot Power restores 72 135 Armor*; Tier 11Level 75:Carrot Power restores 78 145 Armor*; Tier 12Level 80:Carrot Power restores 84 155 Armor*; Tier 13Level 85:Carrot Power restores 165 Armor*; Level 90 :Carrot Power restores 175 Armor*; Tier 14Level 95:Carrot Power restores 185 Armor*; Level 100:Carrot Power restores 96 195 Armor}}|-| || of Ice Cold Carrots || <b>Level 100</b> - Carrot Power boosts your Cold Damage +36% for 10 seconds || Uncommon ||Necklace || {{Spoiler|Click Expandto reveal|*; Level 5:Carrot Power boosts your Cold Damage +6% for 10 seconds*; Level 10:Carrot Power boosts your Cold Damage +8% for 10 seconds*; Level 15:Carrot Power boosts your Cold Damage +10% for 10 seconds*; Level 20:Carrot Power boosts your Cold Damage +12% for 10 seconds*; Level 25:Carrot Power boosts your Cold Damage +14% for 10 seconds*; Level 30:Carrot Power boosts your Cold Damage +16% for 10 seconds*; Level 35:Carrot Power boosts your Cold Damage +18% for 10 seconds*; Level 40:Carrot Power boosts your Cold Damage +20% for 10 seconds*; Level 45:Carrot Power boosts your Cold Damage +22% for 10 seconds*; Level 50:Carrot Power boosts your Cold Damage +24% for 10 seconds*; Level 55:Carrot Power boosts your Cold Damage +26% for 10 seconds*; Level 60:Carrot Power boosts your Cold Damage +28% for 10 seconds*; Level 65:Carrot Power boosts your Cold Damage +29% for 10 seconds*; Level 70:Carrot Power boosts your Cold Damage +30% for 10 seconds*; Level 75:Carrot Power boosts your Cold Damage +31% for 10 seconds*; Level 80:Carrot Power boosts your Cold Damage +32% for 10 seconds*; Level 85:Carrot Power boosts your Cold Damage +33% for 10 seconds*; Level 90:Carrot Power boosts your Cold Damage +34% for 10 seconds*; Level 95:Carrot Power boosts your Cold Damage +35% for 10 seconds*; Level 100:Carrot Power boosts your Cold Damage +36% for 10 seconds}}|-| || of Carrot Nibbling || <b>Level 100</b> - Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%*; Level 10:Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%*; Level 15:Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%*; Level 20:Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%*; Level 25:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%*; Level 30:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%*; Level 35:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%*; Level 40:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%*; Level 45:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%*; Level 50:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%*; Level 55:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%*; Level 60:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%*; Level 65:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%*; Level 70:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%*; Level 75:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -32%*; Level 80:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%*; Level 85:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -36%*; Level 90:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -38%*; Level 95:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -40%*; Level 100:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42%}}|-| || of Kickin' Carrots || <b>Level 100</b> - Carrot Power boosts the damage from all kicks +240 for 10 seconds || Uncommon || Feet, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power boosts the damage from all kicks +12 for 10 seconds*; Level 10:Carrot Power boosts the damage from all kicks +24 for 10 seconds*; Level 15:Carrot Power boosts the damage from all kicks +36 for 10 seconds*; Level 20:Carrot Power boosts the damage from all kicks +48 for 10 seconds*; Level 25:Carrot Power boosts the damage from all kicks +60 for 10 seconds*; Level 30:Carrot Power boosts the damage from all kicks +72 for 10 seconds*; Level 35:Carrot Power boosts the damage from all kicks +84 for 10 seconds*; Level 40:Carrot Power boosts the damage from all kicks +96 for 10 seconds*; Level 45:Carrot Power boosts the damage from all kicks +108 for 10 seconds*; Level 50:Carrot Power boosts the damage from all kicks +120 for 10 seconds*; Level 55:Carrot Power boosts the damage from all kicks +132 for 10 seconds*; Level 60:Carrot Power boosts the damage from all kicks +144 for 10 seconds*; Level 65:Carrot Power boosts the damage from all kicks +156 for 10 seconds*; Level 70:Carrot Power boosts the damage from all kicks +168 for 10 seconds*; Level 75:Carrot Power boosts the damage from all kicks +180 for 10 seconds*; Level 80:Carrot Power boosts the damage from all kicks +192 for 10 seconds*; Level 85:Carrot Power boosts the damage from all kicks +204 for 10 seconds*; Level 90:Carrot Power boosts the damage from all kicks +216 for 10 seconds*; Level 95:Carrot Power boosts the damage from all kicks +228 for 10 seconds*; Level 100:Carrot Power boosts the damage from all kicks +240 for 10 seconds}}
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| || of Ice Cold Crushing Carrots || <b>Tier 14Level 100</b> - Carrot Power boosts your Direct Cold Crushing Damage +2736% for 10 seconds || Head Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power boosts your Crushing Damage +6% for 10 seconds*; Level 10:Carrot Power boosts your Crushing Damage +8% for 10 seconds*; Tier 1Level 15:Carrot Power boosts your Direct Cold Crushing Damage +310% for 10 seconds*; Tier 2Level 20:Carrot Power boosts your Direct Cold Crushing Damage +512% for 10 seconds*; Level 25:Carrot Power boosts your Crushing Damage +14% for 10 seconds*; Level 30:Carrot Power boosts your Crushing Damage +16% for 10 seconds*; Level 35:Carrot Power boosts your Crushing Damage +18% for 10 seconds*; Tier 3Level 40:Carrot Power boosts your Direct Cold Crushing Damage +720% for 10 seconds*; Tier 4Level 45:Carrot Power boosts your Direct Cold Crushing Damage +922% for 10 seconds*; Tier 5Level 50:Carrot Power boosts your Direct Cold Crushing Damage +1124% for 10 seconds*; Tier 6Level 55:Carrot Power boosts your Direct Cold Crushing Damage +1326% for 10 seconds*; Tier 7Level 60:Carrot Power boosts your Direct Cold Crushing Damage +1528% for 10 seconds*; Tier 8Level 65:Carrot Power boosts your Direct Cold Crushing Damage +1729% for 10 seconds*; Tier 9Level 70:Carrot Power boosts your Direct Cold Crushing Damage +1930% for 10 seconds*; Tier Level 75:Carrot Power boosts your Crushing Damage +31% for 10seconds*; Level 80:Carrot Power boosts your Direct Cold Crushing Damage +2132% for 10 seconds*; Tier 11Level 85:Carrot Power boosts your Direct Cold Crushing Damage +2333% for 10 seconds*; Tier 12Level 90:Carrot Power boosts your Direct Cold Crushing Damage +2534% for 10 seconds*; Tier 13Level 95:Carrot Power boosts your Direct Cold Crushing Damage +2635% for 10 seconds*; Tier 14Level 100:Carrot Power boosts your Direct Cold Crushing Damage +2736% for 10 seconds|Expand}}
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| || of Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Strike deals +6375% damage and reuse time is -1 second || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Strike deals +910% damage and reuse time is -1 second*; Tier 2Level 10
:Bun-Fu Strike deals +13% damage and reuse time is -1 second
*; Tier 3Level 15:Bun-Fu Strike deals +1716% damage and reuse time is -1 second*; Tier 4Level 20:Bun-Fu Strike deals +2119% damage and reuse time is -1 second*; Tier 5Level 25:Bun-Fu Strike deals +22% damage and reuse time is -1 second*; Level 30
:Bun-Fu Strike deals +25% damage and reuse time is -1 second
*; Tier 6Level 35:Bun-Fu Strike deals +2928% damage and reuse time is -1 second*; Tier 7Level 40:Bun-Fu Strike deals +3331% damage and reuse time is -1 second*; Tier 8Level 45:Bun-Fu Strike deals +34% damage and reuse time is -1 second*; Level 50
:Bun-Fu Strike deals +37% damage and reuse time is -1 second
*; Tier 9Level 55:Bun-Fu Strike deals +4140% damage and reuse time is -1 second*; Tier 10Level 60:Bun-Fu Strike deals +4543% damage and reuse time is -1 second*; Tier 11Level 65:Bun-Fu Strike deals +4947% damage and reuse time is -1 second*; Tier 12Level 70:Bun-Fu Strike deals +5351% damage and reuse time is -1 second*; Tier 13Level 75:Bun-Fu Strike deals +5855% damage and reuse time is -1 second*; Tier 14Level 80:Bun-Fu Strike deals +59% damage and reuse time is -1 second*; Level 85
:Bun-Fu Strike deals +63% damage and reuse time is -1 second
|Expand*; Level 90:Bun-Fu Strike deals +67% damage and reuse time is -1 second*; Level 95:Bun-Fu Strike deals +71% damage and reuse time is -1 second*; Level 100:Bun-Fu Strike deals +75% damage and reuse time is -1 second}}
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| || || <b>Tier 14Level 100</b> - Bun-Fu Strike reduces target's rage by 420600, then reduces it by 570 930 more after a 5 second delay || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
*; Tier 2Level 10
:Bun-Fu Strike reduces target's rage by 60, then reduces it by 60 more after a 5 second delay
*; Tier 3Level 15
:Bun-Fu Strike reduces target's rage by 90, then reduces it by 90 more after a 5 second delay
*; Tier 4Level 20
:Bun-Fu Strike reduces target's rage by 120, then reduces it by 130 more after a 5 second delay
*; Tier 5Level 25
:Bun-Fu Strike reduces target's rage by 150, then reduces it by 170 more after a 5 second delay
*; Tier 6Level 30
:Bun-Fu Strike reduces target's rage by 180, then reduces it by 210 more after a 5 second delay
*; Tier 7Level 35
:Bun-Fu Strike reduces target's rage by 210, then reduces it by 250 more after a 5 second delay
*; Tier 8Level 40
:Bun-Fu Strike reduces target's rage by 240, then reduces it by 290 more after a 5 second delay
*; Tier 9Level 45
:Bun-Fu Strike reduces target's rage by 270, then reduces it by 330 more after a 5 second delay
*; Tier 10Level 50
:Bun-Fu Strike reduces target's rage by 300, then reduces it by 370 more after a 5 second delay
*; Tier 11Level 55
:Bun-Fu Strike reduces target's rage by 330, then reduces it by 410 more after a 5 second delay
*; Tier 12Level 60
:Bun-Fu Strike reduces target's rage by 360, then reduces it by 450 more after a 5 second delay
*; Tier 13Level 65
:Bun-Fu Strike reduces target's rage by 390, then reduces it by 510 more after a 5 second delay
*; Tier 14Level 70
:Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay
|Expand*; Level 75:Bun-Fu Strike reduces target's rage by 450, then reduces it by 630 more after a 5 second delay*; Level 80:Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay*; Level 85:Bun-Fu Strike reduces target's rage by 510, then reduces it by 750 more after a 5 second delay*; Level 90:Bun-Fu Strike reduces target's rage by 540, then reduces it by 810 more after a 5 second delay*; Level 95:Bun-Fu Strike reduces target's rage by 570, then reduces it by 870 more after a 5 second delay*; Level 100:Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay}}
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| || || <b>Tier 14Level 100</b> - Bun-Fu Strike deals +1824% damage and restores 42 60 Health to you after an 8 second delay || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
*; Tier 2Level 10
:Bun-Fu Strike deals +6% damage and restores 6 Health to you after an 8 second delay
*; Tier 3Level 15
:Bun-Fu Strike deals +7% damage and restores 9 Health to you after an 8 second delay
*; Tier 4Level 20
:Bun-Fu Strike deals +8% damage and restores 12 Health to you after an 8 second delay
*; Tier 5Level 25
:Bun-Fu Strike deals +9% damage and restores 15 Health to you after an 8 second delay
*; Tier 6Level 30
:Bun-Fu Strike deals +10% damage and restores 18 Health to you after an 8 second delay
*; Tier 7Level 35
:Bun-Fu Strike deals +11% damage and restores 21 Health to you after an 8 second delay
*; Tier 8Level 40
:Bun-Fu Strike deals +12% damage and restores 24 Health to you after an 8 second delay
*; Tier 9Level 45
:Bun-Fu Strike deals +13% damage and restores 27 Health to you after an 8 second delay
*; Tier 10Level 50
:Bun-Fu Strike deals +14% damage and restores 30 Health to you after an 8 second delay
*; Tier 11Level 55
:Bun-Fu Strike deals +15% damage and restores 33 Health to you after an 8 second delay
*; Tier 12Level 60
:Bun-Fu Strike deals +16% damage and restores 36 Health to you after an 8 second delay
*; Tier 13Level 65
:Bun-Fu Strike deals +17% damage and restores 39 Health to you after an 8 second delay
*; Tier 14Level 70
:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
*; Level 75:Bun-Fu Strike deals +19% damage and restores 45 Health to you after an 8 second delay*; Level 80:Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay*; Level 85:Bun-Fu Strike deals +21% damage and restores 51 Health to you after an 8 second delay*; Level 90:Bun-Fu Strike deals +22% damage and restores 54 Health to you after an 8 second delay*; Level 95:Bun-Fu Strike deals +23% damage and restores 57 Health to you after an 8 second delay*; Level 100:Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay}}|-| Indomitable Hare's || of Bun-Fu Flurries || <b>Level 100</b> - Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 10:Bun-Fu Strike deals +7 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 15:Bun-Fu Strike deals +10 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 20:Bun-Fu Strike deals +13 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 25:Bun-Fu Strike deals +16 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 30:Bun-Fu Strike deals +19 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 35:Bun-Fu Strike deals +22 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 40:Bun-Fu Strike deals +25 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 45:Bun-Fu Strike deals +28 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 50:Bun-Fu Strike deals +31 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 55:Bun-Fu Strike deals +34 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 60:Bun-Fu Strike deals +37 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 65:Bun-Fu Strike deals +44 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 70:Bun-Fu Strike deals +51 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 75:Bun-Fu Strike deals +58 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 80:Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 85:Bun-Fu Strike deals +72 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 90:Bun-Fu Strike deals +79 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 95:Bun-Fu Strike deals +86 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 100:Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds}}|-| || of Cold Paws || <b>Level 100</b> - Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds || Rare || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 10:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +14 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 15:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +21 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 20:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +28 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 25:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +35 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 30:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +42 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 35:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +49 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 40:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +56 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 45:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +63 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 50:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +70 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 55:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +77 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 60:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +84 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 65:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +91 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 70:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +98 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 75:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +105 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 80:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 85:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +119 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 90:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +126 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 95:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +133 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 100:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds}}|-| || of Bun-Fu || <b>Level 100</b> - Bun-Fu Blast Damage +64% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast Damage +13%*; Level 10:Bun-Fu Blast Damage +15%*; Level 15:Bun-Fu Blast Damage +17%*; Level 20:Bun-Fu Blast Damage +19%*; Level 25:Bun-Fu Blast Damage +21%*; Level 30:Bun-Fu Blast Damage +23%*; Level 35:Bun-Fu Blast Damage +25.5%*; Level 40:Bun-Fu Blast Damage +28%*; Level 45:Bun-Fu Blast Damage +30.5%*; Level 50:Bun-Fu Blast Damage +33%*; Level 55:Bun-Fu Blast Damage +35.5%*; Level 60:Bun-Fu Blast Damage +38%*; Level 65:Bun-Fu Blast Damage +41.5%*; Level 70:Bun-Fu Blast Damage +45%*; Level 75:Bun-Fu Blast Damage +48.5%*; Level 80:Bun-Fu Blast Damage +52%*; Level 85:Bun-Fu Blast Damage +55%*; Level 90:Bun-Fu Blast Damage +58%*; Level 95:Bun-Fu Blast Damage +61%*; Level 100:Bun-Fu Blast Damage +64%}}|-| || of Ice Cold Bun-Fu || <b>Level 100</b> - Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks) || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1% for 60 seconds (max 20 stacks)*; Level 10:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 2% for 60 seconds (max 20 stacks)*; Level 15:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 3% for 60 seconds (max 20 stacks)*; Level 20:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 4% for 60 seconds (max 20 stacks)*; Level 25:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 5% for 60 seconds (max 20 stacks)*; Level 30:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 6% for 60 seconds (max 20 stacks)*; Level 35:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 7% for 60 seconds (max 20 stacks)*; Level 40:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 8% for 60 seconds (max 20 stacks)*; Level 45:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 9% for 60 seconds (max 20 stacks)*; Level 50:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 10% for 60 seconds (max 20 stacks)*; Level 55:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 11% for 60 seconds (max 20 stacks)*; Level 60:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 12% for 60 seconds (max 20 stacks)*; Level 65:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 13% for 60 seconds (max 20 stacks)*; Level 70:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 14% for 60 seconds (max 20 stacks)*; Level 75:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 15% for 60 seconds (max 20 stacks)*; Level 80:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)*; Level 85:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 17% for 60 seconds (max 20 stacks)*; Level 90:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 18% for 60 seconds (max 20 stacks)*; Level 95:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 19% for 60 seconds (max 20 stacks)*; Level 100:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks)}}|-| Mindful Bunny's || of Mindful Bun-Fu || <b>Level 100</b> - Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay*; Level 10:Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay*; Level 15:Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay*; Level 20:Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay*; Level 25:Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay*; Level 30:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay*; Level 35:Bun-Fu Blast deals +21 damage and restores 23 Power after a 9-second delay*; Level 40:Bun-Fu Blast deals +24 damage and restores 26 Power after a 9-second delay*; Level 45:Bun-Fu Blast deals +27 damage and restores 29 Power after a 9-second delay*; Level 50:Bun-Fu Blast deals +30 damage and restores 32 Power after a 9-second delay*; Level 55:Bun-Fu Blast deals +33 damage and restores 35 Power after a 9-second delay*; Level 60:Bun-Fu Blast deals +36 damage and restores 38 Power after a 9-second delay*; Level 65:Bun-Fu Blast deals +44 damage and restores 41 Power after a 9-second delay*; Level 70:Bun-Fu Blast deals +52 damage and restores 44 Power after a 9-second delay*; Level 75:Bun-Fu Blast deals +60 damage and restores 47 Power after a 9-second delay*; Level 80:Bun-Fu Blast deals +68 damage and restores 50 Power after a 9-second delay*; Level 85:Bun-Fu Blast deals +74 damage and restores 53 Power after a 9-second delay*; Level 90:Bun-Fu Blast deals +80 damage and restores 56 Power after a 9-second delay*; Level 95:Bun-Fu Blast deals +86 damage and restores 59 Power after a 9-second delay*; Level 100:Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay}}|-| Irrepressible Hare's || of Bun-Fu Massacres || <b>Level 100</b> - Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds*; Level 10:Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 15:Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 20:Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 25:Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 30:Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 35:Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 40:Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 45:Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 50:Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 55:Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 60:Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 65:Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 70:Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 75:Bun-Fu Blast deals +90 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 80:Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 85:Bun-Fu Blast deals +102 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 90:Bun-Fu Blast deals +108 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 95:Bun-Fu Blast deals +114 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 100:Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds}}|-| || of Effortless Bun-Fu || <b>Level 100</b> - All Bun-Fu moves cost -37 Power || Uncommon || Hands, Feet || {{Spoiler|Click Expandto reveal|*; Level 5:All Bun-Fu moves cost -2 Power*; Level 10:All Bun-Fu moves cost -3 Power*; Level 15:All Bun-Fu moves cost -4 Power*; Level 20:All Bun-Fu moves cost -5 Power*; Level 25:All Bun-Fu moves cost -7 Power*; Level 30:All Bun-Fu moves cost -9 Power*; Level 35:All Bun-Fu moves cost -11 Power*; Level 40:All Bun-Fu moves cost -13 Power*; Level 45:All Bun-Fu moves cost -15 Power*; Level 50:All Bun-Fu moves cost -17 Power*; Level 55:All Bun-Fu moves cost -19 Power*; Level 60:All Bun-Fu moves cost -21 Power*; Level 65:All Bun-Fu moves cost -23 Power*; Level 70:All Bun-Fu moves cost -25 Power*; Level 75:All Bun-Fu moves cost -27 Power*; Level 80:All Bun-Fu moves cost -29 Power*; Level 85:All Bun-Fu moves cost -31 Power*; Level 90:All Bun-Fu moves cost -33 Power*; Level 95:All Bun-Fu moves cost -35 Power*; Level 100:All Bun-Fu moves cost -37 Power}}|-| || of Playful Pats || <b>Level 100</b> - Love Tap lowers target's aggro toward you by 1950 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Love Tap lowers target's aggro toward you by 50*; Level 10:Love Tap lowers target's aggro toward you by 150*; Level 15:Love Tap lowers target's aggro toward you by 250*; Level 20:Love Tap lowers target's aggro toward you by 350*; Level 25:Love Tap lowers target's aggro toward you by 450*; Level 30:Love Tap lowers target's aggro toward you by 550*; Level 35:Love Tap lowers target's aggro toward you by 650*; Level 40:Love Tap lowers target's aggro toward you by 750*; Level 45:Love Tap lowers target's aggro toward you by 850*; Level 50:Love Tap lowers target's aggro toward you by 950*; Level 55:Love Tap lowers target's aggro toward you by 1050*; Level 60:Love Tap lowers target's aggro toward you by 1150*; Level 65:Love Tap lowers target's aggro toward you by 1250*; Level 70:Love Tap lowers target's aggro toward you by 1350*; Level 75:Love Tap lowers target's aggro toward you by 1450*; Level 80:Love Tap lowers target's aggro toward you by 1550*; Level 85:Love Tap lowers target's aggro toward you by 1650*; Level 90:Love Tap lowers target's aggro toward you by 1750*; Level 95:Love Tap lowers target's aggro toward you by 1850*; Level 100:Love Tap lowers target's aggro toward you by 1950}}|-| Happy Bunny's || of Loving and Eating || <b>Level 90</b> - Love Tap hastens the current reuse timer of Carrot Power by 4 seconds || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 1:Love Tap hastens the current reuse timer of Carrot Power by 1 second*; Level 15:Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds*; Level 30:Love Tap hastens the current reuse timer of Carrot Power by 2 seconds*; Level 45:Love Tap hastens the current reuse timer of Carrot Power by 2.5 seconds*; Level 60:Love Tap hastens the current reuse timer of Carrot Power by 3 seconds*; Level 75:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds*; Level 90:Love Tap hastens the current reuse timer of Carrot Power by 4 seconds}}|-| || of Rabid Bunnies || <b>Level 100</b> - Love Tap deals 505 Trauma damage after a 4-second delay || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Love Tap deals 30 Trauma damage after a 4-second delay*; Level 10:Love Tap deals 55 Trauma damage after a 4-second delay*; Level 15:Love Tap deals 80 Trauma damage after a 4-second delay*; Level 20:Love Tap deals 105 Trauma damage after a 4-second delay*; Level 25:Love Tap deals 130 Trauma damage after a 4-second delay*; Level 30:Love Tap deals 155 Trauma damage after a 4-second delay*; Level 35:Love Tap deals 180 Trauma damage after a 4-second delay*; Level 40:Love Tap deals 205 Trauma damage after a 4-second delay*; Level 45:Love Tap deals 230 Trauma damage after a 4-second delay*; Level 50:Love Tap deals 255 Trauma damage after a 4-second delay*; Level 55:Love Tap deals 280 Trauma damage after a 4-second delay*; Level 60:Love Tap deals 305 Trauma damage after a 4-second delay*; Level 65:Love Tap deals 330 Trauma damage after a 4-second delay*; Level 70:Love Tap deals 355 Trauma damage after a 4-second delay*; Level 75:Love Tap deals 380 Trauma damage after a 4-second delay*; Level 80:Love Tap deals 405 Trauma damage after a 4-second delay*; Level 85:Love Tap deals 430 Trauma damage after a 4-second delay*; Level 90:Love Tap deals 455 Trauma damage after a 4-second delay*; Level 95:Love Tap deals 480 Trauma damage after a 4-second delay*; Level 100:Love Tap deals 505 Trauma damage after a 4-second delay}}|-| || || <b>Level 100</b> - Love Tap boosts your Melee Evasion +13.5% for 15 seconds || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Love Tap boosts your Melee Evasion +4% for 15 seconds*; Level 10:Love Tap boosts your Melee Evasion +4.5% for 15 seconds*; Level 15:Love Tap boosts your Melee Evasion +5% for 15 seconds*; Level 20:Love Tap boosts your Melee Evasion +5.5% for 15 seconds*; Level 25:Love Tap boosts your Melee Evasion +6% for 15 seconds*; Level 30:Love Tap boosts your Melee Evasion +6.5% for 15 seconds*; Level 35:Love Tap boosts your Melee Evasion +7% for 15 seconds*; Level 40:Love Tap boosts your Melee Evasion +7.5% for 15 seconds*; Level 45:Love Tap boosts your Melee Evasion +8% for 15 seconds*; Level 50:Love Tap boosts your Melee Evasion +8.5% for 15 seconds*; Level 55:Love Tap boosts your Melee Evasion +9% for 15 seconds*; Level 60:Love Tap boosts your Melee Evasion +9.5% for 15 seconds*; Level 65:Love Tap boosts your Melee Evasion +10% for 15 seconds*; Level 70:Love Tap boosts your Melee Evasion +10.5% for 15 seconds*; Level 75:Love Tap boosts your Melee Evasion +11% for 15 seconds*; Level 80:Love Tap boosts your Melee Evasion +11.5% for 15 seconds*; Level 85:Love Tap boosts your Melee Evasion +12% for 15 seconds*; Level 90:Love Tap boosts your Melee Evasion +12.5% for 15 seconds*; Level 95:Love Tap boosts your Melee Evasion +13% for 15 seconds*; Level 100:Love Tap boosts your Melee Evasion +13.5% for 15 seconds}}|-| || || <b>Level 90</b> - Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Love Tap causes target to suffer +2% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 15:Love Tap causes target to suffer +4% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 30:Love Tap causes target to suffer +6% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 45:Love Tap causes target to suffer +8% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 60:Love Tap causes target to suffer +10% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 75:Love Tap causes target to suffer +12% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 90:Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds}}
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