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Rabbit/Treasure Effects

35,547 bytes added, 14:00, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly>
See also: [[Rabbit/Treasure Effects:By Slot]]
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- This table is from patch v304, May 25, 2018 Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Rabbits || <b>Tier 7Level 100</b> - Rabbit Base Damage +2350% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Rabbit Base Damage +35*; Tier 2Level 20:Rabbit Base Damage +810%*; Tier 3:Rabbit Base Damage +11%*; Tier 4:Rabbit Base Damage +14%*; Tier 5Level 30:Rabbit Base Damage +1715%*; Tier 6Level 40
:Rabbit Base Damage +20%
*; Tier 7Level 50:Rabbit Base Damage +2325%*; Level 60:Rabbit Base Damage +30%*; Level 70:Rabbit Base Damage +35%*; Level 80:Rabbit Base Damage +40%*; Level 90:Rabbit Base Damage +45%*; Level 100:Rabbit Base Damage +50%
}}
|-
| || of Swift Hares || <b>Tier 3Level 100</b> - Sprint Boost (Out of Combat) +3 .5 when Rabbit is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Sprint Boost (Out of Combat) +1 when Rabbit is active
*; Tier 2Level 35
:Sprint Boost (Out of Combat) +2 when Rabbit is active
*; Tier 3Level 70
:Sprint Boost (Out of Combat) +3 when Rabbit is active
*; Level 100
:Sprint Boost (Out of Combat) +3.5 when Rabbit is active
}}
|-
| || of Grim Sickly Rabbits || <b>Tier 7Level 100</b> - Trauma Damage (Direct & Per-Tick) +3550% when Rabbit is active || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Trauma Damage (Direct & Per-Tick) +5% when Rabbit is active*; Tier 2Level 20:Trauma Damage (Direct & Per-Tick) +10% when Rabbit is active*; Tier 3Level 30:Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active*; Tier 4Level 40:Trauma Damage (Direct & Per-Tick) +20% when Rabbit is active*; Tier 5Level 50:Trauma Damage (Direct & Per-Tick) +25% when Rabbit is active*; Tier 6Level 60:Trauma Damage (Direct & Per-Tick) +30% when Rabbit is active*; Tier 7Level 70:Trauma Damage (Direct & Per-Tick) +35% when Rabbit is active*; Level 80:Trauma Damage (Direct & Per-Tick) +40% when Rabbit is active*; Level 90:Trauma Damage (Direct & Per-Tick) +45% when Rabbit is active*; Level 100:Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active
}}
|-
| || of Psychic Rabbits || <b>Tier 7Level 100</b> - Indirect Psychic Damage +3550% when Rabbit is active || Epic || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Indirect Psychic Damage +5% when Rabbit is active
*; Tier 2Level 20
:Indirect Psychic Damage +10% when Rabbit is active
*; Tier 3Level 30
:Indirect Psychic Damage +15% when Rabbit is active
*; Tier 4Level 40
:Indirect Psychic Damage +20% when Rabbit is active
*; Tier 5Level 50
:Indirect Psychic Damage +25% when Rabbit is active
*; Tier 6Level 60
:Indirect Psychic Damage +30% when Rabbit is active
*; Tier 7Level 70
:Indirect Psychic Damage +35% when Rabbit is active
*; Level 80
:Indirect Psychic Damage +40% when Rabbit is active
*; Level 90
:Indirect Psychic Damage +45% when Rabbit is active
*; Level 100
:Indirect Psychic Damage +50% when Rabbit is active
}}
|-
| || of Cold Rabbits || <b>Tier 7Level 100</b> - Direct Cold Damage +53 74 when Rabbit is active || Epic || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Direct Cold Damage +11 when Rabbit is active
*; Tier 2Level 20
:Direct Cold Damage +18 when Rabbit is active
*; Tier 3Level 30
:Direct Cold Damage +25 when Rabbit is active
*; Tier 4Level 40
:Direct Cold Damage +32 when Rabbit is active
*; Tier 5Level 50
:Direct Cold Damage +39 when Rabbit is active
*; Tier 6Level 60
:Direct Cold Damage +46 when Rabbit is active
*; Tier 7Level 70
:Direct Cold Damage +53 when Rabbit is active
*; Level 80
:Direct Cold Damage +60 when Rabbit is active
*; Level 90
:Direct Cold Damage +67 when Rabbit is active
*; Level 100
:Direct Cold Damage +74 when Rabbit is active
}}
|-
| || of Evasive Rabbitry || <b>Level 100</b> - While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds || Epic || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds*; Level 20:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3.5% for 10 seconds*; Level 30:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4% for 10 seconds*; Level 40:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4.5% for 10 seconds*; Level 50:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5% for 10 seconds*; Level 60:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5.5% for 10 seconds*; Level 70:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6% for 10 seconds*; Level 80:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds*; Level 90:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7% for 10 seconds*; Level 100:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active || Epic || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +40% when Rabbit is active. Power Restored After Death-Avoidance +2% when Rabbit is active*; Level 10:Chance to Miraculously Avoid Death +50% when Rabbit is active. Power Restored After Death-Avoidance +4% when Rabbit is active*; Level 15:Chance to Miraculously Avoid Death +60% when Rabbit is active. Power Restored After Death-Avoidance +6% when Rabbit is active*; Level 20:Chance to Miraculously Avoid Death +70% when Rabbit is active. Power Restored After Death-Avoidance +8% when Rabbit is active*; Level 25:Chance to Miraculously Avoid Death +80% when Rabbit is active. Power Restored After Death-Avoidance +10% when Rabbit is active*; Level 30:Chance to Miraculously Avoid Death +90% when Rabbit is active. Power Restored After Death-Avoidance +12% when Rabbit is active*; Level 35:Chance to Miraculously Avoid Death +100% when Rabbit is active. Power Restored After Death-Avoidance +14% when Rabbit is active*; Level 40:Chance to Miraculously Avoid Death +110% when Rabbit is active. Power Restored After Death-Avoidance +16% when Rabbit is active*; Level 45:Chance to Miraculously Avoid Death +120% when Rabbit is active. Power Restored After Death-Avoidance +18% when Rabbit is active*; Level 50:Chance to Miraculously Avoid Death +130% when Rabbit is active. Power Restored After Death-Avoidance +20% when Rabbit is active*; Level 55:Chance to Miraculously Avoid Death +140% when Rabbit is active. Power Restored After Death-Avoidance +22% when Rabbit is active*; Level 60:Chance to Miraculously Avoid Death +150% when Rabbit is active. Power Restored After Death-Avoidance +24% when Rabbit is active*; Level 65:Chance to Miraculously Avoid Death +160% when Rabbit is active. Power Restored After Death-Avoidance +26% when Rabbit is active*; Level 70:Chance to Miraculously Avoid Death +170% when Rabbit is active. Power Restored After Death-Avoidance +28% when Rabbit is active*; Level 75:Chance to Miraculously Avoid Death +180% when Rabbit is active. Power Restored After Death-Avoidance +30% when Rabbit is active*; Level 80:Chance to Miraculously Avoid Death +190% when Rabbit is active. Power Restored After Death-Avoidance +32% when Rabbit is active*; Level 85:Chance to Miraculously Avoid Death +200% when Rabbit is active. Power Restored After Death-Avoidance +34% when Rabbit is active*; Level 90:Chance to Miraculously Avoid Death +210% when Rabbit is active. Power Restored After Death-Avoidance +36% when Rabbit is active*; Level 95:Chance to Miraculously Avoid Death +220% when Rabbit is active. Power Restored After Death-Avoidance +38% when Rabbit is active*; Level 100:Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active}}|-| || of Toxic Scratches || <b>Tier 14Level 100</b> - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 160 damage (randomly determined) || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)
*; Tier 2Level 10
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)
*; Tier 3Level 15
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)
*; Tier 4Level 20
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)
*; Tier 5Level 25
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)
*; Tier 6Level 30
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)
*; Tier 7Level 35
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)
*; Tier 8Level 40
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)
*; Tier 9Level 45
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)
*; Tier 10Level 50
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)
*; Tier 11Level 55
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)
*; Tier 12Level 60
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)
*; Tier 13Level 65
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)
*; Tier 14Level 70
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)
*; Level 75
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +120 damage (randomly determined)
*; Level 80
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)
*; Level 85
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +136 damage (randomly determined)
*; Level 90
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +144 damage (randomly determined)
*; Level 95
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +152 damage (randomly determined)
*; Level 100
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined)
}}
|-
| || || <b>Tier 14Level 100</b> - Rabbit Scratch restores 14 20 Armor to you || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit Scratch restores 1 Armor to you
*; Tier 2Level 10
:Rabbit Scratch restores 2 Armor to you
*; Tier 3Level 15
:Rabbit Scratch restores 3 Armor to you
*; Tier 4Level 20
:Rabbit Scratch restores 4 Armor to you
*; Tier 5Level 25
:Rabbit Scratch restores 5 Armor to you
*; Tier 6Level 30
:Rabbit Scratch restores 6 Armor to you
*; Tier 7Level 35
:Rabbit Scratch restores 7 Armor to you
*; Tier 8Level 40
:Rabbit Scratch restores 8 Armor to you
*; Tier 9Level 45
:Rabbit Scratch restores 9 Armor to you
*; Tier 10Level 50
:Rabbit Scratch restores 10 Armor to you
*; Tier 11Level 55
:Rabbit Scratch restores 11 Armor to you
*; Tier 12Level 60
:Rabbit Scratch restores 12 Armor to you
*; Tier 13Level 65
:Rabbit Scratch restores 13 Armor to you
*; Tier 14Level 70
:Rabbit Scratch restores 14 Armor to you
*; Level 75
:Rabbit Scratch restores 15 Armor to you
*; Level 80
:Rabbit Scratch restores 16 Armor to you
*; Level 85
:Rabbit Scratch restores 17 Armor to you
*; Level 90
:Rabbit Scratch restores 18 Armor to you
*; Level 95
:Rabbit Scratch restores 19 Armor to you
*; Level 100
:Rabbit Scratch restores 20 Armor to you
}}
|-
| Thumper's || of Thumping || <b>Tier 14Level 100</b> - Thump Damage +4958% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump Damage +10%
*; Tier 2Level 10:Thump Damage +1312%*; Tier 3Level 15:Thump Damage +14%*; Level 20
:Thump Damage +16%
*; Tier 4Level 25:Thump Damage +1918%*; Tier 5Level 30:Thump Damage +20%*; Level 35
:Thump Damage +22%
*; Tier 6Level 40:Thump Damage +2524%*; Tier 7Level 45:Thump Damage +26%*; Level 50
:Thump Damage +28%
*; Tier 8Level 55
:Thump Damage +31%
*; Tier 9Level 60
:Thump Damage +34%
*; Tier 10Level 65
:Thump Damage +37%
*; Tier 11Level 70
:Thump Damage +40%
*; Tier 12Level 75
:Thump Damage +43%
*; Tier 13Level 80
:Thump Damage +46%
*; Tier 14Level 85
:Thump Damage +49%
*; Level 90
:Thump Damage +52%
*; Level 95
:Thump Damage +55%
*; Level 100
:Thump Damage +58%
}}
|-
| || || <b>Tier 14Level 100</b> - Thump deals +27 39 damage and knocks the enemy backwards || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump deals +1 damage and knocks the enemy backwards
*; Tier 2Level 10
:Thump deals +3 damage and knocks the enemy backwards
*; Tier 3Level 15
:Thump deals +5 damage and knocks the enemy backwards
*; Tier 4Level 20
:Thump deals +7 damage and knocks the enemy backwards
*; Tier 5Level 25
:Thump deals +9 damage and knocks the enemy backwards
*; Tier 6Level 30
:Thump deals +11 damage and knocks the enemy backwards
*; Tier 7Level 35
:Thump deals +13 damage and knocks the enemy backwards
*; Tier 8Level 40
:Thump deals +15 damage and knocks the enemy backwards
*; Tier 9Level 45
:Thump deals +17 damage and knocks the enemy backwards
*; Tier 10Level 50
:Thump deals +19 damage and knocks the enemy backwards
*; Tier 11Level 55
:Thump deals +21 damage and knocks the enemy backwards
*; Tier 12Level 60
:Thump deals +23 damage and knocks the enemy backwards
*; Tier 13Level 65
:Thump deals +25 damage and knocks the enemy backwards
*; Tier 14Level 70
:Thump deals +27 damage and knocks the enemy backwards
*; Level 75
:Thump deals +29 damage and knocks the enemy backwards
*; Level 80
:Thump deals +31 damage and knocks the enemy backwards
*; Level 85
:Thump deals +33 damage and knocks the enemy backwards
*; Level 90
:Thump deals +35 damage and knocks the enemy backwards
*; Level 95
:Thump deals +37 damage and knocks the enemy backwards
*; Level 100
:Thump deals +39 damage and knocks the enemy backwards
}}
|-
| || || <b>Tier 7Level 100</b> - Thump causes the target to take +1420% damage from Cold attacks for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Thump causes the target to take +2% damage from Cold attacks for 10 seconds
*; Tier 2Level 20
:Thump causes the target to take +4% damage from Cold attacks for 10 seconds
*; Tier 3Level 30
:Thump causes the target to take +6% damage from Cold attacks for 10 seconds
*; Tier 4Level 40
:Thump causes the target to take +8% damage from Cold attacks for 10 seconds
*; Tier 5Level 50
:Thump causes the target to take +10% damage from Cold attacks for 10 seconds
*; Tier 6Level 60
:Thump causes the target to take +12% damage from Cold attacks for 10 seconds
*; Tier 7Level 70
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
*; Level 80
:Thump causes the target to take +16% damage from Cold attacks for 10 seconds
*; Level 90
:Thump causes the target to take +18% damage from Cold attacks for 10 seconds
*; Level 100
:Thump causes the target to take +20% damage from Cold attacks for 10 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Thump causes 156 228 Trauma damage over 12 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump causes 18 Trauma damage over 12 seconds
*; Tier 2Level 10
:Thump causes 24 Trauma damage over 12 seconds
*; Tier 3Level 15
:Thump causes 30 Trauma damage over 12 seconds
*; Tier 4Level 20
:Thump causes 36 Trauma damage over 12 seconds
*; Tier 5Level 25
:Thump causes 48 Trauma damage over 12 seconds
*; Tier 6Level 30
:Thump causes 60 Trauma damage over 12 seconds
*; Tier 7Level 35
:Thump causes 72 Trauma damage over 12 seconds
*; Tier 8Level 40
:Thump causes 84 Trauma damage over 12 seconds
*; Tier 9Level 45
:Thump causes 96 Trauma damage over 12 seconds
*; Tier 10Level 50
:Thump causes 108 Trauma damage over 12 seconds
*; Tier 11Level 55
:Thump causes 120 Trauma damage over 12 seconds
*; Tier 12Level 60
:Thump causes 132 Trauma damage over 12 seconds
*; Tier 13Level 65
:Thump causes 144 Trauma damage over 12 seconds
*; Tier 14Level 70
:Thump causes 156 Trauma damage over 12 seconds
*; Level 75
:Thump causes 168 Trauma damage over 12 seconds
*; Level 80
:Thump causes 180 Trauma damage over 12 seconds
*; Level 85
:Thump causes 192 Trauma damage over 12 seconds
*; Level 90
:Thump causes 204 Trauma damage over 12 seconds
*; Level 95
:Thump causes 216 Trauma damage over 12 seconds
*; Level 100
:Thump causes 228 Trauma damage over 12 seconds
}}
|-
| || of Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blitz Kick Damage +5768% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Blitz Kick Damage +15%*; Tier 2Level 10:Bun-Fu Kick Damage +17%*; Level 15:Bun-Fu Blitz Kick Damage +1819%*; Tier 3Level 20:Bun-Fu Blitz Kick Damage +21%*; Tier 4Level 25:Bun-Fu Blitz Kick Damage +2423%*; Tier 5Level 30:Bun-Fu Kick Damage +26%*; Level 35:Bun-Fu Kick Damage +29%*; Level 40:Bun-Fu Kick Damage +32%*; Level 45:Bun-Fu Kick Damage +35%*; Level 50:Bun-Fu Kick Damage +38%*; Level 55:Bun-Fu Blitz Kick Damage +2741%*; Tier 6Level 60:Bun-Fu Blitz Kick Damage +3044%*; Tier 7Level 65:Bun-Fu Blitz Kick Damage +3347%*; Tier 8Level 70:Bun-Fu Blitz Kick Damage +3650%*; Tier 9Level 75:Bun-Fu Blitz Kick Damage +3953%*; Tier 10Level 80:Bun-Fu Blitz Kick Damage +4256%*; Tier 11Level 85:Bun-Fu Blitz Kick Damage +4559%*; Tier 12Level 90:Bun-Fu Blitz Kick Damage +4862%*; Tier 13Level 95:Bun-Fu Blitz Kick Damage +5265%*; Tier 14Level 100:Bun-Fu Blitz Kick Damage +5768%
}}
|-
| || of Traumatic Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blitz Kick Delayed Trauma Damage +149 358 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Kick Delayed Trauma Damage +22*; Level 10:Bun-Fu Blitz Kick Delayed Trauma Damage +38*; Level 15:Bun-Fu Kick Delayed Trauma Damage +54*; Tier 2Level 20:Bun-Fu Blitz Kick Delayed Trauma Damage +70*; Level 25:Bun-Fu Kick Delayed Trauma Damage +86*; Tier 3Level 30:Bun-Fu Blitz Kick Delayed Trauma Damage +102*; Level 35:Bun-Fu Kick Delayed Trauma Damage +118*; Tier 4Level 40:Bun-Fu Blitz Kick Delayed Trauma Damage +134*; Level 45:Bun-Fu Kick Delayed Trauma Damage +150*; Tier 5Level 50:Bun-Fu Blitz Kick Delayed Trauma Damage +166*; Level 55:Bun-Fu Kick Delayed Trauma Damage +182*; Tier 6Level 60:Bun-Fu Blitz Kick Delayed Trauma Damage +65198*; Tier 7Level 65:Bun-Fu Blitz Kick Delayed Trauma Damage +75218*; Tier 8Level 70:Bun-Fu Blitz Kick Delayed Trauma Damage +85238*; Tier 9Level 75:Bun-Fu Blitz Kick Delayed Trauma Damage +95258*; Tier 10Level 80:Bun-Fu Blitz Kick Delayed Trauma Damage +105278*; Tier 11Level 85:Bun-Fu Blitz Kick Delayed Trauma Damage +115298*; Tier 12Level 90:Bun-Fu Blitz Kick Delayed Trauma Damage +125318*; Tier 13Level 95:Bun-Fu Blitz Kick Delayed Trauma Damage +137338*; Tier 14Level 100:Bun-Fu Blitz Kick Delayed Trauma Damage +149358
}}
|-
| || of Traumatic Bun-Fu || <b>Tier 7Level 100</b> - Bun-Fu Blitz Kick causes the target to take +1418% damage from Trauma attacks for 20 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Bun-Fu Blitz Kick causes the target to take +2% damage from Trauma attacks for 20 seconds*; Tier 2Level 20:Bun-Fu Blitz Kick causes the target to take +4% damage from Trauma attacks for 20 seconds*; Tier 3Level 30:Bun-Fu Blitz Kick causes the target to take +6% damage from Trauma attacks for 20 seconds*; Tier 4Level 40:Bun-Fu Blitz Kick causes the target to take +8% damage from Trauma attacks for 20 seconds*; Tier 5Level 50:Bun-Fu Blitz Kick causes the target to take +10% damage from Trauma attacks for 20 seconds*; Tier 6Level 60:Bun-Fu Blitz Kick causes the target to take +12% damage from Trauma attacks for 20 seconds*; Tier 7Level 70:Bun-Fu Blitz Kick causes the target to take +14% damage from Trauma attacks for 20 seconds*; Level 80:Bun-Fu Kick causes the target to take +16% damage from Trauma attacks for 20 seconds*; Level 90:Bun-Fu Kick causes the target to take +17% damage from Trauma attacks for 20 seconds*; Level 100:Bun-Fu Kick causes the target to take +18% damage from Trauma attacks for 20 seconds
}}
|-
| || of Thumping and Blitzing || <b>Tier 14Level 100</b> - Bun-Fu Blitz Kick deals +32 58 damage and hastens the current reset timer of Thump by 3 seconds second || Epic || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Blitz Kick deals +6 damage and hastens the current reset timer of Thump by 1 second*; Tier 2Level 10:Bun-Fu Blitz Kick deals +8 damage and hastens the current reset timer of Thump by 1 second*; Tier 3Level 15:Bun-Fu Blitz Kick deals +10 damage and hastens the current reset timer of Thump by 1 second*; Tier 4Level 20:Bun-Fu Blitz Kick deals +12 damage and hastens the current reset timer of Thump by 1.5 secondssecond*; Tier 5Level 25:Bun-Fu Blitz Kick deals +14 damage and hastens the current reset timer of Thump by 1.5 secondssecond*; Tier 6Level 30:Bun-Fu Blitz Kick deals +16 damage and hastens the current reset timer of Thump by 1.5 secondssecond*; Tier 7Level 35:Bun-Fu Blitz Kick deals +18 damage and hastens the current reset timer of Thump by 2 secondssecond*; Tier 8Level 40:Bun-Fu Blitz Kick deals +20 damage and hastens the current reset timer of Thump by 2 secondssecond*; Tier 9Level 45:Bun-Fu Blitz Kick deals +22 damage and hastens the current reset timer of Thump by 2 secondssecond*; Tier 10Level 50:Bun-Fu Blitz Kick deals +24 damage and hastens the current reset timer of Thump by 2.5 secondssecond*; Tier 11Level 55:Bun-Fu Blitz Kick deals +26 damage and hastens the current reset timer of Thump by 2.5 secondssecond*; Tier 12Level 60:Bun-Fu Blitz Kick deals +28 damage and hastens the current reset timer of Thump by 2.5 secondssecond*; Tier 13Level 65:Bun-Fu Blitz Kick deals +30 damage and hastens the current reset timer of Thump by 3 secondssecond*; Tier 14Level 70:Bun-Fu Blitz Kick deals +32 damage and hastens the current reset timer of Thump by 3 secondssecond*; Level 75:Bun-Fu Kick deals +34 damage and hastens the current reset timer of Thump by 3 second*; Level 80:Bun-Fu Kick deals +38 damage and hastens the current reset timer of Thump by 3 second*; Level 85:Bun-Fu Kick deals +43 damage and hastens the current reset timer of Thump by 3 second*; Level 90:Bun-Fu Kick deals +48 damage and hastens the current reset timer of Thump by 3 second*; Level 95:Bun-Fu Kick deals +53 damage and hastens the current reset timer of Thump by 3 second*; Level 100:Bun-Fu Kick deals +58 damage and hastens the current reset timer of Thump by 3 second
}}
|-
| || || <b>Tier 7Level 100</b> - Rabbit's Foot grants you and nearby allies +1723% Burst Evasion for 10 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +7% Burst Evasion for 10 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +9% Burst Evasion for 10 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +11% Burst Evasion for 10 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +13% Burst Evasion for 10 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +15% Burst Evasion for 10 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
*; Level 80
:Rabbit's Foot grants you and nearby allies +19% Burst Evasion for 10 seconds
*; Level 90
:Rabbit's Foot grants you and nearby allies +21% Burst Evasion for 10 seconds
*; Level 100
:Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds
}}
|-
| || of Lucky Insights || <b>Tier 7Level 100</b> - Rabbit's Foot grants you and nearby allies +811% Earned Combat XP for 20 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +3% Earned Combat XP for 20 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +4% Earned Combat XP for 20 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +5% Earned Combat XP for 20 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +6% Earned Combat XP for 20 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +7% Earned Combat XP for 20 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
*; Level 80
:Rabbit's Foot grants you and nearby allies +9% Earned Combat XP for 20 seconds
*; Level 90
:Rabbit's Foot grants you and nearby allies +10% Earned Combat XP for 20 seconds
*; Level 100
:Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds
}}
|-
| Hare-Brained || of Power Feet || <b>Tier 14Level 100</b> - Rabbit's Foot restores 25 59 Power to you and nearby allies || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit's Foot restores 7 Power to you and nearby allies
*; Tier 2:Rabbit's Foot restores 8 Power to you and nearby allies*; Tier 3Level 10
:Rabbit's Foot restores 9 Power to you and nearby allies
*; Tier 4:Rabbit's Foot restores 10 Power to you and nearby allies*; Tier 5Level 15
:Rabbit's Foot restores 11 Power to you and nearby allies
*; Tier 6:Rabbit's Foot restores 12 Power to you and nearby allies*; Tier 7Level 20
:Rabbit's Foot restores 13 Power to you and nearby allies
*; Tier 8:Rabbit's Foot restores 14 Power to you and nearby allies*; Tier 9Level 25
:Rabbit's Foot restores 15 Power to you and nearby allies
*; Tier 10Level 30
:Rabbit's Foot restores 17 Power to you and nearby allies
*; Tier 11Level 35:Rabbit's Foot restores 19 20 Power to you and nearby allies*; Tier 12:Rabbit's Foot restores 21 Power to you and nearby allies*; Tier 13Level 40
:Rabbit's Foot restores 23 Power to you and nearby allies
*; Tier 14Level 45:Rabbit's Foot restores 25 26 Power to you and nearby allies*; Level 50:Rabbit's Foot restores 29 Power to you and nearby allies*; Level 55:Rabbit's Foot restores 32 Power to you and nearby allies*; Level 60:Rabbit's Foot restores 35 Power to you and nearby allies*; Level 65:Rabbit's Foot restores 38 Power to you and nearby allies*; Level 70:Rabbit's Foot restores 41 Power to you and nearby allies*; Level 75:Rabbit's Foot restores 44 Power to you and nearby allies*; Level 80:Rabbit's Foot restores 47 Power to you and nearby allies*; Level 85:Rabbit's Foot restores 50 Power to you and nearby allies*; Level 90:Rabbit's Foot restores 53 Power to you and nearby allies*; Level 95:Rabbit's Foot restores 56 Power to you and nearby allies*; Level 100:Rabbit's Foot restores 59 Power to you and nearby allies
}}
|-
| || of Bunny Love || <b>Tier 14Level 100</b> - Rabbit's Foot restores 77 113 Health to you and nearby allies after a 15 second delay || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
*; Tier 2Level 10
:Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay
*; Tier 3Level 15
:Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delay
*; Tier 4Level 20
:Rabbit's Foot restores 25 Health to you and nearby allies after a 15 second delay
*; Tier 5Level 25
:Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
*; Tier 6Level 30
:Rabbit's Foot restores 35 Health to you and nearby allies after a 15 second delay
*; Tier 7Level 35
:Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
*; Tier 8Level 40
:Rabbit's Foot restores 45 Health to you and nearby allies after a 15 second delay
*; Tier 9Level 45
:Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
*; Tier 10Level 50
:Rabbit's Foot restores 55 Health to you and nearby allies after a 15 second delay
*; Tier 11Level 55
:Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
*; Tier 12Level 60
:Rabbit's Foot restores 65 Health to you and nearby allies after a 15 second delay
*; Tier 13Level 65
:Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay
*; Tier 14Level 70
:Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay
*; Level 75
:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay
*; Level 80
:Rabbit's Foot restores 89 Health to you and nearby allies after a 15 second delay
*; Level 85
:Rabbit's Foot restores 95 Health to you and nearby allies after a 15 second delay
*; Level 90
:Rabbit's Foot restores 101 Health to you and nearby allies after a 15 second delay
*; Level 95
:Rabbit's Foot restores 107 Health to you and nearby allies after a 15 second delay
*; Level 100
:Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay
}}
|-
| || || <b>Tier 14Level 100</b> - Hare Dash restores 88 130 Armor to you || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash restores 8 Armor to you
*; Tier 2Level 10
:Hare Dash restores 14 Armor to you
*; Tier 3Level 15
:Hare Dash restores 20 Armor to you
*; Tier 4Level 20
:Hare Dash restores 26 Armor to you
*; Tier 5Level 25
:Hare Dash restores 32 Armor to you
*; Tier 6Level 30
:Hare Dash restores 38 Armor to you
*; Tier 7Level 35
:Hare Dash restores 44 Armor to you
*; Tier 8Level 40
:Hare Dash restores 50 Armor to you
*; Tier 9Level 45
:Hare Dash restores 56 Armor to you
*; Tier 10Level 50
:Hare Dash restores 62 Armor to you
*; Tier 11Level 55
:Hare Dash restores 68 Armor to you
*; Tier 12Level 60
:Hare Dash restores 74 Armor to you
*; Tier 13Level 65
:Hare Dash restores 81 Armor to you
*; Tier 14Level 70
:Hare Dash restores 88 Armor to you
*; Level 75
:Hare Dash restores 95 Armor to you
*; Level 80
:Hare Dash restores 102 Armor to you
*; Level 85
:Hare Dash restores 109 Armor to you
*; Level 90
:Hare Dash restores 116 Armor to you
*; Level 95
:Hare Dash restores 123 Armor to you
*; Level 100
:Hare Dash restores 130 Armor to you
}}
|-
| || of Hare Propulsion || <b>Tier 14Level 100</b> - Hare Dash causes your next attack to deal +205 295 damage if it is a Crushing attack || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
*; Tier 2Level 10
:Hare Dash causes your next attack to deal +25 damage if it is a Crushing attack
*; Tier 3Level 15
:Hare Dash causes your next attack to deal +40 damage if it is a Crushing attack
*; Tier 4Level 20
:Hare Dash causes your next attack to deal +55 damage if it is a Crushing attack
*; Tier 5Level 25
:Hare Dash causes your next attack to deal +70 damage if it is a Crushing attack
*; Tier 6Level 30
:Hare Dash causes your next attack to deal +85 damage if it is a Crushing attack
*; Tier 7Level 35
:Hare Dash causes your next attack to deal +100 damage if it is a Crushing attack
*; Tier 8Level 40
:Hare Dash causes your next attack to deal +115 damage if it is a Crushing attack
*; Tier 9Level 45
:Hare Dash causes your next attack to deal +130 damage if it is a Crushing attack
*; Tier 10Level 50
:Hare Dash causes your next attack to deal +145 damage if it is a Crushing attack
*; Tier 11Level 55
:Hare Dash causes your next attack to deal +160 damage if it is a Crushing attack
*; Tier 12Level 60
:Hare Dash causes your next attack to deal +175 damage if it is a Crushing attack
*; Tier 13Level 65
:Hare Dash causes your next attack to deal +190 damage if it is a Crushing attack
*; Tier 14Level 70
:Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
*; Level 75
:Hare Dash causes your next attack to deal +220 damage if it is a Crushing attack
*; Level 80
:Hare Dash causes your next attack to deal +235 damage if it is a Crushing attack
*; Level 85
:Hare Dash causes your next attack to deal +250 damage if it is a Crushing attack
*; Level 90
:Hare Dash causes your next attack to deal +265 damage if it is a Crushing attack
*; Level 95
:Hare Dash causes your next attack to deal +280 damage if it is a Crushing attack
*; Level 100
:Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack
}}
|-
| || of Hare Raising Escapes || <b>Tier 7Level 100</b> - Hare Dash grants +1114% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 2Level 20
:Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 3Level 30
:Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 4Level 40
:Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 5Level 50
:Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 6Level 60
:Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Tier 7Level 70
:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 80
:Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 90
:Hare Dash grants +13% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 100
:Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
}}
|-
| || of Pace Management || <b>Tier 7Level 100</b> - Hare Dash Reuse Timer -7 10 || Rare || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Hare Dash Reuse Timer -1
*; Tier 2Level 20
:Hare Dash Reuse Timer -2
*; Tier 3Level 30
:Hare Dash Reuse Timer -3
*; Tier 4Level 40
:Hare Dash Reuse Timer -4
*; Tier 5Level 50
:Hare Dash Reuse Timer -5
*; Tier 6Level 60
:Hare Dash Reuse Timer -6
*; Tier 7Level 70
:Hare Dash Reuse Timer -7
*; Level 80
:Hare Dash Reuse Timer -8
*; Level 90
:Hare Dash Reuse Timer -9
*; Level 100
:Hare Dash Reuse Timer -10
}}
|-
| || || <b>Tier 14Level 100</b> - Hare Dash restores 70 100 Power over 15 seconds || Epic || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash restores 5 Power over 15 seconds
*; Tier 2Level 10
:Hare Dash restores 10 Power over 15 seconds
*; Tier 3Level 15
:Hare Dash restores 15 Power over 15 seconds
*; Tier 4Level 20
:Hare Dash restores 20 Power over 15 seconds
*; Tier 5Level 25
:Hare Dash restores 25 Power over 15 seconds
*; Tier 6Level 30
:Hare Dash restores 30 Power over 15 seconds
*; Tier 7Level 35
:Hare Dash restores 35 Power over 15 seconds
*; Tier 8Level 40
:Hare Dash restores 40 Power over 15 seconds
*; Tier 9Level 45
:Hare Dash restores 45 Power over 15 seconds
*; Tier 10Level 50
:Hare Dash restores 50 Power over 15 seconds
*; Tier 11Level 55
:Hare Dash restores 55 Power over 15 seconds
*; Tier 12Level 60
:Hare Dash restores 60 Power over 15 seconds
*; Tier 13Level 65
:Hare Dash restores 65 Power over 15 seconds
*; Tier 14Level 70
:Hare Dash restores 70 Power over 15 seconds
*; Level 75
:Hare Dash restores 75 Power over 15 seconds
*; Level 80
:Hare Dash restores 80 Power over 15 seconds
*; Level 85
:Hare Dash restores 85 Power over 15 seconds
*; Level 90
:Hare Dash restores 90 Power over 15 seconds
*; Level 95
:Hare Dash restores 95 Power over 15 seconds
*; Level 100
:Hare Dash restores 100 Power over 15 seconds
}}
|-
| Faker's || of Not-Quite-Dead Rabbits || <b>Tier 14Level 100</b> - Play Dead restores 80 110 Health || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead restores 15 Health
*; Tier 2Level 10
:Play Dead restores 20 Health
*; Tier 3Level 15
:Play Dead restores 25 Health
*; Tier 4Level 20
:Play Dead restores 30 Health
*; Tier 5Level 25
:Play Dead restores 35 Health
*; Tier 6Level 30
:Play Dead restores 40 Health
*; Tier 7Level 35
:Play Dead restores 45 Health
*; Tier 8Level 40
:Play Dead restores 50 Health
*; Tier 9Level 45
:Play Dead restores 55 Health
*; Tier 10Level 50
:Play Dead restores 60 Health
*; Tier 11Level 55
:Play Dead restores 65 Health
*; Tier 12Level 60
:Play Dead restores 70 Health
*; Tier 13Level 65
:Play Dead restores 75 Health
*; Tier 14Level 70
:Play Dead restores 80 Health
*; Level 75
:Play Dead restores 85 Health
*; Level 80
:Play Dead restores 90 Health
*; Level 85
:Play Dead restores 95 Health
*; Level 90
:Play Dead restores 100 Health
*; Level 95
:Play Dead restores 105 Health
*; Level 100
:Play Dead restores 110 Health
}}
|-
| || || <b>Tier 14Level 100</b> - Play Dead boosts your Psychic attack damage +70 320 for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Play Dead boosts your Psychic attack damage +16 for 20 seconds*; Level 10:Play Dead boosts your Psychic attack damage +32 for 20 seconds*; Level 15:Play Dead boosts your Psychic attack damage +48 for 20 seconds*; Level 20:Play Dead boosts your Psychic attack damage +5 64 for 20 seconds*; Level 25:Play Dead boosts your Psychic attack damage +80 for 20 seconds*; Tier 2Level 30:Play Dead boosts your Psychic attack damage +10 96 for 20 seconds*; Tier 3Level 35:Play Dead boosts your Psychic attack damage +15 112 for 20 seconds*; Tier 4Level 40:Play Dead boosts your Psychic attack damage +128 for 20 seconds*; Level 45:Play Dead boosts your Psychic attack damage +144 for 20 seconds*; Tier 5Level 50:Play Dead boosts your Psychic attack damage +160 for 20 seconds*; Level 55:Play Dead boosts your Psychic attack damage +25 176 for 20 seconds*; Tier 6Level 60:Play Dead boosts your Psychic attack damage +30 192 for 20 seconds*; Tier 7Level 65:Play Dead boosts your Psychic attack damage +35 208 for 20 seconds*; Tier 8Level 70:Play Dead boosts your Psychic attack damage +40 224 for 20 seconds*; Tier 9Level 75:Play Dead boosts your Psychic attack damage +45 240 for 20 seconds*; Tier 10Level 80:Play Dead boosts your Psychic attack damage +50 256 for 20 seconds*; Tier 11Level 85:Play Dead boosts your Psychic attack damage +55 272 for 20 seconds*; Tier 12Level 90:Play Dead boosts your Psychic attack damage +60 288 for 20 seconds*; Tier 13Level 95:Play Dead boosts your Psychic attack damage +65 304 for 20 seconds*; Tier 14Level 100:Play Dead boosts your Psychic attack damage +70 320 for 20 seconds
}}
|-
| || of Post-Murder Depression || <b>Tier 14Level 100</b> - Play Dead causes all affected enemies to take 290 410 Psychic damage after a 10-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay
*; Tier 2Level 10
:Play Dead causes all affected enemies to take 50 Psychic damage after a 10-second delay
*; Tier 3Level 15
:Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay
*; Tier 4Level 20
:Play Dead causes all affected enemies to take 90 Psychic damage after a 10-second delay
*; Tier 5Level 25
:Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay
*; Tier 6Level 30
:Play Dead causes all affected enemies to take 130 Psychic damage after a 10-second delay
*; Tier 7Level 35
:Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay
*; Tier 8Level 40
:Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay
*; Tier 9Level 45
:Play Dead causes all affected enemies to take 190 Psychic damage after a 10-second delay
*; Tier 10Level 50
:Play Dead causes all affected enemies to take 210 Psychic damage after a 10-second delay
*; Tier 11Level 55
:Play Dead causes all affected enemies to take 230 Psychic damage after a 10-second delay
*; Tier 12Level 60
:Play Dead causes all affected enemies to take 250 Psychic damage after a 10-second delay
*; Tier 13Level 65
:Play Dead causes all affected enemies to take 270 Psychic damage after a 10-second delay
*; Tier 14Level 70
:Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay
*; Level 75
:Play Dead causes all affected enemies to take 310 Psychic damage after a 10-second delay
*; Level 80
:Play Dead causes all affected enemies to take 330 Psychic damage after a 10-second delay
*; Level 85
:Play Dead causes all affected enemies to take 350 Psychic damage after a 10-second delay
*; Level 90
:Play Dead causes all affected enemies to take 370 Psychic damage after a 10-second delay
*; Level 95
:Play Dead causes all affected enemies to take 390 Psychic damage after a 10-second delay
*; Level 100
:Play Dead causes all affected enemies to take 410 Psychic damage after a 10-second delay
}}
|-
| Faker's || || <b>Tier 14Level 100</b> - Play Dead boosts your Nice Attack Damage +252 360 for 15 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead boosts your Nice Attack Damage +18 for 15 seconds
*; Tier 2Level 10
:Play Dead boosts your Nice Attack Damage +36 for 15 seconds
*; Tier 3Level 15
:Play Dead boosts your Nice Attack Damage +54 for 15 seconds
*; Tier 4Level 20
:Play Dead boosts your Nice Attack Damage +72 for 15 seconds
*; Tier 5Level 25
:Play Dead boosts your Nice Attack Damage +90 for 15 seconds
*; Tier 6Level 30
:Play Dead boosts your Nice Attack Damage +108 for 15 seconds
*; Tier 7Level 35
:Play Dead boosts your Nice Attack Damage +126 for 15 seconds
*; Tier 8Level 40
:Play Dead boosts your Nice Attack Damage +144 for 15 seconds
*; Tier 9Level 45
:Play Dead boosts your Nice Attack Damage +162 for 15 seconds
*; Tier 10Level 50
:Play Dead boosts your Nice Attack Damage +180 for 15 seconds
*; Tier 11Level 55
:Play Dead boosts your Nice Attack Damage +198 for 15 seconds
*; Tier 12Level 60
:Play Dead boosts your Nice Attack Damage +216 for 15 seconds
*; Tier 13Level 65
:Play Dead boosts your Nice Attack Damage +234 for 15 seconds
*; Tier 14Level 70
:Play Dead boosts your Nice Attack Damage +252 for 15 seconds
*; Level 75
:Play Dead boosts your Nice Attack Damage +270 for 15 seconds
*; Level 80
:Play Dead boosts your Nice Attack Damage +288 for 15 seconds
*; Level 85
:Play Dead boosts your Nice Attack Damage +306 for 15 seconds
*; Level 90
:Play Dead boosts your Nice Attack Damage +324 for 15 seconds
*; Level 95
:Play Dead boosts your Nice Attack Damage +342 for 15 seconds
*; Level 100
:Play Dead boosts your Nice Attack Damage +360 for 15 seconds
}}
|-
| Long-Eared || || <b>Tier 14Level 100</b> - Long Ear grants you +1622% Projectile Evasion for 15 seconds || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Long Ear grants you +3% Projectile Evasion for 15 seconds
*; Tier 2Level 10
:Long Ear grants you +4% Projectile Evasion for 15 seconds
*; Tier 3Level 15
:Long Ear grants you +5% Projectile Evasion for 15 seconds
*; Tier 4Level 20
:Long Ear grants you +6% Projectile Evasion for 15 seconds
*; Tier 5Level 25
:Long Ear grants you +7% Projectile Evasion for 15 seconds
*; Tier 6Level 30
:Long Ear grants you +8% Projectile Evasion for 15 seconds
*; Tier 7Level 35
:Long Ear grants you +9% Projectile Evasion for 15 seconds
*; Tier 8Level 40
:Long Ear grants you +10% Projectile Evasion for 15 seconds
*; Tier 9Level 45
:Long Ear grants you +11% Projectile Evasion for 15 seconds
*; Tier 10Level 50
:Long Ear grants you +12% Projectile Evasion for 15 seconds
*; Tier 11Level 55
:Long Ear grants you +13% Projectile Evasion for 15 seconds
*; Tier 12Level 60
:Long Ear grants you +14% Projectile Evasion for 15 seconds
*; Tier 13Level 65
:Long Ear grants you +15% Projectile Evasion for 15 seconds
*; Tier 14Level 70
:Long Ear grants you +16% Projectile Evasion for 15 seconds
*; Level 75
:Long Ear grants you +17% Projectile Evasion for 15 seconds
*; Level 80
:Long Ear grants you +18% Projectile Evasion for 15 seconds
*; Level 85
:Long Ear grants you +19% Projectile Evasion for 15 seconds
*; Level 90
:Long Ear grants you +20% Projectile Evasion for 15 seconds
*; Level 95
:Long Ear grants you +21% Projectile Evasion for 15 seconds
*; Level 100
:Long Ear grants you +22% Projectile Evasion for 15 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Long Ear Reuse Timer -7, 10. Play Dead Reuse Timer -9 12 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -2*; Tier 2Level 10:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -3*; Tier 3Level 15:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -3*; Tier 4Level 20:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -4*; Tier 5Level 25:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -4*; Tier 6Level 30:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -5*; Tier 7Level 35:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -5*; Tier 8Level 40:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -6*; Tier 9Level 45:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -6*; Tier 10Level 50:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -7*; Tier 11Level 55:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -7*; Tier 12Level 60:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -8*; Tier 13Level 65:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -8*; Tier 14Level 70:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -9*; Level 75:Long Ear Reuse Timer -8. Play Dead Reuse Timer -9*; Level 80:Long Ear Reuse Timer -8. Play Dead Reuse Timer -10*; Level 85:Long Ear Reuse Timer -9. Play Dead Reuse Timer -10*; Level 90:Long Ear Reuse Timer -9. Play Dead Reuse Timer -11*; Level 95:Long Ear Reuse Timer -10. Play Dead Reuse Timer -11*; Level 100:Long Ear Reuse Timer -10. Play Dead Reuse Timer -12
}}
|-
| Carrot-Lover's || of Carrot Power || <b>Tier 14Level 100</b> - Carrot Power Healing +75 124 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Carrot Power Healing +10
*; Tier 2Level 10:Carrot Power Healing +1516*; Tier 3Level 15:Carrot Power Healing +2022*; Tier 4Level 20:Carrot Power Healing +2528*; Tier 5Level 25:Carrot Power Healing +3034*; Tier 6:Carrot Power Healing +35*; Tier 7Level 30
:Carrot Power Healing +40
*; Tier 8Level 35:Carrot Power Healing +4546*; Tier 9Level 40:Carrot Power Healing +5052*; Tier 10Level 45:Carrot Power Healing +5558*; Tier 11Level 50:Carrot Power Healing +6064*; Tier 12:Carrot Power Healing +65*; Tier 13Level 55
:Carrot Power Healing +70
*; Tier 14Level 60:Carrot Power Healing +76*; Level 65:Carrot Power Healing +82*; Level 70:Carrot Power Healing +88*; Level 75:Carrot Power Healing +94*; Level 80:Carrot Power Healing +100*; Level 85:Carrot Power Healing +106*; Level 90:Carrot Power Healing +112*; Level 95:Carrot Power Healing +118*; Level 100:Carrot Power Healing +124
}}
|-
| || of Carrot Power || <b>Tier 14Level 100</b> - Carrot Power restores 106 300 Health after a 12 an 8-second delay || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power restores 15 Health after an 8-second delay*; Level 10:Carrot Power restores 30 Health after an 8-second delay*; Level 15 :Carrot Power restores 45 Health after an 8-second delay*; Level 20:Carrot Power restores 60 Health after a 12 an 8-second delay*; Tier 2Level 25:Carrot Power restores 22 75 Health after a 12 an 8-second delay*; Tier 3Level 30:Carrot Power restores 29 90 Health after a 12 an 8-second delay*; Tier 4Level 35:Carrot Power restores 36 105 Health after a 12 an 8-second delay*; Tier 5Level 40:Carrot Power restores 43 120 Health after a 12 an 8-second delay*; Tier 6Level 45:Carrot Power restores 135 Health after an 8-second delay*; Level 50 :Carrot Power restores 150 Health after a 12 an 8-second delay*; Tier 7Level 55:Carrot Power restores 57 165 Health after a 12 an 8-second delay*; Tier Level 60:Carrot Power restores 180 Health after an 8-second delay*; Level 65:Carrot Power restores 64 195 Health after a 12 an 8-second delay*; Tier 9Level 70:Carrot Power restores 71 210 Health after a 12 an 8-second delay*; Tier 10Level 75:Carrot Power restores 78 225 Health after a 12 an 8-second delay*; Tier 11Level 80:Carrot Power restores 240 Health after an 8-second delay*; Level 85 :Carrot Power restores 255 Health after a 12 an 8-second delay*; Tier 12Level 90:Carrot Power restores 92 270 Health after a 12 an 8-second delay*; Tier 13Level 95:Carrot Power restores 99 285 Health after a 12 an 8-second delay*; Tier 14Level 100:Carrot Power restores 106 300 Health after a 12 an 8-second delay
}}
|-
| Carrot-Lover's || || <b>Tier 14Level 100</b> - Carrot Power restores 109 195 Armor || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power restores 26 9 Armor*; Tier 2Level 10:Carrot Power restores 25 18 Armor*; Tier 3Level 15:Carrot Power restores 32 27 Armor*; Tier 4Level 20:Carrot Power restores 39 36 Armor*; Tier 5:Carrot Power restores 46 Armor*; Tier 6:Carrot Power restores 53 Armor*; Tier 7Level 25:Carrot Power restores 60 45 Armor*; Tier 8Level 30:Carrot Power restores 67 55 Armor*; Tier 9Level 35:Carrot Power restores 74 65 Armor*; Tier 10Level 40:Carrot Power restores 81 75 Armor*; Tier 11Level 45:Carrot Power restores 88 85 Armor*; Tier 12Level 50
:Carrot Power restores 95 Armor
*; Tier 13Level 55:Carrot Power restores 102 105 Armor*; Tier 14Level 60:Carrot Power restores 109 115 Armor*; Level 65:Carrot Power restores 125 Armor*; Level 70:Carrot Power restores 135 Armor*; Level 75:Carrot Power restores 145 Armor*; Level 80:Carrot Power restores 155 Armor*; Level 85:Carrot Power restores 165 Armor*; Level 90:Carrot Power restores 175 Armor*; Level 95:Carrot Power restores 185 Armor*; Level 100:Carrot Power restores 195 Armor
}}
|-
| || of Ice Cold Carrots || <b>Tier 14Level 100</b> - Carrot Power boosts your Cold Damage +2736% for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power boosts your Cold Damage +36% for 10 seconds*; Tier 2:Carrot Power boosts your Cold Damage +5% for Level 10 seconds*; Tier 3:Carrot Power boosts your Cold Damage +78% for 10 seconds*; Tier 4Level 15:Carrot Power boosts your Cold Damage +9% for 10 seconds*; Tier 5:Carrot Power boosts your Cold Damage +11% for 10 seconds*; Tier 6Level 20:Carrot Power boosts your Cold Damage +1312% for 10 seconds*; Tier 7Level 25:Carrot Power boosts your Cold Damage +1514% for 10 seconds*; Tier 8Level 30:Carrot Power boosts your Cold Damage +1716% for 10 seconds*; Tier 9Level 35:Carrot Power boosts your Cold Damage +1918% for 10 seconds*; Tier 10Level 40:Carrot Power boosts your Cold Damage +2120% for 10 seconds*; Tier 11Level 45:Carrot Power boosts your Cold Damage +2322% for 10 seconds*; Tier 12Level 50:Carrot Power boosts your Cold Damage +2524% for 10 seconds*; Tier 13Level 55
:Carrot Power boosts your Cold Damage +26% for 10 seconds
*; Tier 14Level 60:Carrot Power boosts your Cold Damage +2728% for 10 seconds*; Level 65:Carrot Power boosts your Cold Damage +29% for 10 seconds*; Level 70:Carrot Power boosts your Cold Damage +30% for 10 seconds*; Level 75:Carrot Power boosts your Cold Damage +31% for 10 seconds*; Level 80:Carrot Power boosts your Cold Damage +32% for 10 seconds*; Level 85:Carrot Power boosts your Cold Damage +33% for 10 seconds*; Level 90:Carrot Power boosts your Cold Damage +34% for 10 seconds*; Level 95:Carrot Power boosts your Cold Damage +35% for 10 seconds*; Level 100:Carrot Power boosts your Cold Damage +36% for 10 seconds
}}
|-
| || of Carrot Nibbling || <b>Tier 14Level 100</b> - Carrot Power's reuse timer is -4 .5 seconds and chance to consume carrot is -3042% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
*; Tier 2Level 10
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%
*; Tier 3Level 15
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%
*; Tier 4Level 20
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%
*; Tier 5Level 25
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%
*; Tier 6Level 30
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%
*; Tier 7Level 35
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%
*; Tier 8Level 40
:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%
*; Tier 9Level 45
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%
*; Tier 10Level 50
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%
*; Tier 11Level 55
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%
*; Tier 12Level 60
:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%
*; Tier 13Level 65
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%
*; Tier 14Level 70
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%
*; Level 75
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -32%
*; Level 80
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%
*; Level 85
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -36%
*; Level 90
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -38%
*; Level 95
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -40%
*; Level 100
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42%
}}
|-
| || of Kickin' Carrots || <b>Tier 14Level 100</b> - Carrot Power boosts the damage from all kicks +90 240 for 10 seconds || Uncommon || Feet, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Carrot Power boosts the damage from all kicks +12 for 10 seconds
*; Tier 2:Carrot Power boosts the damage from all kicks +18 for Level 10 seconds*; Tier 3
:Carrot Power boosts the damage from all kicks +24 for 10 seconds
*; Tier 4:Carrot Power boosts the damage from all kicks +30 for 10 seconds*; Tier 5Level 15
:Carrot Power boosts the damage from all kicks +36 for 10 seconds
*; Tier 6:Carrot Power boosts the damage from all kicks +42 for 10 seconds*; Tier 7Level 20
:Carrot Power boosts the damage from all kicks +48 for 10 seconds
*; Tier 8:Carrot Power boosts the damage from all kicks +54 for 10 seconds*; Tier 9Level 25
:Carrot Power boosts the damage from all kicks +60 for 10 seconds
*; Tier 10:Carrot Power boosts the damage from all kicks +66 for 10 seconds*; Tier 11Level 30
:Carrot Power boosts the damage from all kicks +72 for 10 seconds
*; Tier 12:Carrot Power boosts the damage from all kicks +78 for 10 seconds*; Tier 13Level 35
:Carrot Power boosts the damage from all kicks +84 for 10 seconds
*; Tier 14Level 40:Carrot Power boosts the damage from all kicks +96 for 10 seconds*; Level 45:Carrot Power boosts the damage from all kicks +108 for 10 seconds*; Level 50:Carrot Power boosts the damage from all kicks +120 for 10 seconds*; Level 55:Carrot Power boosts the damage from all kicks +132 for 10 seconds*; Level 60:Carrot Power boosts the damage from all kicks +144 for 10 seconds*; Level 65:Carrot Power boosts the damage from all kicks +156 for 10 seconds*; Level 70:Carrot Power boosts the damage from all kicks +168 for 10 seconds*; Level 75:Carrot Power boosts the damage from all kicks +180 for 10 seconds*; Level 80:Carrot Power boosts the damage from all kicks +192 for 10 seconds*; Level 85:Carrot Power boosts the damage from all kicks +204 for 10 seconds*; Level 90 :Carrot Power boosts the damage from all kicks +216 for 10 seconds*; Level 95:Carrot Power boosts the damage from all kicks +228 for 10 seconds*; Level 100:Carrot Power boosts the damage from all kicks +240 for 10 seconds
}}
|-
| || of Crushing Carrots || <b>Tier 14Level 100</b> - Carrot Power boosts your Crushing Damage +2736% for 10 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power boosts your Crushing Damage +36% for 10 seconds*; Tier 2:Carrot Power boosts your Crushing Damage +5% for Level 10 seconds*; Tier 3:Carrot Power boosts your Crushing Damage +78% for 10 seconds*; Tier 4Level 15:Carrot Power boosts your Crushing Damage +9% for 10 seconds*; Tier 5:Carrot Power boosts your Crushing Damage +11% for 10 seconds*; Tier 6Level 20:Carrot Power boosts your Crushing Damage +1312% for 10 seconds*; Tier 7Level 25:Carrot Power boosts your Crushing Damage +1514% for 10 seconds*; Tier 8Level 30:Carrot Power boosts your Crushing Damage +1716% for 10 seconds*; Tier 9Level 35:Carrot Power boosts your Crushing Damage +1918% for 10 seconds*; Tier 10Level 40:Carrot Power boosts your Crushing Damage +2120% for 10 seconds*; Tier 11Level 45:Carrot Power boosts your Crushing Damage +2322% for 10 seconds*; Tier 12Level 50:Carrot Power boosts your Crushing Damage +2524% for 10 seconds*; Tier 13Level 55
:Carrot Power boosts your Crushing Damage +26% for 10 seconds
*; Tier 14Level 60:Carrot Power boosts your Crushing Damage +2728% for 10 seconds*; Level 65:Carrot Power boosts your Crushing Damage +29% for 10 seconds*; Level 70:Carrot Power boosts your Crushing Damage +30% for 10 seconds*; Level 75:Carrot Power boosts your Crushing Damage +31% for 10 seconds*; Level 80:Carrot Power boosts your Crushing Damage +32% for 10 seconds*; Level 85:Carrot Power boosts your Crushing Damage +33% for 10 seconds*; Level 90:Carrot Power boosts your Crushing Damage +34% for 10 seconds*; Level 95:Carrot Power boosts your Crushing Damage +35% for 10 seconds*; Level 100:Carrot Power boosts your Crushing Damage +36% for 10 seconds
}}
|-
| || of Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Strike deals +6375% damage and reuse time is -1 second || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Strike deals +910% damage and reuse time is -1 second*; Tier 2Level 10
:Bun-Fu Strike deals +13% damage and reuse time is -1 second
*; Tier 3Level 15:Bun-Fu Strike deals +1716% damage and reuse time is -1 second*; Tier 4Level 20:Bun-Fu Strike deals +2119% damage and reuse time is -1 second*; Tier 5Level 25:Bun-Fu Strike deals +22% damage and reuse time is -1 second*; Level 30
:Bun-Fu Strike deals +25% damage and reuse time is -1 second
*; Tier 6Level 35:Bun-Fu Strike deals +2928% damage and reuse time is -1 second*; Tier 7Level 40:Bun-Fu Strike deals +3331% damage and reuse time is -1 second*; Tier 8Level 45:Bun-Fu Strike deals +34% damage and reuse time is -1 second*; Level 50
:Bun-Fu Strike deals +37% damage and reuse time is -1 second
*; Tier 9Level 55:Bun-Fu Strike deals +4140% damage and reuse time is -1 second*; Tier 10Level 60:Bun-Fu Strike deals +4543% damage and reuse time is -1 second*; Tier 11Level 65:Bun-Fu Strike deals +4947% damage and reuse time is -1 second*; Tier 12Level 70:Bun-Fu Strike deals +5351% damage and reuse time is -1 second*; Tier 13Level 75:Bun-Fu Strike deals +5855% damage and reuse time is -1 second*; Tier 14Level 80:Bun-Fu Strike deals +59% damage and reuse time is -1 second*; Level 85
:Bun-Fu Strike deals +63% damage and reuse time is -1 second
*; Level 90
:Bun-Fu Strike deals +67% damage and reuse time is -1 second
*; Level 95
:Bun-Fu Strike deals +71% damage and reuse time is -1 second
*; Level 100
:Bun-Fu Strike deals +75% damage and reuse time is -1 second
}}
|-
| || || <b>Tier 14Level 100</b> - Bun-Fu Strike reduces target's rage by 420600, then reduces it by 570 930 more after a 5 second delay || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
*; Tier 2Level 10
:Bun-Fu Strike reduces target's rage by 60, then reduces it by 60 more after a 5 second delay
*; Tier 3Level 15
:Bun-Fu Strike reduces target's rage by 90, then reduces it by 90 more after a 5 second delay
*; Tier 4Level 20
:Bun-Fu Strike reduces target's rage by 120, then reduces it by 130 more after a 5 second delay
*; Tier 5Level 25
:Bun-Fu Strike reduces target's rage by 150, then reduces it by 170 more after a 5 second delay
*; Tier 6Level 30
:Bun-Fu Strike reduces target's rage by 180, then reduces it by 210 more after a 5 second delay
*; Tier 7Level 35
:Bun-Fu Strike reduces target's rage by 210, then reduces it by 250 more after a 5 second delay
*; Tier 8Level 40
:Bun-Fu Strike reduces target's rage by 240, then reduces it by 290 more after a 5 second delay
*; Tier 9Level 45
:Bun-Fu Strike reduces target's rage by 270, then reduces it by 330 more after a 5 second delay
*; Tier 10Level 50
:Bun-Fu Strike reduces target's rage by 300, then reduces it by 370 more after a 5 second delay
*; Tier 11Level 55
:Bun-Fu Strike reduces target's rage by 330, then reduces it by 410 more after a 5 second delay
*; Tier 12Level 60
:Bun-Fu Strike reduces target's rage by 360, then reduces it by 450 more after a 5 second delay
*; Tier 13Level 65
:Bun-Fu Strike reduces target's rage by 390, then reduces it by 510 more after a 5 second delay
*; Tier 14Level 70
:Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay
*; Level 75
:Bun-Fu Strike reduces target's rage by 450, then reduces it by 630 more after a 5 second delay
*; Level 80
:Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay
*; Level 85
:Bun-Fu Strike reduces target's rage by 510, then reduces it by 750 more after a 5 second delay
*; Level 90
:Bun-Fu Strike reduces target's rage by 540, then reduces it by 810 more after a 5 second delay
*; Level 95
:Bun-Fu Strike reduces target's rage by 570, then reduces it by 870 more after a 5 second delay
*; Level 100
:Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay
}}
|-
| || || <b>Tier 14Level 100</b> - Bun-Fu Strike deals +1824% damage and restores 42 60 Health to you after an 8 second delay || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
*; Tier 2Level 10
:Bun-Fu Strike deals +6% damage and restores 6 Health to you after an 8 second delay
*; Tier 3Level 15
:Bun-Fu Strike deals +7% damage and restores 9 Health to you after an 8 second delay
*; Tier 4Level 20
:Bun-Fu Strike deals +8% damage and restores 12 Health to you after an 8 second delay
*; Tier 5Level 25
:Bun-Fu Strike deals +9% damage and restores 15 Health to you after an 8 second delay
*; Tier 6Level 30
:Bun-Fu Strike deals +10% damage and restores 18 Health to you after an 8 second delay
*; Tier 7Level 35
:Bun-Fu Strike deals +11% damage and restores 21 Health to you after an 8 second delay
*; Tier 8Level 40
:Bun-Fu Strike deals +12% damage and restores 24 Health to you after an 8 second delay
*; Tier 9Level 45
:Bun-Fu Strike deals +13% damage and restores 27 Health to you after an 8 second delay
*; Tier 10Level 50
:Bun-Fu Strike deals +14% damage and restores 30 Health to you after an 8 second delay
*; Tier 11Level 55
:Bun-Fu Strike deals +15% damage and restores 33 Health to you after an 8 second delay
*; Tier 12Level 60
:Bun-Fu Strike deals +16% damage and restores 36 Health to you after an 8 second delay
*; Tier 13Level 65
:Bun-Fu Strike deals +17% damage and restores 39 Health to you after an 8 second delay
*; Tier 14Level 70
:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
*; Level 75
:Bun-Fu Strike deals +19% damage and restores 45 Health to you after an 8 second delay
*; Level 80
:Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay
*; Level 85
:Bun-Fu Strike deals +21% damage and restores 51 Health to you after an 8 second delay
*; Level 90
:Bun-Fu Strike deals +22% damage and restores 54 Health to you after an 8 second delay
*; Level 95
:Bun-Fu Strike deals +23% damage and restores 57 Health to you after an 8 second delay
*; Level 100
:Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay
}}
|-
| Indomitable Hare's || of Bun-Fu Flurries || <b>Tier 14Level 100</b> - Bun-Fu Strike deals +42 93 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 3 2.5 seconds || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Kick by 1seconds*; Level 10:Bun-Fu Strike deals +3 7 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds*; Tier 2Level 15:Bun-Fu Strike deals +6 10 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds*; Tier 3Level 20:Bun-Fu Strike deals +9 13 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds*; Tier 4Level 25:Bun-Fu Strike deals +12 16 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds*; Tier Level 30:Bun-Fu Strike deals +19 damage and hastens the current reset timer of Bun-Fu Kick by 1.5seconds*; Level 35:Bun-Fu Strike deals +15 22 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds*; Tier 6Level 40:Bun-Fu Strike deals +18 25 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds*; Tier 7Level 45:Bun-Fu Strike deals +28 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 50:Bun-Fu Strike deals +31 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 55:Bun-Fu Strike deals +34 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 60:Bun-Fu Strike deals +37 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 65:Bun-Fu Strike deals +21 44 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 .5 seconds*; Tier 8Level 70:Bun-Fu Strike deals +24 51 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 .5 seconds*; Tier 9Level 75:Bun-Fu Strike deals +27 58 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 .5 seconds*; Tier 10Level 80:Bun-Fu Strike deals +30 65 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds*; Tier 11Level 85:Bun-Fu Strike deals +33 72 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds*; Tier 12Level 90:Bun-Fu Strike deals +36 79 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds*; Tier 13Level 95:Bun-Fu Strike deals +39 86 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 3 2.5 seconds*; Tier 14Level 100:Bun-Fu Strike deals +42 93 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 3 2.5 seconds
}}
|-
| || of Cold Paws || <b>Tier 14Level 100</b> - Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +98 140 damage , and hastens the current reset timer of Bun-Fu Blast by 2 seconds || Rare || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 2Level 10:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +14 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 3Level 15:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +21 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 4Level 20:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +28 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 5Level 25:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +35 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 6Level 30:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +42 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 7Level 35:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +49 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Tier 8Level 40:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +56 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Tier 9Level 45:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +63 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Tier 10Level 50:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +70 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 55:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +77 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 60:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +70 84 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Tier 11Level 65:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +91 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 70:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +77 98 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Tier 12Level 75:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +105 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 80:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +84 112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Tier 13Level 85:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +119 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 90:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +91 126 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Tier 14Level 95:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +133 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 100:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +98 140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
}}
|-
| || of Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blast Damage +5264% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Blast Damage +13%
*; Tier 2Level 10:Bun-Fu Blast Damage +1615%*; Tier 3Level 15:Bun-Fu Blast Damage +17%*; Level 20
:Bun-Fu Blast Damage +19%
*; Tier 4Level 25:Bun-Fu Blast Damage +2221%*; Tier 5Level 30:Bun-Fu Blast Damage +23%*; Level 35:Bun-Fu Blast Damage +25.5%*; Tier 6Level 40
:Bun-Fu Blast Damage +28%
*; Tier 7Level 45:Bun-Fu Blast Damage +3130.5%*; Tier 8Level 50:Bun-Fu Blast Damage +3433%*; Tier 9Level 55:Bun-Fu Blast Damage +3735.5%*; Tier 10Level 60:Bun-Fu Blast Damage +4038%*; Tier 11Level 65:Bun-Fu Blast Damage +4341.5%*; Tier 12Level 70:Bun-Fu Blast Damage +4645%*; Tier 13Level 75:Bun-Fu Blast Damage +4948.5%*; Tier 14Level 80
:Bun-Fu Blast Damage +52%
*; Level 85
:Bun-Fu Blast Damage +55%
*; Level 90
:Bun-Fu Blast Damage +58%
*; Level 95
:Bun-Fu Blast Damage +61%
*; Level 100
:Bun-Fu Blast Damage +64%
}}
|-
| || of Freezing Ice Cold Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +52 of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks) || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1% for 60 seconds (max 20 stacks)*; Level 10:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is , and Ice Magic attacks boost the damage of Bun-Fu Blast by 2% for 60 seconds (max 20 stacks)*; Level 15:Bun-1 second Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage is +of Bun-Fu Blast by 3% for 60 seconds (max 20 stacks)*; Tier 2Level 20:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 4% for 60 seconds (max 20 stacks)*; Level 25:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is , and Ice Magic attacks boost the damage of Bun-Fu Blast by 5% for 60 seconds (max 20 stacks)*; Level 30:Bun-1 second Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage is +of Bun-Fu Blast by 6% for 60 seconds (max 20 stacks)*; Level 35:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 7% for 60 seconds (max 20 stacks)*; Tier 3Level 40:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is , and Ice Magic attacks boost the damage of Bun-1 second Fu Blast by 8% for 60 seconds (max 20 stacks)*; Level 45:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage is +of Bun-Fu Blast by 9% for 60 seconds (max 20 stacks)*; Tier 4Level 50:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +12of Bun-Fu Blast by 10% for 60 seconds (max 20 stacks)*; Tier 5Level 55:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +15of Bun-Fu Blast by 11% for 60 seconds (max 20 stacks)*; Tier 6Level 60:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +18of Bun-Fu Blast by 12% for 60 seconds (max 20 stacks)*; Tier 7Level 65:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +21of Bun-Fu Blast by 13% for 60 seconds (max 20 stacks)*; Tier 8Level 70:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +24of Bun-Fu Blast by 14% for 60 seconds (max 20 stacks)*; Tier 9Level 75:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +27of Bun-Fu Blast by 15% for 60 seconds (max 20 stacks)*; Tier 10Level 80:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +30of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)*; Tier 11Level 85:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +33of Bun-Fu Blast by 17% for 60 seconds (max 20 stacks)*; Tier 12Level 90:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +36of Bun-Fu Blast by 18% for 60 seconds (max 20 stacks)*; Tier 13Level 95:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +44of Bun-Fu Blast by 19% for 60 seconds (max 20 stacks)*; Tier 14Level 100:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +52of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks)
}}
|-
| Mindful Bunny's || of Mindful Bun-Fu || <b>Tier 14Level 100</b> - Bun-Fu Blast deals +52 92 damage and restores 36 62 Power after a 9-second delay || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
*; Tier 2Level 10
:Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay
*; Tier 3Level 15
:Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay
*; Tier 4Level 20
:Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay
*; Tier 5Level 25
:Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay
*; Tier 6Level 30
:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
*; Tier 7Level 35:Bun-Fu Blast deals +21 damage and restores 22 23 Power after a 9-second delay*; Tier 8Level 40:Bun-Fu Blast deals +24 damage and restores 24 26 Power after a 9-second delay*; Tier 9Level 45:Bun-Fu Blast deals +27 damage and restores 26 29 Power after a 9-second delay*; Tier 10Level 50:Bun-Fu Blast deals +30 damage and restores 28 32 Power after a 9-second delay*; Tier 11Level 55:Bun-Fu Blast deals +33 damage and restores 30 35 Power after a 9-second delay*; Tier 12Level 60:Bun-Fu Blast deals +36 damage and restores 32 38 Power after a 9-second delay*; Tier 13Level 65:Bun-Fu Blast deals +44 damage and restores 34 41 Power after a 9-second delay*; Tier 14Level 70:Bun-Fu Blast deals +52 damage and restores 36 44 Power after a 9-second delay*; Level 75:Bun-Fu Blast deals +60 damage and restores 47 Power after a 9-second delay*; Level 80:Bun-Fu Blast deals +68 damage and restores 50 Power after a 9-second delay*; Level 85:Bun-Fu Blast deals +74 damage and restores 53 Power after a 9-second delay*; Level 90:Bun-Fu Blast deals +80 damage and restores 56 Power after a 9-second delay*; Level 95:Bun-Fu Blast deals +86 damage and restores 59 Power after a 9-second delay*; Level 100:Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay
}}
|-
| Irrepressible Hare's || of Bun-Fu Massacres || <b>Tier 14Level 100</b> - Bun-Fu Blast deals +84 120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
*; Tier 2Level 10
:Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
*; Tier 3Level 15
:Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
*; Tier 4Level 20
:Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
*; Tier 5Level 25
:Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
*; Tier 6Level 30
:Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
*; Tier 7Level 35
:Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
*; Tier 8Level 40
:Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
*; Tier 9Level 45
:Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
*; Tier 10Level 50
:Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
*; Tier 11Level 55
:Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
*; Tier 12Level 60
:Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
*; Tier 13Level 65
:Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
*; Tier 14Level 70
:Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 75
:Bun-Fu Blast deals +90 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 80
:Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 85
:Bun-Fu Blast deals +102 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 90
:Bun-Fu Blast deals +108 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 95
:Bun-Fu Blast deals +114 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 100
:Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
}}
|-
| || of Effortless Bun-Fu || <b>Tier 14Level 100</b> - All Bun-Fu moves cost -15 37 Power || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:All Bun-Fu moves cost -2 Power
*; Tier 2Level 10
:All Bun-Fu moves cost -3 Power
*; Tier 3Level 15
:All Bun-Fu moves cost -4 Power
*; Tier 4Level 20
:All Bun-Fu moves cost -5 Power
*; Tier 5:All Bun-Fu moves cost -6 Power*; Tier 6Level 25
:All Bun-Fu moves cost -7 Power
*; Tier 7:All Bun-Fu moves cost -8 Power*; Tier 8Level 30
:All Bun-Fu moves cost -9 Power
*; Tier 9:All Bun-Fu moves cost -10 Power*; Tier 10Level 35
:All Bun-Fu moves cost -11 Power
*; Tier 11:All Bun-Fu moves cost -12 Power*; Tier 12Level 40
:All Bun-Fu moves cost -13 Power
*; Tier 13:All Bun-Fu moves cost -14 Power*; Tier 14Level 45
:All Bun-Fu moves cost -15 Power
*; Level 50
:All Bun-Fu moves cost -17 Power
*; Level 55
:All Bun-Fu moves cost -19 Power
*; Level 60
:All Bun-Fu moves cost -21 Power
*; Level 65
:All Bun-Fu moves cost -23 Power
*; Level 70
:All Bun-Fu moves cost -25 Power
*; Level 75
:All Bun-Fu moves cost -27 Power
*; Level 80
:All Bun-Fu moves cost -29 Power
*; Level 85
:All Bun-Fu moves cost -31 Power
*; Level 90
:All Bun-Fu moves cost -33 Power
*; Level 95
:All Bun-Fu moves cost -35 Power
*; Level 100
:All Bun-Fu moves cost -37 Power
}}
|-
| || of Playful Pats || <b>Tier 14Level 100</b> - Love Tap lowers target's aggro toward you by 1350 1950 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Love Tap lowers target's aggro toward you by 50
*; Tier 2Level 10
:Love Tap lowers target's aggro toward you by 150
*; Tier 3Level 15
:Love Tap lowers target's aggro toward you by 250
*; Tier 4Level 20
:Love Tap lowers target's aggro toward you by 350
*; Tier 5Level 25
:Love Tap lowers target's aggro toward you by 450
*; Tier 6Level 30
:Love Tap lowers target's aggro toward you by 550
*; Tier 7Level 35
:Love Tap lowers target's aggro toward you by 650
*; Tier 8Level 40
:Love Tap lowers target's aggro toward you by 750
*; Tier 9Level 45
:Love Tap lowers target's aggro toward you by 850
*; Tier 10Level 50
:Love Tap lowers target's aggro toward you by 950
*; Tier 11Level 55
:Love Tap lowers target's aggro toward you by 1050
*; Tier 12Level 60
:Love Tap lowers target's aggro toward you by 1150
*; Tier 13Level 65
:Love Tap lowers target's aggro toward you by 1250
*; Tier 14Level 70
:Love Tap lowers target's aggro toward you by 1350
*; Level 75
:Love Tap lowers target's aggro toward you by 1450
*; Level 80
:Love Tap lowers target's aggro toward you by 1550
*; Level 85
:Love Tap lowers target's aggro toward you by 1650
*; Level 90
:Love Tap lowers target's aggro toward you by 1750
*; Level 95
:Love Tap lowers target's aggro toward you by 1850
*; Level 100
:Love Tap lowers target's aggro toward you by 1950
}}
|-
| Happy Bunny's || of Loving and Eating || <b>Tier 6Level 90</b> - Love Tap hastens the current reuse timer of Carrot Power by 3.5 4 seconds || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Love Tap hastens the current reuse timer of Carrot Power by 1 second
*; Tier 2Level 15
:Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds
*; Tier 3Level 30
:Love Tap hastens the current reuse timer of Carrot Power by 2 seconds
*; Tier 4Level 45
:Love Tap hastens the current reuse timer of Carrot Power by 2.5 seconds
*; Tier 5Level 60
:Love Tap hastens the current reuse timer of Carrot Power by 3 seconds
*; Tier 6Level 75
:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
*; Level 90
:Love Tap hastens the current reuse timer of Carrot Power by 4 seconds
}}
|-
| || of Rabid Bunnies || <b>Level 100</b> - Love Tap deals 505 Trauma damage after a 4-second delay || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap deals 30 Trauma damage after a 4-second delay
*; Level 10
:Love Tap deals 55 Trauma damage after a 4-second delay
*; Level 15
:Love Tap deals 80 Trauma damage after a 4-second delay
*; Level 20
:Love Tap deals 105 Trauma damage after a 4-second delay
*; Level 25
:Love Tap deals 130 Trauma damage after a 4-second delay
*; Level 30
:Love Tap deals 155 Trauma damage after a 4-second delay
*; Level 35
:Love Tap deals 180 Trauma damage after a 4-second delay
*; Level 40
:Love Tap deals 205 Trauma damage after a 4-second delay
*; Level 45
:Love Tap deals 230 Trauma damage after a 4-second delay
*; Level 50
:Love Tap deals 255 Trauma damage after a 4-second delay
*; Level 55
:Love Tap deals 280 Trauma damage after a 4-second delay
*; Level 60
:Love Tap deals 305 Trauma damage after a 4-second delay
*; Level 65
:Love Tap deals 330 Trauma damage after a 4-second delay
*; Level 70
:Love Tap deals 355 Trauma damage after a 4-second delay
*; Level 75
:Love Tap deals 380 Trauma damage after a 4-second delay
*; Level 80
:Love Tap deals 405 Trauma damage after a 4-second delay
*; Level 85
:Love Tap deals 430 Trauma damage after a 4-second delay
*; Level 90
:Love Tap deals 455 Trauma damage after a 4-second delay
*; Level 95
:Love Tap deals 480 Trauma damage after a 4-second delay
*; Level 100
:Love Tap deals 505 Trauma damage after a 4-second delay
}}
|-
| || || <b>Level 100</b> - Love Tap boosts your Melee Evasion +13.5% for 15 seconds || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap boosts your Melee Evasion +4% for 15 seconds
*; Level 10
:Love Tap boosts your Melee Evasion +4.5% for 15 seconds
*; Level 15
:Love Tap boosts your Melee Evasion +5% for 15 seconds
*; Level 20
:Love Tap boosts your Melee Evasion +5.5% for 15 seconds
*; Level 25
:Love Tap boosts your Melee Evasion +6% for 15 seconds
*; Level 30
:Love Tap boosts your Melee Evasion +6.5% for 15 seconds
*; Level 35
:Love Tap boosts your Melee Evasion +7% for 15 seconds
*; Level 40
:Love Tap boosts your Melee Evasion +7.5% for 15 seconds
*; Level 45
:Love Tap boosts your Melee Evasion +8% for 15 seconds
*; Level 50
:Love Tap boosts your Melee Evasion +8.5% for 15 seconds
*; Level 55
:Love Tap boosts your Melee Evasion +9% for 15 seconds
*; Level 60
:Love Tap boosts your Melee Evasion +9.5% for 15 seconds
*; Level 65
:Love Tap boosts your Melee Evasion +10% for 15 seconds
*; Level 70
:Love Tap boosts your Melee Evasion +10.5% for 15 seconds
*; Level 75
:Love Tap boosts your Melee Evasion +11% for 15 seconds
*; Level 80
:Love Tap boosts your Melee Evasion +11.5% for 15 seconds
*; Level 85
:Love Tap boosts your Melee Evasion +12% for 15 seconds
*; Level 90
:Love Tap boosts your Melee Evasion +12.5% for 15 seconds
*; Level 95
:Love Tap boosts your Melee Evasion +13% for 15 seconds
*; Level 100
:Love Tap boosts your Melee Evasion +13.5% for 15 seconds
}}
|-
| || of Rabid Bunnies || <b>Tier 14Level 90</b> - Love Tap deals 295 Trauma causes target to suffer +14% damage after an 8-second delay from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds || Epic || Head, MainHand OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Love Tap deals 35 Trauma damage after an 8-second delay*; Tier causes target to suffer +2:Love Tap deals 55 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Tier 3Level 15:Love Tap deals 75 Trauma damage after an 8-second delay*; Tier causes target to suffer +4:Love Tap deals 95 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Tier 5Level 30:Love Tap deals 115 Trauma damage after an 8-second delay*; Tier causes target to suffer +6:Love Tap deals 135 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Tier 7Level 45:Love Tap deals 155 Trauma damage after an causes target to suffer +8-second delay*; Tier 8:Love Tap deals 175 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Tier 9Level 60:Love Tap deals 195 Trauma causes target to suffer +10% damage after an 8-second delay*; Tier from future physical attacks (Slashing, Crushing, and Piercing) for 10:Love Tap deals 215 Trauma damage after an 8-second delayseconds*; Tier 11Level 75:Love Tap deals 235 Trauma damage after an 8-second delay*; Tier causes target to suffer +12:Love Tap deals 255 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Tier 13Level 90:Love Tap deals 275 Trauma damage after an 8-second delay*; Tier causes target to suffer +14:Love Tap deals 295 Trauma % damage after an 8-second delayfrom future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
}}
|}
198
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