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Rabbit/Treasure Effects

34,560 bytes added, 14:00, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly>
See also: [[Rabbit/Treasure Effects:By Slot]]
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- Updated to v399 on February 26, 2019 from v318 Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Rabbits || <b>Level 70100</b> - Rabbit Base Damage +3550% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Rabbit Damage +5
*; Level 70
:Rabbit Base Damage +35%
*; Level 80
:Rabbit Base Damage +40%
*; Level 90
:Rabbit Base Damage +45%
*; Level 100
:Rabbit Base Damage +50%
}}
|-
| || of Swift Hares || <b>Level 70100</b> - Sprint Boost (Out of Combat) +3 .5 when Rabbit is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Sprint Boost (Out of Combat) +1 when Rabbit is active
*; Level 70
:Sprint Boost (Out of Combat) +3 when Rabbit is active
*; Level 100
:Sprint Boost (Out of Combat) +3.5 when Rabbit is active
}}
|-
| || of Grim Sickly Rabbits || <b>Level 70100</b> - Trauma Damage (Direct & Per-Tick) +3550% when Rabbit is active || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Trauma Damage (Direct & Per-Tick) +5% when Rabbit is active
*; Level 20
:Trauma Damage (Direct & Per-Tick) +10% when Rabbit is active
*; Level 30
:Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active
*; Level 40
:Trauma Damage (Direct & Per-Tick) +20% when Rabbit is active
*; Level 50
:Trauma Damage (Direct & Per-Tick) +25% when Rabbit is active
*; Level 60
:Trauma Damage (Direct & Per-Tick) +30% when Rabbit is active
*; Level 70
:Trauma Damage (Direct & Per-Tick) +35% when Rabbit is active*; Level 80:Trauma Damage (Direct & Per-Tick) +40% when Rabbit is active*; Level 90:Trauma Damage (Direct & Per-Tick) +45% when Rabbit is active*; Level 100:Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active
}}
|-
| || of Psychic Rabbits || <b>Level 70100</b> - Indirect Psychic Damage +3550% when Rabbit is active || Epic || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Indirect Psychic Damage +5% when Rabbit is active
*; Level 70
:Indirect Psychic Damage +35% when Rabbit is active
*; Level 80
:Indirect Psychic Damage +40% when Rabbit is active
*; Level 90
:Indirect Psychic Damage +45% when Rabbit is active
*; Level 100
:Indirect Psychic Damage +50% when Rabbit is active
}}
|-
| || of Cold Rabbits || <b>Level 70100</b> - Direct Cold Damage +53 74 when Rabbit is active || Epic || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Direct Cold Damage +11 when Rabbit is active
*; Level 70
:Direct Cold Damage +53 when Rabbit is active
*; Level 80
:Direct Cold Damage +60 when Rabbit is active
*; Level 90
:Direct Cold Damage +67 when Rabbit is active
*; Level 100
:Direct Cold Damage +74 when Rabbit is active
}}
|-
| || of Evasive Rabbitry || <b>Level 100</b> - While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds || Epic || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds*; Level 20:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3.5% for 10 seconds*; Level 30:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4% for 10 seconds*; Level 40:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4.5% for 10 seconds*; Level 50:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5% for 10 seconds*; Level 60:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5.5% for 10 seconds*; Level 70:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6% for 10 seconds*; Level 80:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds*; Level 90:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7% for 10 seconds*; Level 100:While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Level 100</b> - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage || Epic || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage*; Level 10:While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage*; Level 15:While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage*; Level 20:While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage*; Level 25:While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage*; Level 30:While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage*; Level 35:While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage*; Level 40:While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage*; Level 45:While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage*; Level 50:While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage*; Level 55:While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage*; Level 60:While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage*; Level 65:While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage*; Level 70:While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage*; Level 75:While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage*; Level 80:While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage*; Level 85:While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage*; Level 90:While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage*; Level 95:While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage*; Level 100:While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage}}|-| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active || Epic || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +40% when Rabbit is active. Power Restored After Death-Avoidance +2% when Rabbit is active*; Level 10:Chance to Miraculously Avoid Death +50% when Rabbit is active. Power Restored After Death-Avoidance +4% when Rabbit is active*; Level 15:Chance to Miraculously Avoid Death +60% when Rabbit is active. Power Restored After Death-Avoidance +6% when Rabbit is active*; Level 20:Chance to Miraculously Avoid Death +70% when Rabbit is active. Power Restored After Death-Avoidance +8% when Rabbit is active*; Level 25:Chance to Miraculously Avoid Death +80% when Rabbit is active. Power Restored After Death-Avoidance +10% when Rabbit is active*; Level 30:Chance to Miraculously Avoid Death +90% when Rabbit is active. Power Restored After Death-Avoidance +12% when Rabbit is active*; Level 35:Chance to Miraculously Avoid Death +100% when Rabbit is active. Power Restored After Death-Avoidance +14% when Rabbit is active*; Level 40:Chance to Miraculously Avoid Death +110% when Rabbit is active. Power Restored After Death-Avoidance +16% when Rabbit is active*; Level 45:Chance to Miraculously Avoid Death +120% when Rabbit is active. Power Restored After Death-Avoidance +18% when Rabbit is active*; Level 50:Chance to Miraculously Avoid Death +130% when Rabbit is active. Power Restored After Death-Avoidance +20% when Rabbit is active*; Level 55:Chance to Miraculously Avoid Death +140% when Rabbit is active. Power Restored After Death-Avoidance +22% when Rabbit is active*; Level 60:Chance to Miraculously Avoid Death +150% when Rabbit is active. Power Restored After Death-Avoidance +24% when Rabbit is active*; Level 65:Chance to Miraculously Avoid Death +160% when Rabbit is active. Power Restored After Death-Avoidance +26% when Rabbit is active*; Level 70:Chance to Miraculously Avoid Death +170% when Rabbit is active. Power Restored After Death-Avoidance +28% when Rabbit is active*; Level 75:Chance to Miraculously Avoid Death +180% when Rabbit is active. Power Restored After Death-Avoidance +30% when Rabbit is active*; Level 80:Chance to Miraculously Avoid Death +190% when Rabbit is active. Power Restored After Death-Avoidance +32% when Rabbit is active*; Level 85:Chance to Miraculously Avoid Death +200% when Rabbit is active. Power Restored After Death-Avoidance +34% when Rabbit is active*; Level 90:Chance to Miraculously Avoid Death +210% when Rabbit is active. Power Restored After Death-Avoidance +36% when Rabbit is active*; Level 95:Chance to Miraculously Avoid Death +220% when Rabbit is active. Power Restored After Death-Avoidance +38% when Rabbit is active*; Level 100:Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active}}|-| || of Toxic Scratches || <b>Level 70100</b> - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 160 damage (randomly determined) || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)
*; Level 70
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)
*; Level 75
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +120 damage (randomly determined)
*; Level 80
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)
*; Level 85
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +136 damage (randomly determined)
*; Level 90
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +144 damage (randomly determined)
*; Level 95
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +152 damage (randomly determined)
*; Level 100
:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined)
}}
|-
| || || <b>Level 70100</b> - Rabbit Scratch restores 14 20 Armor to you || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rabbit Scratch restores 1 Armor to you
*; Level 70
:Rabbit Scratch restores 14 Armor to you
*; Level 75
:Rabbit Scratch restores 15 Armor to you
*; Level 80
:Rabbit Scratch restores 16 Armor to you
*; Level 85
:Rabbit Scratch restores 17 Armor to you
*; Level 90
:Rabbit Scratch restores 18 Armor to you
*; Level 95
:Rabbit Scratch restores 19 Armor to you
*; Level 100
:Rabbit Scratch restores 20 Armor to you
}}
|-
| Thumper's || of Thumping || <b>Level 70100</b> - Thump Damage +4058% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump Damage +10%
*; Level 70
:Thump Damage +40%
*; Level 75
:Thump Damage +43%
*; Level 80
:Thump Damage +46%
*; Level 85
:Thump Damage +49%
*; Level 90
:Thump Damage +52%
*; Level 95
:Thump Damage +55%
*; Level 100
:Thump Damage +58%
}}
|-
| || || <b>Level 70100</b> - Thump deals +27 39 damage and knocks the enemy backwards || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump deals +1 damage and knocks the enemy backwards
*; Level 70
:Thump deals +27 damage and knocks the enemy backwards
*; Level 75
:Thump deals +29 damage and knocks the enemy backwards
*; Level 80
:Thump deals +31 damage and knocks the enemy backwards
*; Level 85
:Thump deals +33 damage and knocks the enemy backwards
*; Level 90
:Thump deals +35 damage and knocks the enemy backwards
*; Level 95
:Thump deals +37 damage and knocks the enemy backwards
*; Level 100
:Thump deals +39 damage and knocks the enemy backwards
}}
|-
| || || <b>Level 70100</b> - Thump causes the target to take +1420% damage from Cold attacks for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Thump causes the target to take +2% damage from Cold attacks for 10 seconds
*; Level 70
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
*; Level 80
:Thump causes the target to take +16% damage from Cold attacks for 10 seconds
*; Level 90
:Thump causes the target to take +18% damage from Cold attacks for 10 seconds
*; Level 100
:Thump causes the target to take +20% damage from Cold attacks for 10 seconds
}}
|-
| || || <b>Level 70100</b> - Thump causes 156 228 Trauma damage over 12 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Thump causes 18 Trauma damage over 12 seconds
*; Level 70
:Thump causes 156 Trauma damage over 12 seconds
*; Level 75
:Thump causes 168 Trauma damage over 12 seconds
*; Level 80
:Thump causes 180 Trauma damage over 12 seconds
*; Level 85
:Thump causes 192 Trauma damage over 12 seconds
*; Level 90
:Thump causes 204 Trauma damage over 12 seconds
*; Level 95
:Thump causes 216 Trauma damage over 12 seconds
*; Level 100
:Thump causes 228 Trauma damage over 12 seconds
}}
|-
| || of Bun-Fu || <b>Level 70100</b> - Bun-Fu Blitz Kick Damage +5068% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blitz Kick Damage +15%
*; Level 10
:Bun-Fu Blitz Kick Damage +17%
*; Level 15
:Bun-Fu Blitz Kick Damage +19%
*; Level 20
:Bun-Fu Blitz Kick Damage +21%
*; Level 25
:Bun-Fu Blitz Kick Damage +23%
*; Level 30
:Bun-Fu Blitz Kick Damage +26%
*; Level 35
:Bun-Fu Blitz Kick Damage +29%
*; Level 40
:Bun-Fu Blitz Kick Damage +32%
*; Level 45
:Bun-Fu Blitz Kick Damage +35%
*; Level 50
:Bun-Fu Blitz Kick Damage +38%
*; Level 55
:Bun-Fu Blitz Kick Damage +41%
*; Level 60
:Bun-Fu Blitz Kick Damage +44%
*; Level 65
:Bun-Fu Blitz Kick Damage +47%
*; Level 70
:Bun-Fu Blitz Kick Damage +50%*; Level 75:Bun-Fu Kick Damage +53%*; Level 80:Bun-Fu Kick Damage +56%*; Level 85:Bun-Fu Kick Damage +59%*; Level 90:Bun-Fu Kick Damage +62%*; Level 95:Bun-Fu Kick Damage +65%*; Level 100:Bun-Fu Kick Damage +68%
}}
|-
| || of Traumatic Bun-Fu || <b>Level 70100</b> - Bun-Fu Blitz Kick Delayed Trauma Damage +149 358 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blitz Kick Delayed Trauma Damage +1522
*; Level 10
:Bun-Fu Blitz Kick Delayed Trauma Damage +2538
*; Level 15
:Bun-Fu Blitz Kick Delayed Trauma Damage +3554
*; Level 20
:Bun-Fu Blitz Kick Delayed Trauma Damage +4570
*; Level 25
:Bun-Fu Blitz Kick Delayed Trauma Damage +5586
*; Level 30
:Bun-Fu Blitz Kick Delayed Trauma Damage +65102
*; Level 35
:Bun-Fu Blitz Kick Delayed Trauma Damage +75118
*; Level 40
:Bun-Fu Blitz Kick Delayed Trauma Damage +85134
*; Level 45
:Bun-Fu Blitz Kick Delayed Trauma Damage +95150
*; Level 50
:Bun-Fu Blitz Kick Delayed Trauma Damage +105166
*; Level 55
:Bun-Fu Blitz Kick Delayed Trauma Damage +115182
*; Level 60
:Bun-Fu Blitz Kick Delayed Trauma Damage +125198
*; Level 65
:Bun-Fu Blitz Kick Delayed Trauma Damage +137218
*; Level 70
:Bun-Fu Blitz Kick Delayed Trauma Damage +149238*; Level 75:Bun-Fu Kick Delayed Trauma Damage +258*; Level 80:Bun-Fu Kick Delayed Trauma Damage +278*; Level 85:Bun-Fu Kick Delayed Trauma Damage +298*; Level 90:Bun-Fu Kick Delayed Trauma Damage +318*; Level 95:Bun-Fu Kick Delayed Trauma Damage +338*; Level 100:Bun-Fu Kick Delayed Trauma Damage +358
}}
|-
| || of Traumatic Bun-Fu || <b>Level 70100</b> - Bun-Fu Blitz Kick causes the target to take +1418% damage from Trauma attacks for 20 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bun-Fu Blitz Kick causes the target to take +2% damage from Trauma attacks for 20 seconds
*; Level 20
:Bun-Fu Blitz Kick causes the target to take +4% damage from Trauma attacks for 20 seconds
*; Level 30
:Bun-Fu Blitz Kick causes the target to take +6% damage from Trauma attacks for 20 seconds
*; Level 40
:Bun-Fu Blitz Kick causes the target to take +8% damage from Trauma attacks for 20 seconds
*; Level 50
:Bun-Fu Blitz Kick causes the target to take +10% damage from Trauma attacks for 20 seconds
*; Level 60
:Bun-Fu Blitz Kick causes the target to take +12% damage from Trauma attacks for 20 seconds
*; Level 70
:Bun-Fu Blitz Kick causes the target to take +14% damage from Trauma attacks for 20 seconds*; Level 80:Bun-Fu Kick causes the target to take +16% damage from Trauma attacks for 20 seconds*; Level 90:Bun-Fu Kick causes the target to take +17% damage from Trauma attacks for 20 seconds*; Level 100:Bun-Fu Kick causes the target to take +18% damage from Trauma attacks for 20 seconds
}}
|-
| || of Thumping and Blitzing || <b>Level 70100</b> - Bun-Fu Blitz Kick deals +32 58 damage and hastens the current reset timer of Thump by 3 seconds second || Epic || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blitz Kick deals +6 damage and hastens the current reset timer of Thump by 1 second
*; Level 10
:Bun-Fu Blitz Kick deals +8 damage and hastens the current reset timer of Thump by 1 second
*; Level 15
:Bun-Fu Blitz Kick deals +10 damage and hastens the current reset timer of Thump by 1 second
*; Level 20
:Bun-Fu Blitz Kick deals +12 damage and hastens the current reset timer of Thump by 1.5 secondssecond
*; Level 25
:Bun-Fu Blitz Kick deals +14 damage and hastens the current reset timer of Thump by 1.5 secondssecond
*; Level 30
:Bun-Fu Blitz Kick deals +16 damage and hastens the current reset timer of Thump by 1.5 secondssecond
*; Level 35
:Bun-Fu Blitz Kick deals +18 damage and hastens the current reset timer of Thump by 2 secondssecond
*; Level 40
:Bun-Fu Blitz Kick deals +20 damage and hastens the current reset timer of Thump by 2 secondssecond
*; Level 45
:Bun-Fu Blitz Kick deals +22 damage and hastens the current reset timer of Thump by 2 secondssecond
*; Level 50
:Bun-Fu Blitz Kick deals +24 damage and hastens the current reset timer of Thump by 2.5 secondssecond
*; Level 55
:Bun-Fu Blitz Kick deals +26 damage and hastens the current reset timer of Thump by 2.5 secondssecond
*; Level 60
:Bun-Fu Blitz Kick deals +28 damage and hastens the current reset timer of Thump by 2.5 secondssecond
*; Level 65
:Bun-Fu Blitz Kick deals +30 damage and hastens the current reset timer of Thump by 3 secondssecond
*; Level 70
:Bun-Fu Blitz Kick deals +32 damage and hastens the current reset timer of Thump by 3 secondssecond*; Level 75:Bun-Fu Kick deals +34 damage and hastens the current reset timer of Thump by 3 second*; Level 80:Bun-Fu Kick deals +38 damage and hastens the current reset timer of Thump by 3 second*; Level 85:Bun-Fu Kick deals +43 damage and hastens the current reset timer of Thump by 3 second*; Level 90:Bun-Fu Kick deals +48 damage and hastens the current reset timer of Thump by 3 second*; Level 95:Bun-Fu Kick deals +53 damage and hastens the current reset timer of Thump by 3 second*; Level 100:Bun-Fu Kick deals +58 damage and hastens the current reset timer of Thump by 3 second
}}
|-
| || || <b>Level 70100</b> - Rabbit's Foot grants you and nearby allies +1723% Burst Evasion for 10 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 1
:Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
*; Level 70
:Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
*; Level 80
:Rabbit's Foot grants you and nearby allies +19% Burst Evasion for 10 seconds
*; Level 90
:Rabbit's Foot grants you and nearby allies +21% Burst Evasion for 10 seconds
*; Level 100
:Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds
}}
|-
| || of Lucky Insights || <b>Level 70100</b> - Rabbit's Foot grants you and nearby allies +811% Earned Combat XP for 20 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
*; Level 70
:Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
*; Level 80
:Rabbit's Foot grants you and nearby allies +9% Earned Combat XP for 20 seconds
*; Level 90
:Rabbit's Foot grants you and nearby allies +10% Earned Combat XP for 20 seconds
*; Level 100
:Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds
}}
|-
| Hare-Brained || of Power Feet || <b>Level 70100</b> - Rabbit's Foot restores 25 59 Power to you and nearby allies || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rabbit's Foot restores 7 Power to you and nearby allies
*; Level 10
:Rabbit's Foot restores 8 9 Power to you and nearby allies
*; Level 15
:Rabbit's Foot restores 9 11 Power to you and nearby allies
*; Level 20
:Rabbit's Foot restores 10 13 Power to you and nearby allies
*; Level 25
:Rabbit's Foot restores 11 15 Power to you and nearby allies
*; Level 30
:Rabbit's Foot restores 12 17 Power to you and nearby allies
*; Level 35
:Rabbit's Foot restores 13 20 Power to you and nearby allies
*; Level 40
:Rabbit's Foot restores 14 23 Power to you and nearby allies
*; Level 45
:Rabbit's Foot restores 15 26 Power to you and nearby allies
*; Level 50
:Rabbit's Foot restores 17 29 Power to you and nearby allies
*; Level 55
:Rabbit's Foot restores 19 32 Power to you and nearby allies
*; Level 60
:Rabbit's Foot restores 21 35 Power to you and nearby allies
*; Level 65
:Rabbit's Foot restores 23 38 Power to you and nearby allies
*; Level 70
:Rabbit's Foot restores 25 41 Power to you and nearby allies*; Level 75:Rabbit's Foot restores 44 Power to you and nearby allies*; Level 80:Rabbit's Foot restores 47 Power to you and nearby allies*; Level 85:Rabbit's Foot restores 50 Power to you and nearby allies*; Level 90:Rabbit's Foot restores 53 Power to you and nearby allies*; Level 95:Rabbit's Foot restores 56 Power to you and nearby allies*; Level 100:Rabbit's Foot restores 59 Power to you and nearby allies
}}
|-
| || of Bunny Love || <b>Level 70100</b> - Rabbit's Foot restores 77 113 Health to you and nearby allies after a 15 second delay || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
*; Level 70
:Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay
*; Level 75
:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay
*; Level 80
:Rabbit's Foot restores 89 Health to you and nearby allies after a 15 second delay
*; Level 85
:Rabbit's Foot restores 95 Health to you and nearby allies after a 15 second delay
*; Level 90
:Rabbit's Foot restores 101 Health to you and nearby allies after a 15 second delay
*; Level 95
:Rabbit's Foot restores 107 Health to you and nearby allies after a 15 second delay
*; Level 100
:Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay
}}
|-
| || || <b>Level 70100</b> - Hare Dash restores 88 130 Armor to you || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hare Dash restores 8 Armor to you
*; Level 70
:Hare Dash restores 88 Armor to you
*; Level 75
:Hare Dash restores 95 Armor to you
*; Level 80
:Hare Dash restores 102 Armor to you
*; Level 85
:Hare Dash restores 109 Armor to you
*; Level 90
:Hare Dash restores 116 Armor to you
*; Level 95
:Hare Dash restores 123 Armor to you
*; Level 100
:Hare Dash restores 130 Armor to you
}}
|-
| || of Hare Propulsion || <b>Level 70100</b> - Hare Dash causes your next attack to deal +205 295 damage if it is a Crushing attack || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
*; Level 70
:Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
*; Level 75
:Hare Dash causes your next attack to deal +220 damage if it is a Crushing attack
*; Level 80
:Hare Dash causes your next attack to deal +235 damage if it is a Crushing attack
*; Level 85
:Hare Dash causes your next attack to deal +250 damage if it is a Crushing attack
*; Level 90
:Hare Dash causes your next attack to deal +265 damage if it is a Crushing attack
*; Level 95
:Hare Dash causes your next attack to deal +280 damage if it is a Crushing attack
*; Level 100
:Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack
}}
|-
| || of Hare Raising Escapes || <b>Level 70100</b> - Hare Dash grants +1114% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 70
:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 80
:Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 90
:Hare Dash grants +13% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
*; Level 100
:Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
}}
|-
| || of Pace Management || <b>Level 70100</b> - Hare Dash Reuse Timer -7 10 || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hare Dash Reuse Timer -1
*; Level 70
:Hare Dash Reuse Timer -7
*; Level 80
:Hare Dash Reuse Timer -8
*; Level 90
:Hare Dash Reuse Timer -9
*; Level 100
:Hare Dash Reuse Timer -10
}}
|-
| || || <b>Level 70100</b> - Hare Dash restores 70 100 Power over 15 seconds || Epic || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hare Dash restores 5 Power over 15 seconds
*; Level 70
:Hare Dash restores 70 Power over 15 seconds
*; Level 75
:Hare Dash restores 75 Power over 15 seconds
*; Level 80
:Hare Dash restores 80 Power over 15 seconds
*; Level 85
:Hare Dash restores 85 Power over 15 seconds
*; Level 90
:Hare Dash restores 90 Power over 15 seconds
*; Level 95
:Hare Dash restores 95 Power over 15 seconds
*; Level 100
:Hare Dash restores 100 Power over 15 seconds
}}
|-
| Faker's || of Not-Quite-Dead Rabbits || <b>Level 70100</b> - Play Dead restores 80 110 Health || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead restores 15 Health
*; Level 70
:Play Dead restores 80 Health
*; Level 75
:Play Dead restores 85 Health
*; Level 80
:Play Dead restores 90 Health
*; Level 85
:Play Dead restores 95 Health
*; Level 90
:Play Dead restores 100 Health
*; Level 95
:Play Dead restores 105 Health
*; Level 100
:Play Dead restores 110 Health
}}
|-
| || || <b>Level 70100</b> - Play Dead boosts your Psychic attack damage +70 320 for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead boosts your Psychic attack damage +5 16 for 20 seconds
*; Level 10
:Play Dead boosts your Psychic attack damage +10 32 for 20 seconds
*; Level 15
:Play Dead boosts your Psychic attack damage +15 48 for 20 seconds
*; Level 20
:Play Dead boosts your Psychic attack damage +20 64 for 20 seconds
*; Level 25
:Play Dead boosts your Psychic attack damage +25 80 for 20 seconds
*; Level 30
:Play Dead boosts your Psychic attack damage +30 96 for 20 seconds
*; Level 35
:Play Dead boosts your Psychic attack damage +35 112 for 20 seconds
*; Level 40
:Play Dead boosts your Psychic attack damage +40 128 for 20 seconds
*; Level 45
:Play Dead boosts your Psychic attack damage +45 144 for 20 seconds
*; Level 50
:Play Dead boosts your Psychic attack damage +50 160 for 20 seconds
*; Level 55
:Play Dead boosts your Psychic attack damage +55 176 for 20 seconds
*; Level 60
:Play Dead boosts your Psychic attack damage +60 192 for 20 seconds
*; Level 65
:Play Dead boosts your Psychic attack damage +65 208 for 20 seconds
*; Level 70
:Play Dead boosts your Psychic attack damage +70 224 for 20 seconds*; Level 75:Play Dead boosts your Psychic attack damage +240 for 20 seconds*; Level 80:Play Dead boosts your Psychic attack damage +256 for 20 seconds*; Level 85:Play Dead boosts your Psychic attack damage +272 for 20 seconds*; Level 90:Play Dead boosts your Psychic attack damage +288 for 20 seconds*; Level 95:Play Dead boosts your Psychic attack damage +304 for 20 seconds*; Level 100:Play Dead boosts your Psychic attack damage +320 for 20 seconds
}}
|-
| || of Post-Murder Depression || <b>Level 70100</b> - Play Dead causes all affected enemies to take 290 410 Psychic damage after a 10-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay
*; Level 70
:Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay
*; Level 75
:Play Dead causes all affected enemies to take 310 Psychic damage after a 10-second delay
*; Level 80
:Play Dead causes all affected enemies to take 330 Psychic damage after a 10-second delay
*; Level 85
:Play Dead causes all affected enemies to take 350 Psychic damage after a 10-second delay
*; Level 90
:Play Dead causes all affected enemies to take 370 Psychic damage after a 10-second delay
*; Level 95
:Play Dead causes all affected enemies to take 390 Psychic damage after a 10-second delay
*; Level 100
:Play Dead causes all affected enemies to take 410 Psychic damage after a 10-second delay
}}
|-
| Faker's || || <b>Level 70100</b> - Play Dead boosts your Nice Attack Damage +252 360 for 15 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead boosts your Nice Attack Damage +18 for 15 seconds
*; Level 70
:Play Dead boosts your Nice Attack Damage +252 for 15 seconds
*; Level 75
:Play Dead boosts your Nice Attack Damage +270 for 15 seconds
*; Level 80
:Play Dead boosts your Nice Attack Damage +288 for 15 seconds
*; Level 85
:Play Dead boosts your Nice Attack Damage +306 for 15 seconds
*; Level 90
:Play Dead boosts your Nice Attack Damage +324 for 15 seconds
*; Level 95
:Play Dead boosts your Nice Attack Damage +342 for 15 seconds
*; Level 100
:Play Dead boosts your Nice Attack Damage +360 for 15 seconds
}}
|-
| Long-Eared || || <b>Level 70100</b> - Long Ear grants you +1622% Projectile Evasion for 15 seconds || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Ear grants you +3% Projectile Evasion for 15 seconds
*; Level 70
:Long Ear grants you +16% Projectile Evasion for 15 seconds
*; Level 75
:Long Ear grants you +17% Projectile Evasion for 15 seconds
*; Level 80
:Long Ear grants you +18% Projectile Evasion for 15 seconds
*; Level 85
:Long Ear grants you +19% Projectile Evasion for 15 seconds
*; Level 90
:Long Ear grants you +20% Projectile Evasion for 15 seconds
*; Level 95
:Long Ear grants you +21% Projectile Evasion for 15 seconds
*; Level 100
:Long Ear grants you +22% Projectile Evasion for 15 seconds
}}
|-
| || || <b>Level 70100</b> - Long Ear Reuse Timer -7, 10. Play Dead Reuse Timer -9 12 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -2
*; Level 10
:Long Ear Reuse Timer -1, . Play Dead Reuse Timer -3
*; Level 15
:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -3
*; Level 20
:Long Ear Reuse Timer -2, . Play Dead Reuse Timer -4
*; Level 25
:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -4
*; Level 30
:Long Ear Reuse Timer -3, . Play Dead Reuse Timer -5
*; Level 35
:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -5
*; Level 40
:Long Ear Reuse Timer -4, . Play Dead Reuse Timer -6
*; Level 45
:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -6
*; Level 50
:Long Ear Reuse Timer -5, . Play Dead Reuse Timer -7
*; Level 55
:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -7
*; Level 60
:Long Ear Reuse Timer -6, . Play Dead Reuse Timer -8
*; Level 65
:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -8
*; Level 70
:Long Ear Reuse Timer -7, . Play Dead Reuse Timer -9*; Level 75:Long Ear Reuse Timer -8. Play Dead Reuse Timer -9*; Level 80:Long Ear Reuse Timer -8. Play Dead Reuse Timer -10*; Level 85:Long Ear Reuse Timer -9. Play Dead Reuse Timer -10*; Level 90:Long Ear Reuse Timer -9. Play Dead Reuse Timer -11*; Level 95:Long Ear Reuse Timer -10. Play Dead Reuse Timer -11*; Level 100:Long Ear Reuse Timer -10. Play Dead Reuse Timer -12
}}
|-
| Carrot-Lover's || of Carrot Power || <b>Level 70100</b> - Carrot Power Healing +88 124 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power Healing +10
*; Level 70
:Carrot Power Healing +88
*; Level 75
:Carrot Power Healing +94
*; Level 80
:Carrot Power Healing +100
*; Level 85
:Carrot Power Healing +106
*; Level 90
:Carrot Power Healing +112
*; Level 95
:Carrot Power Healing +118
*; Level 100
:Carrot Power Healing +124
}}
|-
| || of Carrot Power || <b>Level 70100</b> - Carrot Power restores 126 300 Health after a 12 an 8-second delay || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power restores 9 15 Health after a 12 an 8-second delay
*; Level 10
:Carrot Power restores 18 30 Health after a 12 an 8-second delay
*; Level 15
:Carrot Power restores 27 45 Health after a 12 an 8-second delay
*; Level 20
:Carrot Power restores 36 60 Health after a 12 an 8-second delay
*; Level 25
:Carrot Power restores 45 75 Health after a 12 an 8-second delay
*; Level 30
:Carrot Power restores 54 90 Health after a 12 an 8-second delay
*; Level 35
:Carrot Power restores 63 105 Health after a 12 an 8-second delay
*; Level 40
:Carrot Power restores 72 120 Health after a 12 an 8-second delay
*; Level 45
:Carrot Power restores 81 135 Health after a 12 an 8-second delay
*; Level 50
:Carrot Power restores 90 150 Health after a 12 an 8-second delay
*; Level 55
:Carrot Power restores 99 165 Health after a 12 an 8-second delay
*; Level 60
:Carrot Power restores 108 180 Health after a 12 an 8-second delay
*; Level 65
:Carrot Power restores 117 195 Health after a 12 an 8-second delay
*; Level 70
:Carrot Power restores 126 210 Health after a 12 an 8-second delay*; Level 75:Carrot Power restores 225 Health after an 8-second delay*; Level 80:Carrot Power restores 240 Health after an 8-second delay*; Level 85:Carrot Power restores 255 Health after an 8-second delay*; Level 90:Carrot Power restores 270 Health after an 8-second delay*; Level 95:Carrot Power restores 285 Health after an 8-second delay*; Level 100:Carrot Power restores 300 Health after an 8-second delay
}}
|-
| Carrot-Lover's || || <b>Level 70100</b> - Carrot Power restores 135 195 Armor || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power restores 9 Armor
*; Level 70
:Carrot Power restores 135 Armor
*; Level 75
:Carrot Power restores 145 Armor
*; Level 80
:Carrot Power restores 155 Armor
*; Level 85
:Carrot Power restores 165 Armor
*; Level 90
:Carrot Power restores 175 Armor
*; Level 95
:Carrot Power restores 185 Armor
*; Level 100
:Carrot Power restores 195 Armor
}}
|-
| || of Ice Cold Carrots || <b>Level 70100</b> - Carrot Power boosts your Cold Damage +3036% for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts your Cold Damage +6% for 10 seconds
*; Level 70
:Carrot Power boosts your Cold Damage +30% for 10 seconds
*; Level 75
:Carrot Power boosts your Cold Damage +31% for 10 seconds
*; Level 80
:Carrot Power boosts your Cold Damage +32% for 10 seconds
*; Level 85
:Carrot Power boosts your Cold Damage +33% for 10 seconds
*; Level 90
:Carrot Power boosts your Cold Damage +34% for 10 seconds
*; Level 95
:Carrot Power boosts your Cold Damage +35% for 10 seconds
*; Level 100
:Carrot Power boosts your Cold Damage +36% for 10 seconds
}}
|-
| || of Carrot Nibbling || <b>Level 70100</b> - Carrot Power's reuse timer is -4 .5 seconds and chance to consume carrot is -3042% || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
*; Level 70
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%
*; Level 75
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -32%
*; Level 80
:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%
*; Level 85
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -36%
*; Level 90
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -38%
*; Level 95
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -40%
*; Level 100
:Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42%
}}
|-
| || of Kickin' Carrots || <b>Level 70100</b> - Carrot Power boosts the damage from all kicks +108 240 for 10 seconds || Uncommon || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts the damage from all kicks +10 12 for 10 seconds
*; Level 10
:Carrot Power boosts the damage from all kicks +16 24 for 10 seconds
*; Level 15
:Carrot Power boosts the damage from all kicks +22 36 for 10 seconds
*; Level 20
:Carrot Power boosts the damage from all kicks +28 48 for 10 seconds
*; Level 25
:Carrot Power boosts the damage from all kicks +36 60 for 10 seconds
*; Level 30
:Carrot Power boosts the damage from all kicks +44 72 for 10 seconds
*; Level 35
:Carrot Power boosts the damage from all kicks +52 84 for 10 seconds
*; Level 40
:Carrot Power boosts the damage from all kicks +60 96 for 10 seconds
*; Level 45
:Carrot Power boosts the damage from all kicks +68 108 for 10 seconds
*; Level 50
:Carrot Power boosts the damage from all kicks +76 120 for 10 seconds
*; Level 55
:Carrot Power boosts the damage from all kicks +84 132 for 10 seconds
*; Level 60
:Carrot Power boosts the damage from all kicks +92 144 for 10 seconds
*; Level 65
:Carrot Power boosts the damage from all kicks +100 156 for 10 seconds
*; Level 70
:Carrot Power boosts the damage from all kicks +108 168 for 10 seconds*; Level 75:Carrot Power boosts the damage from all kicks +180 for 10 seconds*; Level 80:Carrot Power boosts the damage from all kicks +192 for 10 seconds*; Level 85:Carrot Power boosts the damage from all kicks +204 for 10 seconds*; Level 90:Carrot Power boosts the damage from all kicks +216 for 10 seconds*; Level 95:Carrot Power boosts the damage from all kicks +228 for 10 seconds*; Level 100:Carrot Power boosts the damage from all kicks +240 for 10 seconds
}}
|-
| || of Crushing Carrots || <b>Level 70100</b> - Carrot Power boosts your Crushing Damage +3036% for 10 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Carrot Power boosts your Crushing Damage +6% for 10 seconds
*; Level 70
:Carrot Power boosts your Crushing Damage +30% for 10 seconds
*; Level 75
:Carrot Power boosts your Crushing Damage +31% for 10 seconds
*; Level 80
:Carrot Power boosts your Crushing Damage +32% for 10 seconds
*; Level 85
:Carrot Power boosts your Crushing Damage +33% for 10 seconds
*; Level 90
:Carrot Power boosts your Crushing Damage +34% for 10 seconds
*; Level 95
:Carrot Power boosts your Crushing Damage +35% for 10 seconds
*; Level 100
:Carrot Power boosts your Crushing Damage +36% for 10 seconds
}}
|-
| || of Bun-Fu || <b>Level 70100</b> - Bun-Fu Strike deals +5175% damage and reuse time is -1 second || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +10% damage and reuse time is -1 second
*; Level 70
:Bun-Fu Strike deals +51% damage and reuse time is -1 second
*; Level 75
:Bun-Fu Strike deals +55% damage and reuse time is -1 second
*; Level 80
:Bun-Fu Strike deals +59% damage and reuse time is -1 second
*; Level 85
:Bun-Fu Strike deals +63% damage and reuse time is -1 second
*; Level 90
:Bun-Fu Strike deals +67% damage and reuse time is -1 second
*; Level 95
:Bun-Fu Strike deals +71% damage and reuse time is -1 second
*; Level 100
:Bun-Fu Strike deals +75% damage and reuse time is -1 second
}}
|-
| || || <b>Level 70100</b> - Bun-Fu Strike reduces target's rage by 420600, then reduces it by 570 930 more after a 5 second delay || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
*; Level 70
:Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay
*; Level 75
:Bun-Fu Strike reduces target's rage by 450, then reduces it by 630 more after a 5 second delay
*; Level 80
:Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay
*; Level 85
:Bun-Fu Strike reduces target's rage by 510, then reduces it by 750 more after a 5 second delay
*; Level 90
:Bun-Fu Strike reduces target's rage by 540, then reduces it by 810 more after a 5 second delay
*; Level 95
:Bun-Fu Strike reduces target's rage by 570, then reduces it by 870 more after a 5 second delay
*; Level 100
:Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay
}}
|-
| || || <b>Level 70100</b> - Bun-Fu Strike deals +1824% damage and restores 42 60 Health to you after an 8 second delay || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
*; Level 70
:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
*; Level 75
:Bun-Fu Strike deals +19% damage and restores 45 Health to you after an 8 second delay
*; Level 80
:Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay
*; Level 85
:Bun-Fu Strike deals +21% damage and restores 51 Health to you after an 8 second delay
*; Level 90
:Bun-Fu Strike deals +22% damage and restores 54 Health to you after an 8 second delay
*; Level 95
:Bun-Fu Strike deals +23% damage and restores 57 Health to you after an 8 second delay
*; Level 100
:Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay
}}
|-
| Indomitable Hare's || of Bun-Fu Flurries || <b>Level 70100</b> - Bun-Fu Strike deals +43 93 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds
*; Level 10
:Bun-Fu Strike deals +7 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds
*; Level 15
:Bun-Fu Strike deals +10 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds
*; Level 20
:Bun-Fu Strike deals +13 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1 seconds
*; Level 25
:Bun-Fu Strike deals +16 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds
*; Level 30
:Bun-Fu Strike deals +19 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds
*; Level 35
:Bun-Fu Strike deals +22 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds
*; Level 40
:Bun-Fu Strike deals +25 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 1.5 seconds
*; Level 45
:Bun-Fu Strike deals +28 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 seconds
*; Level 50
:Bun-Fu Strike deals +31 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 seconds
*; Level 55
:Bun-Fu Strike deals +34 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 seconds
*; Level 60
:Bun-Fu Strike deals +37 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2 seconds
*; Level 65
:Bun-Fu Strike deals +40 44 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds
*; Level 70
:Bun-Fu Strike deals +43 51 damage and hastens the current reset timer of Bun-Fu Blitz Kick by 2.5 seconds*; Level 75:Bun-Fu Strike deals +58 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 80:Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 85:Bun-Fu Strike deals +72 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 90:Bun-Fu Strike deals +79 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 95:Bun-Fu Strike deals +86 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 100:Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
}}
|-
| || of Cold Paws || <b>Level 70100</b> - Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +98 140 damage , and hastens the current reset timer of Bun-Fu Blast by 2 seconds || Rare || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 10
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +14 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 15
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +21 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 20
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +28 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 25
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +35 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 30
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +42 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 35
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +49 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
*; Level 40
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +56 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 45
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +63 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 50
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +70 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 55
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +77 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 60
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +84 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 65
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) and , deals +91 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
*; Level 70
:Bun-Fu Strike deals Cold damage (instead of CrushingSlashing) , deals +98 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 75:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +105 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 80:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 85:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +119 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 90:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +126 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 95:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +133 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 100:Bun-Fu Strike deals Cold damage (instead of Slashing), deals +98 140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
}}
|-
| || of Bun-Fu || <b>Level 70100</b> - Bun-Fu Blast Damage +4564% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast Damage +13%
*; Level 70
:Bun-Fu Blast Damage +45%
*; Level 75
:Bun-Fu Blast Damage +48.5%
*; Level 80
:Bun-Fu Blast Damage +52%
*; Level 85
:Bun-Fu Blast Damage +55%
*; Level 90
:Bun-Fu Blast Damage +58%
*; Level 95
:Bun-Fu Blast Damage +61%
*; Level 100
:Bun-Fu Blast Damage +64%
}}
|-
| || of Freezing Ice Cold Bun-Fu || <b>Level 70100</b> - Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +52 of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks) || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is , and Ice Magic attacks boost the damage of Bun-Fu Blast by 1 second and damage is +3% for 60 seconds (max 20 stacks)
*; Level 10
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +6of Bun-Fu Blast by 2% for 60 seconds (max 20 stacks)
*; Level 15
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +9of Bun-Fu Blast by 3% for 60 seconds (max 20 stacks)
*; Level 20
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +12of Bun-Fu Blast by 4% for 60 seconds (max 20 stacks)
*; Level 25
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +15of Bun-Fu Blast by 5% for 60 seconds (max 20 stacks)
*; Level 30
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +18of Bun-Fu Blast by 6% for 60 seconds (max 20 stacks)
*; Level 35
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +21of Bun-Fu Blast by 7% for 60 seconds (max 20 stacks)
*; Level 40
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +24of Bun-Fu Blast by 8% for 60 seconds (max 20 stacks)
*; Level 45
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +27of Bun-Fu Blast by 9% for 60 seconds (max 20 stacks)
*; Level 50
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +30of Bun-Fu Blast by 10% for 60 seconds (max 20 stacks)
*; Level 55
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +33of Bun-Fu Blast by 11% for 60 seconds (max 20 stacks)
*; Level 60
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +36of Bun-Fu Blast by 12% for 60 seconds (max 20 stacks)
*; Level 65
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is -1 second , and Ice Magic attacks boost the damage is +44of Bun-Fu Blast by 13% for 60 seconds (max 20 stacks)
*; Level 70
:Bun-Fu Blast deals Cold damage (instead of Psychic). Reuse timer is , and Ice Magic attacks boost the damage of Bun-Fu Blast by 14% for 60 seconds (max 20 stacks)*; Level 75:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 15% for 60 seconds (max 20 stacks)*; Level 80:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)*; Level 85:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 17% for 60 seconds (max 20 stacks)*; Level 90:Bun-1 second Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 18% for 60 seconds (max 20 stacks)*; Level 95:Bun-Fu Blast deals Cold damage is +52(instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 19% for 60 seconds (max 20 stacks)*; Level 100:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks)
}}
|-
| Mindful Bunny's || of Mindful Bun-Fu || <b>Level 70100</b> - Bun-Fu Blast deals +52 92 damage and restores 36 62 Power after a 9-second delay || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
*; Level 35
:Bun-Fu Blast deals +21 damage and restores 22 23 Power after a 9-second delay
*; Level 40
:Bun-Fu Blast deals +24 damage and restores 24 26 Power after a 9-second delay
*; Level 45
:Bun-Fu Blast deals +27 damage and restores 26 29 Power after a 9-second delay
*; Level 50
:Bun-Fu Blast deals +30 damage and restores 28 32 Power after a 9-second delay
*; Level 55
:Bun-Fu Blast deals +33 damage and restores 30 35 Power after a 9-second delay
*; Level 60
:Bun-Fu Blast deals +36 damage and restores 32 38 Power after a 9-second delay
*; Level 65
:Bun-Fu Blast deals +44 damage and restores 34 41 Power after a 9-second delay
*; Level 70
:Bun-Fu Blast deals +52 damage and restores 36 44 Power after a 9-second delay*; Level 75:Bun-Fu Blast deals +60 damage and restores 47 Power after a 9-second delay*; Level 80:Bun-Fu Blast deals +68 damage and restores 50 Power after a 9-second delay*; Level 85:Bun-Fu Blast deals +74 damage and restores 53 Power after a 9-second delay*; Level 90:Bun-Fu Blast deals +80 damage and restores 56 Power after a 9-second delay*; Level 95:Bun-Fu Blast deals +86 damage and restores 59 Power after a 9-second delay*; Level 100:Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay
}}
|-
| Irrepressible Hare's || of Bun-Fu Massacres || <b>Level 70100</b> - Bun-Fu Blast deals +84 120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
*; Level 70
:Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 75
:Bun-Fu Blast deals +90 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 80
:Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 85
:Bun-Fu Blast deals +102 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 90
:Bun-Fu Blast deals +108 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 95
:Bun-Fu Blast deals +114 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
*; Level 100
:Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
}}
|-
| || of Effortless Bun-Fu || <b>Level 70100</b> - All Bun-Fu moves cost -15 37 Power || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Bun-Fu moves cost -2 Power
:All Bun-Fu moves cost -5 Power
*; Level 25
:All Bun-Fu moves cost -6 7 Power
*; Level 30
:All Bun-Fu moves cost -7 9 Power
*; Level 35
:All Bun-Fu moves cost -8 11 Power
*; Level 40
:All Bun-Fu moves cost -9 13 Power
*; Level 45
:All Bun-Fu moves cost -10 15 Power
*; Level 50
:All Bun-Fu moves cost -11 17 Power
*; Level 55
:All Bun-Fu moves cost -12 19 Power
*; Level 60
:All Bun-Fu moves cost -13 21 Power
*; Level 65
:All Bun-Fu moves cost -14 23 Power
*; Level 70
:All Bun-Fu moves cost -15 25 Power*; Level 75:All Bun-Fu moves cost -27 Power*; Level 80:All Bun-Fu moves cost -29 Power*; Level 85:All Bun-Fu moves cost -31 Power*; Level 90:All Bun-Fu moves cost -33 Power*; Level 95:All Bun-Fu moves cost -35 Power*; Level 100:All Bun-Fu moves cost -37 Power
}}
|-
| || of Playful Pats || <b>Level 70100</b> - Love Tap lowers target's aggro toward you by 1350 1950 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap lowers target's aggro toward you by 50
*; Level 70
:Love Tap lowers target's aggro toward you by 1350
*; Level 75
:Love Tap lowers target's aggro toward you by 1450
*; Level 80
:Love Tap lowers target's aggro toward you by 1550
*; Level 85
:Love Tap lowers target's aggro toward you by 1650
*; Level 90
:Love Tap lowers target's aggro toward you by 1750
*; Level 95
:Love Tap lowers target's aggro toward you by 1850
*; Level 100
:Love Tap lowers target's aggro toward you by 1950
}}
|-
| Happy Bunny's || of Loving and Eating || <b>Level 6090</b> - Love Tap hastens the current reuse timer of Carrot Power by 3 4 seconds || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Love Tap hastens the current reuse timer of Carrot Power by 1 second
*; Level 60
:Love Tap hastens the current reuse timer of Carrot Power by 3 seconds
*; Level 75
:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
*; Level 90
:Love Tap hastens the current reuse timer of Carrot Power by 4 seconds
}}
|-
| || of Rabid Bunnies || <b>Level 70100</b> - Love Tap deals 295 505 Trauma damage after an 8a 4-second delay || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Love Tap deals 35 30 Trauma damage after an 8a 4-second delay
*; Level 10
:Love Tap deals 55 Trauma damage after an 8a 4-second delay
*; Level 15
:Love Tap deals 75 80 Trauma damage after an 8a 4-second delay
*; Level 20
:Love Tap deals 95 105 Trauma damage after an 8a 4-second delay
*; Level 25
:Love Tap deals 115 130 Trauma damage after an 8a 4-second delay
*; Level 30
:Love Tap deals 135 155 Trauma damage after an 8a 4-second delay
*; Level 35
:Love Tap deals 155 180 Trauma damage after an 8a 4-second delay
*; Level 40
:Love Tap deals 175 205 Trauma damage after an 8a 4-second delay
*; Level 45
:Love Tap deals 195 230 Trauma damage after an 8a 4-second delay
*; Level 50
:Love Tap deals 215 255 Trauma damage after an 8a 4-second delay
*; Level 55
:Love Tap deals 235 280 Trauma damage after an 8a 4-second delay
*; Level 60
:Love Tap deals 255 305 Trauma damage after an 8a 4-second delay
*; Level 65
:Love Tap deals 275 330 Trauma damage after an 8a 4-second delay
*; Level 70
:Love Tap deals 295 355 Trauma damage after an 8a 4-second delay*; Level 75:Love Tap deals 380 Trauma damage after a 4-second delay*; Level 80:Love Tap deals 405 Trauma damage after a 4-second delay*; Level 85:Love Tap deals 430 Trauma damage after a 4-second delay*; Level 90:Love Tap deals 455 Trauma damage after a 4-second delay*; Level 95:Love Tap deals 480 Trauma damage after a 4-second delay*; Level 100:Love Tap deals 505 Trauma damage after a 4-second delay}}|-| || || <b>Level 100</b> - Love Tap boosts your Melee Evasion +13.5% for 15 seconds || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Love Tap boosts your Melee Evasion +4% for 15 seconds*; Level 10:Love Tap boosts your Melee Evasion +4.5% for 15 seconds*; Level 15:Love Tap boosts your Melee Evasion +5% for 15 seconds*; Level 20:Love Tap boosts your Melee Evasion +5.5% for 15 seconds*; Level 25:Love Tap boosts your Melee Evasion +6% for 15 seconds*; Level 30:Love Tap boosts your Melee Evasion +6.5% for 15 seconds*; Level 35:Love Tap boosts your Melee Evasion +7% for 15 seconds*; Level 40:Love Tap boosts your Melee Evasion +7.5% for 15 seconds*; Level 45:Love Tap boosts your Melee Evasion +8% for 15 seconds*; Level 50:Love Tap boosts your Melee Evasion +8.5% for 15 seconds*; Level 55:Love Tap boosts your Melee Evasion +9% for 15 seconds*; Level 60:Love Tap boosts your Melee Evasion +9.5% for 15 seconds*; Level 65:Love Tap boosts your Melee Evasion +10% for 15 seconds*; Level 70:Love Tap boosts your Melee Evasion +10.5% for 15 seconds*; Level 75:Love Tap boosts your Melee Evasion +11% for 15 seconds*; Level 80:Love Tap boosts your Melee Evasion +11.5% for 15 seconds*; Level 85:Love Tap boosts your Melee Evasion +12% for 15 seconds*; Level 90:Love Tap boosts your Melee Evasion +12.5% for 15 seconds*; Level 95:Love Tap boosts your Melee Evasion +13% for 15 seconds*; Level 100:Love Tap boosts your Melee Evasion +13.5% for 15 seconds}}|-| || || <b>Level 90</b> - Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Love Tap causes target to suffer +2% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 15:Love Tap causes target to suffer +4% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 30:Love Tap causes target to suffer +6% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 45:Love Tap causes target to suffer +8% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 60:Love Tap causes target to suffer +10% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 75:Love Tap causes target to suffer +12% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds*; Level 90:Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
}}
|}
198
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