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Rabbit/Treasure Effects

40,844 bytes added, 22:48, 26 March 2021
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- This table is Updated on March 26, 2021 from patch v287, July 21, 2017 v342 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Rabbits || <b>Tier 7Level 80</b> - Rabbit Base Damage +2340% || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Rabbit Base Damage +3*; Tier 2:Rabbit Base Damage +8%*; Tier 3:Rabbit Base Damage +11%5*; Tier 4Level 20:Rabbit Base Damage +1410%*; Tier 5Level 30:Rabbit Base Damage +1715%*; Tier 6Level 40
:Rabbit Base Damage +20%
*; Tier 7Level 50:Rabbit Base Damage +2325%*; Level 60:Rabbit Base Damage +30%*; Level 70:Rabbit Base Damage +35%*; Level 80:Rabbit Base Damage +40%|Expand}}
|-
| || of Swift Hares || <b>Tier 3Level 70</b> - Sprint Boost (Out of Combat) +3 when Rabbit is active || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Sprint Boost (Out of Combat) +1 when Rabbit is active
*; Tier 2Level 35
:Sprint Boost (Out of Combat) +2 when Rabbit is active
*; Tier 3Level 70
:Sprint Boost (Out of Combat) +3 when Rabbit is active
|Expand}}
|-
| || of Grim Sickly Rabbits || <b>Tier 14Level 80</b> - Rabbit Scratch Trauma Damage (Direct & Per-Tick) +27 40% when Rabbit is active || ChestHands, Hands Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active*; Tier 2Level 20:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +210% when Rabbit is active*; Tier 3Level 30:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +3*; Tier 4:15% when Rabbit Scratch Damage +4is active*; Tier 5Level 40:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +5*; Tier 6:20% when Rabbit Scratch Damage +7is active*; Tier 7Level 50:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +9*; Tier 8:25% when Rabbit Scratch Damage +11is active*; Tier 9Level 60:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +13*; Tier 10:30% when Rabbit Scratch Damage +15is active*; Tier 11Level 70:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +17*; Tier 12:35% when Rabbit Scratch Damage +19is active*; Tier 13Level 80:Rabbit Scratch Trauma Damage (Direct & Per-Tick) +23*; Tier 14:40% when Rabbit Scratch Damage +27is active|Expand}}
|-
| || of Psychic Rabbits || <b>Level 80</b> - Indirect Psychic Damage +40% when Rabbit is active || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Indirect Psychic Damage +5% when Rabbit is active*; Level 20:Indirect Psychic Damage +10% when Rabbit is active*; Level 30:Indirect Psychic Damage +15% when Rabbit is active*; Level 40:Indirect Psychic Damage +20% when Rabbit is active*; Level 50:Indirect Psychic Damage +25% when Rabbit is active*; Level 60:Indirect Psychic Damage +30% when Rabbit is active*; Level 70:Indirect Psychic Damage +35% when Rabbit is active*; Level 80:Indirect Psychic Damage +40% when Rabbit is active}}|-| || of Cold Rabbits || <b>Level 80</b> - Direct Cold Damage +60 when Rabbit is active || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Direct Cold Damage +11 when Rabbit is active*; Level 20:Direct Cold Damage +18 when Rabbit is active*; Level 30:Direct Cold Damage +25 when Rabbit is active*; Level 40:Direct Cold Damage +32 when Rabbit is active*; Level 50:Direct Cold Damage +39 when Rabbit is active*; Level 60:Direct Cold Damage +46 when Rabbit is active*; Level 70:Direct Cold Damage +53 when Rabbit is active*; Level 80:Direct Cold Damage +60 when Rabbit is active}}|-| || of Evasive Rabbitry || <b>Level 80</b> - While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds*; Level 20:While Rabbit skill is active, any Kick ability boosts Melee Evasion +3.5% for 10 seconds*; Level 30:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4% for 10 seconds*; Level 40:While Rabbit skill is active, any Kick ability boosts Melee Evasion +4.5% for 10 seconds*; Level 50:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5% for 10 seconds*; Level 60:While Rabbit skill is active, any Kick ability boosts Melee Evasion +5.5% for 10 seconds*; Level 70:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6% for 10 seconds*; Level 80:While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds}}|-| || of Toxic Scratches || <b>Level 80</b> - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined) || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)*; Level 10:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)*; Level 15:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)*; Level 20:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)*; Level 25:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)*; Level 30:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)*; Level 35:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)*; Level 40:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)*; Level 45:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)*; Level 50:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)*; Level 55:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)*; Level 60:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)*; Level 65:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)*; Level 70:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)*; Level 75:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +120 damage (randomly determined)*; Level 80:Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)}}|-| || || <b>Tier 14Level 80</b> - Rabbit Scratch restores 14 16 Armor to you || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit Scratch restores 1 Armor to you
*; Tier 2Level 10
:Rabbit Scratch restores 2 Armor to you
*; Tier 3Level 15
:Rabbit Scratch restores 3 Armor to you
*; Tier 4Level 20
:Rabbit Scratch restores 4 Armor to you
*; Tier 5Level 25
:Rabbit Scratch restores 5 Armor to you
*; Tier 6Level 30
:Rabbit Scratch restores 6 Armor to you
*; Tier 7Level 35
:Rabbit Scratch restores 7 Armor to you
*; Tier 8Level 40
:Rabbit Scratch restores 8 Armor to you
*; Tier 9Level 45
:Rabbit Scratch restores 9 Armor to you
*; Tier 10Level 50
:Rabbit Scratch restores 10 Armor to you
*; Tier 11Level 55
:Rabbit Scratch restores 11 Armor to you
*; Tier 12Level 60
:Rabbit Scratch restores 12 Armor to you
*; Tier 13Level 65
:Rabbit Scratch restores 13 Armor to you
*; Tier 14Level 70
:Rabbit Scratch restores 14 Armor to you
|Expand*; Level 75:Rabbit Scratch restores 15 Armor to you*; Level 80:Rabbit Scratch restores 16 Armor to you}}
|-
| Thumper's || of Thumping || <b>Tier 14Level 80</b> - Thump Damage +5346% || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump Damage +10%
*; Tier 2Level 10:Thump Damage +1312%*; Tier 3Level 15:Thump Damage +14%*; Level 20
:Thump Damage +16%
*; Tier 4Level 25:Thump Damage +1918%*; Tier 5Level 30:Thump Damage +20%*; Level 35
:Thump Damage +22%
*; Tier 6Level 40:Thump Damage +2524%*; Tier 7Level 45:Thump Damage +26%*; Level 50
:Thump Damage +28%
*; Tier 8Level 55
:Thump Damage +31%
*; Tier 9Level 60
:Thump Damage +34%
*; Tier 10Level 65
:Thump Damage +37%
*; Tier 11Level 70
:Thump Damage +40%
*; Tier 12Level 75
:Thump Damage +43%
*; Tier 13Level 80:Thump Damage +4846%*; Tier 14:Thump Damage +53%|Expand}}
|-
| || || <b>Tier 14Level 80</b> - Thump deals +27 31 damage and knocks the enemy backwards || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Thump deals +1 damage and knocks the enemy backwards
*; Tier 2Level 10
:Thump deals +3 damage and knocks the enemy backwards
*; Tier 3Level 15
:Thump deals +5 damage and knocks the enemy backwards
*; Tier 4Level 20
:Thump deals +7 damage and knocks the enemy backwards
*; Tier 5Level 25
:Thump deals +9 damage and knocks the enemy backwards
*; Tier 6Level 30
:Thump deals +11 damage and knocks the enemy backwards
*; Tier 7Level 35
:Thump deals +13 damage and knocks the enemy backwards
*; Tier 8Level 40
:Thump deals +15 damage and knocks the enemy backwards
*; Tier 9Level 45
:Thump deals +17 damage and knocks the enemy backwards
*; Tier 10Level 50
:Thump deals +19 damage and knocks the enemy backwards
*; Tier 11Level 55
:Thump deals +21 damage and knocks the enemy backwards
*; Tier 12Level 60
:Thump deals +23 damage and knocks the enemy backwards
*; Tier 13Level 65
:Thump deals +25 damage and knocks the enemy backwards
*; Tier 14Level 70
:Thump deals +27 damage and knocks the enemy backwards
|Expand*; Level 75:Thump deals +29 damage and knocks the enemy backwards*; Level 80:Thump deals +31 damage and knocks the enemy backwards}}
|-
| || || <b>Tier 7Level 80</b> - Thump causes the target to take +1416% damage from Cold attacks for 10 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Thump causes the target to take +2% damage from Cold attacks for 10 seconds
*; Tier 2Level 20
:Thump causes the target to take +4% damage from Cold attacks for 10 seconds
*; Tier 3Level 30
:Thump causes the target to take +6% damage from Cold attacks for 10 seconds
*; Tier 4Level 40
:Thump causes the target to take +8% damage from Cold attacks for 10 seconds
*; Tier 5Level 50
:Thump causes the target to take +10% damage from Cold attacks for 10 seconds
*; Tier 6Level 60
:Thump causes the target to take +12% damage from Cold attacks for 10 seconds
*; Tier 7Level 70
:Thump causes the target to take +14% damage from Cold attacks for 10 seconds
|Expand*; Level 80:Thump causes the target to take +16% damage from Cold attacks for 10 seconds}}
|-
| || || <b>Level 80</b> - Thump causes 180 Trauma damage over 12 seconds || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Thump causes 18 Trauma damage over 12 seconds*; Level 10:Thump causes 24 Trauma damage over 12 seconds*; Level 15:Thump causes 30 Trauma damage over 12 seconds*; Level 20:Thump causes 36 Trauma damage over 12 seconds*; Level 25:Thump causes 48 Trauma damage over 12 seconds*; Level 30:Thump causes 60 Trauma damage over 12 seconds*; Level 35:Thump causes 72 Trauma damage over 12 seconds*; Level 40:Thump causes 84 Trauma damage over 12 seconds*; Level 45:Thump causes 96 Trauma damage over 12 seconds*; Level 50:Thump causes 108 Trauma damage over 12 seconds*; Level 55:Thump causes 120 Trauma damage over 12 seconds*; Level 60:Thump causes 132 Trauma damage over 12 seconds*; Level 65:Thump causes 144 Trauma damage over 12 seconds*; Level 70:Thump causes 156 Trauma damage over 12 seconds*; Level 75:Thump causes 168 Trauma damage over 12 seconds*; Level 80:Thump causes 180 Trauma damage over 12 seconds}}|-| || of Bun-Fu || <b>Tier 14Level 80</b> - Bun-Fu Blitz Damage +6456% || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Blitz Damage +15%
*; Tier 2Level 10:Bun-Fu Blitz Damage +1817%*; Tier 3Level 15:Bun-Fu Blitz Damage +19%*; Level 20
:Bun-Fu Blitz Damage +21%
*; Tier 4Level 25:Bun-Fu Blitz Damage +2423%*; Tier 5Level 30:Bun-Fu Blitz Damage +26%*; Level 35:Bun-Fu Blitz Damage +29%*; Level 40:Bun-Fu Blitz Damage +2732%*; Tier 6Level 45:Bun-Fu Blitz Damage +3035%*; Tier 7Level 50:Bun-Fu Blitz Damage +3338%*; Tier 8Level 55:Bun-Fu Blitz Damage +3641%*; Tier 9Level 60:Bun-Fu Blitz Damage +3944%*; Tier 10Level 65:Bun-Fu Blitz Damage +4247%*; Tier 11Level 70:Bun-Fu Blitz Damage +4550%*; Tier 12Level 75:Bun-Fu Blitz Damage +4853%*; Tier 13Level 80
:Bun-Fu Blitz Damage +56%
*; Tier 14:Bun-Fu Blitz Damage +64%|Expand}}
|-
| || of Traumatic Bun-Fu || <b>Tier 14Level 80</b> - Bun-Fu Blitz Delayed Trauma Damage +171 173 || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bun-Fu Blitz Delayed Trauma Damage +15
*; Tier 2Level 10
:Bun-Fu Blitz Delayed Trauma Damage +25
*; Tier 3Level 15
:Bun-Fu Blitz Delayed Trauma Damage +35
*; Tier 4Level 20
:Bun-Fu Blitz Delayed Trauma Damage +45
*; Tier 5Level 25
:Bun-Fu Blitz Delayed Trauma Damage +55
*; Tier 6Level 30
:Bun-Fu Blitz Delayed Trauma Damage +65
*; Tier 7Level 35
:Bun-Fu Blitz Delayed Trauma Damage +75
*; Tier 8Level 40
:Bun-Fu Blitz Delayed Trauma Damage +85
*; Tier 9Level 45
:Bun-Fu Blitz Delayed Trauma Damage +95
*; Tier 10Level 50
:Bun-Fu Blitz Delayed Trauma Damage +105
*; Tier 11Level 55
:Bun-Fu Blitz Delayed Trauma Damage +115
*; Tier 12Level 60
:Bun-Fu Blitz Delayed Trauma Damage +125
*; Tier 13Level 65:Bun-Fu Blitz Delayed Trauma Damage +148137*; Tier 14Level 70:Bun-Fu Blitz Delayed Trauma Damage +171149*; Level 75:Bun-Fu Blitz Delayed Trauma Damage +161*; Level 80:Bun-Fu Blitz Delayed Trauma Damage +173|Expand}}
|-
| || of Traumatic Bun-Fu || <b>Tier 7Level 80</b> - Bun-Fu Blitz causes the target to take +1416% damage from Trauma attacks for 20 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Bun-Fu Blitz causes the target to take +2% damage from Trauma attacks for 20 seconds
*; Tier 2Level 20
:Bun-Fu Blitz causes the target to take +4% damage from Trauma attacks for 20 seconds
*; Tier 3Level 30
:Bun-Fu Blitz causes the target to take +6% damage from Trauma attacks for 20 seconds
*; Tier 4Level 40
:Bun-Fu Blitz causes the target to take +8% damage from Trauma attacks for 20 seconds
*; Tier 5Level 50
:Bun-Fu Blitz causes the target to take +10% damage from Trauma attacks for 20 seconds
*; Tier 6Level 60
:Bun-Fu Blitz causes the target to take +12% damage from Trauma attacks for 20 seconds
*; Tier 7Level 70
:Bun-Fu Blitz causes the target to take +14% damage from Trauma attacks for 20 seconds
|Expand*; Level 80:Bun-Fu Blitz causes the target to take +16% damage from Trauma attacks for 20 seconds}}
|-
| || of Thumping and Blitzing || <b>Level 80</b> - Bun-Fu Blitz deals +36 damage and hastens the current reset timer of Thump by 3 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blitz deals +6 damage and hastens the current reset timer of Thump by 1 second*; Level 10:Bun-Fu Blitz deals +8 damage and hastens the current reset timer of Thump by 1 second*; Level 15:Bun-Fu Blitz deals +10 damage and hastens the current reset timer of Thump by 1 second*; Level 20:Bun-Fu Blitz deals +12 damage and hastens the current reset timer of Thump by 1.5 seconds*; Level 25:Bun-Fu Blitz deals +14 damage and hastens the current reset timer of Thump by 1.5 seconds*; Level 30:Bun-Fu Blitz deals +16 damage and hastens the current reset timer of Thump by 1.5 seconds*; Level 35:Bun-Fu Blitz deals +18 damage and hastens the current reset timer of Thump by 2 seconds*; Level 40:Bun-Fu Blitz deals +20 damage and hastens the current reset timer of Thump by 2 seconds*; Level 45:Bun-Fu Blitz deals +22 damage and hastens the current reset timer of Thump by 2 seconds*; Level 50:Bun-Fu Blitz deals +24 damage and hastens the current reset timer of Thump by 2.5 seconds*; Level 55:Bun-Fu Blitz deals +26 damage and hastens the current reset timer of Thump by 2.5 seconds*; Level 60:Bun-Fu Blitz deals +28 damage and hastens the current reset timer of Thump by 2.5 seconds*; Level 65:Bun-Fu Blitz deals +30 damage and hastens the current reset timer of Thump by 3 seconds*; Level 70:Bun-Fu Blitz deals +32 damage and hastens the current reset timer of Thump by 3 seconds*; Level 75:Bun-Fu Blitz deals +34 damage and hastens the current reset timer of Thump by 3 seconds*; Level 80:Bun-Fu Blitz deals +36 damage and hastens the current reset timer of Thump by 3 seconds}}|-| || || <b>Tier 7Level 80</b> - Rabbit's Foot grants you and nearby allies +1719% Burst Evasion for 10 seconds || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 1
:Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +7% Burst Evasion for 10 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +9% Burst Evasion for 10 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +11% Burst Evasion for 10 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +13% Burst Evasion for 10 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +15% Burst Evasion for 10 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
|Expand*; Level 80:Rabbit's Foot grants you and nearby allies +19% Burst Evasion for 10 seconds}}
|-
| || of Lucky Insights || <b>Tier 7Level 80</b> - Rabbit's Foot grants you and nearby allies +89% Earned Combat XP for 20 seconds || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
*; Tier 2Level 20
:Rabbit's Foot grants you and nearby allies +3% Earned Combat XP for 20 seconds
*; Tier 3Level 30
:Rabbit's Foot grants you and nearby allies +4% Earned Combat XP for 20 seconds
*; Tier 4Level 40
:Rabbit's Foot grants you and nearby allies +5% Earned Combat XP for 20 seconds
*; Tier 5Level 50
:Rabbit's Foot grants you and nearby allies +6% Earned Combat XP for 20 seconds
*; Tier 6Level 60
:Rabbit's Foot grants you and nearby allies +7% Earned Combat XP for 20 seconds
*; Tier 7Level 70
:Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
|Expand*; Level 80:Rabbit's Foot grants you and nearby allies +9% Earned Combat XP for 20 seconds}}
|-
| Hare-Brained || of Power Feet || <b>Tier 14Level 80</b> - Rabbit's Foot restores 19 28 Power to you and nearby allies || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1:Rabbit's Foot restores Level 5 Power to you and nearby allies*; Tier 2:Rabbit's Foot restores 6 Power to you and nearby allies*; Tier 3
:Rabbit's Foot restores 7 Power to you and nearby allies
*; Tier 4Level 10
:Rabbit's Foot restores 8 Power to you and nearby allies
*; Tier 5Level 15
:Rabbit's Foot restores 9 Power to you and nearby allies
*; Tier 6Level 20
:Rabbit's Foot restores 10 Power to you and nearby allies
*; Tier 7Level 25
:Rabbit's Foot restores 11 Power to you and nearby allies
*; Tier 8Level 30
:Rabbit's Foot restores 12 Power to you and nearby allies
*; Tier 9Level 35
:Rabbit's Foot restores 13 Power to you and nearby allies
*; Tier 10Level 40
:Rabbit's Foot restores 14 Power to you and nearby allies
*; Tier 11Level 45
:Rabbit's Foot restores 15 Power to you and nearby allies
*; Tier 12:Rabbit's Foot restores 16 Power to you and nearby allies*; Tier 13Level 50
:Rabbit's Foot restores 17 Power to you and nearby allies
*; Tier 14Level 55
:Rabbit's Foot restores 19 Power to you and nearby allies
|Expand*; Level 60:Rabbit's Foot restores 21 Power to you and nearby allies*; Level 65:Rabbit's Foot restores 23 Power to you and nearby allies*; Level 70:Rabbit's Foot restores 25 Power to you and nearby allies*; Level 75:Rabbit's Foot restores 26 Power to you and nearby allies*; Level 80:Rabbit's Foot restores 28 Power to you and nearby allies}}
|-
| || of Bunny Love || <b>Tier 14Level 80</b> - Rabbit's Foot restores 75 89 Health to you and nearby allies after a 15 second delay || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
*; Tier 2Level 10
:Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay
*; Tier 3Level 15
:Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delay
*; Tier 4Level 20
:Rabbit's Foot restores 25 Health to you and nearby allies after a 15 second delay
*; Tier 5Level 25
:Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
*; Tier 6Level 30
:Rabbit's Foot restores 35 Health to you and nearby allies after a 15 second delay
*; Tier 7Level 35
:Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
*; Tier 8Level 40
:Rabbit's Foot restores 45 Health to you and nearby allies after a 15 second delay
*; Tier 9Level 45
:Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
*; Tier 10Level 50
:Rabbit's Foot restores 55 Health to you and nearby allies after a 15 second delay
*; Tier 11Level 55
:Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
*; Tier 12Level 60
:Rabbit's Foot restores 65 Health to you and nearby allies after a 15 second delay
*; Tier 13Level 65:Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay*; Level 70 :Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay*; Level 75:Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay*; Tier 14Level 80:Rabbit's Foot restores 75 89 Health to you and nearby allies after a 15 second delay|Expand}}
|-
| || || <b>Tier 14Level 80</b> - Hare Dash restores 99 102 Armor to you || Necklace, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash restores 8 Armor to you
*; Tier 2Level 10:Hare Dash restores 14 Armor to you*; Level 15 :Hare Dash restores 20 Armor to you*; Tier 3Level 20:Hare Dash restores 22 26 Armor to you*; Tier 4Level 25:Hare Dash restores 29 32 Armor to you*; Tier 5Level 30:Hare Dash restores 36 38 Armor to you*; Tier 6Level 35:Hare Dash restores 43 44 Armor to you*; Tier 7Level 40
:Hare Dash restores 50 Armor to you
*; Tier 8Level 45:Hare Dash restores 57 56 Armor to you*; Tier 9Level 50:Hare Dash restores 64 62 Armor to you*; Tier 10Level 55:Hare Dash restores 71 68 Armor to you*; Tier 11Level 60:Hare Dash restores 78 74 Armor to you*; Tier 12Level 65:Hare Dash restores 85 81 Armor to you*; Tier 13Level 70:Hare Dash restores 92 88 Armor to you*; Tier 14Level 75:Hare Dash restores 99 95 Armor to you*; Level 80:Hare Dash restores 102 Armor to you|Expand}}
|-
| || of Hare Propulsion || <b>Tier 14Level 80</b> - Hare Dash causes your next attack to deal +225 235 damage if it is a Crushing attack || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
*; Tier 2Level 10
:Hare Dash causes your next attack to deal +25 damage if it is a Crushing attack
*; Tier 3Level 15
:Hare Dash causes your next attack to deal +40 damage if it is a Crushing attack
*; Tier 4Level 20
:Hare Dash causes your next attack to deal +55 damage if it is a Crushing attack
*; Tier 5Level 25
:Hare Dash causes your next attack to deal +70 damage if it is a Crushing attack
*; Tier 6Level 30
:Hare Dash causes your next attack to deal +85 damage if it is a Crushing attack
*; Tier 7Level 35
:Hare Dash causes your next attack to deal +100 damage if it is a Crushing attack
*; Tier 8Level 40
:Hare Dash causes your next attack to deal +115 damage if it is a Crushing attack
*; Tier 9Level 45
:Hare Dash causes your next attack to deal +130 damage if it is a Crushing attack
*; Tier 10Level 50
:Hare Dash causes your next attack to deal +145 damage if it is a Crushing attack
*; Tier 11Level 55
:Hare Dash causes your next attack to deal +160 damage if it is a Crushing attack
*; Tier 12Level 60
:Hare Dash causes your next attack to deal +175 damage if it is a Crushing attack
*; Tier 13Level 65:Hare Dash causes your next attack to deal +200 190 damage if it is a Crushing attack*; Tier 14Level 70:Hare Dash causes your next attack to deal +225 205 damage if it is a Crushing attack*; Level 75:Hare Dash causes your next attack to deal +220 damage if it is a Crushing attack*; Level 80:Hare Dash causes your next attack to deal +235 damage if it is a Crushing attack}}|-| || of Hare Raising Escapes || <b>Level 80</b> - Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds || Legs || {{Spoiler|Click Expand to reveal|*; Level 10:Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 20:Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 30:Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 40:Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 50:Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 60:Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 70:Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds*; Level 80:Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds}}|-| || of Pace Management || <b>Level 80</b> - Hare Dash Reuse Timer -8 || Head || {{Spoiler|Click Expandto reveal|*; Level 10:Hare Dash Reuse Timer -1*; Level 20:Hare Dash Reuse Timer -2*; Level 30:Hare Dash Reuse Timer -3*; Level 40:Hare Dash Reuse Timer -4*; Level 50:Hare Dash Reuse Timer -5*; Level 60:Hare Dash Reuse Timer -6*; Level 70:Hare Dash Reuse Timer -7*; Level 80:Hare Dash Reuse Timer -8}}|-| || || <b>Level 80</b> - Hare Dash restores 80 Power over 15 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Hare Dash restores 5 Power over 15 seconds*; Level 10:Hare Dash restores 10 Power over 15 seconds*; Level 15:Hare Dash restores 15 Power over 15 seconds*; Level 20:Hare Dash restores 20 Power over 15 seconds*; Level 25:Hare Dash restores 25 Power over 15 seconds*; Level 30:Hare Dash restores 30 Power over 15 seconds*; Level 35:Hare Dash restores 35 Power over 15 seconds*; Level 40:Hare Dash restores 40 Power over 15 seconds*; Level 45:Hare Dash restores 45 Power over 15 seconds*; Level 50:Hare Dash restores 50 Power over 15 seconds*; Level 55:Hare Dash restores 55 Power over 15 seconds*; Level 60:Hare Dash restores 60 Power over 15 seconds*; Level 65:Hare Dash restores 65 Power over 15 seconds*; Level 70:Hare Dash restores 70 Power over 15 seconds*; Level 75:Hare Dash restores 75 Power over 15 seconds*; Level 80:Hare Dash restores 80 Power over 15 seconds}}
|-
| Faker's || of Not-Quite-Dead Rabbits || <b>Tier 14Level 80</b> - Play Dead restores 80 90 Health || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead restores 15 Health
*; Tier 2Level 10
:Play Dead restores 20 Health
*; Tier 3Level 15
:Play Dead restores 25 Health
*; Tier 4Level 20
:Play Dead restores 30 Health
*; Tier 5Level 25
:Play Dead restores 35 Health
*; Tier 6Level 30
:Play Dead restores 40 Health
*; Tier 7Level 35
:Play Dead restores 45 Health
*; Tier 8Level 40
:Play Dead restores 50 Health
*; Tier 9Level 45
:Play Dead restores 55 Health
*; Tier 10Level 50
:Play Dead restores 60 Health
*; Tier 11Level 55
:Play Dead restores 65 Health
*; Tier 12Level 60
:Play Dead restores 70 Health
*; Tier 13Level 65
:Play Dead restores 75 Health
*; Tier 14Level 70
:Play Dead restores 80 Health
|Expand*; Level 75:Play Dead restores 85 Health*; Level 80:Play Dead restores 90 Health}}
|-
| || || <b>Tier 14Level 80</b> - Play Dead boosts your Psychic attack damage +70 80 for 20 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead boosts your Psychic attack damage +5 for 20 seconds
*; Tier 2Level 10
:Play Dead boosts your Psychic attack damage +10 for 20 seconds
*; Tier 3Level 15
:Play Dead boosts your Psychic attack damage +15 for 20 seconds
*; Tier 4Level 20
:Play Dead boosts your Psychic attack damage +20 for 20 seconds
*; Tier 5Level 25
:Play Dead boosts your Psychic attack damage +25 for 20 seconds
*; Tier 6Level 30
:Play Dead boosts your Psychic attack damage +30 for 20 seconds
*; Tier 7Level 35
:Play Dead boosts your Psychic attack damage +35 for 20 seconds
*; Tier 8Level 40
:Play Dead boosts your Psychic attack damage +40 for 20 seconds
*; Tier 9Level 45
:Play Dead boosts your Psychic attack damage +45 for 20 seconds
*; Tier 10Level 50
:Play Dead boosts your Psychic attack damage +50 for 20 seconds
*; Tier 11Level 55
:Play Dead boosts your Psychic attack damage +55 for 20 seconds
*; Tier 12Level 60
:Play Dead boosts your Psychic attack damage +60 for 20 seconds
*; Tier 13Level 65
:Play Dead boosts your Psychic attack damage +65 for 20 seconds
*; Tier 14Level 70
:Play Dead boosts your Psychic attack damage +70 for 20 seconds
|Expand*; Level 75:Play Dead boosts your Psychic attack damage +75 for 20 seconds*; Level 80:Play Dead boosts your Psychic attack damage +80 for 20 seconds}}
|-
| || of Post-Murder Depression || <b>Tier 14Level 80</b> - Play Dead causes all affected enemies to take 176 330 Psychic damage after a 12 10-second delay || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Play Dead causes all affected enemies to take 30 Psychic damage after a 10 -second delay*; Level 10:Play Dead causes all affected enemies to take 50 Psychic damage after a 12 10-second delay*; Tier 2Level 15:Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay*; Level 20 :Play Dead causes all affected enemies to take 90 Psychic damage after a 12 10-second delay*; Tier 3Level 25:Play Dead causes all affected enemies to take 30 110 Psychic damage after a 12 10-second delay*; Tier 4Level 30:Play Dead causes all affected enemies to take 40 130 Psychic damage after a 12 10-second delay*; Tier 5Level 35:Play Dead causes all affected enemies to take 52 150 Psychic damage after a 12 10-second delay*; Tier 6Level 40:Play Dead causes all affected enemies to take 64 170 Psychic damage after a 12 10-second delay*; Tier 7Level 45:Play Dead causes all affected enemies to take 76 190 Psychic damage after a 12 10-second delay*; Tier 8Level 50:Play Dead causes all affected enemies to take 88 210 Psychic damage after a 12 10-second delay*; Tier 9Level 55:Play Dead causes all affected enemies to take 100 230 Psychic damage after a 12 10-second delay*; Tier 10Level 60:Play Dead causes all affected enemies to take 112 250 Psychic damage after a 12 10-second delay*; Tier 11Level 65:Play Dead causes all affected enemies to take 124 270 Psychic damage after a 12 10-second delay*; Tier 12Level 70:Play Dead causes all affected enemies to take 136 290 Psychic damage after a 12 10-second delay*; Tier 13Level 75:Play Dead causes all affected enemies to take 156 310 Psychic damage after a 12 10-second delay*; Tier 14Level 80:Play Dead causes all affected enemies to take 176 330 Psychic damage after a 12 10-second delay|Expand}}
|-
| Faker's || || <b>Tier 14Level 80</b> - Play Dead boosts your Nice Attack Damage +288 for 15 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Play Dead boosts your Nice Attack Damage +18 for 15 seconds
*; Tier 2Level 10
:Play Dead boosts your Nice Attack Damage +36 for 15 seconds
*; Tier 3Level 15
:Play Dead boosts your Nice Attack Damage +54 for 15 seconds
*; Tier 4Level 20
:Play Dead boosts your Nice Attack Damage +72 for 15 seconds
*; Tier 5Level 25
:Play Dead boosts your Nice Attack Damage +90 for 15 seconds
*; Tier 6Level 30
:Play Dead boosts your Nice Attack Damage +108 for 15 seconds
*; Tier 7Level 35
:Play Dead boosts your Nice Attack Damage +126 for 15 seconds
*; Tier 8Level 40
:Play Dead boosts your Nice Attack Damage +144 for 15 seconds
*; Tier 9Level 45
:Play Dead boosts your Nice Attack Damage +162 for 15 seconds
*; Tier 10Level 50
:Play Dead boosts your Nice Attack Damage +180 for 15 seconds
*; Tier 11Level 55
:Play Dead boosts your Nice Attack Damage +198 for 15 seconds
*; Tier 12Level 60
:Play Dead boosts your Nice Attack Damage +216 for 15 seconds
*; Tier 13Level 65:Play Dead boosts your Nice Attack Damage +234 for 15 seconds*; Level 70
:Play Dead boosts your Nice Attack Damage +252 for 15 seconds
*; Tier 14Level 75:Play Dead boosts your Nice Attack Damage +270 for 15 seconds*; Level 80
:Play Dead boosts your Nice Attack Damage +288 for 15 seconds
|Expand}}
|-
| Long-Eared || || <b>Tier 14Level 80</b> - Long Ear grants you +1618% Projectile Evasion for 15 seconds || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Long Ear grants you +3% Projectile Evasion for 15 seconds
*; Tier 2Level 10
:Long Ear grants you +4% Projectile Evasion for 15 seconds
*; Tier 3Level 15
:Long Ear grants you +5% Projectile Evasion for 15 seconds
*; Tier 4Level 20
:Long Ear grants you +6% Projectile Evasion for 15 seconds
*; Tier 5Level 25
:Long Ear grants you +7% Projectile Evasion for 15 seconds
*; Tier 6Level 30
:Long Ear grants you +8% Projectile Evasion for 15 seconds
*; Tier 7Level 35
:Long Ear grants you +9% Projectile Evasion for 15 seconds
*; Tier 8Level 40
:Long Ear grants you +10% Projectile Evasion for 15 seconds
*; Tier 9Level 45
:Long Ear grants you +11% Projectile Evasion for 15 seconds
*; Tier 10Level 50
:Long Ear grants you +12% Projectile Evasion for 15 seconds
*; Tier 11Level 55
:Long Ear grants you +13% Projectile Evasion for 15 seconds
*; Tier 12Level 60
:Long Ear grants you +14% Projectile Evasion for 15 seconds
*; Tier 13Level 65
:Long Ear grants you +15% Projectile Evasion for 15 seconds
*; Tier 14Level 70
:Long Ear grants you +16% Projectile Evasion for 15 seconds
*; Level 75:Long Ear grants you +17% Projectile Evasion for 15 seconds*; Level 80:Long Ear grants you +18% Projectile Evasion for 15 seconds}}|-| || || <b>Level 80</b> - Long Ear Reuse Timer -8, Play Dead Reuse Timer -10 || Chest || {{Spoiler|Click Expandto reveal|*; Level 5:Long Ear Reuse Timer -1, Play Dead Reuse Timer -2*; Level 10:Long Ear Reuse Timer -1, Play Dead Reuse Timer -3*; Level 15:Long Ear Reuse Timer -2, Play Dead Reuse Timer -3*; Level 20:Long Ear Reuse Timer -2, Play Dead Reuse Timer -4*; Level 25:Long Ear Reuse Timer -3, Play Dead Reuse Timer -4*; Level 30:Long Ear Reuse Timer -3, Play Dead Reuse Timer -5*; Level 35:Long Ear Reuse Timer -4, Play Dead Reuse Timer -5*; Level 40:Long Ear Reuse Timer -4, Play Dead Reuse Timer -6*; Level 45:Long Ear Reuse Timer -5, Play Dead Reuse Timer -6*; Level 50:Long Ear Reuse Timer -5, Play Dead Reuse Timer -7*; Level 55:Long Ear Reuse Timer -6, Play Dead Reuse Timer -7*; Level 60:Long Ear Reuse Timer -6, Play Dead Reuse Timer -8*; Level 65:Long Ear Reuse Timer -7, Play Dead Reuse Timer -8*; Level 70:Long Ear Reuse Timer -7, Play Dead Reuse Timer -9*; Level 75:Long Ear Reuse Timer -8, Play Dead Reuse Timer -9*; Level 80:Long Ear Reuse Timer -8, Play Dead Reuse Timer -10}}
|-
| Carrot-Lover's || of Carrot Power || <b>Tier 14Level 80</b> - Carrot Power Healing +59 100 || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power Healing +710*; Tier 2Level 10:Carrot Power Healing +1116*; Tier 3Level 15:Carrot Power Healing +1522*; Level 20:Carrot Power Healing +28*; Level 25:Carrot Power Healing +34*; Tier 4Level 30:Carrot Power Healing +1940*; Tier 5Level 35:Carrot Power Healing +2346*; Tier 6Level 40:Carrot Power Healing +2752*; Tier 7Level 45:Carrot Power Healing +3158*; Tier 8Level 50:Carrot Power Healing +3564*; Tier 9Level 55:Carrot Power Healing +3970*; Tier 10Level 60:Carrot Power Healing +4376*; Tier 11Level 65:Carrot Power Healing +4782*; Tier 12Level 70:Carrot Power Healing +5188*; Tier 13Level 75:Carrot Power Healing +5594*; Tier 14Level 80:Carrot Power Healing +59100|Expand}}
|-
| || of Carrot Power || <b>Tier 14Level 80</b> - Carrot Power restores 89 240 Health after a 12 an 8-second delay || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power restores 11 15 Health after a 12 an 8-second delay*; Tier 2Level 10:Carrot Power restores 17 30 Health after a 12 an 8-second delay*; Tier 3Level 15:Carrot Power restores 23 45 Health after a 12 an 8-second delay*; Tier 4Level 20:Carrot Power restores 29 60 Health after a 12 an 8-second delay*; Tier 5Level 25:Carrot Power restores 75 Health after an 8-second delay*; Level 30:Carrot Power restores 90 Health after an 8-second delay*; Level 35 :Carrot Power restores 105 Health after a 12 an 8-second delay*; Tier 6Level 40:Carrot Power restores 41 120 Health after a 12 an 8-second delay*; Tier 7Level 45:Carrot Power restores 47 135 Health after a 12 an 8-second delay*; Tier 8Level 50:Carrot Power restores 53 150 Health after a 12 an 8-second delay*; Tier 9Level 55:Carrot Power restores 59 165 Health after a 12 an 8-second delay*; Tier 10Level 60:Carrot Power restores 65 180 Health after a 12 an 8-second delay*; Tier 11Level 65:Carrot Power restores 71 195 Health after a 12 an 8-second delay*; Tier 12Level 70:Carrot Power restores 77 210 Health after a 12 an 8-second delay*; Tier 13Level 75:Carrot Power restores 83 225 Health after a 12 an 8-second delay*; Tier 14Level 80:Carrot Power restores 89 240 Health after a 12 an 8-second delay|Expand}}
|-
| Carrot-Lover's || || <b>Tier 14Level 80</b> - Carrot Power restores 96 155 Armor || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power restores 9 Armor*; Tier 1Level 10
:Carrot Power restores 18 Armor
*; Tier 2Level 15:Carrot Power restores 24 27 Armor*; Tier 3:Carrot Power restores 30 Armor*; Tier 4Level 20
:Carrot Power restores 36 Armor
*; Tier 5Level 25:Carrot Power restores 45 Armor*; Level 30:Carrot Power restores 55 Armor*; Level 35:Carrot Power restores 65 Armor*; Level 40:Carrot Power restores 42 75 Armor*; Tier 6Level 45:Carrot Power restores 48 85 Armor*; Tier 7Level 50:Carrot Power restores 54 95 Armor*; Tier 8Level 55:Carrot Power restores 105 Armor*; Level 60 :Carrot Power restores 115 Armor*; Level 65:Carrot Power restores 125 Armor*; Tier 9Level 70:Carrot Power restores 66 135 Armor*; Tier 10Level 75:Carrot Power restores 72 145 Armor*; Tier 11Level 80:Carrot Power restores 78 155 Armor}}|-| || of Ice Cold Carrots || <b>Level 80</b> - Carrot Power boosts your Cold Damage +32% for 10 seconds || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power boosts your Cold Damage +6% for 10 seconds*; Level 10:Carrot Power boosts your Cold Damage +8% for 10 seconds*; Level 15:Carrot Power boosts your Cold Damage +10% for 10 seconds*; Level 20:Carrot Power boosts your Cold Damage +12% for 10 seconds*; Level 25:Carrot Power boosts your Cold Damage +14% for 10 seconds*; Level 30:Carrot Power boosts your Cold Damage +16% for 10 seconds*; Level 35:Carrot Power boosts your Cold Damage +18% for 10 seconds*; Level 40:Carrot Power boosts your Cold Damage +20% for 10 seconds*; Level 45:Carrot Power boosts your Cold Damage +22% for 10 seconds*; Level 50:Carrot Power boosts your Cold Damage +24% for 10 seconds*; Level 55:Carrot Power boosts your Cold Damage +26% for 10 seconds*; Level 60:Carrot Power boosts your Cold Damage +28% for 10 seconds*; Level 65:Carrot Power boosts your Cold Damage +29% for 10 seconds*; Level 70:Carrot Power boosts your Cold Damage +30% for 10 seconds*; Level 75:Carrot Power boosts your Cold Damage +31% for 10 seconds*; Level 80:Carrot Power boosts your Cold Damage +32% for 10 seconds}}|-| || of Carrot Nibbling || <b>Level 80</b> - Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34% || Head, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%*; Level 10:Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%*; Level 15:Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%*; Level 20:Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%*; Level 25:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%*; Level 30:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%*; Level 35:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%*; Level 40:Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%*; Level 45:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%*; Level 50:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%*; Level 55:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%*; Level 60:Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%*; Level 65:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%*; Level 70:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%*; Level 75:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -32%*; Level 80:Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%}}|-| || of Kickin' Carrots || <b>Level 80</b> - Carrot Power boosts the damage from all kicks +192 for 10 seconds || Feet, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power boosts the damage from all kicks +12 for 10 seconds*; Level 10:Carrot Power boosts the damage from all kicks +24 for 10 seconds*; Level 15:Carrot Power boosts the damage from all kicks +36 for 10 seconds*; Level 20:Carrot Power boosts the damage from all kicks +48 for 10 seconds*; Level 25:Carrot Power boosts the damage from all kicks +60 for 10 seconds*; Level 30:Carrot Power boosts the damage from all kicks +72 for 10 seconds*; Level 35:Carrot Power boosts the damage from all kicks +84 for 10 seconds*; Level 40:Carrot Power boosts the damage from all kicks +96 for 10 seconds*; Level 45:Carrot Power boosts the damage from all kicks +108 for 10 seconds*; Level 50:Carrot Power boosts the damage from all kicks +120 for 10 seconds*; Level 55:Carrot Power boosts the damage from all kicks +132 for 10 seconds*; Level 60:Carrot Power boosts the damage from all kicks +144 for 10 seconds*; Level 65:Carrot Power boosts the damage from all kicks +156 for 10 seconds*; Level 70:Carrot Power boosts the damage from all kicks +168 for 10 seconds*; Level 75:Carrot Power boosts the damage from all kicks +180 for 10 seconds*; Level 80:Carrot Power boosts the damage from all kicks +192 for 10 seconds}}|-| || of Crushing Carrots || <b>Level 80</b> - Carrot Power boosts your Crushing Damage +32% for 10 seconds || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Carrot Power boosts your Crushing Damage +6% for 10 seconds*; Level 10:Carrot Power boosts your Crushing Damage +8% for 10 seconds*; Level 15:Carrot Power boosts your Crushing Damage +10% for 10 seconds*; Tier Level 20:Carrot Power boosts your Crushing Damage +12% for 10 seconds*; Level 25:Carrot Power boosts your Crushing Damage +14% for 10 seconds*; Level 30:Carrot Power boosts your Crushing Damage +16% for 10 seconds*; Level 35:Carrot Power boosts your Crushing Damage +18% for 10 seconds*; Level 40:Carrot Power boosts your Crushing Damage +20% for 10 seconds*; Level 45:Carrot Power boosts your Crushing Damage +22% for 10 seconds*; Level 50:Carrot Power boosts your Crushing Damage +24% for 10 seconds*; Level 55:Carrot Power boosts your Crushing Damage +26% for 10 seconds*; Level 60:Carrot Power boosts your Crushing Damage +28% for 10 seconds*; Level 65:Carrot Power boosts your Crushing Damage +29% for 10 seconds*; Level 70:Carrot Power boosts your Crushing Damage +30% for 10 seconds*; Level 75:Carrot Power boosts your Crushing Damage +31% for 10 seconds*; Level 80:Carrot Power boosts your Crushing Damage +32% for 10 seconds}}|-| || of Bun-Fu || <b>Level 80</b> - Bun-Fu Strike deals +59% damage and reuse time is -1 second || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals +10% damage and reuse time is -1 second*; Level 10:Bun-Fu Strike deals +13% damage and reuse time is -1 second*; Level 15:Bun-Fu Strike deals +16% damage and reuse time is -1 second*; Level 20:Bun-Fu Strike deals +19% damage and reuse time is -1 second*; Level 25:Bun-Fu Strike deals +22% damage and reuse time is -1 second*; Level 30:Bun-Fu Strike deals +25% damage and reuse time is -1 second*; Level 35:Bun-Fu Strike deals +28% damage and reuse time is -1 second*; Level 40:Bun-Fu Strike deals +31% damage and reuse time is -1 second*; Level 45:Bun-Fu Strike deals +34% damage and reuse time is -1 second*; Level 50:Bun-Fu Strike deals +37% damage and reuse time is -1 second*; Level 55:Bun-Fu Strike deals +40% damage and reuse time is -1 second*; Level 60:Bun-Fu Strike deals +43% damage and reuse time is -1 second*; Level 65:Bun-Fu Strike deals +47% damage and reuse time is -1 second*; Level 70:Bun-Fu Strike deals +51% damage and reuse time is -1 second*; Level 75:Bun-Fu Strike deals +55% damage and reuse time is -1 second*; Level 80:Bun-Fu Strike deals +59% damage and reuse time is -1 second}}|-| || || <b>Level 80</b> - Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay*; Level 10:Bun-Fu Strike reduces target's rage by 60, then reduces it by 60 more after a 5 second delay*; Level 15:Bun-Fu Strike reduces target's rage by 90, then reduces it by 90 more after a 5 second delay*; Level 20:Bun-Fu Strike reduces target's rage by 120, then reduces it by 130 more after a 5 second delay*; Level 25:Bun-Fu Strike reduces target's rage by 150, then reduces it by 170 more after a 5 second delay*; Level 30:Bun-Fu Strike reduces target's rage by 180, then reduces it by 210 more after a 5 second delay*; Level 35:Bun-Fu Strike reduces target's rage by 210, then reduces it by 250 more after a 5 second delay*; Level 40:Bun-Fu Strike reduces target's rage by 240, then reduces it by 290 more after a 5 second delay*; Level 45:Bun-Fu Strike reduces target's rage by 270, then reduces it by 330 more after a 5 second delay*; Level 50:Bun-Fu Strike reduces target's rage by 300, then reduces it by 370 more after a 5 second delay*; Level 55:Bun-Fu Strike reduces target's rage by 330, then reduces it by 410 more after a 5 second delay*; Level 60:Bun-Fu Strike reduces target's rage by 360, then reduces it by 450 more after a 5 second delay*; Level 65:Bun-Fu Strike reduces target's rage by 390, then reduces it by 510 more after a 5 second delay*; Level 70:Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay*; Level 75:Bun-Fu Strike reduces target's rage by 450, then reduces it by 630 more after a 5 second delay*; Level 80:Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay}}|-| || || <b>Level 80</b> - Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay*; Level 10:Bun-Fu Strike deals +6% damage and restores 6 Health to you after an 8 second delay*; Level 15:Bun-Fu Strike deals +7% damage and restores 9 Health to you after an 8 second delay*; Level 20:Bun-Fu Strike deals +8% damage and restores 12 Health to you after an 8 second delay*; Level 25:Bun-Fu Strike deals +9% damage and restores 15 Health to you after an 8 second delay*; Level 30:Bun-Fu Strike deals +10% damage and restores 18 Health to you after an 8 second delay*; Level 35:Bun-Fu Strike deals +11% damage and restores 21 Health to you after an 8 second delay*; Level 40:Bun-Fu Strike deals +12% damage and restores 24 Health to you after an 8 second delay*; Level 45:Bun-Fu Strike deals +13% damage and restores 27 Health to you after an 8 second delay*; Level 50:Bun-Fu Strike deals +14% damage and restores 30 Health to you after an 8 second delay*; Level 55:Bun-Fu Strike deals +15% damage and restores 33 Health to you after an 8 second delay*; Level 60:Bun-Fu Strike deals +16% damage and restores 36 Health to you after an 8 second delay*; Level 65:Bun-Fu Strike deals +17% damage and restores 39 Health to you after an 8 second delay*; Level 70:Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay*; Level 75:Bun-Fu Strike deals +19% damage and restores 45 Health to you after an 8 second delay*; Level 80:Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay}}|-| Indomitable Hare's || of Bun-Fu Flurries || <b>Level 80</b> - Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 10:Bun-Fu Strike deals +7 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 15:Bun-Fu Strike deals +10 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 20:Bun-Fu Strike deals +13 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds*; Level 25:Bun-Fu Strike deals +16 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 30:Bun-Fu Strike deals +19 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 35:Bun-Fu Strike deals +22 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 40:Bun-Fu Strike deals +25 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds*; Level 45:Bun-Fu Strike deals +28 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 50:Bun-Fu Strike deals +31 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 55:Bun-Fu Strike deals +34 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 60:Bun-Fu Strike deals +37 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds*; Level 65:Bun-Fu Strike deals +44 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 70:Bun-Fu Strike deals +51 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 75:Bun-Fu Strike deals +58 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds*; Level 80:Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds}}|-| || of Cold Paws || <b>Level 80</b> - Bun-Fu Strike deals Cold damage (instead of Crushing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 10:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +14 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 15:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +21 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 20:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +28 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 25:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +35 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 30:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +42 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 35:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +49 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds*; Level 40:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +56 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 45:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +63 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 50:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +70 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 55:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +77 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 60:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +84 Armordamage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 65:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +91 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds*; Level 70:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +98 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 75:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +105 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds*; Level 80:Bun-Fu Strike deals Cold damage (instead of Crushing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds}}|-| || of Bun-Fu || <b>Level 80</b> - Bun-Fu Blast Damage +52% || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast Damage +13%*; Level 10:Bun-Fu Blast Damage +15%*; Level 15:Bun-Fu Blast Damage +17%*; Level 20:Bun-Fu Blast Damage +19%*; Level 25:Bun-Fu Blast Damage +21%*; Level 30:Bun-Fu Blast Damage +23%*; Level 35:Bun-Fu Blast Damage +25.5%*; Level 40:Bun-Fu Blast Damage +28%*; Level 45:Bun-Fu Blast Damage +30.5%*; Level 50:Bun-Fu Blast Damage +33%*; Level 55:Bun-Fu Blast Damage +35.5%*; Level 60:Bun-Fu Blast Damage +38%*; Level 65:Bun-Fu Blast Damage +41.5%*; Level 70:Bun-Fu Blast Damage +45%*; Level 75:Bun-Fu Blast Damage +48.5%*; Level 80:Bun-Fu Blast Damage +52%}}|-| || of Ice Cold Bun-Fu || <b>Level 80</b> - Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks) || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1% for 60 seconds (max 20 stacks)*; Level 10:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 2% for 60 seconds (max 20 stacks)*; Level 15:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 3% for 60 seconds (max 20 stacks)*; Level 20:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 4% for 60 seconds (max 20 stacks)*; Level 25:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 5% for 60 seconds (max 20 stacks)*; Level 30:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 6% for 60 seconds (max 20 stacks)*; Level 35:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 7% for 60 seconds (max 20 stacks)*; Level 40:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 8% for 60 seconds (max 20 stacks)*; Level 45:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 9% for 60 seconds (max 20 stacks)*; Level 50:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 10% for 60 seconds (max 20 stacks)*; Level 55:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 11% for 60 seconds (max 20 stacks)*; Level 60:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 12% for 60 seconds (max 20 stacks)*; Tier Level 65:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 13% for 60 seconds (max 20 stacks)*; Level 70:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 14% for 60 seconds (max 20 stacks)*; Level 75:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 15% for 60 seconds (max 20 stacks)*; Level 80:Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)}}|-| Mindful Bunny's || of Mindful Bun-Fu || <b>Level 80</b> - Bun-Fu Blast deals +68 damage and restores 40 Power after a 9-second delay || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay*; Level 10:Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay*; Level 15:Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay*; Level 20:Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay*; Level 25:Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay*; Level 30:Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay*; Level 35:Bun-Fu Blast deals +21 damage and restores 22 Power after a 9-second delay*; Level 40:Bun-Fu Blast deals +24 damage and restores 24 Power after a 9-second delay*; Level 45:Carrot Bun-Fu Blast deals +27 damage and restores 26 Power after a 9-second delay*; Level 50:Bun-Fu Blast deals +30 damage and restores 28 Power after a 9-second delay*; Level 55:Bun-Fu Blast deals +33 damage and restores 30 Power after a 9-second delay*; Level 60:Bun-Fu Blast deals +36 damage and restores 32 Power after a 9-second delay*; Level 65:Bun-Fu Blast deals +44 damage and restores 34 Power after a 9-second delay*; Level 70:Bun-Fu Blast deals +52 damage and restores 36 Power after a 9-second delay*; Level 75:Bun-Fu Blast deals +60 damage and restores 38 Power after a 9-second delay*; Level 80:Bun-Fu Blast deals +68 damage and restores 40 Power after a 9-second delay}}|-| Irrepressible Hare's || of Bun-Fu Massacres || <b>Level 80</b> - Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds*; Level 10:Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 15:Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 20:Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds*; Level 25:Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 30:Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 35:Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds*; Level 40:Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 45:Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 50:Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds*; Level 55:Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 60:Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 65:Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds*; Level 70:Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 75:Bun-Fu Blast deals +90 Armordamage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds*; Level 80:Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds}}|-| || of Effortless Bun-Fu || <b>Level 80</b> - All Bun-Fu moves cost -17 Power || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:All Bun-Fu moves cost -2 Power*; Level 10:All Bun-Fu moves cost -3 Power*; Level 15:All Bun-Fu moves cost -4 Power*; Level 20:All Bun-Fu moves cost -5 Power*; Level 25:All Bun-Fu moves cost -6 Power*; Level 30:All Bun-Fu moves cost -7 Power*; Level 35:All Bun-Fu moves cost -8 Power*; Level 40:All Bun-Fu moves cost -9 Power*; Level 45:All Bun-Fu moves cost -10 Power*; Level 50:All Bun-Fu moves cost -11 Power*; Level 55:All Bun-Fu moves cost -12 Power*; Level 60:All Bun-Fu moves cost -13 Power*; Tier Level 65:All Bun-Fu moves cost -14Power*; Level 70:All Bun-Fu moves cost -15 Power*; Level 75:All Bun-Fu moves cost -16 Power*; Level 80:All Bun-Fu moves cost -17 Power}}|-| || of Playful Pats || <b>Level 80</b> - Love Tap lowers target's aggro toward you by 1550 || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Love Tap lowers target's aggro toward you by 50*; Level 10:Love Tap lowers target's aggro toward you by 150*; Level 15:Love Tap lowers target's aggro toward you by 250*; Level 20:Love Tap lowers target's aggro toward you by 350*; Level 25:Love Tap lowers target's aggro toward you by 450*; Level 30:Love Tap lowers target's aggro toward you by 550*; Level 35:Love Tap lowers target's aggro toward you by 650*; Level 40:Love Tap lowers target's aggro toward you by 750*; Level 45:Love Tap lowers target's aggro toward you by 850*; Level 50:Love Tap lowers target's aggro toward you by 950*; Level 55:Love Tap lowers target's aggro toward you by 1050*; Level 60:Love Tap lowers target's aggro toward you by 1150*; Level 65:Love Tap lowers target's aggro toward you by 1250*; Level 70:Love Tap lowers target's aggro toward you by 1350*; Level 75:Love Tap lowers target's aggro toward you by 1450*; Level 80:Love Tap lowers target's aggro toward you by 1550}}|-| Happy Bunny's || of Loving and Eating || <b>Level 75</b> - Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds || Hands || {{Spoiler|Click Expand to reveal|*; Level 1:Love Tap hastens the current reuse timer of Carrot Power by 1 second*; Level 15:Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds*; Level 30:Love Tap hastens the current reuse timer of Carrot Power by 2 seconds*; Level 45:Love Tap hastens the current reuse timer of Carrot Power restores 96 Armorby 2.5 seconds*; Level 60:Love Tap hastens the current reuse timer of Carrot Power by 3 seconds*; Level 75:Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds}}|-| || of Rabid Bunnies || <b>Level 80</b> - Love Tap deals 335 Trauma damage after an 8-second delay || Head, MainHand || {{Spoiler|Click Expandto reveal|*; Level 5:Love Tap deals 35 Trauma damage after an 8-second delay*; Level 10:Love Tap deals 55 Trauma damage after an 8-second delay*; Level 15:Love Tap deals 75 Trauma damage after an 8-second delay*; Level 20:Love Tap deals 95 Trauma damage after an 8-second delay*; Level 25:Love Tap deals 115 Trauma damage after an 8-second delay*; Level 30:Love Tap deals 135 Trauma damage after an 8-second delay*; Level 35:Love Tap deals 155 Trauma damage after an 8-second delay*; Level 40:Love Tap deals 175 Trauma damage after an 8-second delay*; Level 45:Love Tap deals 195 Trauma damage after an 8-second delay*; Level 50:Love Tap deals 215 Trauma damage after an 8-second delay*; Level 55:Love Tap deals 235 Trauma damage after an 8-second delay*; Level 60:Love Tap deals 255 Trauma damage after an 8-second delay*; Level 65:Love Tap deals 275 Trauma damage after an 8-second delay*; Level 70:Love Tap deals 295 Trauma damage after an 8-second delay*; Level 75:Love Tap deals 315 Trauma damage after an 8-second delay*; Level 80:Love Tap deals 335 Trauma damage after an 8-second delay}}
|-
| || of Ice Cold Carrots || <b>Tier 14Level 80</b> - Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +2911.5% for 10 15 seconds || Head Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +34% for 15 seconds*; Level 10 :Love Tap boosts your Melee Evasion +4.5% for 15 seconds*; Tier 2Level 15:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +5% for 10 15 seconds*; Tier 3Level 20:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +75.5% for 10 15 seconds*; Tier 4Level 25:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +96% for 10 15 seconds*; Tier Level 30:Love Tap boosts your Melee Evasion +6.5% for 15 seconds*; Level 35:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +117% for 10 15 seconds*; Tier 6Level 40:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +137.5% for 10 15 seconds*; Tier 7Level 45:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +158% for 10 15 seconds*; Tier 8Level 50:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +178.5% for 10 15 seconds*; Tier 9Level 55:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +199% for 10 15 seconds*; Tier 10Level 60:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +219.5% for 10 15 seconds*; Tier 11Level 65:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +2310% for 10 15 seconds*; Tier 12Level 70:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +2510.5% for 10 15 seconds*; Tier 13Level 75:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +2711% for 10 15 seconds*; Tier 14Level 80:Carrot Power Love Tap boosts your Direct Cold Damage Melee Evasion +2911.5% for 10 15 seconds|Expand}}
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