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Shield/Treasure Effects

63,889 bytes added, 13:26, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[{{msg:BASEPAGENAME}}Shield/Treasure Effects|Shield Treasure Effects]]==</includeonly>
See also: [[Shield/Treasure Effects:By Slot]]
 See also: [[Shield/Treasure Effects:By Ability]]<!-- This table is from patch v266, August 18, 2016 Updated to v399 on Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align! style="leftwidth:8%"><h3>Shield</h3></div>! | Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| || of Burst-Dodging Shielding || <b>Tier 6Level 100</b> - For 10 seconds after using Deflect Arrows, you evade 13Shield Mastery Base Damage +50% of Burst attacks || Necklace Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Shield Skill Damage +5*For ; Level 20:Shield Mastery Base Damage +10 seconds after using Deflect Arrows, you evade 3% of Burst attacks*; Tier 2Level 30:Shield Mastery Base Damage +15%*For 10 seconds after using Deflect Arrows, you evade 5; Level 40:Shield Mastery Base Damage +20% of Burst attacks*; Tier 3Level 50:Shield Mastery Base Damage +25%*For 10 seconds after using Deflect Arrows, you evade 7; Level 60:Shield Mastery Base Damage +30% of Burst attacks*; Tier 4Level 70:Shield Mastery Base Damage +35%*For 10 seconds after using Deflect Arrows, you evade 9; Level 80:Shield Mastery Base Damage +40% of Burst attacks*; Tier 5Level 90*For 10 seconds after using Deflect Arrows, you evade 11:Shield Mastery Base Damage +45% of Burst attacks*; Tier 6Level 100*For 10 seconds after using Deflect Arrows, you evade 13:Shield Mastery Base Damage +50% of Burst attacks|Expand}}
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| Reinforcing || of Bashing || <b>Tier 12Level 100</b> - Reinforce Armor Healing All Shield Bash Abilities Damage +132 24% || ChestUncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:All Shield Bash Abilities Damage +5%*Reinforce Armor Healing ; Level 10:All Shield Bash Abilities Damage +116%*; Tier 2Level 15:All Shield Bash Abilities Damage +7%*Reinforce Armor Healing ; Level 20:All Shield Bash Abilities Damage +228%*; Tier 3Level 25:All Shield Bash Abilities Damage +9%*Reinforce Armor Healing ; Level 30:All Shield Bash Abilities Damage +3310%*; Tier 4Level 35:All Shield Bash Abilities Damage +11%*Reinforce Armor Healing ; Level 40:All Shield Bash Abilities Damage +4412%*; Tier 5Level 45:All Shield Bash Abilities Damage +13%*Reinforce Armor Healing ; Level 50:All Shield Bash Abilities Damage +14%*; Level 55:All Shield Bash Abilities Damage +15%*; Tier 6Level 60:All Shield Bash Abilities Damage +16%*Reinforce Armor Healing ; Level 65:All Shield Bash Abilities Damage +6617%*; Tier 7Level 70:All Shield Bash Abilities Damage +18%*Reinforce Armor Healing ; Level 75:All Shield Bash Abilities Damage +7719%*; Tier 8Level 80*Reinforce Armor Healing :All Shield Bash Abilities Damage +8820%*; Tier 9Level 85*Reinforce Armor Healing :All Shield Bash Abilities Damage +9921%*; Tier 10Level 90*Reinforce Armor Healing :All Shield Bash Abilities Damage +11022%*; Tier 11Level 95*Reinforce Armor Healing :All Shield Bash Abilities Damage +12123%*; Tier 12Level 100*Reinforce Armor Healing :All Shield Bash Abilities Damage +13224%|Expand}}
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| Protective || of Hearty Bashing || <b>Tier 12Level 100</b> - Piercing Damage Reduction +18 when Shield is active All types of shield Bash attacks restore 25 Armor || Uncommon || OffHandChest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:All types of shield Bash attacks restore 6 Armor*Piercing Damage Reduction +1 when Shield is active; Level 10:All types of shield Bash attacks restore 7 Armor*; Tier 2Level 15:All types of shield Bash attacks restore 8 Armor*Piercing Damage Reduction +2 when Shield is active; Level 20:All types of shield Bash attacks restore 9 Armor*; Tier 3Level 25:All types of shield Bash attacks restore 10 Armor*Piercing Damage Reduction +4 when Shield is active; Level 30:All types of shield Bash attacks restore 11 Armor*; Tier 4Level 35:All types of shield Bash attacks restore 12 Armor*Piercing Damage Reduction +5 when Shield is active; Level 40:All types of shield Bash attacks restore 13 Armor*; Tier 5Level 45:All types of shield Bash attacks restore 14 Armor*Piercing Damage Reduction +7 when Shield is active; Level 50:All types of shield Bash attacks restore 15 Armor*; Tier 6Level 55:All types of shield Bash attacks restore 16 Armor*Piercing Damage Reduction +8 when Shield is active; Level 60:All types of shield Bash attacks restore 17 Armor*; Tier 7Level 65:All types of shield Bash attacks restore 18 Armor*Piercing Damage Reduction +10 when Shield is active; Level 70:All types of shield Bash attacks restore 19 Armor*; Tier 8Level 75:All types of shield Bash attacks restore 20 Armor*Piercing Damage Reduction +11 when Shield is active; Level 80:All types of shield Bash attacks restore 21 Armor*; Tier 9Level 85*Piercing Damage Reduction +12 when Shield is active:All types of shield Bash attacks restore 22 Armor*; Tier 10Level 90*Piercing Damage Reduction +14 when Shield is active:All types of shield Bash attacks restore 23 Armor*; Tier 11Level 95*Piercing Damage Reduction +16 when Shield is active:All types of shield Bash attacks restore 24 Armor*; Tier 12Level 100*Piercing Damage Reduction +18 when Shield is active:All types of shield Bash attacks restore 25 Armor|Expand}}
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| Armored Armor Master's || || <b>Tier 12Level 20</b> - Max Armor +120 when While the Shield skill is active , you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*Max Armor +10 when :While the Shield skill is active*; Tier 2*Max Armor +, you mitigate 1 point of attack damage for every 20 when Shield is active*; Tier 3*Max Armor +30 when Shield is active*; Tier 4*Max you have remaining. (Normally, you would mitigate 1 for every 25 Armor +40 when Shield is activeremaining.)*; Tier 5*Max Armor +50 when Shield is active*; Tier 6*Max Armor +60 when Shield is active*; Tier 7*Max Armor +70 when Shield is active*; Tier 8*Max Armor +80 when Shield is active*; Tier 9*Max Armor +90 when Shield is active*; Tier 10*Max Armor +100 when Shield is active*; Tier 11*Max Armor +110 when Shield is active*; Tier 12*Max Armor +120 when Shield is active|Expand}}
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| || of Reconciliatory Stunning Physical Shielding || <b>Tier 12Level 100</b> - Stunning Bash heals you All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 health seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Chest, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Stunning Bash heals you :All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 3 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 2Level 20*Stunning Bash heals you :All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 healthtimes*; Tier 3Level 30*Stunning Bash heals you :All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 8 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 4Level 40*Stunning Bash heals you :All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 10 health*; Tier 30 seconds (or until 100 damage is absorbed). Stacks up to 5*Stunning Bash heals you for 12 healthtimes*; Tier 6Level 50*Stunning Bash heals you :All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 15 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 7Level 60*Stunning Bash heals you :All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 17 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 8Level 70*Stunning Bash heals you :All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 20 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 9Level 80*Stunning Bash heals you for :All Shield attacks have a 22 health*; Tier % chance to conjure a force-shield that mitigates 10*Stunning Bash heals you % of all slashing, crushing, and piercing damage for 25 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 11Level 90*Stunning Bash heals you :All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 27 health30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 12Level 100*Stunning Bash heals you :All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 healthseconds (or until 100 damage is absorbed). Stacks up to 5 times|Expand}}
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| || of Esoteric Shielding || <b>Tier 10Level 100</b> - Using Strategic Preparation boosts your inAll Shield attacks have a 24% chance to conjure a force-combat Health regeneration +20 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || OffHand, Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Using Strategic Preparation boosts your in:All Shield attacks have a 10% chance to conjure a force-combat Health regeneration +2 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 2Level 20*Using Strategic Preparation boosts your in:All Shield attacks have a 12% chance to conjure a force-combat Health regeneration +4 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 3Level 30*Using Strategic Preparation boosts your in:All Shield attacks have a 14% chance to conjure a force-combat Health regeneration +6 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 4Level 40*Using Strategic Preparation boosts your in:All Shield attacks have a 16% chance to conjure a force-combat Health regeneration +8 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 5Level 50*Using Strategic Preparation boosts your in:All Shield attacks have a 18% chance to conjure a force-combat Health regeneration +shield that mitigates 10 % of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 6Level 60*Using Strategic Preparation boosts your in:All Shield attacks have a 20% chance to conjure a force-combat Health regeneration +12 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 7Level 70*Using Strategic Preparation boosts your in:All Shield attacks have a 21% chance to conjure a force-combat Health regeneration +14 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 8Level 80*Using Strategic Preparation boosts your in:All Shield attacks have a 22% chance to conjure a force-combat Health regeneration +16 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 9Level 90*Using Strategic Preparation boosts your in:All Shield attacks have a 23% chance to conjure a force-combat Health regeneration +18 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times*; Tier 10Level 100*Using Strategic Preparation boosts your in:All Shield attacks have a 24% chance to conjure a force-combat Health regeneration +20 shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 20 30 seconds(or until 100 damage is absorbed). Stacks up to 5 times|Expand}}
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| || || <b>Tier 12Level 100</b> - Vigorous Defense has When you are hit by a 50% chance to heal you for 96 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 96 Armor your next Stunning Bash deals +100 damage || Uncommon || Chest, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1second and your next Stunning Bash deals +5 damage*Vigorous Defense has ; Level 10:When you are hit by a 50% chance to heal monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage*; Level 15:When you for 8 Health are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 8 Armoryour next Stunning Bash deals +15 damage*; Tier 2Level 20:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage*Vigorous Defense has ; Level 25:When you are hit by a 50% chance to heal you for 16 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 16 Armoryour next Stunning Bash deals +25 damage*; Tier 3Level 30*Vigorous Defense has :When you are hit by a 50% chance to heal you for 24 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 24 Armoryour next Stunning Bash deals +30 damage*; Tier 4Level 35*Vigorous Defense has :When you are hit by a 50% chance to heal you for 32 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 32 Armoryour next Stunning Bash deals +35 damage*; Tier 5Level 40*Vigorous Defense has :When you are hit by a 50% chance to heal you for 40 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 Armordamage*; Tier 6Level 45:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage*Vigorous Defense has ; Level 50:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50% chance to heal damage*; Level 55:When you for 48 Health are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 48 Armoryour next Stunning Bash deals +55 damage*; Tier 7Level 60:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage*Vigorous Defense has ; Level 65:When you are hit by a 50% chance to heal you for 56 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 56 Armoryour next Stunning Bash deals +65 damage*; Tier 8Level 70*Vigorous Defense has :When you are hit by a 50% chance to heal you for 64 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 64 Armoryour next Stunning Bash deals +70 damage*; Tier 9Level 75*Vigorous Defense has :When you are hit by a 50% chance to heal you for 72 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 72 Armoryour next Stunning Bash deals +75 damage*; Tier 10Level 80*Vigorous Defense has :When you are hit by a 50% chance to heal you for 80 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 Armordamage*; Tier 11Level 85:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage*Vigorous Defense has ; Level 90:When you are hit by a 50% chance to heal monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage*; Level 95:When you for 88 Health are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 88 Armoryour next Stunning Bash deals +95 damage*; Tier 12Level 100*Vigorous Defense has :When you are hit by a 50% chance to heal you for 96 Health monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and 96 Armoryour next Stunning Bash deals +100 damage|Expand}}
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| || of Infuriating Stunning Bashes || <b>Tier 12Level 100</b> - Infuriating Stunning Bash deals Damage +75100% damage || HeadUncommon || Legs, Chest Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Stunning Bash Damage +10%*Infuriating ; Level 10:Stunning Bash deals Damage +2014% damage*; Tier 2Level 15:Stunning Bash Damage +18%*Infuriating ; Level 20:Stunning Bash deals Damage +22%*; Level 25:Stunning Bash Damage +26% damage*; Tier 3Level 30*Infuriating :Stunning Bash deals Damage +30% damage*; Tier 4Level 35*Infuriating :Stunning Bash deals Damage +35% damage*; Tier 5Level 40*Infuriating :Stunning Bash deals Damage +40% damage*; Tier 6Level 45*Infuriating :Stunning Bash deals Damage +45% damage*; Tier 7Level 50*Infuriating :Stunning Bash deals Damage +50% damage*; Tier 8Level 55:Stunning Bash Damage +55%*Infuriating ; Level 60:Stunning Bash deals Damage +5560% damage*; Tier 9Level 65:Stunning Bash Damage +65%*Infuriating ; Level 70:Stunning Bash deals Damage +6070% damage*; Tier 10Level 75:Stunning Bash Damage +75%*Infuriating ; Level 80:Stunning Bash deals Damage +6580% damage*; Tier 11Level 85:Stunning Bash Damage +85%*Infuriating ; Level 90:Stunning Bash deals Damage +7090% damage*; Tier 12Level 95:Stunning Bash Damage +95%*Infuriating ; Level 100:Stunning Bash deals Damage +75100% damage|Expand}}
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| Armored || || <b>Tier 12Level 100</b> - Take the Lead boosts the taunt of all your attacks Max Armor +120% 72 when Shield is active || Head, Ring Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Max Armor +4 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 10:Max Armor +8 when Shield is active*; Level 15:Max Armor +10%12 when Shield is active*; Tier 2Level 20:Max Armor +16 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 25:Max Armor +20%when Shield is active*; Tier 3Level 30:Max Armor +24 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 35:Max Armor +30%28 when Shield is active*; Level 40:Max Armor +32 when Shield is active*; Tier 4Level 45:Max Armor +36 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 50:Max Armor +40%when Shield is active*; Tier 5Level 55:Max Armor +44 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 60:Max Armor +50%48 when Shield is active*; Tier 6Level 65:Max Armor +51 when Shield is active*Take the Lead boosts the taunt of all your attacks ; Level 70:Max Armor +60%54 when Shield is active*; Tier 7Level 75*Take the Lead boosts the taunt of all your attacks :Max Armor +70%57 when Shield is active*; Tier 8Level 80*Take the Lead boosts the taunt of all your attacks :Max Armor +80%60 when Shield is active*; Tier 9Level 85*Take the Lead boosts the taunt of all your attacks :Max Armor +90%63 when Shield is active*; Tier 10Level 90*Take the Lead boosts the taunt of all your attacks :Max Armor +100%66 when Shield is active*; Tier 11Level 95*Take the Lead boosts the taunt of all your attacks :Max Armor +110%69 when Shield is active*; Tier 12Level 100*Take the Lead boosts the taunt of all your attacks :Max Armor +120%72 when Shield is active|Expand}}
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| Protective || || <b>Tier 12Level 100</b> - While Shield skill active: Mitigate Slashing Damage Reduction +18 when Shield is active 16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:While Shield skill active: Mitigate Slashing Damage Reduction +1 when 2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled*; Level 10:While Shield is skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled*; Tier 2Level 15*:While Shield skill active: Mitigate Slashing Damage Reduction +4, Piercing +4, and Crushing +2 when . Versus Elite attackers, these values are doubled*; Level 20:While Shield is skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 3Level 25*:While Shield skill active: Mitigate Slashing Damage Reduction +6, Piercing +4, and Crushing +4 when . Versus Elite attackers, these values are doubled*; Level 30:While Shield is skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 4Level 35*:While Shield skill active: Mitigate Slashing Damage Reduction +5 when 6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled*; Level 40:While Shield is skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled*; Tier 5Level 45*:While Shield skill active: Mitigate Slashing Damage Reduction +7 when 8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled*; Level 50:While Shield is skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 6Level 55*:While Shield skill active: Mitigate Slashing Damage Reduction +10, Piercing +8, and Crushing +8 when . Versus Elite attackers, these values are doubled*; Level 60:While Shield is skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 7Level 65*:While Shield skill active: Mitigate Slashing Damage Reduction +10 when , Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled*; Level 70:While Shield is skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled*; Tier 8Level 75*:While Shield skill active: Mitigate Slashing Damage Reduction +11 when 12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled*; Level 80:While Shield is skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Tier 9Level 85*:While Shield skill active: Mitigate Slashing Damage Reduction +14, Piercing +12 when Shield is active, and Crushing +12. Versus Elite attackers, these values are doubled*; Tier 10Level 90*:While Shield skill active: Mitigate Slashing Damage Reduction +14 when Shield is active, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled*; Tier 11Level 95*:While Shield skill active: Mitigate Slashing Damage Reduction +16 when Shield is active14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Tier 12Level 100*:While Shield skill active: Mitigate Slashing Damage Reduction +18 when Shield is active16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled|Expand}}
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| Acid-Proof || of Fool Fighting Acid Resistance || <b>Tier 12Level 100</b> - Fight Me You Fools deals Max Armor +60% damage , Direct Acid Mitigation +40, and taunts Indirect Acid Mitigation +450 4 while Shield skill active || Uncommon || Head, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Max Armor +3, Direct Acid Mitigation +2, and Indirect Acid Mitigation +1while Shield skill active*Fight Me You Fools deals ; Level 10:Max Armor +6, Direct Acid Mitigation +4, and Indirect Acid Mitigation +1 while Shield skill active*; Level 15:Max Armor +9, Direct Acid Mitigation +5% damage 6, and taunts Indirect Acid Mitigation +251 while Shield skill active*; Tier Level 20:Max Armor +12, Direct Acid Mitigation +8, and Indirect Acid Mitigation +2while Shield skill active*Fight Me You Fools deals ; Level 25:Max Armor +15, Direct Acid Mitigation +10% damage , and Indirect Acid Mitigation +2 while Shield skill active*; Level 30:Max Armor +18, Direct Acid Mitigation +12, and taunts Indirect Acid Mitigation +502 while Shield skill active*; Tier Level 35:Max Armor +21, Direct Acid Mitigation +14, and Indirect Acid Mitigation +3while Shield skill active*Fight Me You Fools deals ; Level 40:Max Armor +24, Direct Acid Mitigation +15% damage 16, and taunts Indirect Acid Mitigation +753 while Shield skill active*; Tier 4Level 45:Max Armor +27, Direct Acid Mitigation +18, and Indirect Acid Mitigation +3 while Shield skill active*Fight Me You Fools deals ; Level 50:Max Armor +30, Direct Acid Mitigation +20% damage , and taunts Indirect Acid Mitigation +1004 while Shield skill active*; Tier 5Level 55*Fight Me You Fools deals :Max Armor +33, Direct Acid Mitigation +25% damage 22, and taunts Indirect Acid Mitigation +1254 while Shield skill active*; Tier 6Level 60*Fight Me You Fools deals :Max Armor +36, Direct Acid Mitigation +30% damage 24, and taunts Indirect Acid Mitigation +1504 while Shield skill active*; Tier 7Level 65*Fight Me You Fools deals :Max Armor +39, Direct Acid Mitigation +35% damage 26, and taunts Indirect Acid Mitigation +2004 while Shield skill active*; Tier 8Level 70*Fight Me You Fools deals :Max Armor +42, Direct Acid Mitigation +40% damage 28, and taunts Indirect Acid Mitigation +2504 while Shield skill active*; Tier 9Level 75*Fight Me You Fools deals :Max Armor +45% damage , Direct Acid Mitigation +30, and taunts Indirect Acid Mitigation +3004 while Shield skill active*; Tier 10Level 80:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active*Fight Me You Fools deals ; Level 85:Max Armor +51, Direct Acid Mitigation +50% damage 34, and taunts Indirect Acid Mitigation +3504 while Shield skill active*; Tier 11Level 90:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active*Fight Me You Fools deals ; Level 95:Max Armor +57, Direct Acid Mitigation +55% damage 38, and taunts Indirect Acid Mitigation +4004 while Shield skill active*; Tier 12Level 100*Fight Me You Fools deals :Max Armor +60% damage , Direct Acid Mitigation +40, and taunts Indirect Acid Mitigation +4504 while Shield skill active|Expand}}
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| Armored || of Neck Defense || <b>Tier 1Level 100</b> - Chance to Ignore Stuns Max Armor +30% 80 when Shield is active || Feet, Head Uncommon ||Necklace || {{Spoiler|Click Expand to reveal| *; Level 5:Max Armor +4 when Shield is active*; Level 10:Max Armor +8 when Shield is active*; Level 15:Max Armor +12 when Shield is active*; Level 20:Max Armor +16 when Shield is active*; Level 25:Max Armor +20 when Shield is active*; Level 30:Max Armor +24 when Shield is active*; Level 35:Max Armor +28 when Shield is active*; Level 40:Max Armor +32 when Shield is active*; Level 45:Max Armor +36 when Shield is active*; Level 50:Max Armor +40 when Shield is active*; Level 55:Max Armor +44 when Shield is active*; Level 60:Max Armor +48 when Shield is active*; Level 65:Max Armor +52 when Shield is active*; Level 70:Max Armor +56 when Shield is active*; Level 75:Max Armor +60 when Shield is active*; Level 80:Max Armor +64 when Shield is active*; Level 85:Max Armor +68 when Shield is active*; Level 90:Max Armor +72 when Shield is active*; Level 95:Max Armor +76 when Shield is active*; Level 100:Max Armor +80 when Shield is active}}
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| Repositioning || || <b>Tier 12Level 100</b> - You regain 65 Armor whenever you use Elemental Ward Stunning Bash causes the target to take 258 Trauma damage over 12 seconds || Uncommon || ChestMainHand, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds*You regain ; Level 10 Armor whenever you use Elemental Ward:Stunning Bash causes the target to take 42 Trauma damage over 12 seconds*; Tier 2Level 15:Stunning Bash causes the target to take 54 Trauma damage over 12 seconds*You regain 15 Armor whenever you use Elemental Ward; Level 20:Stunning Bash causes the target to take 66 Trauma damage over 12 seconds*; Tier 3Level 25:Stunning Bash causes the target to take 78 Trauma damage over 12 seconds*You regain 20 Armor whenever you use Elemental Ward; Level 30:Stunning Bash causes the target to take 90 Trauma damage over 12 seconds*; Tier 4Level 35:Stunning Bash causes the target to take 102 Trauma damage over 12 seconds*You regain 25 Armor whenever you use Elemental Ward; Level 40:Stunning Bash causes the target to take 114 Trauma damage over 12 seconds*; Tier 5Level 45:Stunning Bash causes the target to take 126 Trauma damage over 12 seconds*You regain 30 Armor whenever you use Elemental Ward; Level 50:Stunning Bash causes the target to take 138 Trauma damage over 12 seconds*; Tier 6Level 55:Stunning Bash causes the target to take 150 Trauma damage over 12 seconds*You regain 35 Armor whenever you use Elemental Ward; Level 60:Stunning Bash causes the target to take 162 Trauma damage over 12 seconds*; Tier 7Level 65:Stunning Bash causes the target to take 174 Trauma damage over 12 seconds*You regain 40 Armor whenever you use Elemental Ward; Level 70:Stunning Bash causes the target to take 186 Trauma damage over 12 seconds*; Tier 8Level 75*You regain 45 Armor whenever you use Elemental Ward:Stunning Bash causes the target to take 198 Trauma damage over 12 seconds*; Tier 9Level 80*You regain 50 Armor whenever you use Elemental Ward:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds*; Tier 10Level 85*You regain 55 Armor whenever you use Elemental Ward:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds*; Tier 11Level 90*You regain 60 Armor whenever you use Elemental Ward:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds*; Tier Level 95:Stunning Bash causes the target to take 246 Trauma damage over 12seconds*You regain 65 Armor whenever you use Elemental Ward; Level 100:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds|Expand}}
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| || of Sudden Finishes Disrupting Bashes || <b>Tier 12Level 100</b> - Finish It has a 50% chance to deal +250 damage Disrupting Bash further reduces target's Rage by 980 || Uncommon || ChestHead, Hands Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Disrupting Bash further reduces target's Rage by 115*Finish It has a 50% chance to deal +30 damage; Level 10:Disrupting Bash further reduces target's Rage by 150*; Tier 2Level 15:Disrupting Bash further reduces target's Rage by 185*Finish It has a 50% chance to deal +50 damage; Level 20:Disrupting Bash further reduces target's Rage by 220*; Tier 3Level 25:Disrupting Bash further reduces target's Rage by 255*Finish It has a 50% chance to deal +70 damage; Level 30:Disrupting Bash further reduces target's Rage by 290*; Tier 4Level 35:Disrupting Bash further reduces target's Rage by 325*Finish It has a 50% chance to deal +90 damage; Level 40:Disrupting Bash further reduces target's Rage by 360*; Tier 5Level 45:Disrupting Bash further reduces target's Rage by 395*Finish It has a ; Level 50% chance to deal +110 damage:Disrupting Bash further reduces target's Rage by 430*; Tier 6Level 55:Disrupting Bash further reduces target's Rage by 465*Finish It has a 50% chance to deal +130 damage; Level 60:Disrupting Bash further reduces target's Rage by 500*; Tier 7Level 65:Disrupting Bash further reduces target's Rage by 560*Finish It has a 50% chance to deal +150 damage; Level 70:Disrupting Bash further reduces target's Rage by 620*; Tier 8Level 75:Disrupting Bash further reduces target's Rage by 680*Finish It has a 50% chance to deal +170 damage; Level 80:Disrupting Bash further reduces target's Rage by 740*; Tier 9Level 85*Finish It has a 50% chance to deal +190 damage:Disrupting Bash further reduces target's Rage by 800*; Tier 10Level 90*Finish It has a 50% chance to deal +210 damage:Disrupting Bash further reduces target's Rage by 860*; Tier 11Level 95*Finish It has a 50% chance to deal +230 damage:Disrupting Bash further reduces target's Rage by 920*; Tier 12Level 100*Finish It has a 50% chance to deal +250 damage:Disrupting Bash further reduces target's Rage by 980|Expand}}
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| Fire-Shielding || of Disrupting Bashes || <b>Tier 12Level 100</b> - Fire Shield restores 68 Armor and 68 Health Disrupting Bash Damage +85% || Uncommon || Hands, OffHand, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Disrupting Bash Damage +10%*Fire Shield restores 5 Armor and 5 Health; Level 10:Disrupting Bash Damage +13%*; Tier 2Level 15:Disrupting Bash Damage +16%*Fire Shield restores 10 Armor and 10 Health; Level 20:Disrupting Bash Damage +19%*; Tier 3Level 25:Disrupting Bash Damage +22%*Fire Shield restores 15 Armor and 15 Health; Level 30:Disrupting Bash Damage +25%*; Tier 4Level 35:Disrupting Bash Damage +29%*Fire Shield restores 20 Armor and 20 Health; Level 40:Disrupting Bash Damage +33%*; Tier 5Level 45:Disrupting Bash Damage +37%*Fire Shield restores 26 Armor and 26 Health; Level 50:Disrupting Bash Damage +41%*; Tier 6Level 55:Disrupting Bash Damage +45%*Fire Shield restores 32 Armor and 32 Health; Level 60:Disrupting Bash Damage +49%*; Tier 7Level 65:Disrupting Bash Damage +53.5%*Fire Shield restores 38 Armor and 38 Health; Level 70:Disrupting Bash Damage +58%*; Tier 8Level 75:Disrupting Bash Damage +62.5%*Fire Shield restores 44 Armor and 44 Health; Level 80:Disrupting Bash Damage +67%*; Tier 9Level 85*Fire Shield restores 50 Armor and 50 Health:Disrupting Bash Damage +71.5%*; Tier 10Level 90*Fire Shield restores 56 Armor and 56 Health:Disrupting Bash Damage +76%*; Tier 11Level 95*Fire Shield restores 62 Armor and 62 Health:Disrupting Bash Damage +80.5%*; Tier 12Level 100*Fire Shield restores 68 Armor and 68 Health:Disrupting Bash Damage +85%|Expand}}
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| Finisher's || of Finishing Ablative Disruption || <b>Tier 12Level 100</b> - Finish It deals +106% Disrupting Bash causes the next attack that hits you to deal 37 less damage || LegsUncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Disrupting Bash causes the next attack that hits you to deal 10 less damage*Finish It deals +7% ; Level 10:Disrupting Bash causes the next attack that hits you to deal 11 less damage*; Tier 2Level 15*Finish It deals +16% :Disrupting Bash causes the next attack that hits you to deal 12 less damage*; Tier 3Level 20:Disrupting Bash causes the next attack that hits you to deal 13 less damage*Finish It deals +; Level 25% :Disrupting Bash causes the next attack that hits you to deal 14 less damage*; Tier 4Level 30:Disrupting Bash causes the next attack that hits you to deal 15 less damage*Finish It deals +34% ; Level 35:Disrupting Bash causes the next attack that hits you to deal 16 less damage*; Tier 5Level 40:Disrupting Bash causes the next attack that hits you to deal 17 less damage*Finish It deals +43% ; Level 45:Disrupting Bash causes the next attack that hits you to deal 18 less damage*; Tier 6Level 50:Disrupting Bash causes the next attack that hits you to deal 19 less damage*Finish It deals +52% ; Level 55:Disrupting Bash causes the next attack that hits you to deal 20 less damage*; Tier 7Level 60*Finish It deals +61% :Disrupting Bash causes the next attack that hits you to deal 21 less damage*; Tier 8Level 65:Disrupting Bash causes the next attack that hits you to deal 23 less damage*Finish It deals +; Level 70% :Disrupting Bash causes the next attack that hits you to deal 25 less damage*; Tier 9Level 75:Disrupting Bash causes the next attack that hits you to deal 27 less damage*Finish It deals +79% ; Level 80:Disrupting Bash causes the next attack that hits you to deal 29 less damage*; Tier 10Level 85:Disrupting Bash causes the next attack that hits you to deal 31 less damage*Finish It deals +88% ; Level 90:Disrupting Bash causes the next attack that hits you to deal 33 less damage*; Tier 11Level 95*Finish It deals +97% :Disrupting Bash causes the next attack that hits you to deal 35 less damage*; Tier 12Level 100*Finish It deals +106% :Disrupting Bash causes the next attack that hits you to deal 37 less damage|Expand}}
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| || of Infuriating Assaults || <b>Tier 12Level 100</b> - Vigorous Defense heals you Infuriating Bash reduces the Power cost of melee attacks by 20 for 82 Health 6 seconds || Rare || ChestMainHand, Ring Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Infuriating Bash reduces the Power cost of melee attacks by 1for 6 seconds*Vigorous Defense heals you ; Level 10:Infuriating Bash reduces the Power cost of melee attacks by 2 for 5 Health6 seconds*; Tier 2Level 15:Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds*Vigorous Defense heals you ; Level 20:Infuriating Bash reduces the Power cost of melee attacks by 4 for 12 Health6 seconds*; Tier 3Level 25:Infuriating Bash reduces the Power cost of melee attacks by 5 for 6 seconds*Vigorous Defense heals you ; Level 30:Infuriating Bash reduces the Power cost of melee attacks by 6 for 19 Health6 seconds*; Tier 4Level 35:Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 seconds*Vigorous Defense heals you ; Level 40:Infuriating Bash reduces the Power cost of melee attacks by 8 for 26 Health6 seconds*; Tier 5Level 45:Infuriating Bash reduces the Power cost of melee attacks by 9 for 6 seconds*Vigorous Defense heals you ; Level 50:Infuriating Bash reduces the Power cost of melee attacks by 10 for 33 Health6 seconds*; Tier Level 55:Infuriating Bash reduces the Power cost of melee attacks by 11 for 6seconds*Vigorous Defense heals you ; Level 60:Infuriating Bash reduces the Power cost of melee attacks by 12 for 40 Health6 seconds*; Tier 7Level 65:Infuriating Bash reduces the Power cost of melee attacks by 13 for 6 seconds*Vigorous Defense heals you ; Level 70:Infuriating Bash reduces the Power cost of melee attacks by 14 for 47 Health6 seconds*; Tier 8Level 75:Infuriating Bash reduces the Power cost of melee attacks by 15 for 6 seconds*Vigorous Defense heals you ; Level 80:Infuriating Bash reduces the Power cost of melee attacks by 16 for 54 Health6 seconds*; Tier 9Level 85*Vigorous Defense heals you :Infuriating Bash reduces the Power cost of melee attacks by 17 for 61 Health6 seconds*; Tier 10Level 90*Vigorous Defense heals you :Infuriating Bash reduces the Power cost of melee attacks by 18 for 68 Health6 seconds*; Tier 11Level 95*Vigorous Defense heals you :Infuriating Bash reduces the Power cost of melee attacks by 19 for 75 Health6 seconds*; Tier 12Level 100*Vigorous Defense heals you :Infuriating Bash reduces the Power cost of melee attacks by 20 for 82 Health6 seconds|Expand}}
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| Protective || of Infuriating Bashes || <b>Tier 12Level 100</b> - Crushing Infuriating Bash Damage Reduction +18 when Shield is active 67% || OffHandUncommon || Head, MainHand Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Infuriating Bash Damage +10%*Crushing ; Level 10:Infuriating Bash Damage Reduction +1 when Shield is active13%*; Tier 2Level 15:Infuriating Bash Damage +16%*Crushing ; Level 20:Infuriating Bash Damage Reduction +2 when Shield is active19%*; Tier 3Level 25:Infuriating Bash Damage +22%*Crushing ; Level 30:Infuriating Bash Damage Reduction +4 when Shield is active25%*; Tier 4Level 35:Infuriating Bash Damage +28%*Crushing ; Level 40:Infuriating Bash Damage Reduction +5 when Shield is active31%*; Tier 5Level 45:Infuriating Bash Damage +34%*Crushing ; Level 50:Infuriating Bash Damage Reduction +7 when Shield is active37%*; Tier 6Level 55:Infuriating Bash Damage +40%*Crushing ; Level 60:Infuriating Bash Damage Reduction +8 when Shield is active43%*; Tier 7Level 65:Infuriating Bash Damage +46%*Crushing ; Level 70:Infuriating Bash Damage Reduction +10 when Shield is active49%*; Tier 8Level 75:Infuriating Bash Damage +52%*Crushing ; Level 80:Infuriating Bash Damage Reduction +11 when Shield is active55%*; Tier 9Level 85*Crushing :Infuriating Bash Damage Reduction +12 when Shield is active58%*; Tier 10Level 90*Crushing :Infuriating Bash Damage Reduction +14 when Shield is active61%*; Tier 11Level 95*Crushing :Infuriating Bash Damage Reduction +16 when Shield is active64%*; Tier 12Level 100*Crushing :Infuriating Bash Damage Reduction +18 when Shield is active67%|Expand}}
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| || of Disrupting Infuriating Bashes || <b>Tier 12Level 100</b> - Disrupting Infuriating Bash deals +6244% damage and taunts +300 410 || Uncommon || ChestFeet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Infuriating Bash deals +11% damage and taunts +30*Disrupting ; Level 10:Infuriating Bash deals +713% damage and taunts +2550*; Tier 2Level 15:Infuriating Bash deals +14% damage and taunts +70*Disrupting ; Level 20:Infuriating Bash deals +1216% damage and taunts +5090*; Tier 3Level 25*Disrupting :Infuriating Bash deals +17% damage and taunts +75110*; Tier 4Level 30:Infuriating Bash deals +19% damage and taunts +130*Disrupting ; Level 35:Infuriating Bash deals +20% damage and taunts +150*; Level 40:Infuriating Bash deals +22% damage and taunts +100170*; Tier 5Level 45:Infuriating Bash deals +23% damage and taunts +190*Disrupting ; Level 50:Infuriating Bash deals +2725% damage and taunts +125210*; Tier 6Level 55:Infuriating Bash deals +26% damage and taunts +230*Disrupting ; Level 60:Infuriating Bash deals +3228% damage and taunts +150250*; Tier 7Level 65:Infuriating Bash deals +30% damage and taunts +270*Disrupting ; Level 70:Infuriating Bash deals +3732% damage and taunts +175290*; Tier 8Level 75:Infuriating Bash deals +34% damage and taunts +310*Disrupting ; Level 80:Infuriating Bash deals +4236% damage and taunts +200330*; Tier 9Level 85*Disrupting :Infuriating Bash deals +4738% damage and taunts +225350*; Tier 10Level 90*Disrupting :Infuriating Bash deals +5240% damage and taunts +250370*; Tier 11Level 95*Disrupting :Infuriating Bash deals +5742% damage and taunts +275390*; Tier 12Level 100*Disrupting :Infuriating Bash deals +6244% damage and taunts +300410|Expand}}
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| || || <b>Tier 12Level 100</b> - Take the Lead heals you Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 40 Health 7 seconds || Uncommon || HandsOffHand, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds*Take the Lead heals you ; Level 10:Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 Healthseconds*; Tier 2Level 15:Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds*Take the Lead heals you ; Level 20:Infuriating Bash deals +12 damage and boosts your Indirect Acid Damage +14 for 10 Health7 seconds*; Tier 3Level 25:Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds*Take the Lead heals you ; Level 30:Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 13 Health7 seconds*; Tier 4Level 35:Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds*Take the Lead heals you ; Level 40:Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 16 Health7 seconds*; Tier 5Level 45:Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds*Take the Lead heals you ; Level 50:Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 19 Health7 seconds*; Tier 6Level 55:Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds*Take the Lead heals you ; Level 60:Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 22 Health7 seconds*; Tier Level 65:Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7seconds*Take the Lead heals you ; Level 70:Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 25 Health7 seconds*; Tier 8Level 75:Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds*Take the Lead heals you ; Level 80:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 28 Health7 seconds*; Tier 9Level 85*Take the Lead heals you :Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 31 Health7 seconds*; Tier 10Level 90*Take the Lead heals you :Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 34 Health7 seconds*; Tier 11Level 95*Take the Lead heals you :Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 37 Health7 seconds*; Tier 12Level 100*Take the Lead heals you :Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 40 Health7 seconds|Expand}}
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| || || <b>Tier 1Level 30</b> - Chance to Ignore Knockbacks Strategic Preparation boosts your Indirect Acid Damage +3325% when Shield is active for 20 seconds || Uncommon || Legs || Feet, Necklace {{Spoiler|Click Expand to reveal| *; Level 30:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds}}
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| || || <b>Tier 1Level 100</b> - Strategic Preparation shortens the remaining reset time of Emergency Bash by 10 boosts your in-combat Armor regeneration +36 for 20 seconds || LegsUncommon || Feet, Feet Necklace || {{Spoiler|Click Expand to reveal| *; Level 5:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds*; Level 10:Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds*; Level 15:Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds*; Level 20:Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds*; Level 25:Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds*; Level 30:Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds*; Level 35:Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds*; Level 40:Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds*; Level 45:Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds*; Level 50:Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds*; Level 55:Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds*; Level 60:Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds*; Level 65:Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds*; Level 70:Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds*; Level 75:Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds*; Level 80:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds*; Level 85:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds*; Level 90:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds*; Level 95:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds*; Level 100:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds}}
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| || of Death Avoidance || <b>Tier 12Level 100</b> - Chance Strategic Preparation causes your next attack to Miraculously Avoid Death deal +180% when Shield 162 damage if it is active a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Necklace, Legs Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 10:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +18 damage if it is a Crushing, Slashing, or Piercing attack*; Level 15% when Shield :Strategic Preparation causes your next attack to deal +26 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 2Level 20:Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 25:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +42 damage if it is a Crushing, Slashing, or Piercing attack*; Level 30% when Shield :Strategic Preparation causes your next attack to deal +50 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 3Level 35:Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 40:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +45% when Shield 66 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 4Level 45*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +60% when Shield 74 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 5Level 50*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +75% when Shield 82 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 6Level 55*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +90% when Shield damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 7Level 60:Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 65:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +105% when Shield 106 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 8Level 70:Strategic Preparation causes your next attack to deal +114 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 75:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +120% when Shield 122 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 9Level 80:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack*Chance ; Level 85:Strategic Preparation causes your next attack to Miraculously Avoid Death deal +135% when Shield 138 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 10Level 90*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +150% when Shield 146 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 11Level 95*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +165% when Shield 154 damage if it is activea Crushing, Slashing, or Piercing attack*; Tier 12Level 100*Chance :Strategic Preparation causes your next attack to Miraculously Avoid Death deal +180% when Shield 162 damage if it is activea Crushing, Slashing, or Piercing attack|Expand}}
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| Darkness-Free || of Rageless Infuriation || <b>Tier 12Level 100</b> - Infuriating Bash lowers Rage by 216 Elemental Ward mitigates +68 Darkness damage for 30 seconds || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*Infuriating Bash lowers Rage by 18:Elemental Ward mitigates +12 Darkness damage for 30 seconds*; Tier 2Level 30*Infuriating Bash lowers Rage by 36:Elemental Ward mitigates +19 Darkness damage for 30 seconds*; Tier 3Level 40*Infuriating Bash lowers Rage by 54:Elemental Ward mitigates +26 Darkness damage for 30 seconds*; Tier 4Level 50*Infuriating Bash lowers Rage by 72:Elemental Ward mitigates +33 Darkness damage for 30 seconds*; Tier 5Level 60*Infuriating Bash lowers Rage by 90:Elemental Ward mitigates +40 Darkness damage for 30 seconds*; Tier 6Level 70*Infuriating Bash lowers Rage by 108:Elemental Ward mitigates +47 Darkness damage for 30 seconds*; Tier 7Level 80*Infuriating Bash lowers Rage by 126:Elemental Ward mitigates +54 Darkness damage for 30 seconds*; Tier 8*Infuriating Bash lowers Rage by 144Level 90*; Tier 9*Infuriating Bash lowers Rage by 162:Elemental Ward mitigates +61 Darkness damage for 30 seconds*; Tier 10Level 100*Infuriating Bash lowers Rage by 180:Elemental Ward mitigates +68 Darkness damage for 30 seconds*; Tier 11*Infuriating Bash lowers Rage by 198*; Tier 12*Infuriating Bash lowers Rage by 216|Expand}}
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| Untraumatic || || <b>Tier 6Level 100</b> - Elemental Ward lets you mitigate 50% of all mitigates +69 direct Trauma damage for 10 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Elemental Ward lets you mitigate 10% of all mitigates +6 direct Trauma damage for 10 30 seconds*; Tier 2Level 20*:Elemental Ward lets you mitigate 15% of all mitigates +13 direct Trauma damage for 10 30 seconds*; Tier 3Level 30*:Elemental Ward lets you mitigate mitigates +20% of all direct Trauma damage for 10 30 seconds*; Tier 4Level 40:Elemental Ward mitigates +27 direct Trauma damage for 30 seconds*; Level 50:Elemental Ward lets you mitigate mitigates +34 direct Trauma damage for 30% of all seconds*; Level 60:Elemental Ward mitigates +41 direct Trauma damage for 10 30 seconds*; Tier 5Level 70:Elemental Ward mitigates +48 direct Trauma damage for 30 seconds*; Level 80:Elemental Ward lets you mitigate 40% of all mitigates +55 direct Trauma damage for 10 30 seconds*; Tier 6Level 90:Elemental Ward mitigates +62 direct Trauma damage for 30 seconds*; Level 100:Elemental Ward lets you mitigate 50% of all mitigates +69 direct Trauma damage for 10 30 seconds|Expand}}
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| || || <b>Tier 5Level 100</b> - Take the Lead Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +12 52 for 30 seconds || Uncommon || HandsChest, Feet OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds*; Level 10:Elemental Ward boosts your direct and indirect Electricity damage +6 for 30 seconds*; Level 15:Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds*; Tier 1Level 20:Elemental Ward boosts your direct and indirect Electricity damage +10 for 30 seconds*Take the Lead ; Level 25:Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +312 for 30 seconds*; Tier 2Level 30:Elemental Ward boosts your direct and indirect Electricity damage +14 for 30 seconds*Take the Lead ; Level 35:Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +516 for 30 seconds*; Level 40:Elemental Ward boosts your direct and indirect Electricity damage +18 for 30 seconds*; Level 45:Elemental Ward boosts your direct and indirect Electricity damage +20 for 30 seconds*; Level 50:Elemental Ward boosts your direct and indirect Electricity damage +22 for 30 seconds*; Level 55:Elemental Ward boosts your direct and indirect Electricity damage +25 for 30 seconds*; Level 60:Elemental Ward boosts your direct and indirect Electricity damage +28 for 30 seconds*; Level 65:Elemental Ward boosts your direct and indirect Electricity damage +31 for 30 seconds*; Level 70:Elemental Ward boosts your direct and indirect Electricity damage +34 for 30 seconds*; Tier 3Level 75:Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds*Take the Lead ; Level 80:Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +740 for 30 seconds*; Tier 4Level 85:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds*Take the Lead ; Level 90:Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +946 for 30 seconds*; Tier 5Level 95:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds*Take the Lead ; Level 100:Elemental Ward boosts your movement speed by an additional direct and indirect Electricity damage +1252 for 30 seconds|Expand}}
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| || of Bashing || <b>Tier 12Level 100</b> - All types of shield Bash attacks deal Elemental Ward mitigates +24 40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more || HandsUncommon || Chest, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*All types of shield Bash attacks deal :Elemental Ward mitigates +2 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more*; Tier 2Level 10*All types of shield Bash attacks deal :Elemental Ward mitigates +4 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more*; Tier 3Level 15*All types of shield Bash attacks deal :Elemental Ward mitigates +6 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more*; Tier 4Level 20*All types of shield Bash attacks deal :Elemental Ward mitigates +8 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more*; Tier 5Level 25:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more*All types of shield Bash attacks deal ; Level 30:Elemental Ward mitigates +10 12 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more*; Tier 6Level 35:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more*All types of shield Bash attacks deal ; Level 40:Elemental Ward mitigates +12 16 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more*; Tier 7Level 45:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more*All types of shield Bash attacks deal ; Level 50:Elemental Ward mitigates +14 20 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more*; Tier 8Level 55:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more*All types of shield Bash attacks deal ; Level 60:Elemental Ward mitigates +16 24 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more*; Tier 9Level 65:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more*All types of shield Bash attacks deal ; Level 70:Elemental Ward mitigates +18 28 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more*; Tier 10Level 75:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more*All types of shield Bash attacks deal ; Level 80:Elemental Ward mitigates +20 32 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more*; Tier 11Level 85:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more*All types of shield Bash attacks deal ; Level 90:Elemental Ward mitigates +22 36 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more*; Tier 12Level 95:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more*All types of shield Bash attacks deal ; Level 100:Elemental Ward mitigates +24 40 elemental damage(Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more|Expand}}
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| Reinforcing || of True Fire Shielding || <b>Tier 12Level 100</b> - While using Fire Reinforce restores +129 Armor and Shield, you take 12 less direct and indirect Fire damage Team restores +65 Armor || Uncommon || Head Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Reinforce restores +15 Armor and Shield Team restores +8 Armor*While using Fire ; Level 10:Reinforce restores +21 Armor and Shield, you take 1 less direct Team restores +11 Armor*; Level 15:Reinforce restores +27 Armor and indirect Fire damageShield Team restores +14 Armor*; Tier 2Level 20:Reinforce restores +33 Armor and Shield Team restores +17 Armor*While using Fire ; Level 25:Reinforce restores +39 Armor and Shield, you take 2 less direct Team restores +20 Armor*; Level 30:Reinforce restores +45 Armor and indirect Fire damageShield Team restores +23 Armor*; Tier 3Level 35:Reinforce restores +51 Armor and Shield Team restores +26 Armor*While using Fire ; Level 40:Reinforce restores +57 Armor and Shield, you take 3 less direct Team restores +29 Armor*; Level 45:Reinforce restores +63 Armor and indirect Fire damageShield Team restores +32 Armor*; Tier 4Level 50:Reinforce restores +69 Armor and Shield Team restores +35 Armor*While using Fire ; Level 55:Reinforce restores +75 Armor and Shield, you take 4 less direct Team restores +38 Armor*; Level 60:Reinforce restores +81 Armor and indirect Fire damageShield Team restores +41 Armor*; Tier 5Level 65*While using Fire :Reinforce restores +87 Armor and Shield, you take 5 less direct and indirect Fire damageTeam restores +44 Armor*; Tier 6Level 70*While using Fire :Reinforce restores +93 Armor and Shield, you take 6 less direct and indirect Fire damageTeam restores +47 Armor*; Tier 7Level 75*While using Fire :Reinforce restores +99 Armor and Shield, you take 7 less direct and indirect Fire damageTeam restores +50 Armor*; Tier 8Level 80*While using Fire :Reinforce restores +105 Armor and Shield, you take 8 less direct and indirect Fire damageTeam restores +53 Armor*; Tier 9Level 85*While using Fire :Reinforce restores +111 Armor and Shield, you take 9 less direct and indirect Fire damageTeam restores +56 Armor*; Tier 10Level 90*While using Fire :Reinforce restores +117 Armor and Shield, you take 10 less direct and indirect Fire damageTeam restores +59 Armor*; Tier 11Level 95*While using Fire :Reinforce restores +123 Armor and Shield, you take 11 less direct and indirect Fire damageTeam restores +62 Armor*; Tier 12Level 100*While using Fire :Reinforce restores +129 Armor and Shield, you take 12 less direct and indirect Fire damageTeam restores +65 Armor|Expand}}
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| || || <b>Tier 12Level 100</b> - Reinforce restores 20 Power While Bulwark Mode is enabled you recover 34 Armor every 3 seconds || Uncommon || Hands Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Reinforce restores 2 Power:While Bulwark Mode is enabled you recover 5 Armor every 3 seconds*; Tier 2Level 10*Reinforce restores 4 Power:While Bulwark Mode is enabled you recover 6 Armor every 3 seconds*; Tier Level 15:While Bulwark Mode is enabled you recover 7 Armor every 3*Reinforce restores 5 Powerseconds*; Tier 4Level 20*Reinforce restores 7 Power:While Bulwark Mode is enabled you recover 8 Armor every 3 seconds*; Tier 5Level 25*Reinforce restores :While Bulwark Mode is enabled you recover 9 PowerArmor every 3 seconds*; Tier 6Level 30*Reinforce restores :While Bulwark Mode is enabled you recover 10 PowerArmor every 3 seconds*; Tier 7Level 35:While Bulwark Mode is enabled you recover 11 Armor every 3 seconds*Reinforce restores ; Level 40:While Bulwark Mode is enabled you recover 12 PowerArmor every 3 seconds*; Tier 8Level 45:While Bulwark Mode is enabled you recover 13 Armor every 3 seconds*Reinforce restores ; Level 50:While Bulwark Mode is enabled you recover 14 PowerArmor every 3 seconds*; Tier 9Level 55:While Bulwark Mode is enabled you recover 16 Armor every 3 seconds*; Level 60:While Bulwark Mode is enabled you recover 18 Armor every 3 seconds*; Level 65:While Bulwark Mode is enabled you recover 20 Armor every 3 seconds*Reinforce restores 15 Power; Level 70:While Bulwark Mode is enabled you recover 22 Armor every 3 seconds*; Tier 10Level 75:While Bulwark Mode is enabled you recover 24 Armor every 3 seconds*Reinforce restores 17 Power; Level 80:While Bulwark Mode is enabled you recover 26 Armor every 3 seconds*; Tier 11Level 85:While Bulwark Mode is enabled you recover 28 Armor every 3 seconds*Reinforce restores 19 Power; Level 90:While Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Tier 12Level 95:While Bulwark Mode is enabled you recover 32 Armor every 3 seconds*Reinforce restores 20 Power; Level 100:While Bulwark Mode is enabled you recover 34 Armor every 3 seconds|Expand}}
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| || of Critical Bashing || <b>Tier 12Level 100</b> - All types of shield Bash attacks have a 50% chance When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to deal +48 damage 15 times) || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)*All types of shield Bash attacks have a 50% chance ; Level 10:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to deal 10 times)*; Level 15:When you are hit, all Shield abilities taunt +4 damage30 for 20 seconds (stacks up to 10 times)*; Tier 2Level 20:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)*All types of shield Bash attacks have a ; Level 25:When you are hit, all Shield abilities taunt +50% chance for 20 seconds (stacks up to deal 10 times)*; Level 30:When you are hit, all Shield abilities taunt +8 damage62 for 20 seconds (stacks up to 10 times)*; Tier 3Level 35:When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)*All types of shield Bash attacks have a 50% chance ; Level 40:When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to deal +12 damage10 times)*; Tier 4Level 45:When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)*All types of shield Bash attacks have a ; Level 50% chance :When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to deal 10 times)*; Level 55:When you are hit, all Shield abilities taunt +16 damage122 for 20 seconds (stacks up to 10 times)*; Tier 5Level 60*All types of shield Bash attacks have a 50% chance to deal :When you are hit, all Shield abilities taunt +134 for 20 damageseconds (stacks up to 10 times)*; Tier 6Level 65*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to deal +24 damage10 times)*; Tier 7Level 70*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to deal +28 damage10 times)*; Tier 8Level 75*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to deal +32 damage10 times)*; Tier 9Level 80*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to deal +36 damage10 times)*; Tier Level 85:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10times)*All types of shield Bash attacks have a 50% chance ; Level 90:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to deal +40 damage10 times)*; Tier 11Level 95*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to deal +44 damage10 times)*; Tier 12Level 100*All types of shield Bash attacks have a 50% chance :When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to deal +48 damage15 times)|Expand}}
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| || of Fool Fighting || <b>Tier 12Level 100</b> - Fight Me You Fools deals Reinforce causes your Major Healing abilities to restore +76% damage 64 for 10 seconds || HandsUncommon || Necklace, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds*Fight Me You Fools deals ; Level 10:Reinforce causes your Major Healing abilities to restore +10% damagefor 10 seconds*; Tier 2Level 15:Reinforce causes your Major Healing abilities to restore +13 for 10 seconds*Fight Me You Fools deals ; Level 20:Reinforce causes your Major Healing abilities to restore +16% damagefor 10 seconds*; Tier 3Level 25:Reinforce causes your Major Healing abilities to restore +19 for 10 seconds*Fight Me You Fools deals ; Level 30:Reinforce causes your Major Healing abilities to restore +22% damagefor 10 seconds*; Tier 4Level 35:Reinforce causes your Major Healing abilities to restore +25 for 10 seconds*Fight Me You Fools deals ; Level 40:Reinforce causes your Major Healing abilities to restore +28% damagefor 10 seconds*; Tier 5Level 45:Reinforce causes your Major Healing abilities to restore +31 for 10 seconds*Fight Me You Fools deals ; Level 50:Reinforce causes your Major Healing abilities to restore +34% damagefor 10 seconds*; Tier 6Level 55:Reinforce causes your Major Healing abilities to restore +37 for 10 seconds*Fight Me You Fools deals ; Level 60:Reinforce causes your Major Healing abilities to restore +40% damagefor 10 seconds*; Tier 7Level 65:Reinforce causes your Major Healing abilities to restore +43 for 10 seconds*Fight Me You Fools deals ; Level 70:Reinforce causes your Major Healing abilities to restore +46% damagefor 10 seconds*; Tier 8Level 75:Reinforce causes your Major Healing abilities to restore +49 for 10 seconds*Fight Me You Fools deals ; Level 80:Reinforce causes your Major Healing abilities to restore +52% damagefor 10 seconds*; Tier 9Level 85*Fight Me You Fools deals :Reinforce causes your Major Healing abilities to restore +58% damage55 for 10 seconds*; Tier 10Level 90*Fight Me You Fools deals :Reinforce causes your Major Healing abilities to restore +64% damage58 for 10 seconds*; Tier 11Level 95*Fight Me You Fools deals :Reinforce causes your Major Healing abilities to restore +70% damage61 for 10 seconds*; Tier 12Level 100*Fight Me You Fools deals :Reinforce causes your Major Healing abilities to restore +76% damage64 for 10 seconds|Expand}}
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| || || <b>Tier 6Level 100</b> - Combo: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Any Melee+Finish It: final step restores 72 armor 54 Armor for 60 seconds (stacks up to you. 10 times) || Uncommon || NecklaceHead, MainHand Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)*Combo; Level 10: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee8 Armor for 60 seconds (stacks up to 10 times)*; Level 15:When you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Finish It10 Armor for 60 seconds (stacks up to 10 times)*; Level 20: final step When you are hit by a monster's Rage Attack, Reinforce restores +12 armor Armor for 60 seconds (stacks up to 10 times)*; Level 25:When you.are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)*; Tier 2Level 30:When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)*Combo; Level 35: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee18 Armor for 60 seconds (stacks up to 10 times)*; Level 40:When you are hit by a monster's Rage Attack, Reinforce restores +Any Melee20 Armor for 60 seconds (stacks up to 10 times)*; Level 45:When you are hit by a monster's Rage Attack, Reinforce restores +Finish It22 Armor for 60 seconds (stacks up to 10 times)*; Level 50: final step When you are hit by a monster's Rage Attack, Reinforce restores +24 armor Armor for 60 seconds (stacks up to 10 times)*; Level 55:When you.are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)*; Tier 3Level 60:When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)*Combo; Level 65: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Any Melee+Finish It33 Armor for 60 seconds (stacks up to 10 times)*; Level 70: final step When you are hit by a monster's Rage Attack, Reinforce restores +36 armor Armor for 60 seconds (stacks up to you.10 times)*; Tier 4Level 75*Combo: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Any Melee+Finish It39 Armor for 60 seconds (stacks up to 10 times)*; Level 80: final step When you are hit by a monster's Rage Attack, Reinforce restores 48 armor +42 Armor for 60 seconds (stacks up to you.10 times)*; Tier 5Level 85*Combo: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Any Melee+Finish It45 Armor for 60 seconds (stacks up to 10 times)*; Level 90: final step When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 armor seconds (stacks up to you.10 times)*; Tier 6Level 95*Combo: Stunning BashWhen you are hit by a monster's Rage Attack, Reinforce restores +Any Melee+Any Melee+Finish It51 Armor for 60 seconds (stacks up to 10 times)*; Level 100: final step When you are hit by a monster's Rage Attack, Reinforce restores 72 armor +54 Armor for 60 seconds (stacks up to you.10 times)|Expand}}
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| || of Burst-Dodging || <b>Tier 6Level 100</b> - For 20 seconds after using Deflect Arrows, you gain +12 mitigation Shield Team grants all allies 19% evasion of all physical burst attacks (Crushing, Slasing, or Piercing) for 10 seconds || Uncommon || MainHand, Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*For 20 seconds after using Deflect Arrows, you gain +:Shield Team grants all allies 3 mitigation % evasion of all physical burst attacks (Crushing, Slasing, or Piercing)for 10 seconds*; Tier 2Level 20*For 20 seconds after using Deflect Arrows, you gain +:Shield Team grants all allies 5 mitigation % evasion of burst attacks for 10 seconds*; Level 30:Shield Team grants all physical allies 7% evasion of burst attacks (Crushing, Slasing, or Piercing)for 10 seconds*; Tier 3Level 40:Shield Team grants all allies 9% evasion of burst attacks for 10 seconds*For 20 ; Level 50:Shield Team grants all allies 11% evasion of burst attacks for 10 seconds after using Deflect Arrows, you gain +6 mitigation *; Level 60:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds*; Level 70:Shield Team grants all physical allies 15% evasion of burst attacks (Crushing, Slasing, or Piercing)for 10 seconds*; Tier 4Level 80*For 20 seconds after using Deflect Arrows, you gain +8 mitigation :Shield Team grants all allies 17% evasion of all physical burst attacks (Crushing, Slasing, or Piercing)for 10 seconds*; Tier 5Level 90*For 20 seconds after using Deflect Arrows, you gain +10 mitigation :Shield Team grants all allies 18% evasion of all physical burst attacks (Crushing, Slasing, or Piercing)for 10 seconds*; Tier 6Level 100*For 20 seconds after using Deflect Arrows, you gain +12 mitigation :Shield Team grants all allies 19% evasion of all physical burst attacks (Crushing, Slasing, or Piercing)for 10 seconds|Expand}}
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| Armor Master's || || <b>Tier 1Level 100</b> - After using any type of shield Disrupting Bashcauses the target to take +12% damage from Crushing attacks for 8 seconds || Rare || MainHand, you gain Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds*; Level 20:Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds*; Level 30:Disrupting Bash causes the target to take +5 Armor Absorbency % damage from Crushing attacks for 8 seconds*; Level 40:Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds*; Level 50:Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds*; Level 60 :Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds*; Level 70:Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds. (Normally, you mitigate 1 point of *; Level 80:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds*; Level 90:Disrupting Bash causes the target to take +11% damage from Crushing attacks for every 25 Armor you have remaining8 seconds*; this effect changes it Level 100:Disrupting Bash causes the target to 1 take +12% damage from Crushing attacks for every 20 Armor.) || OffHand || 8 seconds}}
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| || || <b>Tier 6Level 100</b> - For 10 Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows, you gain +7 sprint speed || Feet Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*For 10 seconds after using Deflect Arrows, you gain :Shield Team grants all allies +2 sprint speedmitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 2Level 20:Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*For 10 ; Level 30:Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows*; Level 40:Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, you gain +3 sprint speedSlashing, or Piercing) for 20 seconds*; Tier 3Level 50*For :Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows*; Level 60:Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, you gain Slashing, or Piercing) for 20 seconds*; Level 70:Shield Team grants all allies +4 sprint speed14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 4Level 80*For 10 :Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows, you gain +5 sprint speed*; Tier 5Level 90*For 10 :Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows, you gain +6 sprint speed*; Tier 6Level 100*For 10 :Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds after using Deflect Arrows, you gain +7 sprint speed|Expand}}
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| || of Disrupting Bashes || <b>Tier 12Level 100</b> - Disrupting Bash further reduces target's Rage by 335 While Bulwark Mode is enabled, other abilities cost -18 Power to use || Head, Legs Rare || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Disrupting Bash further reduces target's Rage by 60:While Bulwark Mode is enabled, other abilities cost -3 Power to use*; Tier 2Level 20*Disrupting Bash further reduces target's Rage by 85:While Bulwark Mode is enabled, other abilities cost -4 Power to use*; Tier 3Level 30*Disrupting Bash further reduces target's Rage by 110:While Bulwark Mode is enabled, other abilities cost -5 Power to use*; Tier 4Level 40*Disrupting Bash further reduces target's Rage by 135*; Tier 5*Disrupting Bash further reduces target's Rage by 160*; Tier :While Bulwark Mode is enabled, other abilities cost -6*Disrupting Bash further reduces target's Rage by 185Power to use*; Tier 7Level 50*Disrupting Bash further reduces target's Rage by 210:While Bulwark Mode is enabled, other abilities cost -8 Power to use*; Tier 8Level 60*Disrupting Bash further reduces target's Rage by 235:While Bulwark Mode is enabled, other abilities cost -10 Power to use*; Tier 9Level 70*Disrupting Bash further reduces target's Rage by 260:While Bulwark Mode is enabled, other abilities cost -12 Power to use*; Tier 10Level 80*Disrupting Bash further reduces target's Rage by 285:While Bulwark Mode is enabled, other abilities cost -14 Power to use*; Tier 11Level 90*Disrupting Bash further reduces target's Rage by 310:While Bulwark Mode is enabled, other abilities cost -16 Power to use*; Tier 12Level 100*Disrupting Bash further reduces target's Rage by 335:While Bulwark Mode is enabled, other abilities cost -18 Power to use|Expand}}
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| || of Infuriating Bashes || <b>Tier 12Level 100</b> - Infuriating Bash deals +45% damage and taunts +250 Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Infuriating Bash deals +1% damage and taunts +30:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds*; Tier 2Level 20*Infuriating Bash deals +5% damage and taunts +50:Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds*; Tier 3Level 30*Infuriating Bash deals +9% damage and taunts +70:Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds*; Tier 4Level 40*Infuriating Bash deals +13% damage and taunts +90:Shield Team causes all targets' Survival Utility abilities to restore 52 Armor to them. Lasts 20 seconds*; Tier 5*Infuriating Bash deals +17% damage and taunts +110Level 50*; Tier 6*Infuriating Bash deals +21% damage and taunts +130:Shield Team causes all targets' Survival Utility abilities to restore 64 Armor to them. Lasts 20 seconds*; Tier 7Level 60*Infuriating Bash deals +25% damage and taunts +150:Shield Team causes all targets' Survival Utility abilities to restore 76 Armor to them. Lasts 20 seconds*; Tier 8Level 70*Infuriating Bash deals +29% damage and taunts +170:Shield Team causes all targets' Survival Utility abilities to restore 88 Armor to them. Lasts 20 seconds*; Tier 9Level 80*Infuriating Bash deals +33% damage and taunts +190:Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds*; Tier 10Level 90*Infuriating Bash deals +37% damage and taunts +210:Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds*; Tier 11Level 100*Infuriating Bash deals +41% damage and taunts +230:Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds*; Tier 12*Infuriating Bash deals +45% damage and taunts +250|Expand}}
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| || of Fiery Insulation || <b>Tier 12Level 100</b> - While using Fire Shield, you take 12 less direct and indirect Cold damage Reinforce boosts your Nice Attack Damage +200 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Reinforce boosts your Nice Attack Damage +10 for 9 seconds*While using Fire Shield, you take 1 less direct and indirect Cold damage; Level 10:Reinforce boosts your Nice Attack Damage +20 for 9 seconds*; Tier 2Level 15:Reinforce boosts your Nice Attack Damage +30 for 9 seconds*While using Fire Shield, you take 2 less direct and indirect Cold damage; Level 20:Reinforce boosts your Nice Attack Damage +40 for 9 seconds*; Tier 3Level 25:Reinforce boosts your Nice Attack Damage +50 for 9 seconds*While using Fire Shield, you take 3 less direct and indirect Cold damage; Level 30:Reinforce boosts your Nice Attack Damage +60 for 9 seconds*; Tier 4Level 35:Reinforce boosts your Nice Attack Damage +70 for 9 seconds*While using Fire Shield, you take 4 less direct and indirect Cold damage; Level 40:Reinforce boosts your Nice Attack Damage +80 for 9 seconds*; Tier 5Level 45:Reinforce boosts your Nice Attack Damage +90 for 9 seconds*While using Fire Shield, you take 5 less direct and indirect Cold damage; Level 50:Reinforce boosts your Nice Attack Damage +100 for 9 seconds*; Tier 6Level 55:Reinforce boosts your Nice Attack Damage +110 for 9 seconds*While using Fire Shield, you take 6 less direct and indirect Cold damage; Level 60:Reinforce boosts your Nice Attack Damage +120 for 9 seconds*; Tier 7Level 65:Reinforce boosts your Nice Attack Damage +130 for 9 seconds*While using Fire Shield, you take 7 less direct and indirect Cold damage; Level 70:Reinforce boosts your Nice Attack Damage +140 for 9 seconds*; Tier 8Level 75*While using Fire Shield, you take 8 less direct and indirect Cold damage:Reinforce boosts your Nice Attack Damage +150 for 9 seconds*; Tier Level 80:Reinforce boosts your Nice Attack Damage +160 for 9seconds*While using Fire Shield, you take ; Level 85:Reinforce boosts your Nice Attack Damage +170 for 9 less direct and indirect Cold damageseconds*; Tier 10Level 90*While using Fire Shield, you take 10 less direct and indirect Cold damage:Reinforce boosts your Nice Attack Damage +180 for 9 seconds*; Tier 11Level 95*While using Fire Shield, you take 11 less direct and indirect Cold damage:Reinforce boosts your Nice Attack Damage +190 for 9 seconds*; Tier 12Level 100*While using Fire Shield, you take 12 less direct and indirect Cold damage:Reinforce boosts your Nice Attack Damage +200 for 9 seconds|Expand}}
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| Unpoisonable || || <b>Tier 5Level 100</b> - Elemental Ward lets you mitigate While Bulwark Mode is active all your attacks taunt +50% of all Poison damage for 10 seconds and restore 21 Health to you || Uncommon || Head Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you*Elemental Ward lets ; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you mitigate 10*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% of and restore 5 Health to you*; Level 25:While Bulwark Mode is active all Poison damage for 10 secondsyour attacks taunt +50% and restore 6 Health to you*; Tier 2Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you*Elemental Ward lets ; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you mitigate 20*; Level 40:While Bulwark Mode is active all your attacks taunt +50% of and restore 9 Health to you*; Level 45:While Bulwark Mode is active all Poison damage for your attacks taunt +50% and restore 10 secondsHealth to you*; Tier 3Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you*Elemental Ward lets ; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you mitigate 30*; Level 60:While Bulwark Mode is active all your attacks taunt +50% of and restore 13 Health to you*; Level 65:While Bulwark Mode is active all Poison damage for 10 secondsyour attacks taunt +50% and restore 14 Health to you*; Tier 4Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you*Elemental Ward lets ; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you mitigate 40*; Level 80:While Bulwark Mode is active all your attacks taunt +50% of and restore 17 Health to you*; Level 85:While Bulwark Mode is active all Poison damage for 10 secondsyour attacks taunt +50% and restore 18 Health to you*; Tier 5Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you*Elemental Ward lets ; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you mitigate *; Level 100:While Bulwark Mode is active all your attacks taunt +50% of all Poison damage for 10 secondsand restore 21 Health to you|Expand}}
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| || || <b>Tier 10Level 100</b> - Using Strategic Preparation boosts While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 34 Armor regeneration +40 for 20 seconds to you || Uncommon || FeetHead, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 1Armor to you*Using Strategic Preparation boosts ; Level 10:While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 2 Armor regeneration to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 4 for 20 secondsArmor to you*; Tier 2Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you*Using Strategic Preparation boosts ; Level 30:While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 6 Armor regeneration to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 for 20 secondsArmor to you*; Tier 3Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you*Using Strategic Preparation boosts ; Level 45:While Bulwark Mode is active all your in-combat Armor regeneration attacks taunt +50% and restore 12 for 20 secondsArmor to you*; Tier 4Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you*Using Strategic Preparation boosts ; Level 55:While Bulwark Mode is active all your in-combat Armor regeneration attacks taunt +50% and restore 16 for 20 secondsArmor to you*; Tier 5Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you*Using Strategic Preparation boosts ; Level 65:While Bulwark Mode is active all your in-combat Armor regeneration attacks taunt +50% and restore 20 for 20 secondsArmor to you*; Tier 6Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you*Using Strategic Preparation boosts ; Level 75:While Bulwark Mode is active all your in-combat Armor regeneration attacks taunt +50% and restore 24 for 20 secondsArmor to you*; Tier 7Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you*Using Strategic Preparation boosts ; Level 85:While Bulwark Mode is active all your in-combat Armor regeneration attacks taunt +50% and restore 28 for 20 secondsArmor to you*; Tier 8Level 90*Using Strategic Preparation boosts :While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 30 Armor regeneration +32 for 20 secondsto you*; Tier 9Level 95*Using Strategic Preparation boosts :While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 32 Armor regeneration +36 for 20 secondsto you*; Tier 10Level 100*Using Strategic Preparation boosts :While Bulwark Mode is active all your in-combat attacks taunt +50% and restore 34 Armor regeneration +40 for 20 secondsto you|Expand}}
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| Evasive || || <b>Tier 6Level 100</b> - For 10 seconds Take the Lead heals you for 120 Health after using Deflect Arrows, you evade 13% of Melee attacks a 15 second delay || Uncommon || MainHand, Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Take the Lead heals you for 6 Health after a 15 second delay*For ; Level 10 seconds :Take the Lead heals you for 12 Health after a 15 second delay*; Level 15:Take the Lead heals you for 18 Health after a 15 second delay*; Level 20:Take the Lead heals you for 24 Health after using Deflect Arrows, a 15 second delay*; Level 25:Take the Lead heals you evade 3% of Melee attacksfor 30 Health after a 15 second delay*; Tier 2Level 30:Take the Lead heals you for 36 Health after a 15 second delay*For 10 seconds ; Level 35:Take the Lead heals you for 42 Health after using Deflect Arrows, a 15 second delay*; Level 40:Take the Lead heals you evade 5% of Melee attacksfor 48 Health after a 15 second delay*; Tier 3Level 45:Take the Lead heals you for 54 Health after a 15 second delay*For 10 seconds ; Level 50:Take the Lead heals you for 60 Health after using Deflect Arrows, a 15 second delay*; Level 55:Take the Lead heals you evade 7% of Melee attacksfor 66 Health after a 15 second delay*; Tier 4Level 60:Take the Lead heals you for 72 Health after a 15 second delay*For 10 seconds ; Level 65:Take the Lead heals you for 78 Health after using Deflect Arrows, a 15 second delay*; Level 70:Take the Lead heals you evade 9% of Melee attacksfor 84 Health after a 15 second delay*; Tier 5Level 75:Take the Lead heals you for 90 Health after a 15 second delay*For 10 seconds ; Level 80:Take the Lead heals you for 96 Health after using Deflect Arrows, a 15 second delay*; Level 85:Take the Lead heals you evade 11% of Melee attacksfor 102 Health after a 15 second delay*; Tier 6Level 90:Take the Lead heals you for 108 Health after a 15 second delay*For 10 seconds ; Level 95:Take the Lead heals you for 114 Health after using Deflect Arrows, a 15 second delay*; Level 100:Take the Lead heals you evade 13% of Melee attacksfor 120 Health after a 15 second delay|Expand}}
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| || of Disrupting Bashes || <b>Tier 12Level 100</b> - Disrupting Bash deals Take the Lead boosts your movement speed +88% damage 3 and you recover 96 Power after a 15 second delay || Epic || Hands, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Disrupting Bash deals :Take the Lead boosts your movement speed +22% damage1 and you recover 15 Power after a 15 second delay*; Tier 2Level 20*Disrupting Bash deals :Take the Lead boosts your movement speed +28% damage1 and you recover 24 Power after a 15 second delay*; Tier 3Level 30*Disrupting Bash deals :Take the Lead boosts your movement speed +34% damage1.5 and you recover 33 Power after a 15 second delay*; Tier 4Level 40*Disrupting Bash deals :Take the Lead boosts your movement speed +40% damage*; Tier 1.5*Disrupting Bash deals +46% damageand you recover 42 Power after a 15 second delay*; Tier 6Level 50*Disrupting Bash deals :Take the Lead boosts your movement speed +52% damage2 and you recover 51 Power after a 15 second delay*; Tier 7Level 60*Disrupting Bash deals :Take the Lead boosts your movement speed +58% damage2 and you recover 60 Power after a 15 second delay*; Tier 8Level 70*Disrupting Bash deals :Take the Lead boosts your movement speed +64% damage2.5 and you recover 69 Power after a 15 second delay*; Tier 9Level 80*Disrupting Bash deals :Take the Lead boosts your movement speed +70% damage2.5 and you recover 78 Power after a 15 second delay*; Tier 10Level 90*Disrupting Bash deals :Take the Lead boosts your movement speed +76% damage3 and you recover 87 Power after a 15 second delay*; Tier 11Level 100*Disrupting Bash deals :Take the Lead boosts your movement speed +82% damage*; Tier 12*Disrupting Bash deals +88% damage3 and you recover 96 Power after a 15 second delay|Expand}}
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| || of Stunning Bashes || <b>Tier 12Level 100</b> - Stunning Bash deals Take the Lead boosts the taunt of all your attacks +108200% damage || LegsUncommon || Head, Hands Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Take the Lead boosts the taunt of all your attacks +10%*Stunning Bash deals ; Level 10:Take the Lead boosts the taunt of all your attacks +20% damage*; Tier 2Level 15:Take the Lead boosts the taunt of all your attacks +30%*Stunning Bash deals ; Level 20:Take the Lead boosts the taunt of all your attacks +2840% damage*; Tier 3Level 25:Take the Lead boosts the taunt of all your attacks +50%*Stunning Bash deals ; Level 30:Take the Lead boosts the taunt of all your attacks +3660% damage*; Tier 4Level 35:Take the Lead boosts the taunt of all your attacks +70%*Stunning Bash deals ; Level 40:Take the Lead boosts the taunt of all your attacks +4480% damage*; Tier 5Level 45:Take the Lead boosts the taunt of all your attacks +90%*Stunning Bash deals ; Level 50:Take the Lead boosts the taunt of all your attacks +52100% damage*; Tier 6Level 55:Take the Lead boosts the taunt of all your attacks +110%*Stunning Bash deals ; Level 60:Take the Lead boosts the taunt of all your attacks +60120% damage*; Tier 7Level 65:Take the Lead boosts the taunt of all your attacks +130%*Stunning Bash deals ; Level 70:Take the Lead boosts the taunt of all your attacks +68140% damage*; Tier 8Level 75:Take the Lead boosts the taunt of all your attacks +150%*Stunning Bash deals ; Level 80:Take the Lead boosts the taunt of all your attacks +76160% damage*; Tier 9Level 85*Stunning Bash deals :Take the Lead boosts the taunt of all your attacks +84170% damage*; Tier 10Level 90*Stunning Bash deals :Take the Lead boosts the taunt of all your attacks +92180% damage*; Tier 11Level 95*Stunning Bash deals :Take the Lead boosts the taunt of all your attacks +100190% damage*; Tier 12Level 100*Stunning Bash deals :Take the Lead boosts the taunt of all your attacks +108200% damage|Expand}}
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| || of Shielding Fool Fighting || <b>Tier 6Level 100</b> - Shield Mastery Base Fight Me You Fools Damage +65% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools Damage +8%*; Level 10:Fight Me You Fools Damage +11%*; Level 15:Fight Me You Fools Damage +14%*; Level 20:Fight Me You Fools Damage +17%*; Level 25:Fight Me You Fools Damage +20%*; Level 30:Fight Me You Fools Damage +23%*; Level 35:Fight Me You Fools Damage +26%*; Level 40:Fight Me You Fools Damage +29%*; Level 45:Fight Me You Fools Damage +32%*; Level 50:Fight Me You Fools Damage +35% *; Level 55:Fight Me You Fools Damage +38%*; Level 60:Fight Me You Fools Damage +41%*; Level 65:Fight Me You Fools Damage +44%*; Level 70:Fight Me You Fools Damage +47%*; Level 75:Fight Me You Fools Damage +50%*; Level 80:Fight Me You Fools Damage +53%*; Level 85:Fight Me You Fools Damage +56%*; Level 90:Fight Me You Fools Damage +59%*; Level 95:Fight Me You Fools Damage +62%*; Level 100:Fight Me You Fools Damage +65%}}|-| || of Fool Fighting || <b>Level 100</b> - Fight Me You Fools deals +53% damage and taunts +700 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +5% damage and taunts +25*; Level 10:Fight Me You Fools deals +8% damage and taunts +50*; Level 15:Fight Me You Fools deals +10% damage and taunts +75*; Level 20:Fight Me You Fools deals +13% damage and taunts +100*; Level 25:Fight Me You Fools deals +15% damage and taunts +125*; Level 30:Fight Me You Fools deals +18% damage and taunts +150*; Level 35:Fight Me You Fools deals +20% damage and taunts +175*; Level 40:Fight Me You Fools deals +23% damage and taunts +200*; Level 45:Fight Me You Fools deals +25% damage and taunts +225*; Level 50:Fight Me You Fools deals +28% damage and taunts +250*; Level 55:Fight Me You Fools deals +30% damage and taunts +275*; Level 60:Fight Me You Fools deals +33% damage and taunts +300*; Level 65:Fight Me You Fools deals +35% damage and taunts +350*; Level 70:Fight Me You Fools deals +38% damage and taunts +400*; Level 75:Fight Me You Fools deals +40% damage and taunts +450*; Level 80:Fight Me You Fools deals +43% damage and taunts +500*; Level 85:Fight Me You Fools deals +45% damage and taunts +550*; Level 90:Fight Me You Fools deals +48% damage and taunts +600*; Level 95:Fight Me You Fools deals +50% damage and taunts +650*; Level 100:Fight Me You Fools deals +53% damage and taunts +700}}|-| || || <b>Level 100</b> - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds*; Level 10:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds*; Level 15:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds*; Level 20:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds*; Level 25:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds*; Level 30:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds*; Level 35:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds*; Level 40:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds*; Level 45:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds*; Tier 1Level 50:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds*; Level 55:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds*; Level 60:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds*; Level 65:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds*; Level 70:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds*; Level 75:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds*; Level 80:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds*; Level 85:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds*; Level 90:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds*; Level 95:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds*; Level 100:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds}}|-| Finisher's || of Finishing || <b>Level 100</b> - Finish It Damage +80% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*Shield Mastery Base ; Level 5:Finish It Damage +10%*; Tier 2Level 10:Finish It Damage +13%*; Level 15:Finish It Damage +16%*; Level 20:Finish It Damage +19%*; Level 25:Finish It Damage +22%*; Level 30:Finish It Damage +25%*; Level 35:Finish It Damage +28%*; Level 40:Finish It Damage +32%*; Level 45:Finish It Damage +36%*; Level 50:Finish It Damage +40%*; Level 55:Finish It Damage +44%*; Level 60:Finish It Damage +48%*; Level 65:Finish It Damage +52%*; Level 70:Finish It Damage +56%*; Level 75:Finish It Damage +60%*; Level 80:Finish It Damage +64%*; Level 85:Finish It Damage +68%*; Level 90:Finish It Damage +72%*; Level 95:Finish It Damage +76%*; Level 100:Finish It Damage +80%}}|-| || of Fast Finishes || <b>Level 100</b> - Finish It Damage +46% and Power Cost -36 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Finish It Damage +5% and Power Cost -3*Shield Mastery Base ; Level 10:Finish It Damage +6% and Power Cost -4*; Level 15:Finish It Damage +7%and Power Cost -5*; Tier 3Level 20:Finish It Damage +8% and Power Cost -6*; Level 25:Finish It Damage +9% and Power Cost -7*; Level 30:Finish It Damage +10% and Power Cost -8*; Level 35:Finish It Damage +12% and Power Cost -10*; Level 40:Finish It Damage +14% and Power Cost -12*; Level 45:Finish It Damage +16% and Power Cost -14*; Level 50:Finish It Damage +18% and Power Cost -16*; Level 55:Finish It Damage +20% and Power Cost -18*Shield Mastery Base ; Level 60:Finish It Damage +22% and Power Cost -20*; Level 65:Finish It Damage +25%and Power Cost -22*; Level 70:Finish It Damage +28% and Power Cost -24*; Level 75:Finish It Damage +31% and Power Cost -26*; Level 80:Finish It Damage +34% and Power Cost -28*; Level 85:Finish It Damage +37% and Power Cost -30*; Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -36}}|-| || || <b>Level 100</b> - Finish It Restores 80 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Finish It Restores 16 Health*; Level 20:Finish It Restores 24 Health*; Level 30:Finish It Restores 32 Health*; Level 40:Finish It Restores 40 Health*; Level 50:Finish It Restores 48 Health*; Level 60:Finish It Restores 56 Health*; Level 70:Finish It Restores 62 Health*; Level 80:Finish It Restores 68 Health*; Level 90:Finish It Restores 74 Health*; Level 100:Finish It Restores 80 Health}}|-| Retaliatory || of Retaliatory Finishes || <b>Level 100</b> - When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:When you are hit, Finish It damage is +4for 20 seconds (stacks up to 10 times)*; Level 10:When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)*; Level 15:When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)*; Level 20:When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)*; Level 25:When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)*; Level 30:When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)*; Level 35:When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)*; Level 40:When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)*; Level 45:When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)*; Level 50:When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)*; Level 55:When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)*; Level 60:When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)*; Level 65:When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)*; Level 70:When you are hit, Finish It damage is +56 for 20 seconds (stacks up to 10 times)*; Level 75:When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)*; Level 80:When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)*; Level 85:When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)*; Level 90:When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)*; Level 95:When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)*; Level 100:When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)}}|-| || of Finishing Bashes || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 35:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 55:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 65:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 100:All Shield Mastery Base Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds}}|-| || || <b>Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 30:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%}}|-| || || <b>Level 100</b> - Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Fight Me You Fools boosts Core Attack Damage +25for 6 seconds*; Level 20:Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds*; Level 30:Fight Me You Fools boosts Core Attack Damage +75 for 6 seconds*; Level 40:Fight Me You Fools boosts Core Attack Damage +100 for 6 seconds*; Level 50:Fight Me You Fools boosts Core Attack Damage +125 for 6 seconds*; Level 60:Fight Me You Fools boosts Core Attack Damage +150 for 6 seconds*; Level 70:Fight Me You Fools boosts Core Attack Damage +175 for 6 seconds*; Level 80:Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds*; Level 90:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds*; Level 100:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds}}|-| || of Death Avoidance || <b>Level 100</b> - Chance to Miraculously Avoid Death +143%when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Chance to Miraculously Avoid Death +10% when Shield is active*; Level 10:Chance to Miraculously Avoid Death +17% when Shield Mastery Base Damage is active*; Level 15:Chance to Miraculously Avoid Death +24% when Shield is active*; Level 20:Chance to Miraculously Avoid Death +31% when Shield is active*; Level 25:Chance to Miraculously Avoid Death +38% when Shield is active*; Level 30:Chance to Miraculously Avoid Death +45% when Shield is active*; Level 35:Chance to Miraculously Avoid Death +52% when Shield is active*; Level 40:Chance to Miraculously Avoid Death +59% when Shield is active*; Level 45:Chance to Miraculously Avoid Death +66% when Shield is active*; Level 50:Chance to Miraculously Avoid Death +73% when Shield is active*; Level 55:Chance to Miraculously Avoid Death +80% when Shield is active*; Level 60:Chance to Miraculously Avoid Death +87% when Shield is active*; Level 65:Chance to Miraculously Avoid Death +94% when Shield is active*; Level 70:Chance to Miraculously Avoid Death +101% when Shield is active*; Level 75:Chance to Miraculously Avoid Death +108% when Shield is active*; Level 80:Chance to Miraculously Avoid Death +115% when Shield is active*; Level 85:Chance to Miraculously Avoid Death +122% when Shield is active*; Level 90:Chance to Miraculously Avoid Death +129% when Shield is active*; Level 95:Chance to Miraculously Avoid Death +136%when Shield is active*; Level 100:Chance to Miraculously Avoid Death +143% when Shield is active}}|-| || of Bashing || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Level 35:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 55:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 65:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds}}|-| Fire-Insulated || of Fiery Insulation || <b>Level 100</b> - Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds*; Level 10:Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds*; Level 15:Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds*; Level 20:Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds*; Level 25:Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds*; Tier Level 30:Fire Shield boosts your direct and indirect Cold mitigation +6for 20 seconds*; Level 35:Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds*; Level 40:Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds*; Level 45:Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds*; Level 50:Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds*; Level 55:Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds*; Level 60:Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds*; Level 65:Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds*; Level 70:Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds*; Level 75:Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds*; Level 80:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds*; Level 85:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds*; Level 90:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds*; Level 95:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds*; Level 100:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds}}|-| || of True Fire Shielding || <b>Level 100</b> - Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds*; Level 10:Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds*; Level 15:Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds*; Level 20:Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds*; Level 25:Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds*; Level 30:Fire Shield Mastery Base Damage boosts your direct and indirect Fire mitigation +6 for 20 seconds*; Level 35%:Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds*; Level 40:Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds*; Level 45:Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds*; Level 50:Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds*; Level 55:Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds*; Level 60:Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds*; Level 65:Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds*; Level 70:Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds*; Level 75:Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds*; Level 80:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds*; Level 85:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds*; Level 90:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds*; Level 95:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds*; Level 100:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds}}|-| Igniting || of Incinerating Defense || <b>Level 100</b> - Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Level 10:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds*; Level 20:Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds*; Level 30:Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds*; Level 40:Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds*; Level 50:Fire Shield causes melee attackers to ignite, dealing 75 Fire damage over 10 seconds*; Level 60:Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds*; Level 70:Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds*; Level 80:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds*; Level 90:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds*; Level 100:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds}}|-| Igniting || of Incinerating Defense || <b>Level 100</b> - Fire Shield deals +120 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expandto reveal|*; Level 10:Fire Shield deals +12 Fire damage to melee attackers*; Level 20:Fire Shield deals +24 Fire damage to melee attackers*; Level 30:Fire Shield deals +36 Fire damage to melee attackers*; Level 40:Fire Shield deals +48 Fire damage to melee attackers*; Level 50:Fire Shield deals +60 Fire damage to melee attackers*; Level 60:Fire Shield deals +72 Fire damage to melee attackers*; Level 70:Fire Shield deals +84 Fire damage to melee attackers*; Level 80:Fire Shield deals +96 Fire damage to melee attackers*; Level 90:Fire Shield deals +108 Fire damage to melee attackers*; Level 100:Fire Shield deals +120 Fire damage to melee attackers}}
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