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Shield/Treasure Effects

51,484 bytes added, 13:26, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Shield/Treasure Effects|Shield Treasure Effects]]==</includeonly>
See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]
<!-- This table is from patch v304, May 25, 2018 Updated to v399 on Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Shielding || <b>Tier 7Level 100</b> - Shield Mastery Base Damage +2350% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Shield Skill Damage +3*; Tier 2:Shield Mastery Base Damage +8%5*; Tier 3Level 20:Shield Mastery Base Damage +1110%*; Tier 4:Shield Mastery Base Damage +14%*; Tier 5Level 30:Shield Mastery Base Damage +1715%*; Tier 6Level 40
:Shield Mastery Base Damage +20%
*; Tier 7Level 50:Shield Mastery Base Damage +2325%*; Level 60:Shield Mastery Base Damage +30%*; Level 70:Shield Mastery Base Damage +35%*; Level 80:Shield Mastery Base Damage +40%*; Level 90:Shield Mastery Base Damage +45%*; Level 100:Shield Mastery Base Damage +50%
}}
|-
| || of Bashing || <b>Tier 14Level 100</b> - All Shield Bash Abilities Damage +2324% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1:All Shield Bash Abilities Damage +3%*; Tier 2:All Shield Bash Abilities Damage +4%*; Tier 3Level 5
:All Shield Bash Abilities Damage +5%
*; Tier 4Level 10
:All Shield Bash Abilities Damage +6%
*; Tier 5Level 15:All Shield Bash Abilities Damage +7%*; Level 20
:All Shield Bash Abilities Damage +8%
*; Tier 6Level 25:All Shield Bash Abilities Damage +9%*; Level 30
:All Shield Bash Abilities Damage +10%
*; Tier 7Level 35:All Shield Bash Abilities Damage +11%*; Level 40
:All Shield Bash Abilities Damage +12%
*; Tier 8Level 45:All Shield Bash Abilities Damage +13%*; Level 50
:All Shield Bash Abilities Damage +14%
*; Tier 9Level 55:All Shield Bash Abilities Damage +15%*; Level 60
:All Shield Bash Abilities Damage +16%
*; Tier 10Level 65:All Shield Bash Abilities Damage +17%*; Level 70
:All Shield Bash Abilities Damage +18%
*; Tier 11Level 75:All Shield Bash Abilities Damage +19%*; Level 80
:All Shield Bash Abilities Damage +20%
*; Tier 12Level 85
:All Shield Bash Abilities Damage +21%
*; Tier 13Level 90
:All Shield Bash Abilities Damage +22%
*; Tier 14Level 95
:All Shield Bash Abilities Damage +23%
*; Level 100
:All Shield Bash Abilities Damage +24%
}}
|-
| || of Hearty Bashing || <b>Tier 14Level 100</b> - All types of shield Bash attacks restore 14 25 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1:All types of shield Bash attacks restore 1 Armor*; Tier 2:All types of shield Bash attacks restore 2 Armor*; Tier 3:All types of shield Bash attacks restore 3 Armor*; Tier 4:All types of shield Bash attacks restore 4 Armor*; Tier Level 5:All types of shield Bash attacks restore 5 Armor*; Tier 6
:All types of shield Bash attacks restore 6 Armor
*; Tier 7Level 10
:All types of shield Bash attacks restore 7 Armor
*; Tier 8Level 15
:All types of shield Bash attacks restore 8 Armor
*; Tier 9Level 20
:All types of shield Bash attacks restore 9 Armor
*; Tier 10Level 25
:All types of shield Bash attacks restore 10 Armor
*; Tier 11Level 30
:All types of shield Bash attacks restore 11 Armor
*; Tier 12Level 35
:All types of shield Bash attacks restore 12 Armor
*; Tier 13Level 40
:All types of shield Bash attacks restore 13 Armor
*; Tier 14Level 45
:All types of shield Bash attacks restore 14 Armor
*; Level 50
:All types of shield Bash attacks restore 15 Armor
*; Level 55
:All types of shield Bash attacks restore 16 Armor
*; Level 60
:All types of shield Bash attacks restore 17 Armor
*; Level 65
:All types of shield Bash attacks restore 18 Armor
*; Level 70
:All types of shield Bash attacks restore 19 Armor
*; Level 75
:All types of shield Bash attacks restore 20 Armor
*; Level 80
:All types of shield Bash attacks restore 21 Armor
*; Level 85
:All types of shield Bash attacks restore 22 Armor
*; Level 90
:All types of shield Bash attacks restore 23 Armor
*; Level 95
:All types of shield Bash attacks restore 24 Armor
*; Level 100
:All types of shield Bash attacks restore 25 Armor
}}
|-
| Armor Master's || || <b>Tier 1Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
}}
|-
| || of Reconciliatory Stunning Physical Shielding || <b>Tier 14Level 100</b> - Stunning Bash restores 31 Health All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Chest, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Stunning Bash restores All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 Healthtimes*; Tier 2Level 20:Stunning Bash restores 7 HealthAll Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 3Level 30:Stunning Bash restores 9 HealthAll Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 4Level 40:Stunning Bash restores 11 Health*; Tier All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5:Stunning Bash restores 13 Healthtimes*; Tier 6Level 50:Stunning Bash restores 15 HealthAll Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 7Level 60:Stunning Bash restores 17 HealthAll Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 8Level 70:Stunning Bash restores 19 Health*; Tier 9:Stunning Bash restores All Shield attacks have a 21 Health*; Tier % chance to conjure a force-shield that mitigates 10:Stunning Bash restores 23 Health% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 11Level 80:Stunning Bash restores 25 HealthAll Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 12Level 90:Stunning Bash restores 27 HealthAll Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Tier 13Level 100:Stunning Bash restores 29 Health*; Tier 14:Stunning Bash restores 31 HealthAll Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
}}
|-
| || of Esoteric Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage*; Level 10:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage*; Level 15:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +15 damage*; Level 20:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage*; Level 25:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +25 damage*; Level 30:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +30 damage*; Level 35:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +35 damage*; Level 40:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 damage*; Level 45:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage*; Level 50:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50 damage*; Level 55:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +55 damage*; Level 60:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage*; Level 65:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +65 damage*; Level 70:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +70 damage*; Level 75:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage*; Level 80:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage*; Level 85:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage*; Level 90:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage*; Level 95:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage*; Level 100:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage}}|-| || of Stunning Bashes || <b>Tier 14Level 100</b> - Stunning Bash Damage +81100% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Stunning Bash Damage +10%
*; Tier 2Level 10:Stunning Bash Damage +14%*; Level 15:Stunning Bash Damage +18%*; Tier 3Level 20:Stunning Bash Damage +2022%*; Tier 4Level 25:Stunning Bash Damage +2526%*; Tier 5Level 30
:Stunning Bash Damage +30%
*; Tier 6Level 35
:Stunning Bash Damage +35%
*; Tier 7Level 40
:Stunning Bash Damage +40%
*; Tier 8Level 45
:Stunning Bash Damage +45%
*; Tier 9Level 50
:Stunning Bash Damage +50%
*; Tier 10Level 55
:Stunning Bash Damage +55%
*; Tier 11Level 60
:Stunning Bash Damage +60%
*; Tier 12Level 65:Stunning Bash Damage +6765%*; Tier 13Level 70:Stunning Bash Damage +7470%*; Tier 14Level 75:Stunning Bash Damage +8175%*; Level 80:Stunning Bash Damage +80%*; Level 85:Stunning Bash Damage +85%*; Level 90:Stunning Bash Damage +90%*; Level 95:Stunning Bash Damage +95%*; Level 100:Stunning Bash Damage +100%
}}
|-
| Armored || || <b>Tier 14Level 100</b> - Max Armor +54 72 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Max Armor +4 when Shield is active
*; Tier 2Level 10
:Max Armor +8 when Shield is active
*; Tier 3Level 15
:Max Armor +12 when Shield is active
*; Tier 4Level 20
:Max Armor +16 when Shield is active
*; Tier 5Level 25
:Max Armor +20 when Shield is active
*; Tier 6Level 30
:Max Armor +24 when Shield is active
*; Tier 7Level 35
:Max Armor +28 when Shield is active
*; Tier 8Level 40
:Max Armor +32 when Shield is active
*; Tier 9Level 45
:Max Armor +36 when Shield is active
*; Tier 10Level 50
:Max Armor +40 when Shield is active
*; Tier 11Level 55
:Max Armor +44 when Shield is active
*; Tier 12Level 60
:Max Armor +48 when Shield is active
*; Tier 13Level 65
:Max Armor +51 when Shield is active
*; Tier 14Level 70
:Max Armor +54 when Shield is active
*; Level 75
:Max Armor +57 when Shield is active
*; Level 80
:Max Armor +60 when Shield is active
*; Level 85
:Max Armor +63 when Shield is active
*; Level 90
:Max Armor +66 when Shield is active
*; Level 95
:Max Armor +69 when Shield is active
*; Level 100
:Max Armor +72 when Shield is active
}}
|-
| Protective || || <b>Tier 14Level 100</b> - While Shield skill active: Mitigate Slashing Mitigation +616, Piercing Mitigation +514, and Crushing Mitigation +5 while Shield skill active 14. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:While Shield skill active: Mitigate Slashing Mitigation +12, Piercing Mitigation +12, and Crushing Mitigation +1 while 2. Versus Elite attackers, these values are doubled*; Level 10:While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled*; Tier 2Level 15:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +14, and Crushing Mitigation +1 while 2. Versus Elite attackers, these values are doubled*; Level 20:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 3Level 25:While Shield skill active: Mitigate Slashing Mitigation +26, Piercing Mitigation +24, and Crushing Mitigation +1 while 4. Versus Elite attackers, these values are doubled*; Level 30:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled*; Tier 4Level 35:While Shield skill active: Mitigate Slashing Mitigation +26, Piercing Mitigation +26, and Crushing Mitigation +2 while 6. Versus Elite attackers, these values are doubled*; Level 40:While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled*; Tier 5Level 45:While Shield skill active: Mitigate Slashing Mitigation +38, Piercing Mitigation +28, and Crushing Mitigation +2 while 6. Versus Elite attackers, these values are doubled*; Level 50:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 6Level 55:While Shield skill active: Mitigate Slashing Mitigation +310, Piercing Mitigation +38, and Crushing Mitigation +2 while 8. Versus Elite attackers, these values are doubled*; Level 60:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled*; Tier 7Level 65:While Shield skill active: Mitigate Slashing Mitigation +310, Piercing Mitigation +310, and Crushing Mitigation +3 while Shield skill active10. Versus Elite attackers, these values are doubled*; Tier 8Level 70:While Shield skill active: Mitigate Slashing Mitigation +412, Piercing Mitigation +310, and Crushing Mitigation +3 while Shield skill active10. Versus Elite attackers, these values are doubled*; Tier 9Level 75:While Shield skill active: Mitigate Slashing Mitigation +412, Piercing Mitigation +412, and Crushing Mitigation +3 while Shield skill active10. Versus Elite attackers, these values are doubled*; Tier 10Level 80:While Shield skill active: Mitigate Slashing Mitigation +412, Piercing Mitigation +412, and Crushing Mitigation +4 while Shield skill active12. Versus Elite attackers, these values are doubled*; Tier 11Level 85:While Shield skill active: Mitigate Slashing Mitigation +514, Piercing Mitigation +412, and Crushing Mitigation +4 while Shield skill active12. Versus Elite attackers, these values are doubled*; Tier 12Level 90:While Shield skill active: Mitigate Slashing Mitigation +514, Piercing Mitigation +514, and Crushing Mitigation +4 while Shield skill active12. Versus Elite attackers, these values are doubled*; Tier 13Level 95:While Shield skill active: Mitigate Slashing Mitigation +514, Piercing Mitigation +514, and Crushing Mitigation +5 while Shield skill active14. Versus Elite attackers, these values are doubled*; Tier 14Level 100:While Shield skill active: Mitigate Slashing Mitigation +616, Piercing Mitigation +514, and Crushing Mitigation +5 while Shield skill active14. Versus Elite attackers, these values are doubled
}}
|-
| Acid-Free Proof || of Acid Resistance || <b>Tier 14Level 100</b> - Max Armor +60, Direct Acid Mitigation +28 40, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Max Armor +3, Direct Acid Mitigation +2 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 2Level 10:Max Armor +6, Direct Acid Mitigation +4 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 3Level 15:Max Armor +9, Direct Acid Mitigation +6 , and Indirect Acid Mitigation +1 while Shield skill active*; Tier 4Level 20:Max Armor +12, Direct Acid Mitigation +8 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 5Level 25:Max Armor +15, Direct Acid Mitigation +10 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 6Level 30:Max Armor +18, Direct Acid Mitigation +12 , and Indirect Acid Mitigation +2 while Shield skill active*; Tier 7Level 35:Max Armor +21, Direct Acid Mitigation +14 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 8Level 40:Max Armor +24, Direct Acid Mitigation +16 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 9Level 45:Max Armor +27, Direct Acid Mitigation +18 , and Indirect Acid Mitigation +3 while Shield skill active*; Tier 10Level 50:Max Armor +30, Direct Acid Mitigation +20 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 11Level 55:Max Armor +33, Direct Acid Mitigation +22 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 12Level 60:Max Armor +36, Direct Acid Mitigation +24 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 13Level 65:Max Armor +39, Direct Acid Mitigation +26 , and Indirect Acid Mitigation +4 while Shield skill active*; Tier 14Level 70:Max Armor +42, Direct Acid Mitigation +28 , and Indirect Acid Mitigation +4 while Shield skill active*; Level 75:Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active*; Level 80:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active*; Level 85:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active*; Level 90:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active*; Level 95:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active*; Level 100:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
}}
|-
| Armored || of Neck Defense || <b>Tier 14Level 100</b> - Max Armor +56 80 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Max Armor +4 when Shield is active
*; Tier 2Level 10
:Max Armor +8 when Shield is active
*; Tier 3Level 15
:Max Armor +12 when Shield is active
*; Tier 4Level 20
:Max Armor +16 when Shield is active
*; Tier 5Level 25
:Max Armor +20 when Shield is active
*; Tier 6Level 30
:Max Armor +24 when Shield is active
*; Tier 7Level 35
:Max Armor +28 when Shield is active
*; Tier 8Level 40
:Max Armor +32 when Shield is active
*; Tier 9Level 45
:Max Armor +36 when Shield is active
*; Tier 10Level 50
:Max Armor +40 when Shield is active
*; Tier 11Level 55
:Max Armor +44 when Shield is active
*; Tier 12Level 60
:Max Armor +48 when Shield is active
*; Tier 13Level 65
:Max Armor +52 when Shield is active
*; Tier 14Level 70
:Max Armor +56 when Shield is active
*; Level 75
:Max Armor +60 when Shield is active
*; Level 80
:Max Armor +64 when Shield is active
*; Level 85
:Max Armor +68 when Shield is active
*; Level 90
:Max Armor +72 when Shield is active
*; Level 95
:Max Armor +76 when Shield is active
*; Level 100
:Max Armor +80 when Shield is active
}}
|-
| || || <b>Tier 14Level 100</b> - Stunning Bash causes the target to take 125 258 Trauma damage over 15 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds*; Level 10 :Stunning Bash causes the target to take 42 Trauma damage over 12 seconds*; Level 15 :Stunning Bash causes the target to take 54 Trauma damage over 12 seconds*; Tier 2Level 20:Stunning Bash causes the target to take 15 66 Trauma damage over 15 12 seconds*; Tier 3Level 25:Stunning Bash causes the target to take 20 78 Trauma damage over 15 12 seconds*; Tier 4Level 30:Stunning Bash causes the target to take 25 90 Trauma damage over 15 12 seconds*; Tier 5Level 35:Stunning Bash causes the target to take 35 102 Trauma damage over 15 12 seconds*; Tier 6Level 40:Stunning Bash causes the target to take 114 Trauma damage over 12 seconds*; Level 45 :Stunning Bash causes the target to take 126 Trauma damage over 15 12 seconds*; Tier 7Level 50:Stunning Bash causes the target to take 138 Trauma damage over 12 seconds*; Level 55 :Stunning Bash causes the target to take 150 Trauma damage over 15 12 seconds*; Tier 8Level 60:Stunning Bash causes the target to take 162 Trauma damage over 12 seconds*; Level 65 :Stunning Bash causes the target to take 174 Trauma damage over 15 12 seconds*; Tier 9Level 70:Stunning Bash causes the target to take 186 Trauma damage over 12 seconds*; Level 75 :Stunning Bash causes the target to take 198 Trauma damage over 15 12 seconds*; Tier 10Level 80:Stunning Bash causes the target to take 85 210 Trauma damage over 15 12 seconds*; Tier 11Level 85:Stunning Bash causes the target to take 95 222 Trauma damage over 15 12 seconds*; Tier 12Level 90:Stunning Bash causes the target to take 105 234 Trauma damage over 15 12 seconds*; Tier 13Level 95:Stunning Bash causes the target to take 115 246 Trauma damage over 15 12 seconds*; Tier 14Level 100:Stunning Bash causes the target to take 125 258 Trauma damage over 15 12 seconds
}}
|-
| || of Disrupting Bashes || <b>Tier 14Level 100</b> - Disrupting Bash further reduces target's Rage by 620 980 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Disrupting Bash further reduces target's Rage by 115
*; Tier 2Level 10
:Disrupting Bash further reduces target's Rage by 150
*; Tier 3Level 15
:Disrupting Bash further reduces target's Rage by 185
*; Tier 4Level 20
:Disrupting Bash further reduces target's Rage by 220
*; Tier 5Level 25
:Disrupting Bash further reduces target's Rage by 255
*; Tier 6Level 30
:Disrupting Bash further reduces target's Rage by 290
*; Tier 7Level 35
:Disrupting Bash further reduces target's Rage by 325
*; Tier 8Level 40
:Disrupting Bash further reduces target's Rage by 360
*; Tier 9Level 45
:Disrupting Bash further reduces target's Rage by 395
*; Tier 10Level 50
:Disrupting Bash further reduces target's Rage by 430
*; Tier 11Level 55
:Disrupting Bash further reduces target's Rage by 465
*; Tier 12Level 60
:Disrupting Bash further reduces target's Rage by 500
*; Tier 13Level 65
:Disrupting Bash further reduces target's Rage by 560
*; Tier 14Level 70
:Disrupting Bash further reduces target's Rage by 620
*; Level 75
:Disrupting Bash further reduces target's Rage by 680
*; Level 80
:Disrupting Bash further reduces target's Rage by 740
*; Level 85
:Disrupting Bash further reduces target's Rage by 800
*; Level 90
:Disrupting Bash further reduces target's Rage by 860
*; Level 95
:Disrupting Bash further reduces target's Rage by 920
*; Level 100
:Disrupting Bash further reduces target's Rage by 980
}}
|-
| || of Disrupting Bashes || <b>Tier 14Level 100</b> - Disrupting Bash Damage +6685% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Disrupting Bash Damage +10%
*; Tier 2Level 10:Disrupting Bash Damage +1413%*; Tier 3Level 15:Disrupting Bash Damage +1816%*; Tier 4Level 20:Disrupting Bash Damage +19%*; Level 25
:Disrupting Bash Damage +22%
*; Tier 5Level 30:Disrupting Bash Damage +25%*; Level 35:Disrupting Bash Damage +29%*; Level 40:Disrupting Bash Damage +33%*; Level 45:Disrupting Bash Damage +37%*; Level 50:Disrupting Bash Damage +41%*; Level 55:Disrupting Bash Damage +2645%*; Tier 6Level 60:Disrupting Bash Damage +3049%*; Tier 7Level 65:Disrupting Bash Damage +3453.5%*; Tier 8Level 70:Disrupting Bash Damage +3858%*; Tier 9Level 75:Disrupting Bash Damage +4262.5%*; Tier 10Level 80:Disrupting Bash Damage +4667%*; Tier 11Level 85:Disrupting Bash Damage +5071.5%*; Tier 12Level 90:Disrupting Bash Damage +5476%*; Tier 13Level 95:Disrupting Bash Damage +6080.5%*; Tier 14Level 100:Disrupting Bash Damage +6685%
}}
|-
| || of Disrupting Bashes Ablative Disruption || <b>Tier 14Level 100</b> - Disrupting Bash deals +41% causes the next attack that hits you to deal 37 less damage and taunts +380 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Disrupting Bash causes the next attack that hits you to deal 10 less damage*; Level 10:Disrupting Bash deals +causes the next attack that hits you to deal 11 less damage*; Level 15:Disrupting Bash causes the next attack that hits you to deal 12 less damage*; Level 20:Disrupting Bash causes the next attack that hits you to deal 13% less damage and taunts +*; Level 25:Disrupting Bash causes the next attack that hits you to deal 14 less damage*; Tier 2Level 30:Disrupting Bash deals +causes the next attack that hits you to deal 15% less damage*; Level 35:Disrupting Bash causes the next attack that hits you to deal 16 less damage and taunts +50*; Tier 3Level 40:Disrupting Bash deals +causes the next attack that hits you to deal 17% less damage*; Level 45:Disrupting Bash causes the next attack that hits you to deal 18 less damage and taunts +75*; Tier 4Level 50:Disrupting Bash deals +causes the next attack that hits you to deal 19% less damage*; Level 55:Disrupting Bash causes the next attack that hits you to deal 20 less damage and taunts +100*; Tier 5Level 60:Disrupting Bash deals +causes the next attack that hits you to deal 21% less damage and taunts +125*; Tier 6Level 65:Disrupting Bash deals +causes the next attack that hits you to deal 23% less damage and taunts +150*; Tier 7Level 70:Disrupting Bash deals +causes the next attack that hits you to deal 25% less damage and taunts +175*; Tier 8Level 75:Disrupting Bash deals +causes the next attack that hits you to deal 27% less damage and taunts +200*; Tier 9Level 80:Disrupting Bash deals +causes the next attack that hits you to deal 29% less damage and taunts +225*; Tier 10Level 85:Disrupting Bash deals +causes the next attack that hits you to deal 31% less damage and taunts +250*; Tier 11Level 90:Disrupting Bash deals +causes the next attack that hits you to deal 33% less damage and taunts +275*; Tier 12Level 95:Disrupting Bash deals +causes the next attack that hits you to deal 35% less damage and taunts +300*; Tier 13Level 100:Disrupting Bash deals +38% damage and taunts +340*; Tier 14:Disrupting Bash deals +41% causes the next attack that hits you to deal 37 less damage and taunts +380
}}
|-
| || of Rageless Infuriation Infuriating Assaults || <b>Tier 14Level 100</b> - Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 630 20 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Infuriating Bash reduces the Power cost of melee attacks by 1for 6 seconds*; Level 10:Infuriating Bash reduces the Power cost of melee attacks by 2 for 6 seconds*; Level 15:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1253 for 6 seconds*; Tier 2Level 20:Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds*; Level 25:Infuriating Bash reduces the Power cost of melee attacks by 5 for 6 seconds*; Level 30:Infuriating Bash reduces the Power cost of melee attacks by 6 for 6 seconds*; Level 35:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1607 for 6 seconds*; Tier 3Level 40:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1958 for 6 seconds*; Tier 4Level 45:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2309 for 6 seconds*; Tier 5Level 50:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 26510 for 6 seconds*; Tier Level 55:Infuriating Bash reduces the Power cost of melee attacks by 11 for 6seconds*; Level 60:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 30012 for 6 seconds*; Tier 7Level 65:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 33513 for 6 seconds*; Tier 8Level 70:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 37014 for 6 seconds*; Tier 9Level 75:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 40515 for 6 seconds*; Tier 10Level 80:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 44016 for 6 seconds*; Tier 11Level 85:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 47517 for 6 seconds*; Tier 12Level 90:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 51018 for 6 seconds*; Tier 13Level 95:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 57019 for 6 seconds*; Tier 14Level 100:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 63020 for 6 seconds
}}
|-
| || of Infuriating Bashes || <b>Tier 14Level 100</b> - Infuriating Bash Damage +5767% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1:Infuriating Bash Damage +Level 5%*; Tier 2:Infuriating Bash Damage +910%*; Tier 3Level 10
:Infuriating Bash Damage +13%
*; Tier 4Level 15:Infuriating Bash Damage +1716%*; Tier 5Level 20:Infuriating Bash Damage +2119%*; Tier 6Level 25:Infuriating Bash Damage +22%*; Level 30
:Infuriating Bash Damage +25%
*; Tier 7Level 35:Infuriating Bash Damage +2928%*; Tier 8Level 40:Infuriating Bash Damage +3331%*; Tier 9Level 45:Infuriating Bash Damage +34%*; Level 50
:Infuriating Bash Damage +37%
*; Tier 10Level 55:Infuriating Bash Damage +4140%*; Tier 11Level 60:Infuriating Bash Damage +4543%*; Tier 12Level 65:Infuriating Bash Damage +46%*; Level 70
:Infuriating Bash Damage +49%
*; Tier 13Level 75:Infuriating Bash Damage +52%*; Level 80:Infuriating Bash Damage +55%*; Level 85:Infuriating Bash Damage +58%*; Level 90:Infuriating Bash Damage +61%*; Level 95:Infuriating Bash Damage +64%*; Level 100:Infuriating Bash Damage +5367%}}|-| || of Infuriating Bashes || <b>Level 100</b> - Infuriating Bash deals +44%damage and taunts +410 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Infuriating Bash deals +11% damage and taunts +30*; Level 10:Infuriating Bash deals +13% damage and taunts +50*; Level 15:Infuriating Bash deals +14% damage and taunts +70*; Level 20:Infuriating Bash Damage deals +16% damage and taunts +90*; Level 25:Infuriating Bash deals +17% damage and taunts +110*; Level 30:Infuriating Bash deals +19% damage and taunts +130*; Level 35:Infuriating Bash deals +20% damage and taunts +150*; Level 40:Infuriating Bash deals +22% damage and taunts +170*; Level 45:Infuriating Bash deals +23% damage and taunts +190*; Level 50:Infuriating Bash deals +25% damage and taunts +210*; Level 55:Infuriating Bash deals +26% damage and taunts +230*; Level 60:Infuriating Bash deals +28% damage and taunts +250*; Level 65:Infuriating Bash deals +30% damage and taunts +270*; Level 70:Infuriating Bash deals +32% damage and taunts +290*; Level 75:Infuriating Bash deals +34% damage and taunts +310*; Level 80:Infuriating Bash deals +36% damage and taunts +330*; Level 85:Infuriating Bash deals +38% damage and taunts +350*; Level 90:Infuriating Bash deals +40% damage and taunts +370*; Level 95:Infuriating Bash deals +42% damage and taunts +390*; Level 100:Infuriating Bash deals +5744%damage and taunts +410
}}
|-
| || of Infuriating Bashes || <b>Tier 14Level 100</b> - Infuriating Bash deals +42% 60 damage and taunts boosts your Indirect Acid Damage +290 70 for 7 seconds || Uncommon || FeetOffHand, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Infuriating Bash deals +3% damage and taunts boosts your Indirect Acid Damage +305 for 7 seconds*; Tier 2Level 10:Infuriating Bash deals +6% damage and taunts boosts your Indirect Acid Damage +508 for 7 seconds*; Tier 3Level 15:Infuriating Bash deals +9% damage and taunts boosts your Indirect Acid Damage +7011 for 7 seconds*; Tier 4Level 20:Infuriating Bash deals +12% damage and taunts boosts your Indirect Acid Damage +9014 for 7 seconds*; Tier 5Level 25:Infuriating Bash deals +15% damage and taunts boosts your Indirect Acid Damage +11017 for 7 seconds*; Tier 6Level 30:Infuriating Bash deals +18% damage and taunts boosts your Indirect Acid Damage +13020 for 7 seconds*; Tier 7Level 35:Infuriating Bash deals +21% damage and taunts boosts your Indirect Acid Damage +15023 for 7 seconds*; Tier 8Level 40:Infuriating Bash deals +24% damage and taunts boosts your Indirect Acid Damage +17026 for 7 seconds*; Tier 9Level 45:Infuriating Bash deals +27% damage and taunts boosts your Indirect Acid Damage +19029 for 7 seconds*; Tier 10Level 50:Infuriating Bash deals +30% damage and taunts boosts your Indirect Acid Damage +21032 for 7 seconds*; Tier 11Level 55:Infuriating Bash deals +33% damage and taunts boosts your Indirect Acid Damage +23035 for 7 seconds*; Tier 12Level 60:Infuriating Bash deals +36% damage and taunts boosts your Indirect Acid Damage +25038 for 7 seconds*; Tier 13Level 65:Infuriating Bash deals +39% damage and taunts boosts your Indirect Acid Damage +27042 for 7 seconds*; Tier 14Level 70:Infuriating Bash deals +42% damage and taunts boosts your Indirect Acid Damage +46 for 7 seconds*; Level 75:Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +29050 for 7 seconds*; Level 80:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds*; Level 85:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds*; Level 90:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds*; Level 95:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds*; Level 100:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
}}
|-
| || || <b>Tier 1Level 30</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Strategic Preparation hastens the current reset timer of Emergency Bash by 10 boosts your Indirect Acid Damage +25% for 20 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 36 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Tier 2Level 10
:Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
*; Tier 3Level 15
:Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
*; Tier 4Level 20
:Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
*; Tier 5Level 25
:Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
*; Tier 6Level 30
:Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
*; Tier 7Level 35
:Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
*; Tier 8Level 40
:Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
*; Tier 9Level 45
:Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
*; Tier 10Level 50
:Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
*; Tier 11Level 55
:Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
*; Tier 12Level 60
:Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
*; Tier 13Level 65
:Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
*; Tier 14Level 70
:Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
*; Level 75
:Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
*; Level 80
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Level 85
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
*; Level 90
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Level 95
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
*; Level 100
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
}}
|-
| || || <b>Level 100</b> - Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 10
:Strategic Preparation causes your next attack to deal +18 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 15
:Strategic Preparation causes your next attack to deal +26 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 20
:Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 25
:Strategic Preparation causes your next attack to deal +42 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 30
:Strategic Preparation causes your next attack to deal +50 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 35
:Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 40
:Strategic Preparation causes your next attack to deal +66 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 45
:Strategic Preparation causes your next attack to deal +74 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 50
:Strategic Preparation causes your next attack to deal +82 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 55
:Strategic Preparation causes your next attack to deal +90 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 60
:Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 65
:Strategic Preparation causes your next attack to deal +106 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 70
:Strategic Preparation causes your next attack to deal +114 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 75
:Strategic Preparation causes your next attack to deal +122 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 80
:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 85
:Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 90
:Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 95
:Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 100
:Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
}}
|-
| Darkness-Free || || <b>Tier 14Level 100</b> - Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +16 68 Darkness damage for 20 30 seconds || OffHand, Ring Rare || Head || {{Spoiler|Click Expand to reveal|*; Tier 1:Strategic Preparation boosts your in-combat Health regeneration +3 for Level 20 seconds*; Tier 2:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +4 for 20 seconds*; Tier 3:Strategic Preparation boosts your in-combat Health regeneration +5 for 20 seconds*; Tier 4:Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds*; Tier 5:Strategic Preparation boosts your in-combat Health regeneration +7 for 20 seconds*; Tier 6:Strategic Preparation boosts your in-combat Health regeneration +8 12 Darkness damage for 20 30 seconds*; Tier 7Level 30:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +9 19 Darkness damage for 20 30 seconds*; Tier 8Level 40:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +10 26 Darkness damage for 20 30 seconds*; Tier 9Level 50:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +11 33 Darkness damage for 20 30 seconds*; Tier 10Level 60:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +12 40 Darkness damage for 20 30 seconds*; Tier 11Level 70:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +13 47 Darkness damage for 20 30 seconds*; Tier 12Level 80:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +14 54 Darkness damage for 20 30 seconds*; Tier 13Level 90:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +15 61 Darkness damage for 20 30 seconds*; Tier 14Level 100:Strategic Preparation boosts your in-combat Health regeneration Elemental Ward mitigates +16 68 Darkness damage for 20 30 seconds
}}
|-
| Unpoisonable Untraumatic || || <b>Tier 7Level 100</b> - Elemental Ward mitigates 45% of all Poison +69 direct Trauma damage for 10 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Elemental Ward mitigates +6 direct Trauma damage for 30 seconds*; Level 20:Elemental Ward mitigates 15% of all Poison +13 direct Trauma damage for 10 30 seconds*; Tier 2Level 30:Elemental Ward mitigates +20% of all Poison direct Trauma damage for 30 seconds*; Level 40:Elemental Ward mitigates +27 direct Trauma damage for 10 30 seconds*; Tier 3Level 50:Elemental Ward mitigates 25% of all Poison +34 direct Trauma damage for 10 30 seconds*; Tier 4Level 60:Elemental Ward mitigates +41 direct Trauma damage for 30% of all Poison seconds*; Level 70:Elemental Ward mitigates +48 direct Trauma damage for 10 30 seconds*; Tier 5Level 80:Elemental Ward mitigates 35% of all Poison +55 direct Trauma damage for 10 30 seconds*; Tier 6Level 90:Elemental Ward mitigates 40% of all Poison +62 direct Trauma damage for 10 30 seconds*; Tier 7Level 100:Elemental Ward mitigates 45% of all Poison +69 direct Trauma damage for 10 30 seconds
}}
|-
| Untraumatic || || <b>Tier 7Level 100</b> - Elemental Ward mitigates 40% of all Trauma boosts your direct and indirect Electricity damage +52 for 10 30 seconds || Head Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Elemental Ward mitigates boosts your direct and indirect Electricity damage +4 for 30 seconds*; Level 10% of all Trauma :Elemental Ward boosts your direct and indirect Electricity damage +6 for 30 seconds*; Level 15:Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds*; Level 20:Elemental Ward boosts your direct and indirect Electricity damage +10 for 30 seconds*; Level 25:Elemental Ward boosts your direct and indirect Electricity damage +12 for 30 seconds*; Level 30:Elemental Ward boosts your direct and indirect Electricity damage +14 for 30 seconds*; Level 35:Elemental Ward boosts your direct and indirect Electricity damage +16 for 30 seconds*; Tier 2Level 40:Elemental Ward mitigates 15% of all Trauma boosts your direct and indirect Electricity damage +18 for 10 30 seconds*; Tier 3Level 45:Elemental Ward mitigates boosts your direct and indirect Electricity damage +20% of all Trauma for 30 seconds*; Level 50:Elemental Ward boosts your direct and indirect Electricity damage +22 for 10 30 seconds*; Tier 4Level 55:Elemental Ward mitigates boosts your direct and indirect Electricity damage +25% of all Trauma for 30 seconds*; Level 60:Elemental Ward boosts your direct and indirect Electricity damage +28 for 10 30 seconds*; Tier 5Level 65:Elemental Ward mitigates boosts your direct and indirect Electricity damage +31 for 30% of all Trauma seconds*; Level 70:Elemental Ward boosts your direct and indirect Electricity damage +34 for 10 30 seconds*; Tier 6Level 75:Elemental Ward mitigates 35% of all Trauma boosts your direct and indirect Electricity damage +37 for 10 30 seconds*; Tier 7Level 80:Elemental Ward mitigates boosts your direct and indirect Electricity damage +40% of all Trauma for 30 seconds*; Level 85:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds*; Level 90:Elemental Ward boosts your direct and indirect Electricity damage +46 for 10 30 seconds*; Level 95:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds*; Level 100:Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
}}
|-
| Repositioning || || <b>Tier 14Level 100</b> - Elemental Ward mitigates +40 elemental damage (Fire Shield , Cold, and Elemental Ward restore 51 Armor Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more || Uncommon || Chest, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Elemental Ward mitigates +2 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more*; Level 10:Elemental Ward restore 12 Armormitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more*; Tier 2Level 15:Elemental Ward mitigates +6 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more*; Level 20:Elemental Ward restore 15 Armormitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more*; Tier 3Level 25:Elemental Ward mitigates +10 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more*; Level 30:Elemental Ward restore 18 Armormitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more*; Tier 4Level 35:Elemental Ward mitigates +14 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more*; Level 40:Elemental Ward restore 21 Armormitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more*; Tier 5Level 45:Elemental Ward mitigates +18 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more*; Level 50:Elemental Ward restore 24 Armormitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more*; Tier 6Level 55:Elemental Ward mitigates +22 elemental damage (Fire Shield , Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more*; Level 60:Elemental Ward restore 27 Armormitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more*; Tier 7Level 65:Elemental Ward mitigates +26 elemental damage (Fire Shield , Cold, and Elemental Ward restore Electricity) for 30 Armorseconds. Against Elite attackers, mitigates +26 more*; Tier 8Level 70:Elemental Ward mitigates +28 elemental damage (Fire Shield , Cold, and Elemental Ward restore 33 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +28 more*; Tier 9Level 75:Elemental Ward mitigates +30 elemental damage (Fire Shield , Cold, and Elemental Ward restore 36 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +30 more*; Tier 10Level 80:Elemental Ward mitigates +32 elemental damage (Fire Shield , Cold, and Elemental Ward restore 39 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +32 more*; Tier 11Level 85:Elemental Ward mitigates +34 elemental damage (Fire Shield , Cold, and Elemental Ward restore 42 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +34 more*; Tier 12Level 90:Elemental Ward mitigates +36 elemental damage (Fire Shield , Cold, and Elemental Ward restore 45 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +36 more*; Tier 13Level 95:Elemental Ward mitigates +38 elemental damage (Fire Shield , Cold, and Elemental Ward restore 48 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +38 more*; Tier 14Level 100:Elemental Ward mitigates +40 elemental damage (Fire Shield , Cold, and Elemental Ward restore 51 ArmorElectricity) for 30 seconds. Against Elite attackers, mitigates +40 more
}}
|-
| Reinforcing || || <b>Tier 14Level 100</b> - Reinforce restores +93 129 Armor and Shield Team restores +47 65 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Tier 2Level 10
:Reinforce restores +21 Armor and Shield Team restores +11 Armor
*; Tier 3Level 15
:Reinforce restores +27 Armor and Shield Team restores +14 Armor
*; Tier 4Level 20
:Reinforce restores +33 Armor and Shield Team restores +17 Armor
*; Tier 5Level 25
:Reinforce restores +39 Armor and Shield Team restores +20 Armor
*; Tier 6Level 30
:Reinforce restores +45 Armor and Shield Team restores +23 Armor
*; Tier 7Level 35
:Reinforce restores +51 Armor and Shield Team restores +26 Armor
*; Tier 8Level 40
:Reinforce restores +57 Armor and Shield Team restores +29 Armor
*; Tier 9Level 45
:Reinforce restores +63 Armor and Shield Team restores +32 Armor
*; Tier 10Level 50
:Reinforce restores +69 Armor and Shield Team restores +35 Armor
*; Tier 11Level 55
:Reinforce restores +75 Armor and Shield Team restores +38 Armor
*; Tier 12Level 60
:Reinforce restores +81 Armor and Shield Team restores +41 Armor
*; Tier 13Level 65
:Reinforce restores +87 Armor and Shield Team restores +44 Armor
*; Tier 14Level 70
:Reinforce restores +93 Armor and Shield Team restores +47 Armor
*; Level 75
:Reinforce restores +99 Armor and Shield Team restores +50 Armor
*; Level 80
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
*; Level 85
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
*; Level 90
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
*; Level 95
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
*; Level 100
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
}}
|-
| || || <b>Tier 14Level 100</b> - Vigorous Defense restores 75 Health While Bulwark Mode is enabled you recover 34 Armor every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Vigorous Defense restores While Bulwark Mode is enabled you recover 5 Armor every 3 seconds*; Level 10 Health:While Bulwark Mode is enabled you recover 6 Armor every 3 seconds*; Level 15:While Bulwark Mode is enabled you recover 7 Armor every 3 seconds*; Level 20:While Bulwark Mode is enabled you recover 8 Armor every 3 seconds*; Level 25:While Bulwark Mode is enabled you recover 9 Armor every 3 seconds*; Tier 2Level 30:Vigorous Defense restores 15 HealthWhile Bulwark Mode is enabled you recover 10 Armor every 3 seconds*; Tier Level 35:While Bulwark Mode is enabled you recover 11 Armor every 3seconds*; Level 40:Vigorous Defense restores 20 HealthWhile Bulwark Mode is enabled you recover 12 Armor every 3 seconds*; Level 45:While Bulwark Mode is enabled you recover 13 Armor every 3 seconds*; Tier 4Level 50:Vigorous Defense restores 25 HealthWhile Bulwark Mode is enabled you recover 14 Armor every 3 seconds*; Tier 5Level 55:Vigorous Defense restores 30 HealthWhile Bulwark Mode is enabled you recover 16 Armor every 3 seconds*; Tier 6Level 60:Vigorous Defense restores 35 HealthWhile Bulwark Mode is enabled you recover 18 Armor every 3 seconds*; Tier 7Level 65:Vigorous Defense restores 40 HealthWhile Bulwark Mode is enabled you recover 20 Armor every 3 seconds*; Tier 8Level 70:Vigorous Defense restores 45 HealthWhile Bulwark Mode is enabled you recover 22 Armor every 3 seconds*; Tier 9Level 75:Vigorous Defense restores 50 HealthWhile Bulwark Mode is enabled you recover 24 Armor every 3 seconds*; Tier 10Level 80:Vigorous Defense restores 55 HealthWhile Bulwark Mode is enabled you recover 26 Armor every 3 seconds*; Tier 11Level 85:Vigorous Defense restores 60 HealthWhile Bulwark Mode is enabled you recover 28 Armor every 3 seconds*; Tier 12Level 90:Vigorous Defense restores 65 HealthWhile Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Tier 13Level 95:Vigorous Defense restores 70 HealthWhile Bulwark Mode is enabled you recover 32 Armor every 3 seconds*; Tier 14Level 100:Vigorous Defense restores 75 HealthWhile Bulwark Mode is enabled you recover 34 Armor every 3 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Reinforce Power Cost -28 When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)*; Level 10:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)*; Level 15:When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)*; Level 20:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)*; Level 25:When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10 times)*; Level 30:Reinforce Power Cost -2When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)*; Tier 2Level 35:Reinforce Power Cost -4When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)*; Tier 3Level 40:Reinforce Power Cost -6When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)*; Tier 4Level 45:Reinforce Power Cost -8When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)*; Tier 5Level 50:Reinforce Power Cost -When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 10times)*; Tier 6Level 55:Reinforce Power Cost -12When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)*; Tier 7Level 60:Reinforce Power Cost -14When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)*; Tier 8Level 65:Reinforce Power Cost -16When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)*; Tier 9Level 70:Reinforce Power Cost -18When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)*; Tier Level 75:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10times)*; Level 80:Reinforce Power Cost -When you are hit, all Shield abilities taunt +182 for 20seconds (stacks up to 10 times)*; Tier 11Level 85:Reinforce Power Cost -22When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Tier 12Level 90:Reinforce Power Cost -24When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Tier 13Level 95:Reinforce Power Cost -26When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Tier 14Level 100:Reinforce Power Cost -28When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
}}
|-
| || || <b>Tier 14Level 100</b> - Reinforce causes your Major Healing abilities to restore +46 64 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Tier 2Level 10
:Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
*; Tier 3Level 15
:Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
*; Tier 4Level 20
:Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
*; Tier 5Level 25
:Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
*; Tier 6Level 30
:Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
*; Tier 7Level 35
:Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
*; Tier 8Level 40
:Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
*; Tier 9Level 45
:Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
*; Tier 10Level 50
:Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
*; Tier 11Level 55
:Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
*; Tier 12Level 60
:Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
*; Tier 13Level 65
:Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
*; Tier 14Level 70
:Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
*; Level 75
:Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
*; Level 80
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
*; Level 85
:Reinforce causes your Major Healing abilities to restore +55 for 10 seconds
*; Level 90
:Reinforce causes your Major Healing abilities to restore +58 for 10 seconds
*; Level 95
:Reinforce causes your Major Healing abilities to restore +61 for 10 seconds
*; Level 100
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
}}
|-
| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Level 10
:When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
*; Level 15
:When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
*; Level 20
:When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
*; Level 25
:When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
*; Level 30
:When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
*; Level 35
:When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
*; Level 40
:When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
*; Level 45
:When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
*; Level 50
:When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
*; Level 55
:When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
*; Level 60
:When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
*; Level 65
:When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
*; Level 70
:When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
*; Level 75
:When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
*; Level 80
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
*; Level 85
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
*; Level 90
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
*; Level 95
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
*; Level 100
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
}}
|-
| || of Burst-Dodging || <b>Tier 7Level 100</b> - Shield Team grants all allies 1319% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Tier 2Level 20
:Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
*; Tier 3Level 30
:Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
*; Tier 4Level 40
:Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
*; Tier 5Level 50
:Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
*; Tier 6:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds*; Tier 7Level 60
:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
*; Level 70
:Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
*; Level 80
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Level 90
:Shield Team grants all allies 18% evasion of burst attacks for 10 seconds
*; Level 100
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
}}
|-
| || || <b>Tier 7Level 100</b> - Disrupting Bash causes the target to take +912% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Tier 2Level 20
:Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
*; Tier 3Level 30
:Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
*; Tier 4Level 40
:Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
*; Tier 5Level 50
:Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
*; Tier 6Level 60
:Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
*; Tier 7Level 70
:Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
*; Level 80
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Level 90
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Level 100
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
}}
|-
| || || <b>Tier 7Level 100</b> - Shield Team grants all allies +7 20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1:Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 2Level 10
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 3:Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for Level 20 seconds*; Tier 4
:Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 5:Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Tier 6Level 30
:Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 7Level 40:Shield Team grants all allies +7 8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 50:Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 60:Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 70:Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 80:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 90:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds*; Level 100:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
}}
|-
| || || <b>Tier 7Level 100</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds While Bulwark Mode is enabled, other abilities cost -18 Power to use || Rare || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:While Bulwark Mode is enabled, other abilities cost -3 Power to use*; Level 20:While Bulwark Mode is enabled, other abilities cost -4 Power to use*; Level 30:Vigorous Defense boosts your Sprint Speed +1 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -5 Power to use*; Tier 2Level 40:Vigorous Defense boosts your Sprint Speed +2 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -6 Power to use*; Tier 3Level 50:While Bulwark Mode is enabled, other abilities cost -8 Power to use*; Level 60:Vigorous Defense boosts your Sprint Speed +3 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -10 Power to use*; Tier 4Level 70:Vigorous Defense boosts your Sprint Speed +4 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -12 Power to use*; Tier 5Level 80:Vigorous Defense boosts your Sprint Speed +5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -14 Power to use*; Tier 6Level 90:Vigorous Defense boosts your Sprint Speed +6 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -16 Power to use*; Tier 7Level 100:Vigorous Defense boosts your Sprint Speed +6.5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -18 Power to use
}}
|-
| || || <b>Tier 7Level 100</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 124 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds*; Level 20:Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds*; Level 30:Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds*; Level 40:Shield Team causes all targets' Survival Utility abilities to restore 10 52 Armor to them. Lasts 20 seconds*; Tier 2Level 50:Shield Team causes all targets' Survival Utility abilities to restore 18 64 Armor to them. Lasts 20 seconds*; Tier 3Level 60:Shield Team causes all targets' Survival Utility abilities to restore 26 76 Armor to them. Lasts 20 seconds*; Tier 4Level 70:Shield Team causes all targets' Survival Utility abilities to restore 34 88 Armor to them. Lasts 20 seconds*; Tier 5Level 80:Shield Team causes all targets' Survival Utility abilities to restore 42 100 Armor to them. Lasts 20 seconds*; Tier 6Level 90:Shield Team causes all targets' Survival Utility abilities to restore 50 112 Armor to them. Lasts 20 seconds*; Tier 7Level 100:Shield Team causes all targets' Survival Utility abilities to restore 57 124 Armor to them. Lasts 20 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Reinforce boosts your Nice Attack Damage +140 200 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Tier 2Level 10
:Reinforce boosts your Nice Attack Damage +20 for 9 seconds
*; Tier 3Level 15
:Reinforce boosts your Nice Attack Damage +30 for 9 seconds
*; Tier 4Level 20
:Reinforce boosts your Nice Attack Damage +40 for 9 seconds
*; Tier 5Level 25
:Reinforce boosts your Nice Attack Damage +50 for 9 seconds
*; Tier 6Level 30
:Reinforce boosts your Nice Attack Damage +60 for 9 seconds
*; Tier 7Level 35
:Reinforce boosts your Nice Attack Damage +70 for 9 seconds
*; Tier 8Level 40
:Reinforce boosts your Nice Attack Damage +80 for 9 seconds
*; Tier 9Level 45
:Reinforce boosts your Nice Attack Damage +90 for 9 seconds
*; Tier 10Level 50
:Reinforce boosts your Nice Attack Damage +100 for 9 seconds
*; Tier 11Level 55
:Reinforce boosts your Nice Attack Damage +110 for 9 seconds
*; Tier 12Level 60
:Reinforce boosts your Nice Attack Damage +120 for 9 seconds
*; Tier 13Level 65
:Reinforce boosts your Nice Attack Damage +130 for 9 seconds
*; Tier 14Level 70
:Reinforce boosts your Nice Attack Damage +140 for 9 seconds
*; Level 75
:Reinforce boosts your Nice Attack Damage +150 for 9 seconds
*; Level 80
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
*; Level 85
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
*; Level 90
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
*; Level 95
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
*; Level 100
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
}}
|-
| || || <b>Tier Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you*; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you*; Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you*; Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you*; Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you*; Level 45:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you*; Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you*; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you*; Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you*; Level 65:While Bulwark Mode is active all your attacks taunt +50% and restore 14Health to you*; Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you*; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you*; Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you*; Level 85:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you*; Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you*; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you*; Level 100:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you}}|-| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you*; Level 10:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you*; Level 15:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you*; Level 20:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you*; Level 25:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you*; Level 30:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you*; Level 35:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you*; Level 40:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you*; Level 45:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you*; Level 50:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you*; Level 55:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you*; Level 60:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you*; Level 65:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you*; Level 70:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you*; Level 75:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you*; Level 80:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you*; Level 85:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you*; Level 90:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you*; Level 95:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you*; Level 100:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you}}|-| || || <b>Level 100</b> - Take the Lead heals you for 84 120 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Take the Lead heals you for 6 Health after a 15 second delay
*; Tier 2Level 10
:Take the Lead heals you for 12 Health after a 15 second delay
*; Tier 3Level 15
:Take the Lead heals you for 18 Health after a 15 second delay
*; Tier 4Level 20
:Take the Lead heals you for 24 Health after a 15 second delay
*; Tier 5Level 25
:Take the Lead heals you for 30 Health after a 15 second delay
*; Tier 6Level 30
:Take the Lead heals you for 36 Health after a 15 second delay
*; Tier 7Level 35
:Take the Lead heals you for 42 Health after a 15 second delay
*; Tier 8Level 40
:Take the Lead heals you for 48 Health after a 15 second delay
*; Tier 9Level 45
:Take the Lead heals you for 54 Health after a 15 second delay
*; Tier 10Level 50
:Take the Lead heals you for 60 Health after a 15 second delay
*; Tier 11Level 55
:Take the Lead heals you for 66 Health after a 15 second delay
*; Tier 12Level 60
:Take the Lead heals you for 72 Health after a 15 second delay
*; Tier 13Level 65
:Take the Lead heals you for 78 Health after a 15 second delay
*; Tier 14Level 70
:Take the Lead heals you for 84 Health after a 15 second delay
*; Level 75
:Take the Lead heals you for 90 Health after a 15 second delay
*; Level 80
:Take the Lead heals you for 96 Health after a 15 second delay
*; Level 85
:Take the Lead heals you for 102 Health after a 15 second delay
*; Level 90
:Take the Lead heals you for 108 Health after a 15 second delay
*; Level 95
:Take the Lead heals you for 114 Health after a 15 second delay
*; Level 100
:Take the Lead heals you for 120 Health after a 15 second delay
}}
|-
| || || <b>Tier 7Level 100</b> - Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 30 96 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Take the Lead boosts your movement speed +1and you recover 15 Power after a 15 second delay*; Level 20:Take the Lead boosts your sprint movement speed by an additional +1 and you recover 9 24 Power after a 15 second delay*; Tier 2Level 30:Take the Lead boosts your sprint movement speed by an additional +2 1.5 and you recover 12 33 Power after a 15 second delay*; Tier 3Level 40:Take the Lead boosts your sprint movement speed by an additional +3 1.5 and you recover 42 Power after a 15 second delay*; Level 50:Take the Lead boosts your movement speed +2 and you recover 51 Power after a 15 second delay*; Tier 4Level 60:Take the Lead boosts your sprint movement speed by an additional +4 2 and you recover 18 60 Power after a 15 second delay*; Tier Level 70:Take the Lead boosts your movement speed +2.5and you recover 69 Power after a 15 second delay*; Level 80:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 21 78 Power after a 15 second delay*; Tier 6Level 90:Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 24 87 Power after a 15 second delay*; Tier 7Level 100:Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 30 96 Power after a 15 second delay
}}
|-
| || || <b>Tier 14Level 100</b> - Take the Lead boosts the taunt of all your attacks +140200% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Take the Lead boosts the taunt of all your attacks +10%
*; Tier 2Level 10
:Take the Lead boosts the taunt of all your attacks +20%
*; Tier 3Level 15
:Take the Lead boosts the taunt of all your attacks +30%
*; Tier 4Level 20
:Take the Lead boosts the taunt of all your attacks +40%
*; Tier 5Level 25
:Take the Lead boosts the taunt of all your attacks +50%
*; Tier 6Level 30
:Take the Lead boosts the taunt of all your attacks +60%
*; Tier 7Level 35
:Take the Lead boosts the taunt of all your attacks +70%
*; Tier 8Level 40
:Take the Lead boosts the taunt of all your attacks +80%
*; Tier 9Level 45
:Take the Lead boosts the taunt of all your attacks +90%
*; Tier 10Level 50
:Take the Lead boosts the taunt of all your attacks +100%
*; Tier 11Level 55
:Take the Lead boosts the taunt of all your attacks +110%
*; Tier 12Level 60
:Take the Lead boosts the taunt of all your attacks +120%
*; Tier 13Level 65
:Take the Lead boosts the taunt of all your attacks +130%
*; Tier 14Level 70
:Take the Lead boosts the taunt of all your attacks +140%
*; Level 75
:Take the Lead boosts the taunt of all your attacks +150%
*; Level 80
:Take the Lead boosts the taunt of all your attacks +160%
*; Level 85
:Take the Lead boosts the taunt of all your attacks +170%
*; Level 90
:Take the Lead boosts the taunt of all your attacks +180%
*; Level 95
:Take the Lead boosts the taunt of all your attacks +190%
*; Level 100
:Take the Lead boosts the taunt of all your attacks +200%
}}
|-
| || of Fool Fighting || <b>Tier 14Level 100</b> - Fight Me You Fools Damage +5665% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Fight Me You Fools Damage +4%*; Tier 2Level 5
:Fight Me You Fools Damage +8%
*; Tier 3Level 10:Fight Me You Fools Damage +1211%*; Tier 4Level 15:Fight Me You Fools Damage +1614%*; Tier 5Level 20:Fight Me You Fools Damage +17%*; Level 25
:Fight Me You Fools Damage +20%
*; Tier 6Level 30:Fight Me You Fools Damage +2423%*; Tier 7Level 35:Fight Me You Fools Damage +2826%*; Tier 8Level 40:Fight Me You Fools Damage +29%*; Level 45
:Fight Me You Fools Damage +32%
*; Tier 9Level 50:Fight Me You Fools Damage +3635%*; Tier 10Level 55:Fight Me You Fools Damage +4038%*; Tier 11Level 60:Fight Me You Fools Damage +41%*; Level 65
:Fight Me You Fools Damage +44%
*; Tier 12Level 70:Fight Me You Fools Damage +4847%*; Tier 13Level 75:Fight Me You Fools Damage +5250%*; Tier 14Level 80:Fight Me You Fools Damage +53%*; Level 85
:Fight Me You Fools Damage +56%
*; Level 90
:Fight Me You Fools Damage +59%
*; Level 95
:Fight Me You Fools Damage +62%
*; Level 100
:Fight Me You Fools Damage +65%
}}
|-
| || of Fool Fighting || <b>Tier 14Level 100</b> - Fight Me You Fools deals +4453% damage and taunts +400 700 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fight Me You Fools deals +5% damage and taunts +25
*; Tier 2Level 10
:Fight Me You Fools deals +8% damage and taunts +50
*; Tier 3Level 15:Fight Me You Fools deals +1110% damage and taunts +75*; Tier 4Level 20:Fight Me You Fools deals +1413% damage and taunts +100*; Tier 5Level 25:Fight Me You Fools deals +1715% damage and taunts +125*; Tier 6Level 30:Fight Me You Fools deals +2018% damage and taunts +150*; Tier 7Level 35:Fight Me You Fools deals +2320% damage and taunts +175*; Tier 8Level 40:Fight Me You Fools deals +2623% damage and taunts +200*; Tier 9Level 45:Fight Me You Fools deals +2925% damage and taunts +225*; Tier 10Level 50:Fight Me You Fools deals +3228% damage and taunts +250*; Tier 11Level 55:Fight Me You Fools deals +3530% damage and taunts +275*; Tier 12Level 60:Fight Me You Fools deals +3833% damage and taunts +300*; Tier 13Level 65:Fight Me You Fools deals +4135% damage and taunts +350*; Tier 14Level 70:Fight Me You Fools deals +4438% damage and taunts +400*; Level 75:Fight Me You Fools deals +40% damage and taunts +450*; Level 80:Fight Me You Fools deals +43% damage and taunts +500*; Level 85:Fight Me You Fools deals +45% damage and taunts +550*; Level 90:Fight Me You Fools deals +48% damage and taunts +600*; Level 95:Fight Me You Fools deals +50% damage and taunts +650*; Level 100:Fight Me You Fools deals +53% damage and taunts +700}}|-| || || <b>Level 100</b> - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds*; Level 10:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds*; Level 15:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds*; Level 20:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds*; Level 25:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds*; Level 30:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds*; Level 35:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds*; Level 40:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds*; Level 45:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds*; Level 50:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds*; Level 55:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds*; Level 60:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds*; Level 65:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds*; Level 70:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds*; Level 75:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds*; Level 80:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds*; Level 85:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds*; Level 90:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds*; Level 95:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds*; Level 100:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds
}}
|-
| Finisher's || of Finishing || <b>Tier 14Level 100</b> - Finish It Damage +6280% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Finish It Damage +10%
*; Tier 2Level 10:Finish It Damage +1413%*; Tier 3Level 15:Finish It Damage +1816%*; Tier 4Level 20:Finish It Damage +19%*; Level 25
:Finish It Damage +22%
*; Tier 5Level 30:Finish It Damage +25%*; Level 35:Finish It Damage +28%*; Level 40:Finish It Damage +32%*; Level 45:Finish It Damage +2636%*; Tier 6Level 50:Finish It Damage +3040%*; Level 55:Finish It Damage +44%*; Level 60:Finish It Damage +48%*; Tier 7Level 65:Finish It Damage +3452%*; Tier 8Level 70:Finish It Damage +3856%*; Tier 9Level 75:Finish It Damage +4260%*; Tier 10Level 80:Finish It Damage +4664%*; Tier 11Level 85:Finish It Damage +5068%*; Tier 12Level 90:Finish It Damage +5472%*; Tier 13Level 95:Finish It Damage +5876%*; Tier 14Level 100:Finish It Damage +6280%
}}
|-
| || of Fast Finishes || <b>Tier 14Level 100</b> - Finish It Damage +3246% and Power Cost -17 36 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Finish It Damage +5% and Power Cost -3*; Level 10:Finish It Damage +26% and Power Cost -4*; Tier 2Level 15:Finish It Damage +47% and Power Cost -5*; Tier 3Level 20:Finish It Damage +68% and Power Cost -6*; Tier 4Level 25:Finish It Damage +89% and Power Cost -7*; Tier 5Level 30
:Finish It Damage +10% and Power Cost -8
*; Tier 6Level 35:Finish It Damage +12% and Power Cost -910*; Tier 7Level 40:Finish It Damage +14% and Power Cost -1012*; Tier 8Level 45:Finish It Damage +16% and Power Cost -1114*; Tier 9Level 50:Finish It Damage +18% and Power Cost -1216*; Tier 10Level 55:Finish It Damage +20% and Power Cost -1318*; Tier 11Level 60:Finish It Damage +22% and Power Cost -1420*; Level 65:Finish It Damage +25% and Power Cost -22*; Tier 12Level 70:Finish It Damage +28% and Power Cost -24*; Level 75:Finish It Damage +31% and Power Cost -1526*; Tier 13Level 80:Finish It Damage +34% and Power Cost -28*; Level 85:Finish It Damage +37% and Power Cost -1630*; Tier 14Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -1736
}}
|-
| || || <b>Tier 7Level 100</b> - Finish It Restores 56 80 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Finish It Restores Level 10 Health*; Tier 2:Finish It Restores 18 16 Health*; Tier 3Level 20:Finish It Restores 26 24 Health*; Tier 4Level 30:Finish It Restores 34 32 Health*; Tier 5Level 40:Finish It Restores 42 40 Health*; Tier 6Level 50:Finish It Restores 50 48 Health*; Tier 7Level 60
:Finish It Restores 56 Health
*; Level 70
:Finish It Restores 62 Health
*; Level 80
:Finish It Restores 68 Health
*; Level 90
:Finish It Restores 74 Health
*; Level 100
:Finish It Restores 80 Health
}}
|-
| Retaliatory || of Retaliatory Finishes || <b>Level 100</b> - When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)*; Level 10:When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)*; Level 15:When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)*; Level 20:When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)*; Level 25:When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)*; Level 30:When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)*; Level 35:When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)*; Level 40:When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)*; Level 45:When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)*; Level 50:When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)*; Level 55:When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)*; Level 60:When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)*; Level 65:When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)*; Level 70:When you are hit, Finish It damage is +56 for 20 seconds (stacks up to 10 times)*; Level 75:When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)*; Level 80:When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)*; Level 85:When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)*; Level 90:When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)*; Level 95:When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)*; Level 100:When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)}}|-| || of Finishing Bashes || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 35:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 55:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 65:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds}}|-| || || <b>Tier 1Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
}}
|-
| || || <b>Tier 7Level 100</b> - Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 250 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Fight Me You Fools and Finish It boost boosts Core Attack Damage +25 for 6 seconds*; Level 20 :Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds*; Tier 2Level 30:Fight Me You Fools and Finish It boost boosts Core Attack Damage +38 75 for 6 seconds*; Tier 3Level 40:Fight Me You Fools and Finish It boost boosts Core Attack Damage +56 100 for 6 seconds*; Tier 4Level 50:Fight Me You Fools and Finish It boost boosts Core Attack Damage +74 125 for 6 seconds*; Tier 5Level 60:Fight Me You Fools and Finish It boost boosts Core Attack Damage +92 150 for 6 seconds*; Tier Level 70:Fight Me You Fools boosts Core Attack Damage +175 for 6 seconds*; Level 80:Fight Me You Fools boosts Core Attack Damage +200 for 6seconds*; Level 90:Fight Me You Fools and Finish It boost boosts Core Attack Damage +110 225 for 6 seconds*; Tier 7Level 100:Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 250 for 6 seconds
}}
|-
| || of Death Avoidance || <b>Tier 14Level 100</b> - Chance to Miraculously Avoid Death +101143% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Chance to Miraculously Avoid Death +10% when Shield is active
*; Tier 2Level 10
:Chance to Miraculously Avoid Death +17% when Shield is active
*; Tier 3Level 15
:Chance to Miraculously Avoid Death +24% when Shield is active
*; Tier 4Level 20
:Chance to Miraculously Avoid Death +31% when Shield is active
*; Tier 5Level 25
:Chance to Miraculously Avoid Death +38% when Shield is active
*; Tier 6Level 30
:Chance to Miraculously Avoid Death +45% when Shield is active
*; Tier 7Level 35
:Chance to Miraculously Avoid Death +52% when Shield is active
*; Tier 8Level 40
:Chance to Miraculously Avoid Death +59% when Shield is active
*; Tier 9Level 45
:Chance to Miraculously Avoid Death +66% when Shield is active
*; Tier 10Level 50
:Chance to Miraculously Avoid Death +73% when Shield is active
*; Tier 11Level 55
:Chance to Miraculously Avoid Death +80% when Shield is active
*; Tier 12Level 60
:Chance to Miraculously Avoid Death +87% when Shield is active
*; Tier 13Level 65
:Chance to Miraculously Avoid Death +94% when Shield is active
*; Tier 14Level 70
:Chance to Miraculously Avoid Death +101% when Shield is active
*; Level 75
:Chance to Miraculously Avoid Death +108% when Shield is active
*; Level 80
:Chance to Miraculously Avoid Death +115% when Shield is active
*; Level 85
:Chance to Miraculously Avoid Death +122% when Shield is active
*; Level 90
:Chance to Miraculously Avoid Death +129% when Shield is active
*; Level 95
:Chance to Miraculously Avoid Death +136% when Shield is active
*; Level 100
:Chance to Miraculously Avoid Death +143% when Shield is active
}}
|-
| || of Bashing || <b>Tier 14Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% damage reflection for 10 by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools by 1second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools grants you 3% by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Tier 2Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools grants you by 1.5% seconds*; Level 35:All Shield Bash Abilities deal +23 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds*; Tier 3Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools grants you 7% by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Tier 4Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools grants you 9% damage reflection for 10 by 2 seconds*; Tier 5Level 55:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools grants you 11% damage reflection for 10 by 2 seconds*; Tier 6Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools grants you 13% damage reflection for 10 by 2 seconds*; Tier 7Level 65:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools grants you 15% damage reflection for 10 by 2 seconds*; Tier 8Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools grants you 17% damage reflection for 10 by 2 seconds*; Tier 9Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools grants you 19% damage reflection for 10 by 2 seconds*; Tier 10Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools grants you 21% damage reflection for 10 by 2 seconds*; Tier 11Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools grants you 23% damage reflection for 10 by 2 seconds*; Tier 12Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools grants you 25% damage reflection for 10 by 2 seconds*; Tier 13Level 95:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools grants you 27% damage reflection for 10 by 2 seconds*; Tier 14Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% damage reflection for 10 by 2 seconds
}}
|-
| Fire-Insulated || of Fiery Insulation || <b>Tier 14Level 100</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 20 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
*; Tier 2Level 10
:Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
*; Tier 3Level 15
:Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
*; Tier 4Level 20
:Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
*; Tier 5Level 25
:Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
*; Tier 6Level 30
:Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
*; Tier 7Level 35
:Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
*; Tier 8Level 40
:Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
*; Tier 9Level 45
:Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
*; Tier 10Level 50
:Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
*; Tier 11Level 55
:Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
*; Tier 12Level 60
:Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
*; Tier 13Level 65
:Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
*; Tier 14Level 70
:Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
}}
|-
| || of True Fire Shielding || <b>Tier 14Level 100</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 20 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
*; Tier 2Level 10
:Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
*; Tier 3Level 15
:Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
*; Tier 4Level 20
:Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
*; Tier 5Level 25
:Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
*; Tier 6Level 30
:Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
*; Tier 7Level 35
:Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
*; Tier 8Level 40
:Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
*; Tier 9Level 45
:Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
*; Tier 10Level 50
:Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
*; Tier 11Level 55
:Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
*; Tier 12Level 60
:Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
*; Tier 13Level 65
:Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
*; Tier 14Level 70
:Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 100</b> - Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
*; Level 20
:Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds
*; Level 30
:Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds
*; Level 40
:Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds
*; Level 50
:Fire Shield causes melee attackers to ignite, dealing 75 Fire damage over 10 seconds
*; Level 60
:Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds
*; Level 70
:Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
*; Level 80
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
*; Level 90
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
*; Level 100
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Tier 7Level 100</b> - Fire Shield causes deals +120 Fire damage to melee attackers to ignite, dealing 33 Fire damage over 9 seconds || MainHand Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Fire Shield causes deals +12 Fire damage to melee attackers to ignite, dealing 9 *; Level 20:Fire Shield deals +24 Fire damage over 9 secondsto melee attackers*; Tier 2Level 30:Fire Shield causes deals +36 Fire damage to melee attackers to ignite, dealing 12 *; Level 40:Fire Shield deals +48 Fire damage over 9 secondsto melee attackers*; Tier 3Level 50:Fire Shield causes deals +60 Fire damage to melee attackers to ignite, dealing 15 *; Level 60:Fire Shield deals +72 Fire damage over 9 secondsto melee attackers*; Tier 4Level 70:Fire Shield causes deals +84 Fire damage to melee attackers to ignite, dealing 18 Fire damage over 9 seconds*; Tier 5Level 80:Fire Shield causes deals +96 Fire damage to melee attackers to ignite, dealing 21 Fire damage over 9 seconds*; Tier 6Level 90:Fire Shield causes deals +108 Fire damage to melee attackers to ignite, dealing 24 Fire damage over 9 seconds*; Tier 7Level 100:Fire Shield causes deals +120 Fire damage to melee attackers to ignite, dealing 33 Fire damage over 9 seconds
}}
|}
198
edits