Difference between revisions of "Shield/Treasure Effects"

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See also: [[Shield/Treasure Effects:By Ability]]
 
See also: [[Shield/Treasure Effects:By Ability]]
<!-- Updated on February 05, 2022 from v357 -->
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<!-- Updated on November 17, 2022 from v374 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
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|-
 
|-
| Protective ||  || <b>Level 80</b> - Slashing Mitigation +6, Piercing Mitigation +6, Crushing Mitigation +6 while Shield skill active || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
+
| Protective ||  || <b>Level 80</b> - While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
 
*; Level 10
 
*; Level 10
:Slashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
 
*; Level 15
 
*; Level 15
:Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +2. Versus Elite attackers, these values are doubled
 
*; Level 20
 
*; Level 20
:Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
 
*; Level 25
 
*; Level 25
:Slashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
 
*; Level 30
 
*; Level 30
:Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled
 
*; Level 35
 
*; Level 35
:Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
 
*; Level 40
 
*; Level 40
:Slashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
 
*; Level 45
 
*; Level 45
:Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled
 
*; Level 50
 
*; Level 50
:Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
 
*; Level 55
 
*; Level 55
:Slashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +10, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
 
*; Level 60
 
*; Level 60
:Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled
 
*; Level 65
 
*; Level 65
:Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
 
*; Level 70
 
*; Level 70
:Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
 
*; Level 75
 
*; Level 75
:Slashing Mitigation +6, Piercing Mitigation +6, Crushing Mitigation +5 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled
 
*; Level 80
 
*; Level 80
:Slashing Mitigation +6, Piercing Mitigation +6, Crushing Mitigation +6 while Shield skill active
+
:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 80</b> - Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds || Chest, Ring || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 80</b> - Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more || Chest, Ring || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
 
*; Level 10
 
*; Level 10
:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
 
*; Level 15
 
*; Level 15
:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
 
*; Level 20
 
*; Level 20
:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
 
*; Level 25
 
*; Level 25
:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
 
*; Level 30
 
*; Level 30
:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
 
*; Level 35
 
*; Level 35
:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
 
*; Level 40
 
*; Level 40
:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
 
*; Level 45
 
*; Level 45
:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
 
*; Level 50
 
*; Level 50
:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
 
*; Level 55
 
*; Level 55
:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
 
*; Level 60
 
*; Level 60
:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
 
*; Level 65
 
*; Level 65
:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
 
*; Level 70
 
*; Level 70
:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
 
*; Level 75
 
*; Level 75
:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
 
*; Level 80
 
*; Level 80
:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds
+
:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 80</b> - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) || Hands || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 80</b> - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times) || Hands || {{Spoiler|Click Expand to reveal|
 
*; Level 5
 
*; Level 5
:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)
 
*; Level 10
 
*; Level 10
:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)
 
*; Level 15
 
*; Level 15
:When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)
 
*; Level 20
 
*; Level 20
:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)
 
*; Level 25
 
*; Level 25
:When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10 times)
 
*; Level 30
 
*; Level 30
:When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)
 
*; Level 35
 
*; Level 35
:When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)
 
*; Level 40
 
*; Level 40
:When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)
 
*; Level 45
 
*; Level 45
:When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)
 
*; Level 50
 
*; Level 50
:When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 10 times)
 
*; Level 55
 
*; Level 55
:When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)
 
*; Level 60
 
*; Level 60
:When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)
 
*; Level 65
 
*; Level 65
:When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)
 
*; Level 70
 
*; Level 70
:When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)
 
*; Level 75
 
*; Level 75
:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10 times)
 
*; Level 80
 
*; Level 80
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
+
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 80</b> - While Bulwark Mode is enabled you recover 10 Power per second || Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 80</b> - While Bulwark Mode is enabled, other abilities cost -10 Power to use || Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:While Bulwark Mode is enabled you recover 3 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -3 Power to use
 
*; Level 20
 
*; Level 20
:While Bulwark Mode is enabled you recover 4 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -4 Power to use
 
*; Level 30
 
*; Level 30
:While Bulwark Mode is enabled you recover 5 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -5 Power to use
 
*; Level 40
 
*; Level 40
:While Bulwark Mode is enabled you recover 6 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -6 Power to use
 
*; Level 50
 
*; Level 50
:While Bulwark Mode is enabled you recover 7 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -7 Power to use
 
*; Level 60
 
*; Level 60
:While Bulwark Mode is enabled you recover 8 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -8 Power to use
 
*; Level 70
 
*; Level 70
:While Bulwark Mode is enabled you recover 9 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -9 Power to use
 
*; Level 80
 
*; Level 80
:While Bulwark Mode is enabled you recover 10 Power per second
+
:While Bulwark Mode is enabled, other abilities cost -10 Power to use
 
}}
 
}}
 
|-
 
|-
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}}
 
}}
 
|-
 
|-
|  ||  || <b>Level 80</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 36 Power after a 15 second delay || Hands, Feet || {{Spoiler|Click Expand to reveal|
+
|  ||  || <b>Level 80</b> - Take the Lead boosts your movement speed +2.5 and you recover 48 Power after a 15 second delay || Hands, Feet || {{Spoiler|Click Expand to reveal|
 
*; Level 10
 
*; Level 10
:Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +1 and you recover 13 Power after a 15 second delay
 
*; Level 20
 
*; Level 20
:Take the Lead boosts your sprint speed by an additional +2 and you recover 12 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +1 and you recover 18 Power after a 15 second delay
 
*; Level 30
 
*; Level 30
:Take the Lead boosts your sprint speed by an additional +3 and you recover 15 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +1.5 and you recover 23 Power after a 15 second delay
 
*; Level 40
 
*; Level 40
:Take the Lead boosts your sprint speed by an additional +4 and you recover 18 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +1.5 and you recover 28 Power after a 15 second delay
 
*; Level 50
 
*; Level 50
:Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +2 and you recover 33 Power after a 15 second delay
 
*; Level 60
 
*; Level 60
:Take the Lead boosts your sprint speed by an additional +5 and you recover 24 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +2 and you recover 38 Power after a 15 second delay
 
*; Level 70
 
*; Level 70
:Take the Lead boosts your sprint speed by an additional +5 and you recover 30 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +2.5 and you recover 43 Power after a 15 second delay
 
*; Level 80
 
*; Level 80
:Take the Lead boosts your sprint speed by an additional +5 and you recover 36 Power after a 15 second delay
+
:Take the Lead boosts your movement speed +2.5 and you recover 48 Power after a 15 second delay
 
}}
 
}}
 
|-
 
|-

Revision as of 13:36, 18 November 2022

See also: Shield/Treasure Effects:By Slot

See also: Shield/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot Other Versions
of Shielding Level 80 - Shield Mastery Base Damage +40% Head, OffHand

Click Expand to reveal

  • Level 10
Shield Skill Damage +5
  • Level 20
Shield Mastery Base Damage +10%
  • Level 30
Shield Mastery Base Damage +15%
  • Level 40
Shield Mastery Base Damage +20%
  • Level 50
Shield Mastery Base Damage +25%
  • Level 60
Shield Mastery Base Damage +30%
  • Level 70
Shield Mastery Base Damage +35%
  • Level 80
Shield Mastery Base Damage +40%
of Bashing Level 80 - All Shield Bash Abilities Damage +20% Feet, Ring

Click Expand to reveal

  • Level 5
All Shield Bash Abilities Damage +5%
  • Level 10
All Shield Bash Abilities Damage +6%
  • Level 15
All Shield Bash Abilities Damage +7%
  • Level 20
All Shield Bash Abilities Damage +8%
  • Level 25
All Shield Bash Abilities Damage +9%
  • Level 30
All Shield Bash Abilities Damage +10%
  • Level 35
All Shield Bash Abilities Damage +11%
  • Level 40
All Shield Bash Abilities Damage +12%
  • Level 45
All Shield Bash Abilities Damage +13%
  • Level 50
All Shield Bash Abilities Damage +14%
  • Level 55
All Shield Bash Abilities Damage +15%
  • Level 60
All Shield Bash Abilities Damage +16%
  • Level 65
All Shield Bash Abilities Damage +17%
  • Level 70
All Shield Bash Abilities Damage +18%
  • Level 75
All Shield Bash Abilities Damage +19%
  • Level 80
All Shield Bash Abilities Damage +20%
of Hearty Bashing Level 80 - All types of shield Bash attacks restore 21 Armor Chest, Hands

Click Expand to reveal

  • Level 5
All types of shield Bash attacks restore 6 Armor
  • Level 10
All types of shield Bash attacks restore 7 Armor
  • Level 15
All types of shield Bash attacks restore 8 Armor
  • Level 20
All types of shield Bash attacks restore 9 Armor
  • Level 25
All types of shield Bash attacks restore 10 Armor
  • Level 30
All types of shield Bash attacks restore 11 Armor
  • Level 35
All types of shield Bash attacks restore 12 Armor
  • Level 40
All types of shield Bash attacks restore 13 Armor
  • Level 45
All types of shield Bash attacks restore 14 Armor
  • Level 50
All types of shield Bash attacks restore 15 Armor
  • Level 55
All types of shield Bash attacks restore 16 Armor
  • Level 60
All types of shield Bash attacks restore 17 Armor
  • Level 65
All types of shield Bash attacks restore 18 Armor
  • Level 70
All types of shield Bash attacks restore 19 Armor
  • Level 75
All types of shield Bash attacks restore 20 Armor
  • Level 80
All types of shield Bash attacks restore 21 Armor
Armor Master's Level 20 - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) OffHand

Click Expand to reveal

  • Level 20
While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
of Physical Shielding Level 80 - All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Feet

Click Expand to reveal

  • Level 10
All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 20
All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 30
All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 40
All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 50
All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 60
All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 70
All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 80
All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
of Esoteric Shielding Level 80 - All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Hands

Click Expand to reveal

  • Level 10
All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 20
All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 30
All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 40
All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 50
All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 60
All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 70
All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 80
All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
Level 80 - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage Chest, OffHand

Click Expand to reveal

  • Level 5
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage
  • Level 10
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage
  • Level 15
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +15 damage
  • Level 20
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage
  • Level 25
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +25 damage
  • Level 30
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +30 damage
  • Level 35
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +35 damage
  • Level 40
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 damage
  • Level 45
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage
  • Level 50
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50 damage
  • Level 55
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +55 damage
  • Level 60
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage
  • Level 65
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +65 damage
  • Level 70
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +70 damage
  • Level 75
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage
  • Level 80
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
of Stunning Bashes Level 80 - Stunning Bash Damage +80% Legs, Hands

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  • Level 5
Stunning Bash Damage +10%
  • Level 10
Stunning Bash Damage +14%
  • Level 15
Stunning Bash Damage +18%
  • Level 20
Stunning Bash Damage +22%
  • Level 25
Stunning Bash Damage +26%
  • Level 30
Stunning Bash Damage +30%
  • Level 35
Stunning Bash Damage +35%
  • Level 40
Stunning Bash Damage +40%
  • Level 45
Stunning Bash Damage +45%
  • Level 50
Stunning Bash Damage +50%
  • Level 55
Stunning Bash Damage +55%
  • Level 60
Stunning Bash Damage +60%
  • Level 65
Stunning Bash Damage +65%
  • Level 70
Stunning Bash Damage +70%
  • Level 75
Stunning Bash Damage +75%
  • Level 80
Stunning Bash Damage +80%
Armored Level 80 - Max Armor +60 when Shield is active OffHand

Click Expand to reveal

  • Level 5
Max Armor +4 when Shield is active
  • Level 10
Max Armor +8 when Shield is active
  • Level 15
Max Armor +12 when Shield is active
  • Level 20
Max Armor +16 when Shield is active
  • Level 25
Max Armor +20 when Shield is active
  • Level 30
Max Armor +24 when Shield is active
  • Level 35
Max Armor +28 when Shield is active
  • Level 40
Max Armor +32 when Shield is active
  • Level 45
Max Armor +36 when Shield is active
  • Level 50
Max Armor +40 when Shield is active
  • Level 55
Max Armor +44 when Shield is active
  • Level 60
Max Armor +48 when Shield is active
  • Level 65
Max Armor +51 when Shield is active
  • Level 70
Max Armor +54 when Shield is active
  • Level 75
Max Armor +57 when Shield is active
  • Level 80
Max Armor +60 when Shield is active
Protective Level 80 - While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled OffHand, MainHand

Click Expand to reveal

  • Level 5
While Shield skill active: Mitigate Slashing +2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 10
While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 15
While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 20
While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 25
While Shield skill active: Mitigate Slashing +6, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 30
While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 35
While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 40
While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 45
While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 50
While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 55
While Shield skill active: Mitigate Slashing +10, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 60
While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 65
While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 70
While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 75
While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 80
While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
Acid-Proof of Acid Resistance Level 80 - Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active Hands

Click Expand to reveal

  • Level 5
Max Armor +3, Direct Acid Mitigation +2, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 10
Max Armor +6, Direct Acid Mitigation +4, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 15
Max Armor +9, Direct Acid Mitigation +6, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 20
Max Armor +12, Direct Acid Mitigation +8, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 25
Max Armor +15, Direct Acid Mitigation +10, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 30
Max Armor +18, Direct Acid Mitigation +12, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 35
Max Armor +21, Direct Acid Mitigation +14, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 40
Max Armor +24, Direct Acid Mitigation +16, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 45
Max Armor +27, Direct Acid Mitigation +18, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 50
Max Armor +30, Direct Acid Mitigation +20, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 55
Max Armor +33, Direct Acid Mitigation +22, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 60
Max Armor +36, Direct Acid Mitigation +24, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 65
Max Armor +39, Direct Acid Mitigation +26, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 70
Max Armor +42, Direct Acid Mitigation +28, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 75
Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 80
Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active
Armored of Neck Defense Level 80 - Max Armor +64 when Shield is active Necklace

Click Expand to reveal

  • Level 5
Max Armor +4 when Shield is active
  • Level 10
Max Armor +8 when Shield is active
  • Level 15
Max Armor +12 when Shield is active
  • Level 20
Max Armor +16 when Shield is active
  • Level 25
Max Armor +20 when Shield is active
  • Level 30
Max Armor +24 when Shield is active
  • Level 35
Max Armor +28 when Shield is active
  • Level 40
Max Armor +32 when Shield is active
  • Level 45
Max Armor +36 when Shield is active
  • Level 50
Max Armor +40 when Shield is active
  • Level 55
Max Armor +44 when Shield is active
  • Level 60
Max Armor +48 when Shield is active
  • Level 65
Max Armor +52 when Shield is active
  • Level 70
Max Armor +56 when Shield is active
  • Level 75
Max Armor +60 when Shield is active
  • Level 80
Max Armor +64 when Shield is active
Level 80 - Stunning Bash causes the target to take 210 Trauma damage over 12 seconds MainHand, Necklace

Click Expand to reveal

  • Level 5
Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
  • Level 10
Stunning Bash causes the target to take 42 Trauma damage over 12 seconds
  • Level 15
Stunning Bash causes the target to take 54 Trauma damage over 12 seconds
  • Level 20
Stunning Bash causes the target to take 66 Trauma damage over 12 seconds
  • Level 25
Stunning Bash causes the target to take 78 Trauma damage over 12 seconds
  • Level 30
Stunning Bash causes the target to take 90 Trauma damage over 12 seconds
  • Level 35
Stunning Bash causes the target to take 102 Trauma damage over 12 seconds
  • Level 40
Stunning Bash causes the target to take 114 Trauma damage over 12 seconds
  • Level 45
Stunning Bash causes the target to take 126 Trauma damage over 12 seconds
  • Level 50
Stunning Bash causes the target to take 138 Trauma damage over 12 seconds
  • Level 55
Stunning Bash causes the target to take 150 Trauma damage over 12 seconds
  • Level 60
Stunning Bash causes the target to take 162 Trauma damage over 12 seconds
  • Level 65
Stunning Bash causes the target to take 174 Trauma damage over 12 seconds
  • Level 70
Stunning Bash causes the target to take 186 Trauma damage over 12 seconds
  • Level 75
Stunning Bash causes the target to take 198 Trauma damage over 12 seconds
  • Level 80
Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
of Disrupting Bashes Level 80 - Disrupting Bash further reduces target's Rage by 740 Head, Legs

Click Expand to reveal

  • Level 5
Disrupting Bash further reduces target's Rage by 115
  • Level 10
Disrupting Bash further reduces target's Rage by 150
  • Level 15
Disrupting Bash further reduces target's Rage by 185
  • Level 20
Disrupting Bash further reduces target's Rage by 220
  • Level 25
Disrupting Bash further reduces target's Rage by 255
  • Level 30
Disrupting Bash further reduces target's Rage by 290
  • Level 35
Disrupting Bash further reduces target's Rage by 325
  • Level 40
Disrupting Bash further reduces target's Rage by 360
  • Level 45
Disrupting Bash further reduces target's Rage by 395
  • Level 50
Disrupting Bash further reduces target's Rage by 430
  • Level 55
Disrupting Bash further reduces target's Rage by 465
  • Level 60
Disrupting Bash further reduces target's Rage by 500
  • Level 65
Disrupting Bash further reduces target's Rage by 560
  • Level 70
Disrupting Bash further reduces target's Rage by 620
  • Level 75
Disrupting Bash further reduces target's Rage by 680
  • Level 80
Disrupting Bash further reduces target's Rage by 740
of Disrupting Bashes Level 80 - Disrupting Bash Damage +67% Hands, OffHand

Click Expand to reveal

  • Level 5
Disrupting Bash Damage +10%
  • Level 10
Disrupting Bash Damage +13%
  • Level 15
Disrupting Bash Damage +16%
  • Level 20
Disrupting Bash Damage +19%
  • Level 25
Disrupting Bash Damage +22%
  • Level 30
Disrupting Bash Damage +25%
  • Level 35
Disrupting Bash Damage +29%
  • Level 40
Disrupting Bash Damage +33%
  • Level 45
Disrupting Bash Damage +37%
  • Level 50
Disrupting Bash Damage +41%
  • Level 55
Disrupting Bash Damage +45%
  • Level 60
Disrupting Bash Damage +49%
  • Level 65
Disrupting Bash Damage +53.5%
  • Level 70
Disrupting Bash Damage +58%
  • Level 75
Disrupting Bash Damage +62.5%
  • Level 80
Disrupting Bash Damage +67%
of Ablative Disruption Level 80 - Disrupting Bash causes the next attack that hits you to deal 29 less damage Chest, Ring

Click Expand to reveal

  • Level 5
Disrupting Bash causes the next attack that hits you to deal 10 less damage
  • Level 10
Disrupting Bash causes the next attack that hits you to deal 11 less damage
  • Level 15
Disrupting Bash causes the next attack that hits you to deal 12 less damage
  • Level 20
Disrupting Bash causes the next attack that hits you to deal 13 less damage
  • Level 25
Disrupting Bash causes the next attack that hits you to deal 14 less damage
  • Level 30
Disrupting Bash causes the next attack that hits you to deal 15 less damage
  • Level 35
Disrupting Bash causes the next attack that hits you to deal 16 less damage
  • Level 40
Disrupting Bash causes the next attack that hits you to deal 17 less damage
  • Level 45
Disrupting Bash causes the next attack that hits you to deal 18 less damage
  • Level 50
Disrupting Bash causes the next attack that hits you to deal 19 less damage
  • Level 55
Disrupting Bash causes the next attack that hits you to deal 20 less damage
  • Level 60
Disrupting Bash causes the next attack that hits you to deal 21 less damage
  • Level 65
Disrupting Bash causes the next attack that hits you to deal 23 less damage
  • Level 70
Disrupting Bash causes the next attack that hits you to deal 25 less damage
  • Level 75
Disrupting Bash causes the next attack that hits you to deal 27 less damage
  • Level 80
Disrupting Bash causes the next attack that hits you to deal 29 less damage
of Infuriating Assaults Level 80 - Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds MainHand, Legs

Click Expand to reveal

  • Level 5
Infuriating Bash reduces the Power cost of melee attacks by 3 for 5 seconds
  • Level 10
Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds
  • Level 15
Infuriating Bash reduces the Power cost of melee attacks by 4 for 5 seconds
  • Level 20
Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds
  • Level 25
Infuriating Bash reduces the Power cost of melee attacks by 5 for 5 seconds
  • Level 30
Infuriating Bash reduces the Power cost of melee attacks by 5 for 6 seconds
  • Level 35
Infuriating Bash reduces the Power cost of melee attacks by 6 for 5 seconds
  • Level 40
Infuriating Bash reduces the Power cost of melee attacks by 6 for 6 seconds
  • Level 45
Infuriating Bash reduces the Power cost of melee attacks by 7 for 5 seconds
  • Level 50
Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 seconds
  • Level 55
Infuriating Bash reduces the Power cost of melee attacks by 8 for 5 seconds
  • Level 60
Infuriating Bash reduces the Power cost of melee attacks by 8 for 6 seconds
  • Level 65
Infuriating Bash reduces the Power cost of melee attacks by 9 for 5 seconds
  • Level 70
Infuriating Bash reduces the Power cost of melee attacks by 9 for 6 seconds
  • Level 75
Infuriating Bash reduces the Power cost of melee attacks by 10 for 5 seconds
  • Level 80
Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds
of Infuriating Bashes Level 80 - Infuriating Bash Damage +55% Head, Chest

Click Expand to reveal

  • Level 5
Infuriating Bash Damage +10%
  • Level 10
Infuriating Bash Damage +13%
  • Level 15
Infuriating Bash Damage +16%
  • Level 20
Infuriating Bash Damage +19%
  • Level 25
Infuriating Bash Damage +22%
  • Level 30
Infuriating Bash Damage +25%
  • Level 35
Infuriating Bash Damage +28%
  • Level 40
Infuriating Bash Damage +31%
  • Level 45
Infuriating Bash Damage +34%
  • Level 50
Infuriating Bash Damage +37%
  • Level 55
Infuriating Bash Damage +40%
  • Level 60
Infuriating Bash Damage +43%
  • Level 65
Infuriating Bash Damage +46%
  • Level 70
Infuriating Bash Damage +49%
  • Level 75
Infuriating Bash Damage +52%
  • Level 80
Infuriating Bash Damage +55%
of Infuriating Bashes Level 80 - Infuriating Bash deals +36% damage and taunts +330 Feet, Ring

Click Expand to reveal

  • Level 5
Infuriating Bash deals +11% damage and taunts +30
  • Level 10
Infuriating Bash deals +13% damage and taunts +50
  • Level 15
Infuriating Bash deals +14% damage and taunts +70
  • Level 20
Infuriating Bash deals +16% damage and taunts +90
  • Level 25
Infuriating Bash deals +17% damage and taunts +110
  • Level 30
Infuriating Bash deals +19% damage and taunts +130
  • Level 35
Infuriating Bash deals +20% damage and taunts +150
  • Level 40
Infuriating Bash deals +22% damage and taunts +170
  • Level 45
Infuriating Bash deals +23% damage and taunts +190
  • Level 50
Infuriating Bash deals +25% damage and taunts +210
  • Level 55
Infuriating Bash deals +26% damage and taunts +230
  • Level 60
Infuriating Bash deals +28% damage and taunts +250
  • Level 65
Infuriating Bash deals +30% damage and taunts +270
  • Level 70
Infuriating Bash deals +32% damage and taunts +290
  • Level 75
Infuriating Bash deals +34% damage and taunts +310
  • Level 80
Infuriating Bash deals +36% damage and taunts +330
Level 80 - Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds OffHand, Necklace

Click Expand to reveal

  • Level 5
Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds
  • Level 10
Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 seconds
  • Level 15
Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds
  • Level 20
Infuriating Bash deals +12 damage and boosts your Indirect Acid Damage +14 for 7 seconds
  • Level 25
Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds
  • Level 30
Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 7 seconds
  • Level 35
Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds
  • Level 40
Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 7 seconds
  • Level 45
Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds
  • Level 50
Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 7 seconds
  • Level 55
Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds
  • Level 60
Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 7 seconds
  • Level 65
Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7 seconds
  • Level 70
Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 7 seconds
  • Level 75
Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds
  • Level 80
Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
Level 30 - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds Legs

Click Expand to reveal

  • Level 30
Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
Level 80 - Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds Feet, Necklace

Click Expand to reveal

  • Level 5
Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
  • Level 10
Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
  • Level 15
Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
  • Level 20
Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
  • Level 25
Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
  • Level 30
Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
  • Level 35
Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
  • Level 40
Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
  • Level 45
Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
  • Level 50
Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
  • Level 55
Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
  • Level 60
Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
  • Level 65
Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
  • Level 70
Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
  • Level 75
Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
  • Level 80
Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
Level 80 - Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack OffHand, Ring

Click Expand to reveal

  • Level 5
Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 10
Strategic Preparation causes your next attack to deal +18 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 15
Strategic Preparation causes your next attack to deal +26 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 20
Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 25
Strategic Preparation causes your next attack to deal +42 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 30
Strategic Preparation causes your next attack to deal +50 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 35
Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 40
Strategic Preparation causes your next attack to deal +66 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 45
Strategic Preparation causes your next attack to deal +74 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 50
Strategic Preparation causes your next attack to deal +82 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 55
Strategic Preparation causes your next attack to deal +90 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 60
Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 65
Strategic Preparation causes your next attack to deal +106 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 70
Strategic Preparation causes your next attack to deal +114 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 75
Strategic Preparation causes your next attack to deal +122 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 80
Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
Darkness-Free Level 80 - Elemental Ward mitigates +54 Darkness damage for 30 seconds Head

Click Expand to reveal

  • Level 20
Elemental Ward mitigates +12 Darkness damage for 30 seconds
  • Level 30
Elemental Ward mitigates +19 Darkness damage for 30 seconds
  • Level 40
Elemental Ward mitigates +26 Darkness damage for 30 seconds
  • Level 50
Elemental Ward mitigates +33 Darkness damage for 30 seconds
  • Level 60
Elemental Ward mitigates +40 Darkness damage for 30 seconds
  • Level 70
Elemental Ward mitigates +47 Darkness damage for 30 seconds
  • Level 80
Elemental Ward mitigates +54 Darkness damage for 30 seconds
Untraumatic Level 80 - Elemental Ward mitigates +55 direct Trauma damage for 30 seconds Head

Click Expand to reveal

  • Level 10
Elemental Ward mitigates +6 direct Trauma damage for 30 seconds
  • Level 20
Elemental Ward mitigates +13 direct Trauma damage for 30 seconds
  • Level 30
Elemental Ward mitigates +20 direct Trauma damage for 30 seconds
  • Level 40
Elemental Ward mitigates +27 direct Trauma damage for 30 seconds
  • Level 50
Elemental Ward mitigates +34 direct Trauma damage for 30 seconds
  • Level 60
Elemental Ward mitigates +41 direct Trauma damage for 30 seconds
  • Level 70
Elemental Ward mitigates +48 direct Trauma damage for 30 seconds
  • Level 80
Elemental Ward mitigates +55 direct Trauma damage for 30 seconds
Level 80 - Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds Chest, OffHand

Click Expand to reveal

  • Level 5
Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds
  • Level 10
Elemental Ward boosts your direct and indirect Electricity damage +6 for 30 seconds
  • Level 15
Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds
  • Level 20
Elemental Ward boosts your direct and indirect Electricity damage +10 for 30 seconds
  • Level 25
Elemental Ward boosts your direct and indirect Electricity damage +12 for 30 seconds
  • Level 30
Elemental Ward boosts your direct and indirect Electricity damage +14 for 30 seconds
  • Level 35
Elemental Ward boosts your direct and indirect Electricity damage +16 for 30 seconds
  • Level 40
Elemental Ward boosts your direct and indirect Electricity damage +18 for 30 seconds
  • Level 45
Elemental Ward boosts your direct and indirect Electricity damage +20 for 30 seconds
  • Level 50
Elemental Ward boosts your direct and indirect Electricity damage +22 for 30 seconds
  • Level 55
Elemental Ward boosts your direct and indirect Electricity damage +25 for 30 seconds
  • Level 60
Elemental Ward boosts your direct and indirect Electricity damage +28 for 30 seconds
  • Level 65
Elemental Ward boosts your direct and indirect Electricity damage +31 for 30 seconds
  • Level 70
Elemental Ward boosts your direct and indirect Electricity damage +34 for 30 seconds
  • Level 75
Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds
  • Level 80
Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
Level 80 - Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more Chest, Ring

Click Expand to reveal

  • Level 5
Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
  • Level 10
Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
  • Level 15
Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
  • Level 20
Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
  • Level 25
Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
  • Level 30
Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
  • Level 35
Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
  • Level 40
Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
  • Level 45
Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
  • Level 50
Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
  • Level 55
Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
  • Level 60
Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
  • Level 65
Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
  • Level 70
Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
  • Level 75
Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
  • Level 80
Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more
Reinforcing Level 80 - Reinforce restores +105 Armor and Shield Team restores +53 Armor Chest, Ring

Click Expand to reveal

  • Level 5
Reinforce restores +15 Armor and Shield Team restores +8 Armor
  • Level 10
Reinforce restores +21 Armor and Shield Team restores +11 Armor
  • Level 15
Reinforce restores +27 Armor and Shield Team restores +14 Armor
  • Level 20
Reinforce restores +33 Armor and Shield Team restores +17 Armor
  • Level 25
Reinforce restores +39 Armor and Shield Team restores +20 Armor
  • Level 30
Reinforce restores +45 Armor and Shield Team restores +23 Armor
  • Level 35
Reinforce restores +51 Armor and Shield Team restores +26 Armor
  • Level 40
Reinforce restores +57 Armor and Shield Team restores +29 Armor
  • Level 45
Reinforce restores +63 Armor and Shield Team restores +32 Armor
  • Level 50
Reinforce restores +69 Armor and Shield Team restores +35 Armor
  • Level 55
Reinforce restores +75 Armor and Shield Team restores +38 Armor
  • Level 60
Reinforce restores +81 Armor and Shield Team restores +41 Armor
  • Level 65
Reinforce restores +87 Armor and Shield Team restores +44 Armor
  • Level 70
Reinforce restores +93 Armor and Shield Team restores +47 Armor
  • Level 75
Reinforce restores +99 Armor and Shield Team restores +50 Armor
  • Level 80
Reinforce restores +105 Armor and Shield Team restores +53 Armor
Level 80 - While Bulwark Mode is enabled you recover 26 Armor per second Chest, Ring

Click Expand to reveal

  • Level 5
While Bulwark Mode is enabled you recover 5 Armor per second
  • Level 10
While Bulwark Mode is enabled you recover 6 Armor per second
  • Level 15
While Bulwark Mode is enabled you recover 7 Armor per second
  • Level 20
While Bulwark Mode is enabled you recover 8 Armor per second
  • Level 25
While Bulwark Mode is enabled you recover 9 Armor per second
  • Level 30
While Bulwark Mode is enabled you recover 10 Armor per second
  • Level 35
While Bulwark Mode is enabled you recover 11 Armor per second
  • Level 40
While Bulwark Mode is enabled you recover 12 Armor per second
  • Level 45
While Bulwark Mode is enabled you recover 13 Armor per second
  • Level 50
While Bulwark Mode is enabled you recover 14 Armor per second
  • Level 55
While Bulwark Mode is enabled you recover 16 Armor per second
  • Level 60
While Bulwark Mode is enabled you recover 18 Armor per second
  • Level 65
While Bulwark Mode is enabled you recover 20 Armor per second
  • Level 70
While Bulwark Mode is enabled you recover 22 Armor per second
  • Level 75
While Bulwark Mode is enabled you recover 24 Armor per second
  • Level 80
While Bulwark Mode is enabled you recover 26 Armor per second
Level 80 - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times) Hands

Click Expand to reveal

  • Level 5
When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)
  • Level 10
When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)
  • Level 15
When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)
  • Level 20
When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)
  • Level 25
When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10 times)
  • Level 30
When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)
  • Level 35
When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)
  • Level 40
When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)
  • Level 45
When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)
  • Level 50
When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 10 times)
  • Level 55
When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)
  • Level 60
When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)
  • Level 65
When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)
  • Level 70
When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)
  • Level 75
When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10 times)
  • Level 80
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
Level 80 - Reinforce causes your Major Healing abilities to restore +52 for 10 seconds Necklace, Feet

Click Expand to reveal

  • Level 5
Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
  • Level 10
Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
  • Level 15
Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
  • Level 20
Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
  • Level 25
Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
  • Level 30
Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
  • Level 35
Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
  • Level 40
Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
  • Level 45
Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
  • Level 50
Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
  • Level 55
Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
  • Level 60
Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
  • Level 65
Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
  • Level 70
Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
  • Level 75
Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
  • Level 80
Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
Level 80 - When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times) Head, Legs

Click Expand to reveal

  • Level 5
When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
  • Level 10
When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
  • Level 15
When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
  • Level 20
When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
  • Level 25
When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
  • Level 30
When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
  • Level 35
When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
  • Level 40
When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
  • Level 45
When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
  • Level 50
When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
  • Level 55
When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
  • Level 60
When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
  • Level 65
When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
  • Level 70
When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
  • Level 75
When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
  • Level 80
When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
of Burst-Dodging Level 80 - Shield Team grants all allies 17% evasion of burst attacks for 10 seconds MainHand, Legs

Click Expand to reveal

  • Level 10
Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
  • Level 20
Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
  • Level 30
Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
  • Level 40
Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
  • Level 50
Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
  • Level 60
Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
  • Level 70
Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
  • Level 80
Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
Level 80 - Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds MainHand, Necklace

Click Expand to reveal

  • Level 10
Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
  • Level 20
Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
  • Level 30
Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
  • Level 40
Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
  • Level 50
Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
  • Level 60
Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
  • Level 70
Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
  • Level 80
Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
Level 80 - Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds Chest, Hands

Click Expand to reveal

  • Level 10
Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 20
Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 30
Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 40
Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 50
Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 60
Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 70
Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 80
Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
Level 80 - While Bulwark Mode is enabled, other abilities cost -10 Power to use Feet

Click Expand to reveal

  • Level 10
While Bulwark Mode is enabled, other abilities cost -3 Power to use
  • Level 20
While Bulwark Mode is enabled, other abilities cost -4 Power to use
  • Level 30
While Bulwark Mode is enabled, other abilities cost -5 Power to use
  • Level 40
While Bulwark Mode is enabled, other abilities cost -6 Power to use
  • Level 50
While Bulwark Mode is enabled, other abilities cost -7 Power to use
  • Level 60
While Bulwark Mode is enabled, other abilities cost -8 Power to use
  • Level 70
While Bulwark Mode is enabled, other abilities cost -9 Power to use
  • Level 80
While Bulwark Mode is enabled, other abilities cost -10 Power to use
Level 80 - Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds OffHand, Feet

Click Expand to reveal

  • Level 10
Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds
  • Level 20
Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds
  • Level 30
Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds
  • Level 40
Shield Team causes all targets' Survival Utility abilities to restore 52 Armor to them. Lasts 20 seconds
  • Level 50
Shield Team causes all targets' Survival Utility abilities to restore 64 Armor to them. Lasts 20 seconds
  • Level 60
Shield Team causes all targets' Survival Utility abilities to restore 76 Armor to them. Lasts 20 seconds
  • Level 70
Shield Team causes all targets' Survival Utility abilities to restore 88 Armor to them. Lasts 20 seconds
  • Level 80
Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
Level 80 - Reinforce boosts your Nice Attack Damage +160 for 9 seconds MainHand, Legs

Click Expand to reveal

  • Level 5
Reinforce boosts your Nice Attack Damage +10 for 9 seconds
  • Level 10
Reinforce boosts your Nice Attack Damage +20 for 9 seconds
  • Level 15
Reinforce boosts your Nice Attack Damage +30 for 9 seconds
  • Level 20
Reinforce boosts your Nice Attack Damage +40 for 9 seconds
  • Level 25
Reinforce boosts your Nice Attack Damage +50 for 9 seconds
  • Level 30
Reinforce boosts your Nice Attack Damage +60 for 9 seconds
  • Level 35
Reinforce boosts your Nice Attack Damage +70 for 9 seconds
  • Level 40
Reinforce boosts your Nice Attack Damage +80 for 9 seconds
  • Level 45
Reinforce boosts your Nice Attack Damage +90 for 9 seconds
  • Level 50
Reinforce boosts your Nice Attack Damage +100 for 9 seconds
  • Level 55
Reinforce boosts your Nice Attack Damage +110 for 9 seconds
  • Level 60
Reinforce boosts your Nice Attack Damage +120 for 9 seconds
  • Level 65
Reinforce boosts your Nice Attack Damage +130 for 9 seconds
  • Level 70
Reinforce boosts your Nice Attack Damage +140 for 9 seconds
  • Level 75
Reinforce boosts your Nice Attack Damage +150 for 9 seconds
  • Level 80
Reinforce boosts your Nice Attack Damage +160 for 9 seconds
Level 80 - While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you Legs

Click Expand to reveal

  • Level 5
While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
  • Level 10
While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you
  • Level 15
While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you
  • Level 20
While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you
  • Level 25
While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you
  • Level 30
While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you
  • Level 35
While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you
  • Level 40
While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you
  • Level 45
While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you
  • Level 50
While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you
  • Level 55
While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you
  • Level 60
While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you
  • Level 65
While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you
  • Level 70
While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you
  • Level 75
While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you
  • Level 80
While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
Level 80 - While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you Head, MainHand

Click Expand to reveal

  • Level 5
While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you
  • Level 10
While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you
  • Level 15
While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you
  • Level 20
While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you
  • Level 25
While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you
  • Level 30
While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you
  • Level 35
While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you
  • Level 40
While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you
  • Level 45
While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you
  • Level 50
While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you
  • Level 55
While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you
  • Level 60
While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you
  • Level 65
While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you
  • Level 70
While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you
  • Level 75
While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you
  • Level 80
While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you
Level 80 - Take the Lead heals you for 96 Health after a 15 second delay MainHand, Necklace

Click Expand to reveal

  • Level 5
Take the Lead heals you for 6 Health after a 15 second delay
  • Level 10
Take the Lead heals you for 12 Health after a 15 second delay
  • Level 15
Take the Lead heals you for 18 Health after a 15 second delay
  • Level 20
Take the Lead heals you for 24 Health after a 15 second delay
  • Level 25
Take the Lead heals you for 30 Health after a 15 second delay
  • Level 30
Take the Lead heals you for 36 Health after a 15 second delay
  • Level 35
Take the Lead heals you for 42 Health after a 15 second delay
  • Level 40
Take the Lead heals you for 48 Health after a 15 second delay
  • Level 45
Take the Lead heals you for 54 Health after a 15 second delay
  • Level 50
Take the Lead heals you for 60 Health after a 15 second delay
  • Level 55
Take the Lead heals you for 66 Health after a 15 second delay
  • Level 60
Take the Lead heals you for 72 Health after a 15 second delay
  • Level 65
Take the Lead heals you for 78 Health after a 15 second delay
  • Level 70
Take the Lead heals you for 84 Health after a 15 second delay
  • Level 75
Take the Lead heals you for 90 Health after a 15 second delay
  • Level 80
Take the Lead heals you for 96 Health after a 15 second delay
Level 80 - Take the Lead boosts your movement speed +2.5 and you recover 48 Power after a 15 second delay Hands, Feet

Click Expand to reveal

  • Level 10
Take the Lead boosts your movement speed +1 and you recover 13 Power after a 15 second delay
  • Level 20
Take the Lead boosts your movement speed +1 and you recover 18 Power after a 15 second delay
  • Level 30
Take the Lead boosts your movement speed +1.5 and you recover 23 Power after a 15 second delay
  • Level 40
Take the Lead boosts your movement speed +1.5 and you recover 28 Power after a 15 second delay
  • Level 50
Take the Lead boosts your movement speed +2 and you recover 33 Power after a 15 second delay
  • Level 60
Take the Lead boosts your movement speed +2 and you recover 38 Power after a 15 second delay
  • Level 70
Take the Lead boosts your movement speed +2.5 and you recover 43 Power after a 15 second delay
  • Level 80
Take the Lead boosts your movement speed +2.5 and you recover 48 Power after a 15 second delay
Level 80 - Take the Lead boosts the taunt of all your attacks +160% Head, Ring

Click Expand to reveal

  • Level 5
Take the Lead boosts the taunt of all your attacks +10%
  • Level 10
Take the Lead boosts the taunt of all your attacks +20%
  • Level 15
Take the Lead boosts the taunt of all your attacks +30%
  • Level 20
Take the Lead boosts the taunt of all your attacks +40%
  • Level 25
Take the Lead boosts the taunt of all your attacks +50%
  • Level 30
Take the Lead boosts the taunt of all your attacks +60%
  • Level 35
Take the Lead boosts the taunt of all your attacks +70%
  • Level 40
Take the Lead boosts the taunt of all your attacks +80%
  • Level 45
Take the Lead boosts the taunt of all your attacks +90%
  • Level 50
Take the Lead boosts the taunt of all your attacks +100%
  • Level 55
Take the Lead boosts the taunt of all your attacks +110%
  • Level 60
Take the Lead boosts the taunt of all your attacks +120%
  • Level 65
Take the Lead boosts the taunt of all your attacks +130%
  • Level 70
Take the Lead boosts the taunt of all your attacks +140%
  • Level 75
Take the Lead boosts the taunt of all your attacks +150%
  • Level 80
Take the Lead boosts the taunt of all your attacks +160%
of Fool Fighting Level 80 - Fight Me You Fools Damage +53% Hands, Necklace

Click Expand to reveal

  • Level 5
Fight Me You Fools Damage +8%
  • Level 10
Fight Me You Fools Damage +11%
  • Level 15
Fight Me You Fools Damage +14%
  • Level 20
Fight Me You Fools Damage +17%
  • Level 25
Fight Me You Fools Damage +20%
  • Level 30
Fight Me You Fools Damage +23%
  • Level 35
Fight Me You Fools Damage +26%
  • Level 40
Fight Me You Fools Damage +29%
  • Level 45
Fight Me You Fools Damage +32%
  • Level 50
Fight Me You Fools Damage +35%
  • Level 55
Fight Me You Fools Damage +38%
  • Level 60
Fight Me You Fools Damage +41%
  • Level 65
Fight Me You Fools Damage +44%
  • Level 70
Fight Me You Fools Damage +47%
  • Level 75
Fight Me You Fools Damage +50%
  • Level 80
Fight Me You Fools Damage +53%
of Fool Fighting Level 80 - Fight Me You Fools deals +43% damage and taunts +500 Head, OffHand

Click Expand to reveal

  • Level 5
Fight Me You Fools deals +5% damage and taunts +25
  • Level 10
Fight Me You Fools deals +8% damage and taunts +50
  • Level 15
Fight Me You Fools deals +10% damage and taunts +75
  • Level 20
Fight Me You Fools deals +13% damage and taunts +100
  • Level 25
Fight Me You Fools deals +15% damage and taunts +125
  • Level 30
Fight Me You Fools deals +18% damage and taunts +150
  • Level 35
Fight Me You Fools deals +20% damage and taunts +175
  • Level 40
Fight Me You Fools deals +23% damage and taunts +200
  • Level 45
Fight Me You Fools deals +25% damage and taunts +225
  • Level 50
Fight Me You Fools deals +28% damage and taunts +250
  • Level 55
Fight Me You Fools deals +30% damage and taunts +275
  • Level 60
Fight Me You Fools deals +33% damage and taunts +300
  • Level 65
Fight Me You Fools deals +35% damage and taunts +350
  • Level 70
Fight Me You Fools deals +38% damage and taunts +400
  • Level 75
Fight Me You Fools deals +40% damage and taunts +450
  • Level 80
Fight Me You Fools deals +43% damage and taunts +500
Level 80 - Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds Chest, Legs

Click Expand to reveal

  • Level 5
Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds
  • Level 10
Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds
  • Level 15
Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds
  • Level 20
Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds
  • Level 25
Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds
  • Level 30
Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds
  • Level 35
Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds
  • Level 40
Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds
  • Level 45
Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds
  • Level 50
Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds
  • Level 55
Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds
  • Level 60
Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds
  • Level 65
Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds
  • Level 70
Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds
  • Level 75
Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds
  • Level 80
Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds
Finisher's of Finishing Level 80 - Finish It Damage +64% Legs, Ring

Click Expand to reveal

  • Level 5
Finish It Damage +10%
  • Level 10
Finish It Damage +13%
  • Level 15
Finish It Damage +16%
  • Level 20
Finish It Damage +19%
  • Level 25
Finish It Damage +22%
  • Level 30
Finish It Damage +25%
  • Level 35
Finish It Damage +28%
  • Level 40
Finish It Damage +32%
  • Level 45
Finish It Damage +36%
  • Level 50
Finish It Damage +40%
  • Level 55
Finish It Damage +44%
  • Level 60
Finish It Damage +48%
  • Level 65
Finish It Damage +52%
  • Level 70
Finish It Damage +56%
  • Level 75
Finish It Damage +60%
  • Level 80
Finish It Damage +64%
of Fast Finishes Level 80 - Finish It Damage +34% and Power Cost -19 Chest, Hands

Click Expand to reveal

  • Level 5
Finish It Damage +5% and Power Cost -4
  • Level 10
Finish It Damage +6% and Power Cost -5
  • Level 15
Finish It Damage +7% and Power Cost -6
  • Level 20
Finish It Damage +8% and Power Cost -7
  • Level 25
Finish It Damage +9% and Power Cost -8
  • Level 30
Finish It Damage +10% and Power Cost -9
  • Level 35
Finish It Damage +12% and Power Cost -10
  • Level 40
Finish It Damage +14% and Power Cost -11
  • Level 45
Finish It Damage +16% and Power Cost -12
  • Level 50
Finish It Damage +18% and Power Cost -13
  • Level 55
Finish It Damage +20% and Power Cost -14
  • Level 60
Finish It Damage +22% and Power Cost -15
  • Level 65
Finish It Damage +25% and Power Cost -16
  • Level 70
Finish It Damage +28% and Power Cost -17
  • Level 75
Finish It Damage +31% and Power Cost -18
  • Level 80
Finish It Damage +34% and Power Cost -19
Level 80 - Finish It Restores 68 Health Head, Necklace

Click Expand to reveal

  • Level 10
Finish It Restores 16 Health
  • Level 20
Finish It Restores 24 Health
  • Level 30
Finish It Restores 32 Health
  • Level 40
Finish It Restores 40 Health
  • Level 50
Finish It Restores 48 Health
  • Level 60
Finish It Restores 56 Health
  • Level 70
Finish It Restores 62 Health
  • Level 80
Finish It Restores 68 Health
Retaliatory of Retaliatory Finishes Level 80 - When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times) MainHand

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  • Level 5
When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)
  • Level 10
When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)
  • Level 15
When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)
  • Level 20
When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)
  • Level 25
When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)
  • Level 30
When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)
  • Level 35
When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)
  • Level 40
When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)
  • Level 45
When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)
  • Level 50
When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)
  • Level 55
When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)
  • Level 60
When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)
  • Level 65
When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)
  • Level 70
When you are hit, Finish It damage is +56 for 20 seconds (stacks up to 10 times)
  • Level 75
When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)
  • Level 80
When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)
of Finishing Bashes Level 80 - All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds Hands

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  • Level 5
All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 10
All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 15
All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 20
All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 25
All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 30
All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 35
All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 40
All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 45
All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 50
All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 55
All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 60
All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 65
All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 70
All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 75
All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 80
All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
Level 30 - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% Feet, Necklace

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  • Level 30
Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
Level 80 - Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds MainHand, Feet

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  • Level 10
Fight Me You Fools boosts Core Attack Damage +25 for 6 seconds
  • Level 20
Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds
  • Level 30
Fight Me You Fools boosts Core Attack Damage +75 for 6 seconds
  • Level 40
Fight Me You Fools boosts Core Attack Damage +100 for 6 seconds
  • Level 50
Fight Me You Fools boosts Core Attack Damage +125 for 6 seconds
  • Level 60
Fight Me You Fools boosts Core Attack Damage +150 for 6 seconds
  • Level 70
Fight Me You Fools boosts Core Attack Damage +175 for 6 seconds
  • Level 80
Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
of Death Avoidance Level 80 - Chance to Miraculously Avoid Death +115% when Shield is active Necklace, Legs

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  • Level 5
Chance to Miraculously Avoid Death +10% when Shield is active
  • Level 10
Chance to Miraculously Avoid Death +17% when Shield is active
  • Level 15
Chance to Miraculously Avoid Death +24% when Shield is active
  • Level 20
Chance to Miraculously Avoid Death +31% when Shield is active
  • Level 25
Chance to Miraculously Avoid Death +38% when Shield is active
  • Level 30
Chance to Miraculously Avoid Death +45% when Shield is active
  • Level 35
Chance to Miraculously Avoid Death +52% when Shield is active
  • Level 40
Chance to Miraculously Avoid Death +59% when Shield is active
  • Level 45
Chance to Miraculously Avoid Death +66% when Shield is active
  • Level 50
Chance to Miraculously Avoid Death +73% when Shield is active
  • Level 55
Chance to Miraculously Avoid Death +80% when Shield is active
  • Level 60
Chance to Miraculously Avoid Death +87% when Shield is active
  • Level 65
Chance to Miraculously Avoid Death +94% when Shield is active
  • Level 70
Chance to Miraculously Avoid Death +101% when Shield is active
  • Level 75
Chance to Miraculously Avoid Death +108% when Shield is active
  • Level 80
Chance to Miraculously Avoid Death +115% when Shield is active
of Bashing Level 80 - All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds Ring

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  • Level 5
All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 10
All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 15
All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 20
All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 25
All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 30
All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 35
All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 40
All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 45
All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 50
All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 55
All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 60
All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 65
All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 70
All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 75
All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 80
All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Fire-Insulated of Fiery Insulation Level 80 - Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds Legs

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  • Level 5
Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
  • Level 10
Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
  • Level 15
Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
  • Level 20
Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
  • Level 25
Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
  • Level 30
Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
  • Level 35
Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
  • Level 40
Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
  • Level 45
Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
  • Level 50
Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
  • Level 55
Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
  • Level 60
Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
  • Level 65
Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
  • Level 70
Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
  • Level 75
Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
  • Level 80
Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
of True Fire Shielding Level 80 - Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds Head

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  • Level 5
Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
  • Level 10
Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
  • Level 15
Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
  • Level 20
Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
  • Level 25
Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
  • Level 30
Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
  • Level 35
Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
  • Level 40
Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
  • Level 45
Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
  • Level 50
Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
  • Level 55
Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
  • Level 60
Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
  • Level 65
Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
  • Level 70
Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
  • Level 75
Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
  • Level 80
Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
Igniting of Incinerating Defense Level 80 - Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds MainHand

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  • Level 10
Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
  • Level 20
Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds
  • Level 30
Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds
  • Level 40
Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds
  • Level 50
Fire Shield causes melee attackers to ignite, dealing 75 Fire damage over 10 seconds
  • Level 60
Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds
  • Level 70
Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
  • Level 80
Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
Igniting of Incinerating Defense Level 80 - Fire Shield deals +96 Fire damage to melee attackers Feet, Ring

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  • Level 10
Fire Shield deals +12 Fire damage to melee attackers
  • Level 20
Fire Shield deals +24 Fire damage to melee attackers
  • Level 30
Fire Shield deals +36 Fire damage to melee attackers
  • Level 40
Fire Shield deals +48 Fire damage to melee attackers
  • Level 50
Fire Shield deals +60 Fire damage to melee attackers
  • Level 60
Fire Shield deals +72 Fire damage to melee attackers
  • Level 70
Fire Shield deals +84 Fire damage to melee attackers
  • Level 80
Fire Shield deals +96 Fire damage to melee attackers