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Shield/Treasure Effects:By Ability

1,070 bytes removed, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on May 25November 17, 2021 2022 from v346v374-->
==<!--start-->Shield Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
* Shield Mastery Base Damage +40%<br>
* Shield Mastery Base Damage +40%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* Max Armor +60 when Shield is active<br>
* While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +612, and Crushing Mitigation +6 while Shield skill active12. Versus Elite attackers, these values are doubled<br>* While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +612, and Crushing Mitigation +6 while Shield skill active12. Versus Elite attackers, these values are doubled<br>
* Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active<br>
* Max Armor +64 when Shield is active<br>
* When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 10 times)<br>
* Shield Team grants all allies 17% evasion of burst attacks for 10 seconds<br>
* Shield Team grants all allies 17% evasion of burst attacks for 10 seconds<br>
* While Bulwark Mode is enabled you recover 26 Armor per second<br>
* While Bulwark Mode is enabled you recover 26 Armor per second<br>
* While Bulwark Mode is enabled you recover , other abilities cost -10 Power per secondto use<br>
* While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you<br>
* While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you<br>
* All Shield Bash Abilities Damage +20%<br>
* All Shield Bash Abilities Damage +20%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* Disrupting Bash further reduces target's Rage by 740<br>
* Disrupting Bash further reduces target's Rage by 740<br>
* Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds<br>
* Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds<br>
* Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more<br>* Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more<br>
<br>
<b><u>Emergency Bash 8</u></b><br>
* All Shield Bash Abilities Damage +20%<br>
* All Shield Bash Abilities Damage +20%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds<br>
* All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds<br>
<br>
<b><u>Fight Me You Fools 8</u></b><br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* Fight Me You Fools Damage +53%<br>
* Fight Me You Fools Damage +53%<br>
<br>
<b><u>Finish It 7</u></b><br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* Finish It Damage +64%<br>
* Finish It Damage +64%<br>
* All Shield Bash Abilities Damage +20%<br>
* All Shield Bash Abilities Damage +20%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds<br>
* Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds<br>
* All Shield Bash Abilities Damage +20%<br>
* All Shield Bash Abilities Damage +20%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds<br>
* All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds<br>
* All Shield Bash Abilities Damage +20%<br>
* All Shield Bash Abilities Damage +20%<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All types of shield Bash attacks restore 21 Armor<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times<br>
* When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage<br>
* When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage<br>
* Take the Lead heals you for 96 Health after a 15 second delay<br>
* Take the Lead heals you for 96 Health after a 15 second delay<br>
* Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 36 48 Power after a 15 second delay<br>* Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 36 48 Power after a 15 second delay<br>
* Take the Lead boosts the taunt of all your attacks +160%<br>
* Take the Lead boosts the taunt of all your attacks +160%<br>
<br>
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